Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 23:18:40 Player: HeavyEyes Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (64) 320 Value Destroyed (1854) 1854 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-38) -38 TOTAL SCORE: 4656 Bonus ------- High Alert Combat Kills 78 Friendly Fire -116 Cogmind --------- Core Integrity 0/700 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Heart of Steel > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon Shotgun Mace > --- INVENTORY -------- (None) [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Dynamic Insulation System Storage Large Storage Unit Processor Salvage Targeting Computer Protection Reflective Plating Weapon Mace Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Mace Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 3 | . . 1 1 1 . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 2 | . . 1 . 1 . Parts Attached 49 | 6 9 8 20 1 5 Power 12 | 1 2 2 6 . 1 Engine 8 | 1 2 2 3 . . Core 4 | . . . 3 . 1 Reactor . | . . . . . . Propulsion 12 | 2 4 . 5 . 1 Treads 4 | . 2 . 2 . . Leg 6 | . 2 . 3 . 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 2 2 . 1 Device 2 | . . . 1 . 1 Storage 3 | 1 1 1 . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 18 | 2 2 4 7 1 2 Energy Gun 4 | 2 . . 2 . . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 4 | . 2 1 1 . . Ballistic Cannon 4 | . . 1 3 . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 34 | . . 1 17 . 16 Power 11 | . . 1 7 . 3 Propulsion 7 | . . . 3 . 4 Utility 3 | . . . 1 . 2 Weapon 13 | . . . 6 . 7 Highest Loss Streak 7 | . . 1 6 . 7 To Critical Strikes 1 | . . . . . 1 Average Backups 7 | 2 5 3 10 10 3 Power . | . 1 . . . . Propulsion 2 | 1 2 . 3 3 1 Utility 1 | . . 1 2 2 . Weapon 2 | . 1 1 4 5 1 Tool/Special . | . . . . . . Unused Backups 2 | . . . 1 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 97 97 89 72 52 Engine 12 | . 14 19 13 15 2 Core 3 | . . . 6 . 1 Treads 9 | . 1 21 9 15 2 Leg 7 | . 18 . 7 . 8 Device 3 | . . . 4 7 6 Storage 12 | . 26 21 11 7 2 Processor 4 | . . . 9 7 . Energy Gun 3 | . 17 4 2 . . Energy Cannon 3 | . . . 2 . 11 Ballistic Gun 8 | . 10 16 6 7 6 Ballistic Cannon 4 | . . 4 6 7 1 Launcher 1 | . . . 2 . . Impact Weapon 3 | . . 6 3 . 5 Peak Build Rating 41 | 6 7 13 33 31 41 Average Rating 20 | 3 6 10 23 26 29 On Entrance 13 | . 6 7 13 23 31 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 13 | . . . . . 13 Heaviest Build 53 | 11 16 40 53 50 50 Greatest Support 43 | 26 40 40 43 43 43 Greatest Overweight (x) 11 | 2 . 1 2 1 11 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 7 8 11 15 15 9 Most Carried 15 | 6 7 7 15 12 10 Average Carried 7 | 3 5 3 10 10 3 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 10 | 6 6 6 10 10 . Class Distribution -------------------- 62% | Mutant 36% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 2023 | 218 189 187 1071 . 358 Remotely . | . . . . . . Salvage Created 1742 | . 189 166 1235 . 152 Parts 102 | . 9 9 78 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . . 10 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 50 | . 6 5 34 . 5 Melee 5 | . . . 2 . 3 Guns 18 | . 6 2 9 . 1 Cannons 16 | . . 3 12 . 1 AOE 10 | . . . 10 . . Classes Destroyed 9 | . 2 2 4 . 1 Worker 7 | . . . 7 . . Recycler 1 | . . . 1 . . Watcher 5 | . . 2 3 . . Swarmer 16 | . 2 . 10 . 4 Grunt 25 | . 4 4 17 . . Brawler 2 | . . 1 1 . . Duelist 1 | . . . . . 1 Sentry 5 | . . . 5 . . Hunter 1 | . . . 1 . . Thug 1 | . . . . . 1 Best Kill Streak 10 | . 2 2 10 . 2 Combat Bots Only 5 | . 2 2 5 . 2 Max Kills in Single Turn 4 | . 1 1 4 . 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . . Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 584 | . 36 53 231 . 264 Missed 184 | . 4 14 77 . 89 Hits 400 | . 32 39 154 . 175 Melee 5 | . . 1 2 . 2 Projectile 395 | . 32 38 152 . 173 Critical Strikes 16 | . . . 10 . 6 Damage Taken 5876 | . 328 445 2275 . 2828 Core 1243 | . 97 60 375 . 711 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 53 | . . . 53 . . Core Remaining (%) 69 | 100 61 85 31 . . Volleys Fired 120 | . 23 20 63 . 14 Largest 3 | . 2 3 3 . 2 Hottest 155 | . 90 90 155 . 65 Shots Fired 263 | . 46 57 137 . 23 Gun 160 | . 46 40 62 . 12 Cannon 87 | . . 17 59 . 11 Launcher 16 | . . . 16 . . Special . | . . . . . . Kinetic 160 | . 17 40 80 . 23 Thermal 87 | . 29 17 41 . . Explosive 16 | . . . 16 . . Electromagnetic . | . . . . . . Robot Hit Streak 14 | . 5 14 8 . 4 Robot Miss Streak 12 | . 3 3 12 . 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 175 | . 29 41 85 . 20 Core Hits 114 | . 12 13 79 . 