Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.16 @ 22:52:02 Player: cel Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2568) 2568 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5648 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Medium Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit High-capacity Battery Compact Battery Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Compact Matter Pod Advanced ECM Suite Hacking Suite System Restoration Module System Restoration Module [Rating: 41] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 4 | . . . 2 2 . . Weapon . | . . . . . . . Parts Attached 64 | 7 1 5 26 16 7 2 Power 10 | 1 . . 4 3 2 . Engine 6 | 1 . . 1 2 2 . Core 4 | . . . 3 1 . . Reactor . | . . . . . . . Propulsion 19 | 2 . 2 10 4 1 . Treads 3 | . . . . 3 . . Leg 16 | 2 . 2 10 1 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 . 2 7 5 3 2 Device 6 | . . . 1 2 3 . Storage 6 | 1 . . 2 2 . 1 Processor 1 | . . . . . . 1 Hackware 1 | . . . 1 . . . Protection 6 | . . 2 3 1 . . Artifact . | . . . . . . . Weapon 15 | 3 1 1 5 4 1 . Energy Gun 2 | . . . 1 1 . . Energy Cannon 3 | . . 1 1 1 . . Ballistic Gun 6 | 3 . . 2 . 1 . Ballistic Cannon 3 | . . . 1 2 . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 43 | . . . 21 3 14 5 Power 5 | . . . 2 . 2 1 Propulsion 12 | . . . 7 1 4 . Utility 15 | . . . 5 . 6 4 Weapon 11 | . . . 7 2 2 . Highest Loss Streak 7 | . . . 7 2 5 5 To Critical Strikes . | . . . . . . . Average Backups 6 | 1 3 7 7 7 6 5 Power 2 | . 1 2 1 3 3 2 Propulsion . | . . . . . . . Utility 3 | . . 2 2 3 3 2 Weapon . | . 1 2 2 . . . Tool/Special . | . . . . . . . Unused Backups 9 | . . 1 1 4 . 3 Power 7 | . . 1 1 4 . 1 Propulsion . | . . . . . . . Utility 2 | . . . . . . 2 Weapon . | . . . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 85 92 89 85 63 31 Engine 6 | . 14 11 4 6 6 . Core 1 | . . . 3 . . 3 Treads 7 | . . . . 17 9 . Leg 16 | . 28 39 34 4 8 . Device 6 | . . . 2 8 9 7 Storage 17 | . 14 11 13 26 17 13 Protection 6 | . . 9 11 5 3 . Energy Cannon 3 | . . 6 7 3 . . Ballistic Gun 2 | . 16 6 1 1 3 . Ballistic Cannon 3 | . . . 2 5 3 . Launcher 2 | . 12 9 3 . . . Peak Build Rating 41 | 6 6 12 25 41 37 17 Average Rating 22 | 4 6 10 17 33 24 11 On Entrance 10 | . 6 6 12 5 37 6 Avg Prop Armor Cover (%) 8 | . . . . 5 12 . Naked Turns . | . . . . . . . Heaviest Build 39 | 13 15 24 38 39 35 18 Greatest Support 78 | 20 20 40 57 78 78 3 Greatest Overweight (x) 8 | 3 . . 1 2 8 5 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 2 5 8 8 8 8 6 Average Carried 6 | 1 3 7 7 7 6 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 5 8 8 8 5 4 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 2190 | 224 48 184 932 329 406 67 Remotely 274 | . . . 274 . . . Salvage Created 2183 | . 113 314 1097 395 264 . Parts 117 | . 12 20 50 26 9 . Haulers Intercepted 3 | . 1 1 . 1 . . Recyclers Shooed 4 | . . 2 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 12 | . . . . . 9 3 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 56 | . 4 10 25 10 7 . Guns 14 | . 1 . 7 . 6 . Cannons 29 | . . 3 16 9 1 . AOE 12 | . 3 7 1 1 . . Classes Destroyed 11 | . 4 5 . 1 1 . Worker 4 | . . 1 . 3 . . Builder 4 | . 1 . . 3 . . Tunneler 1 | . . 1 . . . . Hauler 3 | . 1 1 . 1 . . Recycler 3 | . . 1 2 . . . Watcher 5 | . . 2 2 1 . . Swarmer 11 | . 3 4 4 . . . Grunt 34 | . 1 4 16 7 6 . Brawler 1 | . . . . . 1 . Sentry 8 | . . 2 5 1 . . Programmer 2 | . . . . 2 . . Best Kill Streak 8 | . 6 7 5 8 4 . Combat Bots Only 6 | . 4 6 5 2 4 . Max Kills in Single Turn 8 | . 3 4 2 8 1 . Gunslinging . | . . . . . . . Exploded 4 | . 3 4 1 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 559 | . 7 26 268 120 114 24 Missed 168 | . 5 10 82 36 28 7 Hits 391 | . 2 16 186 84 86 17 Melee 8 | . . . . . 8 . Projectile 383 | . 2 16 186 84 78 17 Critical Strikes 24 | . . . 11 8 3 2 Damage Taken 5660 | . 14 268 2692 1167 1259 260 Core 1097 | . . 53 335 141 429 139 Absorbed by Shields . | . . . . . . . Core Remaining (%) 81 | 100 100 86 39 . . . Volleys Fired 240 | . 9 19 112 58 42 . Largest 2 | . 2 2 2 2 2 . Hottest 128 | . 50 98 128 115 65 . Shots Fired 363 | . 15 34 167 98 49 . Gun 110 | . 9 8 46 11 36 . Cannon 225 | . . 13 112 87 13 . Launcher 28 | . 6 13 9 . . . Special . | . . . . . . . Kinetic 198 | . 9 8 61 71 49 . Thermal 126 | . . 