Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.24 @ 00:59:50 Player: PerrySimm Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (40) 200 Value Destroyed (1837) 1837 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (343) 343 TOTAL SCORE: 7360 Bonus ------- Pacifist 200 High Alert Combat Kills 165 Follower Combat Kills 180 Friendly Fire -202 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Sensor Array > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Armored Leg Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Transmission Jammer Advanced ECM Suite > --- WEAPON ----------- Heavy Beamcaster Proton Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Sensor Array Improved Targeting Computer Force Rifle Missile Launcher Heavy Mace [Rating: 70] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aerolev Unit Leg Armored Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Assault Rifle Energy Gun Force Rifle Energy Cannon Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . Propulsion 3 | . . 1 . 1 . . 1 . . Utility 6 | . . . 2 1 . . 1 1 1 Weapon 2 | . . 1 . . . . . . 1 Parts Attached 81 | 6 . 7 6 9 4 2 14 6 27 Power 11 | 1 . . . 1 1 . . 2 6 Engine 4 | 1 . . . . . . . 1 2 Core 2 | . . . . 1 . . . . 1 Reactor 5 | . . . . . 1 . . 1 3 Propulsion 26 | 2 . 4 3 2 . 1 6 . 8 Treads . | . . . . . . . . . . Leg 6 | . . 1 . . . . 1 . 4 Wheel 10 | 2 . 1 . . . . 3 . 4 Hover 6 | . . . 3 2 . 1 . . . Flight 4 | . . 2 . . . . 2 . . Utility 16 | 1 . 1 3 3 . . 4 1 3 Device 9 | . . . 3 1 . . 2 1 2 Storage 2 | 1 . . . . . . 1 . . Processor 5 | . . 1 . 2 . . 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 28 | 2 . 2 . 3 3 1 4 3 10 Energy Gun 5 | . . . . . . . 1 1 3 Energy Cannon 4 | . . . . . . . 1 . 3 Ballistic Gun 8 | 2 . 2 . 1 1 . 1 . 1 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 6 | . . . . 1 1 . 1 2 1 Special Weapon 1 | . . . . . . . . . 1 Impact Weapon 3 | . . . . . 1 1 . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . . . . . Parts Lost 44 | . . . . . . . 1 5 38 Power 8 | . . . . . . . . 1 7 Propulsion 13 | . . . . . . . . 2 11 Utility 9 | . . . . . . . . . 9 Weapon 14 | . . . . . . . 1 2 11 Highest Loss Streak 25 | . . . . . . . 1 4 25 Average Slot Usage (%) 89 | . 85 99 89 99 100 99 91 90 58 Engine 4 | . 14 11 9 . . . . 5 2 Core 1 | . . . . 7 5 . . . 1 Reactor 1 | . . . . . 1 7 6 2 . Leg 1 | . . . . . . . . 5 4 Wheel 7 | . 28 22 10 . . . 2 . 3 Hover 14 | . . . 11 30 30 29 26 17 5 Flight 2 | . . 10 5 . . . . . . Device 11 | . . . 10 15 15 15 14 22 15 Storage 7 | . 14 11 9 7 7 7 6 5 3 Processor 11 | . . 10 9 14 15 15 13 11 9 Energy Gun 1 | . . . . . . . 2 3 3 Energy Cannon 1 | . . . . . . . 2 5 4 Ballistic Gun 15 | . 28 32 26 13 13 15 6 . 2 Launcher 2 | . . . . 1 6 3 3 6 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 10 10 14 16 28 36 36 46 54 42 Greatest Support 56 | 26 26 26 33 33 44 44 44 53 56 Greatest Overweight (x) 9 | . . . 1 1 3 . 1 1 9 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 6 5 Most Carried 6 | 4 5 6 6 6 6 6 6 6 5 Average Carried 5 | 2 4 5 5 5 5 6 5 4 2 Final Capacity 6 | 6 6 6 6 6 6 6 6 6 4 Final Carried 6 | 4 5 6 6 6 6 6 6 4 . Class Distribution -------------------- 29% | Gunner 28% | Mutant 15% | Infiltrator-Mutant 15% | Skirmisher 8% | Infiltrator-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Infiltrator-Mutant | -6/Factory Infiltrator-Mutant | -5/Factory Infiltrator-Skirmisher | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Matter Collected 1441 | 232 . 134 52 67 264 34 202 85 371 Remotely . | . . . . . . . . . . Salvage Created 1502 | . . 144 . 77 28 48 293 349 563 Parts 76 | . . 14 . 6 3 4 13 12 24 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Combat Hostiles Destroyed 33 | . . 3 . 1 . 1 8 12 8 Guns 8 | . . 3 . 1 . 1 1 . 2 Cannons 4 | . . . . . . . . 1 3 AOE 20 | . . . . . . . 7 10 3 Classes Destroyed 10 | . . 3 . 2 . 1 2 2 . Worker 1 | . . . . 1 . . . . . Tunneler 1 | . . . . . . . 1 . . Recycler 1 | . . 1 . . . . . . . Watcher 3 | . . 2 . 1 . . . . . Swarmer 13 | . . 3 . . . . 6 4 . Grunt 10 | . . . . . . . . 4 6 Brawler 1 | . . . . . . . . 1 . Sentry 3 | . . . . 1 . . . 2 . Hunter 2 | . . . . . . . 1 1 . Programmer 4 | . . . . . . 1 1 . 