Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.30 @ 18:35:31 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (201) 1005 Value Destroyed (10871) 10871 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (10292) 10292 TOTAL SCORE: 30908 Bonus ------- High Alert Combat Kills 2814 Follower Combat Kills 2494 Entered Garrisons 1000 Used RIF Installer 3500 Scanned by Researcher 500 Friendly Fire -16 Cogmind --------- Core Integrity 540/1600 Matter 282/300 Energy 83/190 System Corruption 8% Temperature Cool (0) Movement Core (300) Ox5 Location -1/Access Parts ------- > --- POWER (3) -------- Light Quantum Reactor > --- PROPULSION (5) --- (None) > --- UTILITY (13) ----- Terrain Scan Processor Advanced Target Analyzer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Experimental Matter Compressor (500) Advanced Phase Shifter Graphene Brace Antimissile System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Matter Compressor Terrain Scan Processor Graphene Brace Graphene Brace Graphene Brace Graphene Brace Graphene Brace Drone Bay > --- WEAPON ----------- Compact HERF Cannon Compact HERF Cannon Coil Gun Coil Gun > --- INVENTORY -------- Myomer Leg Myomer Leg Advanced Heat Sink Graphene Brace Improved Force Field Antimissile System Compact HERF Cannon Compact HERF Cannon Enhanced Nova Cannon Improved Remote Datajack [Rating: 152] Favorites ----------- Power Reinforced Quantum Reactor Engine Hybrid Deuterium Engine Power Core Fission Core Reactor Reinforced Quantum Reactor Propulsion Improved Treads Treads Improved Treads Leg Myomer Leg Wheel Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Sentry] Protection Hardened Heavy Armor Plating Weapon Advanced Remote Datajack Energy Gun Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Heavy Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 . . . 2 . 2 . 2 . 2 2 . 2 2 Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 3 | . . . . . 2 . . . . . . . 1 . . . . . . Utility 11 | . . . 2 . . . . . 1 . 1 . 1 . 1 2 . 1 2 Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . Parts Attached 292 | 6 3 1 12 1 2 9 17 12 5 15 7 33 10 28 39 15 44 15 18 Power 42 | 1 . . 2 . . 1 1 1 2 2 . 2 2 4 6 2 11 1 4 Engine 8 | 1 . . 2 . . . 1 . 2 1 . 1 . . . . . . . Core 8 | . . . . . . 1 . 1 . . . . . 3 3 . . . . Reactor 26 | . . . . . . . . . . 1 . 1 2 1 3 2 11 1 4 Propulsion 70 | 2 2 . . . 2 3 6 6 . 1 . 6 . 7 8 6 14 4 3 Treads 43 | . 2 . . . 2 3 6 5 . 1 . 6 . 7 7 . 3 1 . Leg 25 | . . . . . . . . 1 . . . . . . 1 6 11 3 3 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 92 | 1 1 . 5 1 . 4 4 1 1 10 4 13 5 9 13 6 6 5 3 Device 51 | . . . 2 . . 3 2 1 . 3 3 4 1 4 12 5 4 5 2 Storage 6 | 1 . . 1 1 . . . . . . . . 1 . . 1 1 . . Processor 9 | . 1 . . . . . 1 . . . . 2 3 . . . 1 . 1 Hackware 11 | . . . . . . . . . 1 6 . 3 . 1 . . . . . Protection 15 | . . . 2 . . 1 1 . . 1 1 4 . 4 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 88 | 2 . 1 5 . . 1 6 4 2 2 3 12 3 8 12 1 13 5 8 Energy Gun 36 | 1 . . 2 . . 1 4 1 . . . 3 . 1 7 1 7 3 5 Energy Cannon 24 | . . . 2 . . . 1 3 1 1 3 2 1 4 3 . . 2 1 Ballistic Gun 10 | 1 . 1 1 . . . . . . . . . . . . . 5 . 2 Ballistic Cannon 5 | . . . . . . . . . . . . 2 . 2 1 . . . . Launcher 4 | . . . . . . . . . . . . 3 . 1 . . . . . Special Weapon 7 | . . . . . . . . . 1 1 . 1 2 . 1 . 1 . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 4 . . 1 . . 1 . 2 1 1 . . Corrupted Parts 16 | . . . . . . . . 2 . . . . . . 4 4 5 . 1 System Corruption 86 | . . . . . . . . 2 . . . . . . 24 39 14 . 7 Parts Lost 128 | . . . 1 . 1 1 4 3 . 2 . 10 . 3 34 . 33 11 25 Power 21 | . . . 1 . . . . 1 . . . 1 . 1 4 . 7 3 3 Propulsion 37 | . . . . . . 1 2 1 . 1 . 3 . 1 8 . 11 3 6 Utility 35 | . . . . . 1 . 1 . . 1 . 4 . 1 12 . 5 2 8 Weapon 35 | . . . . . . . 1 1 . . . 2 . . 10 . 10 3 8 Highest Loss Streak 25 | . . . 1 . 1 1 4 1 . 1 . 6 . 2 25 . 19 10 17 To Critical Strikes 1 | . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 83 | . 89 100 87 100 97 91 87 84 75 83 84 80 80 86 72 80 84 93 54 Engine 3 | . 14 14 10 11 9 2 3 3 2 11 6 2 . . . . . . . Core 2 | . . . . . . 6 5 5 6 . . . . 