Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 12:15:49 Player: winnking222 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (196) 980 Value Destroyed (6160) 6160 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (17255) 17255 TOTAL SCORE: 27055 Bonus ------- High Alert Combat Kills 1931 Follower Combat Kills 589 Prayed to X0-1V1 5000 Major X0-1V1 Interference 9550 Entered Garrisons 200 Friendly Fire -15 Cogmind --------- Core Integrity 0/500 Matter 148/1000 Energy 350/350 System Corruption 0% Temperature Cool (87) Movement Walking (187) Ox1 Location -8/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Medium Armor Plating Reactive Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (21) --- Light Angular Momentum Engine Aluminum Leg Wheel Improved Heat Sink Large Storage Unit Huge Storage Unit Medium Insulated Plating Thermal Defense Suite Relay Coupler [NC] (31) X0-1V1's Piety Tracker Heavy Laser Improved Heavy Laser Heavy Assault Rifle Mini Grenade Launcher Guided Missile Launcher Power Maul Tiamat Bomb Trap Gamma Bomb Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Powered Armor X0-1V1's Piety Tracker > --- WEAPON ----------- Guided Missile Launcher > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Light Treads Medium Treads Wheel Large Storage Unit High-capacity Storage Unit Thermal Defense Suite Improved Heavy Laser Improved Assault Rifle Enhanced Autogun Enhanced Autogun Gauss Rifle Improved Grenade Launcher Power Maul [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device X0-1V1's Piety Tracker Storage Large Storage Unit Processor Makeshift Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . 1 . . . . Parts Attached 120 | 7 8 5 27 2 40 24 7 Power 19 | 1 1 . 6 . 6 4 1 Engine 18 | 1 1 . 6 . 6 3 1 Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 42 | 2 2 2 9 1 14 9 3 Treads 30 | 2 . . 9 1 14 4 . Leg 10 | . . 2 . . . 5 3 Wheel 2 | . 2 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 2 1 2 . 10 5 2 Device 7 | 1 1 1 . . 2 1 1 Storage 6 | 1 1 . 1 . 1 2 . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 9 | . . . 1 . 5 2 1 Artifact . | . . . . . . . . Weapon 35 | 2 3 2 10 1 10 6 1 Energy Gun 9 | 2 2 1 1 . 1 2 . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 17 | . . 1 5 . 7 3 1 Ballistic Cannon 3 | . . . 3 . . . . Launcher 3 | . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . 1 5 . 3 3 . Corrupted Parts 1 | . . 1 . . . . . System Corruption 4 | . . 4 . . . . . Parts Lost 20 | . 1 2 1 . 9 2 5 Power 3 | . . . . . 3 . . Propulsion 8 | . 1 1 . . 2 1 3 Utility 5 | . . . . . 3 1 1 Weapon 4 | . . 1 1 . 1 . 1 Highest Loss Streak 6 | . 1 1 1 . 6 1 2 To Critical Strikes . | . . . . . . . . Average Backups 13 | 4 7 4 14 16 15 17 16 Power . | . . . 1 1 . 1 1 Propulsion 3 | 2 2 1 3 2 4 3 1 Utility 3 | . 1 . 5 7 2 3 5 Weapon 5 | . 2 2 3 5 7 8 8 Tool/Special . | . . . . . . . . Unused Backups 25 | . 3 . 9 1 3 . 9 Power 2 | . . . 1 . . . 1 Propulsion 6 | . 2 . 2 . 1 . 1 Utility 7 | . . . 2 1 . . 4 Weapon 10 | . 1 . 4 . 2 . 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 97 | . 100 99 97 100 97 96 94 Engine 15 | . 14 14 13 22 16 17 9 Treads 27 | . 25 9 27 42 35 28 . Leg 4 | . . 8 2 . . 5 33 Device 5 | . 14 14 . . 6 8 1 Storage 10 | . 14 14 11 11 9 9 9 Protection 7 | . . . 7 . 10 9 15 Energy Gun 5 | . 27 28 . . . 2 . Ballistic Gun 14 | . . . 22 23 17 14 12 Ballistic Cannon 2 | . . . 