Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.06 @ 10:22:35 Player: ambock Result: Destroyed by Z-Imprinter via exploding Z-Power Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1199) 1199 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (638) 638 TOTAL SCORE: 3602 Bonus ------- High Alert Combat Kills 38 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 260/300 Energy 115/170 System Corruption 0% Temperature Cool (67) Movement Treading (240) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Light Armor Plating Makeshift Armor Plating > --- WEAPON (2) ------- Proton Missile Launcher Makeshift Hammer > --- INVENTORY (20) --- Improved Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Makeshift Flight Unit Large Storage Unit Advanced Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Drone Bay (1/1) Bomb Factory No. 2 Heavy Assault Rifle Makeshift Shrapnel Gun Improved Light Cannon Improved Datajack Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Makeshift Armor Plating Hacking Drone Bay > --- WEAPON ----------- Makeshift Shrapnel Gun Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Makeshift Flight Unit Medium Storage Unit Large Storage Unit Advanced Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating Hacking Suite Bomb Factory No. 2 Heavy Assault Rifle Improved Light Cannon Proton Missile Launcher Improved Datajack [Rating: 34] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Hacking Drone Bay Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 62 | . 11 41 . 5 5 Power 9 | . 3 5 . 1 . Engine 8 | . 2 5 . 1 . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 28 | . 4 21 . . 3 Treads 22 | . 4 15 . . 3 Leg . | . . . . . . Wheel 6 | . . 6 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | . 3 4 . 2 1 Device 1 | . . . . 1 . Storage 3 | . 2 1 . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 5 | . . 3 . 1 1 Artifact . | . . . . . . Weapon 15 | . 1 11 . 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . 1 4 . 1 . Ballistic Cannon 4 | . . 4 . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . 3 . 1 . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost 12 | . 2 7 . . 3 Power 4 | . 2 2 . . . Propulsion 5 | . . 2 . . 3 Utility 2 | . . 2 . . . Weapon 1 | . . 1 . . . Highest Loss Streak 3 | . 1 2 . . 3 To Critical Strikes 1 | . . 1 . . . Average Slot Usage (%) 98 | . 97 96 100 100 98 Engine 9 | . 6 8 11 11 11 Core 1 | . 6 1 . . . Treads 24 | . 22 27 22 22 22 Wheel 7 | . . 5 11 11 9 Device 4 | . . . . 10 . Storage 11 | . 14 11 11 11 11 Processor 2 | . 12 . . . . Protection 13 | . . 18 22 11 21 Ballistic Gun 9 | . 23 6 . 7 10 Ballistic Cannon 5 | . . 11 11 3 . Impact Weapon 6 | . . 4 11 11 11 Naked Turns . | . . . . . . Heaviest Build 65 | 12 48 65 64 64 58 Greatest Support 60 | 20 40 60 16 16 60 Greatest Overweight (x) 4 | . 1 4 3 3 3 Average Overweight (x) 2 | . . 2 3 3 2 Largest Inventory Capacity 20 | . 20 20 20 20 20 Average Capacity 19 | . 13 20 20 20 20 Most Carried 20 | . 17 20 20 20 20 Average Carried 17 | . 9 19 20 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 6 17 20 20 20 18 Class Distribution -------------------- 63% | Mutant 34% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1329 | 200 235 741 . 153 . Remotely . | . . . . . . Salvage Created 1404 | . 474 930 . . . Parts 82 | . 24 58 . . . Haulers Intercepted 4 | . 2 2 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . 3 . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 37 | . 8 29 . . . Melee 6 | . . 6 . . . Guns 15 | . 8 7 . . . Cannons 14 | . . 14 . . . Classes Destroyed 8 | . 4 4 . . . Worker 1 | . 1 . . . . Builder 2 | . 2 . . . . Hauler 4 | . 2 2 . . . Operator 1 | . . 1 . . . Swarmer 11 | . . 11 . . . Grunt 16 | . 8 8 . . . Brawler 1 | . . 1 . . . Sentry 9 | . . 9 . . . Best Kill Streak 5 | . 5 5 . . . Combat Bots Only 5 | . 4 5 . . . Max Kills in Single Turn 1 | . 1 1 . . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 3399 | . 678 1587 . . 1134 Core 678 | . 218 171 . . 