Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.17 @ 22:00:28 Player: Andru7428 Result: Destroyed by AG-59845 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (118) 590 Value Destroyed (3302) 3302 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1067) 1067 TOTAL SCORE: 8999 Bonus ------- High Alert Combat Kills 81 Follower Combat Kills 129 Destroyed Z-Imprinter 1000 Friendly Fire -143 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (700) Ox13 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Targeting Computer Phasing AFG > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Matter Pod (200) Hardened Medium Armor Plating Hacking Drone Bay Zionite Laser-M Advanced Beam Cannon Coil Gun Coil Gun Advanced EMP Blaster Heavy Missile Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Zionite Heavy Carapace Hardened Medium Armor Plating Phasing AFG > --- WEAPON ----------- Advanced Beam Rifle Zionite Laser-M Field Lobotomy Kit > --- INVENTORY -------- Zionite Light DM Reactor Armored Wheel Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink High-capacity Matter Pod Hardened Medium Armor Plating Hacking Drone Bay Zionite Laser-M Advanced Beam Cannon Coil Gun Coil Gun Advanced EMP Blaster Heavy Missile Launcher CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Advanced EMP Blaster Special Weapon Field Lobotomy Kit Impact Weapon Hammer Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 4 | . . 1 . . . 1 2 . . . . Weapon 1 | . . 1 . . . . . . . . . Parts Attached 121 | 7 8 18 4 . 3 27 22 . 4 4 24 Power 12 | . 2 5 . . . 2 . . . . 3 Engine 10 | . 1 5 . . . 2 . . . . 2 Core 1 | . 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 19 | 2 3 1 2 . . 7 1 . . . 3 Treads 18 | 2 3 1 2 . . 7 1 . . . 2 Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 37 | 2 2 3 . . 1 8 7 . . 4 10 Device 15 | 1 . 3 . . 1 1 3 . . 2 4 Storage 4 | 1 2 . . . . 1 . . . . . Processor 2 | . . . . . . . 2 . . . . Hackware . | . . . . . . . . . . . . Protection 16 | . . . . . . 6 2 . . 2 6 Artifact . | . . . . . . . . . . . . Weapon 53 | 3 1 9 2 . 2 10 14 . 4 . 8 Energy Gun 27 | 2 . 4 . . . 4 10 . 2 . 5 Energy Cannon 6 | . . 3 . . 1 1 1 . . . . Ballistic Gun 9 | 1 1 1 2 . . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 8 | . . . . . 1 1 2 . 2 . 2 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 2 | . . 1 . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . 3 . . . 5 1 . . 1 7 Parts Lost 17 | . . 2 . . . 1 . . . . 14 Power 2 | . . 1 . . . . . . . . 1 Propulsion 6 | . . . . . . . . . . . 6 Utility 6 | . . 1 . . . 1 . . . . 4 Weapon 3 | . . . . . . . . . . . 3 Highest Loss Streak 7 | . . 1 . . . 1 . . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 98 | . 97 99 100 100 100 99 98 100 100 100 88 Engine 8 | . 11 9 11 11 11 8 7 7 7 7 7 Treads 23 | . 28 22 22 22 22 27 23 23 23 23 19 Device 15 | . 14 21 22 22 22 9 14 15 15 15 10 Storage 9 | . 14 11 11 11 11 9 7 7 7 7 7 Processor 2 | . . . . . . . 6 7 7 7 7 Protection 8 | . . . . . . 17 15 15 15 15 12 Energy Gun 15 | . 7 11 11 11 11 9 21 23 22 23 20 Energy Cannon 3 | . . 6 11 11 10 6 . . . . . Ballistic Gun 8 | . 20 14 11 11 11 11 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 82 | 9 30 41 40 40 40 57 61 54 57 54 82 Greatest Support 70 | 40 40 40 40 40 40 60 60 60 60 60 70 Greatest Overweight (x) 17 | . . 1 . . . . 1 . . . 17 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 10 14 14 15 15 14 14 15 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 7 14 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 47% | Scavenger-Tank 27% | Scavenger-Gunner 14% | Mutant 6% | Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 2680 | 226 461 719 106 . 89 444 270 . 65 24 276 Remotely . | . . . . . . . . . . . . Salvage Created 4412 | 69 559 949 . . 117 1073 816 . 384 . 445 Parts 270 | 7 43 63 . . 5 62 38 . 25 . 27 Haulers Intercepted 9 | . 2 2 . . . 4 1 . . . . Recyclers Shooed 3 | . . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . 17 . . Prevented 10 | . . . . . . . . . 