Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.27 @ 17:26:52 Player: CaducityX Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (775) 775 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2495 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 280/280 System Corruption 4% Temperature Warning (312) Movement Core (600) Ox11 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (15) --- Ion Engine Large Storage Unit High-capacity Battery (250) Launcher Guidance Computer Energy Filter Hardened Light Armor Plating Decoy Drone Bay Beam Cannon Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Ion Engine Light Treads Large Storage Unit High-capacity Battery Terrain Scan Processor Launcher Guidance Computer Hardened Light Armor Plating Hardened Light Armor Plating Decoy Drone Bay Beam Cannon Grenade Launcher Grenade Launcher Datajack Scythe [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 33 | 8 10 8 . 2 5 Power 5 | 1 2 2 . . . Engine 5 | 1 2 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 3 1 2 . 1 1 Treads 6 | 2 . 2 . 1 1 Leg . | . . . . . . Wheel 2 | 1 1 . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 3 1 . 1 1 Device 2 | . 1 . . 1 . Storage 2 | 1 1 . . . . Processor 2 | . 1 1 . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 13 | 3 4 3 . . 3 Energy Gun 7 | 2 2 3 . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 11 | . 2 . . . 9 Power . | . . . . . . Propulsion 5 | . 1 . . . 4 Utility 1 | . . . . . 1 Weapon 5 | . 1 . . . 4 Highest Loss Streak 9 | . 1 . . . 9 To Critical Strikes 1 | . . . . . 1 Average Backups 12 | 5 9 13 14 14 13 Power 1 | . 1 1 1 1 1 Propulsion 1 | 3 1 1 1 1 . Utility 5 | . 2 6 5 6 6 Weapon 3 | 1 2 3 5 4 4 Tool/Special . | . . . . . . Unused Backups 15 | . 4 2 . 1 8 Power 1 | . 1 . . . . Propulsion 2 | . 2 . . . . Utility 9 | . . 2 . . 7 Weapon 2 | . 1 . . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 98 | . 98 99 100 100 92 Engine 11 | . 14 11 11 11 11 Treads 29 | . 20 33 33 33 29 Wheel 1 | . 7 . . . . Device 11 | . 12 11 11 11 9 Storage 11 | . 14 11 11 11 11 Processor 8 | . . 10 11 11 11 Energy Gun 18 | . 18 3 22 22 19 Energy Cannon 5 | . 7 18 . . . Peak Build Rating 23 | 6 11 19 20 23 23 Average Rating 16 | 3 9 13 18 21 21 On Entrance 12 | . 6 9 18 20 23 Avg Prop Armor Cover (%) 8 | . 8 . . . . Naked Turns . | . . . . . . Heaviest Build 36 | 11 33 36 36 36 36 Greatest Support 63 | 40 40 60 60 63 63 Greatest Overweight (x) 1 | . 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 Most Carried 15 | 7 11 15 15 15 15 Average Carried 12 | 5 9 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 11 14 15 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 523 | 187 218 20 39 39 20 Remotely . | . . . . . . Salvage Created 889 | . 512 236 . . 141 Parts 36 | . 22 11 . . 3 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 2 | . . . . . 2 Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 21 | . 14 3 . . 4 Guns 14 | . 12 . . . 2 Cannons 5 | . 2 3 . . . AOE 2 | . . . . . 2 Classes Destroyed 7 | . 4 2 . . 1 Worker 1 | . . 1 . . . Hauler 2 | . 1 1 . . . Watcher 4 | . 3 1 . . . Swarmer 5 | . 3 . . . 2 Grunt 13 | . 11 1 . . 1 Brawler 1 | . . . . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 4 | . 4 2 . . 2 Combat Bots Only 3 | . 3 1 . . 2 Max Kills in Single Turn 1 | . 1 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 208 | . 61 26 . . 121 Missed 67 | . 15 10 . . 42 Hits 141 | . 46 16 . . 79 Melee 5 | . . . . . 5 Projectile 136 | . 46 16 . . 74 Critical Strikes 5 | . 2 . . . 3 Damage Taken 2200 | . 525 228 . . 1447 Core 475 | . 61 15 . . 399 Absorbed by Shields . | . . . . . . Core Remaining (%) 87 | 100 75 . . . . Volleys Fired 81 | . 37 22 . 6 16 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 130 120 . 112 112 Shots Fired 159 | . 74 44 . 12 29 Gun 108 | . 62 8 . 12 26 Cannon 48 | . 12 36 . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic . | . . . . . . Thermal 156 | . 74 44 . 12 26 Explosive 3 | . . . . . 