Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 18:47:39 Player: jumpy Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (55) 275 Value Destroyed (1797) 1797 Prototype IDs (21) 420 Alien Tech Used (2) 400 Bonus (300) 300 TOTAL SCORE: 9492 Bonus ------- Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 184/300 Energy 100/100 System Corruption 45% Temperature Cool (9) Movement Core (200) Ox3 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (3) ------- Fusion Bomb Launcher > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Improved System Guard Compact HERF Cannon Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Fission Core > --- PROPULSION ------- Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Melee Analysis Suite > --- WEAPON ----------- Cooled Plasma Cannon Heavy Mace > --- INVENTORY -------- Fission Core Improved Gravmag System Improved Gravmag System Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced ECM Suite Transdimensional Reconstructor Cooled Particle Cannon Missile Launcher Improved Datajack [Rating: 83] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Gravmag System Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Mace Energy Gun Field Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 2 . 2 2 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 1 1 . 1 . . . . . . . Utility 8 | . . . 1 1 1 . 1 . 2 . . . . 2 Weapon 1 | . . . . . . . . 1 . . . . . . Parts Attached 83 | 7 . . 14 5 13 4 7 3 7 2 . 2 3 16 Power 10 | 1 . . 1 . 1 2 . 1 . . . . 1 3 Engine 4 | 1 . . 1 . . 1 . . . . . . . 1 Core 4 | . . . . . 1 1 . 1 . . . . . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 29 | 2 . . 6 1 6 . 4 2 3 . . . 2 3 Treads 3 | . . . 2 1 . . . . . . . . . . Leg 5 | 2 . . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 20 | . . . . . 6 . 4 2 3 . . . 2 3 Flight 1 | . . . 1 . . . . . . . . . . . Utility 25 | 2 . . 3 3 2 . 2 . 4 1 . 2 . 6 Device 8 | 1 . . 1 1 2 . . . 2 . . 1 . . Storage 3 | 1 . . 1 . . . . . 1 . . . . . Processor 9 | . . . . 1 . . 2 . 1 1 . . . 4 Hackware 2 | . . . . . . . . . . . . . . 2 Protection 3 | . . . 1 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 2 . . 4 1 4 2 1 . . 1 . . . 4 Energy Gun 4 | . . . 2 . 2 . . . . . . . . . Energy Cannon 5 | . . . . 1 1 1 1 . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . Launcher 3 | . . . . . . . . . . 1 . . . 2 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 2 1 . . . . 2 . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . 10 Parts Lost 31 | . . . 1 1 1 . . . . 2 . . 5 21 Power 3 | . . . . . . . . . . . . . . 3 Propulsion 14 | . . . 1 . 1 . . . . 1 . . 3 8 Utility 11 | . . . . 1 . . . . . 1 . . 2 7 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 10 | . . . 1 1 1 . . . . 2 . . 5 10 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 9 | 4 7 8 8 9 13 14 14 15 13 8 8 9 8 5 Power 1 | . 1 1 1 1 2 3 2 2 1 1 1 1 1 . Propulsion 3 | 1 2 3 2 4 6 7 6 7 6 2 2 2 . . Utility 2 | . 2 2 2 2 3 2 1 3 3 2 2 3 3 2 Weapon 2 | 1 2 2 2 2 1 2 2 2 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 18 | 1 . . 2 . 5 . 6 . . . . . 1 3 Power 4 | . . . . . 2 . 2 . . . . . . . Propulsion 5 | . . . . . 1 . 4 . . . . . . . Utility 5 | 1 . . . . 2 . . . . . . . . 2 Weapon 3 | . . . 2 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 84 | . 100 100 88 78 92 100 99 89 89 93 94 94 83 46 Engine 6 | . 14 14 11 9 3 . 5 5 5 5 5 5 5 2 Core 1 | . . . . . 3 7 . . 