Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 18:34:53 Player: Skysub Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1037) 1037 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2067 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 162/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Rolling (130) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Grenade Launcher Grenade Launcher > --- INVENTORY (20) --- Spiked Treads Spiked Treads Cargo Legs Subdweller Monowheel Structural Scanner Subdweller Optics Improved Targeting Computer Makeshift Hacking Suite Subdweller Laser Battle Rifle Subdweller Machine Gun Barrage Gun Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Plasma Cutter Heavy Hammer Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner > --- WEAPON ----------- Barrage Gun Grenade Launcher > --- INVENTORY -------- Spiked Treads Spiked Treads Cargo Legs Subdweller Monowheel Subdweller Monowheel Structural Scanner Subdweller Optics Makeshift Hacking Suite Subdweller Laser Battle Rifle Battle Rifle Subdweller Machine Gun Grenade Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Subdweller Shrapnel Launcher Mining Laser Plasma Cutter Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 35 | 6 7 19 3 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 13 | 2 2 7 2 Treads 7 | 2 1 3 1 Leg . | . . . . Wheel 6 | . 1 4 1 Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . 1 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 13 | 2 1 9 1 Energy Gun 1 | . . 1 . Energy Cannon . | . . . . Ballistic Gun 6 | 2 1 3 . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 4 8 . Power 2 | . 1 1 . Propulsion 5 | . 2 3 . Utility 1 | . . 1 . Weapon 4 | . 1 3 . Highest Loss Streak 4 | . 2 4 . To Critical Strikes . | . . . . Average Backups 15 | 2 10 18 18 Power . | . . . . Propulsion 3 | 1 2 4 4 Utility 2 | . 1 3 3 Weapon 8 | . 6 9 9 Tool/Special . | . . . . Unused Backups 19 | . 3 5 11 Power . | . . . . Propulsion 4 | . 2 1 1 Utility 4 | . . 1 3 Weapon 10 | . 1 3 6 Tool/Special 1 | . . . 1 Average Slot Usage (%) 86 | . 89 85 85 Engine 5 | . 13 . . Treads 16 | . 20 13 14 Wheel 11 | . 6 13 14 Device 10 | . 5 12 14 Storage 14 | . 14 14 14 Ballistic Gun 16 | . 28 11 5 Launcher 8 | . . 12 13 Slashing Weapon 2 | . . 3 7 Peak Build Rating 16 | 6 9 15 16 Average Rating 10 | 5 6 12 14 On Entrance 7 | . 6 9 13 Naked Turns . | . . . . Heaviest Build 54 | 12 48 54 47 Greatest Support 40 | 40 40 20 22 Greatest Overweight (x) 5 | 3 4 5 2 Average Overweight (x) 2 | . 2 2 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 20 | 4 20 20 20 Average Carried 16 | 2 10 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 20 19 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1358 | 244 490 354 270 Remotely . | . . . . Salvage Created 1381 | 48 832 372 129 Parts 89 | 5 52 23 9 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . 12 . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 30 | . 16 14 . Guns 23 | . 16 7 . AOE 7 | . . 7 . Classes Destroyed 11 | 1 7 2 1 Worker 2 | . 2 . . Builder 1 | . . . 1 Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 3 | . 1 . 2 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 7 | . 3 4 . Grunt 15 | . 13 2 . Cobbler 1 | . . 1 . Subdweller 8 | . . 8 . Best Kill Streak 4 | 2 4 4 2 Combat Bots Only 4 | . 4 4 . Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 144 | . 71 67 6 Missed 41 | . 17 21 3 Hits 103 | . 54 46 3 Projectile 103 | . 54 46 3 AOE 7 | . . 7 . Critical Strikes 1 | . 1 . . Damage Taken 1812 | . 733 1009 70 Core 254 | . 85 153 16 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 141 | 5 68 46 22 Largest 2 | 2 2 2 2 Hottest 80 | 40 40 80 60 Shots Fired 246 | 10 136 75 25 Gun 222 | 10 136 56 20 Cannon . | . . . . Launcher 24 | . . 19 5 Special . | . . . . Kinetic 220 | 10 136 54 20 Thermal 7 | . . 7 . Explosive 19 | . . 14 5 Electromagnetic . | . . . . Robot Hit Streak 8 | 5 8 8 7 Robot Miss Streak 5 | 1 3 3 5 Penetration Max . | . . . . Secondary Targets 5 | . 2 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 159 | 7 87 50 15 Core Hits 79 | 3 39 29 8 Critical Kills 1 | . 1 . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Destroy 1 | . 1 . . Melee Attacks 15 | . . 11 4 Impact 4 | . . . 4 Slashing 11 | . . 11 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2914 | 89 1099 1375 351 Guns 1955 | 88 1092 563 212 Cannons . | . . . . Explosions 878 | . . 739 139 Melee 73 | . . 73 . Ramming 8 | 1 7 . . Kinetic 2157 | 88 1092 765 212 Thermal 82 | . . 82 . Explosive 594 | . . 455 139 Electromagnetic . | . . . . Impact . | . . . . Slashing 73 | . . 73 . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 35 | . . 25 10 Projectiles . | . . . . Explosions 35 | . . 25 10 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 110 | . . 85 25 Shots 5 | . . 3 2 Rammed 6 | 1 5 . . Targets Rammed 6 | 1 5 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 20 | . 20 . 8 Average Temperature 4 | . 4 . 3 Received Heat Transfer 507 | . 360 129 18 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 100 | . . 100 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 183 | 5 183 . 86 Initial 69 | . . . 69 Average 73 | . 98 . 41 Influence Increases 1113 | 10 585 235 283 Destroy 0b10 Robot/C 440 | . 