Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.25 @ 21:15:20 Player: charson Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (152) 760 Value Destroyed (4963) 4963 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1468) 1468 TOTAL SCORE: 10611 Bonus ------- High Alert Combat Kills 780 Follower Combat Kills 188 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 2/300 Energy 280/280 System Corruption 7% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Medium Treads Medium Treads > --- UTILITY (4) ------ Visual Processing Unit Advanced Targeting Computer ECM Suite Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Missile Launcher > --- INVENTORY (5) ---- Medium Treads AWS/Thermal Autogun Autogun Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Visual Processing Unit Reflective Plating Hardlight Generator > --- WEAPON ----------- AWS/Thermal > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Engine Cooled Ion Engine High-capacity Matter Pod Trap Scanner Improved Sensor Array Advanced Targeting Computer Light Armor Plating Light Armor Plating Medium Armor Plating Reflective Plating Heavy EM Shotgun Heavy EM Shotgun EM Pulse Cannon Ion Cannon Improved Assault Rifle Heavy Rocket Launcher [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Titanium Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun AWS/Thermal Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 2 | . . . 1 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 136 | 3 19 2 26 1 4 8 15 44 14 Power 10 | . 4 . 2 . . . 1 2 1 Engine 9 | . 3 . 2 . . . 1 2 1 Core 1 | . 1 . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 34 | 2 7 1 6 . 3 1 5 7 2 Treads 9 | 2 2 . . . . . 2 1 2 Leg 1 | . . . . . . . 1 . . Wheel 16 | . 3 1 6 . 2 1 2 1 . Hover 6 | . . . . . 1 . . 5 . Flight 2 | . 2 . . . . . . . . Utility 39 | . 4 . 7 . . 5 3 14 6 Device 19 | . 1 . 2 . . 5 1 8 2 Storage 3 | . 2 . . . . . . 1 . Processor 3 | . 1 . 1 . . . . 1 . Hackware 1 | . . . . . . . . . 1 Protection 13 | . . . 4 . . . 2 4 3 Artifact . | . . . . . . . . . . Weapon 53 | 1 4 1 11 1 1 2 6 21 5 Energy Gun 21 | . 1 . 5 1 1 . 1 12 . Energy Cannon 6 | . . . . . . . . 6 . Ballistic Gun 17 | 1 3 1 4 . . 1 4 . 3 Ballistic Cannon . | . . . . . . . . . . Launcher 7 | . . . 1 . . . 1 3 2 Special Weapon 1 | . . . . . . 1 . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . . 2 . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 20 | . 1 1 2 . . . 1 8 7 Power 1 | . . . . . . . . 1 . Propulsion 11 | . 1 1 1 . . . . 4 4 Utility 3 | . . . 1 . . . . 1 1 Weapon 5 | . . . . . . . 1 2 2 Highest Loss Streak 4 | . 1 1 1 . . . 1 4 2 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 99 100 93 92 98 89 79 Engine 9 | . 12 . 8 11 11 11 9 8 9 Core 1 | . 1 14 2 . . . . . . Treads 9 | . 14 . . . . . 1 19 11 Wheel 18 | . 10 28 33 33 32 33 31 7 . Hover 2 | . . . . . . . . 4 10 Device 5 | . . . 5 . . 4 8 8 4 Storage 9 | . 11 14 11 11 11 11 9 9 2 Processor 11 | . 13 14 11 11 11 11 9 9 18 Protection 5 | . . . 5 11 11 6 9 7 2 Energy Gun 6 | . . 14 6 8 11 6 1 9 2 Energy Cannon 1 | . . . . . . . . 2 2 Ballistic Gun 8 | . 27 14 15 11 5 4 12 . 8 Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 2 91 91 97 97 99 100 103 107 32 Greatest Support 60 | 20 40 26 44 36 36 36 48 60 56 Greatest Overweight (x) 33 | . 5 3 2 2 2 2 4 33 2 Average Overweight (x) 2 | . 