3 Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 9 7 . 6 12 Robot Miss Streak 8 | . 8 5 . . 3 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 111 | . 60 27 . 2 22 Core Hits 88 | . 70 7 . 1 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . 2 . . . Burn 2 | . . 2 . . . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1818 | . 746 434 . 34 604 Guns 1096 | . 648 103 . 34 311 Cannons 416 | . 85 331 . . . Explosions 271 | . . . . . 271 Melee 22 | . . . . . 22 Ramming 13 | . 13 . . . . Kinetic . | . . . . . . Thermal 1512 | . 733 434 . 34 311 Explosive 271 | . . . . . 271 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 22 | . . . . . 22 Piercing . | . . . . . . Highest Corruption 4 | . 1 1 1 1 4 Average Corruption 1 | . 1 1 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . 2 . 4 1 . Message Errors 2 | . . . 1 1 . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 1 | . . . 1 . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . . . 11 Projectiles . | . . . . . . Explosions 11 | . . . . . 11 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 103 | . . . . . 103 Shots 3 | . . . . . 3 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 335 | . 87 205 . . 335 Average Temperature 35 | . 22 56 . . 90 Received Heat Transfer 923 | . 255 75 . . 593 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 2818 | . 1005 1073 . 74 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 110 | . 110 30 . . . Initial 16 | . . 16 . . . Average 26 | . 47 5 . . . Influence Increases 586 | . 372 104 . . 110 Destroy 0b10 Robot/C 420 | . 280 60 . . 80 Destroy 0b10 Robot/NC 35 | . 20 15 . . . Destroy Leader 82 | . 58 24 . . . Successful Hack 17 | . 12 5 . . . Destroy Structure 2 | . 2 . . . . Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 561 | . 332 144 . . 85 Entered New Map 24 | . . 24 . . . Time Decay 457 | . 312 120 . . 25 Lost Part 80 | . 20 . . . 60 Squads Dispatched 4 | . 2 1 . . 1 Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 19 7 . 1 10 Peak Tracking Total 8 | . 4 2 . 1 8 Tactical Retreats 2 | . . . . . 2 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 7 | . 5 1 1 . . Terminals 4 | . 3 1 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 17 | . 13 3 1 . . Successful 9 | . 6 2 1 . . Failed 8 | . 7 1 . . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 12 | . 9 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 5 2 1 . . Record 5 | . 3 2 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Maintenance Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 5 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 67 | . . . . 67 67 Highest-Rated Ally 28 | . . . . 28 28 Total Orders . | . . . . . . Ally Attacks 11 | . . . . 6 5 Total Damage 107 | . . . . 42 65 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 2218 | . . 464 244 1288 222 Optics 2218 | . . 464 244 1288 222 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3144 | 81 844 465 244 1288 222 Spaces Moved 1767 | 44 463 219 152 791 98 Core 12 | 12 . . . . . Treads 1615 | 32 323 219 152 791 98 Legs . | . . . . . . Wheels 140 | . 140 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 Average Speed 155 | 130 143 160 160 160 162 Slowest Speed 240 | 160 160 160 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 3 70 23 45 80 13 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 6 | . . . 1 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 11 | . . . . . 11 Melee . | . . . . . . Projectile . | . . . . . . AOE 11 | . . . . . 11 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2015 | 66 567 293 153 804 132 Wait 74 | 6 30 28 . . 10 Move 1762 | 43 462 218 151 790 98 Hop . | . . . . . . Pick Up 37 | 8 15 10 1 2 1 Fast Attach 7 | 4 2 1 . . . Attach 13 | 3 2 3 . . 5 Detach 1 | 1 . . . . . Swap 16 | 1 9 4 . 2 . Drop 22 | . 9 7 1 4 1 Fire 81 | . 37 22 . 