Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 17:15:59 Player: UnifiBg Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (136) 680 Value Destroyed (4694) 4694 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (439) 439 TOTAL SCORE: 10433 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 37 Met Data Miner 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 253/300 Energy 369/425 System Corruption 18% Temperature Critical (500) Movement Rolling (165) Ox5 Location -5/Factory Parts ------- > --- POWER (3) -------- Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Wheel Compact Wheel Antigrav System Biomechanical Wings > --- UTILITY (7) ------ Huge Storage Unit Improved Light Armor Plating (fused) Improved Focal Shield Thermal Defense Suite Point Defense System Advanced System Shield > --- WEAPON (3) ------- Wave Gun Disruptor Cannon > --- INVENTORY (25) --- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod (31) Recoil Nullifier Cloaking Device Cloaking Device Remote Force Field Hacking Suite High-powered Tractor Beam Field Recycling Unit (0) Tesla Rifle Plasma Rifle Wave Gun EM Pulse Cannon Ion Burst Cannon KE Penetrator Magnetic Acceleration Cannon Hypervelocity Gauss Cannon Improved Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack Hammer Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core Micro Fission Core > --- PROPULSION ------- Wheel Compact Wheel Antigrav System Antigrav System > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array Improved Light Armor Plating Improved Focal Shield Thermal Defense Suite Point Defense System Advanced System Shield > --- WEAPON ----------- Wave Gun Gauss Rifle Hypervelocity Gauss Cannon > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Recoil Nullifier Cloaking Device Cloaking Device Remote Force Field Hacking Suite High-powered Tractor Beam Field Recycling Unit Tesla Rifle Plasma Rifle Wave Gun EM Pulse Cannon Disruptor Cannon Ion Burst Cannon KE Penetrator Magnetic Acceleration Cannon Improved Proton Missile Launcher Long-range Missile Launcher Improved Remote Datajack Hammer [Rating: 90] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fusion Compressor Propulsion Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Ion Burst Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . 2 Power 2 | . . . . . 1 . . . 1 Propulsion 2 | . . . 1 1 . . . . . Utility 5 | . . . 2 1 1 . . . 1 Weapon 1 | . . . 1 . . . . . . Parts Attached 228 | 10 12 13 13 21 77 2 1 13 66 Power 31 | 1 2 2 1 1 11 1 . . 12 Engine 22 | 1 2 2 1 1 6 1 . . 8 Core 9 | . . . . . 5 . . . 4 Reactor . | . . . . . . . . . . Propulsion 57 | 4 3 1 5 7 23 . . 2 12 Treads 16 | . . . 2 3 5 . . 1 5 Leg 1 | . . . . 1 . . . . . Wheel 36 | 4 3 1 3 3 18 . . 1 3 Hover 3 | . . . . . . . . . 3 Flight 1 | . . . . . . . . . 1 Utility 59 | 3 4 . 3 6 24 . . 2 17 Device 27 | 2 1 . 1 2 12 . . . 9 Storage 8 | 1 3 . . . 2 . . 1 1 Processor 6 | . . . 1 2 3 . . . . Hackware 2 | . . . . . . . . . 2 Protection 16 | . . . 1 2 7 . . 1 5 Artifact . | . . . . . . . . . . Weapon 81 | 2 3 10 4 7 19 1 1 9 25 Energy Gun 20 | . . 1 1 2 4 . . 1 11 Energy Cannon 4 | . . . . . 1 . . . 3 Ballistic Gun 29 | 2 1 6 1 5 10 . . 1 3 Ballistic Cannon 12 | . 2 . 2 . 2 . . 2 4 Launcher 7 | . . . . . 1 1 . 5 . Special Weapon . | . . . . . . . . . . Impact Weapon 7 | . . 3 . . 1 . . . 3 Slashing Weapon 2 | . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 Parts Lost 61 | . . 2 1 10 14 . . 2 32 Power 12 | . . 1 . . 4 . . . 7 Propulsion 16 | . . . 1 4 3 . . 1 7 Utility 13 | . . . . 2 3 . . . 8 Weapon 20 | . . 1 . 4 4 . . 1 10 Highest Loss Streak 13 | . . 1 1 4 4 . . 