1 3 2 2 2 2 1 5 . Largest Inventory Capacity 25 | 5 25 25 25 25 25 25 25 25 10 Average Capacity 22 | 5 17 25 25 25 25 25 25 23 6 Most Carried 25 | 5 25 25 25 25 25 25 25 25 10 Average Carried 21 | 2 14 24 24 25 24 24 24 20 6 Final Capacity 25 | 5 25 25 25 25 25 25 25 10 5 Final Carried 25 | 5 25 25 25 25 25 25 25 10 5 Class Distribution -------------------- 57% | Mutant 33% | Scavenger-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 2973 | 154 703 65 715 10 20 118 374 777 37 Remotely . | . . . . . . . . . . Salvage Created 5903 | . 866 213 1777 . . 582 592 1382 491 Parts 341 | . 45 12 133 . . 29 43 60 19 Haulers Intercepted 13 | . 2 . 6 . . . 5 . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled 8 | . . . . . . 8 . . . Retrieved Matter 34 | . . . . . . 34 . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 104 | . 9 5 32 . . 11 8 28 11 Guns 80 | . 9 5 28 . . 11 4 21 2 Cannons 2 | . . . . . . . . 1 1 AOE 18 | . . . 4 . . . 4 3 7 Classes Destroyed 15 | . 6 1 4 . . 1 1 2 . Worker 8 | . 4 1 3 . . . . . . Builder 5 | . . . 3 . . . 2 . . Tunneler 3 | . . . 1 . . 1 1 . . Hauler 13 | . 2 . 6 . . . 5 . . Recycler 7 | . 3 1 2 . . . 1 . . Mechanic 2 | . . . . . . . 1 . 1 Operator 5 | . 1 . 3 . . . . . 1 Watcher 5 | . 2 . 3 . . . . . . Swarmer 33 | . . 3 9 . . 7 3 8 3 Grunt 42 | . 9 2 15 . . 3 2 9 2 Brawler 4 | . . . 1 . . . . . 3 Duelist 1 | . . . . . . . . 1 . Sentry 17 | . . . 7 . . . 3 6 1 Hunter 4 | . . . . . . 1 . 1 2 Programmer 3 | . . . . . . . . 3 . Best Kill Streak 8 | . 4 3 6 . . 7 8 4 5 Combat Bots Only 6 | . 2 3 5 . . 6 5 4 4 Max Kills in Single Turn 4 | . 1 1 3 . . 1 3 2 4 Gunslinging 1 | . . . 1 . . . . 1 . Exploded 3 | . . . 2 . . . 2 1 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 5023 | . 315 164 1144 . . 194 572 1411 1223 Core 908 | . 67 36 221 . . 25 59 304 196 Absorbed by Shields 52 | . . . . . . . . 52 . Regen/Repaired (Parts) 175 | . . . 90 . . . 85 . . Core Remaining (%) 65 | 100 . 58 . . . 38 . . . Volleys Fired 379 | . 68 14 108 . . 11 51 91 36 Largest 2 | . 2 2 2 . . 1 2 2 2 Hottest 126 | . 46 88 101 . . 20 46 126 118 Shots Fired 727 | . 134 28 196 . . 45 93 173 58 Gun 629 | . 134 28 193 . . 34 77 118 45 Cannon 51 | . . . . . . . . 44 7 Launcher 23 | . . . 3 . . . 3 11 6 Special 24 | . . . . . . 11 13 . . Kinetic 407 | . 134 14 149 . . . 77 . 33 Thermal 171 | . . 14 19 . . 45 13 80 . Explosive 23 | . . . 3 . . . 3 11 6 Electromagnetic 126 | . . . 25 . . . . 82 19 Robot Hit Streak 39 | . 7 7 20 . . 10 33 25 39 Robot Miss Streak 5 | . 4 2 3 . . 3 2 5 2 Penetration Max . | . . . . . . . . . . Secondary Targets 12 | . . . 9 . . . 2 1 . Max Gunslinging Chain 1 | . . . 1 . . . 1 1 . Autonomous 78 | . . . . . . 34 . 44 . Shots Hit Robots 522 | . 80 16 150 . . 34 73 121 48 Core Hits 233 | . 27 10 74 . . 18 26 60 18 Critical Kills 2 | . . . 2 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 6 | . 1 . 3 . . . . 1 1 Burn 1 | . . . 1 . . . . . . Destroy 3 | . 1 . 2 . . . . . . Corrupt 2 | . . . . . . . . 1 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11723 | . 1310 265 2827 . . 969 1599 3393 1360 Guns 8347 | . 1310 265 2277 . . 885 979 2015 616 Cannons 876 | . . . . . . . . 726 150 Explosions 2327 | . . . 550 . . . 535 652 590 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . . . . 4 Kinetic 4475 | . 1310 130 1677 . . . 979 . 379 Thermal 3688 | . . 135 515 . . 969 85 1984 . Explosive 1779 | . . . 310 . . . 535 344 590 Electromagnetic 1777 | . . . 325 . . . . 