10 . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 94 | . 11 21 . . 5 19 17 . 11 . 10 Guns 55 | . 11 14 . . 2 11 9 . 3 . 5 Cannons 14 | . . 6 . . . 8 . . . . . AOE 19 | . . . . . 3 . 6 . 8 . 2 Classes Destroyed 15 | 1 6 3 . . . 2 1 . . . 2 Worker 1 | . 1 . . . . . . . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 4 | 4 . . . . . . . . . . . Hauler 9 | . 2 2 . . . 4 1 . . . . Recycler 2 | . . 1 . . . 1 . . . . . Operator 3 | . 2 . . . . . 1 . . . . Watcher 6 | . 2 2 . . . 1 1 . . . . Swarmer 34 | . 3 7 . . 2 7 8 . 7 . . Grunt 32 | . 8 9 . . 3 3 5 . 4 . . Brawler 1 | . . 1 . . . . . . . . . Sentry 12 | . . 4 . . . 6 2 . . . . Hunter 4 | . . . . . . 3 1 . . . . Programmer 1 | . . . . . . . 1 . . . . Z-Light 5 | . . . . . . . . . . . 5 Assembled 4 | . . . . . . . . . . . 4 Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 7 | 2 4 4 . . 3 5 4 . 7 . 3 Combat Bots Only 7 | . 2 4 . . 3 4 4 . 7 . 3 Max Kills in Single Turn 3 | 1 1 1 . . 2 2 2 . 3 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 . 3 . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 412 | . 37 79 . . 12 77 88 . 30 . 89 Missed 129 | . 7 20 . . 6 28 34 . 10 . 24 Damage Taken 5440 | . 352 666 . . 154 632 655 . 331 . 2650 Core 918 | . 44 68 . . 17 84 81 . 32 . 592 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 86 | 100 82 . . . 78 84 . . . . . Volleys Fired 254 | 13 51 53 1 . 5 52 39 . 12 1 27 Largest 3 | 2 2 3 3 . 3 3 3 . 3 1 3 Hottest 195 | 60 60 180 147 . 147 152 177 . 177 61 195 Shots Fired 640 | 26 102 159 4 . 10 156 105 . 26 1 51 Gun 532 | 26 102 123 2 . 5 117 99 . 21 1 36 Cannon 79 | . . 36 2 . 2 39 . . . . . Launcher 28 | . . . . . 3 . 6 . 5 . 14 Special 1 | . . . . . . . . . . . 1 Kinetic 225 | 13 76 68 1 . 2 65 . . . . . Thermal 386 | 13 26 91 3 . 5 91 99 . 21 1 36 Explosive 3 | . . . . . 3 . . . . . . Electromagnetic 25 | . . . . . . . 6 . 5 . 14 Robot Hit Streak 31 | 3 13 25 7 . 3 11 31 . 11 . 3 Robot Miss Streak 4 | 4 3 4 1 . 1 3 3 . 1 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 3 | . . 1 . . . . 1 . . . 1 Max Gunslinging Chain 1 | . . 1 . . . . 1 . . . 1 Shots Hit Robots 395 | 12 68 104 2 . 4 91 78 . 20 . 16 Core Hits 188 | 4 30 37 2 . 8 43 31 . 15 . 18 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . Critical Strikes 12 | . . 3 . . . 3 5 . . . 1 Burn 11 | . . 3 . . . 2 5 . . . 1 Destroy 1 | . . . . . . 1 . . . . . Melee Attacks 6 | . . 5 . . . . 1 . . . . Impact 6 | . . 5 . . . . 1 . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8590 | 154 905 1661 54 . 349 1675 1906 . 731 . 1155 Guns 5312 | 154 905 1033 32 . 31 994 1539 . 333 . 291 Cannons 1324 | . . 628 22 . . 674 . . . . . Explosions 1943 | . . . . . 314 . 367 . 398 . 864 Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . 4 7 . . . . . Kinetic 2046 | 99 768 588 15 . 31 545 . . . . . Thermal 5007 | 55 137 1073 39 . . 1123 1573 . 397 . 610 Explosive 314 | . . . . . 314 . . . . . . Electromagnetic 1212 | . . . . . . . 333 . 334 . 545 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . 1 2 2 2 2 . . . . . . Average Corruption 1 | . 1 2 2 2 2 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 42 | . 7 10 9 3 13 . . . . . . Message Errors 10 | . 1 2 3 . 4 . . . . . . Matter Fused 8 | . 1 2 1 . 4 . . . . . . Heat Flow Errors 8 | . 1 2 2 2 1 . . . . . . Energy Discharges 3 | . . 1 1 1 . . . . . . . Data Loss (minor) 7 | . 2 2 1 . 2 . . . . . . Data Loss (major) 3 | . 1 1 . . 1 . . . . . . Misfires 2 | . . . 1 . 1 . . . . . . Alerts 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 37 | . . . . . . 2 14 . . . 21 Projectiles 2 | . . . . . . 2 . . . . . Explosions 35 | . . . . . . . 14 . . . 21 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 27 | . . . . . 15 . . . 12 . . Shots 2 | . . . . . 1 . . . 1 . . Rammed 2 | . . . . . 1 1 . . . . . Targets Rammed 2 | . . . . . 1 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 223 | . 167 154 223 213 186 177 21 . 9 . 39 Average Temperature 47 | . 51 36 86 93 63 54 7 . 5 . 