1 13 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 100 99 89 90 93 100 100 99 91 Engine 10 | . 14 14 9 7 7 13 13 13 9 Core 2 | . . . . . 4 . . . 5 Treads 4 | . . . 9 13 3 6 6 5 4 Wheel 17 | . 28 28 17 11 16 20 20 20 9 Device 10 | . 14 14 1 4 12 6 6 6 14 Storage 8 | . 14 14 9 7 8 6 6 6 5 Processor 9 | . . . 8 12 13 20 20 20 8 Protection 4 | . . . 8 7 4 6 6 5 6 Energy Gun 4 | . . 2 9 4 5 . . 1 8 Ballistic Gun 8 | . 16 21 3 10 11 7 6 6 1 Ballistic Cannon 4 | . 11 2 10 6 1 6 6 5 3 Launcher 1 | . . . . . . 4 3 5 . Peak Build Rating 90 | 9 8 13 29 38 64 63 63 64 90 Average Rating 48 | 6 7 10 26 31 55 62 61 62 73 On Entrance 34 | . 7 8 12 29 38 62 63 61 63 Naked Turns . | . . . . . . . . . . Heaviest Build 148 | 12 91 92 117 120 125 127 127 127 148 Greatest Support 103 | 26 20 20 20 60 60 52 52 52 103 Greatest Overweight (x) 47 | . 4 4 5 9 3 2 2 2 47 Average Overweight (x) 3 | . 1 4 4 3 2 2 2 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 Most Carried 25 | 8 11 25 25 25 25 25 25 25 25 Average Carried 21 | 4 9 18 24 24 24 25 25 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 11 25 25 25 25 25 25 23 25 Class Distribution -------------------- 22% | Skirmisher 21% | Scavenger-Tank 20% | Scavenger-Mutant 17% | Scavenger-Skirmisher 9% | Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Assassin | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Matter Collected 5500 | 348 334 189 298 361 2104 . . 320 1546 Remotely . | . . . . . . . . . . Salvage Created 5851 | 203 377 185 274 477 2438 . . 325 1572 Parts 274 | 24 23 15 13 25 89 . . 29 56 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 20 | . 1 . 2 . 7 . . . 10 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 35 | . . 13 . . . . . 22 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Combat Hostiles Destroyed 89 | . 9 5 5 12 30 . . 13 15 Guns 54 | . 4 5 3 9 19 . . 6 8 Cannons 16 | . 5 . 2 3 . . . 1 5 AOE 18 | . . . . . 11 . . 6 1 Classes Destroyed 15 | 3 3 2 . 2 2 . . 1 2 Worker 15 | 2 1 . . . 9 . . . 3 Builder 7 | . . . . . 4 . . . 3 Tunneler 5 | 4 . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . Recycler 15 | 1 1 . 1 . 7 . . . 5 Mechanic 1 | . . . . . . . . . 1 Drone 2 | . . . . . . . . 2 . Watcher 3 | . 1 . . . 1 . . . 1 Swarmer 13 | . 2 . . 3 3 . . 5 . Grunt 38 | . 7 1 3 5 18 . . 1 3 Brawler 1 | . . . . . . . . . 1 Sentry 6 | . . 1 2 1 . . . 1 1 Hunter 9 | . . . . 2 3 . . 2 2 Programmer 17 | . . . . 1 6 . . 2 8 Subdweller 3 | . . 3 . . . . . . . Best Kill Streak 9 | 3 3 2 2 3 9 . . 4 3 Combat Bots Only 4 | . 3 2 2 3 4 . . 4 3 Max Kills in Single Turn 4 | 1 1 1 1 1 4 . . 3 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . 3 . . 3 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Hostile Shots Fired 656 | . 31 25 28 121 179 . . 64 208 Missed 144 | . 11 7 7 33 39 . . 24 23 Damage Taken 9998 | . 211 389 320 1417 2563 . . 880 4218 Core 1885 | . 67 91 15 271 287 . . 130 1024 Absorbed by Shields 99 | . . . . . . . . . 99 Ignored by Resistances 86 | . . . . . . . . . 86 Core Remaining (%) 68 | 100 . 36 97 61 . . . 50 . Volleys Fired 342 | 12 32 18 18 38 97 . . 21 106 Largest 3 | 2 2 2 3 3 3 . . 3 3 Hottest 278 | 40 55 90 147 147 173 . . 124 278 Shots Fired 846 | 24 64 36 54 112 271 . . 62 223 Gun 641 | 24 34 36 28 79 250 . . 25 165 Cannon 173 | . 30 . 26 33 5 . . 21 58 Launcher 32 | . . . . . 16 . . 16 . Special . | . . . . . . . . . . Kinetic 565 | 24 64 31 36 98 172 . . 51 89 Thermal 222 | . . 5 18 14 83 . . 1 101 Explosive 25 | . . . . . 16 . . 9 . Electromagnetic 34 | . . . . . . . . 1 33 Robot Hit Streak 13 | 6 7 11 5 10 13 . . 5 12 Robot Miss Streak 12 | 2 4 1 3 4 7 . . 12 7 Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 4 | . . . . 