5 5 5 5 3 . Treads 2 | . . . 1 21 . . . . . . . . . . Leg 7 | . 28 28 30 . . . . . . . . . . . Hover 18 | . . . . . 35 38 40 35 31 30 31 31 28 10 Device 10 | . 14 14 12 7 12 15 13 11 10 15 15 15 7 3 Storage 7 | . 14 14 11 9 7 7 6 5 5 5 5 5 5 2 Processor 9 | . . . . 3 7 7 12 11 15 19 21 21 21 15 Protection 3 | . . . . 9 7 7 6 5 5 1 . . . . Energy Gun 2 | . . . 14 . 3 . . . . . . . . . Energy Cannon 3 | . . . . 2 5 7 6 5 5 5 5 5 5 2 Ballistic Gun 1 | . 28 28 . . . . . . . . . . . . Ballistic Cannon 2 | . . . 7 15 . . . . . . . . . . Impact Weapon 2 | . . . . . 2 7 6 5 5 5 5 5 4 . Peak Build Rating 83 | 8 8 8 15 20 46 48 61 68 77 80 77 83 83 83 Average Rating 41 | 5 7 8 12 14 40 47 57 61 72 76 77 80 75 52 On Entrance 44 | . 7 8 8 12 20 46 48 61 68 77 77 77 83 71 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 58 | 14 14 14 39 43 40 41 47 57 58 51 45 47 51 54 Greatest Support 60 | 20 20 20 40 60 45 45 55 57 60 60 59 59 59 50 Greatest Overweight (x) 6 | . . . 6 . 1 . . . 1 . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 12 | 7 8 8 12 15 15 15 15 15 14 10 10 10 10 8 Most Carried 15 | 8 8 8 10 14 15 15 15 15 14 10 9 10 10 8 Average Carried 9 | 4 7 8 8 9 13 14 14 14 13 8 8 9 8 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 10 10 10 10 10 5 Final Carried 15 | 7 8 8 9 14 14 15 15 15 10 8 9 10 9 3 Class Distribution -------------------- 50% | Mutant 27% | Scout 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Scout | -6/Factory Scout | -5/Factory Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Matter Collected 1517 | 318 . . 221 267 120 . 52 . . 206 44 . 128 161 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1780 | 190 . . 568 303 39 12 52 . . 181 . . 72 363 Parts 95 | 15 . . 30 15 . . 2 . . 4 . . 9 20 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . 3 . . 8 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 41 | . . . 11 9 1 . . . . 3 . . 6 11 Melee 7 | . . . . . 1 . . . . 1 . . 1 4 Guns 9 | . . . 9 . . . . . . . . . . . Cannons 13 | . . . 2 9 . . . . . . . . . 2 AOE 12 | . . . . . . . . . . 2 . . 5 5 Classes Destroyed 14 | 2 . . 7 1 . 1 1 . . . . . 1 1 Worker 2 | . . . . . . 1 . . . . . . . 1 Builder 1 | . . . . . . . 1 . . . . . . . Tunneler 5 | 4 . . . . . . 1 . . . . . . . Hauler 2 | . . . 2 . . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 2 | . . . 1 . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . 2 . Swarmer 17 | . . . 2 . . . . . . 2 . . 4 9 Grunt 11 | . . . 5 5 1 . . . . . . . . . Brawler 3 | . . . 1 1 . . . . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 6 | . . . 3 2 . . . . . 1 . . . . Programmer 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 6 | 3 . . 3 6 1 1 1 . . 2 . . 5 6 Combat Bots Only 6 | . . . 3 6 1 . . . . 2 . . 5 5 Max Kills in Single Turn 3 | 1 . . 2 1 1 1 1 . . 2 . . 2 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . 2 . . 2 3 Melee 1 | . . . . . 1 . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 462 | . . 7 51 44 7 30 . . 20 27 . . 77 199 Missed 182 | . . 2 16 11 3 13 . . 9 12 . . 43 73 Hits 280 | . . 5 35 33 4 17 . . 11 15 . . 34 126 Melee 10 | . . . 1 . . . . . . . . . . 9 Projectile 270 | . . 5 34 33 4 17 . . 11 15 . . 34 117 Critical Strikes 13 | . . . . 1 1 . . . . 1 . . 2 8 Part Disruptions 1 | . . . . . . . . . . . . . . 1 Damage Taken 5222 | . . 76 401 542 126 122 . . 211 369 . . 688 2687 Core 1711 | . . 15 24 133 . 28 . . 12 137 . . 157 1205 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 49 | . . . . . . 