Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.10 @ 22:16:39 Player: MTF Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (256) 1280 Value Destroyed (7450) 7450 Prototype IDs (121) 2420 Alien Tech Used (14) 2800 Bonus (45166) 45166 TOTAL SCORE: 71016 Bonus ------- High Alert Combat Kills 500 Follower Combat Kills 106 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Recovered Sigix Corpse 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Destroyed A3 800 Destroyed Architect 15000 Win 3000 Friendly Fire -3240 Cogmind --------- Core Integrity 839/1600 Matter 540/550 Energy 553/1380 System Corruption 0% Temperature Cool (25) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Zero-point Reactor Zero-point Reactor > --- PROPULSION (9) --- Flying Fortress v7 Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (13) ----- Large Storage Unit Large Storage Unit Zionite Biocell Zionite Metafield Generator Improved Melee Analysis Suite Experimental Melee Analysis Suite Microactuators Experimental Powered Armor Experimental Powered Armor Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (16) --- Impulse Thruster Array Experimental Q-thruster Experimental Energy Well (1000) Zionite Biocell (668) Advanced Phase Shifter Heavy Regenerative Plating AEGIS Remote Shield High-powered Transdimensional Reconstructor Stasis Generator Gamma Bomb Array Kinetic Spear Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flying Fortress v7 Electron Diverter Electron Diverter Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Large Storage Unit Zionite Metafield Generator Advanced Visual Processing Unit Advanced Reaction Control System Advanced Phase Shifter Heavy Regenerative Plating Advanced Force Field Experimental Hacking Suite System Mapper Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Cooled Impulse Thruster Improved Q-thruster Experimental Energy Well Zionite Biocell Zionite Biocell Improved Utility Shielding Zionite Weapon Casing Zionite Weapon Casing Transdimensional Reconstructor Improved Potential Cannon Gamma Bomb Array Core Stripper [Rating: 237] Favorites ----------- Power Zero-point Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel High-density Centrium Wheel Flight Unit Flying Fortress v7 Utility Large Storage Unit Device Zionite Metafield Generator Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Ghost Barrier Protection Heavy Regenerative Plating Artifact Matter Drive Weapon Light EM Pulse Cannon Energy Gun EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Utility 11 | . . . 2 . . . 1 . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . 2 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 470 | 3 8 4 20 4 27 7 34 39 10 2 1 1 1 20 4 5 12 22 2 8 9 8 6 1 29 4 8 6 10 25 10 20 16 13 8 51 12 Power 21 | . 1 1 3 . 4 . . 1 1 . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . 6 . Engine 5 | . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 6 | . . . . . 3 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 6 . Propulsion 55 | 2 1 . 4 1 3 . 11 10 2 . . . . 1 . . . . . . . . 1 . 4 . . . . 4 . 4 4 3 . . . Treads 31 | 2 1 . 4 1 3 . 11 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . . . . 1 2 . . . . 1 . . . . . . . . 1 . 4 . . . . 4 . 4 4 2 . . . Utility 228 | . 2 . 5 2 12 1 6 8 4 2 1 1 1 8 2 5 7 15 2 5 5 4 4 1 11 4 6 6 10 8 3 10 10 8 6 32 11 Device 95 | . . . . 1 5 . . . 1 1 1 . 1 2 1 3 1 3 1 3 3 2 3 1 5 2 3 2 6 4 1 5 7 5 2 15 5 Storage 28 | . 2 . 1 . 3 . 3 2 . . . . . . . . 3 3 . . . . . . . . . . . . . . 2 2 . 5 2 Processor 12 | . . . . . . . . 1 1 . . . . . . . 1 2 . . . . . . 1 . . . . . . . . 1 1 4 . Hackware 10 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 1 1 . . . . . . . . 3 1 . Protection 77 | . . . 4 1 4 1 3 5 1 1 . 1 . 3 1 2 2 7 1 2 2 2 1 . 4 1 3 4 4 4 1 2 1 . . 7 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . 2 Weapon 166 | 1 4 3 8 1 8 6 17 20 3 . . . . 11 2 . 5 6 . 1 4 4 1 . 13 . 2 . . 13 7 6 2 2 2 13 1 Energy Gun 7 | . 3 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 20 | . . . 3 . 2 3 6 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 . 1 . . . Ballistic Gun 38 | 1 . 2 2 . 3 1 5 10 . . . . . 1 . . 1 2 . 1 . . . . 3 . . . . 4 2 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 25 | . 1 . 3 1 3 2 3 3 . . . . . 1 . . 1 3 . . . . . . . . . . . . . . 1 . 1 2 . Special Weapon 25 | . . . . . . . . . . . . . . 3 1 . 1 . . . 2 2 1 . 5 . 1 . . 4 1 . . . . 4 . Impact Weapon 28 | . . . . . . . 2 6 1 . . . . 1 . . 1 1 . . 2 2 . . 5 . 1 . . 4 . 1 . . . 1 . Slashing Weapon 23 | . . . . . . . . . 1 . . . . 5 1 . 1 . . . . . . . . . . . . . 3 3 1 1 1 5 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 63 | . . . 2 1 7 . 3 4 . . . . . 3 . . 1 5 . . . . 2 . 1 . . 4 . . 2 9 . 2 1 12 4 Parts Lost 35 | . 1 3 6 . 2 2 5 4 . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . 2 . . . 3 3 Power 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . 2 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 1 . 1 1 2 1 . . . . . 1 . . . . . . . . . . 1 . . . . 1 . 2 . . . 3 2 Weapon 11 | . . 2 2 . . 1 3 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Highest Loss Streak 3 | . 1 1 2 . 1 1 1 1 . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . 1 . . . 3 1 Average Slot Usage (%) 82 | . 99 99 98 100 93 87 88 96 73 76 76 76 76 76 73 73 76 76 73 74 70 70 71 70 70 67 68 68 68 68 64 60 66 66 68 71 74 Engine 3 | . 14 14 11 11 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 4 11 9 1 6 7 7 7 7 6 6 6 6 2 . 3 5 5 5 5 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . 7 . . . . . . . . . 3 6 5 . . . . 5 5 5 5 5 4 4 4 4 4 3 6 7 Treads 12 | . 27 28 21 22 21 22 26 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 14 15 15 15 15 13 13 13 13 13 13 11 11 11 11 11 12 10 10 10 10 15 14 18 20 19 19 19 19 Device 5 | . . . . . 3 . . . 6 7 7 3 5 5 6 5 2 2 5 9 16 16 16 17 14 13 10 5 13 10 10 5 15 12 9 14 10 Storage 20 | . 27 28 32 33 28 22 27 33 15 15 15 15 15 13 13 13 15 7 13 11 11 11 11 11 10 10 10 10 10 9 9 9 12 12 8 10 11 Processor 3 | . . . . . . . . . 6 7 7 7 7 6 6 6 12 10 6 5 5 5 5 5 9 10 10 10 10 6 4 . . 4 6 6 7 Hackware 3 | . . . . . . . . . 6 7 7 7 7 19 20 20 13 13 13 11 11 11 11 11 6 5 10 10 10 9 9 9 . . 7 1 . Protection 5 | . . . 10 11 6 11 9 8 . . . 4 1 . . 1 . 12 6 6 . . . . 3 6 5 10 1 4 5 . 4 4 3 6 12 Energy Gun 1 | . 22 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 5 11 5 7 6 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 5 13 15 . 9 10 9 16 . . . . . 1 . . 3 3 . . . . . . . . . . . 2 . . . . . . . Launcher 1 | . . . . 10 7 3 . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 7 7 7 7 7 1 . . . . 6 5 4 3 5 5 4 5 4 5 5 2 . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 7 7 7 7 4 5 6 5 . . . . . . . . . . . . . 3 3 3 4 2 2 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 180 | 11 41 41 71 70 133 133 180 175 131 71 62 71 71 75 69 69 81 76 73 79 74 74 74 65 99 95 94 94 94 110 109 122 132 129 134 136 136 Greatest Support 138 | 40 40 40 40 40 40 40 60 64 78 78 78 78 78 79 79 79 79 79 79 79 79 79 83 83 99 95 95 95 95 122 122 128 138 138 136 136 136 Greatest Overweight (x) 4 | . 