Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 14:41:05 Player: JackieG Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (21) 105 Value Destroyed (629) 629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 3407 Bonus ------- Follower Combat Kills 73 Entered Garrisons 200 Cogmind --------- Core Integrity 489/550 Matter 135/300 Energy 275/275 System Corruption 0% Temperature Cool (58) Movement Core (550) Ox10 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Power Shielding Power Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Small Storage Unit Light Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Power Shielding Power Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Improved Heat Sink Small Storage Unit Heavy Assault Rifle Light Cannon Missile Launcher [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Power Shielding Device Improved Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Power Shielding Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 2 | . . 1 . . . 1 . Weapon 1 | . . . . . . 1 . Parts Attached 30 | 6 11 5 1 1 2 3 1 Power 4 | 1 1 1 . . . 1 . Engine 3 | 1 . 1 . . . 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 10 | 2 4 1 1 . 2 . . Treads 10 | 2 4 1 1 . 2 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 2 1 . 1 . 1 . Device 1 | . 1 . . . . . . Storage 2 | 1 . . . 1 . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 2 | . 1 1 . . . . . Artifact . | . . . . . . . . Weapon 10 | 2 4 2 . . . 1 1 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | 2 4 1 . . . . 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 8 | . . . . . 1 . 7 Power . | . . . . . . . . Propulsion 4 | . . . . . 1 . 3 Utility . | . . . . . . . . Weapon 4 | . . . . . . . 4 Highest Loss Streak 7 | . . . . . 1 . 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 92 100 100 100 99 81 94 Engine 9 | . 5 2 11 11 11 9 9 Core 1 | . 8 8 . . . . . Treads 31 | . 27 33 33 33 32 27 23 Storage 11 | . 14 11 11 11 11 9 9 Protection 19 | . 5 22 22 22 22 18 18 Ballistic Gun 22 | . 26 21 22 22 22 18 17 Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 17 20 20 35 35 43 43 Greatest Support 63 | 40 40 63 63 63 63 60 60 Greatest Overweight (x) 4 | . 4 . . . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 Average Capacity 10 | 7 8 8 8 10 15 15 15 Most Carried 10 | 4 8 8 8 9 9 10 8 Average Carried 8 | 2 7 7 7 8 8 9 7 Final Capacity 15 | 8 8 8 8 15 15 15 15 Final Carried 9 | 4 8 8 8 9 9 8 7 Class Distribution -------------------- 95% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 783 | 197 160 89 220 10 107 . . Remotely . | . . . . . . . . Salvage Created 541 | . 223 31 133 . 57 . 97 Parts 38 | . 16 7 9 . 3 . 3 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 20 | . 7 4 3 . 2 . 4 Guns 12 | . 7 . 3 . 2 . . AOE 8 | . . 4 . . . . 4 Classes Destroyed 4 | . 2 1 . . 1 . . Watcher 1 | . . 1 . . . . . Swarmer 8 | . 3 4 . . 1 . . Grunt 11 | . 4 . 3 . . . 4 Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | . 2 5 3 . 1 . 4 Combat Bots Only 4 | . 2 4 3 . 1 . 4 Max Kills in Single Turn 2 | . 1 2 1 . 1 . 2 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 134 | . 31 8 6 . 37 . 52 Missed 32 | . 6 3 1 . 9 . 13 Damage Taken 1483 | . 303 56 58 . 387 . 679 Core 153 | . 56 . 10 . 26 . 61 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 21 | . 3 4 . . 4 . 10 Core Remaining (%) 89 | 100 77 . . . 91 . . Volleys Fired 70 | . 32 3 5 . 17 . 13 Largest 3 | . 2 2 2 . 2 . 3 Hottest 82 | . 46 59 46 . 46 . 82 Shots Fired 136 | . 56 6 10 . 34 . 30 Gun 128 | . 56 4 10 . 34 . 24 Cannon . | . . . . . . . . Launcher 8 | . . 2 . . . . 6 Special . | . . . . . . . . Kinetic 128 | . 56 4 10 . 34 . 24 Thermal . | . . . . . . . . Explosive 8 | . . 2 . . . . 6 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 6 4 7 . 5 . 7 Robot Miss Streak 4 | . 4 . 1 . 3 . 4 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 80 | . 30 3 7 . 21 . 19 Core Hits 37 | . 12 5 4 . 4 . 12 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2095 | . 428 397 108 . 246 . 916 Guns 1069 | . 428 31 108 . 246 . 256 Cannons . | . . . . . . . . Explosions 1026 | . . 366 . . . . 660 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1069 | . 428 31 108 . 246 . 256 Thermal . | . . . . . . . . Explosive 1026 | . . 366 . . . . 660 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . 18 . . . . . Projectiles . | . . . . . . . . Explosions 18 | . . 18 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 60 | . . 16 . . . . 44 Shots 3 | . . 1 . . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 53 | . 4 . 2 . . . 53 Average Temperature 17 | . 2 . 2 . . . 24 Received Heat Transfer 510 | . 135 . 33 . . . 342 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Peak Influence 230 | . 230 225 192 . 124 . 90 Initial 96 | . . 96 87 . . . . Average 94 | . 111 176 89 . 90 . 18 Maximum Alert Level 1 | . 1 1 . . . . . Low Security (%) 89 | 100 86 39 100 . 100 100 100 Level 1 10 | . 13 60 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 37 | . 12 5 4 . 5 . 11 Peak Tracking Total 7 | . 4 4 3 . 4 . 