3 2 4 . . . Reactor 4 | . . . . . . . . . . 3 6 9 10 6 7 4 6 9 4 Treads 19 | . 19 28 22 22 36 34 35 32 23 22 20 14 11 17 14 . 1 1 3 Leg 2 | . . . . . . . . 3 . . . . . . 1 23 18 19 8 Device 12 | . . . . 11 9 11 5 7 7 3 8 13 9 13 15 30 32 34 22 Storage 7 | . 14 14 13 11 9 9 9 9 7 7 6 6 5 5 5 6 8 6 4 Processor 3 | . 4 14 11 11 9 2 3 1 . . . 1 12 8 2 . . 4 4 Hackware 2 | . . . . . . . . . 3 10 9 4 . 1 2 . . . . Protection 6 | . . . 8 11 7 6 8 9 7 6 6 6 11 7 5 . . . . Energy Gun 3 | . 14 3 2 . . 6 6 9 3 . . 3 3 . 2 9 9 4 5 Energy Cannon 7 | . . . 4 22 18 11 6 2 7 11 12 4 1 11 6 . . 2 . Ballistic Gun 1 | . 14 24 14 . . . . . . . . . . . . . 2 9 . Ballistic Cannon 1 | . . . . . . . . . . . . 3 5 3 3 . . . . Special Weapon 1 | . . . . . . . . . 3 3 6 5 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 13 13 14 32 59 59 78 82 84 93 110 123 142 122 141 151 97 97 100 75 Greatest Support 185 | 26 46 46 46 46 86 90 92 117 117 117 117 145 145 185 180 115 127 128 75 Greatest Overweight (x) 7 | . 4 . . 1 . . 1 1 . . 1 2 . 1 . 1 1 7 7 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 Average Capacity 18 | 7 8 8 8 11 20 20 20 20 20 20 20 20 20 20 20 20 17 10 9 Most Carried 20 | 6 8 8 10 11 15 20 20 20 20 20 20 20 20 20 20 19 20 10 10 Average Carried 16 | 3 7 7 8 10 11 18 19 17 19 19 19 18 19 19 16 16 14 9 8 Final Capacity 20 | 8 8 8 10 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 5 Final Carried 20 | 6 8 8 10 11 15 20 18 20 20 19 20 20 20 20 14 19 7 10 5 Class Distribution -------------------- 62% | Mutant 20% | Scavenger-Mutant 11% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Scavenger-Mutant | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Matter Collected 5353 | 260 63 100 299 10 . 105 254 96 . 358 160 779 72 649 743 . 897 248 260 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 10184 | . 108 69 550 33 . 389 940 558 . 409 469 883 179 1707 1500 . 1220 398 772 Parts 454 | . 7 9 29 5 . 36 31 19 . 18 17 49 12 71 49 . 61 15 26 Haulers Intercepted 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Recyclers Shooed 6 | . . 1 . . . . . . . . . . . . 3 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Combat Hostiles Destroyed 177 | . 1 3 11 2 . 10 14 10 . 8 6 36 3 29 20 . 12 5 7 Melee 2 | . . . . . . . 2 . . . . . . . . . . . . Guns 59 | . 1 3 7 . . 3 4 10 . . . 8 . 1 3 . 11 4 4 Cannons 70 | . . . 4 2 . 7 5 . . 7 4 8 3 17 10 . . 1 2 AOE 28 | . . . . . . . . . . . 1 18 . 8 1 . . . . Classes Destroyed 19 | . 3 2 2 . . . 7 . . 1 . 2 . 1 . . 1 . . Worker 8 | . . 1 . . . . 2 . . . 2 . . . 1 . 1 . 1 Builder 2 | . . . . . . . 1 . . . . . . . . . 1 . . Hauler 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . Recycler 5 | . . . 1 . . . 1 . . . . . . . 1 . 1 . 1 Operator 1 | . . . . . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . . . . . . . . . 1 . 1 2 . . . . . Swarmer 50 | . . 3 4 2 . 4 . . . 1 . 23 . 13 . . . . . Grunt 47 | . 1 . 4 . . . 6 4 . 2 4 . 1 8 10 . 5 2 . Brawler 9 | . . . . . . . 2 1 . . . 3 . . 3 . . . . Duelist 5 | . . . . . . . 1 . . . . . . 1 3 . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . 2 . . Sentry 27 | . . . 3 . . 6 1 5 . 2 . 5 . 4 1 . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . Hunter 21 | . . . . . . . 1 . . 1 2 3 . 1 1 . 4 2 6 Programmer 12 | . . . . . . . . . . 2 . . 2 1 2 . 3 1 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 4 7 2 . 4 3 4 . 2 5 8 2 8 6 . 3 2 4 Combat Bots Only 8 | . 1 3 5 2 . 4 2 4 . 2 3 8 2 8 6 . 2 2 3 Max Kills in Single Turn 4 | . 1 1 2 1 . 1 1 1 . 1 3 3 1 4 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . 1 3 . 4 1 . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Damage Taken 31187 | . 62 158 621 40 71 527 2057 1080 48 934 460 3859 489 2585 6873 135 4379 2406 4403 Core 4332 | . 6 7 129 . . 80 274 67 17 11 26 281 84 176 967 27 678 442 1060 Absorbed by Shields 3922 | . . . . . . 21 . 7 . 66 167 2388 . 412 579 . 32 250 . Reduced by Siege Mode 453 | . . . . . . . . . . . . . . 62 391 . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . 104 . . . . Regen/Repaired (Parts) 668 | . . . . . . . 59 . . . . . 609 . . . . . . Core Remaining (%) 64 | 100 . 