Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 11:58:34 Player: sweetandcool Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (22) 4400 Robots Destroyed (365) 1825 Value Destroyed (14443) 14443 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (3971) 3971 TOTAL SCORE: 28619 Bonus ------- High Alert Combat Kills 2562 Follower Combat Kills 1101 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -492 Cogmind --------- Core Integrity 0/1150 Matter 524/550 Energy 240/240 System Corruption 56% Temperature Cool (6) Movement Treading (170) Location -4/Extension Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Matter Compressor Improved Armor Integrity Analyzer Improved Focal Shield Improved Force Field > --- WEAPON (4) ------- KE Penetrator KE Penetrator Power Maul > --- INVENTORY (10) --- Fission Core Neutrino Core Myomer Leg Advanced Cryofiber Web Advanced Heat Sink Experimental Signal Interpreter KE Penetrator Improved Remote Datajack Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Mini Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Large Storage Unit Advanced Energy Well Matter Compressor Advanced Terrain Scan Processor Improved Armor Integrity Analyzer Cloaking Device > --- WEAPON ----------- Dispersion Rifle Heavy Gauss Cannon Compact Tesla Bomb Launcher Neutron Missile Launcher > --- INVENTORY -------- Micro Fission Core Armored Medium Treads Armored Medium Treads Advanced Cryofiber Web Energy Well Matter Compressor Experimental Signal Interpreter Improved Medium Armor Plating Improved Focal Shield Improved Force Field Wave Gun KE Penetrator KE Penetrator KE Penetrator Improved Remote Datajack Improved Remote Datajack [Rating: 118] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Improved Armor Integrity Analyzer Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Ion Burst Cannon Ballistic Gun KE Penetrator Ballistic Cannon Magnetic Acceleration Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . 2 . . 2 2 . . . . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Utility 7 | . . . 2 . . . 1 . . . . . 1 . . 1 2 . . . . . Weapon 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . Parts Attached 344 | 7 5 1 25 4 1 3 14 36 27 . . 11 39 17 14 12 6 2 69 16 15 20 Power 37 | 1 1 . 2 1 . . 2 2 6 . . 1 2 1 2 2 1 . 7 2 2 2 Engine 14 | 1 1 . 2 1 . . . 1 5 . . 1 . 1 . 1 . . . . . . Core 11 | . . . . . . . 2 1 1 . . . 1 . . . 1 . 2 . 1 2 Reactor 12 | . . . . . . . . . . . . . 1 . 2 1 . . 5 2 1 . Propulsion 84 | 2 3 . 6 1 . . 3 10 5 . . 2 9 6 4 3 1 1 18 6 1 3 Treads 48 | . 2 . 5 1 . . 3 9 5 . . 2 7 4 1 1 1 1 . 2 1 3 Leg 34 | 2 1 . . . . . . . . . . . 2 2 3 2 . . 18 4 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . Utility 106 | 2 . . 11 1 1 2 4 9 9 . . 4 13 3 3 4 2 . 20 5 7 6 Device 41 | . . . 3 . . . 2 3 2 . . 1 4 1 3 1 1 . 11 3 3 3 Storage 18 | 2 . . 3 . 1 . . . 1 . . 1 2 . . . . . 3 1 4 . Processor 11 | . . . 1 . . . 1 . 2 . . . . . . 1 1 . 5 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 36 | . . . 4 1 . 2 1 6 4 . . 2 7 2 . 2 . . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 1 1 6 1 . 1 5 15 7 . . 4 15 7 5 3 2 1 24 3 5 9 Energy Gun 56 | 1 . 1 5 1 . 1 4 12 4 . . 2 7 3 . . 1 . 9 1 1 3 Energy Cannon 9 | . . . . . . . . . . . . 1 4 3 1 . . . . . . . Ballistic Gun 38 | 1 1 . 1 . . . 1 3 2 . . . 4 1 4 1 . . 11 1 3 4 Ballistic Cannon 5 | . . . . . . . . . . . . . . . . 2 . . 2 . . 1 Launcher 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . 2 . 1 . . 3 4 . . 1 3 1 . 2 . . 5 . 3 . Parts Lost 157 | . 1 . 9 3 . . 3 12 3 . . 6 13 13 23 . . . 35 13 4 19 Power 20 | . . . 2 1 . . 1 1 . . . . 1 1 3 . . . 5 2 2 1 Propulsion 35 | . . . . 1 . . . 1 1 . . 2 5 2 5 . . . 12 3 . 3 Utility 40 | . . . 4 . . . . 5 . . . 1 . 3 7 . . . 9 4 . 7 Weapon 62 | . 1 . 3 1 . . 2 5 2 . . 3 7 7 8 . . . 9 4 2 8 Highest Loss Streak 23 | . 1 . 4 3 . . 1 8 1 . . 3 2 6 23 . . . 15 8 2 11 Average Slot Usage (%) 93 | . 99 100 95 98 100 100 100 99 99 100 100 98 96 92 76 39 86 84 81 94 92 93 Engine 5 | . 14 14 10 10 11 11 2 5 5 7 7 7 2 5 3 . 2 . . . . . Core 1 | . . . . . . . 6 3 1 . . . 1 . . . 2 5 3 4 4 5 Reactor 1 | . . . . . . . . . . . . . 2 . . . 5 5 5 4 4 3 Treads 18 | . 11 28 22 22 22 22 18 17 29 30 30 28 23 19 16 . 8 15 7 . 13 16 Leg 2 | . 16 . . . . . . . . . . . . 1 2 12 11 . 9 19 1 . Device 7 | . . . 4 . . . 8 8 7 7 7 7 13 13 10 . 3 5 8 4 5 14 Storage 21 | . 28 28 22 22 24 33 27 27 23 23 23 23 20 20 17 11 10 10 9 13 25 19 Processor 3 | . . . 4 11 11 . . . . . . . . . . . 8 10 12 17 15 10 Protection 6 | . . . 8 11 8 10 9 9 7 7 7 7 5 6 3 6 10 10 4 7 . 1 Energy Gun 12 | . 