Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.03 @ 01:21:35 // Winter2019/RPGLIKE Player: Big Tortoise Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (43) 8600 Robots Destroyed (644) 3220 Value Destroyed (41771) 41771 Prototype IDs (156) 3120 Alien Tech Used (14) 2800 Bonus (38270) 38270 TOTAL SCORE: 102281 Bonus ------- High Alert Combat Kills 8117 Follower Combat Kills 2045 Entered Garrisons 1200 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Hacked Protovariant 500 Met Warlord at Research 2000 Scanned by Researcher 500 Pursued by Intercept 1500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Friendly Fire -1892 Cogmind --------- Core Integrity 0/1500 Matter 335/450 Energy 1287/2000 System Corruption 0% Temperature Cool (0) Movement Hovering (96) Ox1 Location -1/Access_0 Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (6) --- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet > --- UTILITY (12) ----- Experimental Cooling System Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Armor Integrity Analyzer Experimental Reaction Control System Assembled Alloy Armor SHELL Armor Advanced Force Field System Mapper > --- WEAPON (5) ------- Sigix Sheargun Sigix Sheargun Improved Potential Cannon Hypervelocity Linear Accelerator > --- INVENTORY (6) ---- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Beam Splitter Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Zionite Glidesys II Zionite Glidesys II Zionite Glidesys II Cooled Antigrav System Cooled Antigrav System Cooled Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Experimental Armor Integrity Analyzer Experimental Reaction Control System Assembled Alloy Armor SHELL Armor Advanced Force Field System Mapper > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Improved Potential Cannon Hypervelocity Linear Accelerator > --- INVENTORY -------- Experimental Biometal Heavy Treads Advanced Heavy Siege Treads Beam Splitter [Rating: 254] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Zionite Glidesys II Treads Advanced Heavy Siege Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Improved Diametric Drive Utility Improved Signal Interpreter Device Improved Terrain Scanner Storage Assembled Biocell Array Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Heavy Phase Cannon Energy Gun Zionite Phaser-S Energy Cannon Heavy Phase Cannon Ballistic Gun KE Penetrator Ballistic Cannon Hypervelocity Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon Mining Laser Impact Weapon Impact Mace Piercing Weapon Makeshift Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 21 | 4 . 1 1 4 . . 2 . . . . 1 . . . . 1 . . . 1 . . . 1 . . . . . . 1 . . . . . . 1 1 1 1 . Power 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 4 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | 2 . 1 . 2 . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Attached 424 | 5 8 4 17 9 8 10 6 14 . 5 5 9 2 3 . 1 19 19 6 2 5 11 37 16 5 2 13 . 9 2 11 2 5 4 3 14 2 43 6 46 1 30 5 Power 35 | 1 1 . 2 . 1 2 1 3 . . . . . 1 . 1 2 2 1 . . . 3 2 . . 1 . 3 1 . . . 1 . 1 . 5 . . . . . Engine 12 | 1 1 . 2 . . 2 1 1 . . . . . 1 . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . 1 . . 2 . . . . . . . 1 1 . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 2 . . . . 2 1 . . 1 . . . . . . 1 . 1 . 5 . . . . . Propulsion 80 | 2 1 . 2 1 . . 2 7 . 2 . 2 . . . . 5 2 1 . . . 11 5 . . 4 . 2 . . 2 . . . 4 . 2 . 10 . 13 . Treads 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . Leg 17 | . . . . . . . 2 1 . . . . . . . . 5 2 1 . . . 2 . . . . . 1 . . . . . . 1 . . . 1 . 1 . Wheel 17 | 2 1 . 2 1 . . . 6 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hover 39 | . . . . . . . . . . . . . . . . . . . . . . . 9 5 . . 3 . 1 . . 2 . . . 3 . 2 . 6 . 8 . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Utility 176 | . 3 2 3 4 4 4 1 3 . 1 5 5 2 1 . . 11 5 4 . 1 5 13 7 3 2 5 . 1 1 9 . 3 3 . 5 2 21 6 17 1 10 3 Device 121 | . 1 1 3 1 1 1 . 1 . . 2 2 1 . . . 7 5 4 . 1 4 7 6 2 1 4 . . 1 9 . 2 1 . 3 2 19 5 12 1 8 3 Storage 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . . . Processor 15 | . 1 1 . . 1 2 . 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 1 1 . 1 . Hackware 8 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . 2 . . . Protection 26 | . . . . 3 1 1 . 1 . . 3 2 1 1 . . 2 . . . . . 3 1 1 1 . . . . . . 1 1 . . . 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 133 | 2 3 2 10 4 3 4 2 1 . 2 . 2 . 1 . . 1 10 . 2 4 6 10 2 2 . 3 . 3 . 2 . 2 . 3 4 . 15 . 19 . 7 2 Energy Gun 40 | 1 1 . . 3 1 2 . . . . . . . . . . . . . . . . 7 1 1 . 1 . 2 . 2 . . . 1 1 . 6 . 6 . 3 1 Energy Cannon 20 | . 1 . 1 . 2 . 1 1 . . . . . . . . 1 2 . . . . . . . . 2 . 1 . . . 1 . 1 1 . 4 . 1 . . . Ballistic Gun 40 | 1 . 1 5 1 . 2 1 . . 1 . 2 . 1 . . . 4 . 1 2 3 3 1 . . . . . . . . . . . . . 3 . 7 . 1 . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 1 Launcher 18 | . . . 4 . . . . . . . . . . . . . . 4 . 1 2 1 . . . . . . . . . . 1 . . 1 . 2 . 1 . 1 . Special Weapon 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon 4 | . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 86 | . . 1 1 2 . 3 . . . . . 1 . . . . 1 . 2 . . 1 13 . 1 . 9 . 2 . 1 . 1 3 1 1 . 12 1 18 . 9 2 Parts Lost 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 88 99 92 89 96 98 92 96 100 100 100 98 100 99 100 99 94 99 99 99 97 99 98 67 95 95 90 85 91 95 95 92 95 95 94 94 95 94 91 94 90 87 79 Engine 4 | . 12 11 18 13 11 7 6 6 6 6 6 5 5 4 5 2 . . 3 5 5 5 5 2 4 4 2 . . . . . . . . . . . . . . . . Core 2 | . . . . . 2 7 6 6 6 6 6 5 5 5 5 6 10 4 . . . . . . . . . . 1 4 4 4 4 1 . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 5 6 5 5 5 5 4 4 4 4 4 4 4 4 4 4 6 9 9 9 8 8 8 8 7 7 Leg 4 | . . . . . . . 7 7 . . . . . . . . 5 26 26 26 25 25 8 4 . . . . . . . . . . . . . . . . . . . Wheel 9 | . 25 22 19 16 20 21 13 16 25 25 25 23 23 23 23 23 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . . . . . . . . . . . . . 15 10 23 23 23 23 23 23 23 24 27 27 27 26 27 27 26 24 24 21 23 Device 16 | . 9 20 14 7 7 7 6 8 12 12 12 11 17 17 17 17 17 17 20 21 22 24 22 17 30 31 25 23 22 19 19 18 18 18 18 18 18 19 26 19 18 18 16 Storage 1 | . 7 . . . . . . . . . . . . . . . . . . . . . 1 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 3 Processor 12 | . . 14 20 13 13 19 18 15 18 18 18 17 11 11 11 11 10 15 15 15 15 15 14 7 4 4 6 9 9 9 9 9 9 9 9 9 9 9 8 12 12 8 3 Hackware 5 | . . . . . 2 7 7 9 6 6 6 9 11 11 11 11 10 8 5 5 5 5 5 2 . . . . . 4 4 4 4 4 4 6 9 6 . 4 8 7 5 Protection 5 | . 8 8 . 12 13 7 6 5 6 6 5 4 4 5 5 5 5 5 5 5 5 5 4 4 7 5 9 9 9 9 9 9 9 9 9 6 4 4 4 4 4 4 7 Energy Gun 3 | . 8 . . 10 10 7 3 . . . . . . . . . . . . . . . 7 2 4 4 1 . 3 4 4 4 4 4 3 3 4 6 13 11 8 7 7 Energy Cannon 8 | . 3 11 9 6 3 7 8 12 12 12 12 11 11 11 11 11 10 9 10 10 10 10 3 6 9 9 9 9 9 9 9 9 7 9 8 8 9 4 . . 4 3 3 Ballistic Gun 3 | . 12 10 6 6 6 6 6 6 6 6 6 5 5 4 5 5 5 4 5 4 4 4 4 . . . . . . . . . . . . . . 1 . 3 . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 7 15 13 29 36 48 45 53 57 57 57 57 65 59 59 59 64 73 85 78 76 84 77 77 106 88 90 110 91 114 103 103 99 100 107 107 108 108 108 100 115 114 143 144 Greatest Support 147 | 31 31 25 25 45 45 45 45 51 56 56 56 56 54 54 54 54 85 111 112 112 112 112 112 106 106 106 106 104 104 104 116 115 115 115 115 115 114 128 128 128 128 147 146 Greatest Overweight (x) 5 | . . . 1 1 1 . 2 2 1 1 1 1 1 1 1 1 3 . . . . . 5 2 . . 1 . 1 . . . . . . 3 . 2 . 1 . 1 1 Average Overweight (x) . | . . . . . . . 1 1 1 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 6 | 1 1 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Average Capacity 4 | 1 1 1 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 Most Carried 6 | . 1 1 2 2 2 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 4 5 5 5 5 6 6 6 6 6 6 6 Average Carried 3 | . . 1 1 1 1 2 3 4 4 3 3 3 4 3 4 4 3 3 3 3 4 3 3 2 3 3 3 4 3 3 3 4 4 4 5 5 4 5 4 5 5 5 5 Final Capacity 6 | 1 1 1 2 2 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 5 5 5 5 5 5 5 6 6 6 6 6 6 6 Final Carried 6 | . 1 1 2 1 2 3 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 3 4 4 3 4 4 4 4 5 5 5 5 4 6 6 6 5 5 Class Distribution -------------------- 44% | Hacker-Skirmisher 20% | Hacker-Scout 13% | Wizard-Scout 6% | Scavenger-Skirmisher 4% | Wizard-Skirmisher 3% | Wizard-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -10/Mines Scavenger-Skirmisher | -10/Subcaves Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -8/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Hacker-Skirmisher | -6/Proximity Caves Wizard-Skirmisher | -6/Factory Wizard-Skirmisher | -6/Garrison Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Zion Hacker-Scout | -6/Deep Caves Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Scout | -3/Quarantine Wizard-Scout | -3/Section 7 Hacker-Scout | -2/Research Wizard-Scout | -2/Testing Wizard-Scout | -1/Access Wizard-Scout | -1/Command Wizard-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 7529 | 111 279 151 586 240 316 203 197 178 334 36 288 176 38 58 . 26 236 598 60 122 160 44 514 194 50 20 . 130 70 50 110 10 117 . 80 120 40 495 45 542 5 426 74 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26830 | . 201 396 117 88 811 588 1021 1185 846 293 1258 860 32 184 . 56 696 997 207 366 602 . 392 349 867 . . 153 769 1289 1257 379 559 . . 756 409 1933 830 2873 1202 1193 816 Parts 1480 | . 18 30 14 15 34 23 32 65 64 18 89 56 6 15 . 10 16 83 2 16 25 . 48 12 35 . . 19 51 81 54 12 16 . 1 36 17 127 43 138 66 71 22 Haulers Intercepted 17 | . . . . 1 . 1 . 3 . . . 1 . . . . . . 1 . . . . . 2 . . . . . 2 . 1 . . 1 . 1 2 1 . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . . 18 . . . . . . . . . 8 14 . 10 . . . 18 21 . . 12 . . . 31 . . . 8 17 . 4 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 537 | . 4 10 7 4 20 8 24 14 31 3 39 14 4 7 . 5 8 42 . 12 12 . 15 5 7 . . 9 17 34 21 3 10 . 1 10 7 45 5 36 10 23 11 Guns 210 | . 4 3 2 3 17 6 13 3 4 1 4 3 . . . 2 3 10 . 1 3 . 11 2 3 . . . 4 12 5 1 5 . . 3 . 20 5 35 6 12 4 Cannons 280 | . . 7 3 1 2 2 10 11 24 2 32 11 4 7 . 3 5 21 . 5 8 . 4 3 4 . . 9 12 22 16 2 2 . 1 7 7 21 . 1 3 4 4 AOE 37 | . . . 2 . . . . . . . . . . . . . . 11 . 6 . . . . . . . . . . . . 3 . . . . 4 . . 1 7 3 Classes Destroyed 34 | . 6 1 4 2 3 1 1 1 1 . 2 . . 1 . . . 1 . . . . 2 . . . . 1 1 1 1 . . . . . . 3 . 1 . . . Worker 18 | . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . 2 . . . 1 . 2 . . . . . . 1 3 1 2 3 . Builder 15 | . 1 1 . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 2 1 2 1 . . Tunneler 6 | . 1 3 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hauler 17 | . . . . 1 . 1 . 3 . . . 1 . . . . . . 1 . . . . . 2 . . . . . 2 . 1 . . 1 . 1 2 1 . . . Recycler 6 | . . . . . . . . 1 . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 11 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . 2 . 1 . . . . 3 . 1 . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 29 | . 2 . . . 1 . . 4 . . . 3 . . . . . 1 . . . . . . 3 . . . . . 3 . . . . 1 2 4 . 1 2 2 . Swarmer 116 | . . 6 2 . 2 . 6 3 10 . 10 4 4 4 . 4 . 17 . . 5 . . . . . . 5 . 16 2 . 2 . . . . 8 . 5 . 1 . Cutter 9 | . . . . . 1 . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 149 | . 4 4 . 2 9 6 12 5 8 1 13 2 . 2 . 1 8 15 . 5 . . . 1 2 . . 1 10 3 1 . 5 . . 3 5 4 1 8 . 8 . Brawler 7 | . . . . . 1 . 2 . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . Duelist 9 | . . . . . . . 2 . 1 . 1 . . . . . . 1 . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . Protector 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 67 | . . . 1 1 6 2 1 5 7 1 4 4 . . . . . 4 . 1 1 . . 1 5 . . 1 3 1 6 . 1 . . 3 . 5 2 . 1 . . Demolisher 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Specialist 5 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Hunter 59 | . . . . 1 . . . 1 1 1 . . . . . . . 3 . 2 1 . . . . . . . 1 3 6 2 2 . . 2 . 10 . 10 7 6 . Programmer 40 | . . . . . . . . . 2 . 6 4 . . . . . 1 . . . . . . . . . 1 1 1 4 1 . . . . 2 4 3 6 . 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Behemoth 7 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . 2 . 1 . . . . . . . . 1 . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Enhanced Grunt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Tracker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 2 . . Combat Programmer 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 5 | . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 14 | . 3 3 3 1 6 5 5 12 12 3 6 5 4 5 . 4 3 13 1 7 5 . 5 4 7 . . 5 6 14 6 2 7 . 1 5 7 14 7 9 6 10 3 Combat Bots Only 14 | . 2 3 3 1 6 4 5 5 12 1 6 5 4 5 . 4 3 13 . 7 5 . 5 4 2 . . 5 5 14 5 2 7 . 1 5 6 11 3 8 4 8 3 Max Kills in Single Turn 5 | . 1 1 2 1 2 1 2 2 1 2 2 2 1 1 . 1 1 4 1 4 1 . 2 1 5 . . 2 1 2 3 1 3 . 1 2 1 4 2 3 2 5 2 Gunslinging 1 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Exploded 5 | . . . 2 . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . 2 . . . . 3 . . 1 5 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) A8 (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Hostile Shots Fired 2632 | . 19 24 63 12 138 23 77 26 119 4 83 62 27 21 . 10 13 126 . 48 55 . 170 26 8 . . 23 55 121 93 32 60 . 6 58 32 287 29 221 49 211 201 Missed 1264 | . 8 6 16 3 45 5 32 11 44 . 28 18 2 5 . 1 1 42 . 19 31 . 126 15 4 . . 11 33 82 44 23 39 . 5 35 23 150 15 120 25 131 66 Damage Taken 14121 | . 201 163 597 133 867 202 418 111 529 25 494 341 142 101 . 60 183 674 . 265 254 . 531 142 57 . . 114 273 544 657 69 272 . 12 397 109 1392 98 649 181 904 1960 Core 9770 | . 157 128 473 100 545 131 271 79 383 19 352 248 100 70 . 46 110 414 . 180 178 . 335 95 38 . . 69 189 372 411 48 149 . 9 325 86 1052 69 457 128 655 1299 Absorbed by Shields 5449 | . . . . . 32 . . 16 217 12 189 162 100 60 . 36 60 346 . 78 . . 246 . . . . 11 74 . 51 . . . . 125 . 696 104 691 192 943 1008 Reduced by Siege Mode 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Redirected to Core 8457 | . 131 97 404 74 486 106 247 62 330 13 273 244 100 70 . 40 96 395 . 139 164 . 303 79 38 . . 69 160 277 364 28 123 . 9 245 86 891 69 422 117 628 1078 Ignored by Resistances 10252 | . 77 81 246 62 419 99 203 61 300 17 260 224 123 80 . 46 137 482 . 169 141 . 406 84 36 . . 77 204 324 420 40 170 . 7 169 67 1217 117 792 221 1051 1623 Regen/Repaired (Parts) 343 | . . . . 11 . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 6 . . 313 Core Remaining (%) 96 | 100 . . 74 . . . . . . . 100 . . . . 100 . . . . . . . 100 . . . 100 . . . . . . 100 . . 100 . 95 . . . Volleys Fired 1480 | . 43 28 67 14 65 28 53 35 79 5 82 24 9 16 . 11 22 59 8 18 20 1 35 19 31 4 1 16 41 82 60 18 19 . 7 36 33 152 17 79 40 59 44 Largest 4 | . 2 2 2 4 3 3 3 3 3 3 3 3 3 3 . 3 3 3 2 3 3 1 3 3 3 3 1 2 3 3 3 3 3 . 3 3 3 3 3 4 3 4 4 Hottest 480 | . 80 160 93 203 178 178 213 213 213 213 213 213 213 213 . 213 213 232 180 232 232 90 213 153 110 110 25 50 185 185 185 185 185 . 185 185 185 260 260 400 400 445 480 Shots Fired 3561 | . 79 49 121 39 172 66 140 96 201 15 198 68 18 38 . 26 61 144 16 54 60 1 95 46 60 10 1 32 117 174 143 38 46 . 15 66 56 336 51 251 80 155 127 Gun 1955 | . 67 18 41 26 157 38 88 32 61 5 51 24 2 7 . 4 19 33 . 16 18 . 71 18 30 4 . . 40 81 59 18 19 . 7 35 33 237 51 250 70 137 88 Cannon 1555 | . 12 26 58 13 15 28 52 64 140 10 147 44 16 31 . 22 42 99 16 36 40 1 24 28 30 6 1 32 77 93 84 20 24 . 8 31 23 95 . 1 10 17 39 Launcher 46 | . . . 22 . . . . . . . . . . . . . . 12 . 2 2 . . . . . . . . . . . 3 . . . . 4 . . . 1 . Special 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 648 | . 39 18 41 14 52 19 45 32 61 5 51 24 2 7 . 4 19 33 . 16 18 . 25 1 . . . . . . . . . . . . . 26 . 55 . 30 11 Thermal 1673 | . 40 31 58 25 120 47 95 64 140 10 147 44 16 31 . 22 42 99 16 36 40 1 36 28 30 6 1 32 72 78 58 18 19 . 6 23 14 67 . 6 10 17 28 Explosive 46 | . . . 22 . . . . . . . . . . . . . . 12 . 2 2 . . . . . . . . . . . 3 . . . . 4 . . . 1 . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing 488 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 34 117 70 107 88 Entropic 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 15 26 2 5 . 2 8 9 28 . . . . . Phasic 605 | . . . . . . . . . . . . . . . . . . . . . . . 33 17 30 4 . . 40 81 59 18 19 . 7 35 33 139 17 73 . . . Robot Hit Streak 82 | . 14 24 29 12 39 25 32 12 29 12 20 42 19 18 . 8 28 39 2 20 18 . 12 25 36 . . 43 38 65 49 62 13 . 10 48 17 35 47 82 58 31 36 Robot Miss Streak 4 | . 1 1 3 4 3 1 1 1 2 . 2 1 1 1 . 2 1 2 1 1 1 . 2 1 1 . . 1 2 3 1 1 2 . . 1 1 1 . 2 1 2 2 Penetration Max 2 | . . . . . . . . 1 1 1 1 1 . . . . 1 1 . 1 . . 1 . . . . . . 1 . . . . . . 1 1 1 2 1 1 . Secondary Targets 26 | . 1 . . . 6 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 2 2 6 2 1 . Max Gunslinging Chain 2 | . 1 . . . 2 . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 1 1 . Shots Hit Robots 2225 | . 46 35 48 25 115 41 74 58 88 11 85 43 9 19 . 12 43 84 2 32 44 . 49 28 37 . . 26 78 117 107 25 32 . 8 40 30 237 43 174 63 115 102 Core Hits 1168 | . 15 19 23 10 36 17 34 25 31 7 41 23 4 8 . 6 19 73 5 24 18 . 26 10 22 . . 12 39 61 50 10 29 . 2 23 15 119 26 99 37 88 62 Critical Kills 21 | . . . . . 1 . 1 . 3 . 3 3 . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . 3 . 3 . Critical Parts Destroyed 10 | . . . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . 1 . Critical Strikes 136 | . 4 . 1 2 10 4 4 . 3 . 3 4 . . . 1 1 1 . . 1 . 1 . . . . . 3 7 17 2 2 . . 5 4 20 1 21 2 9 3 Burn 20 | . 4 . . 2 7 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 10 | . . . . . . . 1 . 3 . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Destroy 23 | . . . 1 . 3 . . . . . . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . 7 . 4 2 Sever 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 2 5 1 Sunder 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 12 1 1 . . 5 3 15 . . . . . Intensify 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 5 1 1 . . . 1 2 1 9 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 97472 | . 591 567 1137 450 2365 1100 1961 2039 2911 440 3132 1581 276 651 . 336 1457 4553 266 1561 1399 . 1554 1073 1885 . . 1296 3422 5275 5669 1162 2283 . 355 2042 1739 10806 1760 6197 3919 8470 9792 Guns 37897 | . 539 172 254 292 2217 581 1200 435 685 119 588 324 . 19 . 62 315 403 . 207 271 . 915 429 729 . . . 996 1827 1602 408 600 . 99 723 498 5039 1760 6061 2278 3560 1690 Cannons 46027 | . 52 395 334 158 148 519 761 1604 2226 321 2544 1257 276 632 . 274 1099 2297 104 731 1128 . 626 644 743 . . 1296 2426 3448 3725 754 905 . 256 1319 1241 4966 . 136 960 1599 4123 Explosions 13535 | . . . 549 . . . . . . . . . . . . . 43 1853 162 623 . . . . 413 . . . . . 342 . 778 . . . . 801 . . 681 3311 3979 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . Kinetic 8701 | . 278 172 254 163 698 255 550 435 685 119 588 324 . 19 . 62 315 403 . 207 271 . 215 . . . . . . . . . . . . . . 461 . 1135 . 890 202 Thermal 47947 | . 313 395 334 287 1667 845 1411 1604 2226 321 2544 1257 276 632 . 274 1142 2297 104 731 1128 . 996 644 1156 . . 1296 2190 2375 1664 661 719 . 171 667 413 2511 . 204 1582 3010 7900 Explosive 6996 | . . . 549 . . . . . . . . . . . . . . 1853 162 623 . . . . . . . . . . 271 . 778 . . . . 801 . . 59 1900 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12845 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1878 1202 3127 2278 2670 1690 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 236 1073 2132 93 186 . 85 652 828 2455 . . . . . Phasic 13230 | . . . . . . . . . . . . . . . . . . . . . . . 330 429 729 . . . 996 1827 1602 408 600 . 99 723 498 2700 558 1731 . . . Highest Corruption 4 | . . . . 4 4 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Average Corruption 2 | . . . . 4 3 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption Purged 9 | . . . . . 4 . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Corruption Blocked 134 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 79 . 55 . Effects 41 | . . . . 12 23 . . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . . . . . . . Message Errors 10 | . . . . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Fused 6 | . . . . 1 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Discharges 9 | . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . 1 2 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3459 | . . . . 9 . . 23 87 20 . 86 58 18 11 . 10 43 20 8 34 38 . 34 . 70 . . 72 53 187 415 108 96 . 13 135 56 214 . . 166 933 442 Projectiles 2408 | . . . . 9 . . 23 87 20 . 86 58 18 11 . 10 43 20 . 34 38 . 34 . . . . 72 53 187 346 108 96 . 13 135 56 197 . . 123 295 236 Explosions 1051 | . . . . . . . . . . . . . . . . . . . 8 . . . . . 70 . . . . . 69 . . . . . . 17 . . 43 638 206 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . 99 . 80 . . . . . . . . . . . . . 88 158 . 33 . . 6 . . . . . . . 77 . 