Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 19:15:41 Player: Sunvar Result: Destroyed by L-61 Swordsman with Power Sword Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (189) 945 Value Destroyed (6227) 6227 Prototype IDs (51) 1020 Alien Tech Used (1) 200 Bonus (1397) 1397 TOTAL SCORE: 16989 Bonus ------- High Alert Combat Kills 283 Follower Combat Kills 638 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Friendly Fire -324 Cogmind --------- Core Integrity 0/1150 Matter 295/300 Energy 62/100 System Corruption 0% Temperature Warning (300) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Advanced Terrain Scanner Improved Weapon Cycler Transdimensional Reconstructor KE Penetrator Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Improved KE Penetrator Powered Hammer > --- INVENTORY -------- Fusion Reactor Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Matter Compressor Enhanced Optical Array Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Weapon Cycler Improved Light Armor Plating Transdimensional Reconstructor Plasma Rifle KE Penetrator Improved Plasma Cutter [Rating: 118] Favorites ----------- Power Enhanced Fission Core Engine Ion Engine Power Core Enhanced Fission Core Reactor Fusion Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Hover Unit Improved Airjet Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Cooled Plasma Rifle Energy Gun Cooled Plasma Rifle Energy Cannon Beam Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Slots Evolved 12 | . . . . 4 . 2 . . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . 1 . . . . . . . . 1 . . . . . . Utility 6 | . . . . 2 . 1 . . . 1 . . . . 1 . . . . 1 . Weapon 3 | . . . . 1 . . . . . 1 . . . . . . . . . 1 . Parts Attached 224 | . 6 12 5 46 20 14 . 3 10 28 1 . . 1 35 9 5 9 . 8 12 Power 18 | . . . 1 5 2 2 . . 1 4 . . . . 1 . . 2 . . . Engine 9 | . . . 1 3 2 2 . . . 1 . . . . . . . . . . . Core 8 | . . . . 2 . . . . 1 3 . . . . 1 . . 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 48 | . . 4 2 16 3 4 . . . 5 . . . . 8 . . . . 1 5 Treads 17 | . . . 1 13 3 . . . . . . . . . . . . . . . . Leg 17 | . . 4 . . . . . . . . . . . . 7 . . . . 1 5 Wheel 1 | . . . 1 . . . . . . . . . . . . . . . . . . Hover 13 | . . . . 3 . 4 . . . 5 . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 68 | . 2 2 2 9 . 6 . 2 1 4 . . . . 16 8 5 3 . 4 4 Device 44 | . 1 1 1 2 . 3 . 2 . 2 . . . . 13 8 5 2 . 2 2 Storage 5 | . 1 . . . . 1 . . . . . . . . 2 . . . . . 1 Processor 7 | . . . . 3 . 1 . . . 2 . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . 1 1 4 . 1 . . 1 . . . . . 1 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | . 4 6 . 16 15 2 . 1 8 15 1 . . 1 10 1 . 4 . 3 3 Energy Gun 30 | . . 1 . 9 1 1 . . 4 5 . . . . 4 1 . 2 . 2 . Energy Cannon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . Ballistic Gun 20 | . . . . 2 6 . . . 1 6 . . . . 2 . . 2 . . 1 Ballistic Cannon 6 | . 2 3 . 1 . . . . . . . . . . . . . . . . . Launcher 10 | . 1 2 . 2 3 . . . 1 . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 20 | . . . . 2 4 . . 1 2 4 . . . 1 4 . . . . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . 5 3 1 . . . 3 . . . . 5 . . 3 . . 1 Parts Lost 29 | . . . 1 5 . . . . . 1 1 1 . 1 . 1 . . . 1 17 Power 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 8 | . . . 1 2 . . . . . . 1 . . . . . . . . . 4 Utility 7 | . . . . . . . . . . . . . . 1 . 1 . . . . 5 Weapon 12 | . . . . 2 . . . . . 1 . 1 . . . . . . . 1 7 Highest Loss Streak 16 | . . . 1 5 . . . . . 1 1 1 . 1 . 1 . . . 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 98 99 98 100 100 100 98 98 93 88 93 99 99 100 79 100 99 98 Engine 4 | . 14 14 14 7 9 7 7 7 4 . . . . . . . . . . . . Core 2 | . . . . 1 . . . . 2 5 5 5 5 5 5 5 5 4 5 5 4 Treads 4 | . . . 