17 32 . . . . . . . Core Remaining (%) 91 | 100 . 94 94 75 . 96 100 100 . . . . 73 . Volleys Fired 125 | 12 5 . 47 23 5 3 2 . . 6 . . 6 16 Largest 2 | 2 2 . 2 2 1 1 1 . . 1 . . 1 1 Hottest 126 | 40 40 . 126 66 90 90 105 . . 105 . . 105 113 Shots Fired 213 | 24 10 . 94 46 5 3 2 . . 6 . . 6 17 Gun 114 | 24 10 . 80 . . . . . . . . . . . Cannon 89 | . . . 14 46 5 3 2 . . 4 . . 2 13 Launcher 10 | . . . . . . . . . . 2 . . 4 4 Special . | . . . . . . . . . . . . . . . Kinetic 94 | 24 10 . 14 46 . . . . . . . . . . Thermal 109 | . . . 80 . 5 3 2 . . 4 . . 2 13 Explosive 10 | . . . . . . . . . . 2 . . 4 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 13 | 6 3 . 13 10 1 1 . . . 4 . . 1 10 Robot Miss Streak 6 | 1 2 . 6 5 2 . 1 . . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 158 | 16 6 . 55 32 3 2 4 . 2 13 . . 2 23 Core Hits 75 | 8 2 . 18 16 . . 1 . . 4 . . 7 19 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 . 2 . . . . . . 1 Critical Strikes 9 | . . . 2 1 1 . 2 . . . . . . 3 Blast 3 | . . . 2 1 . . . . . . . . . . Smash 5 | . . . . . 1 . 2 . . . . . . 2 Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 46 | . . . . . 4 2 7 . 6 10 . . 2 15 Impact 39 | . . . . . 4 2 7 . 6 10 . . 2 8 Slashing . | . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 7 Sneak Attacks 5 | . . . . . . 1 3 . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5564 | 164 54 . 1054 693 91 157 186 . 137 735 . . 482 1811 Guns 1059 | 164 54 . 841 . . . . . . . . . . . Cannons 1787 | . . . 213 674 54 27 . . . 258 . . . 561 Explosions 1293 | . . . . . . . . . . 113 . . 410 770 Melee 1374 | . . . . . 37 130 186 . 112 364 . . 72 473 Ramming 51 | . . . . 19 . . . . 25 . . . . 7 Kinetic 1105 | 164 54 . 213 674 . . . . . . . . . . Thermal 1741 | . . . 841 . 54 27 . . . 258 . . . 561 Explosive 1293 | . . . . . . . . . . 113 . . 410 770 Electromagnetic . | . . . . . . . . . . . . . . . Impact 1155 | . . . . . 37 130 186 . 112 364 . . 72 254 Slashing . | . . . . . . . . . . . . . . . Piercing 219 | . . . . . . . . . . . . . . 219 Highest Corruption 45 | . . . . 1 . . . . 1 1 1 1 1 45 Average Corruption 12 | . . . . 1 . . . . 1 1 1 1 1 27 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 40 | . . . . 2 . . . . . 1 2 . 1 34 Message Errors 7 | . . . . . . . . . . . . . 1 6 Matter Fused 10 | . . . . 1 . . . . . 1 . . . 8 Heat Flow Errors 4 | . . . . . . . . . . . 1 . . 3 Energy Discharges 6 | . . . . 1 . . . . . . 1 . . 4 Parts Rejected 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . 4 Overload Shots 14 | . . . . . 2 2 1 . . 4 . . 1 4 Effects 1 | . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . Overflow Damage 669 | . . . 25 . 37 90 86 . 3 215 . . 113 100 Projectiles 113 | . . . 25 . . . . . . 46 . . . 42 Explosions 135 | . . . . . . . . . . 45 . . 71 19 Melee 421 | . . . . . 37 90 86 . 3 124 . . 42 39 Knockbacks 11 | . . . 2 5 . 1 1 . 1 1 . . . . Impact 4 | . . . . . . 1 1 . 1 1 . . . . Kinetic 6 | . . . 2 4 . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 369 | . . . . . . . . . 12 . . . 99 258 Shots 5 | . . . . . . . . . . . . . 2 3 Rammed 5 | . . . . 3 . . . . 1 . . . . 1 Targets Rammed 5 | . . . . 3 . . . . 1 . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 297 | . . . 297 108 223 34 34 . . 60 90 . 20 184 Average Temperature 83 | . . . 99 41 121 16 21 . . 28 56 . 15 47 Received Heat Transfer 624 | . . 42 93 279 54 36 . . 