20 . . . . . . . . . . Shots 15 | . 2 . 4 . . . . . . . . . . . . . 2 3 . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | . 45 150 19 245 409 309 285 334 240 54 96 30 12 54 . 12 42 52 . 41 49 . . . . . . . . . . . 14 . 5 208 . 262 132 326 114 133 . Average Temperature 47 | . 15 36 4 83 73 96 68 69 49 22 25 9 7 20 . 8 18 14 . 18 19 . . . . . . . . . . . 6 . 4 21 . 82 40 24 25 43 . Received Heat Transfer 3086 | . 96 138 216 78 561 153 288 60 174 24 152 18 . 18 . . 55 119 . 114 108 . 137 63 9 . . 9 60 30 21 . 84 . . 59 54 92 16 24 . 56 . Effects 6 | . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Shutdowns 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Longest Duration 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 1 . 1 . 3 . 3 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 9 | . . . . . 1 . 1 . 3 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Melted 69 | . 3 1 . 1 9 1 6 2 8 . 7 4 . 1 . . 2 3 . . 7 . 2 1 2 . . 1 3 . . . . . . . . . . 3 2 . . Heat Transferred 38894 | . 1184 814 703 777 3377 1480 2220 1665 2125 333 2535 1258 296 666 . 296 1234 2384 111 777 1221 . 849 375 700 . . 623 1149 1098 874 300 325 . 75 325 200 1300 . 124 810 1218 3093 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Stolen 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1917 | . 195 263 . 713 1392 692 1291 634 1604 723 1723 835 . . . . 331 1777 879 . . . . . 655 . . . 801 1917 1378 . . . . 328 397 818 408 763 1134 1548 . Initial 871 | . . 28 . 136 291 584 213 541 258 673 194 783 . . . . 60 87 807 . . . . . . . . . 352 358 871 . . . . 12 101 34 358 199 286 637 . Average 669 | . 92 133 . 465 920 487 852 405 1091 533 1005 632 . . . . 168 1022 767 . . . . . 315 . . . 544 1273 858 . . . . 196 138 515 302 513 658 1188 . Maximum Alert Level 5 | . . 1 . 3 4 2 4 2 5 3 5 3 . . . . 1 5 3 . . . . . 2 . . . 3 5 4 . . . . 1 1 3 2 3 4 4 . Low Security (%) 17 | 100 100 77 . 9 . . . . . . . . . . . . 70 8 . . . . . . 21 . . . . . . . . . . 52 77 14 . 2 . 43 . Level 1 16 | . . 22 . 21 6 15 11 62 10 33 9 3 . . . . 29 15 . . . . . . 42 . . . 24 5 . . . . . 47 22 5 76 24 23 . . Level 2 27 | . . . . 67 21 84 21 37 11 34 11 64 . . . . . 7 18 . . . . . 36 . . . 60 9 27 . . . . . . 62 23 63 40 10 . Level 3 19 | . . . . 1 40 . 30 . 21 32 32 32 . . . . . 15 81 . . . . . . . . . 14 16 53 . . . . . . 18 . 9 27 6 . Level 4 17 | . . . . . 31 . 36 . 54 . 42 . . . . . . 41 . . . . . . . . . . . 42 19 . . . . . . . . . 8 39 . Level 5 2 | . . . . . . . . . . . 3 . . . . . . 10 . . . . . . . . . . . 25 . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . . . . 3 . . . . . . . 8 . . . . 7 . 3 . . . . . 1 . . . 5 . 8 . 1 . . 3 1 11 2 12 6 6 . Investigation 18 | . . . . 1 . . . . . . . 5 . . . . 2 . 1 . . . . . . . . . 2 . 1 . . . . 2 . 1 1 1 . 1 . Extermination 9 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . 1 . 1 . Reinforcement 25 | . . . . 2 . . . . . . . . . . . . 2 . 2 . . . . . 1 . . . 1 . 4 . . . . 1 . 4 1 5 1 1 . Assault 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 3 . Garrison 8 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 2 . . Intercept 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 3 3 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 27 | . 1 . . 3 . 1 . 2 . 1 . . . . . . 1 . . . . . . . . . . . . . 3 . . . . . . 1 5 2 1 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 811 | . 9 9 45 18 27 9 22 18 31 5 41 18 4 6 . 3 21 43 2 12 14 . 56 5 9 . 1 14 24 35 35 4 11 . 2 17 15 55 9 47 15 78 22 Peak Tracking Total 51 | . 3 2 4 7 8 2 3 4 6 2 6 5 4 3 . 3 4 6 1 7 4 . 40 3 3 . 1 5 5 9 7 2 5 . 1 7 5 6 4 10 4 51 5 Tactical Retreats 25 | . . 1 2 . 3 . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . 4 . . . . 1 2 . . 2 . 5 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 43 | . . . 1 1 4 . 4 3 4 1 10 3 . . . . 1 2 . . . . . . . . . . . 7 1 . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 9 | . . . . 6 . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Reused 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Traps Reconfigurated 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 19 | . . . . 1 . . . . . . . . . . . 1 . . . 2 . . . . 2 . 13 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 208 | . 4 . 5 1 9 . 10 1 12 1 12 1 . . . . 14 15 14 1 . . 4 . 26 . . 1 4 8 15 . 1 . . 1 5 20 . 10 3 8 2 Max in Single Turn 19 | . 1 . 2 1 2 . 2 1 2 1 2 1 . . . . 4 2 4 1 . . 1 . 19 . . 1 1 2 6 . 1 . . 1 1 2 . 1 1 2 1 Garrison Access 14 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . 3 . . . . 2 1 1 . 1 2 . . Garrison Relay 37 | . . . . . 6 . 6 . 7 . 8 . . . . . . 5 . . . . . . . . . . . 5 . . . . . . . . . . . . . Phase Generator 6 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 211 | . 6 . 1 7 5 6 2 6 3 5 3 8 . 2 4 1 10 2 8 . . . . . 14 . 11 1 14 3 13 . 1 9 . 15 15 14 4 9 2 7 . Terminals 116 | . 5 . . 4 5 4 2 5 3 3 3 4 . . . 1 3 2 3 . . . . . 7 . . 1 8 3 6 . . . . 9 10 11 4 4 . 6 . Fabricators 19 | . . . . . . . . . . . . 2 . . . . 2 . 2 . . . . . 4 . . . 2 . 3 . . . . 2 . . . 2 . . . Repair Stations 7 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 1 . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Scanalyzers 14 | . . . . 1 . 1 . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 3 2 . 1 . . . Garrison Access 22 | . . . . 1 . 1 . 1 . 1 . . . . . . 3 . 1 . . . . . 2 . . . 2 . 3 . . . . 2 1 1 . 1 2 . . Total Hacks 685 | . 21 . 9 25 6 21 5 22 4 18 6 29 . 11 29 2 26 5 18 . . . . . 38 . 18 4 48 7 54 . 1 48 . 52 40 42 12 31 2 31 . Successful 515 | . 11 . 9 14 5 13 3 16 4 13 3 16 . 11 29 2 22 2 15 . . . . . 26 . 18 4 24 3 38 . 1 48 . 40 36 34 10 24 2 19 . Failed 167 | . 9 . . 10 1 8 2 6 . 5 3 13 . . . . 4 3 3 . . . . . 12 . . . 24 4 15 . . . . 12 4 8 2 7 . 12 . Catastrophic 18 | . 1 . . 3 . 1 . . . 1 1 1 . . . . . . . . . . . . 1 . . . 3 . . . . . . . 1 . 1 2 . 2 . Database Lockouts 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Manual 278 | . 13 . . 14 . 9 2 16 1 7 3 9 . . . . 8 . 4 . . 4 . . 20 . 1 . 34 2 29 . . . 1 24 17 14 4 17 . 25 . Terminals 428 | . 17 . . 18 6 18 5 21 4 12 6 18 . . . 2 11 5 9 . . . . . 25 . . 4 34 7 38 . . . . 41 34 33 12 21 . 27 . Fabricators 50 | . . . . . . . . . . . . 7 . . . . 7 . 2 . . . . . 8 . . . 7 . 10 . . . . 4 . . . 5 . . . Repair Stations 16 | . 4 . . 3 . . . . . 4 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . 2 . . . Recycling Units 17 | . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . 4 . . . . . . 3 . . . . . 4 . Scanalyzers 30 | . . . . 3 . 2 . . . . . 4 . . . . 3 . 2 . . . . . . . . . . . 1 . . . . 1 4 8 . 2 . . . Garrison Access 28 | . . . . 1 . 1 . 1 . 2 . . . . . . 3 . 1 . . . . . 4 . . . 2 . 5 . . . . 3 1 1 . 1 2 . . Terminal Hacks 345 | . 8 . 9 7 5 8 3 12 4 6 3 6 . 11 29 2 5 2 6 . . . . . 12 . 18 4 11 3 24 . 1 48 . 25 24 18 8 11 . 12 . Record 97 | . . . 8 . . . . . . . . . . 10 11 2 . . . . . . . . 1 . 12 4 1 . 2 . 1 36 . 3 5 1 . . . . . Part Schematic 19 | . . . . 1 . . . . . . . 1 . . 10 . 1 . . . . . . . . . . . 1 . . . . 4 . . . 1 . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 33 | . 2 . . 2 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . 5 . . 4 . 12 1 . . 1 . . . Prototype ID Bank 23 | . 1 . . 1 . . . 1 . . . . . . 3 . 1 . . . . . . . 2 . 4 . . . . . . 4 . 1 2 1 1 1 . . . Open Door 11 | . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . 5 . . . 1 . Open DSF 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Level Access Points 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 1 . . . . . Branch Access Points 11 | . 1 . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . 1 1 . 1 . . . . Emergency Access Points 6 | . . . . . 1 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machine Index 9 | . . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . 1 . . . . . . . . . . 1 1 1 1 . . . . Terminal Index 8 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . 1 . . . . . . 1 . 1 . 1 . Repair Station Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . Alert Level 33 | . 1 . . . . 2 . 2 . 2 . 3 . . . . . . 1 . . . . . 2 . . . 1 . 2 . . . . 2 3 3 3 3 . 3 . Unreport Threat 31 | . . . . . . 3 . 3 . 3 . 2 . . . . . . 1 . . . . . . . . . 2 . 4 . . . . 1 3 3 1 3 . 2 . Locate Traps 6 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 . . . . 1 . Reprogram Traps 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Surveillance Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Recall Reinforcements 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . 1 . . . 1 . Recall Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Registry 5 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Stations 5 | . . . . . 1 . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 26 | . . . . . . . . . . . . 5 . . . . 7 . 1 . . . . . 2 . . . 1 . 4 . . . . 3 . . . 3 . . . Network Status 10 | . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . . . 1 . 2 . . . . 1 . . . 2 . . . Load Schematic 6 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 10 | . . . . . . . . . . . . 2 . . . . 3 . . . . . . . 1 . . . . . 2 . . . . 1 . . . 1 . . . Repair Station Hacks 7 | . 1 . . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scan Component 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . 1 . Report Inventory 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 28 | . . . . 3 . 2 . . . . . 3 . . . . 3 . 2 . . . . . . . . . . . . . . . . 1 4 8 . 2 . . . Insert Component 20 | . . . . 1 . 1 . . . . . 1 . . . . 2 . 1 . . . . . . . . . . . . . . . . 1 4 8 . 1 . . . Analyze 8 | . . . . 2 . 1 . . . . . 2 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 21 | . . . . 1 . 1 . 1 . 1 . . . . . . 3 . 1 . . . . . 1 . . . 2 . 3 . . . . 2 1 1 . 1 2 . . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 14 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . 3 . . . . 2 1 1 . 1 2 . . Unauthorized Hacks 80 | . 2 . . 1 . 2 . 3 . 4 . 2 . . . . 2 . 3 . . . . . 11 . . . 9 . 7 . . . . 7 7 7 2 5 . 6 . Terminals 54 | . 1 . . 1 . 2 . 3 . 2 . 2 . . . . 2 . 1 . . . . . 6 . . . 3 . 4 . . . . 5 6 7 2 4 . 3 . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Botnet 52 | . 1 . . 1 . 2 . 3 . 2 . 2 . . . . 2 . 1 . . . . . 5 . . . 3 . 4 . . . . 5 6 6 2 4 . 3 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 2 . 3 . . . . 1 . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabnet 10 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . . 1 . 2 . . . . 