19 Received Heat Transfer 1397 | . 165 189 . . 54 153 207 . 108 . 521 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . 3 Parts Fried 9 | . . . . . . . 1 . . . 8 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . 1 . . . . 2 . . . . Combat Hostiles 3 | . . 1 . . . . 2 . . . . Parts Melted 22 | . . 5 . . . 2 11 . 3 . 1 Heat Transferred 9521 | 125 300 2431 74 . . 2220 3306 . 629 . 436 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 7 | . . . . . . . 3 . 1 . 3 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 629 | 20 211 400 147 . 137 379 629 . . . . Initial 155 | . 13 36 132 . . . 155 . . . . Average 163 | 7 89 242 62 . 72 144 331 . . . . Maximum Alert Level 2 | . 1 2 . . . 1 2 . . . . Low Security (%) 69 | 100 97 40 100 . 100 62 36 . . . . Level 1 23 | . 2 58 . . . 37 27 . . . . Level 2 6 | . . 1 . . . . 36 . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . 1 . 5 . . . . Investigation 2 | . . . . . 1 . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . 2 . . . . . 2 . . . . Assault 1 | . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 7 | . 3 2 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 139 | . 20 29 1 . 8 27 28 . 13 . 13 Peak Tracking Total 8 | . 3 5 2 . 3 6 6 . 8 . 3 Tactical Retreats 9 | . 1 1 . . 1 1 3 . 1 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 3 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 3 | . . 1 . . . . . . . . 2 Max in Single Turn 1 | . . 1 . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 27 | . 5 7 . 1 2 6 4 . 1 1 . Terminals 20 | . 5 6 . . 2 5 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . 1 . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 77 | . 18 25 . 1 8 14 7 . 1 3 . Successful 44 | . 8 16 . 1 5 9 1 . 1 3 . Failed 32 | . 9 9 . . 3 5 6 . . . . Catastrophic 5 | . 1 1 . . 1 1 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 45 | . 8 18 . . 3 7 4 . . 5 . Terminals 66 | . 18 24 . . 8 12 4 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . 1 . . . 2 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 31 | . 7 10 . 1 5 4 . . 1 3 . Record 6 | . . . . 1 5 . . . . . . Part Schematic 4 | . 1 . . . . . . . . 3 . Robot Analysis 4 | . 3 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . 1 . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . Locate Traps 4 | . 2 2 . . . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . . Hauler Manifests 3 | . 1 1 . . . 1 . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . Zone Layout 2 | . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 5 . . . 5 1 . . . . Terminals 9 | . 1 5 . . . 3 . . . . . Botnet 7 | . . 4 . . . 3 . . . . . Disrupt 1 | . . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Monitor 1 | . . . . . . 1 . . . . . Reject 1 | . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Jam 1 | . . . . . . . 1 . . . . Data Cores Recovered 3 | . 2 . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 5 6 . . 2 5 4 . . . . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . 1 . . . . . . . . 16 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 10 | . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 8 | . . . 3 . . . 3 . . 2 . Largest Group 3 | . . . 3 3 3 . 3 . . 2 2 Highest-Rated Group 93 | . . . 40 40 40 . 93 . . 62 62 Highest-Rated Ally 31 | . . . 16 16 16 . 31 . . 31 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 82 | . . . . . 29 . 36 . . . 17 Total Damage 949 | . . . . . 303 . 455 . . . 191 Kills 10 | . . . . . 5 . 3 . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 3 1 . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 10844 | 211 1267 1427 891 237 869 1368 1246 413 599 1266 1050 Spaces Moved 5784 | 99 637 574 547 149 507 653 671 259 347 779 562 Core 4 | 3 . . . . . . . . . . 1 Treads 5679 | 96 637 574 547 149 507 653 671 259 347 779 460 Legs . | . . . . . . . . . . . . Wheels 101 | . . . . . . . . . . . 