10 . . . . Peak Build Rating 48 | 7 11 24 25 25 47 48 42 Average Rating 27 | 5 8 21 21 23 37 41 34 On Entrance 20 | . 7 10 24 25 23 45 31 Avg Prop Armor Cover (%) 7 | . 14 12 . . 4 4 6 Naked Turns . | . . . . . . . . Heaviest Build 84 | 13 30 30 50 45 58 73 84 Greatest Support 89 | 40 40 26 63 86 89 82 52 Greatest Overweight (x) 9 | 3 9 2 1 . 1 1 3 Average Overweight (x) . | . . 1 . . . . 1 Largest Inventory Capacity 21 | 8 16 16 16 16 16 21 21 Average Capacity 16 | 7 11 16 16 16 16 18 21 Most Carried 21 | 8 9 6 16 16 16 21 21 Average Carried 14 | 5 7 4 14 15 15 17 19 Final Capacity 21 | 8 16 16 16 16 16 21 21 Final Carried 19 | 7 6 4 16 16 16 17 19 Class Distribution -------------------- 62% | Mutant 15% | Scavenger-Mutant 12% | Scavenger-Tank 4% | Gunner 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Matter Collected 5772 | 270 246 250 1799 162 1774 1083 188 Remotely . | . . . . . . . . Salvage Created 6690 | 184 301 190 1971 264 2309 1337 134 Parts 364 | 17 19 12 109 23 117 55 12 Haulers Intercepted 12 | . . . 6 . 4 2 . Recyclers Shooed 4 | . 1 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 149 | . 11 5 39 11 47 30 6 Guns 105 | . 6 4 22 7 34 27 5 Cannons 17 | . . . 17 . . . . AOE 25 | . 5 . . 4 12 3 1 Classes Destroyed 15 | 3 5 1 1 . 5 . . Worker 8 | 1 . . 2 . 5 . . Builder 6 | . 1 . . . 4 1 . Tunneler 6 | 4 . . 2 . . . . Hauler 12 | . . . 6 . 4 2 . Recycler 5 | 1 . . 3 . 1 . . Mechanic 1 | . . . . . 1 . . Operator 4 | . 1 . 2 . 1 . . Watcher 5 | . 1 . 4 . . . . Swarmer 27 | . 7 2 7 5 . 3 3 Grunt 89 | . 4 2 25 6 34 16 2 Brawler 2 | . . . . . 2 . . Duelist 3 | . . . . . 1 2 . Protector 3 | . . . . . 1 1 1 Sentry 24 | . . 1 7 . 8 8 . Hunter 1 | . . . . . 1 . . Best Kill Streak 20 | 3 5 4 6 4 20 5 3 Combat Bots Only 15 | . 5 4 5 4 15 5 3 Max Kills in Single Turn 4 | 1 2 1 2 2 4 2 1 Gunslinging 1 | . 1 . 1 1 . . . Exploded 2 | . 2 . . 2 2 2 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Hostile Shots Fired 683 | . 53 34 97 23 251 171 54 Missed 174 | . 13 7 23 6 68 43 14 Hits 509 | . 40 27 74 17 183 128 40 Melee 6 | . . . . . 2 4 . Projectile 503 | . 40 27 74 17 181 124 40 AOE 3 | . . . . . . . 3 Critical Strikes 31 | . 2 3 4 . 14 7 1 Damage Taken 7610 | . 430 408 875 167 3126 1957 647 Core 768 | . 84 92 69 11 219 228 65 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 161 | . . . . . 13 35 113 Core Remaining (%) 66 | 100 . 3 . 96 . . . Volleys Fired 475 | 16 22 17 103 10 171 113 23 Largest 4 | 2 2 2 4 2 2 2 2 Hottest 111 | 80 85 101 111 46 93 86 86 Shots Fired 990 | 32 43 34 284 19 324 211 43 Gun 861 | 32 39 34 184 17 309 206 40 Cannon 102 | . . . 100 . 2 . . Launcher 27 | . 4 . . 2 13 5 3 Special . | . . . . . . . . Kinetic 819 | . . . 284 17 300 179 39 Thermal 124 | 32 37 16 . . 11 27 1 Explosive 27 | . 4 . . 2 13 5 3 Electromagnetic 20 | . 2 18 . . . . . Robot Hit Streak 17 | 5 7 17 13 6 11 12 5 Robot Miss Streak 6 | 1 6 4 4 1 4 4 6 Penetration Max 1 | . . . . . 1 1 . Secondary Targets 16 | . 2 . 1 1 8 2 2 Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 Shots Hit Robots 606 | 19 23 22 164 13 216 132 17 Core Hits 324 | 7 17 6 77 12 120 72 13 Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 2 2 . Critical Strikes 13 | . . 2 4 1 2 4 . Burn 4 | . . 2 . . . 2 . Destroy 5 | . . . . 1 2 2 . Blast 4 | . . . 4 . . . . Melee Attacks 9 | . . . . . . 1 8 Impact 9 | . . . . . . 