1 . . . 1 . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . Mechanics 5 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . Recycling Units 8 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . 1 . . . . . 3 . Reject 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . Mask 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Tunnel 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . 1 . . . . 3 . 1 . . . . . Used 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 . 1 . . . . 2 . . . . . . . Hacking Detections 116 | . 5 . . 4 3 5 2 5 3 4 2 7 . . . . 6 1 6 . . . . . 9 . . . 11 3 8 . . . . 9 4 7 3 6 . 3 . Full Trace Events 14 | . . . . . . . . . . . . 5 . . . . 2 1 . . . . . . . . . . 1 . . . . . . 2 . 1 1 1 . . . Feedback Events 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Corruption 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . 5 . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . Robots Built 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 347 | . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . 187 . . . . . . . . 93 . . . Total Robot Build Rating 22 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . 7 . . . . . . . . 7 . . . Part Schematics Acquired 49 | . . . . 2 . 1 . . . . . 2 . . 10 . 2 . 1 . . 16 . . . . . . 1 . . . . 4 . . . 4 . 6 . . . Parts Built 12 | . . . . . . . . . . . . 3 . . . . 3 . . . . . . . 2 . . . . . 2 . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 443 | . . . . . . . . . . . . 99 . . . . 100 . . . . . . . 58 . . . . . 69 . . . . 117 . . . . . . . Total Part Build Rating 74 | . . . . . . . . . . . . 12 . . . . 16 . . . . . . . 14 . . . . . 18 . . . . 14 . . . . . . . Parts Repaired 3 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 209 | . . . . 108 . . . . . 56 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Scanalyzed 6 | . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 6 | . . . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 5 3 1 4 . . 3 1 1 2 . 4 14 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 5 3 1 4 . . 3 1 1 2 . 4 14 . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 68 | . . . . . 10 . 12 . 11 . 13 2 . . . . . 9 . . . . . . . . . . . 11 . . . . . . . . . . . . . Machine Destruction 65 | . . . . . 10 . 12 . 11 . 13 . . . . . . 9 . . . . . . . . . . . 10 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Fabnet Peak Effective % 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 3 10 10 10 10 10 10 10 9 9 9 9 5 5 4 4 4 Autooverrided 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 5 3 1 4 . . 3 1 1 2 . 4 14 . Robots Rewired 14 | . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . 5 . . 3 . . 1 . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 82 | . . . 12 . 3 . . . . . 1 . . . . . 2 . . 2 . . . . 1 . 5 2 3 8 4 1 5 . . 3 1 2 2 1 7 17 . Largest Group 7 | . . . 7 7 5 . . . . . 1 . . . . . 2 2 . 2 2 1 1 . 1 . 5 6 5 4 4 1 2 1 1 2 1 1 1 1 6 5 . Highest-Rated Group 700 | . . . 133 133 103 . . . . . 31 . . . . . 64 64 . 49 49 20 20 . 49 . 261 310 261 364 391 109 47 47 47 80 58 30 82 33 700 516 . Highest-Rated Ally 219 | . . . 19 19 25 . . . . . 31 . . . . . 32 32 . 29 29 20 20 . 49 . 65 65 65 148 148 109 47 47 47 47 58 30 82 33 219 132 . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 385 | . . . 21 76 23 . . . . . 3 . . . . . 4 8 . . 21 . 6 . . . . 11 27 37 49 . 10 . 3 11 1 3 . . 52 19 . Total Damage 9779 | . . . 452 1219 322 . . . . . . . . . . . 166 276 . . 396 . 314 . . . . 306 905 792 1416 . 252 . 27 163 27 44 . . 2087 615 . Kills 82 | . . . 1 16 5 . . . . . . . . . . . 2 3 . . 3 . 5 . . . . 5 5 10 11 . 2 . 1 2 . . . . 10 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 33 | . 2 . . 2 . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 . 5 . . 4 . 12 1 . . 1 . . . Derelict Logs Recovered 12 | . . 2 2 . . . . . . . . . . 1 . 1 . . . . 1 3 . . . . . 1 . . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 30762 | 34 506 624 2259 639 1211 390 1203 732 1212 331 1217 1279 437 741 86 294 973 1259 561 622 694 1017 949 1213 552 60 511 451 542 917 860 225 293 107 333 661 633 1385 274 806 322 1074 273 Spaces Moved 28135 | 31 394 545 1846 459 717 284 928 496 595 228 845 1015 366 579 87 227 630 866 485 504 481 923 831 385 774 91 754 323 656 1101 1278 173 341 166 371 1055 1162 1740 533 815 381 1515 159 Core 8 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 5 . . . . . . . . . . . 1 . . . . . . . Treads 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 . Legs 3544 | . . . . . . . 1 . . . . . . . . . 76 866 485 504 481 923 203 5 . . . . . . . . . . . . . . . . . . . Wheels 10194 | 30 394 545 1846 459 717 284 927 496 595 228 845 1015 366 579 87 227 554 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14355 | . . . . . . . . . . . . . . . . . . . . . . . 627 375 774 91 754 323 656 1101 1278 173 341 166 371 1054 1162 1740 533 815 381 1481 159 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 17 | 50 80 80 80 80 90 90 90 80 100 85 85 85 100 85 100 85 100 104 104 104 104 104 44 44 44 44 40 40 40 40 30 36 36 36 36 33 33 31 33 33 33 17 23 Average Speed 67 | 88 88 80 80 91 91 90 100 103 100 99 99 96 100 99 100 99 106 104 104 104 104 104 60 46 44 44 43 40 40 40 39 39 36 36 36 35 33 32 33 44 33 49 70 Slowest Speed 300 | 90 90 80 95 95 103 90 260 110 100 101 100 100 100 100 100 100 187 108 104 104 104 104 300 210 44 44 114 40 103 40 40 40 36 36 36 200 33 200 33 110 33 250 96 Overloaded Moves 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . . . . . . . . . . 39 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 3 67 87 90 40 92 27 82 46 64 30 96 37 57 80 73 45 22 89 16 70 64 89 74 68 28 17 80 60 20 82 31 35 56 62 58 30 93 86 20 95 15 50 12 Regions Visited 43 Branch Regions 23 Pre-discovered Areas 11 | . . . 2 . . . . . . . . . 1 . 1 . . . 1 . . 2 . . . . . 1 . . . . . 3 . . . . . . . . . Known Exits Taken 35 | . 1 1 1 1 . 1 . 1 . 1 . 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 36 | . . 2 11 . . . . . . . . . 1 2 . 2 . . . 1 9 2 . 1 . 1 . 1 . . . . 1 . 2 . . . . . . . . Spaces Dug 165 | . . . . . 1 7 1 3 5 . . . 2 7 . 4 5 . 5 7 . . 13 7 4 . 1 2 14 1 8 6 . . 3 8 9 22 . 6 14 . . Terrain Destroyed 2325 | . 62 . 113 2 89 14 80 36 25 . 14 5 8 13 . 13 52 254 65 80 78 . 30 18 145 10 1 3 31 97 82 15 79 . 10 27 25 122 6 40 92 169 320 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 662 | . . . . 2 2 14 7 36 18 . 14 5 8 13 . 13 6 10 6 22 15 . 30 18 13 10 1 3 31 27 37 15 15 . 10 27 25 67 6 36 3 7 90 AOE 1663 | . 62 . 113 . 87 . 73 . 7 . . . . . . . 46 244 59 58 63 . . . 132 . . . . 70 45 . 64 . . . . 55 . 4 89 162 230 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Total 36955 | 35 469 673 2506 648 1132 366 1081 634 1050 318 1054 1261 419 708 86 272 880 1099 526 561 627 979 1207 1390 935 103 937 612 838 1413 1501 292 470 213 556 1276 1365 2289 597 1112 508 1734 223 Wait 5466 | . 11 89 542 135 252 29 23 80 308 72 26 199 32 98 . 20 171 104 21 22 108 30 240 916 118 5 126 268 112 94 123 99 72 34 171 159 144 200 27 84 76 23 3 Move 28091 | 30 393 544 1845 458 716 283 927 495 594 227 844 1014 365 578 86 226 629 865 484 503 480 922 830 384 773 90 753 322 655 1100 1277 172 340 165 370 1053 1161 1739 532 814 380 1514 159 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 83 | . 1 . 2 3 1 . 5 . . 1 . 1 . 1 . . 6 2 1 1 . 1 6 2 . . 2 . 1 1 1 . 1 3 . . 10 14 2 5 1 7 1 Fast Attach 314 | 5 8 4 8 7 9 9 5 13 . 4 1 5 1 3 . 1 14 5 5 . 1 12 35 15 3 1 12 . 6 1 1 2 1 5 3 7 . 33 6 42 1 17 3 Attach 52 | . . . . 2 1 1 1 . . . . 2 . . . . 4 1 1 1 . . 2 1 1 1 1 . 2 . 2 . 1 . . . 2 10 . 2 . 11 2 Detach 24 | . . . 1 1 1 2 . . . . . 2 . . . . 1 . . . . . . . 1 . 2 . . . 1 . 1 . . . . 3 . 1 . 6 1 Swap 77 | . . . 9 . 2 . . 1 . 1 4 2 1 . . . 2 13 . 1 4 . . . 1 . . . 2 1 8 . 3 . . 7 1 8 . 3 . 3 . Drop 352 | . 6 3 11 6 5 7 7 5 . 2 1 6 1 3 . 1 13 8 6 1 . 12 42 35 3 2 15 . 5 1 2 1 3 6 3 5 9 40 4 43 . 27 2 Fire 1480 | . 43 28 67 14 65 28 53 35 79 5 82 24 9 16 . 11 22 59 8 18 20 1 35 19 31 4 1 16 41 82 60 18 19 . 7 36 33 152 17 79 40 59 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 259 | . . . . . 29 . 32 . 32 . 72 . . . . . . 2 . . . . . . . . . . . 91 . . . . . 1 . . . . . . . Rewire 103 | . . . . . 23 . . . 6 . . . . . . . . . . 2 . 1 . . 1 . 25 . . 3 . . 2 . . . . 1 1 . . 38 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 653 | . 7 5 21 22 28 7 28 5 31 6 24 6 10 9 . 13 18 40 . 12 14 . 16 18 3 . . 6 14 39 26 . 27 . 2 8 5 89 8 39 10 29 8 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / Gar / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x2 / Upp x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 8 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 7) 116 | -10/Materials | Discovered new exit (range 3) 282 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 8) 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Identified exit to Mines 408 | -10/Materials | Central database locked down 541 | -10/Materials | Entered Mines 551 | -10/Mines | Learned 8 Materials zone layouts 582 | -10/Mines | Reached level 2 586 | -10/Mines | Upgraded with Utility slot (x1) 620 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 622 | -10/Mines | Found Prototype Device 622 | -10/Mines | Identified Exp. Sensor Array 737 | -10/Mines | Discovered exit to Materials (range 15) 773 | -10/Mines | Discovered new exit (range 8) 821 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 871 | -10/Mines | Build established: Skirmisher 1154 | -10/Mines | Identified exit to Subcaves 1165 | -10/Mines | Entered Subcaves 1167 | -10/Subcaves | Reached level 3 1170 | -10/Subcaves | Upgraded with Power slot (x1) 1292 | -10/Subcaves | Disturbed a concealed Subdweller 1377 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1583 | -10/Subcaves | Learned location of Storage (-9) 1595 | -10/Subcaves | Build established: Scavenger-Skirmisher 1669 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1716 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1727 | -10/Subcaves | Shifting Twisted Machinery released Hvy. Battle Rifle 1739 | -10/Subcaves | Discovered new exit (range 7) 1744 | -10/Subcaves | Identified exit to Materials 1757 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1877 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2024 | -10/Subcaves | Ambushed by Subdweller buried in earth 2026 | -10/Subcaves | Ambushed by Subdweller