6 16 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 13) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 532 | -10/Materials | Discovered new exit (range 10) 818 | -10/Materials | Discovered new exit (range 10) 875 | -10/Materials | Discovered new exit (range 7) 917 | -10/Materials | Discovered new exit (range 3) 926 | -10/Materials | Entered another Materials area 926 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -9/Materials | Discovered new exit (range 14) 1391 | -9/Materials | Entered Mines 1436 | -9/Mines | Learned 2 Materials zone layouts 1516 | -9/Mines | Found the Drone Emporium 1526 | -9/Mines | Found Prototype Device 1615 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1635 | -9/Mines | Entered Zion 1709 | -7/Zion | System corruption cleaned by Quarantine Array 2365 | -7/Zion | Gained Derelict followers 2788 | -7/Zion | Learned Factory emergency access door positions 2864 | -7/Zion | Discovered new exit (range 11) 2923 | -7/Zion | Entered Proximity Caves 2923 | -6/Proximity Caves | Accompanied by 3 allies 2933 | -6/Proximity Caves | Spotted B-75 Beast 2980 | -6/Proximity Caves | Lost 3 allies 3083 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3134 | -6/Proximity Caves | Core integrity fell below 50% 3139 | -6/Proximity Caves | Core integrity fell below 20% 3145 | -6/Proximity Caves | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 03137_ G-50 Soldier knocked back. 03138_ Grenade Launcher destroyed. 03138_ Destroyed Grenade Launcher. 03138_ B-48 Gladiator destroyed. 03138_ Slug penetrates Wall. 03141_ G-50 Soldier destroyed. 03141_ Penetrated by Slug. 03142_ Critical hit (Meltdown: +320). 03142_ Grenade Launcher destroyed. 03142_ Critical hit (Blast). 03142_ Knocked back. Bump into an enemy to attack with the active melee weapon. Even while active, melee weapons do not fire together with ranged weapons in the same volley. 03144_ Slug penetrates Wall. 03145_ Overheating: System interference. 03145_ Scythe temporarily disabled. 03145_ Visual Processing Unit temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######???????####???????????????????????????????? | | ???????# ##??????????????????????????????? | | ??????? #??????????????????????????????? | | ####??? #??????????????????????????????? | | ## ##??# #??????????????????????????????? | | ? ## #### #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ??# #???????????????????????????????? | | ???# #???????????????????????????????? | | ???# ##??????????????????????????????? | | ???# ###????????????????????????????? | | #### ##""/### ##??????????#????????????????? | | # #" # ##???????? #????????????????? | | # # #" # #??????? #????????????????? | | # #### #" "# Y ######?# ####?????????????? | | " #### ###" "# ## #?????????????? | | % # + BB# #????????????????? | | # BB; ##????????????????? | | ### #"";; % ##?????????????????? | | #?# %% #### %b@ #??????????????????? | | #?# #######??# # ##??????????????????? | | #### ?????????# # #?#???????????????????? | | #?# #?????????####### #????????????????????? | | #?## #?????????????????##????????????????????? | | #??## #???????????????????????????????????????? | | #???# #???????????????????????????????????????? | | #???# ????????????????????????????????????????? | | ??? ????????????????????????????????????????? | | #??#???????????????????????????????????????????? | | #??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Lightning Gun | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive IFF Parser | -7/Zion | Archive Spear | -7/Zion | Archive EM Shield | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Med. Treads | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive X-57 Shotgunner | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Let's See Who's Tougher Organ Harvest Robot Respite Spot Them First There's More Where That Came From Tourist Challenges ------------ None Game ------ Seed MagneticPoweredBrace Manual? 0 Play Time 00:44:50 Cumulative 2.3 hours Start 2026.05.27 @ 16:36:59 End 2026.05.27 @ 17:26:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6dfb971b-e168-4505-8506-7854a28d195d