2 1 . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . 1 Shots Hit Robots 516 | 14 35 28 30 62 176 . . 18 153 Core Hits 303 | 9 17 9 10 28 140 . . 26 64 Critical Kills 3 | . . . . . . . . 1 2 Critical Parts Destroyed 3 | . . . . 1 . . . . 2 Critical Strikes 12 | . 1 . 3 1 1 . . 1 5 Burn 2 | . . . . . 1 . . . 1 Destroy 6 | . . . . 1 . . . 1 4 Blast 4 | . 1 . 3 . . . . . . Melee Attacks 63 | . . 19 . . 8 . . . 36 Impact 58 | . . 19 . . 8 . . . 31 Slashing 5 | . . . . . . . . . 5 Piercing . | . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . 8 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13765 | 162 518 515 622 1039 5450 . . 1277 4182 Guns 8075 | 162 224 515 338 718 3476 . . 232 2410 Cannons 2062 | . 290 . 284 321 84 . . 121 962 Explosions 3079 | . . . . . 1890 . . 924 265 Melee 545 | . . . . . . . . . 545 Ramming 4 | . 4 . . . . . . . . Kinetic 7050 | 162 514 434 418 827 2454 . . 768 1473 Thermal 3413 | . . 81 204 212 1106 . . . 1810 Explosive 2399 | . . . . . 1890 . . 509 . Electromagnetic 354 | . . . . . . . . . 354 Impact 411 | . . . . . . . . . 411 Slashing 134 | . . . . . . . . . 134 Piercing . | . . . . . . . . . . Highest Corruption 18 | . . . 3 1 1 1 1 3 18 Average Corruption 4 | . . . 2 1 1 1 1 2 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 117 | . . . 8 1 5 1 2 30 70 Message Errors 27 | . . . 1 . 1 . . 10 15 Matter Fused 21 | . . . 1 . . 1 . 4 15 Heat Flow Errors 13 | . . . 1 . . . . 5 7 Energy Discharges 14 | . . . . . 1 . . 1 12 Parts Rejected 4 | . . . . . . . . . 4 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 14 | . . . 3 1 1 . 1 3 5 Data Loss (major) 8 | . . . 1 . 1 . . 1 5 Misfires 2 | . . . . . . . . 1 1 Alerts 9 | . . . 1 . 1 . 1 4 2 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots 1 | . . . . . . . . . 1 Overflow Damage 328 | . 5 . . . 64 . . 11 248 Projectiles 81 | . 5 . . . 24 . . . 52 Explosions 54 | . . . . . 40 . . 11 3 Melee 193 | . . . . . . . . . 193 Knockbacks 36 | . 3 . 7 6 1 . . 1 18 Impact 6 | . . . . . . . . . 6 Kinetic 29 | . 3 . 7 5 1 . . 1 12 Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 333 | . 2 . . . 121 . . 79 131 Shots 7 | . . . . . 3 . . 2 2 Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1307 | . 15 . 467 559 380 . . 267 1307 Average Temperature 169 | . 5 . 166 141 81 . . 80 260 Received Heat Transfer 1926 | . 93 45 171 516 429 . . 207 465 Effects 122 | . . . 4 13 1 . . . 104 Shutdowns 29 | . . . 1 . . . . . 28 Energy Bleed 17 | . . . 2 3 . . . . 12 Interference 12 | . . . . 4 . . . . 8 Matter Decay 10 | . . . . . . . . . 10 Short Circuit 8 | . . . 1 1 1 . . . 5 Damage (minor) 6 | . . . . . . . . . 6 Damage (major) 35 | . . . . 4 . . . . 31 Damage (core) 5 | . . . . 1 . . . . 4 Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . 5 Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . . . . 9 Impact Corruptions 9 | . . . . . . . . . 9 Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 6 | . . . 1 . 4 . . . 1 Heat Transferred 6230 | . . 100 298 436 2580 . . . 2816 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Peak Influence 637 | 35 289 . 94 146 637 . . . 202 Initial 150 | . 22 . . . 71 . . . 150 Average 122 | 17 95 . 24 70 243 . . . 73 Maximum Alert Level 2 | . 1 . . . 2 . . . 1 Low Security (%) 88 | 100 92 . 100 100 66 . . . 99 Level 1 2 | . 7 . . . 6 . . . . Level 2 8 | . . . . . 27 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 23 | . 1 . . 5 13 . . . 4 Investigation 3 | . . . . 1 2 . . . . Extermination 9 | . . . . . 5 . . . 4 Reinforcement 5 | . 1 . . 1 3 . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Distress Signals 5 | . . . . 