Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 17:22:57 Player: Megaknight51 Result: Destroyed by MH-K51(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (77) 385 Value Destroyed (1526) 1526 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3491 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 205/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine 0b10 Decoder Chip [Looter] Hardened Light Armor Plating Slug Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Makeshift Salvage Targeting Computer Makeshift Hacking Suite Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Wheel Wheel 0b10 Decoder Chip [Looter] Hardened Light Armor Plating Hacking Suite Hacking Drone Bay Heavy Assault Rifle Shotgun Slug Cannon Shock Bomb Launcher Shock Bomb Launcher Flail [Rating: 30] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 43 | 7 7 19 3 5 2 Power 4 | 1 . 2 . 1 . Engine 4 | 1 . 2 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 2 9 2 . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 16 | 2 2 9 2 . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 1 2 1 4 . Device 2 | 1 . . . 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . . 1 . Protection 4 | . . 2 1 1 . Artifact . | . . . . . . Weapon 13 | 2 4 6 . . 1 Energy Gun 6 | 2 4 . . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 6 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 3 . 1 . Parts Lost 15 | . 1 9 . . 5 Power 2 | . . 1 . . 1 Propulsion 7 | . 1 4 . . 2 Utility 2 | . . 2 . . . Weapon 4 | . . 2 . . 2 Highest Loss Streak 5 | . 1 3 . . 5 To Critical Strikes . | . . . . . . Average Backups 12 | 3 9 12 15 14 14 Power 2 | 1 1 3 3 2 2 Propulsion 1 | 1 2 1 2 2 1 Utility 3 | . 2 2 3 4 5 Weapon 4 | . 3 4 5 6 6 Tool/Special . | . . . . . . Unused Backups 22 | . 3 8 . 3 8 Power 8 | . 1 5 . . 2 Propulsion 1 | . 1 . . . . Utility 6 | . 1 . . 2 3 Weapon 6 | . . 3 . . 3 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 87 | . 92 79 85 96 96 Engine 11 | . 14 10 11 11 10 Wheel 21 | . 20 21 22 22 20 Device 3 | . 14 4 . . . Storage 11 | . 14 11 11 11 11 Processor 1 | . . . . 4 11 Hackware 2 | . . . . 7 11 Protection 12 | . . 9 19 17 11 Energy Gun 5 | . 28 2 . . . Ballistic Gun 17 | . . 19 22 22 19 Peak Build Rating 30 | 7 9 16 18 30 29 Average Rating 16 | 5 8 13 16 23 26 On Entrance 12 | . 7 8 15 18 28 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 5 | . . . . . 5 Heaviest Build 43 | 14 31 40 42 43 38 Greatest Support 26 | 26 26 26 22 22 22 Greatest Overweight (x) 3 | . 3 3 2 1 1 Average Overweight (x) 1 | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 14 Most Carried 15 | 7 12 15 15 15 15 Average Carried 12 | 3 9 12 14 14 14 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 7 12 15 15 15 5 Class Distribution -------------------- 61% | Mutant 21% | Scavenger-Mutant 17% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Derelict-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1380 | 270 113 777 152 28 40 Remotely . | . . . . . . Salvage Created 2505 | 232 411 1504 298 . 60 Parts 173 | 23 23 106 21 . . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 52 | . 10 31 8 . 3 Guns 51 | . 9 31 8 . 3 Classes Destroyed 13 | 2 4 5 1 . 1 Worker 2 | . . 2 . . . Builder 6 | . . 6 . . . Tunneler 10 | 8 . 1 1 . . Hauler 4 | . 1 3 . . . Recycler 4 | 1 . 2 1 . . Mechanic 1 | . 1 . . . . Operator 1 | . . 1 . . . Swarmer 18 | . 3 11 4 . . Grunt 24 | . 7 14 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . . 1 . . Sentry 5 | . . 5 . . . Assembled 3 | . . . . . 3 Best Kill Streak 12 | 4 3 12 4 . 3 Combat Bots Only 12 | . 3 12 4 . 3 Max Kills in Single Turn 2 | 2 1 2 2 . 1 Gunslinging 1 | . . 1 1 . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 252 | . 39 140 22 . 51 Missed 76 | . 9 43 4 . 20 Hits 176 | . 30 97 18 . 31 Melee 4 | . . 2 . . 2 Projectile 172 | . 30 95 18 . 29 Critical Strikes 2 | . 1 1 . . . Part Disruptions 1 | . . . . . 1 Damage Taken 2545 | . 368 1171 184 . 822 Core 535 | . 108 232 35 . 160 Absorbed by Shields . | . . . . . . Core Remaining (%) 78 | 100 56 . . . . Volleys Fired 202 | 14 39 120 15 . 14 Largest 2 | 2 2 2 2 . 