Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 02:33:50 // Halloween2020/ForbiddenLore Player: Salade Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (58) 290 Value Destroyed (2157) 2157 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6967 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 196/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Energy Well (406) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Improved Field Recycling Unit Improved Integration Mediator > --- WEAPON ----------- High-powered Shock Rifle Plasma Cannon Flak Gun Coil Gun > --- INVENTORY -------- Thermal Generator Improved Heat Shielding Improved Cooling System Coolant Injector High-capacity Storage Unit Weight Redist. System Advanced Terrain Scan Processor Particle Charger Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Shield Generator System Backup Module System Backup Module Integration Mediator Integration Mediator Gatling Laser Heavy Assault Rifle Gauss Rifle Mini Grenade Launcher [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Flight Unit VTOL Module Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun High-powered Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 5 | . . . . . 1 2 . . . 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 102 | 6 14 1 6 3 22 9 21 2 9 9 Power 16 | 1 2 . 1 1 2 1 6 . 1 1 Engine 9 | 1 . . 1 1 . 1 3 . 1 1 Core 6 | . 2 . . . 2 . 2 . . . Reactor 1 | . . . . . . . 1 . . . Propulsion 27 | 2 6 . . 2 7 . 7 1 . 2 Treads 3 | . 2 . . . . . 1 . . . Leg 22 | 2 4 . . 2 7 . 6 1 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . . . 1 Flight 1 | . . . . . . . . . . 1 Utility 27 | 1 4 . . . 4 7 3 . 5 3 Device 16 | . 3 . . . 2 4 2 . 3 2 Storage 4 | 1 . . . . . 2 . . . 1 Processor 2 | . 1 . . . . . . . 1 . Hackware . | . . . . . . . . . . . Protection 5 | . . . . . 2 1 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 32 | 2 2 1 5 . 9 1 5 1 3 3 Energy Gun 4 | . . . . . 3 . 1 . . . Energy Cannon 2 | . . . . . . 1 . . . 1 Ballistic Gun 22 | 2 2 1 5 . 4 . 4 1 1 2 Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 43 | . . . 1 1 8 3 9 6 1 14 Power 10 | . . . 1 1 2 . 3 1 . 2 Propulsion 10 | . . . . . 3 . 3 1 . 3 Utility 10 | . . . . . 1 2 1 2 . 4 Weapon 13 | . . . . . 2 1 2 2 1 5 Highest Loss Streak 14 | . . . 1 1 5 2 4 6 1 14 Average Slot Usage (%) 87 | . 83 100 93 99 94 93 98 64 63 40 Engine 5 | . 7 . 7 10 2 6 3 11 7 4 Core 2 | . 7 14 . . 3 . 4 . . . Treads 1 | . 3 . . . . . 1 6 6 2 Leg 19 | . 19 28 22 22 25 23 24 12 . . Device 13 | . 4 14 11 11 9 16 18 8 20 12 Storage 8 | . 14 14 11 11 7 7 13 7 . 2 Protection 4 | . . . . . 9 10 . 2 6 1 Energy Gun 2 | . . . . . 7 1 4 3 . . Energy Cannon 1 | . . . . . . 1 6 2 . . Ballistic Gun 19 | . 26 28 40 44 19 15 12 6 5 . Ballistic Cannon 2 | . . . . . 8 7 1 . . . Special Weapon 1 | . . . . . . . . . 10 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 13 14 16 21 25 32 101 118 118 34 45 Greatest Support 64 | 20 40 20 20 20 37 44 64 45 20 20 Greatest Overweight (x) 14 | . 1 . 1 1 2 2 2 5 1 14 Average Overweight (x) . | . . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 6 6 6 6 6 6 20 20 20 4 4 Average Capacity 9 | 5 6 6 6 6 5 12 20 13 4 4 Most Carried 20 | 4 6 6 6 6 6 15 20 20 4 4 Average Carried 7 | 2 5 5 5 5 5 6 17 13 2 2 Final Capacity 20 | 6 6 6 6 6 4 20 20 4 4 4 Final Carried 20 | 4 5 6 6 6 4 15 20 4 4 2 Class Distribution -------------------- 32% | Scavenger-Tank 29% | Mutant 14% | Scavenger-Gunner 11% | Skirmisher 4% | Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Storage Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Matter Collected 2336 | 198 210 90 127 278 600 185 536 . . 