14 14 14 21 22 22 19 18 17 15 15 8 12 9 7 . 3 . 3 4 4 4 Energy Cannon 1 | . . . . . . . . . . . . 2 5 7 4 . . . . . . . Ballistic Gun 6 | . 13 14 6 . . . 7 8 4 7 7 7 4 5 7 . 5 5 7 9 8 3 Launcher 1 | . . . . . . . . . . . . 2 2 . . . . . 1 5 7 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 14 17 17 47 46 45 48 58 64 65 64 64 70 85 80 73 98 101 100 113 100 94 94 Greatest Support 137 | 20 46 46 46 46 46 46 46 45 88 88 88 94 98 107 107 60 67 137 137 98 125 125 Greatest Overweight (x) 28 | . . . 1 . . 1 1 1 . . . . 1 2 1 1 1 . 28 1 . . Average Overweight (x) . | . . . . . . . 1 1 . . . . . . . . 1 . . . . . Largest Inventory Capacity 24 | 8 8 8 16 16 16 16 16 16 16 16 16 16 24 16 16 16 16 16 16 16 16 16 Average Capacity 15 | 5 8 8 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16 14 Most Carried 16 | 5 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Carried 14 | 3 6 8 12 15 16 15 15 15 15 16 16 15 15 12 11 13 15 15 13 15 14 13 Final Capacity 16 | 8 8 8 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 10 Final Carried 16 | 4 8 8 16 16 16 16 16 15 16 16 16 15 16 13 4 16 16 16 16 14 14 9 Class Distribution -------------------- 28% | Mutant 21% | Skirmisher 15% | Scavenger-Mutant 14% | Scavenger-Skirmisher 8% | Scavenger-Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Scavenger-Gunner | -4/Factory Scavenger-Mutant | -4/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Matter Collected 7406 | 260 36 86 409 45 . 40 173 696 353 . . 370 926 311 236 164 134 . 1260 657 407 843 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17918 | 170 213 179 1499 120 . 170 1588 2089 900 . . 693 3794 912 508 164 134 . 2724 880 395 786 Parts 892 | 8 8 23 103 8 . 8 86 116 39 . . 27 165 23 22 6 4 . 114 55 36 41 Haulers Intercepted 22 | . 1 . 4 . . . 2 5 3 . . . 2 . . 1 . . 4 . . . Recyclers Shooed 18 | . . . . . . . 4 . . . . . 6 . . . 1 . 4 . 2 1 Parts Field Recycled 17 | . . . . . . . . . . . . . . . . . . . 17 . . . Retrieved Matter 225 | . . . . . . . . . . . . . . . . . . . 225 . . . Parts Self-Destructed 68 | . . . . . . . . . . . . 34 . 16 18 . . . . . . . Prevented 18 | . . . . . . . . . . . . 6 . 6 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Combat Hostiles Destroyed 272 | . 3 6 29 2 . 3 20 36 15 . . 14 52 12 10 3 . . 30 17 11 9 Guns 184 | . 2 5 28 2 . 2 16 35 13 . . 10 27 7 9 . . . 15 6 5 2 Cannons 25 | . . . . . . . . . . . . 1 12 4 1 3 . . 2 . . 2 AOE 47 | . 1 1 . . . . 4 1 2 . . 2 7 . . . . . 9 10 6 4 Classes Destroyed 18 | 3 3 1 4 . . . 2 1 1 . . . 2 . . . . . . 1 . . Worker 15 | 1 . 1 1 . . . 1 1 1 . . . 7 . . . . . 1 . 1 . Builder 7 | . . . . . . . 1 . . . . . 3 . . . . . . . 1 2 Tunneler 7 | 2 . 1 . . . . 1 . . . . . 1 . . . . . 1 . 1 . Hauler 22 | . 1 . 4 . . . 2 5 3 . . . 2 . . 1 . . 4 . . . Recycler 19 | 1 . . . . . . 6 1 2 . . . 4 . . . 1 . 3 . . 1 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Operator 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . 3 . . Watcher 16 | . 1 . 3 . . . 4 1 2 . . . 2 . . . . . 2 . . 1 Swarmer 66 | . . 5 8 . . . 7 7 7 . . 5 8 . 2 . . . 4 5 4 4 Saboteur 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Grunt 91 | . 3 1 11 . . 2 7 13 2 . . 4 21 8 4 1 . . 14 . . . Brawler 7 | . . . 1 . . . 1 3 . . . . . . 2 . . . . . . . Duelist 9 | . . . 1 . . 1 1 2 . . . . 2 2 . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 46 | . . . 8 2 . . 3 8 1 . . 1 11 2 . . . . . 4 1 5 Hunter 13 | . . . . . . . 1 2 . . . 2 1 . 1 . . . 2 4 . . Programmer 33 | . . . . . . . . . 4 . . 2 8 . . 2 . . 10 1 6 . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 14 | 2 2 4 7 2 . 3 14 7 5 . . 3 8 4 9 2 1 . 7 5 5 5 Combat Bots Only 9 | . 2 3 5 2 . 3 4 7 4 . . 3 5 4 9 2 . . 6 5 4 4 Max Kills in Single Turn 6 | 1 1 2 2 1 . 1 3 2 2 . . 2 4 1 1 1 1 . 5 3 3 6 Gunslinging 1 | . . 1 1 . . . . 1 . . . . . . . . . . . . . . Exploded 4 | . 1 1 . . . . 1 1 2 . . 1 3 . . . . . 3 3 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Damage Taken 27507 | . 374 80 1552 238 . 195 631 2320 1020 . . 1603 2625 1441 2217 970 . . 6093 1955 1007 3186 Core 3082 | . 108 8 178 41 . 31 43 379 60 . . 249 363 89 338 39 . . 694 163 49 250 Absorbed by Shields 411 | . . . . . . . . . . . . . . . . . . . . . . 411 Core Remaining (%) 53 | 100 . 53 . . . 37 . 23 . . . 55 . . 7 96 . . . . . . Volleys Fired 781 | 16 29 9 82 4 . 8 55 99 39 . . 44 126 37 35 18 . 2 105 27 28 18 Largest 4 | 1 2 2 2 2 . 2 3 3 3 . . 3 4 4 4 2 . 2 3 3 3 4 Hottest 330 | 40 60 60 101 90 . 90 153 153 191 . . 172 330 298 246 106 . 83 195 140 170 247 Shots Fired 1851 | 16 51 18 162 8 . 16 145 272 108 . . 107 371 101 71 35 . 