2 Hottest 115 | 90 115 105 46 . 46 Shots Fired 394 | 28 77 233 30 . 26 Gun 394 | 28 77 233 30 . 26 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 251 | . . 195 30 . 26 Thermal 143 | 28 77 38 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 6 15 17 10 . 6 Robot Miss Streak 4 | 2 2 4 2 . 3 Penetration Max . | . . . . . . Secondary Targets 8 | . . 4 3 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 274 | 18 54 162 23 . 17 Core Hits 114 | 10 20 60 17 . 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | 2 1 1 . . . Burn 3 | 2 1 . . . . Destroy 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3924 | 224 719 2365 358 . 258 Guns 3924 | 224 719 2365 358 . 258 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2643 | . . 2027 358 . 258 Thermal 1281 | 224 719 338 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 3 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . 6 . . . . Message Errors 1 | . 1 . . . . Matter Fused 3 | . 3 . . . . Data Loss (major) 1 | . 1 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 348 | 120 348 241 66 . 64 Average Temperature 79 | 45 118 63 25 . 20 Received Heat Transfer 1015 | . 201 444 81 . 289 Effects 10 | . 5 5 . . . Interference 8 | . 3 5 . . . Matter Decay 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 7 | 2 4 1 . . . Heat Transferred 3429 | 755 1868 806 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 2 | . . 2 1 . . Low Security (%) 64 | 100 100 41 69 . . Level 1 33 | . . 55 30 . . Level 2 1 | . . 3 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 444 | 15 162 444 251 . . Initial 171 | . 9 65 171 . . Average 152 | 2 26 226 157 . . Influence Increases 1541 | 45 321 975 200 . . Destroy 0b10 Robot/C 980 | . 200 620 160 . . Destroy 0b10 Robot/NC 140 | 45 10 75 10 . . Destroy Leader 208 | . 42 136 30 . . Successful Hack 28 | . 23 5 . . . Select Force Hacks 30 | . . 30 . . . Disable Machine 30 | . 30 . . . . Destroy Structure 5 | . 1 4 . . . Lose Combat Pursuer 120 | . 15 105 . . . Influence Decreases 1541 | 30 182 689 595 45 . Entered New Map 409 | . 6 89 269 45 . Time Decay 1042 | 30 176 510 326 . . Lost Part 90 | . . 90 . . . Squads Dispatched 6 | . 2 4 . . . Investigation 4 | . 2 2 . . . Extermination . | . . . . . . Reinforcement 2 | . . 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 15 47 8 . 9 Peak Tracking Total 8 | . 4 8 4 . 8 Tactical Retreats 5 | . 1 4 . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 5 | . 4 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . 2 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 11 | . 5 6 . . . Terminals 9 | . 5 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 37 | . 16 21 . . . Successful 18 | . 9 9 . . . Failed 18 | . 7 11 . . . Catastrophic 1 | . 1 . . . . Database Lockouts 1 | . . 1 . . . Manual 38 | . 14 18 . 6 . Terminals 33 | . 16 17 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 5 1 . . . Part Schematic 2 | . 2 . . . . Robot Analysis 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Maintenance Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 4 5 . . . Terminals 8 | . 4 4 . . . Botnet 6 | . 3 3 . . . Operators 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Tunnel 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 5 5 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 3 | . . 3 . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1205 | 128 568 509 . . . Seismic 1205 | 128 568 509 . . . Robot Analysis Total 1 | . . 1 . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 4068 | 219 568 1380 732 982 187 Spaces Moved 3090 | 128 328 893 634 963 144 Core 11 | 1 . . . . 10 Treads . | . . . . . . Legs . | . . . . . . Wheels 3079 | 127 328 893 634 963 134 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 95 95 100 50 Average Speed 99 | 88 99 98 105 100 96 Slowest Speed 125 | 90 125 125 110 100 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 5 50 55 95 81 31 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 2 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 3677 | 201 491 1167 671 982 165 Wait 269 | 46 108 94 14 4 3 Move 3085 | 127 327 892 633 962 144 Hop . | . . . . . . Pick Up 35 | 7 4 20 1 3 . Fast Attach 12 | 7 . 