1 1 2 1 3 3 3 4 1 . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . Average Overweight (x) . | . . . . 1 1 3 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 48 | 6 16 16 22 22 36 30 40 48 34 18 18 18 18 18 18 18 24 24 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 Average Capacity 21 | 6 15 16 21 22 20 30 39 35 18 18 18 18 18 18 18 18 19 12 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 Most Carried 40 | 6 16 16 22 22 30 30 40 40 34 18 18 18 18 18 18 17 24 23 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 Average Carried 19 | 5 12 15 19 21 18 29 36 35 17 17 18 17 17 16 16 17 18 10 18 17 17 17 17 17 17 17 17 17 18 16 17 17 14 15 14 15 14 Final Capacity 40 | 6 16 16 22 22 30 30 40 34 18 18 18 18 18 18 18 18 24 18 18 18 18 18 18 18 18 18 18 18 18 18 18 18 16 16 16 16 16 Final Carried 40 | 5 16 16 20 22 30 28 40 34 16 18 18 18 18 17 17 17 24 18 18 18 18 18 18 18 18 18 18 18 18 17 18 18 16 16 14 15 14 Class Distribution -------------------- 32% | Hauler-Mutant 15% | Hacker-Mutant 15% | Mutant 10% | Scavenger-Sprinter 10% | Hacker-Sprinter 5% | Scavenger-Mutant 4% | Sprinter 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -3/Section 7 Sprinter | -2/Research Sprinter | -2/Testing Hacker-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 9589 | 222 192 61 378 10 1011 193 874 1035 100 . 22 . 36 231 . 102 102 356 . 526 149 359 193 63 627 136 50 130 . 517 111 327 581 130 60 555 150 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12448 | 89 660 261 762 . 577 300 1562 1853 180 . . 30 . 322 . . . 321 . 378 121 121 56 33 711 135 . 340 . 303 111 355 817 132 384 1444 90 Parts 599 | 3 34 8 50 . 81 19 88 109 5 . . 3 . 22 . . . 32 . 2 1 1 . . 12 . . 2 . 17 3 14 38 1 13 35 6 Haulers Intercepted 28 | . 2 . 3 . . . 6 6 2 . . . . 1 . . . . . 2 . . . . 4 . . . . . . . 1 . 1 . . Recyclers Shooed 14 | . . . . . . . 6 3 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . 2 . . . . . 5 . 2 . . . . 1 . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . 1 . . . . . . . 8 . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 143 | . 15 4 12 . 6 13 23 33 . . . . . 5 . . . 7 . . . . . . 1 . . . . 2 . 4 7 . 5 5 1 Melee 12 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 3 3 . 2 1 1 Guns 71 | . 12 4 5 . 1 2 8 31 . . . . . 2 . . . 3 . . . . . . 1 . . . . 2 . . . . . . . Cannons 14 | . . . 5 . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 40 | . 3 . 2 . 5 10 6 2 . . . . . 1 . . . 4 . . . . . . . . . . . . . . 2 . 3 2 . Classes Destroyed 18 | 1 5 . 3 . 3 2 1 . . . . . . . . . . 1 . . 1 . 1 . . . . . . . . . . . . . . Worker 13 | . 2 . 2 . . . 2 3 . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . Builder 8 | . . . 1 . . 3 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Tunneler 4 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hauler 28 | . 2 . 3 . . . 6 6 2 . . . . 1 . . . . . 2 . . . . 4 . . . . . . . 1 . 1 . . Recycler 11 | 1 . . . . . 1 3 1 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 1 . . . Operator 11 | . . . 1 . . . 1 1 . . . . . 1 . . . . . . . . . . 1 . . . . . 2 . 1 . . 3 . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 12 | . 3 . 2 . . . 3 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . Swarmer 38 | . 6 . . . . 4 9 10 . . . . . 3 . . . . . . . . . . . . . . . . . . . . 4 2 . Grunt 47 | . 9 4 10 . . 8 3 11 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 32 | . . . 2 . . . 9 12 . . . . . 2 . . . . . . . . . . 1 . . . . . . 3 2 . 1 . . Hunter 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . . . . . . . . . . . . . Assembled 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 1 5 2 5 . 8 7 10 16 1 . . 1 . 3 . . . 5 . 1 . . . . 3 . . . . 1 1 2 8 1 6 2 1 Combat Bots Only 13 | . 5 2 3 . 5 5 4 13 . . . . . 3 . . . 5 . . . . . . 1 . . . . 1 . 2 4 . 5 2 1 Max Kills in Single Turn 4 | 1 2 1 2 . 3 4 4 2 1 . . 1 . 1 . . . 2 . 1 1 1 1 1 1 1 . . . 1 1 1 2 1 3 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . 2 . 3 3 2 1 . . . . . 1 . . . 2 . . . . . . . . . . . . . . 2 . 3 2 . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) Data Miner (-7/Data Miner) Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) A3 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 15599 | . 482 348 803 18 570 460 1526 1481 . . . 229 40 248 . 19 . 424 43 . 25 143 . . 72 107 31 . 139 564 84 1245 1005 108 33 1175 4177 Core 1308 | . 34 83 60 9 118 35 125 140 . . . . 12 20 . . . 59 . . 25 30 . . . 23 14 . . 23 . 59 28 13 . 52 346 Absorbed by Shields 5214 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128 740 111 34 811 3390 Core Remaining (%) 78 | 100 . 53 . . . 44 . 51 . . . . 98 . . . . . 90 . . . . 94 . . . . 96 . . 90 . 97 . . 52 Volleys Fired 631 | 2 45 17 34 1 94 27 99 106 13 . . . . 18 2 . 2 17 . 1 3 4 9 . 18 . 2 . . 25 8 4 9 . 2 69 . Largest 2 | 2 2 2 2 1 2 2 2 2 1 . . . . 1 1 . 1 2 . 1 1 1 1 . 1 . 1 . . 2 1 1 1 . 1 1 . Hottest 113 | 60 90 90 81 56 46 79 81 48 65 . . . . 39 . . . 58 . 30 . . 40 . 30 . . . . 70 94 113 80 . 80 100 . Shots Fired 926 | 4 85 34 64 1 122 37 149 205 13 . . . . 18 2 . 2 26 . 1 3 4 9 . 18 . 2 . . 35 8 4 9 . 2 69 . Gun 617 | 4 80 34 41 . 110 14 67 201 . . . . . 9 . . . 20 . 1 . . . . 9 . . . . 24 2 . . . . 1 . Cannon 127 | . . . 20 1 . 10 76 . 13 . . . . . . . . . . . . . . . . . . . . . 3 4 . . . . . Launcher 64 | . 5 . 3 . 12 13 6 4 . . . . . 2 . . . 6 . . . . . . . . . . . . . . 9 . 2 2 . Special 118 | . . . . . . . . . . . . . . 7 2 . 2 . . . 3 4 9 . 9 . 2 . . 11 3 . . . . 66 . Kinetic 525 | 2 19 6 41 . 110 14 67 201 . . . . . 9 . . . 20 . 1 . . . . 9 . . . . 24 2 . . . . . . Thermal 81 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . 3 . . . 65 . Explosive 49 | . 5 . 3 . 12 13 6 4 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Electromagnetic 217 | 2 61 28 20 1 . 10 76 . . . . . . 2 . . . . . . . . . . . . . . . . 3 1 9 . 2 2 . Robot Hit Streak 53 | 1 13 10 12 2 10 11 21 23 1 . . . . 1 . . . 3 . 2 . . 10 . 4 . . . . 10 . . 5 . . 53 . Robot Miss Streak 7 | 1 1 2 2 . 5 2 2 2 2 . . . . 3 . . . 5 . . . . 1 . 2 . . . . 2 . . 3 . . 7 . Penetration Max 2 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . Secondary Targets 7 | . 1 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 863 | 2 66 29 45 1 84 25 118 153 10 . . 1 . 9 . . . 10 . 6 4 3 12 1 30 2 . 5 . 20 6 11 21 4 8 105 72 Core Hits 478 | 2 38 16 26 . 45 33 55 71 3 . . 1 . 8 . . . 36 . . 1 1 1 . 4 . . 1 . 4 3 4 30 1 14 46 34 Critical Hits 97 | . . . 1 . 28 . 2 . . . . . . 3 . . . 2 . . . . . . 3 . . . . 10 . 3 3 . . 23 19 Critical Kills 14 | . . . 1 . 6 . 1 . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Critical Parts Destroyed 52 | . . . . . 18 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 8 . 1 2 . . 11 10 Melee Attacks 511 | . . . . . . . 