9 45 . . 39 27 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 1 . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Fried 5 | . . . . . 2 . 3 . . . . . . . Impact Corruptions 20 | . . . . . 1 3 5 . 1 6 . . 2 2 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . . . . . . . 1 Heat Transferred 2873 | . . . 1850 . 74 37 . . . 320 . . . 592 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 100 100 100 100 100 . . . . 94 Level 1 . | . . . . . . . . . . . . . . 5 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 206 | 5 14 15 110 155 23 30 6 . 22 . . . . 206 Initial 204 | . . . 5 27 23 . 6 . . . . . . 204 Average 35 | 1 . . 58 87 2 8 . . 1 . . . . 70 Influence Increases 1657 | 25 14 15 336 242 50 50 13 8 34 65 . . 175 630 Destroy 0b10 Robot/C 780 | . . . 220 180 20 . . . . 60 . . 80 220 Destroy 0b10 Robot/NC 85 | 25 . . 20 . . 5 10 . . 5 . . 10 10 Destroy Leader 144 | . . . 64 40 . . . . . . . . 10 30 Successful Hack 26 | . 14 . . 4 . . . 8 . . . . . . Disable Machine 45 | . . . . . 15 30 . . . . . . . . Destroy Structure 112 | . . . 2 3 . . 3 . 4 . . . . 100 Advance Influence 150 | . . . . . . . . . . . . . . 150 Partial Spotted 60 | . . . . . 15 15 . . 15 . . . . 15 Lose Combat Pursuer 255 | . . 15 30 15 . . . . 15 . . . 75 105 Influence Decreases 1451 | 25 14 . 284 256 101 37 28 8 22 67 10 . 95 504 Entered New Map 124 | . . . 10 40 30 2 9 . . 5 2 . . 26 Time Decay 1077 | 25 14 . 264 206 61 35 19 8 22 62 8 . 75 278 Lost Part 250 | . . . 10 10 10 . . . . . . . 20 200 Squads Dispatched 16 | . . . 1 3 4 1 3 . 1 . . . . 3 Investigation 4 | . . . . . 1 1 2 . . . . . . . Extermination 4 | . . . . . 1 . 1 . 1 . . . . 1 Reinforcement 7 | . . . 1 2 2 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Distress Signals 5 | . . . 1 1 1 . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 115 | . 2 3 19 14 6 8 2 . 8 4 . . 15 34 Peak Tracking Total 10 | . 1 4 4 7 2 8 1 . 7 3 . . 10 9 Tactical Retreats 12 | . . 1 1 1 . . . . 1 . . . 2 6 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Traps Triggered 11 | . . . 1 1 2 . 1 . 1 . . . . 5 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Objects Rigged 5 | . . . . . . . . 5 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . . . . . 1 2 . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Machines Accessed 23 | . 1 . 3 2 3 3 3 1 2 . . 4 . 1 Terminals 11 | . 1 . 3 1 1 2 1 1 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . 1 1 . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 . 1 . 1 . . . . . Total Hacks 54 | . 2 . 7 5 6 3 5 4 3 . . 17 . 2 Successful 34 | . 1 . 4 3 1 3 1 3 1 . . 17 . . Failed 20 | . 1 . 3 2 5 . 4 1 2 . . . . 2 Catastrophic 6 | . . . . 1 2 . 2 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 6 | . . . 2 . . 1 2 1 . . . . . . Terminals 22 | . 2 . 7 2 2 2 1 4 2 . . . . . Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 5 | . . . . . . 1 2 . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 8 | . . . . 3 2 . 2 . 1 . . . . . Terminal Hacks 28 | . 1 . 4 2 . 2 . 2 . . . 17 . . Record 5 | . . . . . . . . . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . 4 . . Robot Analysis 5 | . . . 1 . . . . . . . . 4 . . Prototype ID Bank 5 | . . . 1 . . . . . . . . 4 . . Open Door 2 | . . . . . . 2 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . Dispatch Records 3 | . . . 1 1 . . . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . . . . . Seal Access 3 | . . . . 1 1 . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . 1 1 1 . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . . . . Patch 2 | . . . . . . 1 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . . . 3 2 2 1 2 . 1 . . . . 1 Full Trace Events 2 | . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 3508 | 81 174 68 710 379 470 118 461 44 308 219 104 75 204 93 Optics 2263 | . . . . 195 470 118 461 44 308 219 104 75 204 65 Sensors 1497 | . . . . . 128 118 461 44 308 219 104 75 40 . Terrain 389 | . . . . . . . . . 4 153 104 71 57 . Seismic 1754 | 81 174 68 710 379 342 . . . . . . . . . ECM 95 | . . . . . . . . . 2 . . . . 93 Robot Analysis Total 5 | . . . 1 . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Turns Passed 4184 | 152 174 68 710 424 470 118 461 44 308 219 104 75 204 653 Spaces Moved 4876 | 88 133 57 297 209 712 194 827 80 516 339 257 151 330 686 Core 53 | 8 . . 1 . . . . . . . . . . 44 Treads 229 | . . . 20 209 . . . . . . . . . . Legs 544 | 80 133 57 274 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 4048 | . . . . . 712 194 827 80 516 339 257 151 330 642 Flight 2 | . . . 2 . . . . . . . . . . . Fastest Speed 40 | 50 120 120 120 160 44 44 40 40 40 40 40 40 40 45 Average Speed 65 | 113 120 120 160 160 51 44 40 40 40 40 40 40 52 77 Slowest Speed 480 | 120 120 120 480 160 108 44 40 40 95 44 40 40 94 210 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 30 | 7 23 26 26 23 22 43 22 4 14 47 53 61 59 23 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . Known Exits Taken 7 | . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . . . . . . . . . . 2 . 3 . Spaces Dug 5 | . . . . . . . 2 . 2 . . . 1 . Terrain Destroyed 152 | . . . . 3 . . 3 . 2 21 . . 46 77 Melee 3 | . . . . . . . 1 . 2 . . . . . Projectile 9 | . . . . 3 . . 2 . . . . . 2 2 AOE 140 | . . . . . . . . . . 21 . . 44 75 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Fac Fac Upp Upp Zhi Pro Res Total 5593 | 115 138 56 435 249 803 218 952 90 608 398 257 162 352 760 Wait 301 | . . . 57 3 29 12 69 7 67 38 . 5 4 10 Move 4863 | 87 132 56 296 208 711 193 826 79 516 338 256 150 329 686 Hop . | . . . . . . . . . . . . . . . Pick Up 61 | 8 1 . 5 6 14 1 13 1 5 . 1 1 1 4 Fast Attach 39 | 7 . . 9 3 3 . . . 2 . . 2 . 13 Attach 32 | . . . 3 1 7 . 2 1 2 4 . . 4 8 Detach 6 | . . . . . . . . . 1 2 . . 3 . Swap 31 | . . . 7 1 3 5 6 2 3 . . 3 1 . Drop 59 | 1 . . 11 1 14 2 14 . 6 . . 1 2 7 Fire 125 | 12 5 . 47 23 5 3 2 . . 6 . . 6 16 Melee 46 | . . . . . 4 2 7 . 6 10 . . 2 15 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . . 3 . . . . . . . . . . Escape Stasis 26 | . . . . . 13 . 13 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 385 | -10/Mines | Discovered new exit (range 9) 395 | -10/Mines | Entered Materials 395 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1061 | -9/Materials | Discovered new exit (range 8) 1105 | -9/Materials | Entered another Materials area 1105 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1144 | -8/Materials | Garrison activated, responded to threat 1355 | -8/Materials | Build established: Scavenger-Mutant 1439 | -8/Materials | Met 7R-MNS 1505 | -8/Materials | Discovered new exit (range 15) 1529 | -8/Materials | Entered Factory 1529 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1530 | -7/Factory | Caught up to 7R-MNS 1990 | -7/Factory | Discovered new exit (range 12) 1999 | -7/Factory | Entered Storage 2116 | -7/Storage | Discovered new exit (range 5) 2117 | -7/Storage | Entered Factory 2117 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2231 | -6/Factory | Spotted B-75 Beast 2437 | -6/Factory | Build established: Scout 2454 | -6/Factory | Discovered new exit (range 6) 2456 | -6/Factory | Identified exit to Factory 2578 | -6/Factory | Entered another Factory area 2578 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 2610 | -5/Factory | Discovered new exit (range 10) 2613 | -5/Factory | Identified exit to Factory 2622 | -5/Factory | Entered another Factory area 2622 | -4/Factory | Evolved 2 slots: Utility x2 2926 | -4/Factory | Discovered new exit (range 11) 2930 | -4/Factory | Identified exit to Upper Caves 2930 | -4/Factory | Entered Upper Caves 2959 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3099 | -4/Upper Caves | Learned location of Testing (-2) 3128 | -4/Upper Caves | Spotted B-86 Titan 3144 | -4/Upper Caves | Discovered new exit (range 13) 3148 | -4/Upper Caves | Identified exit to Upper Caves 3149 | -4/Upper Caves | Entered another Upper Caves area 3212 | -4/Upper Caves | Learned Research garrison access intel 3250 | -4/Upper Caves | Discovered new exit (range 9) 3253 | -4/Upper Caves | Identified exit to Zhirov 3253 | -4/Upper Caves | Entered Zhirov 3253 | -4/Zhirov | Discovered new exit (range 3) 3261 | -4/Zhirov | Met Zhirov 3271 | -4/Zhirov | Found Alien Artifact 3271 | -4/Zhirov | Identified Integrated Dissipator 3271 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 3279 | -4/Zhirov | Found Alien Artifact 3313 | -4/Zhirov | Learned location of Command (-1) 3313 | -4/Zhirov | Learned location of Quarantine (-3) 3317 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3327 | -4/Zhirov | Identified exit to Proximity Caves 3328 | -4/Zhirov | Entered Proximity Caves 3331 | -3/Proximity Caves | Spotter reported a threat 3431 | -3/Proximity Caves | Lost 5 parts (3n2u) 3513 | -3/Proximity Caves | Discovered new exit (range 14) 3519 | -3/Proximity Caves | Identified exit to Research 3532 | -3/Proximity Caves | Entered Research 3532 | -3/Research | Evolved 2 slots: Utility x2 3533 | -3/Research | Loaded intel: 4 garrison access locations 3606 | -3/Research | System corruption reached 10% 3641 | -3/Research | Lost 10 parts (1p4n4u1w) 3694 | -3/Research | Build established: Mutant 3910 | -3/Research | Identified Transdimensional Reconstructor 3910 | -3/Research | Warped through subspace 4010 | -3/Research | System corruption reached 30% 4098 | -3/Research | Found Fusion Bomb Launcher 4103 | -3/Research | Lost 6 parts (1p2n1u2w) 4142 | -3/Research | Core integrity fell below 50% 4164 | -3/Research | Core integrity fell below 20% 4180 | -3/Research | Lost 3 parts (2n1u) 4185 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04173_ Slug penetrates Wall. 04173_ U-05 Engineer lays Concrete. 04175_ U-05 Engineer builds a Wall. 04175_ U-05 Engineer lays Concrete. 04176_ U-05 Engineer builds a Wall. 04177_ U-05 Engineer lays Concrete. 04178_ The unstable cave ceiling collapses. 04179_ U-05 Engineer builds a Wall. 04180_ The unstable cave ceiling collapses. 04180_ U-05 Engineer lays Concrete. 04181_ The unstable cave ceiling collapses. 04181_ U-05 Engineer builds a Wall. 04182_ The unstable cave ceiling collapses. 04182_ U-05 Engineer lays Concrete. 04182_ U-05 Engineer builds a Wall. 04182_ Penetrated by Slug. 04184_ U-05 Engineer builds a Wall. 04185_ JG69LTQDPSBOMQMXWRX8GL/K9>U0JSB