1 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14169 | 219 599 447 3149 444 6034 2873 404 Guns 8762 | 219 224 352 1613 179 3619 2265 291 Cannons 1522 | . . . 1522 . . . . Explosions 3859 | . 371 91 . 265 2411 608 113 Melee . | . . . . . . . . Ramming 26 | . 4 4 14 . 4 . . Kinetic 9082 | . . . 3135 179 3465 2012 291 Thermal 1114 | 219 210 278 . . 154 253 . Explosive 3768 | . 371 . . 265 2411 608 113 Electromagnetic 179 | . 14 165 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . 13 4 . 13 6 29 8 Average Corruption 13 | . 4 4 . 13 5 24 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 129 | . 21 . . 13 18 74 3 Message Errors 24 | . 2 . . 2 3 15 2 Matter Fused 21 | . 6 . . 3 3 9 . Heat Flow Errors 20 | . 7 . . 3 3 7 . Energy Discharges 17 | . 3 . . 1 4 9 . Parts Rejected 1 | . . . . . . 1 . Parts Fused 5 | . 1 . . . 1 3 . Data Loss (minor) 13 | . . . . 2 3 7 1 Data Loss (major) 4 | . . . . 1 . 3 . Misfires 7 | . 2 . . 1 1 3 . Alerts 4 | . . . . . . 4 . Weapon Failures 13 | . . . . . . 13 . Overload Shots . | . . . . . . . . Overflow Damage 95 | . 7 18 11 . 42 . 17 Projectiles 11 | . . . 11 . . . . Explosions 84 | . 7 18 . . 42 . 17 Melee . | . . . . . . . . Knockbacks 9 | . . . 9 . . . . Impact . | . . . . . . . . Kinetic 9 | . . . 9 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 125 | . 12 51 . . 62 . . Shots 8 | . 1 1 . . 6 . . Rammed 5 | . 1 1 2 . 1 . . Targets Rammed 5 | . 1 1 2 . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 535 | 144 535 407 390 295 527 474 229 Average Temperature 141 | 52 242 155 73 116 155 121 70 Received Heat Transfer 3321 | . 93 153 390 66 1530 972 117 Effects 74 | . 38 2 6 1 21 6 . Shutdowns 19 | . 9 . 1 . 6 3 . Energy Bleed 8 | . 5 . 1 1 1 . . Interference 15 | . 4 . 2 . 9 . . Matter Decay 7 | . 3 1 1 . 1 1 . Short Circuit 9 | . 5 1 . . 2 1 . Damage (minor) 5 | . 2 . 1 . 2 . . Damage (major) 9 | . 8 . . . . 1 . Damage (core) 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . 1 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 9 | . 6 2 . . 1 . . Heat Transferred 2518 | 500 475 655 . . 222 666 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Maximum Alert Level 5 | . 1 . 2 1 5 4 3 Low Security (%) 25 | 100 80 100 30 1 6 . . Level 1 18 | . 19 . 41 98 2 . . Level 2 8 | . . . 28 . 5 6 . Level 3 37 | . . . . . 51 91 100 Level 4 4 | . . . . . 15 2 . Level 5 4 | . . . . . 18 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . 1 . . Peak Influence 1634 | 10 239 149 555 392 1634 1246 1049 Initial 807 | . . 74 36 214 143 673 807 Average 603 | 2 78 103 283 319 1019 938 909 Influence Increases 5861 | 30 440 140 1190 344 2200 1225 292 Destroy 0b10 Robot/C 3340 | . 240 100 780 240 1220 660 100 Destroy 0b10 Robot/NC 260 | 30 15 . 95 . 95 20 5 Destroy Leader 726 | . 22 20 180 30 300 164 10 Allied During Kill 112 | . 3 . . 11 78 20 . Trap Triggered on 0b10 30 | . . . . . . . 30 Successful Hack 46 | . 17 . 6 . 5 18 . Disable Machine 210 | . . . 60 15 30 60 45 Anti-Garrison Action 50 | . . . . . . . 50 Destroy Structure 172 | . 16 5 24 18 50 52 7 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 210 | . 15 15 45 30 . 60 45 Miscellaneous 690 | . 112 . . . 422 156 . Influence Decreases 4812 | 30 249 237 732 528 973 1578 485 Entered New Map 2095 | . . 117 58 338 225 922 435 Time Decay 2157 | 30 239 100 514 190 598 486 . Lost Part 200 | . 10 20 10 . 90 20 50 Lost Ally 60 | . . . . . 60 . . Purge Threat 300 | . . . 150 . . 150 . Squads Dispatched 28 | . 1 . 7 1 14 5 . Investigation 5 | . 