112 Remotely . | . . . . . . . . . . . Salvage Created 2359 | . 210 90 164 278 703 130 672 . . 112 Parts 138 | . 16 4 10 16 46 8 29 . . 9 Haulers Intercepted 1 | . . . . 1 . . . . . . Recyclers Shooed 5 | . . 1 . . 2 . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Combat Hostiles Destroyed 46 | . 4 2 4 5 15 2 11 . . 3 Guns 33 | . 4 2 4 5 13 2 2 . . 1 Cannons 10 | . . . . . 1 . 7 . . 2 AOE 3 | . . . . . 1 . 2 . . . Classes Destroyed 12 | . 2 . 1 1 5 . 2 . . 1 Worker 1 | . . . . . . . 1 . . . Builder 5 | . . . . . 4 . 1 . . . Tunneler 1 | . . . . . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . Recycler 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 2 | . 2 . . . . . . . . . Swarmer 5 | . . . . . 3 . . . . 2 Grunt 27 | . 4 2 3 2 9 . 7 . . . Sentry 12 | . . . 1 3 3 2 3 . . . Hunter 1 | . . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . Best Kill Streak 5 | . 4 1 3 1 4 1 5 . . 2 Combat Bots Only 4 | . 4 1 3 1 3 1 3 . . 2 Max Kills in Single Turn 4 | . 1 1 1 1 2 1 4 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . 1 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Damage Taken 5729 | . 148 192 82 334 1310 190 1229 165 16 2063 Core 1521 | . 25 74 12 28 250 18 112 . . 1002 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 81 | 100 . 60 . 90 54 97 . . 86 . Volleys Fired 164 | . 18 9 7 18 54 3 29 . 7 19 Largest 4 | . 2 2 4 4 4 4 4 . 1 1 Hottest 198 | . 40 40 93 102 163 170 198 . 30 75 Shots Fired 487 | . 36 18 28 72 189 11 107 . 7 19 Gun 379 | . 36 18 28 72 135 7 73 . . 10 Cannon 96 | . . . . . 51 4 34 . . 7 Launcher 3 | . . . . . 3 . . . . . Special 9 | . . . . . . . . . 7 2 Kinetic 403 | . 36 18 28 72 161 9 69 . . 10 Thermal 51 | . . . . . 25 2 24 . . . Explosive 3 | . . . . . 3 . . . . . Electromagnetic 21 | . . . . . . . 14 . . 7 Robot Hit Streak 16 | . 6 8 16 11 12 11 12 . 3 7 Robot Miss Streak 6 | . 1 2 1 6 5 . 3 . 4 2 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 305 | . 22 13 23 34 118 8 70 . 3 14 Core Hits 120 | . 11 6 6 11 38 5 37 . . 6 Critical Hits 5 | . . . 1 . 3 . 1 . . . Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . 2 . 1 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5842 | . 271 139 331 474 2256 156 1939 . . 276 Guns 3593 | . 271 138 331 474 1460 101 733 . . 85 Cannons 1378 | . . . . . 448 55 700 . . 175 Explosions 801 | . . . . . 323 . 478 . . . Melee . | . . . . . . . . . . . Ramming 70 | . . 1 . . 25 . 28 . . 16 Kinetic 3731 | . 271 138 331 474 1584 114 734 . . 85 Thermal 891 | . . . . . 324 42 525 . . . Explosive 801 | . . . . . 323 . 478 . . . Electromagnetic 349 | . . . . . . . 174 . . 175 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . 19 19 2 Average Corruption 14 | . . . . . . . . 10 18 1 Corruption Purged 2 | . . . . . . . . . 2 . Effects 20 | . . . . . . . . 3 17 . Message Errors 7 | . . . . . . . . 2 5 . Matter Fused 3 | . . . . . . . . . 3 . Heat Flow Errors 2 | . . . . . . . . 1 1 . Data Loss (minor) 4 | . . . . . . . . . 4 . Misdirections 4 | . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . Overflow Damage 145 | . . . . . 43 . 102 . . . Projectiles 47 | . . . . . 28 . 19 . . . Explosions 98 | . . . . . 