3 222 51 56 38 Gun 1541 | 16 51 18 162 8 . 16 145 272 108 . . 90 246 49 60 . . 1 194 39 43 23 Cannon 228 | . . . . . . . . . . . . 12 97 52 11 35 . 1 13 . . 7 Launcher 81 | . . . . . . . . . . . . 5 28 . . . . . 15 12 13 8 Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 705 | . 22 9 68 . . . 27 91 17 . . 40 91 22 52 35 . 2 157 27 31 14 Thermal 602 | . . . 45 . . . 9 74 78 . . 50 252 46 9 . . . 10 1 12 16 Explosive 14 | . . . . . . . . . . . . . . . . . . . . . 8 6 Electromagnetic 529 | 16 29 9 49 8 . 16 109 107 13 . . 17 28 33 10 . . . 55 23 5 2 Robot Hit Streak 24 | 2 11 4 15 19 . 9 13 19 15 . . 18 24 7 24 5 . 3 10 7 10 12 Robot Miss Streak 13 | 3 4 3 3 . . 2 4 7 5 . . 4 13 6 5 3 . . 5 2 2 5 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 . . Secondary Targets 25 | . . 2 3 1 . . 4 4 . . . 1 . . 4 . . . 4 2 . . Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 . . . 1 . . 1 . . . 1 1 . . Shots Hit Robots 1246 | 7 33 9 121 8 . 14 101 177 88 . . 79 248 62 47 17 5 3 149 30 27 21 Core Hits 706 | 5 12 9 60 5 . 9 72 86 46 . . 26 156 32 22 8 2 . 85 28 24 19 Critical Hits 34 | . . . . . . . . 3 1 . . . 3 1 4 . 1 1 8 5 2 5 Critical Kills 13 | . . . . . . . . 1 . . . . 1 1 1 . . . 3 2 . 4 Critical Parts Destroyed 20 | . . . . . . . . 2 1 . . . 2 . 2 . 1 1 5 3 2 1 Melee Attacks 60 | . . . . . . . . . . . . . . . . . 5 13 8 11 . 23 Impact 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Slashing 11 | . . . . . . . . . . . . . . . . . . . . 11 . . Piercing 26 | . . . . . . . . . . . . . . . . . 5 13 8 . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36074 | 172 609 222 1827 168 . 258 2221 2972 1651 . . 1757 9399 1637 1292 611 273 62 5822 1536 2057 1528 Guns 22193 | 142 378 107 1812 142 . 258 1492 2765 1482 . . 1275 4964 659 1013 . . 29 3748 724 828 375 Cannons 4915 | . . . . . . . . . . . . 302 2303 937 259 611 . 33 252 . . 218 Explosions 8645 | 30 231 113 15 26 . . 729 189 169 . . 180 2130 41 . . . . 1822 812 1229 929 Melee 273 | . . . . . . . . . . . . . . . . . 273 . . . . . Ramming 48 | . . 2 . . . . . 18 . . . . 2 . 20 . . . . . . 6 Kinetic 10102 | . 114 37 548 . . . 95 755 163 . . 568 1391 228 898 611 . 62 3235 537 525 335 Thermal 13374 | 30 231 113 520 26 . . 434 879 1290 . . 707 6402 776 156 . . . 766 113 673 258 Explosive 1688 | . . . . . . . 378 . . . . . . . . . . . . . 728 582 Electromagnetic 10589 | 142 264 70 759 142 . 258 1314 1320 198 . . 482 1604 633 218 . . . 1821 886 131 347 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing 273 | . . . . . . . . . . . . . . . . . 273 . . . . . Highest Corruption 48 | . . . 2 2 2 2 . 5 3 3 3 5 5 9 17 12 . . 34 41 47 48 Average Corruption 13 | . . . 2 2 2 2 . 5 2 3 3 4 3 8 11 9 . . 18 38 42 47 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Effects 718 | . . . 3 1 9 11 . 12 21 1 1 15 80 57 24 8 . . 147 113 111 104 Message Errors 110 | . . . 3 1 2 5 . 5 4 . . 1 16 10 3 2 . . 23 14 13 8 Matter Fused 116 | . . . . . . . . 1 6 . 1 6 10 14 4 4 . . 19 18 19 14 Heat Flow Errors 66 | . . . . . 4 3 . . 5 1 . 3 8 8 . . . . 9 5 7 13 Energy Discharges 48 | . . . . . 1 2 . 1 . . . . 10 6 1 . . . 10 6 6 5 Parts Rejected 7 | . . . . . . . . . . . . . 1 1 1 . . . 3 1 . . Data Loss (minor) 46 | . . . . . 2 1 . 1 4 . . 1 13 3 1 . . . 6 2 6 6 Data Loss (major) 16 | . . . . . . . . . . . . . 3 1 1 . . . 5 2 3 1 Misfires 17 | . . . . . . . . . . . . . . 4 . . . . 2 3 4 4 Alerts 5 | . . . . . . . . . . . . . . . 1 . . . . 1 1 2 Misdirections 86 | . . . . . . . . . . . . . . . 3 . . . 11 24 28 20 Targeting Errors 171 | . . . . . . . . 1 2 . . 3 18 9 8 1 . . 47 31 22 29 Weapon Failures 30 | . . . . . . . . 3 . . . 1 1 1 1 1 . . 12 6 2 2 Overload Shots 111 | . . . . . . . . . . . . . 111 . . . . . . . . . Effects 7 | . . . . . . . . . . . . . 7 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 678 | . 1 . . . . . 34 . 20 . . . 120 6 . 27 79 . 180 24 179 8 Projectiles 51 | . . . . . . . . . . . . . 18 6 . 27 . . . . . . Explosions 548 | . 1 . . . . . 34 . 20 . . . 102 . . . . . 180 24 179 8 Melee 79 | . . . . . . . . . . . . . . . . . 79 . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . 7 . . 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . 6 . . 3 . . . Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 1640 | . 50 27 48 36 . . 113 82 243 . . 25 167 . 9 . . . 169 133 494 44 Shots 43 | . 1 1 1 1 . . 4 2 3 . . 1 7 . . . . . 4 8 8 2 Rammed 15 | . . 1 . . . . . 5 . . . . 3 . 5 . . . . . . 1 Targets Rammed 15 | . . 1 . . . . . 5 . . . . 3 . 5 . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 691 | . 149 12 156 108 203 267 221 436 257 106 . 408 525 691 357 117 . 