7 26 26 1 . . . . . . . . . . . . . . . Leg 14 | . 28 28 6 . . . . . . . . . . . 22 29 29 29 29 26 25 Hover 7 | . . . . . . 28 30 30 30 26 25 23 23 23 5 . . . . . . Device 10 | . 10 14 3 1 . 8 7 7 1 8 11 11 11 9 13 16 17 16 17 14 12 Storage 7 | . 17 14 14 9 9 7 7 7 7 5 5 5 5 5 5 5 5 5 5 5 5 Processor 15 | . . . . 17 18 20 23 23 23 24 22 23 23 23 17 17 17 17 17 21 21 Protection 2 | . . . 10 7 9 . . . 5 . . . . . 1 . . . . . 1 Energy Gun 13 | . 4 5 14 21 18 17 23 20 16 13 16 17 17 17 12 9 11 1 11 14 14 Ballistic Gun 5 | . 12 . . 3 7 . . . 2 9 3 . . . 7 11 11 1 11 9 7 Ballistic Cannon 2 | . 9 12 14 1 . . . . . . . . . . . . . . . . . Launcher 1 | . . 6 . . . . . . . . 1 4 . . . . . . . . . Impact Weapon 1 | . . . . . 1 1 . 2 3 2 3 . . 5 3 1 . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 69 | 14 34 38 38 62 62 60 31 31 32 41 41 40 33 36 62 62 58 58 58 65 69 Greatest Support 100 | 20 20 35 35 60 60 60 36 36 36 46 46 37 37 37 100 100 100 100 100 100 100 Greatest Overweight (x) 3 | . 1 1 3 3 1 . . . . . 1 1 . . 2 . . . . . 1 Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 Average Capacity 13 | . 14 15 15 15 15 10 10 10 10 10 10 10 10 10 12 15 15 15 15 15 14 Most Carried 15 | . 15 15 15 15 15 15 10 10 10 10 10 10 10 9 15 15 15 15 15 15 15 Average Carried 13 | . 11 14 14 14 14 9 10 9 9 9 9 10 10 9 11 14 14 14 15 13 14 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 15 10 10 10 10 10 10 10 10 9 15 14 15 15 15 15 5 Class Distribution -------------------- 70% | Gunner 24% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Mutant | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Extension Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Matter Collected 4456 | 200 42 364 105 731 299 90 . 80 158 292 51 7 . 67 838 304 235 . 124 202 267 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8119 | . 247 231 130 1887 872 148 . 36 273 686 96 . . 36 900 558 586 . 160 480 793 Parts 377 | . 31 14 7 95 35 9 . 1 17 26 5 . . . 46 22 23 . 7 19 20 Haulers Intercepted 19 | . 2 . . 3 4 2 . . . 3 . . . . 3 . . . . . 2 Recyclers Shooed 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . . . 2 . . . . 20 22 . 7 . . Prevented 4 | . . . . . . . . . . . 4 . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Combat Hostiles Destroyed 139 | . 7 5 3 36 16 . . . 9 6 4 . . . 12 12 10 . 4 9 6 Guns 106 | . 2 . 3 26 11 . . . 6 6 1 . . . 12 12 10 . 3 9 5 Cannons 6 | . . 5 . 1 . . . . . . . . . . . . . . . . . AOE 24 | . 5 . . 8 5 . . . 3 . 3 . . . . . . . . . . Classes Destroyed 18 | . 6 2 1 3 2 1 . . 1 1 . . . . . . . . 1 . . Worker 5 | . . 1 . 2 . . . . . 1 . . . . . . . . . 1 . Builder 8 | . 3 . . 2 . . . . . . . . . . 1 . . . . . 2 Tunneler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Hauler 19 | . 2 . . 3 4 2 . . . 3 . . . . 3 . . . . . 2 Recycler 6 | . 1 1 . 3 . . . . . . . . . . . . . . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . Watcher 5 | . 1 . . 1 . . . 1 . 2 . . . . . . . . . . . Swarmer 47 | . 6 2 . 9 3 . . . 4 2 4 . . . 5 4 1 . . 5 2 Grunt 56 | . 1 2 . 19 10 . . . 4 1 . . . . 2 5 4 . . 4 4 Brawler 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . 1 . . . . . . . . . . 1 1 . . . . Sentry 11 | . . . . 7 2 . . . . 1 . . . . . . 1 . . . . Hunter 6 | . . . . . . . . . 1 . . . . . 3 . . . 2 . . Programmer 8 | . . . . . . . . . . 2 . . . . 2 2 2 . . . . Subdweller 3 | . . . 3 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . Thug 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | . 9 2 2 8 7 1 . 1 4 4 4 . . . 5 4 4 . 2 5 4 Combat Bots Only 7 | . 6 2 2 7 6 . . . 4 3 4 . . . 5 4 4 . 2 5 4 Max Kills in Single Turn 4 | . 4 1 1 3 4 1 . 1 2 2 3 . . 1 3 3 1 . 1 2 2 Gunslinging 2 | . . . . . . . . . . . . . . . 2 2 . . . 1 1 Exploded 3 | . 2 . . 