15 . 83 . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . 7 . 5 . . . Impact 1 | . . . . . 1 . . . . . Kinetic 9 | . . . . . 6 . 3 . . . Secondary 2 | . . . . . . . 2 . . . Self-Inflicted Damage 180 | . . . . . 20 . 152 . . 8 Shots 3 | . . . . . 1 . 2 . . . Rammed 6 | . 1 1 . . 2 . . . . 2 Targets Rammed 16 | . 1 1 . . 8 . 4 . . 2 Kicked 10 | . . . . . 6 . 4 . . . Crushed . | . . . . . . . . . . . Highest Temperature 569 | . 2 4 86 181 569 63 324 201 279 120 Average Temperature 103 | . 2 3 33 55 118 35 138 105 143 54 Received Heat Transfer 1242 | . 90 105 30 123 540 30 324 . . . Effects 10 | . . . . . 9 . 1 . . . Shutdowns 1 | . . . . . 1 . . . . . Interference 4 | . . . . . 3 . 1 . . . Damage (major) 4 | . . . . . 4 . . . . . Damage (core) 1 | . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . Heat Transferred 1790 | . . . . . 703 87 1000 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Peak Influence 390 | . 153 109 162 239 390 205 285 47 23 131 Initial 177 | . . 59 42 68 50 177 25 47 3 11 Average 110 | . 85 96 94 124 209 135 99 24 5 61 Maximum Alert Level 1 | . . . . 1 1 1 1 . . . Low Security (%) 80 | 100 100 100 100 86 41 68 85 100 100 100 Level 1 19 | . . . . 13 58 31 14 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . 1 1 1 . 3 . . 1 Investigation 2 | . . . 1 . . . . . . 1 Extermination 2 | . . . . . . . 2 . . . Reinforcement 4 | . 1 . . 1 1 . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Distress Signals 6 | . 1 . . 1 . . . . . 4 Communications Jammed 13 | . . . . . . . . . 13 . Distress Signals 13 | . . . . . . . . . 13 . Times Spotted 91 | . 9 2 4 8 20 2 16 6 2 22 Peak Tracking Total 12 | . 5 2 4 4 3 1 4 6 2 12 Tactical Retreats 9 | . . . 1 . 3 . 3 . . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Traps Triggered 7 | . 2 . 1 . . 1 2 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Machines Disabled 6 | . . . . 2 2 . 2 . . . Max in Single Turn 2 | . . . . 1 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Machines Accessed 12 | . 2 . . 6 1 2 . . 1 . Terminals 10 | . 2 . . 6 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 3 . . 14 1 5 . . 1 . Successful 14 | . 2 . . 6 1 4 . . 1 . Failed 10 | . 1 . . 8 . 1 . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 21 | . 3 . . 14 1 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . Recycling Units 1 | . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 . . 6 1 2 . . . . Record 1 | . . . . 1 . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Locate Traps 4 | . 1 . . 2 . 1 . . . . Zone Layout 4 | . 1 . . 1 1 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . Scan Component 1 | . . . . . . 1 . . . . Repair 1 | . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . . . . 4 1 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . Time 50 | . . . . . . 50 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 1 Non-combat 2 | . . . . . . . . . 2 . Combat 1 | . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . 2 1 parse_system 2 | . . . . . . . . . 1 1 no_distress 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Robot Analysis Total 1 | . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Turns Passed 3991 | 70 322 138 140 476 699 608 800 116 359 263 Spaces Moved 2085 | 52 183 79 73 239 309 338 365 64 184 199 Core 89 | 7 . . . . . . . 3 . 79 Treads 226 | . 2 . . . . . . 