101 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 150 Average Speed 161 | 156 160 173 160 160 160 160 160 160 160 160 161 Slowest Speed 900 | 160 160 240 160 160 160 160 240 160 160 160 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 59 | 7 91 50 98 49 93 60 18 46 54 80 71 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 4 | . . . 1 1 . . . . . 2 . Known Exits Taken 3 | . . 1 . . . 1 . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 1 1 . 1 . 1 1 . Scrap Searched 5 | . . . 1 . 1 . . 1 . 2 . Spaces Dug 2 | . . 1 . . . . 1 . . . . Terrain Destroyed 90 | . . 1 . . 23 . 18 . 7 . 41 Melee 2 | . . 1 . . . . 1 . . . . Projectile 4 | . . . . . . . . . . . 4 AOE 84 | . . . . . 23 . 17 . 7 . 37 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6802 | 126 787 888 565 148 556 876 764 258 371 800 663 Wait 469 | 1 72 200 6 . 40 99 10 . 5 7 29 Move 5773 | 98 636 573 546 148 506 652 670 258 346 778 562 Hop . | . . . . . . . . . . . . Pick Up 66 | 7 12 17 2 . . 13 5 . 2 3 5 Fast Attach 39 | 6 1 5 . . . 6 9 . . 3 9 Attach 13 | . 1 3 . . . 3 . . . . 6 Detach 6 | . . . . . . . 1 . . . 5 Swap 69 | 1 6 10 4 . 3 18 13 . 4 1 9 Drop 105 | . 8 22 6 . 1 32 16 . 2 7 11 Fire 254 | 13 51 53 1 . 5 52 39 . 12 1 27 Melee 6 | . . 5 . . . . 1 . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . 1 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 14) 212 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 664 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Discovered new exit (range 12) 831 | -10/Materials | Discovered new exit (range 14) 950 | -10/Materials | Central database locked down 1300 | -10/Materials | Discovered new exit (range 13) 1479 | -10/Materials | Entered another Materials area 1479 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1783 | -9/Materials | Build established: Scavenger-Gunner 2317 | -9/Materials | Build established: Gunner 2646 | -9/Materials | Discovered new exit (range 12) 2699 | -9/Materials | Identified exit to Mines 2906 | -9/Materials | Entered Mines 2918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2919 | -9/Mines | Discovered new exit (range 5) 2952 | -9/Mines | Build established: Scavenger-Gunner 2968 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3084 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3286 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3303 | -9/Mines | Discovered new exit (range 7) 3375 | -9/Mines | Learned location of Zion (-7) 3414 | -9/Mines | Discovered new exit (range 5) 3797 | -9/Mines | Entered Exiles 3797 | -9/Exiles | Accompanied by 3 allies 3841 | -9/Exiles | Met 8R-AWN 3861 | -9/Exiles | Met EX-HEX 3943 | -9/Exiles | Met EX-DEC 4013 | -9/Exiles | Discovered new exit (range 14) 4034 | -9/Exiles | Entered Mines 4034 | -8/Mines | Accompanied by 3 allies 4206 | -8/Mines | Discovered new exit (range 7) 4866 | -8/Mines | Discovered new exit (range 13) 4903 | -8/Mines | Entered Materials 4903 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4962 | -8/Materials | Identified exit to Factory 5219 | -8/Materials | Build established: Scavenger-Tank 6271 | -8/Materials | Entered Factory 6271 | -7/Factory | Evolved 2 slots: Utility x2 6437 | -7/Factory | Allied Derelicts emerged from ambush trap array 6752 | -7/Factory | Discovered new exit (range 6) 7280 | -7/Factory | Discovered new exit (range 6) 7346 | -7/Factory | Discovered new exit (range 4) 7471 | -7/Factory | First assault squad dispatched 7517 | -7/Factory | Entered Lower Caves 7557 | -7/Lower Caves | Identified exit to Lower Caves 7930 | -7/Lower Caves | Entered another Lower Caves area 7958 | -7/Lower Caves | Discovered new exit (range 5) 8071 | -7/Lower Caves | Destroyed 7 combat bots 8140 | -7/Lower Caves | Learned Factory trap positions 8383 | -7/Lower Caves | Encountered a Warlord checkpoint 8514 | -7/Lower Caves | Discovered new exit (range 7) 8529 | -7/Lower Caves | Entered Zion 8550 | -7/Zion | Given A8's code to call for help 8643 | -7/Zion | Given the Hacking Drone Bay 8643 | -7/Zion | Found Prototype Device 8667 | -7/Zion | Discovered new exit (range 16) 8682 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8926 | -7/Zion | Learned location of Warlord (-5) 9027 | -7/Zion | Gained Derelict followers 9522 | -7/Zion | Found Prototype Device 9522 | -7/Zion | Identified Phasing AFG 9637 | -7/Zion | Found CR-A16's Pointy Stick 9748 | -7/Zion | Opened final containment barrier to the Deep Caves 9788 | -7/Zion | Discovered new exit (range 3) 9788 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9795 | -7/Zion | Entered Deep Caves 9795 | -7/Deep Caves | Accompanied by 2 allies 10018 | -7/Deep Caves | Attacked by Z-Imprinter 10066 | -7/Deep Caves | Destroyed Z-Imprinter 10096 | -7/Deep Caves | Lost 4 parts (2n2u) 10248 | -7/Deep Caves | Found Prototype Protection 10248 | -7/Deep Caves | Identified Zio. Heavy Carapace 10336 | -7/Deep Caves | Build established: Tank 10372 | -7/Deep Caves | Z-Facility disabled 10648 | -7/Deep Caves | Found Prototype Special Weapon 10648 | -7/Deep Caves | Identified Field Lobotomy Kit 10677 | -7/Deep Caves | Spotted AG-59845 10699 | -7/Deep Caves | Core integrity fell below 50% 10751 | -7/Deep Caves | Lost 7 parts (3n2u2w) 10839 | -7/Deep Caves | Core integrity fell below 20% 10839 | -7/Deep Caves | Discovered new exit (range 6) 10845 | -7/Deep Caves | Destroyed by AG-59845 with Assembled Focal Cannon Last Messages --------------- Armor Integrity Analyzer ripped apart by quantum tension. 10647_ Dropped Adv. Beam Rifle. 10648_ Acquired Prototype Special Weapon. 10648_ Identified Field Lobotomy Kit. 10679_ AG-59845: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 10681_ AG-59845 unaffected by assimilation attempt. 10681_ Lgt. Treads destroyed. 10681_ Zio. Laser-M destroyed. 10685_ Zio. Heavy Carapace destroyed. 10688_ Field Lobotomy Kit destroyed. 10694_ Adv. Treads destroyed. 10698_ Med. Treads destroyed. 10720_ Hrd. Medium Armor Plating destroyed. 10838_ Arm. Wheel destroyed. 10839_ EXIT=FOUND 10841_ Adv. Beam Rifle destroyed. 10845_ Cld. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#######?????????????????????????????? | | ?????????????# #?????????????????????????????? | | ?????????????# # # #?????????????????????????????? | | ?????????????# #"# #?????????????????????????????? | | ??????????#### ### ###??########?????????????????? | | ??????????# #### # <#?????????????????? | | ??????????# # ???????????????????? | | ??????????# ##### # ?????????????????????? | | ??????????# #???## ## @#??????????????????????? | | ??????????# #????# ## #??????????????????????? | | ?????????## #????# ## #??????????????????????? | | ????????## #????## ### #??????????????????????? | | ????????# ##????# #?# #??????????????????????? | | ????????# ##???# #?# #??????????????????????? | | ????????## ##??# #?# #??????????????????????? | | ????????## #### #?# #??????????????????????? | | ???????#" #?# #??????????????????????? | | ??????## ##### #?# #??????????????????????? | | #?????# ##???# #?# ###??? ???????????????? | | #????## ##????# #?# #### #????????????? | | #????# ##?????# ### #????????????? | | ????# ###??????# #??? ???????? | | ##???## ##?????####### ### #??? #?????? | | ###?## #?????## ####G ###?? #??# ?????? | | ?## ##????## ## ####? #### ??????? | | #??# ##???## ## #? ?##? ??????? | | ##?# ##??# ## #?# #????# ??????? | | #?# ##?# ##### #?# #????# ??????? | | #?# ### #### #?# #????# ???????? | | #?## ### #???## ???????? | | #??# ## #???# ???????? | | #??## ###### ## ##??# #???????? | | #???####????## #### #??# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1425 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Mak. Spear | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Mak. Salvage Targeting Computer | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Beamcaster | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive M-28 Smith | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightMetafiberDissipator Manual? 0 Play Time 01:13:14 Cumulative 201.2 hours Start 2024.04.17 @ 11:15:25 End 2024.04.17 @ 22:00:28 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 640ae7db-77ac-48d3-878c-da9fa085d8b7