Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 10:25:25 // AFD2020/Player2 Player: SHADOWELITE7 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3122 Bonus ------- High Alert Combat Kills 57 Follower Combat Kills 592 Friendly Fire -597 Cogmind --------- Core Integrity 0/700 Matter 122/300 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Small Storage Unit Grenade Launcher Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Disposable Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher > --- INVENTORY -------- Target Analyzer Relay Coupler [Hunter] Improved Field Recycling Unit [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Disposable Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Rocket Launcher Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 2 | . . . 1 1 Propulsion 1 | . . . 1 . Utility 1 | . . 1 . . Weapon 2 | . . 1 . 1 Parts Attached 23 | 6 . 6 6 5 Power 5 | 1 . 1 2 1 Engine 5 | 1 . 1 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads 5 | 2 . . 1 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 1 . 3 . 1 Device 2 | . . 1 . 1 Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 . 2 3 1 Energy Gun 1 | 1 . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon . | . . . . . Launcher 4 | . . . 3 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 4 | . . . . 4 Average Slot Usage (%) 80 | . 85 93 95 65 Engine 11 | . 14 11 14 10 Treads 20 | . 28 22 27 16 Device 6 | . . 8 9 5 Storage 8 | . 14 11 9 5 Processor 6 | . . 7 9 5 Energy Gun 2 | . 14 5 . . Energy Cannon 3 | . . 10 2 . Ballistic Gun 7 | . 14 16 6 . Launcher 11 | . . . 17 20 Naked Turns 13 | . . . . 13 Heaviest Build 27 | 10 10 21 24 27 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 3 2 4 6 Average Carried 1 | 2 . . 1 3 Final Capacity 6 | 6 6 6 6 4 Final Carried 4 | 4 . 2 2 4 Class Distribution -------------------- 37% | Skirmisher 28% | Scavenger-Skirmisher 24% | Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 544 | 228 44 209 3 60 Remotely . | . . . . . Salvage Created 546 | . 76 338 31 101 Parts 44 | . 3 31 2 8 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 18 | . 2 11 2 3 Melee 1 | . . . . 1 Guns 5 | . 2 3 . . Cannons 8 | . . 8 . . AOE 4 | . . . 2 2 Classes Destroyed 5 | . 1 3 . 1 Worker 3 | . . 1 . 2 Builder 1 | . . . . 1 Swarmer 7 | . . 7 . . Grunt 8 | . 2 3 . 3 Sentry 3 | . . 1 2 . Best Kill Streak 4 | . 2 3 2 4 Combat Bots Only 3 | . 2 3 2 1 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 1908 | . 43 598 170 1097 Core 731 | . . 176 . 555 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 94 46 97 . Volleys Fired 41 | . 4 31 3 3 Largest 4 | . 2 3 3 4 Hottest 132 | . 60 116 99 132 Shots Fired 122 | . 8 93 9 12 Gun 72 | . 8 62 2 . Cannon 31 | . . 31 . . Launcher 19 | . . . 7 12 Special . | . . . . . Kinetic 57 | . 4 51 2 . Thermal 15 | . 4 11 . . Explosive 19 | . . . 7 12 Electromagnetic 31 | . . 31 . . Robot Hit Streak 14 | . 6 14 6 4 Robot Miss Streak 7 | . 2 7 1 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 58 | . 6 38 8 6 Core Hits 54 | . 4 17 6 27 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1968 | . 78 647 159 1084 Guns 412 | . 78 308 26 . Cannons 318 | . . 318 . . Explosions 1183 | . . . 133 1050 Melee . | . . . . . Ramming 55 | . . 21 . 34 Kinetic 315 | . 37 252 26 . Thermal 97 | . 41 56 . . Explosive 1183 | . . . 133 1050 Electromagnetic 318 | . . 318 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Effects 8 | . . . . 8 Message Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage 63 | . . . . 63 Projectiles . | . . . . . Explosions 63 | . . . . 63 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 65 | . . . . 65 Shots 2 | . . . . 2 Rammed 21 | . . 6 . 15 Targets Rammed 21 | . . 6 . 15 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 196 | . 18 196 57 120 Average Temperature 73 | . 11 83 28 54 Received Heat Transfer 378 | . 24 138 18 198 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . 100 125 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 678 | . 100 585 678 656 Average Influence 362 | . 42 302 481 469 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 23 | 100 100 33 . . Level 1 21 | . . 19 31 26 Level 2 54 | . . 46 68 73 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 2 . 8 Investigation 3 | . . 1 . 2 Extermination 1 | . . . . 1 Reinforcement 4 | . . 1 . 3 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 6 | . 1 5 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 4 28 10 22 Peak Tracking Total 10 | . 3 7 4 10 Tactical Retreats 4 | . . 