84 587 256 252 178 Average Temperature 104 | . 69 12 48 56 89 112 42 97 58 72 . 103 126 221 111 28 . 14 141 90 72 56 Received Heat Transfer 4288 | . 180 . 291 54 . 36 144 657 105 . . 153 552 279 765 180 . . 366 126 27 373 Effects 44 | . . . . . . . . 3 . . . . 5 12 . . . . 24 . . . Shutdowns 15 | . . . . . . . . 2 . . . . 2 3 . . . . 8 . . . Energy Bleed 8 | . . . . . . . . . . . . . 1 2 . . . . 5 . . . Interference 4 | . . . . . . . . . . . . . 1 . . . . . 3 . . . Matter Decay 6 | . . . . . . . . . . . . . . 5 . . . . 1 . . . Short Circuit 4 | . . . . . . . . 1 . . . . . . . . . . 3 . . . Damage (minor) 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Damage (core) 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . 1 . . . . . 1 2 1 . . . . 4 1 . 1 Combat Hostiles 11 | . . . . . . 1 . . . . . 1 2 1 . . . . 4 1 . 1 Parts Fried 66 | 2 2 . 5 1 . 3 5 5 . . . 2 6 7 3 . . . 12 10 . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robots Melted 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . Combat Hostiles 5 | . . . 1 . . . . . . . . . 4 . . . . . . . . . Parts Melted 41 | . . . 5 . . . . 1 12 . . 1 18 1 . . . . 2 . . 1 Heat Transferred 19449 | 50 200 100 1345 50 . . 635 1614 2460 . . 1480 8422 1264 272 . . . 572 50 583 352 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 29 | 1 4 1 1 1 . . 6 4 1 . . . 5 1 . . . . . 2 1 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Peak Influence 1426 | 20 157 243 474 180 . 70 525 678 420 . . . 1387 . . 289 114 62 524 968 1426 1401 Average Influence 382 | 5 72 89 269 167 . 22 286 288 232 . . . 776 . . 196 109 53 161 678 589 977 Maximum Alert Level 4 | . . 1 2 . . . 2 2 2 . . . 4 . . 1 . . 2 3 4 4 Low Security (%) 34 | 100 100 89 23 100 . 100 27 21 39 . . . 1 . . 43 100 100 67 . . . Level 1 30 | . . 10 74 . . . 44 59 57 . . . 11 . . 56 . . 13 6 17 . Level 2 15 | . . . 2 . . . 27 18 2 . . . 23 . . . . . 19 35 57 1 Level 3 15 | . . . . . . . . . . . . . 46 . . . . . . 57 21 63 Level 4 4 | . . . . . . . . . . . . . 16 . . . . . . . 3 35 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 1 . 2 . . . 4 3 9 . . 1 18 . 1 2 1 . 11 . 6 3 Investigation 8 | . . . 1 . . . . 1 1 . . 1 2 . . . 1 . . . . 1 Extermination 21 | . . . . . . . . . 4 . . . 8 . . 1 . . 6 . 2 . Reinforcement 18 | . 1 . 1 . . . 2 1 1 . . . 3 . . 1 . . 5 . 1 2 Assault 10 | . . . . . . . 1 1 . . . . 5 . 1 . . . . . 2 . Garrison 5 | . . . . . . . 1 . 3 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 1 . . . . . 2 . . . . . 1 . . 2 Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . 1 . . 3 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Distress Signals 13 | . 1 . 2 . . . 1 1 . . . . . . . . . . 6 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 421 | . 9 13 39 2 . 3 30 49 18 . . 21 75 13 20 9 . 7 51 16 16 30 Peak Tracking Total 10 | . 3 3 7 2 . 3 4 5 5 . . 7 7 5 10 3 . 5 8 7 5 10 Tactical Retreats 39 | . 3 . 3 . . . 4 4 . . . 1 8 1 3 1 . 1 4 4 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Traps Triggered 10 | . . . 1 . . . . 2 . . . . 4 . . . 1 . . 2 . . Indirectly 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Machines Disabled 86 | . 2 1 2 . . . 16 3 5 . . 1 14 . . 1 . . 11 2 25 3 Max in Single Turn 17 | . 1 1 1 . . . 2 1 3 . . 1 2 . . 1 . . 5 1 17 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Machines Accessed 81 | . 2 . 11 . 4 1 7 10 10 . 4 1 12 . . 3 3 . 3 . 7 3 Terminals 47 | . 2 . 8 . . 1 4 7 4 . . 1 8 . . 3 1 . . . 5 3 Fabricators 5 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 1 . Repair Stations 6 | . . . 1 . . . . 1 2 . . . 1 . . . . . 1 . . . Recycling Units 6 | . . . 1 . . . 1 1 1 . . . 1 . . . 1 . . . . . Scanalyzers 6 | . . . 1 . . . 2 . 1 . . . 1 . . . . . . . 1 . Garrison Access 3 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . Total Hacks 310 | . 7 . 45 . 48 2 28 24 27 . 28 7 44 . . 16 4 . 4 . 19 7 Successful 215 | . 5 . 27 . 48 1 19 16 13 . 28 7 30 . . 11 . . 3 . 6 1 Failed 94 | . 2 . 17 . . 1 9 8 14 . . . 14 . . 5 4 . 1 . 13 6 Catastrophic 16 | . . . . . . . 1 1 4 . . . 4 . . . 2 . 1 . 3 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . Terminals 166 | . 7 . 33 . . 2 16 19 11 . . 7 33 . . 16 1 . . . 14 7 Fabricators 11 | . . . . . . . . . 4 . . . 2 . . . 2 . 1 . 2 . Repair Stations 13 | . . . 2 . . . . 2 5 . . . 2 . . . . . 2 . . . Recycling Units 9 | . . . 3 . . . 2 1 1 . . . 1 . . . 1 . . . . . Scanalyzers 29 | . . . 7 . . . 10 . 3 . . . 6 . . . . . . . 3 . Garrison Access 6 | . . . . . . . . 2 3 . . . . . . . . . 1 . . . Terminal Hacks 168 | . 5 . 17 . 48 1 8 12 6 . 28 7 20 . . 11 . . . . 