buried in earth 2030 | -10/Subcaves | Ambushed by Subdweller buried in earth 2032 | -10/Subcaves | Ambushed by Subdweller buried in earth 2447 | -10/Subcaves | Visited triangular shrine 2459 | -10/Subcaves | Found Prototype Device 2459 | -10/Subcaves | Identified V3-11A's Pendant 2464 | -10/Subcaves | Befriended Subdweller 2653 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2769 | -10/Subcaves | Befriended Subdweller 2769 | -10/Subcaves | Befriended Subdweller 2774 | -10/Subcaves | Befriended Subdweller 2784 | -10/Subcaves | Befriended Subdweller 2789 | -10/Subcaves | Befriended Subdweller 2818 | -10/Subcaves | Lost 3 allies 2819 | -10/Subcaves | Befriended Subdweller 2874 | -10/Subcaves | Befriended Subdweller 2879 | -10/Subcaves | Discovered new exit (range 14) 2907 | -10/Subcaves | Identified exit to Recycling 2908 | -10/Subcaves | Discovered exit to Materials (range 14) 3190 | -10/Subcaves | Visited 4L-MR0's lab 3204 | -10/Subcaves | Found Gun Armor 3234 | -10/Subcaves | Befriended Subdweller 3239 | -10/Subcaves | Befriended Subdweller 3292 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 3294 | -10/Subcaves | Befriended Subdweller 3294 | -10/Subcaves | Befriended Subdweller 3424 | -10/Subcaves | Entered Materials 3424 | -8/Materials | Accompanied by 7 allies 3425 | -8/Materials | Identified exit to Factory 3426 | -8/Materials | Reached level 4 3426 | -8/Materials | Reached level 5 3426 | -8/Materials | Reached level 6 3427 | -8/Materials | Upgraded with Utility slot (x1) 3427 | -8/Materials | Upgraded with Weapon slot (x1) 3428 | -8/Materials | Attached Gun Armor, gained temporary slots: Weapon x2 3491 | -8/Materials | Reached level 7 3491 | -8/Materials | Upgraded with Propulsion slot (x1) 3514 | -8/Materials | Identified exit to Garrison 3656 | -8/Materials | Reached level 8 3727 | -8/Materials | Build established: Hacker-Skirmisher 3790 | -8/Materials | Central database locked down 3812 | -8/Materials | Met 7R-MNS 3916 | -8/Materials | Repaired Faulty Exp. Sensor Array 4003 | -8/Materials | Upgraded with Utility slot (x1) 4063 | -8/Materials | Entered Garrison 4063 | -8/Garrison | Accompanied by 3 allies 4065 | -8/Garrison | Reached level 9 4094 | -8/Garrison | Triggered checkpoint 4136 | -8/Garrison | Garrison Relay disabled 4179 | -8/Garrison | Discovered new exit (range 49) 4179 | -8/Garrison | Discovered new exit (range 71) 4179 | -8/Garrison | Discovered new exit (range 44) 4199 | -8/Garrison | Reached level 10 4314 | -8/Garrison | Triggered checkpoint 4358 | -8/Garrison | Lost 5 allies 4487 | -8/Garrison | Phase Generator disabled 4505 | -8/Garrison | Garrison Relay disabled 4505 | -8/Garrison | Reached level 11 4506 | -8/Garrison | Triggered checkpoint 4626 | -8/Garrison | Triggered checkpoint 4656 | -8/Garrison | Garrison Relay disabled 4696 | -8/Garrison | Identified exit to Materials 4720 | -8/Garrison | Triggered checkpoint 4798 | -8/Garrison | Spotted B-75 Beast 4868 | -8/Garrison | Garrison Relay disabled 4880 | -8/Garrison | Learned Materials security intel 4896 | -8/Garrison | Triggered checkpoint 4984 | -8/Garrison | Garrison Relay disabled 5024 | -8/Garrison | Triggered checkpoint 5029 | -8/Garrison | Garrison Relay disabled 5274 | -8/Garrison | Entered Materials 5315 | -8/Materials | Reached level 12 5663 | -8/Materials | Identified exit to Garrison 5664 | -8/Materials | Entered Garrison 5667 | -8/Garrison | Upgraded with Utility slot (x1) 5674 | -8/Garrison | Triggered checkpoint 5746 | -8/Garrison | Garrison Relay disabled 5840 | -8/Garrison | Triggered checkpoint 5857 | -8/Garrison | Garrison Relay disabled 5886 | -8/Garrison | Triggered checkpoint 5922 | -8/Garrison | Discovered new exit (range 10) 5931 | -8/Garrison | Identified exit to Materials 5960 | -8/Garrison | Triggered checkpoint 5961 | -8/Garrison | Garrison Relay disabled 5961 | -8/Garrison | Reached level 13 6009 | -8/Garrison | Upgraded with Propulsion slot (x1) 6042 | -8/Garrison | Triggered checkpoint 6094 | -8/Garrison | Discovered exit to Materials (range 17) 6114 | -8/Garrison | Garrison Relay disabled 6126 | -8/Garrison | Triggered checkpoint 6308 | -8/Garrison | Triggered checkpoint 6326 | -8/Garrison | Discovered exit to Materials (range 50) 6326 | -8/Garrison | Discovered exit to Materials (range 56) 6326 | -8/Garrison | Discovered exit to Materials (range 25) 6329 | -8/Garrison | Garrison Relay disabled 6431 | -8/Garrison | Phase Generator disabled 6482 | -8/Garrison | Garrison Relay disabled 6554 | -8/Garrison | Triggered checkpoint 6685 | -8/Garrison | Learned Materials security intel 6867 | -8/Garrison | Entered Materials 7283 | -8/Materials | Discovered exit to Factory (range 17) 7343 | -8/Materials | Discovered exit to Factory (range 18) 7551 | -8/Materials | Reached level 14 7576 | -8/Materials | Discovered exit to Factory (range 7) 7598 | -8/Materials | Identified exit to Garrison 7599 | -8/Materials | Entered Garrison 7626 | -8/Garrison | Triggered checkpoint 7654 | -8/Garrison | Garrison Relay disabled 7704 | -8/Garrison | Triggered checkpoint 7704 | -8/Garrison | Triggered checkpoint 7729 | -8/Garrison | Triggered checkpoint 7790 | -8/Garrison | Destroyed 12 combat bots 7800 | -8/Garrison | Discovered new exit (range 49) 7800 | -8/Garrison | Discovered new exit (range 38) 7800 | -8/Garrison | Discovered new exit (range 35) 7800 | -8/Garrison | Discovered new exit (range 48) 7840 | -8/Garrison | Triggered checkpoint 7901 | -8/Garrison | Garrison Relay disabled 7946 | -8/Garrison | Triggered checkpoint 8022 | -8/Garrison | Triggered checkpoint 8057 | -8/Garrison | Garrison Relay disabled 8130 | -8/Garrison | Garrison Relay disabled 8133 | -8/Garrison | Garrison Relay disabled 8174 | -8/Garrison | Garrison Relay disabled 8177 | -8/Garrison | Garrison Relay disabled 8251 | -8/Garrison | Learned Materials security intel 8293 | -8/Garrison | Identified exit to Materials 8314 | -8/Garrison | Phase Generator disabled 8378 | -8/Garrison | Triggered checkpoint 8811 | -8/Garrison | Entered Materials 8957 | -8/Materials | Repaired Adv. System Restoration Module 9029 | -8/Materials | Discovered exit to Factory (range 8) 9140 | -8/Materials | Identified exit to Garrison 9142 | -8/Materials | Entered Garrison 9166 | -8/Garrison | Reached level 15 9182 | -8/Garrison | Triggered checkpoint 9196 | -8/Garrison | Garrison Relay disabled 9409 | -8/Garrison | Garrison Relay disabled 9409 | -8/Garrison | Garrison Relay disabled 9412 | -8/Garrison | Garrison Relay disabled 9444 | -8/Garrison | Triggered checkpoint 9459 | -8/Garrison | Triggered checkpoint 9540 | -8/Garrison | Triggered checkpoint 9580 | -8/Garrison | Garrison Relay disabled 9605 | -8/Garrison | Rescued a captive Derelict 9670 | -8/Garrison | Discovered exit to Factory (range 14) 9744 | -8/Garrison | Triggered checkpoint 9806 | -8/Garrison | Garrison Relay disabled 9858 | -8/Garrison | Triggered checkpoint 9941 | -8/Garrison | Triggered checkpoint 9967 | -8/Garrison | Discovered exit to Factory (range 17) 10157 | -8/Garrison | Triggered checkpoint 10200 | -8/Garrison | Garrison Relay disabled 10271 | -8/Garrison | Discovered exit to Factory (range 12) 10359 | -8/Garrison | Entered Factory 10361 | -7/Factory | Reached level 16 10368 | -7/Factory | Upgraded with Utility slot (x1) 10859 | -7/Factory | Fabricated Arm. Wheel (x2) 11117 | -7/Factory | Discovered new exit (range 16) 11139 | -7/Factory | Identified exit to Lower Caves 11224 | -7/Factory | Discovered new exit (range 18) 11240 | -7/Factory | Identified exit to Factory 11555 | -7/Factory | Fabricated Exp. Sensor Array? 11638 | -7/Factory | Entered Lower Caves 11644 | -7/Lower Caves | Met a Warlord Commander 11645 | -7/Lower Caves | Learned location of Warlord (-5) 11646 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 11652 | -7/Lower Caves | Found Encrypted Comm Array 11781 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11792 | -7/Lower Caves | Identified exit to Zion 11863 | -7/Lower Caves | Spotted B-75 Beast 11997 | -7/Lower Caves | Discovered new exit (range 17) 12013 | -7/Lower Caves | Identified exit to Lower Caves 12075 | -7/Lower Caves | Entered another Lower Caves area 12078 | -7/Lower Caves | Reached level 17 12211 | -7/Lower Caves | Found Alien Artifact 12239 | -7/Lower Caves | Discovered exit to Factory (range 9) 12261 | -7/Lower Caves | Identified exit to Data Miner 12586 | -7/Lower Caves | Learned Research stockpile data 12586 | -7/Lower Caves | Learned Armory stockpile data 12586 | -7/Lower Caves | Learned Armory terminal intel 12586 | -7/Lower Caves | Learned Factory garrison access intel 12739 | -7/Lower Caves | Encountered a Warlord checkpoint 12816 | -7/Lower Caves | Entered Data Miner 12816 | -7/Data Miner | Discovered new exit (range 6) 12833 | -7/Data Miner | Met Data Miner 12859 | -7/Data Miner | Learned location of Section 7 (-3) 12859 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12877 | -7/Data Miner | Received God Mode back door access code from Data Miner 12901 | -7/Data Miner | Identified exit to Proximity Caves 12902 | -7/Data Miner | Entered Proximity Caves 13154 | -6/Proximity Caves | Learned Factory garrison access intel 13179 | -6/Proximity Caves | Discovered exit to Factory (range 11) 13196 | -6/Proximity Caves | Entered Factory 13197 | -6/Factory | Loaded intel: 4 garrison access locations 13198 | -6/Factory | Reached level 18 13336 | -6/Factory | Joined by Warlord Dakka squad 13382 | -6/Factory | Joined by Warlord Ghost squad 13421 | -6/Factory | Identified exit to Garrison 13473 | -6/Factory | Garrison activated, responded to threat 13481 | -6/Factory | Lost 3 allies 13660 | -6/Factory | Identified exit to Lower Caves 13676 | -6/Factory | Identified Core Expander 13676 | -6/Factory | Installed Core Expander, added new Propulsion slot 13681 | -6/Factory | Fabricated Y-54 Guardian? 13783 | -6/Factory | Fabricated Adv. Terrain Scanner (x2) 13847 | -6/Factory | Reached level 19 13850 | -6/Factory | Upgraded with Utility slot (x1) 13956 | -6/Factory | Build established: Wizard-Skirmisher 13963 | -6/Factory | Fabricated Imp. Powered Armor? 