Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.03 @ 23:41:48 Player: CanadianCogs Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (89) 445 Value Destroyed (2812) 2812 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 6111 Bonus ------- High Alert Combat Kills 54 Cogmind --------- Core Integrity 0/700 Matter 71/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Weapon Cycler Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Graphene Brace System Restoration Module > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Weapon Cycler Transmission Jammer Drone Bay Drone Bay Drone Bay Drone Bay [Rating: 40] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Drone Bay Storage Large Storage Unit Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Slashing Weapon Dual-blade Saw Build | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Slots Evolved 6 | . . 2 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . 2 . . . Weapon 2 | . . . . . 2 . Parts Attached 120 | 6 5 25 20 26 36 2 Power 13 | 1 . 4 3 1 4 . Engine 7 | 1 . 4 1 . 1 . Core 6 | . . . 2 1 3 . Reactor . | . . . . . . . Propulsion 40 | 2 1 13 5 12 7 . Treads 3 | . . . . 1 2 . Leg 22 | 2 1 12 5 . 2 . Wheel 15 | . . 1 . 11 3 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 37 | 1 2 4 7 8 14 1 Device 7 | . . . . 1 5 1 Storage 4 | 1 1 1 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 26 | . 1 3 6 7 9 . Artifact . | . . . . . . . Weapon 30 | 2 2 4 5 5 11 1 Energy Gun 14 | . 2 4 3 3 2 . Energy Cannon 4 | . . . . . 4 . Ballistic Gun 8 | 2 . . 2 2 2 . Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Corrupted Parts 3 | . . . 3 . . . System Corruption 21 | . . . 21 . . . Parts Lost 47 | . . 2 3 11 30 1 Power 5 | . . 1 . . 4 . Propulsion 16 | . . . 1 5 10 . Utility 16 | . . 1 1 4 10 . Weapon 10 | . . . 1 2 6 1 Highest Loss Streak 8 | . . 1 3 3 8 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 98 90 92 77 76 13 Engine 5 | . 14 10 1 . . . Core 4 | . . . 7 8 5 . Leg 23 | . 28 37 36 15 2 . Wheel 6 | . . . . 11 17 . Device 2 | . . . . 3 5 7 Storage 9 | . 14 11 9 9 6 . Protection 14 | . 12 8 22 15 14 . Energy Gun 14 | . 27 21 15 9 2 . Ballistic Gun 1 | . . . . 2 5 . Ballistic Cannon 1 | . . . . . 6 . Naked Turns 20 | . . . . . 17 3 Heaviest Build 72 | 12 24 27 44 54 72 5 Greatest Support 56 | 20 20 40 52 56 56 3 Greatest Overweight (x) 8 | . 1 7 1 8 2 1 Average Overweight (x) . | . . . . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 15 15 5 Average Capacity 12 | 7 8 10 14 15 14 5 Most Carried 15 | 5 9 10 15 15 15 5 Average Carried 11 | . 7 9 14 14 12 5 Final Capacity 15 | 8 10 10 15 15 5 5 Final Carried 15 | 1 8 10 15 14 5 5 Class Distribution -------------------- 43% | Mutant 41% | Scavenger-Mutant 10% | Scavenger-Tank 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Was Matter Collected 1749 | 133 178 251 245 374 568 . Remotely . | . . . . . . . Salvage Created 3119 | 77 99 919 821 660 543 . Parts 182 | 1 10 55 35 36 45 . Haulers Intercepted 6 | . 1 3 1 1 . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Combat Hostiles Destroyed 69 | . 4 25 14 13 13 . Guns 58 | . 4 25 12 13 4 . Cannons 9 | . . . . . 9 . AOE 1 | . . . 1 . . . Classes Destroyed 13 | 2 3 2 3 . 3 . Worker 3 | . . . 1 . 2 . Builder 3 | . . . 1 . 2 . Tunneler 1 | 1 . . . . . . Hauler 6 | . 1 3 1 1 . . Recycler 5 | 1 . 1 . 2 1 . Watcher 2 | . . 1 1 . . . Swarmer 14 | . 3 3 . 4 4 . Grunt 34 | . 1 17 10 2 4 . Brawler 1 | . . . 1 . . . Sentry 16 | . . 5 3 7 1 . Hunter 2 | . . . . . 2 . Programmer 1 | . . . . . 1 . Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 2 3 5 6 7 6 . Combat Bots Only 6 | . 3 5 5 6 4 . Max Kills in Single Turn 2 | 1 2 1 1 2 2 . Gunslinging 1 | . 1 . . . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Hostile Shots Fired 642 | . 16 77 56 176 316 1 Missed 165 | . 5 17 10 49 84 . Damage Taken 7295 | . 92 734 837 1632 3961 39 Core 1182 | . 