13 97 16 . . Explosive 28 | . 6 13 9 . . . Electromagnetic 11 | . . . . 11 . . Robot Hit Streak 12 | . 3 8 12 7 5 . Robot Miss Streak 14 | . 6 3 14 9 5 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 223 | . 4 22 110 52 35 . Core Hits 158 | . 11 25 76 26 20 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 2 . . . Burn 1 | . . . 1 . . . Meltdown 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6758 | . 243 986 2396 2302 826 5 Guns 1066 | . 26 39 400 35 566 . Cannons 3453 | . . 183 1695 1315 260 . Explosions 2234 | . 217 764 301 952 . . Melee . | . . . . . . . Ramming 5 | . . . . . . 5 Kinetic 2836 | . 26 39 905 1040 826 . Thermal 2153 | . . 183 1190 780 . . Explosive 1697 | . 217 764 301 415 . . Electromagnetic 67 | . . . . 67 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 6 | . . . . . 6 2 Average Corruption 4 | . . . . . 4 2 Corruption Purged 6 | . . . . . 6 . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 2 . Energy Discharges 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 156 | . . . . 156 . . Projectiles 35 | . . . . 35 . . Explosions 121 | . . . . 121 . . Melee . | . . . . . . . Knockbacks 21 | . . . 7 10 4 . Impact . | . . . . . . . Kinetic 21 | . . . 7 10 4 . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . . 99 . 45 . 2 Shots 7 | . . 6 . 1 . . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | . . 182 435 364 30 . Average Temperature 114 | . . 56 126 124 15 . Received Heat Transfer 2517 | . . 69 1494 537 417 . Effects 9 | . . . 8 1 . . Shutdowns 3 | . . . 2 1 . . Energy Bleed 1 | . . . 1 . . . Interference 4 | . . . 4 . . . Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Melted 3 | . . . 3 . . . Heat Transferred 3384 | . . 333 2294 757 . . Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . 1 . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 84 | 100 100 77 73 95 . . Level 1 15 | . . 22 26 4 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 373 | . 115 284 322 373 . . Initial 115 | . . 39 115 100 . . Average 106 | . 39 101 149 78 . . Influence Increases 2158 | . 129 385 763 616 265 . Destroy 0b10 Robot/C 1120 | . 80 200 500 200 140 . Destroy 0b10 Robot/NC 100 | . 10 30 20 40 . . Destroy Leader 246 | . 12 46 114 54 20 . Successful Hack 4 | . 4 . . . . . Disable Machine 330 | . . 30 60 240 . . Destroy Structure 193 | . 23 79 54 37 . . Lose Combat Pursuer 165 | . . . 15 45 105 . Influence Decreases 2158 | . 34 206 815 477 626 . Entered New Map 472 | . . 56 159 122 135 . Time Decay 1365 | . 34 150 446 345 390 . Lost Part 321 | . . . 210 10 101 . Squads Dispatched 13 | . . 1 7 5 . . Investigation 2 | . . . 1 1 . . Extermination 3 | . . . . 3 . . Reinforcement 4 | . . 1 2 1 . . Assault . | . . . . . . . Garrison 4 | . . . 4 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 4 | . 1 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 5 14 38 17 14 1 Peak Tracking Total 7 | . 4 6 7 5 4 1 Tactical Retreats 9 | . . . 1 3 5 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . . . 2 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 22 | . . 2 4 16 . . Max in Single Turn 10 | . . 1 1 10 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . 1 . . . . . Successful 1 | . 1 . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 485 | . . . . 145 134 206 Optics 206 | . . . . . . 206 ECM 289 | . . . . 145 134 10 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 4189 | 60 129 307 1101 1133 1251 208 Spaces Moved 2246 | 36 84 192 611 578 644 101 Core 399 | 16 . . . . 282 101 Treads 573 | . . . . 540 33 . Legs 1274 | 20 84 192 611 38 329 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 152 100 50 Average Speed 150 | 134 120 120 122 160 176 192 Slowest Speed 450 | 200 120 120 190 260 450 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 27 25 36 17 68 11 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 2 1 Spaces Dug . | . . . . . . . Terrain Destroyed 199 | . 23 86 55 34 1 . Melee . | . . . . . . . Projectile 14 | . . . 3 10 1 . AOE 185 | . 23 86 52 24 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 2677 | 44 96 234 799 685 710 109 Wait 53 | . . 8 17 15 13 . Move 2240 | 35 83 191 610 577 643 101 Hop . | . . . . . . . Pick Up 34 | 2 3 7 11 9 1 1 Fast Attach 33 | 5 . 2 12 9 3 2 Attach 21 | 1 . 1 8 5 4 2 Detach . | . . . . . . . Swap 25 | 1 1 3 15 3 2 . Drop 28 | . . 