14168 | -6/Factory | Identified exit to Garrison 14169 | -6/Factory | Entered Garrison 14169 | -6/Garrison | Accompanied by 2 allies 14238 | -6/Garrison | Triggered checkpoint 14271 | -6/Garrison | Garrison Relay disabled 14283 | -6/Garrison | Learned Factory security intel 14395 | -6/Garrison | Found Fusion Bomb Launcher 14470 | -6/Garrison | Triggered checkpoint 14474 | -6/Garrison | Triggered checkpoint 14478 | -6/Garrison | Triggered checkpoint 14535 | -6/Garrison | Destroyed 13 combat bots 14624 | -6/Garrison | Discovered new exit (range 13) 14628 | -6/Garrison | Reached level 20 14660 | -6/Garrison | Triggered checkpoint 14669 | -6/Garrison | Destroyed 7 combat bots 14699 | -6/Garrison | Garrison Relay disabled 14809 | -6/Garrison | Identified exit to Factory 14845 | -6/Garrison | Phase Generator disabled 14861 | -6/Garrison | Garrison Relay disabled 14932 | -6/Garrison | Discovered exit to Factory (range 13) 14945 | -6/Garrison | Triggered checkpoint 15014 | -6/Garrison | Discovered exit to Factory (range 30) 15014 | -6/Garrison | Discovered exit to Factory (range 33) 15014 | -6/Garrison | Discovered exit to Factory (range 69) 15161 | -6/Garrison | Spotted B-75 Beast 15172 | -6/Garrison | Destroyed B-75 Beast 15291 | -6/Garrison | Triggered checkpoint 15296 | -6/Garrison | Build established: Hacker-Skirmisher 15327 | -6/Garrison | Garrison Relay disabled 15428 | -6/Garrison | Entered Factory 15430 | -6/Factory | Loaded intel: 4 garrison access locations 15607 | -6/Factory | Identified exit to DSF 15637 | -6/Factory | Discovered exit to Lower Caves (range 9) 15989 | -6/Factory | Entered Lower Caves 16483 | -6/Lower Caves | Discovered new exit (range 20) 16487 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16523 | -6/Lower Caves | Destroyed 7 combat bots 16541 | -6/Lower Caves | Identified exit to Lower Caves 16611 | -6/Lower Caves | Entered another Lower Caves area 16611 | -6/Lower Caves | Accompanied by 2 allies 16613 | -6/Lower Caves | Reached level 21 16614 | -6/Lower Caves | Upgraded with Utility slot (x1) 16648 | -6/Lower Caves | Discovered new exit (range 18) 16716 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16787 | -6/Lower Caves | Identified exit to Factory 16893 | -6/Lower Caves | Ambushed by wild Derelicts 16985 | -6/Lower Caves | Spotted B-75 Beast 16988 | -6/Lower Caves | Destroyed B-75 Beast 17305 | -6/Lower Caves | Entered Zion 17305 | -6/Zion | Accompanied by 1 ally 17376 | -6/Zion | Learned location of Extension (-5) 17384 | -6/Zion | Found Prototype Launcher 17384 | -6/Zion | Identified Rocket Array 17405 | -6/Zion | Discovered new exit (range 12) 17417 | -6/Zion | Identified exit to Proximity Caves 17487 | -6/Zion | Given A8's code to call for help 17640 | -6/Zion | Learned Factory emergency access door positions 17754 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17791 | -6/Zion | Found Relay Coupler [Programmer] 18098 | -6/Zion | Discovered new exit (range 12) 18106 | -6/Zion | Opened final containment barrier to the Deep Caves 18234 | -6/Zion | Learned location of Armory (-4) 18237 | -6/Zion | Learned Factory terminal intel 18294 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18321 | -6/Zion | Identified exit to Deep Caves 18322 | -6/Zion | Entered Deep Caves 18322 | -6/Deep Caves | Accompanied by 1 ally 18545 | -6/Deep Caves | Attacked by Z-Imprinter 18555 | -6/Deep Caves | Z-Facility disabled 18558 | -6/Deep Caves | Destroyed Z-Imprinter 18604 | -6/Deep Caves | Found Prototype Protection 18604 | -6/Deep Caves | Identified Zio. Weapon Casing 18879 | -6/Deep Caves | Build established: Hacker-Scout 18898 | -6/Deep Caves | Discovered new exit (range 14) 18932 | -6/Deep Caves | Identified exit to Proximity Caves 19164 | -6/Deep Caves | Spotted AG-62113 19224 | -6/Deep Caves | Exposed GOLEM chamber 19225 | -6/Deep Caves | Triggered Deep Caves wall 19233 | -6/Deep Caves | Spotted AS-32607 19238 | -6/Deep Caves | Found GOLEM Unit 19243 | -6/Deep Caves | Found Prototype Device 19267 | -6/Deep Caves | Identified Trap Reconfigurator 19271 | -6/Deep Caves | Entered Proximity Caves 20219 | -5/Proximity Caves | Spotted B-75 Beast 20223 | -5/Proximity Caves | Destroyed B-75 Beast 20314 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20414 | -5/Proximity Caves | Discovered exit to Factory (range 9) 20484 | -5/Proximity Caves | Entered Factory 20485 | -5/Factory | Identified exit to Upper Caves 20486 | -5/Factory | Reached level 22 20486 | -5/Factory | Upgraded with Power slot (x1) 20487 | -5/Factory | Loaded intel: 28 terminal locations 20513 | -5/Factory | Identified exit to Extension 20862 | -5/Factory | Fabricated Quantum Capacitor? 20968 | -5/Factory | Reached level 23 21029 | -5/Factory | Discovered new exit (range 7) 21031 | -5/Factory | Identified exit to Factory 21036 | -5/Factory | Entered Upper Caves 21093 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 21094 | -5/Upper Caves | Identified exit to Warlord 21096 | -5/Upper Caves | Entered Warlord 21112 | -5/Warlord | Discovered new exit (range 9) 21307 | -5/Warlord | Visited the Vortex Lab 21313 | -5/Warlord | Found Prototype Energy Cannon 21313 | -5/Warlord | Identified Vortex Cannon 21315 | -5/Warlord | Warlord's base attacked by MAIN.C 21319 | -5/Warlord | Found Prototype Energy Cannon 21319 | -5/Warlord | Identified Vortex Driver 21346 | -5/Warlord | Met Warlord 21353 | -5/Warlord | Opened Warlord's prototype stash 21355 | -5/Warlord | Found Prototype Reactor 21355 | -5/Warlord | Identified Vortex Chain Reactor 21372 | -5/Warlord | Found Prototype Processor 21372 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 21375 | -5/Warlord | Found Prototype Device 21375 | -5/Warlord | Identified Exp. Focal Shield 21379 | -5/Warlord | Found Prototype Device 21379 | -5/Warlord | Identified Exp. Cloaking Device 21560 | -5/Warlord | Opened side exit 21593 | -5/Warlord | Identified exit to Proximity Caves 21607 | -5/Warlord | Entered Proximity Caves 21607 | -4/Proximity Caves | Accompanied by 5 allies 21609 | -4/Proximity Caves | Spotter reported a threat 21610 | -4/Proximity Caves | Spotter reported a threat 21651 | -4/Proximity Caves | Attracted the attention of an 0b10 base 21666 | -4/Proximity Caves | Reached level 24 21670 | -4/Proximity Caves | Learned Factory emergency access door positions 21670 | -4/Proximity Caves | Learned Armory terminal intel 21921 | -4/Proximity Caves | Learned Research terminal intel 22024 | -4/Proximity Caves | Discovered exit to Factory (range 11) 22058 | -4/Proximity Caves | Entered Factory 22058 | -4/Factory | Accompanied by 5 allies 22125 | -4/Factory | Garrison activated, responded to threat 22130 | -4/Factory | Reached level 25 22181 | -4/Factory | Lost 3 allies 22308 | -4/Factory | First assault squad dispatched 22324 | -4/Factory | Identified exit to Upper Caves 22324 | -4/Factory | Identified exit to Armory 22362 | -4/Factory | Discovered new exit (range 12) 22374 | -4/Factory | Identified exit to Research 22528 | -4/Factory | Discovered exit to Research (range 14) 22600 | -4/Factory | Identified exit to Garrison 22600 | -4/Factory | Entered Garrison 22651 | -4/Garrison | Garrison Relay disabled 22658 | -4/Garrison | Triggered checkpoint 22683 | -4/Garrison | Spotted B-75 Beast 22703 | -4/Garrison | Destroyed B-75 Beast 22709 | -4/Garrison | Reached level 26 22790 | -4/Garrison | Destroyed 14 combat bots 22819 | -4/Garrison | Rewired B-90 Cyclops 22826 | -4/Garrison | Rewired B-90 Cyclops 22841 | -4/Garrison | Spotted B-86 Titan 22852 | -4/Garrison | Destroyed B-86 Titan 22868 | -4/Garrison | Triggered checkpoint 22878 | -4/Garrison | Triggered checkpoint 22914 | -4/Garrison | Triggered checkpoint 23001 | -4/Garrison | Garrison Relay disabled 23004 | -4/Garrison | Triggered checkpoint 23022 | -4/Garrison | Discovered new exit (range 12) 23026 | -4/Garrison | Identified exit to Factory 23060 | -4/Garrison | Discovered exit to Factory (range 14) 23125 | -4/Garrison | Discovered exit to Factory (range 76) 23125 | -4/Garrison | Discovered exit to Factory (range 41) 23125 | -4/Garrison | Discovered exit to Factory (range 18) 23129 | -4/Garrison | Garrison Relay disabled 23190 | -4/Garrison | Triggered checkpoint 23199 | -4/Garrison | Garrison Relay disabled 23289 | -4/Garrison | Garrison Relay disabled 23329 | -4/Garrison | Phase Generator disabled 23430 | -4/Garrison | Learned Factory security intel 23517 | -4/Garrison | Entered Factory 23517 | -4/Factory | Accompanied by 3 allies 23636 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 23687 | -4/Factory | Discovered exit to Research (range 20) 23813 | -4/Factory | Fabricated O-32 Director? 23848 | -4/Factory | Reached level 27 23911 | -4/Factory | Discovered exit to Research (range 16) 24001 | -4/Factory | Central database locked down 24155 | -4/Factory | Cargo convoy interrupted 24198 | -4/Factory | Garrison activated, responded to threat 24344 | -4/Factory | Local machine network offline 24377 | -4/Factory | Entered Upper Caves 24391 | -4/Upper Caves | Spotted B-86 Titan 24401 | -4/Upper Caves | Destroyed B-86 Titan 24411 | -4/Upper Caves | Upgraded with Propulsion slot (x1) 24496 | -4/Upper Caves | P-70 Sage assimilated allied PJ-S1X(k) 24528 | -4/Upper Caves | Discovered new exit (range 16) 24549 | -4/Upper Caves | Identified exit to Upper Caves 24602 | -4/Upper Caves | Entered another Upper Caves area 24615 | -4/Upper Caves | Discovered exit to Research (range 5) 24639 | -4/Upper Caves | Learned Research stockpile data 24732 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24778 | -4/Upper Caves | Destroyed 7 combat bots 24831 | -4/Upper Caves | Discovered new exit (range 20) 24885 | -4/Upper Caves | Identified exit to Zhirov 24895 | -4/Upper Caves | Entered Zhirov 24895 | -4/Zhirov | Accompanied by 1 ally 24895 | -4/Zhirov | Discovered new exit (range 4) 24897 | -4/Zhirov | Identified exit to Proximity Caves 24903 | -4/Zhirov | Met Zhirov 24911 | -4/Zhirov | Learned location of Quarantine (-3) 24911 | -4/Zhirov | Learned location of Testing (-2) 24911 | -4/Zhirov | Learned location of Command (-1) 24917 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24924 | -4/Zhirov | Found Alien Artifact 24924 | -4/Zhirov | Identified Integrated Reactor 24924 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24933 | -4/Zhirov | Found Alien Artifact 25002 | -4/Zhirov | Entered Proximity Caves 25002 | -3/Proximity Caves | Accompanied by 1 ally 25004 | -3/Proximity Caves | Reached level 28 25116 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 25120 | -3/Proximity Caves | Found Prototype Special Weapon 25120 | -3/Proximity Caves | Identified Molecular Deconstructor 25197 | -3/Proximity Caves | Caught by Unaware searching for contraband prototypes 25269 | -3/Proximity Caves | Discovered exit to Research (range 9) 25335 | -3/Proximity Caves | Entered Research 25337 | -3/Research | Loaded intel: 22 terminal locations 25382 | -3/Research | Identified exit to DSF 25414 | -3/Research | Build established: Wizard-Scout 25452 | -3/Research | Identified Transdimensional Reconstructor 25488 | -3/Research | Identified exit to Quarantine 25545 | -3/Research | Discovered new exit (range 20) 25558 | -3/Research | Spotted B-86 Titan 25664 | -3/Research | Discovered new exit (range 22) 25771 | -3/Research | Fabricated Imp. Linear Gravjet? 