3 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 3 | . . . . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . 6 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 11 | . . 1 5 5 Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 5 | . . 3 . 2 Terminals 5 | . . 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . 8 . 6 Successful 7 | . . 5 . 2 Failed 7 | . . 3 . 4 Catastrophic 3 | . . 1 . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . . 8 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 5 . 2 Record 1 | . . . . 1 Part Schematic 1 | . . . . 1 Locate Traps 1 | . . 1 . . Disarm Traps 2 | . . 2 . . Maintenance Status 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . . 3 . 2 Full Trace Events 3 | . . 1 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 1 | . 1 . . . Largest Group 1 | . 1 1 1 1 Highest-Rated Group 87 | . 57 66 69 87 Highest-Rated Ally 87 | . 57 66 69 87 Total Orders . | . . . . . Ally Attacks 85 | . 10 28 8 39 Total Damage 3610 | . 136 639 941 1894 Kills 41 | . 1 13 10 17 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2337 | 84 224 715 310 1004 Spaces Moved 1300 | 49 132 368 179 572 Core 11 | 9 . . . 2 Treads 1289 | 40 132 368 179 570 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 159 | 141 160 160 160 159 Slowest Speed 160 | 160 160 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 17 | 4 22 30 18 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 90 | . . . 33 57 Melee . | . . . . . Projectile . | . . . . . AOE 90 | . . . 33 57 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1487 | 64 139 423 198 663 Wait 31 | . . . . 31 Move 1296 | 48 131 367 178 572 Hop . | . . . . . Pick Up 43 | 10 . 9 6 18 Fast Attach . | . . . . . Attach 23 | 6 . 6 6 5 Detach . | . . . . . Swap . | . . . . . Drop 32 | . 4 4 5 19 Fire 41 | . 4 31 3 3 Melee . | . . . . . Ram 12 | . . . . 12 Kick . | . . . . . Crush 9 | . . 6 . 3 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Entered another Materials area 309 | -9/Materials | Accompanied by 1 ally 309 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 317 | -9/Materials | Build established: Mutant 792 | -9/Materials | Build established: Skirmisher 821 | -9/Materials | Discovered new exit (range 14) 872 | -9/Materials | Core integrity fell below 50% 1024 | -9/Materials | Entered another Materials area 1024 | -8/Materials | Accompanied by 1 ally 1024 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1175 | -8/Materials | Discovered new exit (range 15) 1334 | -8/Materials | Entered Factory 1334 | -7/Factory | Accompanied by 1 ally 1334 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1622 | -7/Factory | Build established: Scavenger-Skirmisher 1803 | -7/Factory | Lost 4 parts (1p2n1w) 2134 | -7/Factory | First assault squad dispatched 2328 | -7/Factory | Core integrity fell below 50% 2335 | -7/Factory | Core integrity fell below 20% 2338 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- local area. 02304_ Lgt. Ion Engine destroyed. 02307_ Lgt. Treads destroyed. 02309_ Connecting with Terminal... >>Schematic(Imp. Melee Analysis Suite) Downloading schematic... Imp. Melee Analysis Suite Rating: 4 Schematic downloaded. 02309_ ALERT: Suspicious activity at Terminal F006. Dispatching Investigation squad. 02322_ Slammed into S-27 Virus. 02325_ Med. Treads destroyed. 02325_ Slammed into G-47 Trooper. 02327_ Slammed into S-27 Virus. 02329_ Slammed into G-47 Trooper. 02335_ Destabilizing: Core damaged (-7). 02336_ Slammed into G-47 Trooper. 02337_ G-47 Trooper destroyed. 02338_ Acquired 60 matter. 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"""""" | | ?????????????????# #?# #????# """""" | | ?????????????????# #?# #????# """""" | | ????????????????? #?# #????# | | ????????????????####;###?#+#????# ?"""""" | | ??????????????????? ??????????# ???""""" | | ???????????????????* ????????????????"""" | | ???????????????????? ??????????????????"" | | ???????????????????? !??????????????????? | | ???????????????????? ??????????????????? | | ???????????????????? ???????????????????#### | | ????????????????????#??????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Significant Disruption Challenges ------------ None Game ------ Seed MolecularTargetStripper Manual? 0 Play Time 00:30:36 Cumulative 19.6 hours Start 2020.04.01 @ 06:39:00 End 2020.04.01 @ 10:25:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 84 Rogue 80 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 17 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22726d71-a176-482b-82ec-cef205027902