10 Critical Kills 4 | . 1 1 1 . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 9 | . 1 3 3 . 2 Destroy 1 | . 1 . . . . Blast 4 | . . 2 2 . . Smash 4 | . . 1 1 . 2 Melee Attacks 23 | . . 4 14 . 5 Impact 21 | . . 4 14 . 3 Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4371 | . 313 568 2962 . 528 Guns 1353 | . 313 250 596 . 194 Cannons 1379 | . . 243 953 . 183 Explosions 1179 | . . . 1179 . . Melee 459 | . . 75 233 . 151 Ramming 1 | . . . 1 . . Kinetic 1915 | . 74 397 1067 . 377 Thermal 817 | . 239 96 482 . . Explosive 1179 | . . . 1179 . . Electromagnetic . | . . . . . . Impact 410 | . . 75 233 . 102 Slashing 49 | . . . . . 49 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 171 | . . . 104 . 67 Projectiles 24 | . . . 24 . . Explosions 37 | . . . 37 . . Melee 110 | . . . 43 . 67 Knockbacks 19 | . . 2 14 . 3 Impact 1 | . . . 1 . . Kinetic 16 | . . 2 11 . 3 Secondary 2 | . . . 2 . . Self-Inflicted Damage 204 | . . . 204 . . Shots 5 | . . . 5 . . Rammed 1 | . . . . . 1 Targets Rammed 2 | . . . 1 . 1 Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 402 | . 204 336 402 . 108 Average Temperature 101 | . 57 126 112 . 36 Received Heat Transfer 1638 | . 156 231 927 . 324 Effects 4 | . . 1 3 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . 1 1 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried . | . . . . . . Impact Corruptions 6 | . . . 3 . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 2 . 1 . . Heat Transferred 1834 | . 573 225 1036 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 61 | 100 100 100 34 83 . Level 1 22 | . . . 37 16 . Level 2 15 | . . . 28 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 518 | . 65 91 518 210 . Initial 210 | . . 18 . 210 . Average 170 | . 25 26 266 153 . Influence Increases 1650 | . 164 195 1156 . 135 Destroy 0b10 Robot/C 1000 | . 120 100 680 . 100 Destroy 0b10 Robot/NC 65 | . . 10 55 . . Destroy Leader 220 | . 20 24 156 . 20 Successful Hack 57 | . 9 . 48 . . Disable Machine 45 | . . . 45 . . Destroy Structure 128 | . . 1 127 . . Partial Spotted 15 | . . . 15 . . Lose Combat Pursuer 120 | . 15 60 30 . 15 Influence Decreases 1635 | . 119 240 693 373 210 Entered New Map 314 | . . 27 . 253 34 Time Decay 1088 | . 119 203 530 120 116 Lost Part 233 | . . 10 163 . 60 Squads Dispatched 7 | . 1 1 5 . . Investigation 3 | . . 1 2 . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 3 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 10 12 47 . 23 Peak Tracking Total 14 | . 3 5 5 . 14 Tactical Retreats 7 | . 1 3 2 . 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . . 3 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . 3 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 6 1 1 1 1 Terminals 5 | . 4 1 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 . 1 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 18 1 4 2 1 Successful 20 | . 13 1 4 1 1 Failed 6 | . 5 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . 3 . . . . Terminals 13 | . 12 1 . . . Fabricators . | . . . . . . Repair Stations 7 | . 1 . 4 2 . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 8 1 . . 1 Record 2 | . 2 . . . . Open Door 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Locate Traps 2 | . 1 1 . . . Disarm Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 1 . 4 1 . Scan Component 4 | . 1 . 2 1 . Repair 2 | . . . 2 . . Recycling Unit Hacks 4 | . 4 . . . . Recycle Component 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 4 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . 2 . . Time 26 | . . . 26 . . Parts Recycled 2 | . 2 . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 3668 | 64 359 591 1599 242 813 Spaces Moved 1565 | 43 233 302 612 101 274 Core 70 | 7 . . . . 63 Treads 765 | . 10 302 318 101 34 Legs 625 | . 154 . 294 . 177 Wheels 105 | 36 69 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 160 160 240 50 Average Speed 180 | 95 112 160 209 240 189 Slowest Speed 600 | 150 160 240 320 240 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 48 22 57 4 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . 1 . . Terrain Destroyed 135 | . . . 135 . . Melee . | . . . . . . Projectile 11 | . . . 11 . . AOE 124 | . . . 124 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2125 | 65 285 360 776 102 537 Wait 276 | 5 14 10 22 . 225 Move 1560 | 42 232 301 611 100 274 Hop . | . . . . . . Pick Up 55 | 12 5 9 26 1 2 Fast Attach . | . . . . . . Attach 41 | 6 3 5 18 1 8 Detach . | . . . . . . Swap 31 | . 6 7 18 . . Drop 15 | . 2 4 3 . 6 Fire 120 | . 23 20 63 . 14 Melee 23 | . . 4 14 . 5 Ram 1 | . . . . . 