4 1 Record 82 | . 1 . 5 . 48 . 2 2 . . 11 7 4 . . 1 . . . . . 1 Part Schematic 20 | . . . . . . . . 3 1 . 10 . 4 . . 2 . . . . . . Robot Schematic 8 | . . . . . . . . 2 . . 4 . . . . 2 . . . . . . Robot Analysis 5 | . . . 1 . . . . 1 1 . . . 2 . . . . . . . . . Prototype ID Bank 11 | . 2 . 2 . . . 1 . . . 3 . 1 . . . . . . . 2 . Open Door 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Emergency Access Points 4 | . . . 2 . . . . . . . . . . . . 1 . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 7 | . . . 1 . . 1 . 1 1 . . . 2 . . 1 . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . Dispatch Records 4 | . . . . . . . . . 1 . . . 2 . . . . . . . 1 . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Investigation Status 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 8 | . . . 2 . . . 1 1 1 . . . 1 . . 2 . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 11 | . . . 2 . . . . 2 3 . . . 2 . . . . . 2 . . . Scan Component 6 | . . . 1 . . . . 1 2 . . . 1 . . . . . 1 . . . Repair 5 | . . . 1 . . . . 1 1 . . . 1 . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 2 . . . 1 . 1 . . . 1 . . . . . . . . . Report Inventory 3 | . . . 1 . . . . . 1 . . . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Scanalyzer 26 | . . . 6 . . . 10 . 2 . . . 6 . . . . . . . 2 . Insert Component 12 | . . . 3 . . . 5 . 1 . . . 2 . . . . . . . 1 . Analyze 14 | . . . 3 . . . 5 . 1 . . . 4 . . . . . . . 1 . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 . 8 . . 1 7 9 9 . . 1 10 . . 3 3 . 3 . 7 3 Full Trace Events 5 | . . . . . . . . 1 1 . . 1 . . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 2 . . 4 . . . . 2 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 3 . . . 5 3 2 . 10 . 6 . . 2 . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . Time 240 | . . . 53 . . . . 38 38 . . . 61 . . . . . 50 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 9 . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . 3 . . . 5 . 1 . . . 2 . . . . . . . 1 . Part Schematics Acquired 12 | . . . 3 . . . 5 . 1 . . . 2 . . . . . . . 1 . Parts Damaged 3 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . 8 2 . Machine Destruction 10 | . . . . . . . . . . . . . . . . . . . . 8 2 . Robots Rewired 11 | . . . . . . . . . . . . . . 1 . . . . . . . 10 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Total Allies 24 | . . 4 . . . . . . . . . 1 . 1 . . . . . . . 18 Largest Group 14 | . . 4 2 . . . . . . . . 1 . 1 . . . . . . . 14 Highest-Rated Group 656 | . . 71 24 . . . . . . . . 94 . 29 . . . . . . . 656 Highest-Rated Ally 156 | . . 31 16 . . . . . . . . 94 . 29 . . . . . . . 156 Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . . . . . GOTO 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Ally Attacks 209 | . . 29 5 . . . . . . . . 18 . 2 . . . . . . . 155 Total Damage 5536 | . . 277 49 . . . . . . . . 610 . 38 . . . . . . . 4562 Kills 39 | . . 8 . . . . . . . . . 6 . . . . . . . . . 25 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Robot Analysis Total 5 | . . . 1 . . . . 1 1 . . . 2 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 2 . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . 2 . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Turns Passed 23744 | 129 336 1182 1898 213 933 1098 1392 2294 2057 12 131 797 3448 1488 291 788 187 207 1769 967 1149 978 Spaces Moved 11672 | 73 176 700 864 117 551 560 499 784 1098 9 91 413 1724 821 120 502 95 99 764 549 631 432 Core 18 | 10 . . . . . . . . . . . . . . . . . . 8 . . . Treads 9979 | . 49 700 864 117 551 560 499 784 1098 9 91 413 1724 807 91 . 72 99 343 45 631 432 Legs 1675 | 63 127 . . . . . . . . . . . . 14 29 502 23 . 413 504 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 172 165 145 145 145 145 152 150 120 120 150 161 120 120 160 163 Average Speed 158 | 110 131 160 160 160 160 179 178 166 145 145 145 146 167 162 150 135 166 161 146 145 162 166 Slowest Speed 1450 | 120 160 160 180 160 160 180 180 172 145 145 145 150 180 180 160 150 172 161 1450 160 163 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 Exploration Rate (%) 46 | 3 34 101 74 25 95 98 44 67 31 4 75 59 47 88 14 12 3 67 16 43 19 43 Regions Visited 22 Branch Regions 11 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 . 1 . . 1 . 1 1 . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 . 1 . 1 1 . 1 . . 1 . . . . 1 . Scrap Searched 9 | . . 1 . 2 . 1 . . . . . 3 . 2 . . . . . . . . Spaces Dug 47 | . . . . . . . . . . . . . . . . . . 12 7 11 . 17 Terrain Destroyed 869 | 7 12 5 6 9 . . 88 14 34 . . . 134 9 . 14 . 12 123 34 259 109 Melee 47 | . . . . . . . . . . . . . . . . . . 