4 10 28 1 5 7 . 31 3 . 21 1 . 9 6 7 5 2 62 2 2 5 5 18 23 40 28 10 11 72 93 Kinetic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 9 . Impact 175 | . . . . . . . 4 10 19 . . 1 . 1 . . 16 . . 9 6 7 5 2 62 2 2 5 5 18 1 . . . . . . Slashing 325 | . . . . . . . . . 9 1 5 6 . 30 3 . 5 1 . . . . . . . . . . . . 22 38 28 10 11 63 93 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 48 | . . . . . . . . 1 3 . . 1 . 1 . . . . . 4 4 3 4 1 10 2 . . . 2 3 . 4 1 1 3 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39027 | 16 1206 445 1129 56 2496 2135 3263 2834 494 . . 97 . 549 . . . 1181 . 463 434 324 365 107 1786 199 . 567 . 523 1244 965 3116 523 1062 7071 4377 Guns 7345 | 16 866 430 472 . 1492 139 798 2380 . . . . . 82 . . . 230 . 23 . . . . 99 . . . . 318 . . . . . . . Cannons 2027 | . . . 366 22 . 132 1481 . 26 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7025 | . 330 . 272 34 1004 1820 958 387 . . . . . 117 . . . 849 . . . . . . . . . . . . . . 844 . 191 219 . Melee 21474 | . . . . . . . . 61 468 . . 97 . 350 . . . 102 . 440 434 324 365 107 1687 199 . 567 . 205 1244 965 2272 523 871 5816 4377 Ramming 120 | . 10 15 19 . . 44 26 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6736 | 16 153 79 472 . 1492 139 798 2380 . . . . . 82 . . . 230 . 23 . . . . 99 . . . . 318 . 42 . . . 413 . Thermal 1669 | . . . . 34 . 37 222 . 26 . . . . . . . . . . . . . . . . . . . . . . . 314 . . 1036 . Explosive 5361 | . 330 . 272 . 1004 1783 736 387 . . . . . . . . . 849 . . . . . . . . . . . . . . . . . . . Electromagnetic 4122 | . 713 351 366 22 . 132 1481 . . . . . . 117 . . . . . . . . . . . . . . . . . . 530 . 191 219 . Impact 4581 | . . . . . . . . 61 192 . . . . . . . . . . 440 434 324 365 107 1687 199 . 567 . 205 . . . . . . . Slashing 16438 | . . . . . . . . . 276 . . 97 . 350 . . . 102 . . . . . . . . . . . . 1244 923 2272 523 871 5403 4377 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 7 7 8 . . . . . Average Corruption 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 6 7 7 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 73 | . 7 2 . . . . . . . . . . . . . . . . . . . . . . 11 3 2 2 2 7 15 22 . . . . . Message Errors 15 | . 4 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 5 . . . . . Matter Fused 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 2 5 3 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Energy Discharges 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . 5 2 . . . . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 2 1 4 . . . . . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Targeting Errors 17 | . 3 . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 . 1 2 5 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6059 | . 8 . 15 . 23 110 57 5 79 . . . . 48 . . . 26 . 239 304 177 115 100 668 185 . 339 . 153 628 88 748 240 122 1462 120 Projectiles 18 | . . . 9 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 250 | . 8 . 6 . 23 109 48 5 . . . . . . . . . 26 . . . . . . . . . . . . . . 25 . . . . Melee 5791 | . . . . . . 1 . . 79 . . . . 48 . . . . . 239 304 177 115 100 668 185 . 339 . 153 628 88 723 240 122 1462 120 Knockbacks 12 | . . . . . . 1 . . 1 . . . . . . . . . . 2 1 . 1 . 3 . . 1 . 2 . . . . . . . Impact 12 | . . . . . . 1 . . 1 . . . . . . . . . . 2 1 . 1 . 3 . . 1 . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 501 | . 117 . . 19 . 55 212 . . . . . . . . . . 32 . . . . . . . . . . . . . . 41 . 25 . . Shots 24 | . 4 . . 1 . 2 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . 7 . 3 . . Rammed 13 | . 1 4 2 . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 4 3 . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | 20 279 246 162 24 48 207 344 8 160 . . . . 16 . . . 114 15 28 27 22 98 . 22 1 . . . 234 . 229 . . . 7 . Average Temperature 68 | 15 71 94 43 15 17 69 111 3 70 . . . . 10 . . . 41 9 9 13 11 45 . 14 1 . . . 118 . 116 . . . 4 . Received Heat Transfer 2365 | . 153 126 228 . . 198 369 522 . . . 30 6 12 . 9 . 117 . . 9 9 . . . 21 . . 21 18 9 220 81 8 . 32 167 Effects 4 | . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fried 44 | . 2 3 . . . . 12 . 2 . . . . . . . . . . 8 2 . 1 1 4 . . 1 . 4 . . 2 . 2 . . Impact Corruptions 75 | . . . . . . 1 . . 2 . . . . . . . . . . 4 12 6 4 2 18 5 . 16 . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1140 | . . . . 50 . 50 150 . 37 . . . . . . . . . . . . . . . . . . . . . . . 300 . . 553 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1035 | 5 249 103 288 . . 360 592 701 254 . . . . 576 . . . . . 122 . . . . 498 . . . . 176 315 508 1035 880 787 289 . Initial 528 | . 3 23 . . . . 140 249 153 . . . . . . . . . . . . . . . . . . . . . 99 30 69 495 528 . . Average 229 | 4 82 33 110 . . 99 310 263 149 . . . . 107 . . . . . 50 . . . . 152 . . . . 99 178 167 815 734 556 162 . Maximum Alert Level 3 | . 1 . 1 . . 1 2 3 1 . . . . 2 . . . . . . . . . . 2 . . . . . 1 2 3 3 3 1 . Low Security (%) 63 | 100 96 100 77 100 . 78 21 38 65 . . . . 89 . . . . . 100 . . . . 76 . . . . 100 54 68 1 . 18 87 . Level 1 18 | . 3 . 22 . . 21 56 43 34 . . . . . . . . . . . . . . . . . . . . . 45 15 2 . . 12 . Level 2 8 | . . . . . . . 21 16 . . . . . 10 . . . . . . . . . . 23 . . . . . . 15 9 32 37 . . Level 3 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 67 44 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 4 . 3 . . 1 1 3 2 . . . . 1 . . . . . . . . . . 1 . . . . 1 3 1 3 4 . 3 . Investigation 9 | . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Extermination 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . 1 . Reinforcement 16 | . 1 . 2 . . 1 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . 2 . 2 3 . . . Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 21 | . 1 . 1 . . 1 3 2 . . . . . 1 . . . . . . . . . . 2 . . . . 1 . 2 6 . . 1 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 7 . . . Times Spotted 567 | . 27 4 20 . 28 13 42 48 4 . . 4 3 12 . 5 1 5 8 3 3 9 . 1 13 11 7 . 10 9 8 44 76 43 7 44 55 Peak Tracking Total 32 | . 5 2 5 . 8 5 5 9 1 . . 4 3 4 . 3 1 4 8 2 3 10 . 1 5 11 5 . 6 4 4 16 16 20 5 15 32 Tactical Retreats 82 | . 6 . 1 . 4 4 5 5 . . . . 2 3 . 1 . . . . 2 . . . 5 2 2 . 2 1 . 9 10 4 . 1 13 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 15 | . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . 1 1 . . . 5 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 5 . . . 1 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 67 | . 2 . . . 10 . 4 1 . 1 . 1 . 4 . . . 2 . . . . . . 2 . . 1 . . 5 11 1 5 . 3 14 Max in Single Turn 3 | . 1 . . . 2 . 3 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . 1 . . 1 1 1 1 . 1 1 Garrison Access 12 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 2 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 147 | . 10 2 4 . 5 . 3 12 10 . . 4 . 9 1 . . . 1 6 . . 5 . 12 . . 4 . 3 8 15 4 10 6 11 2 Terminals 87 | . 7 . 2 . . . 1 10 6 . . . . 7 . . . . 1 3 . . . . 6 . . . . 