1 Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . . . . 2 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Fac] / *Low) -7/Lower Caves History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 8) 424 | -10/Materials | Entered another Materials area 424 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 905 | -9/Materials | Discovered new exit (range 7) 1015 | -9/Materials | Entered another Materials area 1015 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1222 | -8/Materials | Repaired Ion Engine 1235 | -8/Materials | Repaired Lgt. Treads 2123 | -8/Materials | Lost 3 parts (3p) 2165 | -8/Materials | Core integrity fell below 50% 2217 | -8/Materials | Lost 6 parts (1p2n3w) 2360 | -8/Materials | Discovered new exit (range 10) 2522 | -8/Materials | Discovered new exit (range 16) 2614 | -8/Materials | Entered Factory 2614 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2758 | -7/Factory | Discovered new exit (range 12) 2842 | -7/Factory | Discovered new exit (range 5) 2856 | -7/Factory | Entered Lower Caves 2857 | -7/Lower Caves | Encountered a Warlord checkpoint 3009 | -7/Lower Caves | Lost 7 parts (2p2n3w) 3188 | -7/Lower Caves | Found Prototype Device 3194 | -7/Lower Caves | Identified Heart of Steel 3272 | -7/Lower Caves | Build established: Gunner 3545 | -7/Lower Caves | Spotted B-75 Beast 3622 | -7/Lower Caves | Attracted the attention of an 0b10 base 3630 | -7/Lower Caves | Core integrity fell below 50% 3661 | -7/Lower Caves | Core integrity fell below 20% 3669 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Lgt. EM Pulse Cannon destroyed. Critical hit (Blast). Acquired 3 matter. G-47 Trooper springs to life. Shotgun destroyed. Lgt. Nuclear Core destroyed. Penetrated by Slug. Machine disabled. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Slug penetrates S-27 Virus. S-27 Virus suffers critical hit (Destroy). S-27 Virus destroyed. Carbon-fiber Leg destroyed. Knocked back. Slammed into B-75 Beast. Knocked back. Heart of Steel destroyed. Acquired 1 matter. B-75 Beast suffers critical hit (Destroy). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????##### | | ????????????????????????????????????????????##"""" | | ????????????????????????????????????????????#![=!" | | ????????????????????????????????????????????###!## | | ?????????????????????????????????????????????# !X# | | ?????????????????????????????????????????????# ### | | ?????????###???############??????? ??????## | | ????????? #??? ????# ### | | ?????????# #### ? ####?# | | ?????????# #??? #?# #### | | ?????????# #?" #??? #??## ??????# ## | | ?????????# ##"" #??? ##??#???#??????# #? | | ????????## #"" ##### ##?????# ?????# ## | | ????????# #""" #???? ##????# ?????# | | ????????# %%""" ##???? #???## ????# | | ????????## % "* "#?????# #??## ????# | | ?????????### % #????### #?## ##### | | ???????????" % #???## @ #?# # | | ??????????## %%#?### ## #?# # | | ????????###" %#"##### #????# ## | | ??????### " # #?## ##???# ##? | | ?????## #"#?# ### ##### ### #?? | | ?????# #### #?# ## ??# ### | | ?????## ## #?## ## ??# | | ??????# ss ##?## #### ??## | | ??????# ##?## ##??# ##?# | | ??????# ##??# #???# ##### | | ??????# s ###???# ###### ###### | | ??????## #####?????# | | ???????## "#?????????# ## | | ??????#" ##?????????## ## ## ######### | | ?????#" "#???????????## ## ### ##???????? | | ####?#" ##???????? ### #?#####?## #????????? | | ## #??????? ?# ######???# #????????? | | #?????? ??# #???# ####?????? | | ##?????? #??# ##### ##????? | | ## ##?????? #???###### ##???? | | ?#####% #?????? #?????????# ! ##??? | | ?????## #?????? ##????????### #???? | | ??????#" "#???? ##?????????# = ##???? | | ??###### ###### ##????????# % # "#???? | | ??# #????????# ## ###???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 28 Energy Capacity 565 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Recoil Reduction 2 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 62% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Bumper Bots DATA ERROR: Steam Global Achievement% For Emergencies Only Oops Overwhelming Power Corrupts Resistances Are Futile There's More Where That Came From Challenges ------------ None Game ------ Seed HardenedThunderPower Manual? 0 Play Time 00:47:08 Cumulative 2.5 hours Start 2025.10.23 @ 22:32:06 End 2025.10.23 @ 23:18:40 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 2 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 4 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 43% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4b723bb7-9eea-4277-9130-945a548aed64