2 2 . . . 2 . 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Hostile Shots Fired 713 | . 26 19 8 132 30 . . . 33 90 4 17 . 18 66 26 27 . 8 60 149 Missed 225 | . 5 6 3 30 7 . . . 15 50 1 5 . 10 19 10 6 . 2 17 39 Damage Taken 9059 | . 296 136 215 1545 294 . . 69 272 588 50 229 . 150 622 241 428 . 112 782 3030 Core 1964 | . 34 27 40 178 26 . . 23 43 69 . 71 . 60 109 19 77 . . 63 1125 Absorbed by Shields 262 | . . . . . . . . . . . . . . . 83 41 . . . . 138 Redirected to Shielding 47 | . . . . . . . . . 47 . . . . . . . . . . . . Ignored by Resistances 112 | . . . . 71 41 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 225 | . . . . . 225 . . . . . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . 59 . 62 . . . 90 . . . . 76 . . . . 79 . . Volleys Fired 333 | . 27 19 13 79 23 5 . 5 25 24 2 . . . 28 14 20 . 7 16 26 Largest 5 | . 2 2 2 3 3 3 . 2 3 4 4 . . . 5 4 4 . 4 5 5 Hottest 297 | . 95 110 119 195 76 95 . 75 95 270 279 . . . 297 114 114 . 114 138 138 Shots Fired 1022 | . 48 35 21 222 67 11 . 10 52 92 7 . . 1 106 56 80 . 26 79 109 Gun 938 | . 30 9 8 202 63 11 . 10 50 92 6 . . 1 106 56 80 . 26 79 109 Cannon 67 | . 14 26 13 14 . . . . . . . . . . . . . . . . . Launcher 17 | . 4 . . 6 4 . . . 2 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 385 | . 39 19 13 40 19 . . . 5 43 . . . . 45 28 40 . 14 31 49 Thermal 612 | . 1 16 8 176 44 11 . 10 45 45 6 . . 1 61 28 40 . 12 48 60 Explosive 17 | . 4 . . 6 4 . . . 2 . 1 . . . . . . . . . . Electromagnetic 8 | . 4 . . . . . . . . 4 . . . . . . . . . . . Robot Hit Streak 23 | . 6 11 5 16 22 23 . 6 7 18 13 . . 3 7 12 16 . 9 8 18 Robot Miss Streak 7 | . 3 4 1 2 1 1 . 1 2 3 1 . . . 4 5 7 . 7 4 6 Penetration Max 1 | . . . . . . . . . . 1 . . . . 1 1 1 . . 1 1 Secondary Targets 21 | . . . . 3 . . . . . . . . . . 4 6 2 . . 4 2 Max Gunslinging Chain 2 | . . . . 1 . . . . . . . . . . 2 2 1 . . 1 1 Shots Hit Robots 631 | . 22 19 10 157 44 6 . 7 27 65 6 . . 2 61 40 46 . 12 39 68 Core Hits 321 | . 16 12 6 83 34 4 . 2 16 24 4 . . 1 30 20 21 . 5 18 25 Critical Kills 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . 1 1 . . . 1 1 Critical Strikes 44 | . . . 1 10 3 . . . 1 2 . . . . 5 6 2 . 3 3 8 Burn 37 | . . . 1 10 3 . . . 1 2 . . . . 3 5 2 . 2 2 6 Destroy 7 | . . . . . . . . . . . . . . . 2 1 . . 1 1 2 Melee Attacks 90 | . . . . 5 13 17 . 4 8 10 . . . 2 21 . . . . 7 3 Impact 77 | . . . . 5 13 4 . 4 8 10 . . . 2 21 . . . . 7 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . 13 . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 16386 | . 746 358 214 3513 1476 162 . 138 887 1459 359 . . 96 1607 1087 1160 . 264 994 1866 Guns 13240 | . 218 62 168 2814 773 97 . 138 523 1303 143 . . 23 1607 1087 1160 . 264 994 1866 Cannons 642 | . 108 296 46 192 . . . . . . . . . . . . . . . . . Explosions 2210 | . 420 . . 507 703 . . . 364 . 216 . . . . . . . . . . Melee 194 | . . . . . . 65 . . . 56 . . . 73 . . . . . . . Ramming 100 | . . . . . . . . . . 100 . . . . . . . . . . . Kinetic 4894 | . 313 189 46 457 98 . . . 87 554 . . . . 759 476 547 . 123 435 810 Thermal 9024 | . 96 169 168 2549 675 97 . 138 436 702 143 . . 23 848 611 613 . 141 559 1056 Explosive 2114 | . 324 . . 507 703 . . . 364 . 216 . . . . . . . . . . Electromagnetic 60 | . 13 . . . . . . . . 47 . . . . . . . . . . . Impact 129 | . . . . . . . . . . 56 . . . 73 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 65 | . . . . . . 65 . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 5 5 . 7 7 7 7 7 2 1 2 2 2 . . Average Corruption 4 | . . . . . . . 5 3 . 6 7 7 7 7 1 1 1 2 2 . . Corruption Purged 8 | . . . . . . . . 5 . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 55 | . . . . . . . 1 2 . 8 6 9 . 15 . 1 9 2 2 . . Message Errors 14 | . . . . . . . . 1 . 1 2 4 . 