2 6 12 3 6 4 11 . Fabricators 11 | . . . . . . . . . 1 . . . . 1 . . . . . 2 . . . . 3 . . . . 1 . . . 1 2 . . Repair Stations 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . 1 2 . 2 . . . Garrison Access 11 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 1 1 . . . Total Hacks 511 | . 32 2 7 . 20 . 9 35 31 . . 25 . 57 1 . . . 4 23 . . 6 . 56 . . 17 . 11 33 50 16 22 13 22 19 Successful 346 | . 24 2 7 . 20 . 4 23 18 . . 25 . 31 1 . . . 2 15 . . 6 . 33 . . 17 . 4 21 28 7 11 12 16 19 Failed 164 | . 8 . . . . . 5 12 12 . . . . 26 . . . . 2 8 . . . . 23 . . . . 7 12 22 9 11 1 6 . Catastrophic 34 | . 3 . . . . . 1 1 1 . . . . 4 . . . . 1 3 . . . . 6 . . . . 1 3 4 2 3 . 1 . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 226 | . 22 . 5 . 1 . 5 18 13 1 . . . 33 . . . . 4 11 . . 1 . 22 . . . . 7 13 30 8 8 7 17 . Terminals 329 | . 27 . 4 . . . 5 32 21 . . . . 48 . . . . 4 18 . . . . 32 . . . . 7 28 45 13 13 10 22 . Fabricators 37 | . . . . . . . . . 2 . . . . 8 . . . . . 2 . . . . 15 . . . . 4 . . . 3 3 . . Repair Stations 7 | . 3 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 26 | . . . . . . . 1 . 6 . . . . . . . . . . 3 . . . . 3 . . . . . 4 4 . 5 . . . Garrison Access 19 | . . . . . . . 3 1 2 . . . . 1 . . . . . . . . . . 6 . . . . . 1 1 3 1 . . . Terminal Hacks 210 | . 13 2 2 . 20 . 1 13 7 . . 25 . 16 1 . . . 1 5 . . 6 . 8 . . 17 . 2 11 15 4 3 10 9 19 Record 56 | . . . . . 19 . . . . . . 11 . . . . . . . . . . 4 . 1 . . 5 . . . . . . . . 16 Part Schematic 19 | . 2 . . . . . . . 1 . . 7 . 3 . . . . . . . . . . . . . 4 . 1 . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 14 | . 2 . . . . . . 1 . . . 3 . 3 . . . . . . . . . . 1 . . 4 . . . . . . . . . Open Door 13 | . . 2 . . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . . . . 4 . . 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 7 | . . . . . . . 1 1 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Terminal Index 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 21 | . 1 . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 4 4 . . 6 . . Locate Traps 12 | . 1 . . . . . . 2 . . . . . 2 . . . . . 1 . . . . 3 . . . . . . . . 1 . 2 . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 29 | . 2 . . . . . . 4 2 . . . . 4 . . . . . 2 . . . . . . . . . . 4 5 2 . . 4 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 18 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . 7 . . . . 2 . . . 1 2 . . Load Schematic 7 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . 1 1 . . Build 11 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . 5 . . . . 1 . . . . 1 . . Repair Station Hacks 6 | . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . . . 4 . . . . . . . . . . 3 . . . . 3 . . . . . 4 3 . 3 . . . Insert Component 15 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 2 . . . . . 4 3 . 3 . . . Analyze 5 | . . . . . . . . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 10 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 . 1 . . . Seal Access 10 | . . . . . . . 1 1 2 . . . . 1 . . . . . . . . . . 2 . . . . . 1 1 . 1 . . . Unauthorized Hacks 82 | . 9 . 3 . . . 2 7 3 . . . . 10 . . . . 1 7 . . . . 13 . . . . . 5 9 3 3 . 7 . Terminals 70 | . 7 . 2 . . . 2 7 3 . . . . 8 . . . . 1 7 . . . . 7 . . . . . 5 9 2 3 . 7 . Track 34 | . 5 . 1 . . . 1 5 1 . . . . 2 . . . . 1 2 . . . . 3 . . . . . 1 6 1 2 . 3 . Assimilate 9 | . . . . . . . . . . . . . . 2 . . . . . 2 . . . . 1 . . . . . 1 . . . . 3 . Botnet 21 | . 2 . 1 . . . 1 2 2 . . . . 3 . . . . . 2 . . . . 2 . . . . . 2 2 1 1 . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Operators 4 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . 1 . . . . . . Fabricators 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 6 . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Siphon 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 105 | . 8 . 3 . . . 3 11 7 . . . . 7 . . . . 1 6 . . . . 10 . . . . 3 4 13 4 8 6 11 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Matter 153 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 153 . . Time 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 22 | . 2 . . . . . . . 2 . . 7 . 3 . . . . . 1 . . . . 1 . . 4 . 1 . 1 . . . . . Parts Built 11 | . . . . . . . . . 2 . . . . 3 . . . . . . . . . . 4 . . . . 2 . . . . . . . Matter 2047 | . . . . . . . . . 168 . . . . 714 . . . . . . . . . . 997 . . . . 168 . . . . . . . Time 1060 | . . . . . . . . . 42 . . . . 337 . . . . . . . . . . 597 . . . . 84 . . . . . . . Total Part Build Rating 64 | . . . . . . . . . 8 . . . . 18 . . . . . . . . . . 30 . . . . 8 . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 119 | . 26 . 13 . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 20 | . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 4 . 1 . . . . . 1 . . . 4 6 . Largest Group 4 | . . . . 1 1 . . . . . . . . 1 . . . 1 . 1 . . 4 . 1 . . . . . 1 . . . 4 4 . Highest-Rated Group 368 | . . . . 31 31 . . . . . . . . 10 . . . 118 . 26 . . 210 . 10 . . . . . 26 . . . 368 366 . Highest-Rated Ally 131 | . . . . 31 31 . . . . . . . . 10 . . . 118 . 26 . . 60 . 10 . . . . . 26 . . . 131 131 . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . STAY 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Ally Attacks 24 | . . . . . . . . . . . . . . . . . . 15 . . . . 2 . . . . . . . . . . . 4 3 . Total Damage 3067 | . . . . . . . . . . . . . . . . . . 2733 . . . . 165 . . . . . . . . . . . 146 23 . Kills 8 | . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . . . . . . . . . . 2 . . . . 1 . . . 1 1 . . . . . . . . . . Drone Launches 16 | . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 22982 | 32 1268 745 673 479 4347 613 1507 1712 733 99 100 70 83 781 136 116 1348 614 97 272 129 130 359 76 785 51 82 71 129 305 375 533 1061 192 342 1867 670 Spaces Moved 31456 | 15 614 394 279 255 2201 237 552 611 1281 238 220 124 206 1303 323 314 2098 1317 222 627 351 391 723 357 1917 192 193 214 352 466 1296 1637 2351 808 512 3766 2499 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5152 | 9 614 394 279 255 2201 237 552 611 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 26298 | . . . . . . . . . 1281 238 220 124 206 1303 323 314 2098 1317 222 627 351 391 723 357 1917 192 193 214 352 466 1296 1637 2351 808 512 3766 2499 Fastest Speed 13 | 120 160 160 160 180 160 220 200 190 39 39 39 39 39 34 34 34 34 17 34 17 17 17 19 19 14 21 21 21 21 17 18 13 13 13 13 13 13 Average Speed 51 | 144 171 169 179 180 183 220 202 197 39 39 39 39 39 37 34 34 57 33 34 27 17 18 34 19 18 21 21 21 21 17 18 15 13 13 13 23 15 Slowest Speed 240 | 160 180 180 200 180 220 220 220 240 124 39 39 39 39 39 34 34 129 34 34 34 25 34 39 19 104 21 21 21 21 18 18 18 27 95 13 27 27 Overloaded Moves 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 146 | . . . . . . . . . 1 . . 1 . 2 . . . . . 2 . 2 . . 19 5 1 . 1 1 4 12 29 17 . 