17 106 141 202 677 39 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 114 | . . 48 . 66 . . Core Remaining (%) 75 | 100 93 73 . 37 . . Volleys Fired 214 | 7 8 58 45 42 54 . Largest 4 | 2 2 2 2 2 4 . Hottest 210 | 40 130 130 130 126 210 . Shots Fired 457 | 14 16 118 87 79 143 . Gun 386 | 14 16 118 87 79 72 . Cannon 71 | . . . . . 71 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 150 | 14 . . 8 32 96 . Thermal 241 | . 16 118 27 47 33 . Explosive . | . . . . . . . Electromagnetic 66 | . . . 52 . 14 . Robot Hit Streak 16 | 3 10 14 13 16 11 . Robot Miss Streak 10 | 4 7 7 10 2 7 . Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 1 3 1 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 323 | 6 13 101 71 60 72 . Core Hits 264 | 4 15 138 59 26 22 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . . 1 2 . Burn 1 | . . . . 1 . . Blast 2 | . . . . . 2 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6384 | 51 140 1367 1701 1066 2059 . Guns 4514 | 51 140 1354 1290 1033 646 . Cannons 1323 | . . . . . 1323 . Explosions 493 | . . . 411 . 82 . Melee . | . . . . . . . Ramming 54 | . . 13 . 33 8 . Kinetic 1962 | 51 . . 46 375 1490 . Thermal 3249 | . 140 1354 720 658 377 . Explosive 82 | . . . . . 82 . Electromagnetic 1037 | . . . 935 . 102 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 21 | . . 2 21 21 3 . Average Corruption 11 | . . 2 8 21 2 . Corruption Purged 3 | . . . . . 3 . Corruption Blocked . | . . . . . . . Effects 88 | . . 3 25 56 4 . Message Errors 23 | . . . 9 14 . . Matter Fused 17 | . . . 7 10 . . Heat Flow Errors 9 | . . . 2 6 1 . Energy Discharges 14 | . . 1 3 10 . . Parts Rejected 1 | . . . . 1 . . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 10 | . . . 1 6 3 . Data Loss (major) 4 | . . . 1 3 . . Misfires 3 | . . 2 1 . . . Alerts 1 | . . . 1 . . . Misdirections 2 | . . . . 2 . . Weapon Failures 3 | . . . . 3 . . Overload Shots . | . . . . . . . Overflow Damage 196 | . . . . . 196 . Projectiles 196 | . . . . . 196 . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 16 | . . . . 1 15 . Impact 1 | . . . . 1 . . Kinetic 11 | . . . . . 11 . Secondary 4 | . . . . . 4 . Self-Inflicted Damage 252 | . . . 114 10 128 . Shots 4 | . . . 2 . 2 . Rammed 2 | . . . . 1 1 . Targets Rammed 7 | . . 3 . 3 1 . Kicked 5 | . . 3 . 2 . . Crushed . | . . . . . . . Highest Temperature 548 | . 312 423 548 414 438 . Average Temperature 151 | . 121 157 159 133 155 . Received Heat Transfer 1914 | . 6 372 405 441 690 . Effects 27 | . 1 5 11 3 7 . Shutdowns 5 | . . . 4 . 1 . Energy Bleed 11 | . 1 4 1 1 4 . Interference 5 | . . 1 . 2 2 . Short Circuit 1 | . . . 1 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 7 | . . . 7 . . . Impact Corruptions 1 | . . . . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 4917 | . 175 1685 800 1517 740 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Alert | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Peak Influence 491 | 10 140 491 408 298 412 102 Initial 193 | . 6 . 193 171 107 87 Average 185 | 6 45 203 299 179 193 92 Maximum Alert Level 2 | . . 2 2 1 2 . Low Security (%) 55 | 100 100 51 16 50 60 100 Level 1 40 | . . 36 76 49 38 . Level 2 3 | . . 11 6 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 16 | . 1 6 3 . 6 . Investigation 10 | . 1 5 3 . 1 . Extermination 2 | . . . . . 2 . Reinforcement 4 | . . 1 . . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Distress Signals 9 | . . 4 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 109 | . 4 28 23 21 31 2 Peak Tracking Total 9 | . 3 6 5 6 9 2 Tactical Retreats 13 | . . 5 1 2 5 . Traps | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Traps Triggered 7 | . . 2 1 2 2 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . 1 . . . Machines | -11 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Disabled 12 | . . . 3 . 9 . Max in Single Turn 3 | . . . 1 . 