7 Tactical Retreats 1 | . 1 . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 1 | . . . . . 1 . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 10 | . 2 1 1 4 . 2 . Terminals 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 13 | . 3 1 3 4 . 2 . Successful 9 | . 2 1 . 4 . 2 . Failed 4 | . 1 . 3 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . 2 1 3 1 . . . Terminals 5 | . 1 1 3 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 4 | . . . . 4 . . . Record 4 | . . . . 4 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 1 . . . . . Terminals 2 | . 1 1 . . . . . Botnet 2 | . 1 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 1 1 . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 2 2 . . Highest-Rated Group 40 | . . . 40 24 24 . . Highest-Rated Ally 16 | . . . 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . . 8 . 10 . . Total Damage 168 | . . . 99 . 69 . . Kills 5 | . . . 2 . 3 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 3273 | 84 383 269 685 1201 445 50 156 Spaces Moved 1834 | 47 149 156 412 750 225 29 66 Core 4 | 3 1 . . . . . . Treads 1830 | 44 148 156 412 750 225 29 66 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 159 | 152 160 160 160 160 160 160 160 Slowest Speed 250 | 160 250 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 35 | 3 30 13 63 94 60 3 16 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 32 | . . 27 . . . . 5 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 32 | . . 27 . . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 2039 | 56 237 169 429 752 276 32 88 Wait 73 | . 24 . 9 . 32 . 8 Move 1827 | 46 148 155 411 749 224 28 66 Hop . | . . . . . . . . Pick Up 24 | 4 13 3 1 1 1 1 . Fast Attach 11 | 6 4 1 . . . . . Attach 7 | . 1 2 . . 1 2 1 Detach 1 | . . 1 . . . . . Swap 12 | . 6 2 1 1 1 1 . Drop 14 | . 9 2 2 1 . . . Fire 70 | . 32 3 5 . 17 . 13 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Discovered new exit (range 16) 363 | -10/Materials | Build established: Mutant 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 470 | -9/Materials | Discovered new exit (range 9) 737 | -9/Materials | Entered Mines 879 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 975 | -9/Mines | Discovered new exit (range 5) 1296 | -9/Mines | Discovered new exit (range 5) 1411 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -9/Mines | Discovered new exit (range 5) 1422 | -9/Mines | Entered Exiles 1422 | -9/Exiles | Found Exiles lab abandoned 1422 | -9/Exiles | Accompanied by 2 allies 2183 | -9/Exiles | Discovered new exit (range 11) 2602 | -9/Exiles | Discovered new exit (range 14) 2623 | -9/Exiles | Entered Mines 2623 | -8/Mines | Accompanied by 2 allies 3051 | -8/Mines | Discovered new exit (range 11) 3068 | -8/Mines | Entered Materials 3068 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3114 | -8/Materials | Identified exit to Garrison 3118 | -8/Materials | Entered Garrison 3244 | -8/Garrison | Triggered checkpoint 3271 | -8/Garrison | Triggered checkpoint 3274 | -8/Garrison | Self-destructed Last Messages --------------- GOAL=ESCAPE C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. G-47 Trooper destroyed. Hvy. Assault Rifle destroyed. G-47 Trooper destroyed. G-50 Soldier destroyed. Beams of light sweep through the air. An alarm sounds. Lgt. Treads destroyed. G-47 Trooper destroyed. Lgt. Treads destroyed. Missile Launcher destroyed. Destroyed Lgt. Nuclear Core. The unstable cave ceiling collapses. Lgt. Treads destroyed. Beams of light sweep through the air. An alarm sounds. Hvy. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #############??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ############ #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ?????# ##### ###########????????????????????????? | | ?????# #????????????????????????? | | ?????# ##### #????????????????????????? | | ???????????# ######## ^#????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# #??????# #????????????????????????? | | ???????????# #??????# #######??????????????????? | | ???????????# #??????# ## %g#??????????????????? | | ???????????# #?????## ## ## #??????????????? | | ???????????# ####### b@ #?????????????? | | ???????????# g +?????????????? | | ???????????# g #?????????????? | | ???????????########## ## #?????????????? | | ????????????????????# ## # #?????????????? | | ??????????????????? =% "?????????????? | | ??????????????????#g %% "?????????????? | | ??????????????????#g "?????????????? | | ??????????????????#g "?????????????? | | ??????????????????### ## # #?????????????? | | ????????????????????# #? ## #?????????????? | | ????????????????????# ? ^? ?????????????? | | ????????????????????# ? ^ ? ?????????????? | | ????????????????????# ?????????????????? | | ????????????????????T ##""""#??????????????????? | | ????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricSmallTerrabomb Manual? 0 Play Time 00:20:41 Cumulative 20.7 hours Start 2024.04.11 @ 12:53:10 End 2024.04.11 @ 14:41:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 624abe8a-2288-4f3b-858e-76277c4d21d2