2 1 2 . Attach 10 | . . 8 . . 2 Detach 1 | . . . . 1 . Swap 30 | . 7 13 3 5 2 Drop 33 | . 6 18 4 5 . Fire 202 | 14 39 120 15 . 14 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 10) 420 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Discovered new exit (range 8) 788 | -10/Materials | Entered another Materials area 788 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Build established: Scavenger-Mutant 1003 | -9/Materials | Discovered new exit (range 15) 1251 | -9/Materials | Discovered new exit (range 10) 1261 | -9/Materials | Build established: Mutant 1405 | -9/Materials | Destroyed 12 combat bots 1408 | -9/Materials | Lost 3 parts (1p1n1u) 1475 | -9/Materials | Core integrity fell below 50% 1825 | -9/Materials | Build established: Scavenger-Mutant 1886 | -9/Materials | Discovered new exit (range 6) 2056 | -9/Materials | Central database locked down 2089 | -9/Materials | Discovered new exit (range 13) 2168 | -9/Materials | Entered Mines 2216 | -9/Mines | Build established: Mutant 2244 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2352 | -9/Mines | Learned 2 Materials zone layouts 2523 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2630 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2660 | -9/Mines | Discovered new exit (range 6) 2774 | -9/Mines | Discovered new exit (range 15) 2900 | -9/Mines | Entered Zion 2914 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 3024 | -7/Zion | Discovered new exit (range 16) 3128 | -7/Zion | Given the Hacking Drone Bay 3131 | -7/Zion | Found Prototype Device 3397 | -7/Zion | Learned Factory terminal intel 3626 | -7/Zion | Received a hallucinogenic algorithm 3626 | -7/Zion | Ran a hallucination algorithm 3652 | -7/Zion | Build established: Derelict-Mutant 3766 | -7/Zion | Found Prototype Device 3766 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3813 | -7/Zion | Learned location of Data Miner (-6) 3832 | -7/Zion | Learned Factory garrison access intel 3863 | -7/Zion | Opened final containment barrier to the Deep Caves 3880 | -7/Zion | Discovered new exit (range 3) 3880 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3882 | -7/Zion | Entered Deep Caves 4038 | -7/Deep Caves | Attacked by Z-Imprinter 4050 | -7/Deep Caves | Core integrity fell below 20% 4063 | -7/Deep Caves | Z-Facility disabled 4064 | -7/Deep Caves | Released all parts (6) 4069 | -7/Deep Caves | Destroyed by MH-K51(z) with Zionite Laser-S Last Messages --------------- 03943_ as-67938 destroyed. 03960_ as-89256 destroyed. 03960_ Switching to secondary target: as-51105. 03966_ as-51105 destroyed. 03970_ Acquired 20 matter. 04027_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 04039_ 7A-DXF(o) is busy at the terminal. 04046_ Wheel destroyed. 04046_ Arm. Wheel destroyed. 04049_ Imp. Assault Rifle destroyed. 04053_ Hvy. Assault Rifle+ destroyed. 04057_ Hvy. Ion Engine destroyed. 04063_ Z-Facility disabled. 04064_ Released Mak. Hacking Suite. 04064_ Released Lrg. Storage Unit. 04064_ Released Mak. Salvage Targeting Computer. 04064_ Released Mak. Light Armor Plating. 04064_ Released Wheel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ???????????????????????????##????????????????????? | | ??????????????????????????? !?????###############? | | ??????????????????????????# !??#### ## | | ??????????????????????????# [?## # | | ??????????????????######??# ### # | | ??????????????#?### z # #?# ## | | ?????????????? # z z ## | | ????????????? | | ????????????? ] | | ???????????? [[/= | | ???????????? I!!!! | | ???????????? 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"????????????????? | | ????????????????????? ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 44 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicrowarpCompanionJetlance Manual? 0 Play Time 03:09:00 Cumulative 121.0 hours Start 2026.05.26 @ 14:08:36 End 2026.05.26 @ 17:22:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 59 Gallery% 42 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b81be11-fa15-40b7-81de-0b63a68564ce