Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 13:27:10 Player: DURANDAL Result: Destroyed by SL-FSR(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (400) 400 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-3) -3 TOTAL SCORE: 1122 Bonus ------- Friendly Fire -3 Cogmind --------- Core Integrity 0/250 Matter 289/300 Energy 200/200 System Corruption 2% Temperature Cool (0) Movement Rolling (110) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Subdweller Monowheel Subdweller Monowheel > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Assault Rifle Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Light Angular Momentum Engine Myomer Leg Subdweller Monowheel Large Storage Unit Large Matter Pod (150) Compact Matter Pod (150) Experimental Sensor Array Improved Propulsion Shielding Light Armor Plating Scrap Shield Light Assault Rifle Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Core Shielding > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Subdweller Power Source Light Angular Momentum Engine Myomer Leg Subdweller Monowheel Large Storage Unit Large Matter Pod Compact Matter Pod Experimental Sensor Array Improved Propulsion Shielding Light Armor Plating Scrap Shield Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 3 2 11 Power 4 | 1 . 1 2 Engine 4 | 1 . 1 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 4 | 2 1 . 1 Leg . | . . . . Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 1 | . 1 . . Storage 4 | 1 1 . 2 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 . 1 3 Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . . 1 5 Power 2 | . . 1 1 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 99 90 Engine 13 | . 14 13 13 Treads 22 | . 28 28 12 Wheel 2 | . . . 6 Device 10 | . 11 14 5 Storage 14 | . 14 14 14 Protection 3 | . . . 8 Energy Gun 5 | . 14 4 . Ballistic Gun 22 | . 14 23 27 Naked Turns . | . . . . Heaviest Build 30 | 11 27 27 30 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | . . . 9 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 12 15 15 Most Carried 15 | 4 14 15 15 Average Carried 12 | 1 8 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 14 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 950 | 236 86 255 373 Remotely . | . . . . Salvage Created 634 | . 324 88 222 Parts 39 | . 19 5 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 6 | . . . 6 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 8 6 7 Guns 16 | . 8 4 4 AOE 5 | . . 2 3 Classes Destroyed 5 | . 4 . 1 Hauler 1 | . 1 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 16 | . 8 6 2 Subdweller 5 | . . . 5 Best Kill Streak 7 | . 7 3 3 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 3 | . 2 2 3 Gunslinging 1 | . 1 . . Exploded 3 | . . 2 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 216 | . 48 33 135 Missed 79 | . 15 7 57 Damage Taken 1358 | . 257 228 873 Core 252 | . 39 30 183 Absorbed by Shields . | . . . . Redirected to Shielding 13 | . . . 13 Regen/Repaired (Parts) 81 | . 81 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 55 | . 20 14 21 Largest 2 | . 2 2 2 Hottest 60 | . 60 60 50 Shots Fired 108 | . 40 29 39 Gun 106 | . 40 29 37 Cannon . | . . . . Launcher 2 | . . . 2 Special . | . . . . Kinetic 79 | . 20 22 37 Thermal . | . . . . Explosive 2 | . . . 2 Electromagnetic 27 | . 20 7 . Robot Hit Streak 9 | . 9 3 8 Robot Miss Streak 5 | . 5 4 1 Penetration Max . | . . . . Secondary Targets 6 | . 5 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 66 | . 25 12 29 Core Hits 38 | . 16 10 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1228 | . 279 196 753 Guns 666 | . 276 128 262 Cannons . | . . . . Explosions 545 | . . 54 491 Melee . | . . . . Ramming 17 | . 3 14 . Kinetic 468 | . 111 95 262 Thermal 54 | . . 54 . Explosive 491 | . . . 491 Electromagnetic 198 | . 165 33 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . 7 16 19 Message Errors 8 | . 2 2 4 Matter Fused 13 | . 1 6 6 Heat Flow Errors 7 | . 2 1 4 Energy Discharges 4 | . 2 1 1 Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . . 4 4 Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 20 | . . . 20 Shots 2 | . . . 2 Rammed 2 | . 1 1 . Targets Rammed 2 | . 1 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 212 196 236 Average Temperature 56 | . 44 52 105 Received Heat Transfer 324 | . . . 324 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 50 | . . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 199 | . 199 76 . Initial 4 | . . 4 . Average 26 | . 58 9 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | . 11 6 58 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 5 1 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 13 1 4 Successful 10 | . 5 1 4 Failed 8 | . 8 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 10 | . 5 . 5 Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 1 4 Record 5 | . 1 . 4 Open Door 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3069 | 55 736 1208 1070 Spaces Moved 1702 | 30 387 719 566 Core 52 | 5 . . 47 Treads 1375 | 25 387 719 244 Legs . | . . . . Wheels 275 | . . . 275 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 110 Average Speed 162 | 141 160 160 167 Slowest Speed 500 | 160 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 67 99 29 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug . | . . . . Terrain Destroyed 14 | . . 2 12 Melee . | . . . . Projectile . | . . . . AOE 14 | . . 2 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1915 | 43 467 753 652 Wait 83 | 1 40 7 35 Move 1699 | 29 386 718 566 Hop . | . . . . Pick Up 41 | 7 16 6 12 Fast Attach . | . . . . Attach 14 | 6 2 1 5 Detach . | . . . . Swap 8 | . 1 1 6 Drop 13 | . 1 5 7 Fire 55 | . 20 14 21 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . 1 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 524 | -10/Materials | Discovered new exit (range 13) 566 | -10/Materials | Repaired Lgt. Treads 628 | -10/Materials | Discovered new exit (range 12) 726 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Entered Mines 853 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 856 | -10/Mines | Found Prototype Device 915 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 958 | -10/Mines | Learned location of Zion (-7) 1161 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1329 | -10/Mines | Found a hidden stash of uninstalled traps 1338 | -10/Mines | Discovered new exit (range 10) 1370 | -10/Mines | Learned location of Storage (-8) 1524 | -10/Mines | Discovered new exit (range 8) 1657 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1657 | -10/Mines | Discovered new exit (range 5) 1946 | -10/Mines | Discovered new exit (range 7) 2000 | -10/Mines | Entered Subcaves 2079 | -10/Subcaves | Ambushed by swarm of Subdwellers 2098 | -10/Subcaves | Core integrity fell below 50% 2192 | -10/Subcaves | Visited Clippyterm 2197 | -10/Subcaves | Learned Factory stockpile data 2197 | -10/Subcaves | Learned Factory garrison access intel 2265 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2381 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2445 | -10/Subcaves | Discovered new exit (range 15) 2452 | -10/Subcaves | Core integrity fell below 20% 3070 | -10/Subcaves | Destroyed by SL-FSR(R) with Subdweller Machine Gun Last Messages --------------- Sink. 02767_ System corrupted: Component data lost. 02773_ Acquired 13 matter. 02803_ System corrupted: Heat flow error (+281). 02860_ X 69837MG1HPOW0YHK BTUB 02895_ Subatomizers dissect the Sub. Beam Cannon. 02896_ Dropped Lgt. Assault Rifle. 02897_ Acquired Myomer Leg. 02898_ Dropped Sensor Array. 02902_ Acquired Sub. Monowheel. 02920_ V3TQ78FVNH9NNEJGM= RUW 02922_ Subatomizers dissect the Sub. Beam Cannon. 02934_ Acquired 24 matter. 02937_ Acquired 10 matter. 02937_ Dropped Broken Sub. Power Source. 02939_ Acquired Sub. Power Source. 02946_ System corrupted: Component data lost. 02974_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?#######?????????????? | | ???????????????????????# #?# ## ########?????## | | ???????????????????????# ### ## ####### | | ?????????????## " ##???# ## | | ?????????????# ""## @ # ## | | ?????????????# "R ############ | | ?????????????# #??????????###### | | ?????????????# ### ###?????????####?## | | ?????????????# ### ##?###??????????## ##?# | | ?????????????## ????## ##???????????????# ##? | | ?????????????????????# #?????????????????# ## | | ????????????????????# ??????????????????# # | | ???????????????????# %#??????????????????# | | ???????????????????# ??????????????????## ## | | ???????????????????## ??????????????????# ### | | ????????????????????## ?????????????????## ##?# | | ?????????????????????#?????????????????## ##??## | | ???????????????????????????????????????# #????## | | ???????????????????????????????????????# ##?????# | | ???????????????????????????????????????####??????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Challenges ------------ None Game ------ Seed ImpulseHardlightProtection Manual? 0 Play Time 00:36:53 Cumulative 3.8 hours Start 2024.04.05 @ 11:04:48 End 2024.04.05 @ 13:27:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e1706cc-8490-4c94-b906-ba5b44dbc233