1 . 1 1 1 1 . Extermination . | . . . . . . . . Reinforcement 15 | . . . 5 . 8 2 . Assault 5 | . . . 1 . 2 2 . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Distress Signals 12 | . . . 3 . 6 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 232 | . 16 7 57 13 80 48 11 Peak Tracking Total 8 | . 4 3 6 5 8 8 4 Tactical Retreats 11 | . 1 1 3 1 . 3 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Traps Triggered 10 | . 3 . . . 2 3 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 3 | . . . . . . . 3 Traps Extracted . | . . . . . . . . Installed 4 | . . . . . . . 4 Triggered 3 | . . . . . . . 3 Most Traps Carried 4 | . . . . . . . 4 Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Disabled 16 | . . . 4 1 3 4 4 Max in Single Turn 1 | . . . 1 1 1 1 1 Garrison Access 1 | . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Accessed 22 | . 5 . 8 . 1 8 . Terminals 20 | . 5 . 7 . 1 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 53 | . 11 . 20 . 2 20 . Successful 39 | . 9 . 16 . 1 13 . Failed 14 | . 2 . 4 . 1 7 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 39 | . 12 . 13 . 2 12 . Terminals 50 | . 11 . 18 . 2 19 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 9 | . . . 4 . . 5 . Open Door 2 | . . . . . . 2 . Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 2 | . . . 1 . . 1 . Locate Traps 1 | . . . 1 . . . . Hauler Manifests 2 | . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Retrieve Study 2 | . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 27 | . 9 . 10 . 1 7 . Terminals 27 | . 9 . 10 . 1 7 . Botnet 12 | . 4 . 3 . 1 4 . Skim 15 | . 5 . 7 . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 6 . 1 6 . Full Trace Events 2 | . . . 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . 2 . 5 Machine Destruction 7 | . . . . . 2 . 5 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total Allies 6 | . 1 . . 3 1 1 . Largest Group 3 | . 1 1 . 3 3 1 . Highest-Rated Group 142 | . 90 90 . 40 142 142 . Highest-Rated Ally 142 | . 90 90 . 16 142 142 . Total Orders . | . . . . . . . . Ally Attacks 104 | . 4 . . 5 84 11 . Total Damage 2415 | . 90 . . 49 1613 663 . Kills 23 | . 1 . . 1 17 4 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . X0-1V1 Amusement Gains 152 | . 19 . 5 . 87 20 21 Good Acts 66 | . 17 2 20 4 7 11 5 Bad Acts 63 | . 12 7 16 9 10 9 . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Active Infowar (turns) 886 | 6 880 . . . . . . Seismic 886 | 6 880 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Turns Passed 7360 | 152 1086 202 1704 393 1907 1273 643 Spaces Moved 3010 | 53 350 94 742 220 820 462 269 Core 21 | 16 5 . . . . . . Treads 2465 | 37 326 . 649 220 820 413 . Legs 428 | . . 17 93 . . 49 269 Wheels 96 | . 19 77 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 110 110 160 160 155 161 185 Average Speed 166 | 157 162 124 165 160 159 182 193 Slowest Speed 500 | 200 500 190 200 160 220 220 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 55 | 5 77 31 77 70 72 87 27 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 150 | . 11 3 17 29 41 47 2 Melee . | . . . . . . . . Projectile 23 | . . . 17 . 5 1 . AOE 127 | . 11 3 . 29 36 46 2 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total 4476 | 89 825 146 1006 243 1144 676 347 Wait 565 | . 430 28 43 8 36 19 1 Move 3004 | 52 349 93 741 219 819 462 269 Hop . | . . . . . . . . Pick Up 139 | 14 3 1 45 2 34 24 16 Fast Attach 11 | . . . 