1065 387 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 1 1 2 7 7 Average Corruption 3 | . . . . . 1 1 2 3 7 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 87 | . . . . . . 4 11 59 13 Message Errors 17 | . . . . . . 1 . 14 2 Matter Fused 25 | . . . . . . 1 3 20 1 Heat Flow Errors 14 | . . . . . . 1 1 11 1 Energy Discharges 6 | . . . . . . . 1 4 1 Parts Rejected 2 | . . . . . . . 1 . 1 Parts Fused 4 | . . . . . . 1 . 2 1 Data Loss (minor) 9 | . . . . . . . . 6 3 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 6 | . . . . . . . 3 1 2 Alerts 2 | . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 251 | . . . 13 . . . 76 137 25 Projectiles 2 | . . . . . . . . 2 . Explosions 249 | . . . 13 . . . 76 135 25 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 318 | . . . 28 . . . 35 251 4 Shots 8 | . . . 1 . . . 1 6 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 309 | . 12 240 309 . . 240 97 308 207 Average Temperature 77 | . 4 97 88 . . 126 16 75 65 Received Heat Transfer 1399 | . 174 54 393 . . 9 252 337 180 Effects 4 | . . . 3 . . . . . 1 Interference 4 | . . . 3 . . . . . 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 6 | . . . 1 . . . . 4 1 Combat Hostiles 4 | . . . . . . . . 3 1 Parts Fried 8 | . . . 1 . . . . 4 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . 1 1 . . 3 . 3 . Heat Transferred 5669 | . . 296 953 . . 1369 296 2755 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 6 | . . . 3 . . . . 3 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 2425 | . 204 144 660 224 . 172 244 2425 1419 Initial 1181 | . . 24 . 224 . . 66 79 1181 Average 573 | . 101 74 355 224 . 82 117 1034 1302 Maximum Alert Level 5 | . 1 . 2 1 . . 1 5 4 Low Security (%) 41 | 100 95 100 12 . . 100 78 14 . Level 1 18 | . 4 . 47 100 . . 21 14 . Level 2 10 | . . . 39 . . . . 7 . Level 3 8 | . . . . . . . . 22 . Level 4 10 | . . . . . . . . 11 100 Level 5 11 | . . . . . . . . 29 . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 2 . 5 . . . 1 . 4 Investigation 4 | . 1 . 2 . . . . . 1 Extermination . | . . . . . . . . . . Reinforcement 5 | . 1 . 2 . . . 1 . 1 Assault 3 | . . . 1 . . . . . 2 Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . . . 2 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 155 | . 19 5 45 . . 11 16 36 23 Peak Tracking Total 6 | . 5 3 6 . . 5 6 4 5 Tactical Retreats 11 | . 3 . 4 . . . . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 11 | . 2 . 1 . . . 2 6 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 16 | . . . 10 . . . . . 6 Reused 2 | . . . 1 . . . . . 1 Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . 1 . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 15 | . 1 . 2 . . . 2 9 1 Max in Single Turn 2 | . 1 . 1 . . . 1 2 1 Garrison Relay 4 | . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 36 | . 7 1 12 . 4 . 5 4 3 Terminals 21 | . 5 1 7 . . . 1 4 3 Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . 2 . . . 2 . . Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 161 | . 30 4 48 . 43 . 18 10 8 Successful 111 | . 15 1 35 . 43 . 8 3 6 Failed 50 | . 15 3 13 . . . 10 7 2 Catastrophic 5 | . . . 1 . . . 1 1 2 Database Lockouts . | . . . . . . . . . . Manual 36 | . 15 2 10 . 2 . 1 . 6 Terminals 70 | . 22 4 21 . . . 5 10 8 Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . 3 . . . 7 . . Recycling Units 13 | . 8 . 5 . . . . . . Scanalyzers 23 | . . . 