94 . 67 . . . 23 . 96 . 63 . 74 15 . 45 69 . Volleys Fired 720 | . 11 15 43 5 . 60 48 51 1 37 26 85 10 100 91 . 81 17 39 Largest 4 | . 2 2 2 2 . 2 2 2 1 2 2 2 2 3 4 . 4 4 4 Hottest 344 | . 60 40 124 136 . 136 131 136 10 150 155 174 164 274 344 . 300 225 283 Shots Fired 1321 | . 22 30 77 10 . 87 89 63 1 55 42 146 20 179 174 1 173 57 95 Gun 651 | . 22 30 54 . . 25 41 54 . . . 49 1 12 61 1 172 48 81 Cannon 631 | . . . 23 10 . 62 48 9 . 48 32 82 19 162 113 . . 9 14 Launcher 18 | . . . . . . . . . . . . 13 . 5 . . . . . Special 21 | . . . . . . . . . 1 7 10 2 . . . . 1 . . Kinetic 262 | . 11 30 42 . . . . . . . . 29 10 31 52 . 7 33 17 Thermal 812 | . 11 . 35 10 . 87 84 54 . 48 16 74 10 109 79 1 101 15 78 Explosive 18 | . . . . . . . . . . . . 13 . 5 . . . . . Electromagnetic 208 | . . . . . . . 5 9 . . 16 28 . 34 43 . 64 9 . Robot Hit Streak 39 | . 5 11 22 6 . 8 7 11 7 10 13 17 9 39 37 . 16 6 11 Robot Miss Streak 7 | . 2 4 3 1 . 3 4 1 . 1 3 7 2 6 3 . 4 7 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . . 2 . . . . . . . . . . . . . . 3 1 3 Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . 1 1 1 Shots Hit Robots 876 | . 14 20 55 7 . 41 73 43 1 37 28 83 13 119 136 . 115 28 63 Core Hits 390 | . 6 4 23 2 . 16 29 17 . 14 15 64 6 59 51 . 51 12 21 Critical Kills 7 | . . . . . . . 1 . . 1 . . . 3 . . . 1 1 Critical Parts Destroyed 4 | . . . . . . . 2 . . . . . . . . . . . 2 Critical Strikes 36 | . . . 1 . . 1 5 1 . 1 1 3 . 3 7 . 9 1 3 Burn 15 | . . . 1 . . 1 2 1 . . . . . . 2 . 8 . . Meltdown 4 | . . . . . . . . . . 1 . . . 3 . . . . . Destroy 4 | . . . . . . . . . . . . . . . . . . 1 3 Blast 7 | . . . . . . . . . . . . 2 . . 5 . . . . Corrupt 2 | . . . . . . . . . . . 1 . . . . . 1 . . Smash 3 | . . . . . . . 3 . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 31 | . . . . . . . 24 3 . . . 4 . . . . . . . Impact 27 | . . . . . . . 24 3 . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28243 | . 165 278 989 163 . 871 2040 853 . 983 1062 4649 520 5000 5071 12 2680 912 1995 Guns 9842 | . 165 278 657 . . 277 509 771 . . . 885 . 194 1322 . 2511 727 1546 Cannons 13870 | . . . 327 162 . 594 692 82 . 983 772 1567 495 4033 3593 . . 126 444 Explosions 3146 | . . . . . . . . . . . 290 2005 . 750 101 . . . . Melee 980 | . . . . . . . 830 . . . . 150 . . . . . . . Ramming 405 | . . . 5 1 . . 9 . . . . 42 25 23 55 12 169 59 5 Kinetic 4997 | . 87 278 519 . . . . . . . . 647 314 672 1764 . 134 409 173 Thermal 14447 | . 78 . 465 162 . 871 1139 771 . 983 277 1378 181 2458 1908 . 1641 318 1817 Explosive 2909 | . . . . . . . . . . . 290 1869 . 750 . . . . . Electromagnetic 4505 | . . . . . . . 62 82 . . 495 563 . 1097 1344 . 736 126 . Impact 830 | . . . . . . . 830 . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . 150 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 60 | . . . . . . . 3 5 . 1 . 8 . . 36 39 60 4 8 Average Corruption 11 | . . . . . . . 2 3 . 1 . 2 . . 24 11 48 3 2 Corruption Purged 4 | . . . . . . . . . . . . . . . 4 . . . . Corruption Blocked 23 | . . . . . . . . . . . . . 3 5 . . 15 . . Effects 167 | . . . . . . . 1 12 . 14 . 20 . . 37 10 68 2 3 Message Errors 23 | . . . . . . . 1 2 . 1 . 2 . . 4 1 11 1 . Matter Fused 43 | . . . . . . . . 3 . 5 . 9 . . 12 3 10 . 1 Heat Flow Errors 14 | . . . . . . . . . . 2 . . . . 3 1 7 . 1 Energy Discharges 13 | . . . . . . . . 2 . . . 3 . . 3 2 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 1 . Parts Fused 2 | . . . . . . . . . . 1 . . . . 1 . . . . Data Loss (minor) 19 | . . . . . . . . 1 . 2 . 4 . . 5 2 5 . . Data Loss (major) 7 | . . . . . . . . 3 . . . . . . 2 . 1 . 1 Misfires 6 | . . . . . . . . 1 . . . . . . . 1 4 . . Alerts 6 | . . . . . . . . . . 3 . 1 . . 1 . 1 . . Misdirections 12 | . . . . . . . . . . . . . . . . . 12 . . Weapon Failures 20 | . . . . . . . . . . . . 1 . . 6 . 13 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 791 | . . . . 2 . . 289 . . . 19 61 . 223 155 . . 8 34 Projectiles 331 | . . . . 2 . . . . . . 19 2 . 131 143 . . . 34 Explosions 160 | . . . . . . . . . . . . 59 . 92 9 . . . . Melee 300 | . . . . . . . 289 . . . . . . . 3 . . 