3 . 4 4 . Attach 79 | 7 3 3 16 1 21 17 11 Detach 5 | . . . 2 . . 1 2 Swap 78 | . 9 2 16 2 30 15 4 Drop 102 | . 8 1 35 1 28 20 9 Fire 475 | 16 22 17 103 10 171 113 23 Melee 9 | . . . . . . 1 8 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 4 | . 1 . 2 . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 4 | . . . . . . . 4 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 1 exit: Rec) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 6) 445 | -10/Materials | Prayed at D.C.S.S. Altar Unit 479 | -10/Materials | X0-1V1 foreshadows a heat wave 532 | -10/Materials | Discovered new exit (range 4) 561 | -10/Materials | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 689 | -10/Materials | Discovered new exit (range 3) 713 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x3) 742 | -10/Materials | Ambient heat levels rising (+10) 798 | -10/Materials | Identified exit to Mines 798 | -10/Materials | X0-1V1 revealed exit location to -10/Mines 835 | -10/Materials | Discovered new exit (range 16) 940 | -10/Materials | X0-1V1 sent you into danger 953 | -10/Materials | Derelicts attacked the area 958 | -10/Materials | X0-1V1 added 0b10 threat records associated with you (minor) 958 | -10/Materials | X0-1V1 activates XOMVISION 971 | -10/Materials | X0-1V1 announced a LAN party 972 | -10/Materials | Ambient heat levels rising (+10) 1021 | -10/Materials | System corruption reached 10% 1043 | -10/Materials | Learned 2 Mines zone layouts 1068 | -10/Materials | X0-1V1 sent hostile S-10 Pest (x4) 1071 | -10/Materials | X0-1V1 sent allied H-61 Shepherd (x1) 1090 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 18) 1096 | -10/Materials | Core integrity fell below 50% 1103 | -10/Materials | Learned 4 Recycling zone layouts 1116 | -10/Materials | Loaded intel: 2 recycling unit locations 1141 | -10/Materials | Loaded intel: 12 trap records 1158 | -10/Materials | Ambient heat levels falling (-10) 1178 | -10/Materials | Learned 4 Recycling zone layouts 1239 | -10/Materials | Entered Mines 1239 | -10/Mines | Accompanied by 1 ally 1240 | -10/Mines | Identified exit to Materials 1268 | -10/Mines | Core integrity restored by X0-1V1 (+31) 1311 | -10/Mines | Identified exit to Subcaves 1311 | -10/Mines | X0-1V1 revealed exit location to -10/Subcaves 1394 | -10/Mines | Core integrity fell below 20% 1441 | -10/Mines | Entered Materials 1441 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1508 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 1792 | -9/Materials | Identified exit to Mines 1871 | -9/Materials | X0-1V1 upgraded hostiles (x2) 1970 | -9/Materials | Build established: Scavenger-Tank 2074 | -9/Materials | Discovered new exit (range 5) 2120 | -9/Materials | X0-1V1 announced a LAN party 2384 | -9/Materials | Discovered new exit (range 6) 2724 | -9/Materials | X0-1V1 mutated your Utility slot to Weapon slot 2819 | -9/Materials | X0-1V1 mutated your Propulsion slot to Power slot 2826 | -9/Materials | Identified exit to Materials 2826 | -9/Materials | X0-1V1 revealed exit location to -8/Materials 2828 | -9/Materials | X0-1V1 sent hostile G-34 Mercenary (x3) 2907 | -9/Materials | X0-1V1 activates XOMVISION 2915 | -9/Materials | X0-1V1 mutated your Weapon slot to Propulsion slot 2947 | -9/Materials | X0-1V1 sent you to a vault 2949 | -9/Materials | Found Powered Armor 3041 | -9/Materials | First assault squad dispatched 3120 | -9/Materials | Build established: Gunner 3145 | -9/Materials | Entered Mines 3145 | -9/Mines | EX resistance permanently improved by X0-1V1 (+15%; -150 max core) 3156 | -9/Mines | Learned location of Storage (-8) 3158 | -9/Mines | X0-1V1 revealed exit location to -8/Materials 3182 | -9/Mines | X0-1V1 mutated your Weapon slot to Propulsion slot 3186 | -9/Mines | X0-1V1 sent hostile G-34 Mercenary (x4) 3214 | -9/Mines | System corruption reached 10% 3224 | -9/Mines | X0-1V1 sent you into danger 3254 | -9/Mines | Discovered exit to Materials (range 10) 3344 | -9/Mines | Found a hidden stash of uninstalled traps 3395 | -9/Mines | Learned Materials garrison access intel 3433 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3464 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3464 | -9/Mines | Discovered new exit (range 5) 3484 | -9/Mines | Build established: Mutant 3515 | -9/Mines | X0-1V1 activates XOMVISION 3538 | -9/Mines | Entered Materials 3538 | -8/Materials | Accompanied by 3 allies 3538 | -8/Materials | Evolved 2 slots: Utility x2 3539 | -8/Materials | Loaded intel: 1 garrison access location 3659 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 3697 | -8/Materials | X0-1V1 announced a LAN party 3713 | -8/Materials | Garrison activated, responded to threat 3869 | -8/Materials | Destroyed 8 combat bots 3920 | -8/Materials | Lost 6 parts (1p2n2u1w) 3981 | -8/Materials | Discovered new exit (range 15) 4118 | -8/Materials | X0-1V1 sent allied H-71 Marshal (x1) 4539 | -8/Materials | X0-1V1 tapped a No Entrance sign 4622 | -8/Materials | X0-1V1 sent you to a vault 4634 | -8/Materials | Found Powered Armor 4738 | -8/Materials | First assault squad dispatched 4840 | -8/Materials | Sterilization system engaged 4840 | -8/Materials | Non-combat units ordered to evacuate 4892 | -8/Materials | Destroyed 15 combat bots 4900 | -8/Materials | Discovered new exit (range 12) 4940 | -8/Materials | Combat units ordered to evacuate 4966 | -8/Materials | Discovered new exit (range 11) 5061 | -8/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 5130 | -8/Materials | Discovered new exit (range 10) 5140 | -8/Materials | Ambient heat levels rising (+10) 5290 | -8/Materials | Ambient heat levels rising (+10) 5440 | -8/Materials | Ambient heat levels rising (+10) 5444 | -8/Materials | Identified exit to Storage 5445 | -8/Materials | Entered Storage 5490 | -8/Storage | X0-1V1 sent hostile Y-45 Defender (x1) 5499 | -8/Storage | Core integrity fell below 50% 5527 | -8/Storage | System corruption reached 10% 5599 | -8/Storage | Identified exit to Factory 5599 | -8/Storage | X0-1V1 revealed exit location to -7/Factory 5611 | -8/Storage | X0-1V1 sent allied H-71 Marshal (x1) 5797 | -8/Storage | Found Prototype Launcher 5797 | -8/Storage | Identified Gui. Missile Launcher 5845 | -8/Storage | First assault squad dispatched 6586 | -8/Storage | Core integrity fell below 20% 6638 | -8/Storage | X0-1V1 sent hostile Y-45 Defender (x1) 6693 | -8/Storage | X0-1V1 added 0b10 threat records associated with you (minor) 6702 | -8/Storage | X0-1V1 activates XOMVISION 6718 | -8/Storage | Identified exit to Garrison 6718 | -8/Storage | Entered Garrison 6784 | -8/Garrison | Triggered checkpoint 6955 | -8/Garrison | Identified exit to Recycling 6955 | -8/Garrison | X0-1V1 revealed exit location to -8/Recycling 7140 | -8/Garrison | Triggered checkpoint 7146 | -8/Garrison | Garrison Relay disabled 7172 | -8/Garrison | Build established: Scavenger-Mutant 7345 | -8/Garrison | Triggered checkpoint 7361 | -8/Garrison | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 07262_ VSS Leg destroyed. 