2 Wasp 1 | . . . . . 1 . . . . Best Kill Streak 8 | . . 3 . 2 . 1 8 6 3 Combat Bots Only 7 | . . 3 . 1 . 1 7 6 3 Max Kills in Single Turn 4 | . . 2 . 2 1 1 3 4 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . . . . . 3 4 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Damage Taken 5115 | . . 31 49 216 45 60 633 600 3481 Core 1316 | . . 4 . 18 . 24 68 42 1160 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 97 | 100 100 99 100 . . 94 92 95 . Volleys Fired 88 | . . 6 . 8 11 4 10 19 30 Largest 4 | . . 3 . 3 3 2 2 3 4 Hottest 253 | . . 63 . 96 97 61 64 192 253 Shots Fired 164 | . . 18 . 24 19 8 16 27 52 Gun 99 | . . 18 . 16 12 8 12 2 31 Cannon 28 | . . . . 8 . . . 2 18 Launcher 36 | . . . . . 7 . 4 23 2 Special 1 | . . . . . . . . . 1 Kinetic 88 | . . 18 . 24 12 8 12 . 14 Thermal 17 | . . . . . . . . 2 15 Explosive 16 | . . . . . . . . 14 2 Electromagnetic 42 | . . . . . 7 . 4 11 20 Robot Hit Streak 43 | . . 8 . 31 43 2 11 31 38 Robot Miss Streak 4 | . . 4 . . 3 2 1 . 1 Penetration Max 1 | . . . . 1 . . . . 1 Secondary Targets 3 | . . 1 . . . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 Shots Hit Robots 138 | . . 8 . 23 14 5 18 20 50 Core Hits 90 | . . 7 . 6 6 2 13 27 29 Critical Hits 3 | . . . . 1 . . . . 2 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 Melee Attacks 22 | . . . . . 6 3 9 . 4 Impact 22 | . . . . . 6 3 9 . 4 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5692 | . . 132 . 513 308 79 951 2094 1615 Guns 1647 | . . 132 . 279 188 50 239 22 737 Cannons 586 | . . . . 234 . . . 64 288 Explosions 3131 | . . . . . 120 . 568 2008 435 Melee 300 | . . . . . . 29 144 . 127 Ramming 28 | . . . . . . . . . 28 Kinetic 1479 | . . 132 . 513 188 50 239 . 357 Thermal 1709 | . . . . . 27 . 116 1152 414 Explosive 1184 | . . . . . . . 256 641 287 Electromagnetic 992 | . . . . . 93 . 196 301 402 Impact 300 | . . . . . . 29 144 . 127 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . 1 . 2 8 Average Corruption 1 | . . . . . . 1 . 1 2 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 162 | . . . . 14 . . 24 124 . Projectiles 14 | . . . . 14 . . . . . Explosions 148 | . . . . . . . 24 124 . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . 1 . . 2 . . Impact 2 | . . . . . . . 2 . . Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 438 | . . . . . 18 . 218 91 111 Shots 14 | . . . . . 1 . 4 6 3 Rammed 7 | . . . . . . . . . 7 Targets Rammed 7 | . . . . . . . . . 7 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 159 | . . . . 157 72 36 24 132 159 Average Temperature 39 | . . . . 80 21 14 11 36 37 Received Heat Transfer 1017 | . . . 27 66 . 18 . 162 744 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . . . 1 . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 3 | . . . . . . . . 2 1 Heat Transferred 1555 | . . . . . 100 . 100 837 518 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 7 | . . . . . 2 . 2 2 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Peak Influence 772 | . 11 102 74 94 72 80 432 772 483 Initial 325 | . . 3 36 28 27 . 25 182 325 Average 131 | . 10 6 45 79 33 20 283 431 258 Maximum Alert Level 3 | . . . . . . . 2 3 2 Low Security (%) 75 | 100 100 100 100 100 100 100 35 25 38 Level 1 14 | . . . . . . . 18 36 53 Level 2 7 | . . . . . . . 45 15 8 Level 3 2 | . . . . . . . . 22 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 1 1 2 . 1 5 3 5 Investigation 3 | . . . . . . . 1 . 2 Extermination 2 | . . . . . . . . . 2 Reinforcement 8 | . . 1 1 1 . 1 1 2 1 Assault 1 | . . . . . . . . 1 . Garrison 4 | . . . . 1 . . 3 . . Intercept . | . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Distress Signals 3 | . . . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . . 9 8 3 5 10 14 14 13 Peak Tracking Total 7 | . 2 4 7 1 3 5 5 4 6 Tactical Retreats 6 | . . 1 . . . . 1 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Traps Triggered 4 | . . . 1 1 . 1 . . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Disabled 23 | . . . . 1 . 1 8 10 3 Max in Single Turn 10 | . . . . 1 . . 4 10 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Machines Accessed 21 | . 4 5 1 1 . 5 2 2 1 Terminals 18 | . 4 4 1 . . 4 2 2 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 10 13 3 2 . 