3 . . 2 1 . . . Matter Fused 12 | . . . . . . . . . . 2 2 1 . 3 . . 3 . 1 . . Heat Flow Errors 11 | . . . . . . . . 1 . 2 2 1 . 1 . . 4 . . . . Energy Discharges 7 | . . . . . . . . . . 2 . . . 3 . 1 . . 1 . . Parts Fused 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . . 1 . 1 . 4 . . . . . . . Data Loss (major) 2 | . . . . . . . . . . . . 2 . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . 1 . . . . . . . Overload Shots 2 | . . . . 2 . . . . . . . . . . . . . . . . . Overflow Damage 293 | . 58 . . 26 . 25 . . 79 34 . . . 71 . . . . . . . Projectiles 26 | . . . . 26 . . . . . . . . . . . . . . . . . Explosions 137 | . 58 . . . . . . . 79 . . . . . . . . . . . . Melee 130 | . . . . . . 25 . . . 34 . . . 71 . . . . . . . Knockbacks 3 | . . 3 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . 3 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . 116 . . 37 . . . . . 100 . . . . . . . . . . . Shots 4 | . 2 . . 2 . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 475 | . 33 171 36 435 35 24 . 252 85 186 316 115 . 179 475 . 276 . . 293 306 Average Temperature 78 | . 16 59 16 94 9 12 . 62 26 34 136 71 . 75 180 . 113 . . 179 162 Received Heat Transfer 2793 | . 24 39 33 801 135 . . . 63 78 . 93 . 12 9 42 87 . . 481 896 Effects 13 | . . . . 6 . . . . . . 1 . . . 6 . . . . . . Shutdowns 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . Interference 7 | . . . . 3 . . . . . . . . . . 4 . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . 4 . . . . . . . . . . . Impact Corruptions 6 | . . . . . . . . . . 1 . . . 5 . . . . . . . Robots Melted 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 Combat Hostiles 3 | . . . . 1 . . . . . . . . . . . . . . 1 . 1 Parts Melted 52 | . . . 1 10 3 . . . . 4 3 . . . 5 5 6 . 2 3 10 Heat Transferred 20633 | . 150 333 370 5624 1517 185 . 259 925 1443 222 . . 37 1818 1700 1400 . 500 1350 2800 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Peak Influence 786 | . 201 141 . 616 786 394 95 118 280 379 . . . . 327 . . . . 442 420 Initial 300 | . . 19 . . 260 272 80 66 37 147 . . . . 9 . . . . 300 138 Average 203 | . 95 42 . 324 475 305 83 57 175 251 . . . . 123 . . . . 349 192 Maximum Alert Level 3 | . 1 . . 2 3 1 . . 1 1 . . . . 1 . . . . 2 2 Low Security (%) 51 | . 98 100 . 16 . . 100 100 41 32 . . . . 66 . . . . . 61 Level 1 34 | . 1 . . 45 34 99 . . 58 67 . . . . 33 . . . . 57 33 Level 2 13 | . . . . 38 55 . . . . . . . . . . . . . . 42 5 Level 3 . | . . . . . 10 . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 . 7 3 1 . 2 . 6 . . . . 3 . . . . . 2 Investigation 4 | . . 1 . . . . . . . 3 . . . . . . . . . . . Extermination 4 | . . . . . . . . 1 . 1 . . . . 2 . . . . . . Reinforcement 10 | . 1 . . 4 . 1 . 1 . 2 . . . . 1 . . . . . . Assault 5 | . . . . . 3 . . . . . . . . . . . . . . . 2 Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Distress Signals 12 | . . 1 . 6 . 1 . . . . . . . . 1 . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 260 | . 13 10 5 53 30 5 4 3 13 16 4 3 . 1 18 15 10 . 5 14 38 Peak Tracking Total 14 | . 4 3 2 7 6 3 4 2 6 5 3 3 . 1 6 4 5 . 2 6 14 Tactical Retreats 19 | . . 3 . 2 . 1 . . . 3 . . . 1 4 2 . . . 1 2 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Traps Triggered 15 | . . . 2 2 . 1 . 2 3 2 . . . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Disabled 19 | . 2 . 1 3 2 . . . . 3 . . . . 4 . . . . 3 1 Max in Single Turn 2 | . 2 . 1 1 1 . . . . 2 . . . . 2 . . . . 2 1 Garrison Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Machines Accessed 57 | . 6 1 1 4 5 5 . 6 . 12 . . 4 . 6 . 1 4 . 1 1 Terminals 34 | . 6 . . 4 2 4 . 2 . 10 . . . . 4 . . . . 1 1 Fabricators 4 | . . . . . . . . 2 . 1 . . . . 1 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . Total Hacks 162 | . 