Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.17 @ 00:03:45 Player: Satj0w Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1685) 1685 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4793 Bonus ------- Follower Combat Kills 78 Cogmind --------- Core Integrity 0/700 Matter 238/300 Energy 98/100 System Corruption 7% Temperature Cool (21) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Medium Matter Pod (100) Matter Filter Weapon Cycler Transmission Jammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Improved Shield Generator Improved Shield Generator Improved Shield Generator Improved Shield Generator > --- WEAPON ----------- High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Improved Heat Sink Medium Matter Pod Visual Processing Unit Targeting Computer Targeting Computer High-powered Shotgun [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Shield Generator Device Improved Shield Generator Storage Small Storage Unit Processor Targeting Computer Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . . 1 . . Utility 4 | . . . . 2 2 . Weapon . | . . . . . . . Parts Attached 56 | 7 . 9 1 21 7 11 Power 12 | 1 . 2 . 3 2 4 Engine 7 | 1 . 2 . . 2 2 Core 5 | . . . . 3 . 2 Reactor . | . . . . . . . Propulsion 17 | 2 . 3 1 7 . 4 Treads 9 | 2 . 1 1 4 . 1 Leg 6 | . . 2 . 3 . 1 Wheel 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 . 2 . 7 4 3 Device 9 | 1 . 1 . 4 . 3 Storage 4 | 1 . 1 . 1 1 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 9 | 2 . 2 . 4 1 . Energy Gun 2 | 2 . . . . . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | . . 1 . 4 1 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 1 . . 2 21 Power 5 | . . . . . . 5 Propulsion 5 | . . . . . 2 3 Utility 11 | . . 1 . . . 10 Weapon 3 | . . . . . . 3 Highest Loss Streak 17 | . . 1 . . 2 17 To Critical Strikes . | . . . . . . . Average Backups 8 | 1 3 7 8 7 10 13 Power 1 | . 1 1 1 . 1 2 Propulsion . | . . 1 2 . . . Utility 5 | . . 2 4 5 7 9 Weapon 1 | . 1 1 1 . 1 1 Tool/Special . | . . . . . . . Unused Backups 11 | . . 2 1 3 . 5 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . 1 1 . . Utility 5 | . . . . 1 . 4 Weapon 1 | . . 1 . . . . Tool/Special 1 | . . 1 . . . . Average Slot Usage (%) 95 | . 100 94 100 99 98 79 Engine 10 | . 14 14 14 9 7 12 Core 5 | . . . . 9 6 . Treads 20 | . 28 12 28 24 21 8 Leg 2 | . . 12 . 2 . . Device 11 | . 14 3 . 17 7 11 Storage 12 | . 14 22 28 14 7 6 Processor 9 | . . . . . 22 17 Protection 3 | . . . . 3 7 1 Energy Gun 3 | . 28 10 . . . . Energy Cannon 1 | . . 8 14 1 . . Ballistic Gun 13 | . . 8 14 16 14 12 Peak Build Rating 40 | 7 8 11 10 31 40 37 Average Rating 24 | 5 7 8 9 27 33 29 On Entrance 13 | . 7 8 10 9 30 30 Avg Prop Armor Cover (%) 14 | . . . . . . 14 Naked Turns 22 | . . . . . . 22 Heaviest Build 112 | 14 14 20 20 109 107 112 Greatest Support 62 | 40 40 40 40 62 62 32 Greatest Overweight (x) 31 | . . . . 1 5 31 Average Overweight (x) . | . . . . . 1 4 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 Average Capacity 15 | 7 8 8 8 10 24 24 Most Carried 17 | 4 8 8 8 9 15 17 Average Carried 8 | 1 3 7 7 7 10 13 Final Capacity 25 | 8 8 8 8 25 25 5 Final Carried 15 | 2 8 8 7 9 15 5 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 2031 | 260 10 256 50 782 373 300 Remotely . | . . . . . . . Salvage Created 1996 | 163 . 256 . 844 492 241 Parts 99 | 11 . 11 . 46 21 10 Haulers Intercepted 1 | . . . . 1 . . Recyclers Shooed 7 | . . 3 . . 2 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . 1 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 33 | . . 2 . 19 8 4 Guns 32 | . . 1 . 19 8 4 Classes Destroyed 13 | 3 . 1 . 7 2 . Worker 7 | 2 . 1 . 2 2 . Builder 3 | . . . . 1 . 2 Tunneler 4 | 3 . 1 . . . . Hauler 1 | . . . . 1 . . Recycler 5 | 1 . 1 . . 2 1 Mechanic 1 | . . . . 1 . . Watcher 4 | . . . . 3 . 1 Swarmer 3 | . . . . 3 . . Grunt 17 | . . . . 11 3 3 Brawler 1 | . . . . 1 . . Sentry 9 | . . 2 . 4 3 . Hunter 2 | . . . . . 1 1 Programmer 1 | . . . . . 1 . Best Kill Streak 6 | 4 . 4 . 5 6 3 Combat Bots Only 4 | . . 2 . 4 3 2 Max Kills in Single Turn 2 | 1 . 1 . 2 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 533 | . . 20 12 101 164 236 Missed 175 | . . 5 3 29 61 77 Hits 358 | . . 15 9 72 103 159 Melee 5 | . . . . 1 . 