289 Absorbed by Shields . | . . . . . . Core Remaining (%) 56 | 100 12 . . . . Volleys Fired 112 | . 41 70 . . 1 Largest 2 | . 2 2 . . 1 Hottest 78 | . 70 78 . . 39 Shots Fired 218 | . 82 135 . . 1 Gun 142 | . 82 60 . . . Cannon 75 | . . 75 . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 203 | . 68 135 . . . Thermal 14 | . 14 . . . . Explosive . | . . . . . . Electromagnetic 1 | . . . . . 1 Robot Hit Streak 13 | . 12 13 . . . Robot Miss Streak 5 | . 2 5 . . 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 169 | . 56 111 . . 2 Core Hits 64 | . 26 37 . . 1 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 6 | . 1 5 . . . Critical Strikes 9 | . 1 8 . . . Destroy 2 | . 1 1 . . . Blast 2 | . . 2 . . . Smash 5 | . . 5 . . . Melee Attacks 37 | . . 35 . . 2 Impact 37 | . . 35 . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . 2 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2738 | . 613 1966 . . 159 Guns 1069 | . 613 456 . . . Cannons 848 | . . 848 . . . Explosions 41 | . . . . . 41 Melee 780 | . . 662 . . 118 Ramming . | . . . . . . Kinetic 1818 | . 514 1304 . . . Thermal 99 | . 99 . . . . Explosive . | . . . . . . Electromagnetic 41 | . . . . . 41 Impact 780 | . . 662 . . 118 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 3 3 3 . Average Corruption 2 | . 1 2 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 23 | . 3 18 . 2 . Message Errors 7 | . . 7 . . . Matter Fused 3 | . . 3 . . . Heat Flow Errors 2 | . 1 1 . . . Energy Discharges 5 | . 2 2 . 1 . Parts Rejected 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . 1 . . . Alerts 2 | . . 2 . . . Overload Shots . | . . . . . . Overflow Damage 219 | . . 179 . . 40 Projectiles 29 | . . 29 . . . Explosions . | . . . . . . Melee 190 | . . 150 . . 40 Knockbacks 16 | . . 13 . . 3 Impact 2 | . . . . . 2 Kinetic 13 | . . 13 . . . Secondary 1 | . . . . . 1 Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 315 | . 164 315 . . 67 Average Temperature 81 | . 24 103 . . 25 Received Heat Transfer 1044 | . 312 462 . . 270 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . 3 . . . Impact Corruptions 8 | . . 7 . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 296 | . 296 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 489 | . 147 489 117 . . Initial 117 | . . 20 117 . . Average 164 | . 40 217 117 . . Maximum Alert Level 2 | . . 2 . . . Low Security (%) 63 | . 100 48 100 . . Level 1 27 | . . 38 . . . Level 2 9 | . . 12 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 2 2 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 6 | . . 6 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 73 | . 14 56 . . 3 Peak Tracking Total 8 | . 5 8 . . 5 Tactical Retreats 5 | . . 5 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 2 | . 2 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 3 | . 1 2 . . . Max in Single Turn 1 | . 1 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 6 | . 2 4 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 3 11 . . . Successful 3 | . 1 2 . . . Failed 11 | . 2 9 . . . Catastrophic 3 | . . 3 . . . Database Lockouts . | . . . . . . Manual 15 | . 3 8 . 4 . Terminals 14 | . 3 11 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Unreport Threat 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 6 | . 2 4 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . . 1 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 151 | . . . . 151 114 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 4490 | . 672 1619 28 1888 283 Spaces Moved 2421 | 1 243 686 20 1289 182 Core . | . . . . . . Treads 436 | . 197 231 . . 8 Legs 47 | 1 46 . . . . Wheels 1938 | . . 455 20 1289 174 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 130 145 145 145 Average Speed 154 | 120 182 163 145 145 148 Slowest Speed 240 | 120 240 240 145 145 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 1 44 61 6 91 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . 3 . . . Melee . | . . . . . . Projectile 3 | . . 3 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 2899 | . 