15 1 9 11 11 10 . 12 . 26 . . 31 . 14 . 1 17 . 2 2 Successful 95 | . 4 1 9 1 6 3 . 8 . 7 . . 31 . 6 . 1 17 . 1 . Failed 67 | . 11 . . 10 5 7 . 4 . 19 . . . . 8 . . . . 1 2 Catastrophic 20 | . 2 . . 4 1 3 . 1 . 5 . . . . 4 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 5 . . 9 3 4 . 7 . 15 . . . . 10 . . . . . . Terminals 78 | . 15 . . 11 4 9 . 3 . 23 . . . . 9 . . . . 2 2 Fabricators 12 | . . . . . . . . 6 . 2 . . . . 4 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 3 1 . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . 1 . . . . 1 . . . . . . Terminal Hacks 77 | . 4 1 9 1 1 2 . 1 . 5 . . 31 . 3 . 1 17 . 1 . Record 25 | . . . 8 . . . . . . 1 . . 11 . . . . 5 . . . Part Schematic 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . . . . . . 1 . . 3 . . . . 4 . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . 1 . . . . . . 1 . . . . 1 . Unreport Threat 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . 1 . 1 . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 11 | . . . . . 2 1 . 5 . 1 . . . . 2 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 3 . 1 . . . . 2 . . . . . . Report 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . 2 1 . 2 . . . . . . . . . . . . . Monitor 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . 1 . 1 . . . 1 . . . . 1 . . . . . . Used 3 | . . . . . . 1 . . . 1 . . . . 1 . . . . . . Hacking Detections 38 | . 6 . . 4 5 4 . 1 . 11 . . . . 5 . . . . 1 1 Full Trace Events 3 | . . . . . . . . . . 3 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . . . . 11 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total Allies 8 | . . 4 . . 2 . . . . . . . . . . . . . . . 2 Largest Group 4 | . . 4 . . 2 . . . . . . . . . . . . . . . 2 Highest-Rated Group 205 | . . 71 . . 62 . . . . . . . . . . . . . . . 205 Highest-Rated Ally 159 | . . 31 . . 31 . . . . . . . . . . . . . . . 159 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 142 | . . 43 . . 53 . . . . . . . . . . . . . . . 46 Total Damage 2874 | . . 373 . . 758 . . . . . . . . . . . . . . . 1743 Kills 24 | . . 9 . . 5 . . . . . . . . . . . . . . . 10 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 2 . . . . . . . . . . . 1 . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Turns Passed 14507 | . 819 1692 437 1705 879 600 39 543 385 758 193 380 32 547 1798 978 478 206 496 494 1048 Spaces Moved 10452 | 1 379 727 274 733 409 814 92 558 480 1253 209 273 80 436 1235 658 323 153 379 268 718 Core . | . . . . . . . . . . . . . . . . . . . . . . Treads 1154 | . . . . 726 409 19 . . . . . . . . . . . . . . . Legs 4326 | 1 379 727 11 . . . . . . . . . . . 709 658 323 153 379 268 718 Wheels 267 | . . . 263 4 . . . . . . . . . . . . . . . . . Hover 4705 | . . . . 3 . 795 92 558 480 1253 209 273 80 436 526 . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 120 125 102 166 38 38 38 38 36 36 40 40 40 36 120 120 120 120 120 120 Average Speed 96 | 120 187 176 127 164 166 40 38 38 38 37 48 91 40 40 84 120 120 120 120 120 120 Slowest Speed 320 | 120 190 190 190 320 246 166 38 38 38 40 95 95 40 40 260 120 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 2 68 99 16 60 58 25 66 13 41 32 37 44 69 60 29 74 51 60 57 7 56 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 6 | . . 1 . . . . . . . . . . 1 . . . 1 3 . . . Known Exits Taken 14 | . . . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . . . 1 . . . . 2 2 . . . . Spaces Dug 66 | . . . . 3 14 11 . 4 1 6 . . . 1 20 . . . . 6 . Terrain Destroyed 312 | . 52 . . 56 40 11 . 4 8 10 11 . . 1 85 2 10 . 1 9 12 Melee 54 | . . . . 3 2 11 . 4 1 6 . . . 1 20 . . . . 6 . Projectile 44 | . . . . 5 . . . . . 4 . . . . 7 2 10 . 1 3 12 AOE 213 | . 52 . . 48 38 . . . 7 . 11 . . . 