31 18 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 57 | 3 96 75 25 56 92 53 42 92 32 55 48 77 49 30 56 54 86 72 49 17 55 59 88 70 36 43 46 60 59 20 77 84 61 83 10 77 87 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 9 | . 2 1 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . Known Exits Taken 25 | . . . . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . Scrap Searched 15 | . . . . 1 . . . . . . 1 . 2 . . 3 3 . . . 1 . . 1 . 1 2 . . . . . . . . . . Spaces Dug 175 | . 4 . 6 . . . 3 34 10 . 5 1 . 18 3 . 3 . . 4 2 4 1 1 24 . 2 . 5 15 9 3 5 . 1 8 4 Terrain Destroyed 518 | . 27 . 18 6 51 122 57 58 10 . 5 1 . 18 3 . 3 47 . 4 2 4 1 1 25 . 2 . 5 17 9 3 6 . 1 8 4 Melee 131 | . . . . . . . 3 6 9 . 5 1 . 18 3 . 3 . . 4 2 4 1 1 24 . 2 . 5 15 9 3 1 . 1 7 4 Projectile 16 | . . . . . 11 . . . 1 . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 . AOE 371 | . 27 . 18 6 40 122 54 52 . . . . . . . . . 47 . . . . . . . . . . . . . . 5 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 36276 | 22 740 439 392 275 2409 282 792 930 1460 241 225 135 208 1526 340 320 2220 1462 241 712 405 431 829 362 2239 193 224 234 395 624 1381 1825 2994 857 761 4526 2625 Wait 2568 | . 58 6 31 5 5 8 53 126 88 . . . . 140 7 2 29 47 18 62 31 18 72 1 195 . 19 . 30 69 22 85 600 20 225 479 17 Move 31155 | 14 613 393 278 254 2200 236 551 610 1278 237 219 121 205 1298 322 313 2097 1316 221 622 350 386 722 356 1878 184 190 213 349 463 1287 1615 2301 776 511 3711 2465 Hop 116 | . . . . . . . . . 1 . . 1 . 2 . . . . . 2 . 2 . . 19 2 1 . 1 1 4 9 20 14 . 22 15 Pick Up 293 | 1 13 8 15 6 35 . 25 14 9 1 . 3 1 3 . . 33 21 . 3 1 1 5 1 15 1 . 1 . 3 6 13 8 9 2 25 11 Fast Attach 154 | . 2 1 6 . 15 . 8 10 . . . . . 2 . . 10 11 . 2 2 2 3 . 7 . 1 7 . 9 4 18 2 4 1 24 3 Attach 127 | 2 1 3 7 1 6 2 7 8 5 . . . . 10 2 . 2 6 . 2 2 2 . . 10 1 1 . . 10 3 9 4 . 3 13 5 Detach 86 | . . . 2 1 4 . 2 3 . . . . . 10 2 . 3 8 . 1 2 2 . . 7 . 1 1 . 10 6 3 3 . 2 12 1 Swap 204 | 1 5 . 8 3 6 5 19 22 5 2 1 1 1 8 2 5 . 5 2 4 5 4 3 1 12 3 6 . 10 6 3 2 10 9 4 15 6 Drop 357 | 2 2 7 8 4 44 . 22 20 26 . . 3 1 5 . . 25 30 . 4 3 3 9 1 16 . 1 7 . 10 10 18 9 15 . 43 9 Fire 631 | 2 45 17 34 1 94 27 99 106 13 . . . . 18 2 . 2 17 . 1 3 4 9 . 18 . 2 . . 25 8 4 9 . 2 69 . Melee 506 | . . . . . . . 4 10 27 1 5 6 . 30 3 . 19 1 . 9 6 7 5 2 62 2 2 5 5 18 23 40 28 10 11 72 93 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . 1 4 3 . . 4 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 59 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 5 9 . . . 37 . Rewire 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x3 / *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 4 exits: *Acc x2 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur / *Ac0) -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 12) 936 | -10/Materials | Discovered new exit (range 11) 1092 | -10/Materials | Discovered new exit (range 16) 1136 | -10/Materials | Repaired Lgt. Treads 1301 | -10/Materials | Entered Mines 1304 | -10/Mines | Met a Derelict bent on vengeance 1550 | -10/Mines | Found the Drone Emporium 1556 | -10/Mines | Learned location of Zion (-6) 1560 | -10/Mines | Found Prototype Device 1589 | -10/Mines | Discovered new exit (range 10) 1670 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2046 | -10/Mines | Entered Materials 2046 | -9/Materials | Evolved 2 slots: Utility x2 2184 | -9/Materials | Repaired Lgt. Treads 2362 | -9/Materials | Build established: Hauler-Mutant 2675 | -9/Materials | Discovered new exit (range 8) 2719 | -9/Materials | Entered Mines 2760 | -9/Mines | Discovered new exit (range 12) 2937 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2998 | -9/Mines | Received a Mining Laser from a helpful Derelict 3159 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3165 | -9/Mines | Found Prototype Device 3166 | -9/Mines | Identified Exp. Sensor Array 3185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3187 | -9/Mines | Discovered new exit (range 5) 3198 | -9/Mines | Entered Exiles 3198 | -9/Exiles | Accompanied by 1 ally 3242 | -9/Exiles | Met 8R-AWN 3272 | -9/Exiles | Met EX-HEX 3359 | -9/Exiles | Met EX-DEC 3791 | -9/Exiles | Met EX-BIN 3906 | -9/Exiles | Aligned with FarCom system 3908 | -9/Exiles | Given EX-Vault access code 3949 | -9/Exiles | Opened EX-Vault 3964 | -9/Exiles | Found 0b10 Alert Chip 3968 | -9/Exiles | Found AWS/Thermal 3976 | -9/Exiles | Found Flying Fortress v7 4017 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4501 | -9/Exiles | Discovered new exit (range 14) 5319 | -9/Exiles | Identified Decoy Drone Bay 5599 | -9/Exiles | Build established: Mutant 5798 | -9/Exiles | Attacked by the Exiles 5895 | -9/Exiles | Destroyed 8R-AWN 5907 | -9/Exiles | Found Prototype Ballistic Gun 6109 | -9/Exiles | Build established: Scavenger-Mutant 6171 | -9/Exiles | Identified 8R-AWN's Boregun 6280 | -9/Exiles | Destroyed EX-HEX 6371 | -9/Exiles | Destroyed EX-DEC 6393 | -9/Exiles | Destroyed EX-BIN 6667 | -9/Exiles | Found Prototype Processor 7049 | -9/Exiles | Found Deploy-a-Sentry 7059 | -9/Exiles | Found Prototype Device 7059 | -9/Exiles | Identified System Purifier 7451 | -9/Exiles | Build established: Hauler-Mutant 7545 | -9/Exiles | Stole three prototypes: Flying Fortress v7, AWS/Thermal, Deploy-a-Sentry 7545 | -9/Exiles | Entered Mines 7639 | -8/Mines | Core integrity fell below 50% 7697 | -8/Mines | Discovered new exit (range 6) 8158 | -8/Mines | Entered Materials 8158 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8384 | -8/Materials | Identified exit to Storage 9180 | -8/Materials | Discovered new exit (range 14) 9665 | -8/Materials | Entered Storage 9719 | -8/Storage | Garrison activated, responded to threat 9862 | -8/Storage | Destroyed 13 combat bots 10485 | -8/Storage | Identified exit to Recycling 10560 | -8/Storage | Found Prototype Processor 10560 | -8/Storage | Identified Exp. Targeting Computer (x2) 10583 | -8/Storage | Discovered new exit (range 7) 10832 | -8/Storage | Repaired Exp. Sensor Array 11377 | -8/Storage | Entered Factory 11377 | -7/Factory | Evolved 2 slots: Propulsion x2 11659 | -7/Factory | Identified exit to Lower Caves 11659 | -7/Factory | Central database locked down 11677 | -7/Factory | Build established: Mutant 11869 | -7/Factory | Fabricated Powered Armor (x2) 12024 | -7/Factory | Discovered new exit (range 14) 12034 | -7/Factory | Identified exit to Factory 12110 | -7/Factory | Entered Lower Caves 12115 | -7/Lower Caves | Encountered a Warlord checkpoint 12124 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 12128 | -7/Lower Caves | Found Prototype Special Weapon 12206 | -7/Lower Caves | Discovered new exit (range 5) 12209 | -7/Lower Caves | Identified exit to Lower Caves 12209 | -7/Lower Caves | Entered another Lower Caves area 12261 | -7/Lower Caves | Encountered a Warlord checkpoint 12270 | -7/Lower Caves | Spotted B-75 Beast 12305 | -7/Lower Caves | Discovered new exit (range 9) 12308 | -7/Lower Caves | Identified exit to Data