1 3 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 136 | . 17 7 7 15 47 . . 13 30 Peak Tracking Total 5 | . 3 2 3 4 5 . . 4 4 Tactical Retreats 10 | . 1 . . 1 5 . . 2 1 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Traps Triggered 3 | . 1 . 2 . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Machines Disabled 6 | . 1 . . . 4 . . . 1 Max in Single Turn 1 | . 1 . . . 1 . . . 1 Garrison Access 2 | . . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Machines Accessed 26 | . 7 1 1 2 5 1 4 . 5 Terminals 16 | . 7 . . 1 2 1 . . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . 1 1 2 . . . . Total Hacks 82 | . 16 4 2 4 11 1 29 . 15 Successful 59 | . 9 4 1 . 6 1 29 . 9 Failed 23 | . 7 . 1 4 5 . . . 6 Catastrophic 5 | . . . . 1 3 . . . 1 Database Lockouts . | . . . . . . . . . . Manual 27 | . 16 . . 2 . . . . 9 Terminals 39 | . 16 . . 2 5 1 . . 15 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 8 | . . . 2 2 4 . . . . Terminal Hacks 42 | . . 4 . . 3 1 29 . 5 Record 24 | . . 4 . . 3 1 11 . 5 Part Schematic 11 | . . . . . . . 11 . . Robot Schematic 4 | . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . 3 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Retrieve Components 2 | . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . . . Seal Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks 13 | . 9 . . . . . . . 4 Terminals 13 | . 9 . . . . . . . 4 Track 1 | . 1 . . . . . . . . Botnet 4 | . 2 . . . . . . . 2 Operators 1 | . 1 . . . . . . . . Skim 7 | . 5 . . . . . . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 6 . 1 2 4 . . . 5 Full Trace Events 3 | . . . . 1 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . Machine Destruction 2 | . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Total Allies 3 | . . . . . 3 . . . . Largest Group 3 | . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . 93 . . . . Highest-Rated Ally 32 | . . . . . 32 . . . . Total Orders 5 | . . . . . 5 . . . . EXPLORE 4 | . . . . . 4 . . . . RETURN 1 | . . . . . 1 . . . . Ally Attacks 17 | . . . . . 17 . . . . Total Damage 502 | . . . . . 502 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . 1 . Drone Launches 5 | . . . . . 5 . . . . Drone Recoveries 3 | . . . . . 3 . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Turns Passed 12441 | 158 1053 1319 818 780 2767 232 170 1677 3467 Spaces Moved 7074 | 117 840 769 446 335 1602 178 131 1165 1491 Core 13 | 4 . . . . . . . . 9 Treads 207 | . . . . 78 . . . . 129 Legs . | . . . . . . . . . . Wheels 6854 | 113 840 769 446 257 1602 178 131 1165 1353 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 140 140 140 116 129 129 122 122 Average Speed 140 | 82 107 140 154 186 127 129 129 123 181 Slowest Speed 2400 | 90 140 140 155 320 145 129 129 129 2400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 99 37 23 6 22 31 80 88 13 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 10 | . . 10 . . . . . . . Spaces Dug 12 | . . . . . 2 . . . 10 Terrain Destroyed 365 | . . . 7 1 111 . . 220 26 Melee 12 | . . . . . 2 . . . 10 Projectile 34 | . . . 7 1 2 . . 14 10 AOE 319 | . . . . . 107 . . 206 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Dat Pro Fac Total 8787 | 155 928 950 539 412 2131 180 131 1351 2010 Wait 763 | . 32 95 38 2 194 . . 152 250 Move 7065 | 116 839 768 445 334 1601 177 130 1164 1491 Hop . | . . . . . . . . . . Pick Up 139 | 11 5 24 12 10 37 . . 1 39 Fast Attach 50 | 8 3 . . 5 17 1 . . 16 Attach 61 | . . 2 6 10 17 . . 2 24 Detach 10 | . . . 2 3 4 . . . 1 Swap 117 | 2 9 11 7 6 43 1 1 11 26 Drop 122 | 6 7 13 9 4 61 1 . . 21 Fire 342 | 12 32 18 18 38 97 . . 21 106 Melee 63 | . . 19 . . 8 . . . 