19 . . . 4 . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 68 | . 8 1 9 . 43 . 1 3 3 Record 42 | . . . . . 42 . . . . Part Schematic 1 | . . . . . . . . . 1 Robot Analysis 3 | . 3 . . . . . . . . Prototype ID Bank 3 | . 2 . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Unreport Threat 3 | . 1 . 1 . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Reprogram Traps 3 | . . . 2 . . . . . 1 Surveillance Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . . . 1 . . . . . . Zone Layout 4 | . 1 1 1 . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 8 | . . . 2 . . . 6 . . Scan Component 5 | . . . 1 . . . 4 . . Repair 3 | . . . 1 . . . 2 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 18 | . . . 18 . . . . . . Insert Component 8 | . . . 8 . . . . . . Analyze 10 | . . . 10 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 15 | . 6 . 6 . . . . . 3 Terminals 9 | . 3 . 3 . . . . . 3 Track 2 | . . . 1 . . . . . 1 Botnet 7 | . 3 . 2 . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . 3 . 3 . . . . . . Monitor 2 | . 1 . 1 . . . . . . Reject 1 | . . . 1 . . . . . . Mask 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 31 | . 6 1 12 . . . 5 4 3 Full Trace Events 3 | . . 1 . . . . . 2 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . 8 . . . . . 1 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . Time 95 | . . . 25 . . . 70 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed 8 | . . . 8 . . . . . . Part Schematics Acquired 8 | . . . 8 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 18 | . . . . . . . . 18 . Machine Destruction 18 | . . . . . . . . 18 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 6 | . . 3 . . . . . 3 . Largest Group 3 | . . 3 3 . . . . 3 1 Highest-Rated Group 48 | . . 40 40 . . . . 48 16 Highest-Rated Ally 16 | . . 16 16 . . . . 16 16 Total Orders 2 | . . . . . . . . 2 . STAY 1 | . . . . . . . . 1 . FOLLOW 1 | . . . . . . . . 1 . Ally Attacks 59 | . . . 22 . . . . 36 1 Total Damage 616 | . . . 270 . . . . 332 14 Kills 12 | . . . 5 . . . . 7 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 3 . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 9555 | 31 1123 423 1618 91 627 750 969 3399 524 Spaces Moved 5140 | 34 620 267 929 75 514 573 439 1394 295 Core 60 | 30 11 . . . . . . 19 . Treads 613 | 4 230 . . . . . . 234 145 Legs . | . . . . . . . . . . Wheels 3860 | . 276 267 929 75 514 573 439 787 . Hover 504 | . . . . . . . . 354 150 Flight 103 | . 103 . . . . . . . . Fastest Speed 37 | 50 37 135 120 120 120 120 105 48 56 Average Speed 145 | 62 131 135 122 120 120 120 115 205 127 Slowest Speed 1700 | 160 320 135 130 120 120 120 150 1700 176 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 61 | 4 86 77 87 18 74 97 43 95 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 384 | . . . 37 . . 5 41 216 85 Melee . | . . . . . . . . . . Projectile 5 | . . . . . . 5 . . . AOE 379 | . . . 37 . . . 41 216 85 Terrain Rammed 1 | . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Total 6612 | 41 808 303 1253 75 524 613 806 1802 387 Wait 656 | . 35 17 100 . 1 12 274 182 35 Move 5131 | 33 619 266 928 74 513 572 438 1393 295 Hop . | . . . . . . . . . . Pick Up 119 | 5 37 2 39 . 2 3 12 17 2 Fast Attach 60 | 3 13 1 10 . 1 2 9 14 7 Attach 33 | . 3 1 5 . 1 2 3 14 4 Detach 22 | . 4 . 1 . . . . 15 2 Swap 43 | . 3 . 11 1 2 4 3 16 3 Drop 133 | . 26 2 51 . 4 5 16 26 3 Fire 379 | . 68 14 108 . . 