Miner 12309 | -7/Lower Caves | Entered Data Miner 12309 | -7/Data Miner | Discovered new exit (range 6) 12317 | -7/Data Miner | Met Data Miner 12324 | -7/Data Miner | Learned location of Section 7 (-3) 12324 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12331 | -7/Data Miner | Received God Mode back door access code from Data Miner 12348 | -7/Data Miner | Destroyed Data Miner 12351 | -7/Data Miner | Found Prototype Hackware 12353 | -7/Data Miner | Found Prototype Hackware 12358 | -7/Data Miner | Data Conduit disabled 12379 | -7/Data Miner | Identified exit to Proximity Caves 12379 | -7/Data Miner | Entered Proximity Caves 12381 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12457 | -6/Proximity Caves | Discovered exit to Factory (range 8) 12462 | -6/Proximity Caves | Entered Factory 12462 | -6/Factory | Evolved 2 slots: Utility x2 12462 | -6/Factory | Identified Quantum Router 12463 | -6/Factory | Identified Ghost Barrier 12506 | -6/Factory | Discovered new exit (range 3) 12506 | -6/Factory | Identified exit to Factory 12541 | -6/Factory | Identified exit to Lower Caves 12622 | -6/Factory | Identified Molecular Deconstructor 12743 | -6/Factory | Build established: Hacker-Mutant 12909 | -6/Factory | Discovered exit to Factory (range 16) 12947 | -6/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13034 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 13146 | -6/Factory | Fabricated Exp. Cesium-ion Thruster? 13162 | -6/Factory | Local fabrication network quarantined 13243 | -6/Factory | Entered Lower Caves 13375 | -6/Lower Caves | Discovered new exit (range 7) 13377 | -6/Lower Caves | Identified exit to Lower Caves 13379 | -6/Lower Caves | Entered another Lower Caves area 13393 | -6/Lower Caves | Discovered exit to Factory (range 9) 13478 | -6/Lower Caves | Discovered new exit (range 7) 13480 | -6/Lower Caves | Identified exit to Zion 13495 | -6/Lower Caves | Entered Zion 13521 | -6/Zion | Discovered new exit (range 15) 13545 | -6/Zion | Learned location of 1 exit from Factory 13570 | -6/Zion | Identified exit to Deep Caves 13620 | -6/Zion | Found Prototype Launcher 13620 | -6/Zion | Identified Rocket Array 13892 | -6/Zion | Found Prototype Processor 13894 | -6/Zion | Found Prototype Processor 13898 | -6/Zion | Identified Exp. Target Analyzer 13898 | -6/Zion | Found Prototype Processor 13901 | -6/Zion | Identified Spectral Analyzer 13903 | -6/Zion | Identified Exp. Core Analyzer 14047 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 14096 | -6/Zion | Visited the Megawrench Repair Shop 14096 | -6/Zion | Megawrench repaired 9 parts 14843 | -6/Zion | Entered Deep Caves 14844 | -6/Deep Caves | Met 5H-AD0 14947 | -6/Deep Caves | Attacked by Z-Imprinter 14972 | -6/Deep Caves | Destroyed Z-Imprinter 14978 | -6/Deep Caves | Found Prototype Device 14978 | -6/Deep Caves | Identified Zio. Metafield Generator 14995 | -6/Deep Caves | Found Prototype Protection 14995 | -6/Deep Caves | Identified Zio. Weapon Casing 15010 | -6/Deep Caves | Z-Facility disabled 15180 | -6/Deep Caves | Found Zio. Weapon Casing 15245 | -6/Deep Caves | Discovered new exit (range 6) 15368 | -6/Deep Caves | Found Surveybot 24 Scanner 15369 | -6/Deep Caves | Found Surveybot 24 Chip 15425 | -6/Deep Caves | Found Zio. Weapon Casing 15456 | -6/Deep Caves | Identified exit to Proximity Caves 15457 | -6/Deep Caves | Entered Proximity Caves 15546 | -5/Proximity Caves | Spotted B-75 Beast 15554 | -5/Proximity Caves | Entered Factory 15554 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15555 | -5/Factory | Identified exit to Factory 15761 | -5/Factory | Identified exit to Upper Caves 15826 | -5/Factory | Entered Upper Caves 15887 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15915 | -5/Upper Caves | Discovered new exit (range 15) 15954 | -5/Upper Caves | Identified exit to Upper Caves 15955 | -5/Upper Caves | Entered another Upper Caves area 15960 | -5/Upper Caves | Learned Factory garrison access intel 15975 | -5/Upper Caves | Discovered exit to Factory (range 9) 16061 | -5/Upper Caves | Build established: Hacker-Sprinter 16084 | -5/Upper Caves | Discovered new exit (range 6) 16085 | -5/Upper Caves | Identified exit to Warlord 16085 | -5/Upper Caves | Entered Warlord 16165 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 16178 | -5/Warlord | Learned Armory emergency access door positions 16178 | -5/Warlord | Learned 4 Command zone layouts 16179 | -5/Warlord | Learned Quarantine security intel 16179 | -5/Warlord | Learned Factory scanalyzer intel 16244 | -5/Warlord | Visited the Vortex Lab 16263 | -5/Warlord | Warlord's base attacked by MAIN.C 16274 | -5/Warlord | Met Warlord 16278 | -5/Warlord | Opened Warlord's prototype stash 16288 | -5/Warlord | Found Prototype Reactor 16298 | -5/Warlord | Found Ghost Barrier 16360 | -5/Warlord | Opened side exit 16442 | -5/Warlord | Discovered new exit (range 15) 16444 | -5/Warlord | Identified exit to Proximity Caves 16444 | -5/Warlord | Entered Proximity Caves 16510 | -4/Proximity Caves | Spotted LF-GGC(f) 16517 | -4/Proximity Caves | Discovered exit to Factory (range 7) 16520 | -4/Proximity Caves | Entered Factory 16520 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16521 | -4/Factory | Loaded intel: 4 scanalyzer locations 16522 | -4/Factory | Loaded intel: 4 garrison access locations 16522 | -4/Factory | Identified Vortex Chain Reactor 16604 | -4/Factory | Fabricated Exp. Terrain Scanner (x1) 16630 | -4/Factory | Discovered new exit (range 29) 16647 | -4/Factory | Identified exit to Research 16663 | -4/Factory | Discovered exit to Research (range 15) 16694 | -4/Factory | Discovered new exit (range 25) 16703 | -4/Factory | Identified exit to Extension 16767 | -4/Factory | Identified exit to Upper Caves 16920 | -4/Factory | Build established: Hacker-Scout 17032 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 17051 | -4/Factory | Fabricated Adv. Cloaking Device? 17118 | -4/Factory | Local fabrication network quarantined 17136 | -4/Factory | Fabricated Cld. Impulse Thruster (x1) 17155 | -4/Factory | Discovered exit to Research (range 30) 17305 | -4/Factory | Entered Upper Caves 17307 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17308 | -4/Upper Caves | Learned location of 1 exit from Research 17340 | -4/Upper Caves | Discovered new exit (range 30) 17349 | -4/Upper Caves | Identified exit to Upper Caves 17356 | -4/Upper Caves | Entered another Upper Caves area 17388 | -4/Upper Caves | Encountered a Warlord checkpoint 17390 | -4/Upper Caves | Learned Research security intel 17436 | -4/Upper Caves | Discovered new exit (range 10) 17438 | -4/Upper Caves | Identified exit to Zhirov 17438 | -4/Upper Caves | Entered Zhirov 17438 | -4/Zhirov | Discovered new exit (range 3) 17442 | -4/Zhirov | Met Zhirov 17447 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17449 | -4/Zhirov | Learned location of Testing (-2) 17449 | -4/Zhirov | Learned location of Command (-1) 17457 | -4/Zhirov | Found Alien Artifact 17457 | -4/Zhirov | Identified Integrated Dissipator 17457 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 17496 | -4/Zhirov | Found Alien Artifact 17509 | -4/Zhirov | Identified exit to Proximity Caves 17509 | -4/Zhirov | Entered Proximity Caves 17629 | -3/Proximity Caves | Discovered exit to Research (range 27) 17638 | -3/Proximity Caves | Entered Research 17638 | -3/Research | Evolved 2 slots: Propulsion x2 17639 | -3/Research | Identified exit to Quarantine 17655 | -3/Research | Discovered new exit (range 29) 17712 | -3/Research | Identified exit to Armory 17835 | -3/Research | Found Fusion Bomb Launcher 17915 | -3/Research | Fabricated Adv. Terrain Scan Processor? 