36 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 52 | . . . . . 52 . . . . Trap . | . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / Sto x2) -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 159 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 369 | -10/Materials | Discovered new exit (range 6) 562 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Discovered new exit (range 8) 1056 | -10/Materials | Build established: Scavenger-Mutant 1085 | -10/Materials | Discovered new exit (range 16) 1205 | -10/Materials | Discovered new exit (range 6) 1212 | -10/Materials | Entered Subcaves 1215 | -10/Subcaves | Learned location of 1 exit from Materials 1605 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1611 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1726 | -10/Subcaves | Discovered new exit (range 9) 1874 | -10/Subcaves | Disturbed a concealed Subdweller 2146 | -10/Subcaves | Visited Clippyterm 2150 | -10/Subcaves | Learned Research security intel 2150 | -10/Subcaves | Learned 40 Factory zone layouts 2455 | -10/Subcaves | Core integrity fell below 50% 2512 | -10/Subcaves | Discovered new exit (range 11) 2531 | -10/Subcaves | Entered Materials 2531 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2532 | -8/Materials | Identified exit to Factory 3154 | -8/Materials | Build established: Scavenger-Tank 3337 | -8/Materials | Discovered exit to Factory (range 9) 3349 | -8/Materials | Entered Factory 3349 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3350 | -7/Factory | Identified exit to Factory 3350 | -7/Factory | Identified exit to Storage 3561 | -7/Factory | Garrison activated, responded to threat 3631 | -7/Factory | Lost 3 parts (1n1u1w) 3942 | -7/Factory | Lost 4 parts (2n2w) 4129 | -7/Factory | Entered another Factory area 4129 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4262 | -6/Factory | Build established: Scavenger-Skirmisher 4710 | -6/Factory | Lost 4 parts (1p2u1w) 5114 | -6/Factory | Build established: Scavenger-Tank 5229 | -6/Factory | Lost 3 parts (2p1u) 5628 | -6/Factory | Garrison activated, responded to threat 6268 | -6/Factory | Build established: Scavenger-Skirmisher 6784 | -6/Factory | Discovered new exit (range 8) 6792 | -6/Factory | Identified exit to Lower Caves 6896 | -6/Factory | Entered Lower Caves 7035 | -6/Lower Caves | Build established: Skirmisher 7088 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7103 | -6/Lower Caves | Identified exit to Data Miner 7128 | -6/Lower Caves | Entered Data Miner 7128 | -6/Data Miner | Discovered new exit (range 6) 7136 | -6/Data Miner | Identified exit to Proximity Caves 7149 | -6/Data Miner | Met Data Miner 7208 | -6/Data Miner | Learned location of Section 7 (-3) 7208 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7234 | -6/Data Miner | Received God Mode back door access code from Data Miner 7298 | -6/Data Miner | Entered Proximity Caves 7300 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7473 | -5/Proximity Caves | Spotter reported a threat 8495 | -5/Proximity Caves | Learned location of Warlord (-4) 8794 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8954 | -5/Proximity Caves | Discovered new exit (range 18) 8974 | -5/Proximity Caves | Identified exit to Factory 8975 | -5/Proximity Caves | Entered Factory 8975 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8976 | -5/Factory | Identified exit to Upper Caves 9377 | -5/Factory | Build established: Scavenger-Skirmisher 10422 | -5/Factory | Lost 11 parts (2p3n3u3w) 10854 | -5/Factory | Core integrity fell below 50% 10854 | -5/Factory | System corruption reached 10% 10898 | -5/Factory | Lost 13 parts (2p4n3u4w) 11386 | -5/Factory | Build established: Scavenger-Tank 11614 | -5/Factory | Core integrity fell below 20% 11655 | -5/Factory | Lost 3 parts (3p) 12443 | -5/Factory | Core destroyed Last Messages --------------- 12327_ K-01 Serf knocked back. 12328_ K-01 Serf system terminally corrupted. 