3 14 9 2 . Fire 240 | . 9 19 112 58 42 . Melee . | . . . . . . . Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 13) 169 | -10/Materials | Discovered new exit (range 15) 190 | -10/Materials | Entered another Materials area 190 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 480 | -9/Materials | Discovered new exit (range 11) 497 | -9/Materials | Entered another Materials area 497 | -8/Materials | Evolved 2 slots: Utility x2 1177 | -8/Materials | Garrison activated, responded to threat 1292 | -8/Materials | Lost 7 parts (1p3n1u2w) 1495 | -8/Materials | Core integrity fell below 50% 1556 | -8/Materials | Build established: Scavenger-Mutant 1569 | -8/Materials | Garrison activated, responded to threat 1588 | -8/Materials | Discovered new exit (range 7) 1598 | -8/Materials | Entered Factory 1598 | -7/Factory | Evolved 2 slots: Utility x2 1625 | -7/Factory | Lost 7 parts (1p3n2u1w) 1956 | -7/Factory | Build established: Mutant 2589 | -7/Factory | Build established: Scavenger-Mutant 2708 | -7/Factory | Discovered new exit (range 16) 2731 | -7/Factory | Entered Lower Caves 3040 | -7/Lower Caves | Build established: Mutant 3408 | -7/Lower Caves | Lost 4 parts (3u1w) 3522 | -7/Lower Caves | Lost 5 parts (4n1u) 3625 | -7/Lower Caves | Learned Factory security intel 3630 | -7/Lower Caves | Spotted B-75 Beast 3641 | -7/Lower Caves | Core integrity fell below 50% 3895 | -7/Lower Caves | Encountered a Warlord checkpoint 3930 | -7/Lower Caves | Learned Factory emergency access door positions 3961 | -7/Lower Caves | Discovered new exit (range 15) 3982 | -7/Lower Caves | Entered another Lower Caves area 3983 | -7/Lower Caves | Core integrity fell below 20% 4190 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE Searching scrap... Found Recalibrator. Found Hcp. Matter Pod. Found Adv. Visual Processing Unit. Found 67 Matter. Acquired Adv. Visual Processing Unit. Acquired 10 matter. Acquired Hcp. Matter Pod. Acquired 57 matter. Acquired Recalibrator. Adv. ECM Suite destroyed. System Restoration Module destroyed. Slammed into P-60 Hacker. Destabilizing: System corrupted (+2). Slammed into P-60 Hacker. Lgt. Nuclear Core destroyed. Sml. Storage Unit destroyed. Hcp. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????####????????????????????????????? | | ????????????????## ##??????????#####????????????? | | ???????????????## ###?######## #????????????? | | ???????????????# #?# #????????????? | | ??????????????## ### #????????????? | | ??????????????# #????????????? | | ??????????????#### ### ##????????????? | | ?????????#???????## ##### #?####?????????????? | | ??????? ## ###???## #??## #??????????????????? | | ????## #??### #?## #??????????????????? | | ????# ???# ### #?#####????????????? | | ??????? ??# ##% #### ##???????????? | | ?????????????# ## # @ ##?# ##??????????? | | ??????????????# #### ##?????????? | | ??????????????# ## #?????????? | | ?????????????# ##### ##?????????? | | ?????????????# ?????# ### ######??????????? | | ?????????????##???????# #?## # #???????????????? | | ??????????????????????# #?#### ###?????????????? | | ????????????#?????????# ### ## ##????????????? | | ????????????# ?????# p## #????????????? | | ????????????# ## ####????????????? | | ????????????# ##???????????????? | | ???????????# ## #????????????????? | | ?????????????????###### #???????????? | | ??????????????????????### #???????????? | | ????????????????????????## #??????????? | | ?????????????????????????##### #?????????? | | ?????????????????????????????# ##?????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ????????????????????????????? #??????????? | | ?????????????????????????????## ##??????????? | | ???????????????????????????????# ##???????????? | | ????????????????????????????????# ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 16 Energy Capacity 740 Matter Stores 450 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 675 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Challenges ------------ None Game ------ Seed FortressFirePerforator Manual? 0 Play Time 00:52:51 Cumulative 30.7 hours Start 2026.09.16 @ 21:39:55 End 2026.09.16 @ 22:52:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 46 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: 98bf38e6-6d06-4ffc-95f8-b7f81c383375