320 120 . Destroy 0b10 Robot/NC 60 | 10 35 . 15 Destroy Leader 106 | . 96 10 . Successful Hack 39 | . 29 . 10 Select Force Hacks 270 | . 60 . 210 Disable Machine 15 | . . . 15 Destroy Structure 33 | . . . 33 Lose Combat Pursuer 150 | . 45 105 . Influence Decreases 1084 | 10 450 226 398 Entered New Map 141 | . . 66 75 Time Decay 864 | 10 410 121 323 Lost Part 79 | . 40 39 . Squads Dispatched 5 | . 5 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals 5 | . 5 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 33 20 4 Peak Tracking Total 6 | . 4 6 2 Tactical Retreats 4 | . 2 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 23 | . 8 2 13 Terminals 12 | . 6 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 2 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 61 | . 21 6 34 Successful 42 | . 14 6 22 Failed 19 | . 7 . 12 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 40 | . 16 . 24 Terminals 31 | . 14 . 17 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 24 | . 7 . 17 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 1 6 1 Record 5 | . . 5 . Terminal Index 2 | . 1 . 1 Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 11 | . 3 . 8 Report Inventory 9 | . 2 . 7 Retrieve Components 2 | . 1 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 23 | . 10 . 13 Terminals 14 | . 8 . 6 Botnet 4 | . 2 . 2 Skim 10 | . 6 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 9 | . 2 . 7 Tunnel 9 | . 2 . 7 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 6 . 10 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . 10 . 2 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3075 | . 565 1659 851 Structural 3075 | . 565 1659 851 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4332 | 126 1465 1890 851 Spaces Moved 2723 | 60 816 1292 555 Core 17 | 17 . . . Treads 443 | 43 367 . 33 Legs . | . . . . Wheels 2263 | . 449 1292 522 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 130 130 Average Speed 138 | 163 146 130 140 Slowest Speed 305 | 200 160 155 305 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 5 100 66 91 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 10 | . 2 1 7 Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug 7 | . . 5 2 Terrain Destroyed 152 | . . 116 36 Melee 2 | . . . 2 Projectile 1 | . . 1 . AOE 149 | . . 115 34 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 3019 | 75 946 1400 598 Wait 37 | . 25 10 2 Move 2720 | 59 815 1291 555 Hop . | . . . . Pick Up 40 | 4 21 12 3 Fast Attach 10 | 6 3 . 1 Attach 11 | . 4 7 . Detach 3 | . 2 . 1 Swap 19 | . . 13 6 Drop 17 | . 3 10 4 Fire 141 | 5 68 46 22 Melee 15 | . . 11 4 Ram . | . . . . Kick . | . . . . Crush 6 | 1 5 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 313 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 535 | -10/Materials | Discovered new exit (range 6) 608 | -10/Materials | Discovered new exit (range 13) 727 | -10/Materials | Derelicts attacked the area 854 | -10/Materials | Discovered new exit (range 11) 1328 | -10/Materials | Discovered new exit (range 8) 1381 | -10/Materials | Learned Storage trap positions 1413 | -10/Materials | Learned Storage stockpile data 1453 | -10/Materials | Learned location of 2 exits from Mines 1460 | -10/Materials | Learned location of 2 exits from Subcaves 1464 | -10/Materials | Learned location of 2 exits from Materials 1504 | -10/Materials | Identified exit to Mines 1504 | -10/Materials | Identified exit to Subcaves 1592 | -10/Materials | Entered Subcaves 1593 | -10/Subcaves | Approached by a straggling Scientist 1593 | -10/Subcaves | Identified exit to Materials 1609 | -10/Subcaves | Core integrity fell below 50% 1739 | -10/Subcaves | Lost 4 parts (1p2n1w) 1780 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1781 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2001 | -10/Subcaves | Visited 4L-MR0's lab 2017 | -10/Subcaves | Found Cargo Legs 2588 | -10/Subcaves | Visited Clippyterm 2592 | -10/Subcaves | Learned location of Section 7 (-2) 2592 | -10/Subcaves | Learned 40 Factory zone layouts 2972 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2977 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3019 | -10/Subcaves | Core integrity fell below 20% 3037 | -10/Subcaves | Discovered new exit (range 13) 3136 | -10/Subcaves | Ambushed by Subdweller buried in earth 3429 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3482 | -10/Subcaves | Entered Recycling 4333 | -9/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 04127_ Integration Channel disabled. 04128_ U-05 Engineer lays Concrete. 04133_ Acquired 69 matter. 04134_ U-05 Engineer lays Concrete. 04134_ Acquired 43 matter. 04135_ U-05 Engineer lays Concrete. 04136_ U-05 Engineer builds a Wall. 04140_ U-05 Engineer lays Concrete. 04240_ Acquired Grenade Launcher. 04246_ Acquired 71 matter. 04249_ Dropped Battle Rifle. 04250_ Acquired Imp. Targeting Computer. 04251_ Dropped Broken Sub. Monowheel. 04254_ U-05 Engineer builds a Wall. 04264_ R-06 Scavenger collects Battle Rifle. 04264_ R-06 Scavenger collects Broken Sub. Monowheel. 04309_ U-05 Engineer builds a Wall. 04330_ Y-45 Defender springs to life. 04333_ U-05 Engineer destroyed. 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