7 184 33 Legs 1683 | 45 181 79 73 239 309 338 365 54 . . Wheels . | . . . . . . . . . . . Hover 83 | . . . . . . . . . . 83 Flight 4 | . . . . . . . . . . 4 Fastest Speed 50 | 50 120 120 120 120 120 120 150 150 180 50 Average Speed 142 | 110 129 120 124 149 125 151 159 177 180 104 Slowest Speed 750 | 120 160 120 150 150 180 180 180 270 180 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 21 | 3 31 21 8 44 25 10 9 75 4 6 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 86 | . . . 1 3 37 . 45 . . . Melee . | . . . . . . . . . . . Projectile 21 | . . . 1 3 15 . 2 . . . AOE 65 | . . . . . 22 . 43 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Was Fac Fac Total 2742 | 61 228 104 105 314 490 424 505 67 208 236 Wait 298 | . 6 11 11 51 85 61 70 . . 3 Move 2076 | 51 182 78 72 238 308 337 365 63 183 199 Hop . | . . . . . . . . . . . Pick Up 36 | 4 . 2 4 1 1 12 6 . 6 . Fast Attach 56 | 6 9 1 4 1 10 7 8 1 4 5 Attach 27 | . 2 . 2 . 4 2 7 1 5 4 Detach 14 | . 4 . . . 3 1 3 . 1 2 Swap 19 | . 3 . . 2 8 . 6 . . . Drop 31 | . 3 2 5 3 9 1 2 2 2 2 Fire 164 | . 18 9 7 18 54 3 29 . 7 19 Melee . | . . . . . . . . . . . Ram 2 | . . . . . . . . . . 2 Kick 13 | . . 1 . . 8 . 4 . . . Crush 1 | . 1 . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 13) 300 | -10/Materials | Build established: Mutant 362 | -10/Materials | Discovered new exit (range 3) 393 | -10/Materials | Entered Mines 433 | -10/Mines | Met a Derelict bent on vengeance 464 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 515 | -10/Mines | Discovered new exit (range 10) 531 | -10/Mines | Entered Materials 531 | -9/Materials | Evolved 2 slots: Weapon x2 547 | -9/Materials | Discovered new exit (range 14) 671 | -9/Materials | Entered Storage 828 | -9/Storage | Build established: Skirmisher 1141 | -9/Storage | Discovered new exit (range 5) 1147 | -9/Storage | Entered Materials 1147 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1712 | -8/Materials | Discovered new exit (range 9) 1799 | -8/Materials | Lost 5 parts (1p2n1u1w) 1838 | -8/Materials | Build established: Scavenger-Tank 1846 | -8/Materials | Entered Factory 1846 | -7/Factory | Evolved 2 slots: Utility x2 2042 | -7/Factory | Repaired Adv. Heat Sink 2379 | -7/Factory | Discovered new exit (range 9) 2454 | -7/Factory | Entered another Factory area 2454 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2660 | -6/Factory | Lost 4 parts (1p1n2w) 2911 | -6/Factory | Build established: Scavenger-Gunner 3155 | -6/Factory | Lost 3 parts (2p1u) 3254 | -6/Factory | Sucked down chute 3254 | -6/Factory | Entered Waste 3269 | -6/Waste | EMP discharged 3269 | -6/Waste | System corruption reached 10% 3280 | -6/Waste | Spotted C-40 Crusher 3296 | -6/Waste | Spotted C-40 Crusher 3296 | -6/Waste | Spotted C-40 Crusher 3301 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3306 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3322 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3333 | -6/Waste | Spotted C-40 Crusher 3339 | -6/Waste | Spotted C-40 Crusher 3344 | -6/Waste | Discovered new exit (range 15) 3352 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3358 | -6/Waste | Spotted C-40 Crusher 3369 | -6/Waste | EMP discharged 3370 | -6/Waste | Entered Factory 3383 | -6/Factory | Lost 6 parts (1p1n2u2w) 3673 | -6/Factory | Build established: Mutant 3681 | -6/Factory | Discovered new exit (range 10) 3729 | -6/Factory | Entered another Factory area 3729 | -5/Factory | Evolved 2 slots: Utility x2 3935 | -5/Factory | Core integrity fell below 50% 3975 | -5/Factory | Lost 14 parts (2p3n4u5w) 3980 | -5/Factory | Core integrity fell below 20% 3992 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03918_ Acquired 30 matter. 