12 7 11 . 17 Projectile 101 | . . . . . . . . 2 . . . . 32 7 . 14 . . 41 2 2 1 AOE 721 | 7 12 5 6 9 . . 88 12 34 . . . 102 2 . . . . 75 21 257 91 Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Dat Pro Fac Low Low Fac Fac Was Fac Gar Fac Ext Total 15332 | 105 237 744 1218 135 603 636 879 1558 1468 8 90 510 2036 918 180 573 115 119 1210 659 710 621 Wait 1862 | . 8 33 207 6 50 59 291 584 270 . . 27 93 18 . 16 . . 170 7 18 5 Move 11648 | 72 175 699 863 116 550 559 498 783 1097 8 90 412 1723 820 119 501 95 98 763 546 630 431 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 311 | 10 11 . 23 4 1 4 13 30 19 . . 10 28 11 6 21 5 2 65 19 14 15 Fast Attach 34 | 1 2 . 4 . . . . 6 4 . . . 8 1 . 5 1 . 1 1 . . Attach 197 | 6 2 . 9 3 . 1 5 14 6 . . 6 14 16 14 7 2 1 53 11 10 17 Detach 11 | . . . . . . . . 1 . . . . 1 2 . 1 . . 6 . . . Swap 115 | . 1 1 12 1 1 2 9 16 17 . . 5 17 . . . 3 1 15 6 5 3 Drop 158 | . 9 1 14 1 1 3 8 20 16 . . 6 23 . 1 4 4 2 24 14 5 2 Fire 781 | 16 29 9 82 4 . 8 55 99 39 . . 44 126 37 35 18 . 2 105 27 28 18 Melee 60 | . . . . . . . . . . . . . . . . . 5 13 8 11 . 23 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Crush 10 | . . 1 . . . . . 5 . . . . 3 . . . . . . . . 1 Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . 7 . . Rewire 133 | . . . 4 . . . . . . . . . . 13 . . . . . 10 . 106 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -4/Waste -4/Factory -4/Garrison -4/Factory -4/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 7) 466 | -10/Materials | Entered Mines 474 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 510 | -10/Mines | Discovered new exit (range 9) 569 | -10/Mines | Received a Mining Laser from a helpful Derelict 744 | -10/Mines | Learned Materials emergency access door positions 963 | -10/Mines | Discovered new exit (range 8) 1648 | -10/Mines | Entered Materials 1648 | -9/Materials | Accompanied by 2 allies 1648 | -9/Materials | Evolved 2 slots: Utility x2 1878 | -9/Materials | Discovered new exit (range 6) 2566 | -9/Materials | Discovered new exit (range 3) 2666 | -9/Materials | Lost 4 parts (1p2u1w) 2752 | -9/Materials | Repaired Adv. Treads 2942 | -9/Materials | Discovered new exit (range 3) 3139 | -9/Materials | Build established: Scavenger-Mutant 3174 | -9/Materials | Central database locked down 3444 | -9/Materials | Discovered new exit (range 17) 3546 | -9/Materials | Entered Mines 3619 | -9/Mines | Core integrity fell below 50% 3673 | -9/Mines | Lost 3 parts (1p1n1w) 3753 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3753 | -9/Mines | Discovered new exit (range 5) 3759 | -9/Mines | Entered Exiles 3782 | -9/Exiles | Discovered new exit (range 16) 3801 | -9/Exiles | Met 8R-AWN 3835 | -9/Exiles | Met EX-HEX 3929 | -9/Exiles | Build established: Mutant 3956 | -9/Exiles | Met EX-DEC 4021 | -9/Exiles | Visited The Gauntlet 4241 | -9/Exiles | Met EX-BIN 4276 | -9/Exiles | Aligned with FarCom system 4278 | -9/Exiles | Given EX-Vault access code 4367 | -9/Exiles | Opened EX-Vault 4409 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4446 | -9/Exiles | Found Prototype Storage 4447 | -9/Exiles | Identified Superbattery 4590 | -9/Exiles | Learned location of Zion (-6) 4672 | -9/Exiles | Discovered new exit (range 15) 4692 | -9/Exiles | Left Exiles lab with Superbattery 4692 | -9/Exiles | Entered Mines 5624 | -8/Mines | Discovered new exit (range 6) 5784 | -8/Mines | Discovered new exit (range 3) 5790 | -8/Mines | Entered Materials 5790 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6099 | -8/Materials | Build established: Scavenger-Skirmisher 6152 | -8/Materials | Garrison activated, responded to threat 6413 | -8/Materials | Discovered new exit (range 7) 6730 | -8/Materials | Build established: Skirmisher 6772 | -8/Materials | Discovered new exit (range 9) 6990 | -8/Materials | First assault squad dispatched 7180 | -8/Materials | Identified exit to Storage 7182 | -8/Materials | Entered Storage 7798 | -8/Storage | Core integrity fell below 50% 7851 | -8/Storage | Lost 8 parts (1p1n3u3w) 8455 | -8/Storage | Repaired Adv. Treads 8820 | -8/Storage | Discovered new exit (range 16) 9182 | -8/Storage | First assault squad dispatched 9283 | -8/Storage | Lost 4 parts (2u2w) 9287 | -8/Storage | Destroyed 7 combat bots 9476 | -8/Storage | Entered Factory 9476 | -7/Factory | Evolved 2 slots: Propulsion x2 9840 | -7/Factory | Discovered new exit (range 15) 10320 | -7/Factory | Garrison activated, responded to threat 10581 | -7/Factory | P-60 Hacker assimilated allied PR-4OC(g) 11412 | -7/Factory | Repaired Adv. Treads 11461 | -7/Factory | Discovered new exit (range 13) 11503 | -7/Factory | Identified exit to Lower Caves 11533 | -7/Factory | Entered Lower Caves 11534 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 11545 | -7/Lower Caves | Entered Data Miner 11545 | -7/Data Miner | Discovered new exit (range 6) 11573 | -7/Data Miner | Met Data Miner 11615 | -7/Data Miner | Learned location of Section 7 (-2) 11615 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11641 | -7/Data Miner | Received God Mode back door access code from Data Miner 11676 | -7/Data Miner | Entered Proximity Caves 11703 | -6/Proximity Caves | Escorted by Enhanced Grunt 11809 | -6/Proximity Caves | Identified exit to Factory 11814 | -6/Proximity Caves | Attracted the attention of an 0b10 base 11828 | -6/Proximity Caves | Build established: Tank 11852 | -6/Proximity Caves | Learned Research garrison access intel 11852 | -6/Proximity Caves | Learned Research security intel 12190 | -6/Proximity Caves | Lost 3 parts (1n2w) 12284 | -6/Proximity Caves | Learned location of 1 exit from Factory 12314 | -6/Proximity Caves | Build established: Mutant 12473 | -6/Proximity Caves | Entered Factory 12473 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12474 | -6/Factory | Identified exit to Factory 12964 | -6/Factory | Build established: Scavenger-Skirmisher 13026 | -6/Factory | Incoming investigation squad redirected 13523 | -6/Factory | First assault squad dispatched 13675 | -6/Factory | Incoming assault squad redirected 13893 | -6/Factory | Incoming assault squad redirected 14952 | -6/Factory | Incoming assault squad redirected 14976 | -6/Factory | Incoming assault squad redirected 15292 | -6/Factory | Incoming assault squad redirected 15599 | -6/Factory | Repaired Med. Treads? 15639 | -6/Factory | Incoming assault squad redirected 15768 | -6/Factory | Discovered new exit (range 2) 15921 | -6/Factory | Entered Lower Caves 16104 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16163 | -6/Lower Caves | Lost 6 parts (1n1u4w) 16164 | -6/Lower Caves | Core integrity fell below 50% 16207 | -6/Lower Caves | Lost 5 parts (1p1u3w) 16511 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16533 | -6/Lower Caves | Build established: Scavenger-Tank 16609 | -6/Lower Caves | Encountered a Warlord checkpoint 16713 | -6/Lower Caves | Identified exit to Lower Caves 17409 | -6/Lower Caves | Entered another Lower Caves area 17415 | -6/Lower Caves | Discovered exit to Factory (range 12) 17578 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17597 | -6/Lower Caves | System corruption reached 10% 17627 | -6/Lower Caves | Core integrity fell below 20% 17649 | -6/Lower Caves | Destroyed 9 combat bots 17700 | -6/Lower Caves | Entered Factory 17700 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17713 | -5/Factory | Lost 23 parts (3p5n7u8w) 17874 | -5/Factory | Build established: Mutant 18151 | -5/Factory | Discovered new exit (range 10) 18387 | -5/Factory | System corruption reached 10% 18488 | -5/Factory | Entered another Factory area 18488 | -4/Factory | Evolved 2 slots: Utility x2 18593 | -4/Factory | Incoming investigation squad redirected 18675 | -4/Factory | Sucked down chute 18675 | -4/Factory | Entered Waste 18729 | -4/Waste | Spotted C-40 Crusher 18729 | -4/Waste | Spotted C-40 Crusher 18788 | -4/Waste | Spotted C-40 Crusher 18788 | -4/Waste | Spotted C-40 Crusher 18790 | -4/Waste | Spotted C-40 Crusher 18850 | -4/Waste | Spotted C-40 Crusher 18858 | -4/Waste | Discovered new exit (range 16) 18881 | -4/Waste | Build established: Scavenger-Mutant 18882 | -4/Waste | Entered Factory 19458 | -4/Factory | System corruption reached 10% 19792 | -4/Factory | Lost 15 parts (2p5n4u4w) 20012 | -4/Factory | Lost 3 parts (1n1u1w) 20045 | -4/Factory | Found Prototype Launcher 20182 | -4/Factory | Identified Com. Tesla Bomb Launcher 20214 | -4/Factory | Lost 9 parts (2p3n1u3w) 20221 | -4/Factory | Core integrity fell below 50% 20261 | -4/Factory | Lost 3 parts (1n1u1w) 20462 | -4/Factory | System corruption reached 30% 20626 | -4/Factory | Found Exp. Signal Interpreter 20645 | -4/Factory | Identified exit to Garrison 20651 | -4/Factory | Entered Garrison 20690 | -4/Garrison | Triggered checkpoint 20716 | -4/Garrison | Garrison Relay disabled 20883 | -4/Garrison | Spotted B-86 Titan 20996 | -4/Garrison | Crushed by falling debris 21007 | -4/Garrison | Crushed by falling debris 21034 | -4/Garrison | Found Antimissile System 21038 | -4/Garrison | Lost 3 parts (2u1w) 21150 | -4/Garrison | Triggered checkpoint 21163 | -4/Garrison | Garrison Relay disabled 21232 | -4/Garrison | Discovered new exit (range 12) 21583 | -4/Garrison | Lost 8 parts (1p3n2u2w) 21618 | -4/Garrison | Entered Factory 21905 | -4/Factory | Build established: Scavenger-Gunner 22618 | -4/Factory | First assault squad dispatched 22677 | -4/Factory | Build established: Scavenger-Mutant 22754 | -4/Factory | Discovered new exit (range 9) 22767 | -4/Factory | Entered Extension 22786 | -4/Extension | Disrupted transfer network 22878 | -4/Extension | Core integrity fell below 20% 22911 | -4/Extension | Lost 3 parts (1n1u1w) 23035 | -4/Extension | Rescued a captive Derelict 23036 | -4/Extension | Rescued a captive Derelict 23096 | -4/Extension | Rescued A7 23129 | -4/Extension | Rescued a captive Derelict 23129 | -4/Extension | Rescued a captive Derelict 23188 | -4/Extension | Incoming investigation squad redirected 23332 | -4/Extension | Rescued a captive Derelict 23332 | -4/Extension | Rescued a captive Derelict 23362 | -4/Extension | Rescued a captive Derelict 23451 | -4/Extension | Spotted B-86 Titan 23463 | -4/Extension | Spotted B-86 Titan 23508 | -4/Extension | Allies destroyed B-86 Titan 23521 | -4/Extension | Allies destroyed B-86 Titan 23549 | -4/Extension | Lost 11 parts (1p1n4u5w) 23582 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 23745 | -4/Extension | Crushed by falling debris 23745 | -4/Extension | Smashed by cave-in Last Messages --------------- 23678_ Penetrated by Slug. 23682_ Slug penetrates Wall. 23682_ Penetrated by Slug. 23682_ Slug penetrates Wall. 23686_ System corrupted: Component data lost. 23701_ System corrupted: Matter fused (-7). 23701_ System corrupted: Power Maul targeting data glitched. 23716_ System corrupted: Heat flow error (+106). 23718_ System corrupted: Power Maul targeting data glitched. 23733_ System corrupted: Component data lost. 23735_ System corrupted: Power Maul targeting data glitched. 23745_ The unstable cave ceiling collapses. 23745_ Crushed by falling debris. 23745_ Adv. Terrain Scan Processor destroyed. 23745_ System corrupted by crushing effect (+2). 23745_ Hvy. Beamcaster destroyed. 23745_ System corrupted by crushing effect (+4). 23745_ Adv. Energy Well destroyed. 23745_ System corrupted by crushing effect (+2). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | ##??###??????????????????????????????????????????? | | #####!###############????????????????????????????? | | [%[ %h !???????????????????????????? | | % h ???????????????????????????? | | = =% ??????????????????????????? | | |%* h ??????????????????????????? | | = h ??????????????????????????? | | #####################????????????????????????????? | | ###??## #??????????????????????????????????????? | | # #????# #??????????????????????????????????????? | | ###????# ##?????????????????????????????????????? | | ##?????## ##????????????????????????????????????? | | ##??????### ###############??????????????????????? | | #?????????## @#??????????????????????? | | ???????????################??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 41 Energy Capacity 2325 Matter Stores 730 Matter Capacity 800 Sight Range 18 Terrain Scan Density 210 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 200 Heat Shielding 100 Armor Coverage 1200 Resistance: KI 25 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 25 Item Schematics ----------------- Adv. Treads | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Armor Integrity Analyzer | -8/Materials | Scanalyzed Imp. Cryofiber Web | -8/Storage | Hacked Enh. Optical Array | -8/Storage | Hacked Missile Launcher | -8/Storage | Hacked Lyr. Light Armor Plating | -7/Factory | Scanalyzed Hvy. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Energy Well | -6/Factory | Hacked System Guard | -6/Factory | Hacked Thermal Shield | -6/Factory | Hacked Micro-nuke Launcher | -6/Factory | Hacked Weapon Cycler | -6/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Lance | -5/Factory | Hacked Myomer Leg | -4/Factory | Scanalyzed Robot Schematics ------------------ K-01 Serf | -8/Storage | Hacked G-47 Trooper | -8/Storage | Hacked S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free R-10 Processor | -5/Factory | Hacked A-02 Transporter | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 20k Club It Was An Accident, I Swear Maximum Efficiency Oh No You Don't! Ooh, Shiny! Preemptive Strike Treasure Hunter Challenges ------------ None Game ------ Seed CombatVisualArmor Manual? 0 Play Time 05:13:38 Cumulative 67.6 hours Start 2019.12.02 @ 10:27:57 End 2019.12.03 @ 11:58:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5d50d5c3-d708-4e07-b8eb-49fbb237009e