07278_ Critical hit (Burn: +37). 07279_ G-47 Trooper destroyed. 07284_ Destroyed Aluminum Leg. 07286_ G-47 Trooper destroyed. 07296_ Acquired Aluminum Leg. 07297_ Acquired 42 matter. 07302_ Acquired Carbon-fiber Leg. 07306_ Acquired Hvy. Laser. 07309_ Dropped Imp. Assault Rifle. 07309_ Acquired Imp. Assault Rifle. 07311_ The unstable cave ceiling collapses. 07316_ Imp. Assault Rifle crushed. 07319_ The unstable cave ceiling collapses. 07341_ Dropped Enh. Autogun. 07349_ X0-1V1 smiles upon you. (Received Rnf. Deuterium Engine) 07349_ Discarded Cld. Ion Engine. 07359_ The unstable cave ceiling collapses. 07361_ X0-1V1 laughs nastily! Map ----- +----------------------------------------------------+ | ?# #?????# "??????????????????????????? | | ?# #?????# """#???????????????????????? | | ?# #?????# #??###??????????????????? | | ?# ###?????#### ####### ##?????????????????? | | ?# #????????# # #### ## #?????????????????? | | ?# ########### # ### ## ##?????????????????? | | ?# [*%[* #?????????????????? | | ?# =% = ##?????????????????? | | ?########### ######## ="#[ #?????????????????? | | ???????????# #?????### # ###????????????????? | | ???????????##"##?????### ## #????????????????? | | ????????????# ######### ## #????????????????? | | ????????????# # # #????????????????? | | ????????????############ # #????????????????? | | ???????????????????????# # ###????????????????? | | ???????????????????????# # =# #????????????????? | | ???????????????????????# #%% #####????????????? | | ???????????????????????# # [ #????????????? | | ???????????????????????# # % #????????????? | | ???????????????????????# # #????????????? | | ???????????????????????# ## # ####????????????? | | ?????????????????????### ## ###???????????????? | | ?????????????????????# # ######?????????????????? | | ?????????????????????# [ #???????????????????? | | ?????????????????????## ####????????????????? | | ?????????????????????# @ #######""""## #?? | | ?????????????????????# ## # #? | | ??????????????????? %d #? | | ???????????????? * #? | | ???????????????############ # # ## #? | | ?????????????????????????## ### ##??? #?????? | | ??????????????????????????## #?? ??????????? | | ???????????????????????????#####?? ????????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????? ?????? | | ??????????????????????????????????? ## #?????? | | ??????????????????????????????????? #?^ #?????? | | ???????????????????????????????????? ?? ?????? | | ???????????????????????????????????? ??? ????? | | ???????????????????????????????????? ?? ??????? | | ????????????????????????????????????###??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 25 Energy Capacity 1575 Matter Stores 823 Matter Capacity 1000 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: EX 15 Evasion (%) 40 Targeting Accuracy 10 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeRestorationTelecube Manual? 0 Play Time 00:55:20 Cumulative 208.8 hours Start 2026.07.19 @ 11:00:25 End 2026.07.19 @ 12:15:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 295 Rogue 295 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0/0 Lore% 74 Gallery% 69 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3916452c-e8d1-4289-93a4-db5af1b3e6c4