57 . . . . . . Terrain Rammed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Walls Destroyed 1 | . . . . . . . . . . 1 . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Sub Mat Sto Fac Was Fac Gar Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Ext Total 14081 | . 440 1104 337 1054 528 1049 95 871 623 1465 295 402 79 804 1908 821 379 176 408 395 848 Wait 2657 | . 11 332 41 125 48 171 4 284 50 128 82 130 . 366 534 137 29 . 23 92 70 Move 10432 | . 378 726 273 732 408 814 91 557 479 1252 208 272 79 435 1234 657 322 152 378 267 718 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 109 | . 12 5 3 24 4 9 . 2 5 5 . . . . 25 2 2 3 . 3 5 Fast Attach 85 | . 3 1 . 23 7 4 . 2 1 14 . . . . 14 . . 9 . 1 6 Attach 39 | . . . 3 5 . 9 . . . 5 1 . . 1 5 1 . . . 4 5 Detach 21 | . 1 . . 5 . 3 . . 1 4 1 . . . 3 . . . . 2 1 Swap 101 | . 3 11 2 18 13 1 . 1 9 9 . . . . 16 8 5 1 . 3 1 Drop 155 | . 5 10 2 38 12 16 . 3 6 13 1 . . . 28 2 1 11 . . 7 Fire 333 | . 27 19 13 79 23 5 . 5 25 24 2 . . . 28 14 20 . 7 16 26 Melee 90 | . . . . 5 13 17 . 4 8 10 . . . 2 21 . . . . 7 3 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . . . 13 39 . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 5 | . . . . . . . . . . . . . . . . . . . . . 5 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Waste -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: Res / Upp x2 / *Ext x2 / Arm) -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 211 | -10/Materials | Identified exit to Materials 305 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 9) 820 | -10/Materials | Entered Mines 871 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 905 | -10/Mines | Learned location of Zion (-7) 958 | -10/Mines | Received a Mining Laser from a helpful Derelict 1062 | -10/Mines | Assembled infested the area 1067 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1501 | -10/Mines | Learned 2 Materials zone layouts 1576 | -10/Mines | Met a Derelict shopkeep closing up shop 1714 | -10/Mines | Discovered exit to Materials (range 6) 1916 | -10/Mines | Discovered exit to Materials (range 3) 2190 | -10/Mines | Build established: Scavenger-Mutant 2498 | -10/Mines | Discovered new exit (range 6) 2512 | -10/Mines | Entered Subcaves 2568 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2778 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2779 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2779 | -10/Subcaves | Discovered new exit (range 11) 2830 | -10/Subcaves | Visited 4L-MR0's lab 2844 | -10/Subcaves | Found Meta Core 2920 | -10/Subcaves | Build established: Mutant 2949 | -10/Subcaves | Entered Materials 2949 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2950 | -8/Materials | Identified exit to Storage 3188 | -8/Materials | Destroyed 7 combat bots 3194 | -8/Materials | Garrison activated, responded to threat 3247 | -8/Materials | Build established: Gunner 3695 | -8/Materials | Discovered new exit (range 11) 3879 | -8/Materials | Lost 5 parts (1p2n2w) 4350 | -8/Materials | Identified exit to Factory 4654 | -8/Materials | Discovered exit to Factory (range 15) 4654 | -8/Materials | Entered Storage 4726 | -8/Storage | Repaired Arm. Treads 5141 | -8/Storage | Met a pair of Derelict thieves 5258 | -8/Storage | Discovered exit to Factory (range 16) 5454 | -8/Storage | First assault squad dispatched 5533 | -8/Storage | Entered Factory 5533 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5797 | -7/Factory | Build established: Mutant 6133 | -7/Factory | Sucked down chute 6133 | -7/Factory | Entered Waste 6136 | -7/Waste | Spotted C-40 Crusher 6147 | -7/Waste | Spotted C-40 Crusher 6148 | -7/Waste | EMP discharged 6151 | -7/Waste | Spotted C-40 Crusher 6159 | -7/Waste | Spotted C-40 Crusher 6161 | -7/Waste | Discovered new