25850 | -3/Research | Reached level 29 25926 | -3/Research | Identified exit to Research 25944 | -3/Research | Crushed by falling debris 25996 | -3/Research | Entered Quarantine 26021 | -3/Quarantine | Found Sigix Corpse 26119 | -3/Quarantine | Found Alien Artifact 26131 | -3/Quarantine | Identified Core Reset Matrix 26242 | -3/Quarantine | Found Alien Artifact 26244 | -3/Quarantine | Found Alien Artifact 26272 | -3/Quarantine | Identified Dimensional Node Initializer (x2) 26273 | -3/Quarantine | Initialized slip node 26291 | -3/Quarantine | Found Alien Artifact 26294 | -3/Quarantine | Found Alien Artifact 26364 | -3/Quarantine | Identified Terrabomb (x2) 26484 | -3/Quarantine | Found Alien Artifact 26546 | -3/Quarantine | Identified Subatomic Replicator 26589 | -3/Quarantine | Cryocooling Duct disabled 26600 | -3/Quarantine | Spotted Fortress 26604 | -3/Quarantine | Ambient heat levels rising (+20) 26604 | -3/Quarantine | Non-combat units ordered to evacuate 26627 | -3/Quarantine | Discovered new exit (range 6) 26628 | -3/Quarantine | Identified exit to Section 7 26629 | -3/Quarantine | Entered Section 7 26647 | -3/Section 7 | Spotted S7 Guard 26658 | -3/Section 7 | Destroyed S7 Guard 26679 | -3/Section 7 | Found Alien Artifact 26731 | -3/Section 7 | Found Alien Artifact 26812 | -3/Section 7 | Identified Core Regenerator 26812 | -3/Section 7 | Identified Integrated Mediator 26813 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 26931 | -3/Section 7 | Found Alien Artifact 26974 | -3/Section 7 | Spotted S7 Guard 27003 | -3/Section 7 | Destroyed S7 Guard 27013 | -3/Section 7 | Reached level 30 27090 | -3/Section 7 | Destroyed 11 combat bots 27097 | -3/Section 7 | Scanned by Researcher 27104 | -3/Section 7 | Found Integrated Reactor 27104 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27136 | -3/Section 7 | Identified Integrated Dissipator 27137 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 27162 | -3/Section 7 | Intercept squad dispatched 27169 | -3/Section 7 | Spotted Tracker 27176 | -3/Section 7 | Destroyed Tracker 27185 | -3/Section 7 | Spotted Combat Programmer 27189 | -3/Section 7 | Destroyed Combat Programmer 27234 | -3/Section 7 | Found Alien Artifact 27250 | -3/Section 7 | Found Prototype Processor 27250 | -3/Section 7 | Identified Exp. Targeting Computer 27259 | -3/Section 7 | Identified Integrity Redistributor 27260 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-0) 27296 | -3/Section 7 | Spotted S7 Guard 27315 | -3/Section 7 | Destroyed S7 Guard 27317 | -3/Section 7 | Spotted Alpha 7 27319 | -3/Section 7 | Spotted Alpha 7 27333 | -3/Section 7 | Destroyed Alpha 7 27349 | -3/Section 7 | Destroyed Alpha 7 27366 | -3/Section 7 | Found Prototype Protection 27366 | -3/Section 7 | Identified Hvy. Regenerative Plating 27372 | -3/Section 7 | Found Prototype Ballistic Gun 27372 | -3/Section 7 | Identified Multirail 27375 | -3/Section 7 | Found Prototype Energy Gun 27375 | -3/Section 7 | Identified Enh. Gamma Rifle 27383 | -3/Section 7 | Found Alien Artifact 27442 | -3/Section 7 | Identified Core Membrane 27443 | -3/Section 7 | Installed Core Membrane, gained immunity to corruption 27454 | -3/Section 7 | Spotted Executioner 27454 | -3/Section 7 | Spotted Executioner 27476 | -3/Section 7 | Found Alien Artifact 27490 | -3/Section 7 | Found Alien Reactor 27490 | -3/Section 7 | Identified Matter Drive 27518 | -3/Section 7 | Spotted Striker 27518 | -3/Section 7 | Spotted Striker 27594 | -3/Section 7 | Found Alien Energy Gun 27594 | -3/Section 7 | Identified Sigix Sheargun 27597 | -3/Section 7 | Found Sigix Sheargun 27618 | -3/Section 7 | Intercept squad dispatched 27641 | -3/Section 7 | Spotted Tracker 27642 | -3/Section 7 | Spotted Tracker 27649 | -3/Section 7 | Destroyed Tracker 27657 | -3/Section 7 | Destroyed Tracker 27694 | -3/Section 7 | Spotted Combat Programmer 27695 | -3/Section 7 | Spotted Combat Programmer 27708 | -3/Section 7 | Destroyed Combat Programmer 27716 | -3/Section 7 | Destroyed Combat Programmer 27735 | -3/Section 7 | Spotted Executioner 27750 | -3/Section 7 | Spotted Executioner 27753 | -3/Section 7 | Destroyed Executioner 27767 | -3/Section 7 | Destroyed Executioner 27802 | -3/Section 7 | Found Prototype Energy Gun 27802 | -3/Section 7 | Identified Immobilizer 27852 | -3/Section 7 | Spotted B-99 Colossus 27878 | -3/Section 7 | Found Alien Artifact 27895 | -3/Section 7 | Used Subatomic Replicator to create Alien Artifact 27929 | -3/Section 7 | Found Transdimensional Reconstructor 27932 | -3/Section 7 | Found Transdimensional Reconstructor 27982 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 27982 | -3/Section 7 | Identified LRC Inertial Stabilizer 27982 | -3/Section 7 | Identified Supercharged Integrated Reactor 27983 | -3/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 27984 | -3/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 28014 | -3/Section 7 | Entered Research 28014 | -2/Research | Warlord forces began assault on 0b10 28016 | -2/Research | Reached level 31 28016 | -2/Research | Upgraded with Utility slot (x1) 28032 | -2/Research | Identified exit to Testing 28032 | -2/Research | Adv. Hacking Suite fried by hacking feedback 28039 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 28039 | -2/Research | Distinguished unit "Golden Rifle" dispatched to help 28124 | -2/Research | Research machine network offline 28129 | -2/Research | Met up with Warlord 28288 | -2/Research | Entered Testing 28291 | -2/Testing | Upgraded with Weapon slot (x1) 28307 | -2/Testing | Reached level 32 28321 | -2/Testing | Build established: Hacker-Scout 28334 | -2/Testing | Found Prototype Launcher 28334 | -2/Testing | Identified Z-bomb Delivery System 28348 | -2/Testing | Found Prototype Energy Gun 28348 | -2/Testing | Identified Warp Gun 28356 | -2/Testing | Garrison activated, responded to threat 28452 | -2/Testing | Protovariant out of control (PX-LR9XR4D8DQ) 28452 | -2/Testing | Unleashed a protovariant (PX-LR9XR4D8DQ) 28456 | -2/Testing | Spotted PX-LR9XR4D8DQ 28466 | -2/Testing | Found Prototype Hackware 28466 | -2/Testing | Identified System Mapper 28503 | -2/Testing | Found Prototype Device 28503 | -2/Testing | Identified Exp. Hardlight Generator 28518 | -2/Testing | Spotted Investigator 28603 | -2/Testing | Destroyed 8 combat bots 28708 | -2/Testing | Repaired Broken Cld. Antigrav System 28763 | -2/Testing | Build established: Wizard-Scout 28767 | -2/Testing | Found Prototype Hackware 28767 | -2/Testing | Identified Ghost Barrier 28783 | -2/Testing | Spotted Striker 28783 | -2/Testing | Spotted Striker 28788 | -2/Testing | Found Prototype Device 28788 | -2/Testing | Identified Exp. Actuator Array 28799 | -2/Testing | Spotted Alpha 7 28800 | -2/Testing | Destroyed Striker 28806 | -2/Testing | Destroyed Striker 28820 | -2/Testing | Fabricated M-30 Cleanser? 28821 | -2/Testing | Destroyed Alpha 7 28833 | -2/Testing | Intercept squad dispatched 28834 | -2/Testing | Found Multirail 28840 | -2/Testing | Spotted Tracker 28841 | -2/Testing | Spotted Tracker 28841 | -2/Testing | Destroyed Tracker 28848 | -2/Testing | Destroyed Tracker 28855 | -2/Testing | Spotted Combat Programmer 28856 | -2/Testing | Spotted Combat Programmer 28862 | -2/Testing | Destroyed Combat Programmer 28868 | -2/Testing | Destroyed Combat Programmer 28889 | -2/Testing | Destroyed 7 combat bots 28890 | -2/Testing | Found Prototype Device 28890 | -2/Testing | Identified Exp. Phase Shifter 28928 | -2/Testing | Used Core Regenerator, restored core integrity (+0) 28934 | -2/Testing | Stole the SGEMP Prototype 29062 | -2/Testing | Found Prototype Energy Cannon 29062 | -2/Testing | Identified Imp. Potential Cannon 29080 | -2/Testing | Discovered new exit (range 16) 29087 | -2/Testing | Identified exit to Access 29094 | -2/Testing | Entered Access 29094 | -1/Access | Accompanied by 1 ally 29095 | -1/Access | Loaded intel: 107 machine locations 29095 | -1/Access | Loaded intel: 77 trap records 29095 | -1/Access | Identified exit to Surface 29095 | -1/Access | Discovered exit to Surface (range 88) 29095 | -1/Access | Identified exit to Command 29095 | -1/Access | Discovered exit to Command (range 158) 29095 | -1/Access | Delivered the SGEMP Prototype to Zhirov 29095 | -1/Access | Zhirov transferred Access data 29095 | -1/Access | Reached level 33 29096 | -1/Access | Reached level 34 29097 | -1/Access | Upgraded with Utility slot (x1) 29184 | -1/Access | Local machine network offline 29329 | -1/Access | Spotted B-99 Colossus 29354 | -1/Access | Destroyed B-99 Colossus 29379 | -1/Access | Intercept squad dispatched 29387 | -1/Access | Spotted Tracker 29387 | -1/Access | Spotted Tracker 29388 | -1/Access | Destroyed Tracker 29390 | -1/Access | Destroyed Tracker 29416 | -1/Access | Entered Command 29416 | -1/Command | Accompanied by 4 allies (incl. Zhirov, Perun, Svarog) 29417 | -1/Command | Zhirov warped through subspace 29418 | -1/Command | Reached level 35 29426 | -1/Command | Phase Generator disabled 29584 | -1/Command | Destroyed 8 combat bots 29584 | -1/Command | Lost 5 allies 29604 | -1/Command | Disengaged cave seal 29609 | -1/Command | P-80 Master assimilated allied CJ-L1C(l) 29612 | -1/Command | Welcomed Warlord to Command 29612 | -1/Command | Reached level 36 29612 | -1/Command | Upgraded with Weapon slot (x1) 29836 | -1/Command | Spotted M Guard 29836 | -1/Command | Spotted M Guard 29838 | -1/Command | Spotted Combat Programmer 29843 | -1/Command | Destroyed Combat Programmer 29847 | -1/Command | Destroyed Combat Programmer 29851 | -1/Command | Warlord commented on Warlord statues 29855 | -1/Command | All MAIN.C guards destroyed 29883 | -1/Command | Lost 18 allies 