Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 15:38:04 Player: Tanker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (288) 288 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1268 Bonus ------- None Cogmind --------- Core Integrity 296/400 Matter 15/300 Energy 100/100 System Corruption 0% Temperature Cool (5) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Medium Storage Unit Large Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Terrain Scan Processor ECM Suite ECM Suite Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Autogun Light Cannon Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Structural Scanner Seismic Detector > --- WEAPON ----------- Improved Assault Rifle Grenade Launcher > --- INVENTORY -------- Medium Storage Unit Large Storage Unit Large Storage Unit Huge Storage Unit Huge Storage Unit Structural Scanner Structural Scanner Terrain Scan Processor ECM Suite ECM Suite Light Armor Plating Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Grenade Launcher Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 31 | 6 22 3 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 6 . Treads 8 | 2 6 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 10 | 1 7 2 Device 3 | . 2 1 Storage 6 | 1 5 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 7 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 1 1 Ballistic Cannon 2 | . 2 . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 1 | . 1 . Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . 1 3 To Critical Strikes . | . . . Average Slot Usage (%) 94 | . 95 87 Engine 12 | . 12 10 Treads 25 | . 26 22 Device 14 | . 13 21 Storage 13 | . 13 11 Ballistic Gun 3 | . 2 6 Ballistic Cannon 10 | . 11 3 Launcher 13 | . 13 11 Naked Turns . | . . . Heaviest Build 93 | 10 90 93 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 19 | 6 18 25 Most Carried 19 | 2 14 19 Average Carried 11 | 1 11 16 Final Capacity 25 | 8 25 25 Final Carried 19 | 2 14 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 403 | 196 207 . Remotely . | . . . Salvage Created 206 | . 206 . Parts 22 | . 22 . Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . Guns 1 | . 1 . Cannons 2 | . 2 . AOE 5 | . 5 . Classes Destroyed 5 | . 5 . Builder 2 | . 2 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 3 | . 3 . Grunt 5 | . 5 . Best Kill Streak 5 | . 5 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 3 | . 3 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 105 | . 49 56 Missed 29 | . 13 16 Damage Taken 1144 | . 559 585 Core 197 | . 93 104 Absorbed by Shields . | . . . Regen/Repaired (Parts) 176 | . 176 . Core Remaining (%) 81 | 100 62 . Volleys Fired 50 | . 50 . Largest 2 | . 2 . Hottest 65 | . 65 . Shots Fired 68 | . 68 . Gun 45 | . 45 . Cannon 12 | . 12 . Launcher 11 | . 11 . Special . | . . . Kinetic 57 | . 57 . Thermal . | . . . Explosive 11 | . 11 . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 6 | . 6 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 33 | . 33 . Core Hits 24 | . 24 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 883 | . 883 . Guns 150 | . 150 . Cannons 171 | . 171 . Explosions 549 | . 549 . Melee . | . . . Ramming 13 | . 13 . Kinetic 321 | . 321 . Thermal . | . . . Explosive 549 | . 549 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 5 | . 5 . Projectiles . | . . . Explosions 5 | . 5 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 121 | . 121 . Shots 7 | . 7 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 60 | . 60 6 Average Temperature 18 | . 19 5 Received Heat Transfer 429 | . 210 219 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 238 | . 238 45 Initial . | . . . Average 21 | . 23 11 Maximum Alert Level 1 | . 1 . Low Security (%) 99 | 100 99 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 28 5 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 5 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 5 | . 5 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 4131 | 120 3530 481 Spaces Moved 1264 | 75 1042 147 Core 14 | 9 5 . Treads 1250 | 66 1037 147 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 320 Average Speed 206 | 146 195 320 Slowest Speed 320 | 160 320 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 6 82 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 50 | . 50 . Melee . | . . . Projectile . | . . . AOE 50 | . 50 . Terrain Rammed 1 | . 1 . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2713 | 82 2475 156 Wait 1333 | . 1333 . Move 1262 | 74 1041 147 Hop . | . . . Pick Up 30 | 2 22 6 Fast Attach 16 | 6 10 . Attach 7 | . 6 1 Detach 1 | . 1 . Swap 8 | . 6 2 Drop 5 | . 5 . Fire 50 | . 50 . Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [Sub]) -9/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 121 | -11/Scrapyard | Entered Materials 350 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 587 | -10/Materials | Discovered new exit (range 16) 703 | -10/Materials | Discovered new exit (range 15) 774 | -10/Materials | Discovered new exit (range 15) 1122 | -10/Materials | Repaired Grenade Launcher 1149 | -10/Materials | Repaired Lgt. Treads 1781 | -10/Materials | Discovered new exit (range 7) 2095 | -10/Materials | Discovered new exit (range 13) 3651 | -10/Materials | Entered another Materials area 3651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4132 | -9/Materials | Self-destructed Last Messages --------------- 03862_ Acquired Hvy. Assault Rifle. 03866_ K-01 Serf collects debris. 03866_ Acquired Hvy. Assault Rifle. 03870_ K-01 Serf collects debris. 03880_ Triggered EMP Trap. 03880_ A bubble of electromagnetic force engulfs the area. 03880_ Door malfunctions. 03912_ Acquired Autogun. 03918_ U-05 Engineer repairs door. 03936_ Acquired Mni. Grenade Launcher. 03963_ K-01 Serf collects debris. 03997_ K-01 Serf cleans the Atomic Centrifuge. 03997_ Critical hit (Burn: +37). 04002_ K-01 Serf cleans the Atomic Centrifuge. 04007_ K-01 Serf cleans the Nuclear Reactor. 04037_ Atomic Centrifuge disabled. 04112_ Lgt. Ion Engine destroyed. 04115_ Imp. Assault Rifle destroyed. 04131_ Critical hit (Burn: +37). 04131_ Grenade Launcher destroyed. 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