Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 23:29:02 Player: Tmvn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1242) 1242 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3978 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Ion Engine Light Deuterium Engine Heavy Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Core Analyzer Heavy Armor Plating > --- WEAPON ----------- Medium Laser Heavy Laser Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Sensor Array Small Laser Gauss Cannon Mini Grenade Launcher Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Wheel Treads Advanced Treads Wheel Wheel Hover Unit Hover Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 72 | 6 18 15 16 9 8 Power 10 | 1 3 2 2 . 2 Engine 10 | 1 3 2 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 9 7 2 2 1 Treads 1 | . . . . . 1 Leg . | . . . . . . Wheel 21 | 2 8 7 2 2 . Hover 1 | . 1 . . . . Flight . | . . . . . . Utility 12 | 1 1 2 2 4 2 Device 6 | . 1 1 1 2 1 Storage 2 | 1 . 1 . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 27 | 2 5 4 10 3 3 Energy Gun 13 | 2 4 2 3 . 2 Energy Cannon . | . . . . . . Ballistic Gun 5 | . . 1 4 . . Ballistic Cannon 2 | . . . . 1 1 Launcher 4 | . . . 2 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 3 | . 1 1 1 . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . 3 4 8 9 Power 1 | . . . . . 1 Propulsion 11 | . . 2 3 4 2 Utility 2 | . . . . 1 1 Weapon 10 | . . 1 1 3 5 Highest Loss Streak 7 | . . 3 2 7 6 Average Slot Usage (%) 77 | . 84 97 83 70 57 Engine 9 | . 14 11 9 7 6 Treads 1 | . . . . . 4 Wheel 20 | . 26 42 26 13 1 Device 4 | . . 11 8 1 . Storage 9 | . 14 11 9 7 6 Processor 8 | . . . 4 14 19 Protection 1 | . . . . 6 . Energy Gun 10 | . 23 16 5 6 4 Ballistic Gun 4 | . . 2 15 7 1 Launcher 2 | . . . 2 4 6 Special Melee Weapon 1 | . 4 2 2 . . Naked Turns 26 | . . . . . 26 Heaviest Build 49 | 13 13 28 34 49 33 Greatest Support 52 | 32 32 52 40 40 22 Greatest Overweight (x) 14 | 2 . . 1 14 10 Average Overweight (x) . | . . . . 2 1 Largest Inventory Capacity 10 | 6 6 10 10 10 10 Average Capacity 9 | 4 6 9 10 10 9 Most Carried 10 | 2 6 10 10 8 8 Average Carried 6 | 1 4 8 9 5 7 Final Capacity 10 | 6 6 10 10 10 4 Final Carried 9 | 2 6 9 8 7 4 Class Distribution -------------------- 50% | Mutant 18% | Derelict-Mutant 16% | Scavenger-Gunner 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Mutant | -7/Factory Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1192 | 253 157 204 371 88 119 Remotely . | . . . . . . Salvage Created 1444 | . 386 325 510 106 117 Parts 80 | . 31 16 23 6 4 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 26 | . 5 5 10 3 3 Guns 16 | . 2 5 7 1 1 AOE 10 | . 3 . 3 2 2 Classes Destroyed 11 | . 4 3 2 2 . Worker 1 | . . . . 1 . Builder 5 | . 3 . 1 1 . Hauler 1 | . . . 1 . . Recycler 3 | . 1 1 . 1 . Operator 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . . . 2 1 Grunt 15 | . 5 2 7 . 1 Duelist 1 | . . 1 . . . Sentry 6 | . . 2 2 1 1 Hunter 1 | . . . 1 . . Best Kill Streak 8 | . 8 3 7 5 2 Combat Bots Only 5 | . 2 2 5 3 2 Max Kills in Single Turn 3 | . 3 1 3 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 2 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3498 | . 253 458 762 829 1196 Core 1125 | . 47 147 214 122 595 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 81 63 61 . . Volleys Fired 77 | . 15 25 23 10 4 Largest 3 | . 2 2 3 3 2 Hottest 147 | . 80 106 147 88 110 Shots Fired 159 | . 30 41 61 20 7 Gun 138 | . 30 41 52 11 4 Cannon 3 | . . . . 3 . Launcher 18 | . . . 9 6 3 Special . | . . . . . . Kinetic 63 | . . 12 38 13 . Thermal 49 | . 1 29 14 1 4 Explosive 18 | . . . 9 6 3 Electromagnetic 29 | . 29 . . . . Robot Hit Streak 14 | . 6 11 6 9 14 Robot Miss Streak 4 | . 3 2 4 1 1 Penetration Max 1 | . . . . 1 . Secondary Targets 3 | . 1 1 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 105 | . 19 31 38 11 6 Core Hits 88 | . 17 14 29 17 11 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks 4 | . . 3 1 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2809 | . 449 393 1087 522 358 Guns 1460 | . 281 393 559 182 45 Cannons 73 | . . . . 73 . Explosions 1269 | . 168 . 528 260 313 Melee . | . . . . . . Ramming 7 | . . . . 7 . Kinetic 754 | . . 143 368 243 . Thermal 582 | . 84 250 191 12 45 Explosive 1101 | . . . 528 260 313 Electromagnetic 365 | . 365 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 19 | . . . 3 1 15 Projectiles 1 | . . . . 1 . Explosions 18 | . . . 3 . 15 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 143 | . . . 86 17 40 Shots 6 | . . . 4 1 1 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 398 | . 246 81 398 81 66 Average Temperature 70 | . 93 24 133 30 28 Received Heat Transfer 924 | . 141 141 270 138 234 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1299 | . 75 643 444 37 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 526 | . 247 254 526 315 . Initial 238 | . . 104 107 238 . Average 198 | . 93 167 304 267 . Maximum Alert Level 2 | . 1 1 2 1 . Low Security (%) 47 | 100 69 76 32 . . Level 1 44 | . 30 23 34 100 . Level 2 7 | . . . 33 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 2 1 2 . . Investigation 2 | . 1 . 