29957 | -1/Command | First assault squad dispatched 29976 | -1/Command | Spotted MI-37G(L) 29996 | -1/Command | Met MAIN.C 30001 | -1/Command | 0b10 Conduit disabled 30009 | -1/Command | Destroyed MAIN.C Shell 30012 | -1/Command | MAIN.C activated Command garrisons 30022 | -1/Command | Zhirov used SGEMP to disable MAIN.C 30024 | -1/Command | Reached level 37 30174 | -1/Command | Found Prototype Processor 30174 | -1/Command | Identified Exp. Target Analyzer 30176 | -1/Command | Found Prototype Device 30176 | -1/Command | Identified Exp. EM Disruption Field 30179 | -1/Command | Found Prototype Device 30179 | -1/Command | Identified Exp. System Purifier 30185 | -1/Command | Found Prototype Protection 30185 | -1/Command | Identified SHELL Armor 30191 | -1/Command | Found Beam Splitter 30399 | -1/Command | Discovered exit to Surface (range 8) 30456 | -1/Command | Build established: Wizard-Gunner 30484 | -1/Command | Warped through subspace to slip node 30484 | -1/Command | Discovered new exit (range 5) 30490 | -1/Command | Entered Access_0 30494 | -1/Access_0 | Met Architect 30496 | -1/Access_0 | Architect warped through subspace 30499 | -1/Access_0 | Destroyed A8 30538 | -1/Access_0 | Architect warped through subspace 30572 | -1/Access_0 | Architect warped through subspace 30581 | -1/Access_0 | Subspace Access Node disabled 30603 | -1/Access_0 | Architect warped through subspace 30640 | -1/Access_0 | Architect warped through subspace 30646 | -1/Access_0 | Subspace Access Node disabled 30682 | -1/Access_0 | Architect warped through subspace 30699 | -1/Access_0 | Found Prototype Device 30699 | -1/Access_0 | Identified Desublimator 30708 | -1/Access_0 | Architect warped through subspace 30713 | -1/Access_0 | Core integrity fell below 50% 30728 | -1/Access_0 | Architect warped through subspace 30733 | -1/Access_0 | A6 warped into view 30748 | -1/Access_0 | Core integrity fell below 20% 30763 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 30754_ Penetrated by Quantum Shear. 30755_ Quantum Shear penetrates A6. 30755_ HV Slug penetrates A6. 30755_ A6 knocked back. 30755_ HV Slug penetrates A6. 30756_ Quantum Shear penetrates A6. 30757_ The unstable cave ceiling collapses. 30757_ 3 Matter crushed. 30757_ Critical hit (Impale). 30758_ Quantum Shear penetrates A6. 30758_ HV Slug penetrates A6. 30758_ A6 knocked back. 30759_ Penetrated by Quantum Shear. 30760_ A6 follow-up attacks with Enh. Force Lance. 30761_ Penetrated by Quantum Shear. 30761_ Quantum Shear penetrates A6. 30761_ HV Slug penetrates A6. 30761_ A6 knocked back. 30761_ HV Slug penetrates A6. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ? ? ?#???????????????????? | | ????????????????????? ?;?; ##?????????????????? | | ?????????????????? ;; # # ;#????????????????? | | ?????????????????? ; ;; ;##??????????????? | | ??????????????????? ; ; ??????????????? | | ???????????????????; % ; % ???????????????? | | ????????????????????;; ????????????????? | | ???????????????????? ;????????????????? | | ????????????????????# ] ????????###??????? | | ????????????????????# % #????????# #??????? | | ??????????????????###; !%% ????????## ##?????? | | ??????????????????# #; ] #????????#" #?????? | | ???????????????????#;; %% #????????# #?????? | | ????????????????????# ##??????## ##????? | | ????????????# ?????## ##??#### ###### | | ?????????????# #### ;; !;!;;;##?# | | ??????????????# =]!%* #?# " | | ???????? ; ;; %p@%==! #### """"""" | | ??????????????### # #;%; %%;;; ;;### "###### | | ????????????????#????## % % ; #; ;; ###???? | | ??????????????????????# %% ; ## ##??? | | ?????????????????????# ##; ## ] #??? | | ?????????????????????# # #?# ## % ###### | | ?????????????????????# # #?# ;# %% | | ?????????????????????# # #?# ## | | ?????????????????????# ?###?# ##" ##### | | ?????????????????????# ?????# ### #?????? | | ?????????????????????## #?????# #?#" ##?????? | | ??????????????????????##??????# ### #??????? | | ??????????????????????????????# #??????? | | ??????????????????????????????# ###??????? | | ??????????????????????????????## "" ###????????? | | ???????????????????????????????# " "#??????????? | | ??????????????????????????????# " "#??????????? | | ??????????????????????????????# """"""#??????????? | | ??????????????????????????????# # ##??????????? | | ??????????????????????????????# ######???????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 167 Energy Generation 129 Energy Capacity 2000 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 38 Terrain Scan Range 24 Terrain Scan Density 510 Cloak Strength 4 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 1000 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 15 Evasion (%) 86 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 30 Kinecelleration 40 Offensive Hacking 55 Defensive Hacking 35 Authchip Count 3 Item Schematics ----------------- Arm. Wheel | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Adv. System Restoration Module | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Powered Armor | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Terrain Scanner | -6/Factory | Hacked Gui. EMP Blaster | -6/Factory | Scanalyzed Cold Fusion Reactor | -6/Factory | Scanalyzed Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Actuator Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Fission Core | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. System Guard | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Biometal Heavy Treads | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Heavy Armor Plating | -3/Section 7 | Hacked Adv. Myomer Leg | -3/Section 7 | Archive Cld. Impulse Thruster | -3/Section 7 | Archive Imp. Matter Neutralizer | -3/Section 7 | Archive Plasma Lance | -2/Testing | Archive Hvy. Gatling Laser | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Imp. Thermal Defense Suite | -2/Testing | Archive Lrn. Terrain Scanner | -2/Testing | Scanalyzed Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive M-28 Smith | -6/Zion | Archive M-22 Extractor | -6/Zion | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Arm. Wheel | x2 | -7/Factory Exp. Sensor Array | x1 | -7/Factory Y-54 Guardian | x2 | -6/Factory | Authchip Adv. Terrain Scanner | x2 | -6/Factory Imp. Powered Armor | x1 | -6/Factory Quantum Capacitor | x2 | -5/Factory | Preloaded Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded O-32 Director | x1 | -4/Factory | Preloaded Imp. Linear Gravjet | x2 | -3/Research M-30 Cleanser | x1 | -2/Testing | Preloaded Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer Integrated Mediator Integrated Dissipator Integrity Redistributor Core Membrane Matter Drive Sigix Sheargun Subatomic Replicator LRC Inertial Stabilizer Supercharged Integrated Reactor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Collector Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -8 -8 -8 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Dee Pro Fac Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Qua Sec Res Tes Acc Com Ac0 Levels Raised 36 | . . 1 1 5 3 1 1 1 . . 1 1 . 1 . . 2 1 . . 1 . . . 2 . . 1 1 1 1 . . . 1 1 . 1 1 1 2 3 . XP Earned 58636 | 4000 780 1700 1565 7587 4807 544 1857 684 1307 101 1006 1469 369 350 152 1079 1775 2194 184 416 330 105 329 753 1577 118 234 1643 2018 1812 748 144 284 105 567 1318 625 1743 1584 1993 2998 3063 619 XP Spent 58000 | 4000 . 1470 1510 7505 2975 . 4400 . 1580 . . 2300 . . 2225 . 2600 250 . . 2900 . . . 3000 275 . 1110 1250 1225 . 1400 . . 1000 . 1500 . 3200 1100 3500 5725 . Upgrades 110 | 15 . 5 6 15 13 . 4 . 5 . . 1 . . 4 . 1 1 . . 1 . . . 6 1 . 3 1 6 . 1 . . 1 . 1 . 1 1 1 16 . Power Slot 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion Slot 4 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility Slot 11 | 2 . 1 . 2 . . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . Weapon Slot 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Core Integrity 18 | 1 . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . . . . . . . . 7 . Heat Dissipation 14 | 1 . . . 2 4 . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Energy Generation 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter Storage 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mass Support 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Inventory Capacity 6 | 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Sight Range 2 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sensor Range 11 | 2 . 1 2 2 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Terrain Scan Density 5 | . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ranged Accuracy 4 | 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Hack Attack % 5 | . . . . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hack Defense % 3 | . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . KI Resistance % 3 | 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . TH Resistance % 3 | 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX Resistance % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . KI Damage % 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . TH Damage % 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Protomatter Created 9534 | . 128 30 138 141 344 50 277 69 524 104 549 176 60 86 . 92 59 725 . 322 118 . 302 135 124 . . 176 631 530 362 . 174 . 36 197 70 1205 85 625 252 515 123 Integrity Restored 12436 | . 104 90 452 417 551 150 565 95 621 104 452 102 180 186 . 258 329 640 . 238 239 . 232 390 57 . . 101 190 683 513 . 553 . 22 143 108 1873 111 748 172 584 183 Core 8375 | . 80 87 414 277 463 150 314 80 402 19 352 55 180 183 . 46 110 414 . 180 178 . 136 294 38 . . 69 129 432 411 . 197 . 9 97 108 1258 69 405 120 436 183 Parts 4061 | . 24 3 38 140 88 . 251 15 219 85 100 47 . 3 . 212 219 226 . 58 61 . 96 96 19 . . 32 61 251 102 . 356 . 13 46 . 615 42 343 52 148 . Protomatter Decayed 8666 | . 89 . 85 564 211 . 70 36 247 28 333 87 75 . . 59 69 461 . 207 67 . 230 . 104 . 279 164 630 229 394 . 28 . 28 259 67 465 807 97 427 1770 . Game ------ Seed LightComponentTrap Manual? 0 Play Time 08:03:05 Cumulative 290.0 hours Start 2024.04.02 @ 16:30:26 End 2024.04.03 @ 01:21:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 51 Rogue 7 Adventurer 43 Explorer 1 Win Type - Total 16 Types 5/0/5/4/1/0/1/0/0 Lore% 68 Gallery% 77 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6c9b36-12b5-4753-8081-b2f284ef8860