3 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Machines Accessed 27 | . 4 8 4 7 4 . Terminals 20 | . 4 5 4 5 2 . Fabricators 1 | . . . . . 1 . Repair Stations 2 | . . 1 . 1 . . Recycling Units 3 | . . 1 . 1 1 . Scanalyzers 1 | . . 1 . . . . Garrison Access . | . . . . . . . Total Hacks 73 | . 16 22 17 11 7 . Successful 42 | . 9 13 8 9 3 . Failed 30 | . 7 8 9 2 4 . Catastrophic 7 | . 2 2 2 . 1 . Database Lockouts 1 | . . 1 . . . . Manual 54 | . 16 16 13 3 6 . Terminals 55 | . 16 14 17 5 3 . Fabricators 3 | . . . . . 3 . Repair Stations 7 | . . 4 . 3 . . Recycling Units 5 | . . 1 . 3 1 . Scanalyzers 3 | . . 3 . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 6 2 4 2 . . Part Schematic 1 | . . 1 . . . . Robot Schematic 7 | . 6 . 1 . . . Robot Analysis 2 | . . 1 1 . . . Open Door 2 | . . . . 2 . . Scanalyzer Index 1 | . . . 1 . . . Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . . 3 . 2 . . Scan Component 2 | . . 1 . 1 . . Repair 2 | . . 1 . 1 . . Refit 1 | . . 1 . . . . Recycling Unit Hacks 3 | . . . . 2 1 . Report Inventory 1 | . . . . . 1 . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer 2 | . . 2 . . . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 18 | . 3 6 4 3 2 . Terminals 15 | . 3 4 4 3 1 . Botnet 15 | . 3 4 4 3 1 . Fabricators 1 | . . . . . 1 . Liberate 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Tunnel 1 | . . 1 . . . . Scanalyzers 1 | . . 1 . . . . Extract 1 | . . 1 . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 4 7 4 4 4 . Full Trace Events 14 | . 3 5 4 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 7 | . 6 . 1 . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . 1 . 1 . . Time 64 | . . 32 . 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . . . . 7 . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Was Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . . 6 . . EXPLORE 4 | . . . . 4 . . RETURN 2 | . . . . 2 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Was Robot Analysis Total 2 | . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 4 | . . . . 4 . . Drone Recoveries 4 | . . . . 4 . . Exploration | -11 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Was Turns Passed 5763 | 123 872 1285 1107 1112 1210 54 Spaces Moved 2953 | 54 379 655 518 585 705 57 Core 132 | 17 . 1 . 22 35 57 Treads . | . . . . . . . Legs 1965 | 37 379 654 518 268 109 . Wheels 856 | . . . . 295 561 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 90 50 50 Average Speed 124 | 97 144 128 120 122 119 76 Slowest Speed 450 | 120 190 400 193 450 260 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 50 39 36 52 22 36 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 110 | . . . 12 . 98 . Melee . | . . . . . . . Projectile 11 | . . . . . 11 . AOE 99 | . . . 12 . 87 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Was Total 4620 | 112 691 992 917 900 941 67 Wait 1180 | 40 283 224 300 202 123 8 Move 2948 | 53 378 654 517 584 705 57 Hop . | . . . . . . . Pick Up 74 | 6 11 5 12 24 16 . Fast Attach 35 | 1 1 8 11 6 6 2 Attach 51 | 5 2 2 . 20 22 . Detach 1 | . . 1 . . . . Swap 34 | . 2 15 9 . 8 . Drop 71 | . 6 22 23 14 6 . Fire 214 | 7 8 58 45 42 54 . Melee . | . . . . . . . Ram 2 | . . . . 1 1 . Kick 5 | . . 3 . 2 . . Crush . | . . . . . . . Escape Stasis 5 | . . . . 5 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 759 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x2 1816 | -9/Materials | Build established: Scavenger-Mutant 1877 | -9/Materials | Repaired Spread Laser 2094 | -9/Materials | Central database locked down 2133 | -9/Materials | Discovered new exit (range 16) 2281 | -9/Materials | Entered another Materials area 2281 | -8/Materials | Evolved 2 slots: Utility x2 3257 | -8/Materials | System corruption reached 10% 3295 | -8/Materials | Lost 3 parts (1n1u1w) 3328 | -8/Materials | Discovered new exit (range 5) 3388 | -8/Materials | Entered