8 . Knockbacks 37 | . . . . . . . 4 . . . . 2 5 5 20 . 1 . . Impact 5 | . . . . . . . 4 . . . . . . . . . 1 . . Kinetic 30 | . . . . . . . . . . . . 2 5 5 18 . . . . Secondary 2 | . . . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 368 | . . . . . . . . . . . 69 85 . 67 91 . 54 . 2 Shots 6 | . . . . . . . . . . . 1 2 . 2 1 . . . . Rammed 19 | . . . 1 1 . . 2 . . . . 4 4 3 3 . . . 1 Targets Rammed 29 | . . . 1 1 . . 2 . . . . 4 4 3 3 1 6 3 1 Kicked 10 | . . . . . . . . . . . . . . . . 1 6 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 658 | . 24 2 348 180 . 228 656 474 . 298 381 363 342 418 658 91 217 202 221 Average Temperature 119 | . 16 2 139 93 . 58 147 174 . 99 103 147 130 144 133 50 51 134 118 Received Heat Transfer 4323 | . 30 21 204 . 18 179 702 567 27 213 72 319 126 416 670 18 333 327 81 Effects 50 | . . . 7 . . . 19 4 . 2 . 2 1 9 6 . . . . Shutdowns 7 | . . . 1 . . . 3 1 . . . . . 1 1 . . . . Energy Bleed 7 | . . . 2 . . . 1 . . 2 . 1 1 . . . . . . Interference 15 | . . . 3 . . . 5 . . . . 1 . 6 . . . . . Matter Decay 4 | . . . 1 . . . 2 . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 5 | . . . . . . . 2 . . . . . . 2 1 . . . . Damage (major) 10 | . . . . . . . 5 2 . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . . . . . . . Siege Activations 3 | . . . . . . . . . . . . . . 1 2 . . . . Total Turns 86 | . . . . . . . . . . . . . . 33 53 . . . . Longest Duration 33 | . . . . . . . . . . . . . . 33 33 . . . . Robots Corrupted 12 | . . . . . . . 2 . . . 1 2 . 1 5 . 1 . . Combat Hostiles 12 | . . . . . . . 2 . . . 1 2 . 1 5 . 1 . . Parts Fried 24 | . . . . . . . 9 . . . 4 3 . . 4 . 4 . . Impact Corruptions 13 | . . . . . . . 10 . . . . . . . 2 . . 1 . Robots Melted 6 | . . . . . . . . . . 1 . . . 3 1 . . . 1 Combat Hostiles 5 | . . . . . . . . . . 1 . . . 2 1 . . . 1 Parts Melted 46 | . . . 4 . . 3 5 6 . 4 . . . 6 4 . 9 1 4 Heat Transferred 22436 | . 175 . 962 296 . 1682 2299 1301 . 1030 550 1559 250 2960 2584 . 4457 333 1998 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Peak Influence 1641 | . 62 114 231 135 57 967 1124 997 550 1425 760 1219 683 1641 1198 592 565 280 148 Initial 861 | . . 24 44 70 52 39 471 711 522 371 745 163 639 413 861 577 333 180 27 Average 659 | . 24 67 115 122 52 444 858 855 537 988 441 742 614 1067 1021 577 379 197 54 Maximum Alert Level 5 | . . . 1 . . 3 4 3 2 4 3 4 2 5 4 2 2 1 . Low Security (%) 18 | 100 100 100 95 100 100 32 . . . . . 6 . . . . . 43 100 Level 1 9 | . . . 4 . . 11 . . . 2 26 8 . . . . 68 56 . Level 2 28 | . . . . . . 31 35 . 100 15 69 43 100 13 . 100 31 . . Level 3 30 | . . . . . . 24 58 100 . 38 3 14 . 53 78 . . . . Level 4 12 | . . . . . . . 6 . . 43 . 26 . 26 21 . . . . Level 5 . | . . . . . . . . . . . . . . 6 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . . . . . 7 . 2 . 2 . 2 . 8 . 3 1 1 Investigation 6 | . 1 . . . . . 3 . . . 2 . . . . . . . . Extermination 4 | . . . . . . . . . 1 . . . 1 . 1 . . . 1 Reinforcement 11 | . . . . . . . 3 . 1 . . . 1 . 2 . 3 1 . Assault 5 | . . . . . . . 1 . . . . . . . 4 . . . . Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Distress Signals 20 | . 1 . . . . . 1 . 1 . 1 . . . . . 9 3 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 389 | . 6 5 12 3 1 31 39 15 1 43 14 47 10 38 51 1 37 17 18 Peak Tracking Total 12 | . 2 3 5 3 1 5 5 6 1 5 5 12 3 10 6 1 7 7 7 Tactical Retreats 29 | . . . 1 1 . 1 . 1 . 3 . 3 . 2 6 . 9 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Traps Triggered 18 | . 1 . . . . 2 4 2 . 1 . 5 1 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Machines Disabled 23 | . . . . . . . . 1 . 9 1 4 1 2 5 . . . . Max in Single Turn 2 | . . . . . . . . 1 . 1 1 1 1 1 2 . . . . Garrison Access 3 | . . . . . . . . . . . . . . . 1 1 1 . . Garrison Relay 8 | . . . . . . . . 1 . 3 . 2 . 2 . . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Machines Accessed 42 | . 2 1 1 . 1 4 9 . 2 2 7 1 4 2 2 2 2 . . Terminals 25 | . 2 . 1 . . 4 5 . 1 2 4 1 1 2 2 . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations 6 | . . . . . . . 1 . . . 1 . 2 . . 1 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Total Hacks 93 | . 