exit (range 16) 6172 | -7/Waste | Identified exit to Factory 6172 | -7/Waste | Entered Factory 6268 | -7/Factory | Build established: Gunner 6433 | -7/Factory | Identified exit to Lower Caves 6714 | -7/Factory | Identified exit to Garrison 6715 | -7/Factory | Entered Garrison 6724 | -7/Garrison | Triggered checkpoint 6810 | -7/Garrison | Triggered checkpoint 6843 | -7/Garrison | Triggered checkpoint 6899 | -7/Garrison | Triggered checkpoint 6916 | -7/Garrison | Discovered new exit (range 12) 6920 | -7/Garrison | Identified exit to Factory 6954 | -7/Garrison | Triggered checkpoint 7100 | -7/Garrison | Entered Factory 7100 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7516 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 7621 | -6/Factory | Discovered new exit (range 16) 7627 | -6/Factory | Identified exit to Factory 7762 | -6/Factory | Discovered new exit (range 7) 7766 | -6/Factory | Identified exit to Lower Caves 7858 | -6/Factory | Entered Lower Caves 7870 | -6/Lower Caves | Encountered a Warlord checkpoint 8046 | -6/Lower Caves | Discovered new exit (range 5) 8050 | -6/Lower Caves | Identified exit to Lower Caves 8051 | -6/Lower Caves | Entered another Lower Caves area 8426 | -6/Lower Caves | Discovered new exit (range 10) 8429 | -6/Lower Caves | Identified exit to Data Miner 8431 | -6/Lower Caves | Entered Data Miner 8431 | -6/Data Miner | Discovered new exit (range 6) 8439 | -6/Data Miner | Met Data Miner 8447 | -6/Data Miner | Learned location of Section 7 (-2) 8447 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8455 | -6/Data Miner | Received God Mode back door access code from Data Miner 8463 | -6/Data Miner | Identified exit to Proximity Caves 8463 | -6/Data Miner | Entered Proximity Caves 8502 | -5/Proximity Caves | Spotted B-75 Beast 8954 | -5/Proximity Caves | Learned Factory non-interactive machine intel 8989 | -5/Proximity Caves | Discovered exit to Factory (range 11) 9010 | -5/Proximity Caves | Entered Factory 9010 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9011 | -5/Factory | Loaded intel: 202 non-interactive machine locations 9234 | -5/Factory | Identified exit to Upper Caves 10808 | -5/Factory | Entered Upper Caves 11422 | -5/Upper Caves | Learned Factory trap positions 11519 | -5/Upper Caves | Learned 4 Factory zone layouts 11750 | -5/Upper Caves | Discovered new exit (range 10) 11765 | -5/Upper Caves | Identified exit to Upper Caves 11786 | -5/Upper Caves | Entered another Upper Caves area 11829 | -5/Upper Caves | Discovered new exit (range 14) 11888 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11948 | -5/Upper Caves | Learned location of Armory (-4) 12175 | -5/Upper Caves | Discovered new exit (range 12) 12202 | -5/Upper Caves | Encountered a Warlord checkpoint 12263 | -5/Upper Caves | Identified exit to Zhirov 12264 | -5/Upper Caves | Entered Zhirov 12264 | -5/Zhirov | Discovered new exit (range 3) 12269 | -5/Zhirov | Identified exit to Proximity Caves 12304 | -5/Zhirov | Met Zhirov 12326 | -5/Zhirov | Learned location of Quarantine (-2) 12326 | -5/Zhirov | Learned location of Testing (-3) 12326 | -5/Zhirov | Learned location of Command (-1) 12341 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12365 | -5/Zhirov | Found Alien Artifact 12365 | -5/Zhirov | Identified Integrated Dissipator 12365 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12415 | -5/Zhirov | Found Alien Artifact 12470 | -5/Zhirov | Entered Proximity Caves 12575 | -4/Proximity Caves | Spotted B-86 Titan 12824 | -4/Proximity Caves | Spotter reported a threat 12853 | -4/Proximity Caves | Spotter reported a threat 12963 | -4/Proximity Caves | Discovered new exit (range 3) 12965 | -4/Proximity Caves | Identified exit to Factory 12966 | -4/Proximity