11 51 91 36 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . Rewire 28 | . . . . . . 2 . 26 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 32 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 6) 1018 | -10/Materials | Discovered new exit (range 5) 1096 | -10/Materials | Discovered new exit (range 9) 1155 | -10/Materials | Entered Mines 1204 | -10/Mines | Discovered new exit (range 11) 1449 | -10/Mines | Build established: Scavenger-Mutant 1539 | -10/Mines | Learned 4 Materials zone layouts 1542 | -10/Mines | Discovered new exit (range 5) 1557 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1578 | -10/Mines | Entered Materials 1578 | -9/Materials | Accompanied by 3 allies 1578 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1579 | -9/Materials | Identified exit to Materials 2166 | -9/Materials | Discovered new exit (range 8) 2182 | -9/Materials | Discovered exit to Materials (range 18) 2185 | -9/Materials | Build established: Mutant 2519 | -9/Materials | Discovered new exit (range 6) 2860 | -9/Materials | Repaired Hvy. Ion Engine 2901 | -9/Materials | Core integrity fell below 50% 2924 | -9/Materials | Discovered exit to Materials (range 17) 2975 | -9/Materials | Identified exit to Mines 3178 | -9/Materials | First assault squad dispatched 3196 | -9/Materials | Entered Mines 3227 | -9/Mines | Met a Derelict bent on vengeance 3281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3282 | -9/Mines | Discovered new exit (range 5) 3287 | -9/Mines | Entered Exiles 3307 | -9/Exiles | Discovered new exit (range 17) 3316 | -9/Exiles | Met 8R-AWN 3337 | -9/Exiles | Met EX-HEX 3375 | -9/Exiles | Met EX-BIN 3386 | -9/Exiles | Met EX-DEC 3454 | -9/Exiles | Learned location of Zion (-7) 3548 | -9/Exiles | Aligned with FarCom system 3549 | -9/Exiles | Given EX-Vault access code 3577 | -9/Exiles | Opened EX-Vault 3587 | -9/Exiles | Found AWS/Thermal 3616 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3896 | -9/Exiles | Discovered new exit (range 14) 3914 | -9/Exiles | Left Exiles lab with AWS/Thermal 3914 | -9/Exiles | Entered Mines 4166 | -8/Mines | Discovered exit to Materials (range 13) 4309 | -8/Mines | Discovered exit to Materials (range 5) 4664 | -8/Mines | Entered Materials 4664 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4875 | -8/Materials | Repaired Imp. Sensor Array 4909 | -8/Materials | Repaired Arm. Wheel 5145 | -8/Materials | Discovered new exit (range 3) 5209 | -8/Materials | Build established: Skirmisher 5630 | -8/Materials | Identified exit to Garrison 5633 | -8/Materials | Entered Garrison 6090 | -8/Garrison | Build established: Scavenger-Mutant 6092 | -8/Garrison | Triggered checkpoint 6211 | -8/Garrison | Discovered new exit (range 9) 6309 | -8/Garrison | Triggered checkpoint 6435 | -8/Garrison | Garrison Relay disabled 6596 | -8/Garrison | Triggered checkpoint 6775 | -8/Garrison | Discovered new exit (range 8) 6840 | -8/Garrison | Triggered checkpoint 6887 | -8/Garrison | Garrison Relay disabled 6980 | -8/Garrison | Triggered checkpoint 7029 | -8/Garrison | Discovered new exit (range 5) 7198 | -8/Garrison | Triggered checkpoint 7210 | -8/Garrison | Triggered checkpoint 7330 | -8/Garrison | Discovered new exit (range 16) 7472 | -8/Garrison | Triggered checkpoint 7518 | -8/Garrison | Garrison Relay disabled 7657 | -8/Garrison | Phase Generator disabled 7719 | -8/Garrison | Discovered new