4 Projectile 353 | . . 15 9 71 103 155 AOE 3 | . . . . . . 3 Critical Strikes 14 | . . . 1 6 1 6 Damage Taken 3388 | . . 221 127 781 602 1657 Core 852 | . . 14 29 103 88 618 Absorbed by Shields 933 | . . . . 301 258 374 Regen/Repaired (Parts) 33 | . . . . 33 . . Core Remaining (%) 87 | 100 . . 82 81 . . Volleys Fired 173 | 13 3 18 4 76 29 30 Largest 2 | 2 2 2 2 2 2 2 Hottest 90 | 90 90 90 83 83 50 50 Shots Fired 346 | 26 6 36 8 152 58 60 Gun 334 | 26 6 31 4 149 58 60 Cannon 12 | . . 5 4 3 . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 276 | . . 5 4 149 58 60 Thermal 70 | 26 6 31 4 3 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 14 | 4 1 12 3 9 10 14 Robot Miss Streak 8 | 3 2 2 3 5 3 8 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . 3 3 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 261 | 17 2 27 4 115 51 45 Core Hits 128 | 7 . 9 . 60 32 20 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . 1 1 . . Critical Strikes 8 | 3 . 1 1 1 . 2 Burn 4 | 3 . 1 . . . . Destroy 4 | . . . 1 1 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4860 | 203 25 341 55 2263 1015 958 Guns 4755 | 203 25 289 37 2228 1015 958 Cannons 105 | . . 52 18 35 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 4268 | . . 30 37 2228 1015 958 Thermal 592 | 203 25 311 18 35 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 414 | 120 30 414 . 55 52 90 Average Temperature 54 | 45 18 163 . 22 24 22 Received Heat Transfer 1447 | . . 63 63 431 200 690 Effects 3 | . . 3 . . . . Energy Bleed 1 | . . 1 . . . . Matter Decay 2 | . . 2 . . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Melted 4 | 2 . 2 . . . . Heat Transferred 1819 | 755 74 879 37 74 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Maximum Alert Level 1 | . . . . 1 . . Low Security (%) 95 | 100 100 100 . 86 100 100 Level 1 4 | . . . . 13 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 258 | 5 . 40 . 258 170 65 Initial 113 | . . . . 5 113 65 Average 46 | 1 . 7 . 87 41 18 Influence Increases 1157 | 30 . 55 21 622 272 157 Destroy 0b10 Robot/C 700 | . . 40 20 380 160 100 Destroy 0b10 Robot/NC 125 | 30 . 15 . 40 20 20 Destroy Leader 200 | . . . . 108 60 32 Allied During Kill 3 | . . . 1 . . 2 Successful Hack 16 | . . . . 16 . . Disable Machine 30 | . . . . 30 . . Destroy Structure 8 | . . . . 3 2 3 Lose Combat Pursuer 75 | . . . . 45 30 . Influence Decreases 1157 | 30 . 55 10 383 378 301 Entered New Map 222 | . . . . 6 137 79 Time Decay 866 | 30 . 55 10 377 221 173 Lost Part 55 | . . . . . 20 35 Lost Ally 14 | . . . . . . 14 Squads Dispatched 11 | . 1 . . 3 3 4 Investigation 1 | . . . . 1 . . Extermination 2 | . . . . . 2 . Reinforcement 5 | . 1 . . 1 1 2 Assault 2 | . . . . . . 2 Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 4 | . 1 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 4 2 1 31 11 26 Peak Tracking Total 16 | . 1 2 1 5 5 16 Tactical Retreats 3 | . . . . 2 1 . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 2 | . . . . 2 . . Max in Single Turn 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 3 | . . . . 3 . . Terminals 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 13 | . . . . 13 . . Successful 10 | . . . . 10 . . Failed 3 | . . . . 3 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers 7 | . . . . 7 . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . . . . 2 . . Prototype ID Bank 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 6 | . . . . 6 . . Insert Component 3 | . . . . 3 . . Analyze 2 | . . . . 2 . . Retrieve Study 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 2 | . . . . 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . 1 . . Parts Repaired 1 | . . . . 1 . . Time 44 | . . . . 44 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . Part Schematics Acquired 2 | . . . . 2 . . Parts Damaged 1 | . . . . 1 . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies 3 | . . 1 . . . 2 Largest Group 2 | . . 1 1 1 . 2 Highest-Rated Group 62 | . . 31 31 31 . 62 Highest-Rated Ally 31 | . . 31 31 31 . 31 Total Orders . | . . . . . . . Ally Attacks 16 | . . . 7 . . 9 Total Damage 286 | . . . 85 . . 201 Kills 2 | . . . 1 . . 1 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Active Infowar (turns) 1871 | 79 307 78 . . 1034 373 Optics 1407 | . . . . . 