1 . . Extermination . | . . . . . . Reinforcement 3 | . 1 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 51 | . 9 7 15 7 13 Peak Tracking Total 8 | . 3 4 4 4 8 Tactical Retreats 6 | . . . 2 1 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . 1 . 1 . . Indirectly 1 | . 1 . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 6 | . 3 . 3 . . Max in Single Turn 2 | . 2 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 7 | . 4 1 1 1 . Terminals 6 | . 4 . 1 1 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . 4 4 1 1 . Successful 6 | . 2 2 1 1 . Failed 4 | . 2 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . 4 . 1 1 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 1 1 . Record 3 | . 1 . 1 1 . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . 1 . . . Time 26 | . . 26 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked 3 | . . 2 1 . . Non-combat 1 | . . 1 . . . Combat 2 | . . 1 1 . . Robot Hacks Applied 4 | . . 3 1 . . parse_system 3 | . . 2 1 . . find_recycling 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 1715 | 63 259 344 283 300 466 Spaces Moved 1241 | 55 201 265 205 184 331 Core 77 | 10 . . . 13 54 Treads 176 | . . . . . 176 Legs . | . . . . . . Wheels 988 | 45 201 265 205 171 101 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 90 50 Average Speed 108 | 94 91 88 86 139 133 Slowest Speed 750 | 150 100 90 90 750 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 30 28 22 9 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug . | . . . . . . Terrain Destroyed 122 | . 3 . 83 22 14 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 121 | . 3 . 83 21 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1461 | 62 251 328 265 207 348 Wait 9 | . . 9 . . . Move 1237 | 54 200 264 204 184 331 Hop . | . . . . . . Pick Up 14 | 2 2 5 3 2 . Fast Attach 27 | 6 3 3 7 4 4 Attach 21 | . 3 5 5 5 3 Detach 17 | . 4 1 6 2 4 Swap 24 | . 12 7 4 . 1 Drop 31 | . 12 6 12 . 1 Fire 77 | . 15 25 23 10 4 Melee 4 | . . 3 1 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 6) 323 | -10/Materials | Entered another Materials area 323 | -9/Materials | Evolved 2 slots: Propulsion x2 620 | -9/Materials | Discovered new exit (range 5) 636 | -9/Materials | Lost 3 parts (2n1w) 652 | -9/Materials | Repaired Wheel 667 | -9/Materials | Entered another Materials area 667 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 738 | -8/Materials | Build established: Mutant 941 | -8/Materials | Discovered new exit (range 5) 950 | -8/Materials | Entered Factory 950 | -7/Factory | Evolved 2 slots: Utility x2 1124 | -7/Factory | Lost 7 parts (4n3w) 1237 | -7/Factory | Discovered new exit (range 4) 1250 | -7/Factory | Entered Lower Caves 1348 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1394 | -7/Lower Caves | Lost 3 parts (1n2w) 1650 | -7/Lower Caves | Build established: Derelict-Mutant 1671 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1688 | -7/Lower Caves | Core integrity fell below 50% 1695 | -7/Lower Caves | Core integrity fell below 20% 1713 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 1716 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Destroyed Particle Gun. S-27 Virus destroyed. Penetrated by Slug. Adv. Sensor Array destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Gatling Laser destroyed. Mni. Grenade Launcher destroyed. Autogun fries itself beyond repair. VTOL Module fries itself beyond repair. Gauss Cannon severed. Sml. Laser destroyed. Deuterium Engine destroyed. VTOL Module fries itself beyond repair. Dropped Lrg. Storage Unit. Discarded Imp. Salvage Targeting Computer. Discarded Adv. Targeting Computer. Discarded Core Analyzer. L-41 Fighter destroyed. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??#???????????????????????????????????????????# ?? | | ??# ????????????????????????????????????????# ? | | ??# ?????????????????????????????????????### ?? | | ??# ???????????????????????????????????## #?? | | ?## #####?????????????????????????????## #?? | | ?# ##????????????????????????????# #?? | | ?# #????????????????????????????# #?? | | ??# #######??????????????????????# #?# | | ### #?????????????????????## ### | | #?????????????????????# | | #???????????????????????# | | #??????#####?????????###?# | | ### ######### #?????????# ### # | | ### ####??????# ## | | ## ## #????### #" =% | | # ####### #????# #" | | # #?????# @ ##???## ## #" | | ##?????# ## ##??## #### #"" | | #??????# ### ##?# ##??# ##### | | ##??????#####?## ### ###???# | | ##??????????????## ### #?????# # | | #????????????????## ### ##????## %/# | | # #????????????????## ## #??#### | | ### ##????????####?#### s #### | | ##?## #####??????# ### s ### | | #???#### ######## ## #### | | ####### ## ## #?# | | ### #### | | ###### ### #?## ### | | ######## #????## #?## ## #??####?### | | ???????## #?????#########??#####?####?????????? | | ????????######???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastMyomerChip Manual? 0 Play Time 00:21:29 Cumulative 5.1 hours Start 2020.09.19 @ 23:09:28 End 2020.09.19 @ 23:29:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 0 Map Filters SATURATION(56) Filters SATURATION(66) Steam 1 RUN: 4b2e73c2-72a1-4641-9bff-624c9cfbce33