03921_ K-01 Serf collects debris. 03928_ Autogun destroyed. 03929_ Acquired VTOL Module. 03931_ K-01 Serf collects debris. 03933_ Acquired Autogun. 03933_ R-10 Processor collects Targeting Computer. 03933_ W-25 Informer sends out distress signal. 03934_ K-01 Serf collects debris. 03937_ Phase Shifter destroyed. 03944_ Autogun destroyed. 03944_ VTOL Module destroyed. 03954_ Triggered Alarm Trap. 03954_ An alarm sounds. 03954_ ALERT: Alarm triggered, dispatching investigation squad. 03970_ K-01 Serf collects debris. 03977_ W-25 Informer sends out distress signal. 03989_ Slammed into S-27 Virus. 03991_ Destabilizing: System interference. 03991_ Adv. Terrain Scan Processor temporarily disabled. Map ----- +----------------------------------------------------+ | ! #?# # #?????????????????????????? | | #?# # """"""" !#?????????????????????????? | | ##### # """"""" #?????????????????????????? | | # """"""" #?????????????????????????? | | # """"""" #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | ########/#####?????????????????????????? | | ######/#######???# #?????????????????????????????? | | # #???# #?????????????????????????????? | | # ##### #?????????????????????????????? | | # + #?????????????????????????????? | | # ##### #?????????????????????????????? | | # #???# #?????????????????????????????? | | # #???# #?????????????????????????????? | | # #???# #?????????????????????????????? | | # ##### ####??????????????????????????? | | # ## #??????????????????????????? | | # ## #??????????????????????????? | | + ## T #??????????????????????????? | | # / "" #??????????????????????????? | | ######+######## #??????????????????????????? | | ????? ???????# #??????????????????????????? | | ???? ????????# #??????????????????????????? | | ??????????????### ###############??????????????? | | ????????????????# # ps@ s #??????????????? | | ????????????????# + """"ss """#??????????????? | | ????????????????# # """"ss """#??????????????? | | ????????????????# #p""""ss R"#??????????????? | | ????????????????# # """" """#??????????????? | | ????????????????# # #??????????????? | | ????????????????# ###############??????????????? | | ????????????????# #????????????????????????????? | | ???????????????? ????????????????????????????? | | ??????????????? #????????????????????????????? | | ??????????????? #????????????????????????????? | | ?????????????? #????????????????????????????? | | ?????????????? ?????????????????????????????? | | ????????????? ?????????????????????????????? | | ????????????? ? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 32 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 210 Jamming Range 8 Additional Mass Support 9 Heat Shielding 100 Armor Coverage 450 Phase Shifting 5 Evasion (%) 53 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Total Silence Challenges ------------ None Game ------ Seed FlyingUltimateSink Manual? 0 Play Time 00:55:05 Cumulative 18.6 hours Start 2020.11.13 @ 01:32:02 End 2020.11.13 @ 02:33:50 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 27 Achievement% 15 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 404182cb-18cf-46d5-a459-0e9adf8fff9c