Storage 3958 | -8/Storage | Build established: Mutant 3990 | -8/Storage | Core integrity fell below 50% 4117 | -8/Storage | Repaired Arm. Wheel 4400 | -8/Storage | Lost 3 parts (2n1u) 4492 | -8/Storage | Discovered new exit (range 6) 4500 | -8/Storage | Entered Factory 4500 | -7/Factory | Evolved 2 slots: Weapon x2 4838 | -7/Factory | Lost 5 parts (1p1n2u1w) 4958 | -7/Factory | Lost 5 parts (1p1n2u1w) 5371 | -7/Factory | Lost 4 parts (2n2u) 5480 | -7/Factory | Core integrity fell below 50% 5522 | -7/Factory | Lost 8 parts (1p3n1u3w) 5605 | -7/Factory | Lost 3 parts (1p1u1w) 5610 | -7/Factory | Core integrity fell below 20% 5693 | -7/Factory | Released all parts (5) 5710 | -7/Factory | Sucked down chute 5710 | -7/Factory | Entered Waste 5722 | -7/Waste | Spotted C-40 Crusher 5742 | -7/Waste | Spotted C-40 Crusher 5764 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5764 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05638_ ALERT: Cargo convoy en route, clear transfer corridor. 05649_ K-01 Serf cleans the Nuclear Reactor. 05675_ Med. Treads destroyed. 05677_ Penetrated by Slug. 05684_ Slug penetrates Nuclear Reactor. 05687_ Slug penetrates Wall. 05690_ Carbon-fiber Leg destroyed. 05693_ Released Hvy. Particle Cannon. 05693_ Released Graphene Brace. 05693_ Released Lrg. Storage Unit. 05693_ Released Carbon-fiber Leg. 05693_ Slug penetrates Wall. 05710_ Triggered Chute Trap. 05710_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 05713_ Acquired Power Amplifier. 05726_ Acquired Dual-blade Saw. 05764_ Dual-blade Saw crushed. 05764_ Power Amplifier crushed. Map ----- +----------------------------------------------------+ | #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | #### #???????????????????????????????? | | #??# #??????? ????????????????????? | | #??# #??????? #???????????????????? | | ##########??# #??????? #???????????????????? | | ??????????### #??????# ####????????????????? | | ??????????# #??????# ?????????????????? | | ??????????# #??????# ?????????????????? | | ??????????# #??????# ??????????????????? | | ??????????# #??????# ???????????????????? | | ??????????### #??????#= #???????????????????? | | ????????????# ! #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# #???????????????????? | | ??????????### ######## #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????# #???????????????????? | | ??????????### ######## #???????????????????? | | ????????????# #??????# #???????????????????? | | ????????????# #??????# CC #???????????????????? | | ????????????# #??????# CC #???????????????????? | | ????????????# #????###@ ###?????????????????? | | ???????????? ????# #?????????????????? | | ??????????? ?????# CC #?????????????????? | | ??????????# ?????# CC #?????????????????? | | ??????????# ?????# #?????????????????? | | ??????????# ?????# #?????????????????? | | ????????????? ?????# #?????????????????? | | ??????????????? ??????# ! #?????????????????? | | ??????????????????????# ] #?????????????????? | | ??????????????????????##########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Armor Coverage 675 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- Shield Generator | -9/Materials | Hacked Adv. Beam Cannon | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Extracted Lrg. Storage Unit | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Robot Schematics ------------------ S-10 Pest | -10/Materials | Hacked G-34 Mercenary | -10/Materials | Hacked W-16 Scout | -10/Materials | Hacked O-16 Technician | -10/Materials | Hacked R-06 Scavenger | -10/Materials | Hacked K-01 Serf | -10/Materials | Hacked G-47 Trooper | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedPhasingTerminator Manual? 0 Play Time 01:25:27 Cumulative 38.5 hours Start 2024.06.03 @ 20:15:10 End 2024.06.03 @ 23:41:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41582d60-7d4b-496b-b29d-fafacbdaa604