17943 | -3/Research | Entered Quarantine 17966 | -3/Quarantine | Found Alien Slashing Weapon 17966 | -3/Quarantine | Identified Sigix Broadsword 18034 | -3/Quarantine | Cryocooling Duct disabled 18049 | -3/Quarantine | Ambient heat levels rising (+20) 18049 | -3/Quarantine | Non-combat units ordered to evacuate 18050 | -3/Quarantine | Build established: Hacker-Sprinter 18081 | -3/Quarantine | Spotted Alpha 7 18149 | -3/Quarantine | Found Alien Impact Weapon 18160 | -3/Quarantine | Identified Transdimensional Reconstructor 18160 | -3/Quarantine | Identified Core Stripper 18164 | -3/Quarantine | Discovered new exit (range 13) 18186 | -3/Quarantine | Found Alien Artifact 18194 | -3/Quarantine | Identified Core Reset Matrix 18234 | -3/Quarantine | Found Alien Artifact 18234 | -3/Quarantine | Identified Matter Drive 18277 | -3/Quarantine | Found Prototype Launcher 18305 | -3/Quarantine | Spotted Fortress 18317 | -3/Quarantine | Discovered new exit (range 6) 18318 | -3/Quarantine | Identified exit to Section 7 18318 | -3/Quarantine | Entered Section 7 18369 | -3/Section 7 | Identified Com. Tesla Bomb Launcher 18371 | -3/Section 7 | Discovered new exit (range 14) 18391 | -3/Section 7 | Found Gamma Bomb Array 18446 | -3/Section 7 | Spotted Alpha 7 18446 | -3/Section 7 | Spotted Alpha 7 18452 | -3/Section 7 | Found Integrated Dissipator 18452 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 18468 | -3/Section 7 | Spotted S7 Guard 18468 | -3/Section 7 | Found Alien Artifact 18468 | -3/Section 7 | Identified Core Regenerator 18468 | -3/Section 7 | Used Core Regenerator, restored core integrity (+48) 18475 | -3/Section 7 | Spotted S7 Guard 18483 | -3/Section 7 | Found Alien Artifact 18483 | -3/Section 7 | Identified Integrated Heat Negator 18483 | -3/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 18502 | -3/Section 7 | Spotted B-86 Titan 18524 | -3/Section 7 | Spotted S7 Guard 18528 | -3/Section 7 | Found Alien Artifact 18528 | -3/Section 7 | Identified Integrated Singularity Reactor 18528 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 18539 | -3/Section 7 | Spotted S7 Guard 18543 | -3/Section 7 | Found Alien Artifact 18543 | -3/Section 7 | Identified Core Membrane 18543 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 18580 | -3/Section 7 | Spotted B-99 Colossus 18589 | -3/Section 7 | Found Alien Artifact 18590 | -3/Section 7 | Found Alien Artifact 18596 | -3/Section 7 | Found Alien Artifact 18596 | -3/Section 7 | Identified LRC Matter Compressor 18596 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18598 | -3/Section 7 | Found LRC Matter Compressor 18598 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 18672 | -3/Section 7 | Found Matter Drive 18677 | -3/Section 7 | Found Matter Drive 18734 | -3/Section 7 | Destroyed S7 Guard 18743 | -3/Section 7 | Found Prototype Protection 18743 | -3/Section 7 | Identified Hvy. Regenerative Plating 18804 | -3/Section 7 | Found Alien Artifact 18804 | -3/Section 7 | Identified Integrity Redistributor 18804 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-90) 18805 | -3/Section 7 | Identified Core Expander (x2) 18805 | -3/Section 7 | Installed Core Expander, added new Propulsion slot 18849 | -3/Section 7 | Found Gamma Bomb Array 18851 | -3/Section 7 | Entered Research 18851 | -2/Research | Warlord forces began assault on 0b10 18851 | -2/Research | Evolved 2 slots: Utility x2 18894 | -2/Research | Discovered new exit (range 4) 18961 | -2/Research | Research machine network offline 18969 | -2/Research | Spotted B-90 Cyclops 19035 | -2/Research | Met up with Warlord 19109 | -2/Research | Discovered new exit (range 12) 19295 | -2/Research | Build established: Sprinter 19357 | -2/Research | Borebot progress halted 19551 | -2/Research | Spotted Striker 19614 | -2/Research | Borebot progress halted 19851 | -2/Research | Warlord invited to help at Command 19864 | -2/Research | Spotted Striker 19864 | -2/Research | Spotted Striker 19886 | -2/Research | Spotted Executioner 19886 | -2/Research | Spotted Striker 19892 | -2/Research | Discovered new exit (range 5) 19898 | -2/Research | Spotted B-90 Cyclops 19908 | -2/Research | Discovered new exit (range 12) 19912 | -2/Research | Entered Testing 19938 | -2/Testing | Spotted Striker 19938 | -2/Testing | Spotted Striker 19985 | -2/Testing | Found Prototype Hackware 19993 | -2/Testing | Spotted PY-CSID0IMTOX 20003 | -2/Testing | Identified System Mapper 20008 | -2/Testing | Found Prototype Energy Gun 20019 | -2/Testing | Identified Tachyon Dispersion Ray 20021 | -2/Testing | Discovered new exit (range 12) 20057 | -2/Testing | Found Prototype Energy Cannon 20057 | -2/Testing | Identified Imp. Potential Cannon 20075 | -2/Testing | Protovariant out of control (PY-CSID0IMTOX) 20075 | -2/Testing | Unleashed a protovariant (PY-CSID0IMTOX) 20092 | -2/Testing | Spotted Alpha 7 20093 | -2/Testing | Stole the SGEMP Prototype 20101 | -2/Testing | Spotted Investigator 20104 | -2/Testing | Entered Access 20104 | -1/Access | Evolved 2 slots: Utility x2 20105 | -1/Access | Loaded intel: 107 machine locations 20105 | -1/Access | Loaded intel: 95 trap records 20105 | -1/Access | Identified exit to Surface 20105 | -1/Access | Discovered exit to Surface (range 60) 20105 | -1/Access | Identified exit to Command 20105 | -1/Access | Discovered exit to Command (range 123) 20105 | -1/Access | Delivered the SGEMP Prototype to Zhirov 20105 | -1/Access | Zhirov transferred Access data 20195 | -1/Access | Found Prototype Hackware 20212 | -1/Access | Identified Exp. Hacking Suite 20258 | -1/Access | Fabricated M-13 Machinist (x1) 20446 | -1/Access | Entered Command 20446 | -1/Command | Accompanied by 4 allies (incl. Zhirov, Perun, Svarog) 20447 | -1/Command | Zhirov warped through subspace 20518 | -1/Command | Build established: Hacker-Sprinter 20547 | -1/Command | Disengaged cave seal 20547 | -1/Command | Derelicts emerged from the dark tunnel 20547 | -1/Command | Welcomed Warlord to Command 20550 | -1/Command | Disengaged cave seal 20550 | -1/Command | Derelicts emerged from the dark tunnel 20580 | -1/Command | Spotted B-99 Colossus 20765 | -1/Command | Spotted M Guard 20765 | -1/Command | Spotted M