Caves | Entered Factory 12966 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 12967 | -4/Factory | Identified exit to Research 12968 | -4/Factory | Loaded intel: 95 trap records 13016 | -4/Factory | Identified exit to Upper Caves 13016 | -4/Factory | Identified exit to Extension 13016 | -4/Factory | Identified exit to Armory 13216 | -4/Factory | Search patrols dispatched 13296 | -4/Factory | Spotted B-86 Titan 13460 | -4/Factory | Entered Extension 13870 | -4/Extension | Rescued A7 14032 | -4/Extension | Rescued a captive Derelict 14144 | -4/Extension | Spotted B-86 Titan 14210 | -4/Extension | First assault squad dispatched 14360 | -4/Extension | Disrupted transfer network 14469 | -4/Extension | Spotted B-86 Titan 14485 | -4/Extension | Allies destroyed B-86 Titan 14503 | -4/Extension | Core integrity fell below 50% 14504 | -4/Extension | Incoming assault squad redirected 14507 | -4/Extension | Core integrity fell below 20% 14508 | -4/Extension | Destroyed by L-61 Swordsman with Power Sword Last Messages --------------- 14494_ Penetrated by Slug. 14495_ Dismantling Sealed Heavy Doors with Imp. Plasma Cutter. 14496_ Imp. Plasma Cutter destroyed. 14496_ Penetrated by Slug. 14497_ C-30 ARC bursts open, deploying its payload. 14497_ P-70 Sage unfolds itself. 14498_ P-70 Sage resets L-61 Swordsman, system corruption cleaned. 14498_ Penetrated by Slug. 14498_ Enh. Armored Leg destroyed. 14500_ Cld. Plasma Rifle destroyed. 14500_ Penetrated by Slug. 14500_ Slug penetrates B-86 Titan. 14502_ Flexi-carbon Leg severed. 14504_ ALERT: Higher priority target reported, redirecting assault. 14504_ Slug penetrates R-10 Processor. 14504_ Lrg. Storage Unit destroyed. 14505_ Penetrated by Slug. 14506_ Critical hit (Meltdown: +360). 14506_ Powered Hammer destroyed. 14508_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????#*# = + #???????????????????????????? | | ??????????#=# # #???????????????????????????? | | ??????????# #* = [ # #???????????????????????????? | | ??????????#%# ??# #???????????????????????????? | | ??????????#[##+##### #???????????????????????????? | | ??????????#![ #???????????????????????????? | | ??????????# %#???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????# #???????????????????????????? | | ??????????########## #??##?##????????????????????? | | ?????????????????### ### ## ##???????????????????? | | ?????????????????#"" "" ""??????????????????? | | ?????????????????# " " " "????????????????? | | ?????????????????# R Ru #??????????????? | | ???###?????#####?# R u % #??????????????? | | ######""####""#;## Y Y ###????????????? | | ???????????? | | %% / ???????????? | | % =!!! ! ??????????? | | % =!=!*$=i ???????????? | | % % % *%!|%%=%! R ?????????????? | | ##################!]=*][ pBB #??????????????? | | #?????????????### !gg! BB #??????????????? | | #???????????????# ggg p #??????????????? | | #####???????????# % l%= #??????????????? | | ##!!###?????????# =bl@== #??????????????? | | ""#?????????###;%% #"""######???????????????? | | """"""#???????????# ###????????????????????????? | | ########???????????###???????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Energy Generation 23 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Propulsion Shielding 66 Weapon Cycling 30 Evasion (%) 65 Targeting Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Antimissile System | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Party Time Challenges ------------ None Game ------ Seed BarrageDimensionalOptics Manual? 0 Play Time 02:39:24 Cumulative 88.3 hours Start 2024.05.28 @ 17:44:58 End 2024.05.29 @ 19:15:41 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 55 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c7249d-9d6b-4808-bf43-e4058c4dcb48