14 4 8 4 Successful 33 | . 7 7 2 2 . 6 1 6 2 Failed 25 | . 3 6 1 . . 8 3 2 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . 4 8 3 . . 7 . 4 . Terminals 52 | . 10 11 3 . . 12 4 8 4 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 2 . 2 . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 21 | . 6 2 2 . . 4 1 4 2 Record 1 | . . . . . . . . . 1 Robot Schematic 1 | . . . . . . . . 1 . Prototype ID Bank 2 | . . . . . . 2 . . . Level Access Points 5 | . 1 1 1 . . 1 . 1 . Branch Access Points 3 | . 1 . . . . . 1 . 1 Emergency Access Points 2 | . 1 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . Transport Status 1 | . 1 . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . Zone Layout 3 | . . . 1 . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . 2 . 2 . . . . . Insert Component 2 | . . 1 . 1 . . . . . Analyze 2 | . . 1 . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 1 3 . . . . . 2 . Terminals 6 | . 1 3 . . . . . 2 . Track 6 | . 1 3 . . . . . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 3 4 1 1 . 5 2 2 1 Full Trace Events 2 | . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . Time 30 | . . . . . . 30 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . 1 . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Total Allies 18 | . . . . . 18 . . . . Largest Group 18 | . . . . . 18 8 . . . Highest-Rated Group 446 | . . . . . 446 239 . . . Highest-Rated Ally 35 | . . . . . 35 32 . . . Total Orders . | . . . . . . . . . . Ally Attacks 204 | . . . . . 177 27 . . . Total Damage 5509 | . . . . . 4985 524 . . . Kills 16 | . . . . . 13 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Turns Passed 3597 | 45 109 902 86 365 457 302 325 339 667 Spaces Moved 2623 | 37 113 330 113 309 281 400 497 252 291 Core 43 | 4 . . . . . . . . 39 Treads . | . . . . . . . . . . Legs 16 | . . . . . . . . . 16 Wheels 571 | 33 113 330 46 . . . . . 49 Hover 1993 | . . . 67 309 281 400 497 252 187 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 90 90 42 42 38 38 38 48 50 Average Speed 73 | 85 90 90 62 91 50 38 43 97 133 Slowest Speed 500 | 90 90 90 110 106 230 38 103 116 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 20 | 4 22 33 16 8 82 14 15 5 7 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 61 | . . . . . . 1 53 7 . Terrain Destroyed 206 | . . . . . 8 1 85 97 15 Melee 5 | . . . . . . 1 4 . . Projectile 2 | . . . . . . . . . 2 AOE 199 | . . . . . 8 . 81 97 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Fac Total 4088 | 47 120 921 127 374 569 537 573 316 504 Wait 1214 | . 7 569 1 35 264 125 34 36 143 Move 2615 | 36 112 329 112 309 280 399 496 251 291 Hop . | . . . . . . . . . . Pick Up 27 | 5 1 5 3 6 1 2 1 2 1 Fast Attach 53 | 5 . 4 5 5 2 1 10 1 20 Attach 17 | 1 . 1 1 3 . . 1 4 6 Detach 2 | . . . . . . . . 1 1 Swap 11 | . . 2 . 1 2 1 3 1 1 Drop 32 | . . 5 5 7 3 2 9 1 . Fire 88 | . . 6 . 8 11 4 10 19 30 Melee 22 | . . . . . 6 3 9 . 4 Ram 7 | . . . . . . . . . 7 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Identified exit to Materials 66 | -10/Materials | Identified exit to Mines 155 | -10/Materials | Entered another Materials area 155 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 418 | -9/Materials | Identified exit to Materials 504 | -9/Materials | Build established: Gunner 900 | -9/Materials | Discovered new exit (range 14) 1057 | -9/Materials | Entered another Materials area 1057 | -8/Materials | Evolved 2 slots: Utility x2 1127 | -8/Materials | Identified exit to Factory 1143 | -8/Materials | Entered Factory 1143 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1201 | -7/Factory | Garrison activated, responded to threat 1508 | -7/Factory | Sucked down chute 1508 | -7/Factory | Entered Waste 1513 | -7/Waste | Spotted C-40 Crusher 1535 | -7/Waste | Warlord forces began an assault 1545 | -7/Waste | Build established: Skirmisher 1800 | -7/Waste | Spotted C-40 Crusher 1802 | -7/Waste | Spotted C-40 Crusher 1810 | -7/Waste | Allies destroyed C-40 Crusher 1815 | -7/Waste | Spotted C-40 Crusher 1830 | -7/Waste | Allies destroyed C-40 Crusher 1833 | -7/Waste | Spotted C-40 Crusher 1843 | -7/Waste | Allies destroyed C-40 Crusher 1851 | -7/Waste | Spotted C-40 Crusher 1858 | -7/Waste | Allies destroyed C-40 Crusher 1880 | -7/Waste | Allies destroyed C-40 Crusher 1931 | -7/Waste | Discovered new exit (range 16) 1940 | -7/Waste | Identified exit to Factory 1965 | -7/Waste | Entered Factory 1965 | -7/Factory | Accompanied by 8 allies 2003 | -7/Factory | Repaired Aerolev Unit 2113 | -7/Factory | Identified exit to Factory 2146 | -7/Factory | Build established: Mutant 2267 | -7/Factory | Entered another Factory area 2267 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2283 | -6/Factory | Identified exit to Lower Caves 2344 | -6/Factory | Garrison activated, responded to threat 2430 | -6/Factory | Destroyed 7 combat bots 2469 | -6/Factory | Spotted B-75 Beast 2584 | -6/Factory | Discovered new exit (range 7) 2587 | -6/Factory | Identified exit to Factory 2592 | -6/Factory | Entered another Factory area 2592 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2645 | -5/Factory | Identified exit to Factory 2770 | -5/Factory | Build established: Infiltrator-Mutant 2819 | -5/Factory | Lost 4 parts (1p2n1w) 2892 | -5/Factory | First assault squad dispatched 2931 | -5/Factory | Entered another Factory area 2931 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2969 | -4/Factory | Identified exit to Upper Caves 3232 | -4/Factory | Build established: Infiltrator-Skirmisher 3412 | -4/Factory | Lost 25 parts (5p6n6u8w) 3422 | -4/Factory | Core integrity fell below 50% 3576 | -4/Factory | Core integrity fell below 20% 3598 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Flexi-carbon Leg destroyed. U-05 Engineer lays Concrete. Slammed into P-70 Sage. U-05 Engineer lays Concrete. Slammed into P-70 Sage. Adv. Heat Sink destroyed. System corrupted by crushing effect (+3). U-05 Engineer lays Concrete. Slammed into P-70 Sage. Destabilizing: Core damaged (-23). Slammed into P-70 Sage. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into P-70 Sage. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##########??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# """ #??????????? | | ?????????????????????????????# """ #??????????? | | ?????????????????????????????# """ #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????# #??????????? | | ?????????????????????????????#%% % #??????????? | | ?????????????????????????????##+##+####??????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????# #?????????????? | | ?????????????????############## #?????????????? | | ?????????????????# # % #?????????????? | | ?????????????????# # #?????????????? | | ?????????????????# # % ##????????????? | | ?????????????????# ! %% # #????????????? | | ?????????????????# %% % #% #????????????? | | ?????????????????# @ %uu/u #????????????? | | ?????????????????# p # #????????????? | | ?????????????????# # #????????????? | | ?????????????????# #????????????? | | ?????????????????# "" "" # #############? | | ?????????????????# ""R"" u | | ?????????????????# """" ?? | | ?????????????????######### # ?? | | ?????????????????????????###### """ """??? | | ??????????????????????????????#! ! [ """ """ ?? | | ????????????????????????????######+### """ """ "" | | ????????????????????????????# !!%% # | | ????????????????????????????# *!= # """ """ "" | | ????????????????????????????# !! * # """ """ "" | | ????????????????????????????# !| # "" """ "" | | ????????????????????????????# !! # | | ????????????????????????????# """ # ! | | ????????????????????????????# """ # ####+## | | ????????????????????????????# """ # #?????? | | ????????????????????????????# # #?????? | | ????????????????????????????########## #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# +?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 32 Energy Capacity 825 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -9/Materials | Scanalyzed EM Pulse Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Batter Up Significant Disruption Challenges ------------ None Game ------ Seed GyrokineticPlasmaBuckler Manual? 0 Play Time 01:36:37 Cumulative 65.0 hours Start 2021.05.23 @ 23:18:03 End 2021.05.24 @ 00:59:50 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 3 Adventurer 49 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 489ae3f7-8e5a-406e-bb9e-75c33c2d8e93