7 1 2 . 1 10 22 . 6 5 12 2 10 5 5 2 3 . . Successful 43 | . 3 1 1 . 1 3 12 . 3 2 5 . 5 2 3 1 1 . . Failed 50 | . 4 . 1 . . 7 10 . 3 3 7 2 5 3 2 1 2 . . Catastrophic 7 | . 1 . . . . 2 . . . . 3 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 13 | . 2 . . . . . 7 . 1 . 1 . 2 . . . . . . Terminals 62 | . 7 . 2 . . 10 13 . 5 5 6 2 2 5 5 . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . Repair Stations 15 | . . . . . . . 2 . . . 3 . 7 . . 1 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . 6 . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Terminal Hacks 20 | . 1 1 1 . . 3 5 . 1 2 1 . . 2 3 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . . . . . Open Door 5 | . . 1 . . . 2 . . . 1 . . . 1 . . . . . Emergency Access Points 2 | . . . . . . 1 . . . 1 . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . 1 . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . 2 . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . . . . . . . 2 . . . 1 . 4 . . . . . . Scan Component 4 | . . . . . . . 1 . . . 1 . 2 . . . . . . Repair 3 | . . . . . . . 1 . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . 1 1 . . Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . 1 1 . . Unauthorized Hacks 6 | . 2 . . . . . 2 . 1 . 1 . . . . . . . . Terminals 5 | . 2 . . . . . 2 . 1 . . . . . . . . . . Botnet 5 | . 2 . . . . . 2 . 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 . 1 . . 4 6 . 1 1 6 1 3 2 2 1 1 . . Full Trace Events 5 | . . . . . . 2 2 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . 2 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . . . . 2 . . . . . . Time 144 | . . . . . . . 32 . . . . . 112 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Used RIF Installer 7 | . . . . . . 1 . 2 . 2 . 1 . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . . . 1 . . . . . Code Merge 1 | . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . . . . 1 . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . 1 4 2 2 . . . . . . . Non-combat 2 | . . . . . . . . . . 1 1 . . . . . . . . Combat 7 | . . . . . . . . . 1 3 1 2 . . . . . . . Robot Hacks Applied 12 | . . . . . . . . . 1 5 4 2 . . . . . . . purge_threat 4 | . . . . . . . . . . 2 2 . . . . . . . . summon_haulers 1 | . . . . . . . . . . . 1 . . . . . . . . amplify_resonance 1 | . . . . . . . . . . 1 . . . . . . . . . formatsys_high 6 | . . . . . . . . . 1 2 1 2 . . . . . . . Relay Couplers Released 32 | . . . . . . . . 5 . 10 . 6 . 10 1 . . . . Machine Destruction 32 | . . . . . . . . 5 . 10 . 6 . 10 1 . . . . Attached 11 | . . . . . . . . . 1 6 . 3 . 1 . . . . . Merged Code Value 39 | . . . . . . . . . . 16 . 13 . 6 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . 6 . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Total Allies 23 | . . . . . . 7 . . 1 8 1 2 . 4 . . . . . Largest Group 6 | . . . . . . 5 1 . 1 6 1 2 . 4 3 . . . . Highest-Rated Group 239 | . . . . . . 166 146 . 16 209 32 58 . 239 193 . . . . Highest-Rated Ally 146 | . . . . . . 146 146 . 16 80 32 29 . 80 80 . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 214 | . . . . . . 49 38 . 2 66 . 10 . 20 29 . . . . Total Damage 8275 | . . . . . . 1474 1793 . 29 3117 . 204 . 879 779 . . . . Kills 84 | . . . . . . 22 22 . . 28 . 1 . 7 4 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . 3 . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Turns Passed 14496 | 62 229 243 537 318 98 1274 1124 637 362 1424 939 1712 629 1584 1409 248 756 494 417 Spaces Moved 6828 | 54 143 121 240 176 56 594 507 246 208 750 366 750 329 729 665 161 309 278 146 Core 21 | 2 1 . . . . . . . . . . . . . . . . 1 17 Treads 5826 | . 80 121 240 176 56 594 507 246 208 750 366 750 329 729 665 . 9 . . Legs 867 | . . . . . . . . . . . . . . . . 161 300 277 129 Wheels 114 | 52 62 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 160 160 160 160 160 158 165 166 163 163 162 162 156 150 120 114 116 120 Average Speed 165 | 88 130 160 160 170 160 160 167 193 166 163 232 183 162 163 159 137 131 120 180 Slowest Speed 400 | 90 250 160 160 240 160 162 246 246 166 166 243 325 162 247 166 190 225 400 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 31 26 20 40 8 68 52 41 7 88 15 93 13 88 19 5 39 9 5 Regions Visited 19 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . . . . . 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . Spaces Dug 53 | . . . . . . . . 1 . . . . . 52 . . . . . Terrain Destroyed 268 | . . . . . . . . 1 . 1 31 105 5 74 40 . 2 1 8 Melee 1 | . . . . . . . . 1 . . . . . . . . . . . Projectile 41 | . . . . . . . . . . 1 . 8 5 7 9 . 2 1 8 AOE 226 | . . . . . . . . . . . 31 97 . 67 31 . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Res Tes Res Acc Total 8729 | 65 164 142 317 184 64 836 642 340 224 897 421 926 402 963 845 183 496 400 218 Wait 341 | . . 2 9 . . 14 25 16 8 8 15 21 37 58 25 . 27 66 10 Move 6813 | 53 142 120 239 175 56 593 507 245 208 748 365 748 329 728 665 161 308 277 146 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 6 4 2 3 1 6 17 7 3 . 5 3 9 5 17 15 5 10 8 3 Fast Attach 149 | 6 3 . 7 . . 2 6 6 2 5 5 15 6 8 17 7 32 12 10 Attach 77 | . . . 1 . 2 3 5 3 1 4 . 8 2 8 20 4 8 . 8 Detach 19 | . . . 2 . . 1 1 2 1 2 . 2 . 2 3 2 . . 1 Swap 66 | . . 1 4 1 . 4 6 3 2 6 2 10 2 12 2 4 4 3 . Drop 141 | . 4 2 8 1 . 19 11 6 1 8 5 16 7 27 5 . 7 14 . Fire 720 | . 11 15 43 5 . 60 48 51 1 37 26 85 10 100 91 . 81 17 39 Melee 31 | . . . . . . . 24 3 . . . 4 . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . 1 . 1 Kick 9 | . . . . . . . . . . . . . . . . . 6 3 . Crush 17 | . . . 1 1 . . 2 . . . . 4 4 3 2 . . . . Escape Stasis 11 | . . . . . . 2 . 2 . . . 4 . . . . 3 . . Rewire 204 | . . . . . . 121 . . . 74 . . . . . . 9 . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 63 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 13) 292 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 351 | -10/Mines | Found the Drone Emporium 359 | -10/Mines | Found Prototype Device 525 | -10/Mines | Discovered new exit (range 6) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Evolved 2 slots: Utility x2 535 | -9/Materials | Identified Splice Drone Bay 1019 | -9/Materials | Discovered new exit (range 7) 1072 | -9/Materials | Entered Mines 1092 | -9/Mines | Met a Derelict bent on vengeance 1354 | -9/Mines | Discovered new exit (range 13) 1356 | -9/Mines | Learned Materials terminal intel 1390 | -9/Mines | Entered Materials 1390 | -8/Materials | Evolved 2 slots: Propulsion x2 1391 | -8/Materials | Loaded intel: 12 terminal locations 1488 | -8/Materials | Identified exit to Garrison 1488 | -8/Materials | Entered Garrison 1580 | -8/Garrison | Triggered checkpoint 2006 | -8/Garrison | Rescued HV-R5K 2228 | -8/Garrison | Triggered checkpoint 2287 | -8/Garrison | Discovered new exit (range 10) 2342 | -8/Garrison | Triggered checkpoint 2438 | -8/Garrison | Triggered checkpoint 2438 | -8/Garrison | Triggered checkpoint 2648 | -8/Garrison | Triggered checkpoint 2689 | -8/Garrison | Discovered new exit (range 9) 2733 | -8/Garrison | Installed Relay Interface Framework 2762 | -8/Garrison | Entered Materials 2762 | -8/Materials | Accompanied by 1 ally (HV-R5K) 2943 | -8/Materials | Repaired Imp. Treads 3162 | -8/Materials | First assault squad dispatched 3162 | -8/Materials | Discovered new exit (range 11) 3435 | -8/Materials | Found Prototype Processor 3435 | -8/Materials | Identified Exp. Core Analyzer 3489 | -8/Materials | Core integrity fell below 50% 3538 | -8/Materials | Lost 4 parts (2n1u1w) 3772 | -8/Materials | Discovered new exit (range 11) 3886 | -8/Materials | Identified exit to Garrison 3886 | -8/Materials | Entered Garrison 3943 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4061 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 4128 | -8/Garrison | Triggered checkpoint 4164 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Garrison Relay disabled 4459 | -8/Garrison | Discovered new exit (range 10) 4523 | -8/Garrison | Entered Factory 4523 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4885 | -7/Factory | Identified exit to Garrison 4885 | -7/Factory | Entered Garrison 4953 | -7/Garrison | Expanded RIF knowledge: Code Merge 5002 | -7/Garrison | Found embedded Infiltrators 5026 | -7/Garrison | Triggered checkpoint 5126 | -7/Garrison | Triggered checkpoint 5130 | -7/Garrison | Triggered checkpoint 5130 | -7/Garrison | Triggered checkpoint 5388 | -7/Garrison | Triggered checkpoint 5441 | -7/Garrison | Garrison Relay disabled 5527 | -7/Garrison | Discovered new exit (range 13) 5535 | -7/Garrison | Phase Generator disabled 5634 | -7/Garrison | Triggered checkpoint 5755 | -7/Garrison | Garrison Relay disabled 5814 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 5854 | -7/Garrison | Discovered new exit (range 15) 5930 | -7/Garrison | Triggered checkpoint 5990 | -7/Garrison | Build established: Commander-Mutant 5994 | -7/Garrison | Triggered checkpoint 6052 | -7/Garrison | Discovered new exit (range 10) 6152 | -7/Garrison | Garrison Relay disabled 6271 | -7/Garrison | Heavy support dispatched to Factory 6309 | -7/Garrison | Entered Factory 6309 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6315 | -6/Factory | Build established: Mutant 7238 | -6/Factory | Identified exit to Garrison 7248 | -6/Factory | Entered Garrison 7308 | -6/Garrison | Triggered checkpoint 7365 | -6/Garrison | Garrison Relay disabled 7470 | -6/Garrison | Triggered checkpoint 7470 | -6/Garrison | Triggered checkpoint 7493 | -6/Garrison | Triggered checkpoint 7501 | -6/Garrison | Triggered checkpoint 7550 | -6/Garrison | Destroyed 8 combat bots 7641 | -6/Garrison | Triggered checkpoint 7647 | -6/Garrison | Discovered new exit (range 14) 7732 | -6/Garrison | Triggered checkpoint 7832 | -6/Garrison | Lost 6 parts (1p3n2w) 7912 | -6/Garrison | Found Antimissile System 7961 | -6/Garrison | Garrison Relay disabled 8216 | -6/Garrison | Triggered checkpoint 8624 | -6/Garrison | Discovered new exit (range 10) 8690 | -6/Garrison | Triggered checkpoint 8740 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 8960 | -6/Garrison | Entered Factory 8960 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9227 | -5/Factory | Repaired Hrd. Heavy Armor Plating 9301 | -5/Factory | Repaired Adv. Remote Datajack 9589 | -5/Factory | Identified exit to Garrison 9589 | -5/Factory | Entered Garrison 9684 | -5/Garrison | Garrison Relay disabled 9748 | -5/Garrison | Triggered checkpoint 9776 | -5/Garrison | Spotted B-75 Beast 9831 | -5/Garrison | Destroyed 8 combat bots 9861 | -5/Garrison | Destroyed B-75 Beast 9970 | -5/Garrison | Spotted B-75 Beast 10224 | -5/Garrison | Triggered checkpoint 10440 | -5/Garrison | Triggered checkpoint 10510 | -5/Garrison | Expanded RIF knowledge: Hotswap 10552 | -5/Garrison | Discovered new exit (range 8) 10620 | -5/Garrison | Triggered checkpoint 10704 | -5/Garrison | Rescued a captive Derelict 10705 | -5/Garrison | Rescued a captive Derelict 10748 | -5/Garrison | Triggered checkpoint 10788 | -5/Garrison | Found embedded Infiltrators 10805 | -5/Garrison | Garrison Relay disabled 10861 | -5/Garrison | Discovered new exit (range 13) 10926 | -5/Garrison | Triggered checkpoint 11020 | -5/Garrison | Build established: Scavenger-Mutant 11060 | -5/Garrison | Discovered new exit (range 21) 11066 | -5/Garrison | Triggered checkpoint 11173 | -5/Garrison | Entered Factory 11173 | -4/Factory | Accompanied by 3 allies 11173 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11659 | -4/Factory | Build established: Scavenger-Tank 11673 | -4/Factory | First assault squad dispatched 11994 | -4/Factory | System corruption reached 10% 12034 | -4/Factory | Core integrity fell below 50% 12082 | -4/Factory | Lost 25 parts (4p7n7u7w) 12306 | -4/Factory | Discovered new exit (range 20) 12347 | -4/Factory | System corruption reached 30% 12414 | -4/Factory | Lost 4 parts (2u2w) 12437 | -4/Factory | Build established: Scavenger-Mutant 12579 | -4/Factory | Core integrity fell below 20% 12582 | -4/Factory | Entered Research 12582 | -3/Research | Evolved 2 slots: Utility x2 12588 | -3/Research | System corruption reached 10% 12809 | -3/Research | Discovered new exit (range 13) 12817 | -3/Research | System corruption reached 30% 12830 | -3/Research | Entered Testing 13071 | -3/Testing | Scanned by Researcher 13085 | -3/Testing | Build established: Scavenger-Tank 13200 | -3/Testing | Lost 6 parts (1p1n1u3w) 13427 | -3/Testing | Core integrity fell below 50% 13452 | -3/Testing | Lost 19 parts (4p8n2u5w) 13536 | -3/Testing | Discovered new exit (range 10) 13586 | -3/Testing | Entered Research 13586 | -2/Research | Evolved 2 slots: Power x1, Utility x1 13757 | -2/Research | Spotted B-90 Cyclops 14036 | -2/Research | Spotted B-90 Cyclops 14071 | -2/Research | Discovered new exit (range 6) 14080 | -2/Research | Entered Access 14080 | -1/Access | Evolved 2 slots: Utility x2 14110 | -1/Access | Lost 10 parts (2p3n2u3w) 14389 | -1/Access | Lost 8 parts (1p2n2u3w) 14491 | -1/Access | Core integrity fell below 50% 14497 | -1/Access | Self-destructed Last Messages --------------- 14482_ Penetrated by Slug. 14483_ Adv. Heat Sink destroyed. 14484_ Penetrated by Slug. 14487_ Slug penetrates Spectral Interrupter. 14489_ Hvy. Machine Gun destroyed. 14490_ Acquired 14 matter. 14493_ Penetrated by Slug. 14493_ Graphene Brace destroyed. 14493_ Penetrated by Slug. 14493_ Med. Storage Unit destroyed. 14493_ Slug penetrates H-88 Terminator. 14494_ Slug penetrates Wall. 14495_ Slammed into H-88 Terminator. 14496_ Slug penetrates Wall. 14496_ Penetrated by Slug. 14496_ Graphene Brace destroyed. 14496_ Acquired Lgt. Quantum Reactor. 14496_ Penetrated by Slug. 14497_ System corrupted: Matter fused (-8). 14497_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? ????? | | ????????????????????????????????????????? """"" | | ????????????????????????????????????????? ""Y"" | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????############## | | ???????????????????????????# # | | ???????????????????????????# # | | ???????????????????????????# = # | | ???????????????????????????# * !% # | | ???????????????????????????# % # #???? | | ???????????????????????????# =% % [+ #???? | | ???????????????????????????# [ =%# #???? | | ???????????????????????????# %!=# #???? | | ???????????????????????????# * |# #???? | | ???????????????????????????# # #???? | | ???????????????????????????# !! # #???? | | ??????????????????????#?#### !%%= # ##### | | ??????????????????????# # #####+######### # | | ??????????????????????# # %!= ## # | | ????????????????????#####%hug ## # | | ????????????????????# h @h% ## # | | ???????????????????#; ##### h ""## # | | ???????????????????#??????# " ""## # | | ??????????????????????????# """" ""## # | | ??????????????????????????#""""" T## + | | ??????????????????????????# """"" ""## # | | ??????????????????????????# """" ""## # | | ??????????????????????????# " ? ""?# # | | ??????????????????????????# ?? ?# # | | ??????????????????????????# ?? ?# # | | ??????????????????????????#+#?/########## # | | ????????????????????????????? ##### | | ????????????????????????????? ^ #???? | | ????????????????????????????? #???? | | ????????????????????????????? ^ #???? | | ??????????????????????????????+########## #???? | | ????????????????????????????????????????# #???? | | ????????????????????????????????????????# ##### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????########## | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 80 Energy Generation 59 Energy Capacity 1050 Matter Stores 728 Matter Capacity 800 Sight Range 22 Terrain Scan Density 85 Additional Mass Support 12 Corruption Containment 8 Corruption Block 19 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 15 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Particle Charging 25 Relay Coupler Types 2 Relay Coupler Value 69 Authchip Count 1 Item Schematics ----------------- Gravity Neutralizer | -3/Testing | Archive Hvy. Tesla Rifle | -3/Testing | Archive Cld. Nuclear Pulse Thruster | -3/Testing | Archive Adv. Plasma Rifle | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ C-55 Analyst | -3/Testing | Archive B-74 Champion | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SkeletonFieldCycler Manual? 0 Play Time 02:35:02 Cumulative 110.1 hours Start 2023.11.30 @ 16:01:55 End 2023.11.30 @ 18:35:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 85 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75cc4fc7-466c-4466-91f1-a191d63b76bf