exit (range 37) 7719 | -8/Garrison | Discovered new exit (range 35) 7719 | -8/Garrison | Discovered new exit (range 59) 7719 | -8/Garrison | Discovered new exit (range 42) 8216 | -8/Garrison | Triggered checkpoint 8243 | -8/Garrison | Core integrity fell below 50% 8270 | -8/Garrison | Lost 4 parts (1p3n) 8535 | -8/Garrison | Build established: Mutant 8660 | -8/Garrison | Garrison Relay disabled 8855 | -8/Garrison | Spotted B-75 Beast 9032 | -8/Garrison | Entered Materials 9032 | -8/Materials | Accompanied by 1 ally 9241 | -8/Materials | Core integrity fell below 20% 9432 | -8/Materials | First assault squad dispatched 9556 | -8/Materials | Core destroyed Last Messages --------------- 09520_ B-36 Bruiser unfolds itself. 09520_ M-28 Smith unfolds itself. 09521_ B-36 Bruiser destroyed. 09521_ M-28 Smith destroyed. 09522_ System corrupted: FCS attempts to trigger Hvy. Missile Launcher. 09522_ System corrupted: Hvy. Missile Launcher misfires. 09522_ The unstable cave ceiling collapses. 09523_ G-50 Soldier destroyed. 09528_ The unstable cave ceiling collapses. 09532_ C-30 ARC bursts open, deploying its payload. 09532_ G-50 Soldier unfolds itself. 09532_ G-47 Trooper unfolds itself. 09532_ L-31 Rogue unfolds itself. 09532_ B-36 Bruiser unfolds itself. 09532_ I-25 Savior unfolds itself. 09556_ Rammed Nuclear Reactor. 09556_ Destabilizing: System interference. 09556_ ECM Suite temporarily disabled. 09556_ Adv. Targeting Computer temporarily disabled. 09556_ Destabilizing: Core damaged (-27). Map ----- +----------------------------------------------------+ | ######## # #?# #?""" # | | #?# # #?# #? # | | #?# # ## [ !# | | ###k######### ##### | | """ # T !! #?# = #### | | """ # a != #?# *%/% # | | """ # #?# %!%* # | | ###### ! #?# #%/%! # | | #########+######## != # | | w a % # | | = ! # | | [%[ # | | ##+########### #### # | | #???# #??# [ # | | """ """ #???# #??# #####? | | """ """ #???# #??# #???? | | """ """ #???# #??# #???? | | #???# #??# #???? | | #???# #??# T #???? | | #???# #??# #???? | | ?????????????# #??# #???? | | ############## ######+#######? | | # #! g #? | | """ """ """ # # """g ] #? | | """ """ """ # # !! """ l #? | | "" """ """ # # !!b"""@ #? | | !!!] # # ! #? | | *!!%* [# ############### | | ######+###+###% ###### # | | ?????# # """ # | | ?????# + """ # | | ?????#### ######### # """ # | | ????????#g????????# # # | | ???????? ????????# # ""# | | ??????? ?g??????# # = T"# | | ?????? ????????# # ""# | | ?????# ??????? +%=+ # | | ?????#? ??????? #*g########## | | ??????###??????+###g #????????? | | ??????????^^??g?? ????????? | | ?????????^^????? ????????? | | ?????????^^???? #####+#???????? | | ????????????? ???????????????? | | ???????????? ????????????????? | | ??????????? ?????????????????? | | ????????? ??????????????????? | | ????????#/#???????????????????? | | ??????? ?????????????????????? | | ???????"??????????????????????? | | ??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: TH 10 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- Hover Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Imp. Hover Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableUtilityChronowheel Manual? 0 Play Time 01:26:49 Cumulative 18.3 hours Start 2023.03.25 @ 19:45:19 End 2023.03.25 @ 21:15:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 27 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73ca4be9-cc22-4c1f-b55d-0617cb972be0