392 986 19 1312 190 Wait 198 | . 82 116 . . . Move 2416 | . 242 685 19 1288 182 Hop . | . . . . . . Pick Up 39 | . 11 21 . 7 . Fast Attach 9 | . 3 3 . 3 . Attach 15 | . 1 11 . 1 2 Detach 1 | . . 1 . . . Swap 38 | . 7 27 . 1 3 Drop 33 | . 4 17 . 12 . Fire 112 | . 41 70 . . 1 Melee 37 | . . 35 . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sto]) -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Core integrity fell below 50% 306 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 514 | -10/Materials | Core integrity fell below 20% 622 | -10/Materials | Discovered new exit (range 12) 673 | -10/Materials | Entered another Materials area 673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 683 | -9/Materials | Discovered new exit (range 15) 1375 | -9/Materials | Discovered new exit (range 16) 1771 | -9/Materials | Discovered new exit (range 13) 2128 | -9/Materials | Discovered new exit (range 16) 2292 | -9/Materials | Entered Mines 2293 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2320 | -9/Mines | Entered Zion 2381 | -7/Zion | System corruption cleaned by Quarantine Array 2444 | -7/Zion | Learned Factory stockpile data 2461 | -7/Zion | Given the Hacking Drone Bay 2465 | -7/Zion | Found Prototype Device 2466 | -7/Zion | Identified Hacking Drone Bay 2673 | -7/Zion | Found Prototype Device 2971 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3000 | -7/Zion | Learned location of 1 exit from Lower Caves 3218 | -7/Zion | Build established: Derelict-Mutant 3344 | -7/Zion | Imprinted 3347 | -7/Zion | Declared Zion's savior 3724 | -7/Zion | Given A8's code to call for help 3831 | -7/Zion | Discovered new exit (range 11) 4181 | -7/Zion | Opened final containment barrier to the Deep Caves 4201 | -7/Zion | Discovered new exit (range 5) 4204 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 4208 | -7/Zion | Entered Deep Caves 4208 | -7/Deep Caves | Accompanied by 4 allies 4449 | -7/Deep Caves | Z-Facility disabled 4449 | -7/Deep Caves | Attacked by Z-Imprinter 4485 | -7/Deep Caves | Core integrity fell below 50% 4491 | -7/Deep Caves | Destroyed by Z-Imprinter via exploding Z-Power Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 04210_ UN-Y8C(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 04210_ UN-Y8C(M) slips into the shadows. 04211_ IF-J9I(M) slips into the shadows. 04211_ YF-8WT(M) slips into the shadows. 04212_ W4-2O2(M) slips into the shadows. 04436_ NEW_ZION: Z-Facility proximity alert. 04449_ Z-Facility disabled. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04465_ Destroyed Prototype Storage. 04465_ Z-Imprinter system corrupted by crushing effect. 04465_ Z-Imprinter knocked back. 04466_ Lgt. Treads destroyed. 04484_ 9A-OUY(z) knocked back. 04484_ Lgt. Treads destroyed. 04491_ Z-Power explodes. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????? ?? | | ?????????????????????????????? | | ????????????????????????"""o | | ??????????????????????""""" | | ??????????????????????""""""" | | ??????????????????????"""""""""o | | ????????????????????"""" | | ????????????????????"""" | | ???????????????????""""" | | ???????????????????""""" | | ?????????????????? """"" | | ?????????????????? """ | | ?????????????????? """" @ | | ?????????????????? """ | | ????????????????? """ z | | ??????????????? ? """" z o | | ?????????? """ I | | ?????????? | | ?????????? | | ?????????? | | ??????????? | | ??????????? | | ???????????? | | ???????????? ##### | | ????????????##" ####???### #### | | ??????????????## ##????????######??# | | ???????????????### #####?????????????????? | | ?????????????????##########??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Mak. Hacking Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Power Maul | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed GaussHypervelocityAxe Manual? 0 Play Time 00:58:03 Cumulative 10.7 hours Start 2023.01.06 @ 09:17:17 End 2023.01.06 @ 10:22:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b9d8f4e-dde4-490e-815a-567b497cabb0