1034 373 Terrain 24 | . . 24 . . . . Seismic 440 | 79 307 54 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 3829 | 227 307 337 50 1349 1041 518 Spaces Moved 1558 | 113 176 142 22 576 358 171 Core 52 | 7 . . . . . 45 Treads 1264 | 106 176 68 22 505 358 29 Legs 147 | . . 74 . 71 . 2 Wheels 95 | . . . . . . 95 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 120 160 130 235 50 Average Speed 184 | 153 160 139 160 161 244 225 Slowest Speed 1600 | 160 160 160 160 235 560 1600 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 19 | 7 30 14 2 38 13 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 2174 | 141 196 247 30 848 468 244 Wait 264 | . 12 61 . 131 51 9 Move 1552 | 112 175 141 21 575 357 171 Hop . | . . . . . . . Pick Up 65 | 9 6 8 1 18 14 9 Fast Attach 6 | . . 1 . 5 . . Attach 30 | 7 . 1 . 6 5 11 Detach 1 | . . . . 1 . . Swap 38 | . . 8 1 14 9 6 Drop 45 | . . 9 3 22 3 8 Fire 173 | 13 3 18 4 76 29 30 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 9) 535 | -10/Materials | Entered Mines 779 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Received a Mining Laser from a helpful Derelict 841 | -10/Mines | Discovered new exit (range 3) 872 | -10/Mines | Entered Subcaves 872 | -10/Subcaves | Accompanied by 1 ally 880 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 900 | -10/Subcaves | Discovered new exit (range 8) 922 | -10/Subcaves | Entered Materials 922 | -8/Materials | Accompanied by 1 ally 922 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1416 | -8/Materials | Build established: Scavenger-Mutant 1968 | -8/Materials | Repaired Imp. Shield Generator 2088 | -8/Materials | Build established: Mutant 2181 | -8/Materials | Garrison activated, responded to threat 2236 | -8/Materials | Discovered new exit (range 16) 2271 | -8/Materials | Entered Factory 2271 | -7/Factory | Evolved 2 slots: Utility x2 2575 | -7/Factory | Build established: Scavenger-Mutant 3234 | -7/Factory | Discovered new exit (range 8) 3312 | -7/Factory | Entered Storage 3663 | -7/Storage | Met a pair of Derelict thieves 3686 | -7/Storage | Lost 3 parts (1p1u1w) 3801 | -7/Storage | Core integrity fell below 50% 3810 | -7/Storage | Core integrity fell below 20% 3830 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- G-47 Trooper unfolds itself. I-36 Angel unfolds itself. K-01 Serf collects debris. Imp. Shield Generator destroyed. System corrupted by crushing effect (+4). K-01 Serf collects debris. Mic. Nuclear Core destroyed. Targeting Computer destroyed. System corrupted by crushing effect (+3). K-01 Serf collects debris. O=VFNMKJA87LDNG RG=QK1TS1H,5OX&7AGRN Critical hit (Burn: +37). Y-54 Guardian suffers critical hit (Burn). Dropped Hpw. Shotgun. K-01 Serf collects debris. Dropped Imp. Field Recycling Unit. Dropped Huge Storage Unit. Knocked back. K-01 Serf collects debris. Critical hit (Burn: +37). 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""" # a#???????????????????????? | | ?????? # #???????????????????????? | | ?????######### g###########+#???????????? | | ?????????????# rg ????????? | | ?????????????# @ ????????? | | ?????????????# ????????? | | ?????????????#####Y###########???????????? | | ?????????????????? ????????????????????? | | ?????????????????? ???????????????????? | | ?????????????????? ??????????????????? | | ??????????????????? ?????????????????? | | ???????????????????[/ #????????????????? | | ???????????????????// #????????????????? | | ???????????????????/ #????????????????? | | ???????????????????? #????????????????? | | ????????????????????#+###????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 29 Energy Capacity 340 Matter Stores 393 Matter Capacity 400 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Imp. Shield Generator | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Shield Generator | 17% | -8/Materials Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- It's Just You Shopping List Challenges ------------ None Game ------ Seed GravityDeflectorGun Manual? 0 Play Time 00:45:28 Cumulative 5.5 hours Start 2026.10.16 @ 23:20:31 End 2026.10.17 @ 00:03:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 10 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: cde8b6b0-7fa5-492f-b788-84e42775361a