12328_ Lgt. Ion Engine fried. 12331_ Acquired 27 matter. 12358_ System corrupted: Matter fused (-10). 12367_ Dropped Antigrav System. 12367_ Acquired Prototype Flight Unit. 12367_ Identified Biomechanical Wings. 12370_ Dropped Antigrav System. 12376_ VS|W ANRG/C8B%WTF LNE THF K%QX1|XWGSGT 12392_ System corrupted: Component data lost. 12411_ IOUGBDIYWOBDY9#IG=U8SMN 12432_ Slug penetrates G-67 Veteran. 12434_ System corrupted: Matter fused (-5). 12434_ Enh. Optical Array destroyed. 12437_ Slug penetrates Repair Station. 12440_ Slug penetrates G-67 Veteran. 12441_ Gauss Rifle destroyed. 12443_ Power failure, Lgt. Fission Core shutdown. 12443_ Overheating: Core damaged (-190). Map ----- +----------------------------------------------------+ | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????########?? | | ??????????????????????###+##????????# [[[ #?? | | ??????????????????????# [ #????????# [[ #?? | | ??????????????????????# #????????# #?? | | ??????????????????????# [ #????????# #?? | | ??????????????????????# #????????# #?? | | ??????????????????????# #????????# #?? | | ??????????????????????#[ #############+###?? | | ?????????????????#+#??# + ![ [ #???? | | ????????????????? ??# ############# #???? | | ????????????????? ??# #???????????# #???? | | ?????????????????? ??########?????????# #???? | | ?????????????????? ??# #?????????# #???? | | ?????????????????? [??# #????????## ##??? | | ?????????????????? ??# !! ##########% #??? | | ??????????###T ####/### !! + [! ! #??? | | ?????????? # !! ########"#[! #??? | | "?????????? # #??????#### ##??? | | """""?????? # #?????????# #???? | | ??????""" """" # "" #?????????# #???? | | ???? """" """" # """ #?????????# #???? | | ??? """" """" # "R #?????????# #???? | | ????? # """ ########### #???? | | ??? # """ ## #???? | | "" ??? ^ "" "" # g@ ## ########## | | """ "F "" ###g##### # # | | T" """"" + """ # | | """ g ##### ##### """ # | | "" #???# #???# """ # | | ######## #???# #???# # | | ????????# #???# #???# """ # | | #??###########??????????# #???# ##### """ # | | #??????##############???# #???# # """ # | | #??????# #???# #???# # # | | #??????# #???# #???# + """ # | | #??????# #???# #???# # """ # | | #??????# #####+##### # """ # | | ######## """ """ # =# # # | | # """ """ # """ # # """ # | | # """ """ # """ !! # # """ # | | =+ # """ # # """ # | | # """ """ # # # # | | # """ """ # = # # ! # | | ###### # """ """ # ! # ########## | | #???## # " # #????????? | | ######+######"###########+##### #????????? | | # = ##??###?# #????????? | | # #???????# #????????? | | + #???????# #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 51 Energy Capacity 760 Matter Stores 440 Matter Capacity 450 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Cloak Strength 2 Armor Coverage 950 Resistance: KI 25 Resistance: TH 20 Point Defense Rating 80 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 8 Salvage Targeting 1 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Hvy. Linear Accelerator | -6/Data Miner | Free Robot Schematics ------------------ C-35 Carver | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed GodExplosiveField Manual? 0 Play Time 02:01:29 Cumulative 23.9 hours Start 2024.08.14 @ 20:01:30 End 2024.08.15 @ 17:15:59 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 56x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 2eb48337-79ac-4fc2-b110-1b235e046040