Guard 20765 | -1/Command | Spotted Combat Programmer 20765 | -1/Command | Spotted Combat Programmer 20774 | -1/Command | Destroyed M Guard 20780 | -1/Command | Found Prototype Device 20786 | -1/Command | Combat Programmer assimilated allied 9K-0P6(l) 20788 | -1/Command | Warlord commented on Warlord statues 20803 | -1/Command | Destroyed M Guard 20806 | -1/Command | Found Hvy. Regenerative Plating 20813 | -1/Command | Destroyed all MAIN.C guards 20814 | -1/Command | Identified AEGIS Remote Shield 20816 | -1/Command | Found Prototype Reactor 20816 | -1/Command | Identified Zero-point Reactor 20819 | -1/Command | Found Zero-point Reactor 20822 | -1/Command | Found Zero-point Reactor 20824 | -1/Command | Found Zero-point Reactor 20828 | -1/Command | Found Prototype Device 20828 | -1/Command | Identified Thermal Barrier 20836 | -1/Command | Found Prototype Processor 20836 | -1/Command | Identified Exp. Melee Analysis Suite 20840 | -1/Command | Lost 3 parts (3u) 20843 | -1/Command | Found Prototype Slashing Weapon 20877 | -1/Command | Found AEGIS Remote Shield 21060 | -1/Command | Met MAIN.C 21062 | -1/Command | Warlord shut down involuntarily 21062 | -1/Command | 0b10 Conduit disabled 21070 | -1/Command | Warlord shut down involuntarily 21079 | -1/Command | Destroyed MAIN.C Shell 21081 | -1/Command | MAIN.C activated Command garrisons 21092 | -1/Command | Zhirov used SGEMP to disable MAIN.C 21336 | -1/Command | Build established: Scavenger-Sprinter 21651 | -1/Command | Found Zero-point Reactor 21653 | -1/Command | Found Zero-point Reactor 21705 | -1/Command | Discovered exit to Surface (range 10) 22122 | -1/Command | Found Prototype Protection 22122 | -1/Command | Identified Exp. Powered Armor 22125 | -1/Command | Found Prototype Device 22125 | -1/Command | Identified Exp. Shock Absorption System 22130 | -1/Command | Found Exp. Targeting Computer 22137 | -1/Command | Found Prototype Device 22137 | -1/Command | Identified Beam Splitter 22159 | -1/Command | Found Prototype Ballistic Gun 22203 | -1/Command | Identified Multirail 22211 | -1/Command | Found Prototype Device 22212 | -1/Command | Found Prototype Ballistic Gun 22218 | -1/Command | Identified Exp. Cloaking Device 22238 | -1/Command | Identified Hyp. Multirail 22266 | -1/Command | Found Exp. Powered Armor 22296 | -1/Command | Attacked by Warlord forces 22298 | -1/Command | Spotted JZ-8L4(L) 22299 | -1/Command | Spotted PB-V3Y(L) 22306 | -1/Command | Spotted TY-SLX(g) 22308 | -1/Command | Warped through subspace to slip node 22308 | -1/Command | Discovered new exit (range 4) 22313 | -1/Command | Entered Access_0 22314 | -1/Access_0 | Met Architect 22326 | -1/Access_0 | Subspace Access Node disabled 22350 | -1/Access_0 | A6 warped into view 22370 | -1/Access_0 | Subspace Access Node disabled 22381 | -1/Access_0 | Found Alien Artifact 22387 | -1/Access_0 | A5 warped into view 22388 | -1/Access_0 | Subspace Access Node disabled 22410 | -1/Access_0 | Found Sigix Corpse 22426 | -1/Access_0 | Found Alien Artifact 22472 | -1/Access_0 | A4 warped into view 22494 | -1/Access_0 | Subspace Access Node disabled 22565 | -1/Access_0 | Started Test 138-B, establishing a local singularity 22568 | -1/Access_0 | Singularity Gate disabled 22574 | -1/Access_0 | A3 warped into view 22581 | -1/Access_0 | Found Integrity Redistributor 22589 | -1/Access_0 | Found Sigix Broadsword 22640 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-180) 22660 | -1/Access_0 | Identified Stasis Generator 22712 | -1/Access_0 | Destroyed A3 22919 | -1/Access_0 | Found Prototype Protection 22919 | -1/Access_0 | Identified Centrium Linked Plating 22981 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 22981 | -1/Access_0 | Found Alien Artifact 22981 | -1/Access_0 | Identified Hpw. Transdimensional Reconstructor (x2) 22981 | -1/Access_0 | Warped through subspace to slip node 22981 | -1/Access_0 | Discovered exit to Surface (range 8) 22983 | *** | Escaped! Last Messages --------------- 22873_ Knocked back. 22873_ Core Membrane filtered system corruption (1). 22873_ HV Slug penetrates Wall. 22874_ Penetrated by HV Slug. 22919_ Acquired Prototype Protection. 22919_ Identified Centrium Linked Plating. 22921_ Dropped Centrium Linked Plating. 22921_ Acquired 55 matter. 22922_ Acquired Adv. Phase Shifter. 22971_ Destroyed Prototype Hackware. 22975_ Critical hit. 22976_ Destroyed Zero-point Reactor. 22980_ Architect: "Defeated by a malfunctioning replica of a piece of alien starship?! You've got*fzzt* be kiddi*bzzz*" 22980_ Architect destroyed. 22981_ Acquired data core, extracted unknown sensor trigger ID. 22981_ Acquired Alien Artifact. 22981_ Identified Hpw. Transdimensional Reconstructor. 22981_ Warped through subspace, drawn to slip node. 22981_ EXIT=FOUND: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Energy Generation 81 Energy Capacity 1700 Matter Stores 550 Matter Capacity 1050 Sight Range 20 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 16 Armor Coverage 1900 Resistance: TH 50 Power Shielding 90 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 96 Melee Accuracy 24 Target Analysis 12 Armor Integrity Analysis 66 Recoil Reduction 3 Salvage Targeting 4 Offensive Hacking 64 Defensive Hacking 65 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Powered Armor | -7/Factory | Hacked Cmb. Antigrav System | -7/Factory | Scanalyzed Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Adv. Terrain Scan Processor | -6/Factory | Hacked Hvy. Pick | -6/Factory | Hacked Adv. Reaction Control System | -5/Factory | Scanalyzed Cld. Impulse Thruster | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Quantum Reactor | -3/Research | Hacked Q-thruster | -3/Section 7 | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free M-13 Machinist | -1/Access | Hacked Fabricated ------------ Powered Armor | x2 | -7/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Cesium-ion Thruster | x1 | -6/Factory Exp. Terrain Scanner | x1 | -4/Factory Cld. Impulse Thruster | x1 | -4/Factory Adv. Cloaking Device | x1 | -4/Factory | Preloaded Cld. Impulse Thruster | x1 | -4/Factory Adv. Terrain Scan Processor | x2 | -3/Research M-13 Machinist | x1 | -1/Access Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Matter Drive Core Regenerator Integrated Heat Negator Integrated Singularity Reactor Core Membrane LRC Matter Compressor Core Stripper Integrity Redistributor Core Expander Transdimensional Reconstructor Stasis Generator High-powered Transdimensional Reconstructor Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed AssembledLongswordProjector Manual? 0 Play Time 08:50:08 Cumulative 833.0 hours Start 2020.09.09 @ 19:25:51 End 2020.09.10 @ 22:16:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 311 Rogue 311 Adventurer 0 Explorer 0 Win Type 0 Total 42 Types 10/12/8/3/1/1/7/0/0 Lore% 95 Gallery% 93 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e58fc9ab-f4b0-4340-ad39-11651a7dd941