Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.04 @ 19:41:18 Player: adenochrome Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (53) 265 Value Destroyed (1551) 1551 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (283) 283 TOTAL SCORE: 8419 Bonus ------- Aligned with FarCom 300 Friendly Fire -17 Cogmind --------- Core Integrity 0/1150 Matter 176/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Field Laser Gauss Rifle Improved Grenade Launcher Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Improved Light Armor Plating Hacking Suite Hacking Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Improved Ion Engine Cesium-ion Thruster Xenon Bombardment Thruster Improved Terrain Scanner Improved Light Armor Plating Field Laser Gauss Rifle Improved Grenade Launcher [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Minigun Energy Gun Beam Rifle Ballistic Gun Minigun Launcher Rocket Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . 2 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 2 . . . 1 . . 1 Utility 8 | . . . 2 . . . . 2 . . 1 2 . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 82 | 6 3 2 17 1 1 6 8 13 2 . 6 8 1 8 Power 14 | 1 . . 4 . . 1 2 1 . . 1 . . 4 Engine 8 | 1 . . 3 . . . 2 . . . . . . 2 Core 4 | . . . 1 . . 1 . 1 . . 1 . . . Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 27 | 2 2 . 4 . . 3 3 7 1 . 2 1 1 1 Treads . | . . . . . . . . . . . . . . . Leg 14 | 2 2 . 4 . . 3 3 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . 7 1 . 2 1 1 1 Utility 27 | 1 1 1 4 . 1 . 3 4 . . 2 7 . 3 Device 8 | . 1 1 2 . . . 1 . . . 1 2 . . Storage 3 | 1 . . 1 . . . . 1 . . . . . . Processor 4 | . . . 1 . 1 . 1 . . . . 1 . . Hackware 6 | . . . . . . . . 2 . . . 2 . 2 Protection 6 | . . . . . . . 1 1 . . 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 . 1 5 1 . 2 . 1 1 . 1 . . . Energy Gun 2 | 1 . . 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 . . 4 . . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 3 | . . 1 . 1 . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . . . . . . . Parts Lost 29 | . . . 3 . . 3 3 . 1 . . . 4 15 Power 6 | . . . 2 . . . 1 . . . . . . 3 Propulsion 10 | . . . . . . 2 . . 1 . . . 4 3 Utility 12 | . . . 1 . . . 2 . . . . . . 9 Weapon 1 | . . . . . . 1 . . . . . . . . Highest Loss Streak 8 | . . . 1 . . 3 1 . 1 . . . 4 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 87 100 96 100 100 95 95 86 93 92 85 91 93 60 Engine 5 | . 14 14 8 11 11 2 2 2 . . . . . 2 Core 3 | . . . . . . 8 6 4 7 7 6 5 5 1 Leg 15 | . 28 28 22 22 22 18 35 9 . . . . . . Flight 10 | . . . . . . . . 20 29 30 33 29 28 13 Device 11 | . 2 14 19 22 17 11 4 7 7 7 5 10 11 6 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 6 5 5 2 Processor 9 | . . . 11 11 15 22 15 7 7 7 6 8 5 4 Hackware 7 | . . . . . . . . 14 15 15 13 16 23 20 Protection 2 | . . . . . . . 3 4 7 7 5 6 5 2 Energy Gun 4 | . 14 14 11 11 11 2 . . . . . . . . Ballistic Gun 6 | . 14 1 10 4 . 19 18 5 . . . . . . Launcher 1 | . . 12 . 6 11 . . . 1 . . . . . Impact Weapon 1 | . . . . . . . . . 7 7 5 5 5 4 Naked Turns 2 | . . . . . . . . . . . . . . 2 Heaviest Build 36 | 13 14 16 35 36 36 34 35 35 24 18 18 22 19 19 Greatest Support 45 | 20 20 20 20 20 20 20 45 45 22 22 27 27 27 14 Greatest Overweight (x) 11 | . . . 1 1 1 11 . . 1 . . . 2 3 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 8 8 8 8 8 8 Average Capacity 10 | 6 8 8 12 15 15 15 15 10 8 8 8 8 8 6 Most Carried 15 | 3 8 8 15 15 15 15 15 15 6 6 6 8 8 6 Average Carried 10 | 1 6 7 10 15 15 14 14 9 5 6 5 7 7 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 8 8 8 8 8 8 5 Final Carried 15 | 3 8 8 15 15 15 15 15 7 6 6 6 8 7 5 Class Distribution -------------------- 30% | Scavenger-Mutant 26% | Hacker-Scout 20% | Scavenger-Skirmisher 9% | Mutant 4% | Scavenger-Scout 4% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Extension Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Matter Collected 1542 | 216 134 42 311 50 . 227 233 68 72 35 25 . 3 126 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1714 | . 203 79 662 14 . 224 259 68 26 . 25 . 25 129 Parts 96 | . 15 4 43 6 . 8 17 1 2 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . 1 . . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 3 1 . . . . Prevented 4 | . . . . . . . . . . 4 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Combat Hostiles Destroyed 43 | . 6 6 12 3 . 5 4 1 3 . . . . 3 Guns 27 | . 6 . 12 . . 4 4 1 . . . . . . AOE 13 | . . 6 . 3 . 1 . . 3 . . . . . Classes Destroyed 12 | . 3 2 4 . . . 2 . . . . . . 1 Worker 1 | . . . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 5 | . 1 1 2 . . . 1 . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . Operator 4 | . . . . . . . 2 . . . 1 . 1 . Watcher 1 | . . . 1 . . . . . . . . . . . Swarmer 12 | . 3 3 . 3 . . . . 3 . . . . . Cutter 2 | . . . . . . . . . . . . . . 2 Grunt 19 | . 3 . 7 . . 5 3 . . . . . . 1 Brawler 1 | . . . . . . . 1 . . . . . . . Sentry 6 | . . . 5 . . . . 1 . . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . Best Kill Streak 3 | . 3 3 3 3 . 2 2 1 3 . 1 . 1 2 Combat Bots Only 3 | . 3 3 3 3 . 2 2 1 3 . . . . 2 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 1 1 3 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 1 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Hostile Shots Fired 338 | . 39 5 60 7 . 32 26 27 16 . . . 25 101 Missed 117 | . 13 2 13 3 . 12 4 12 10 . . . 10 38 Damage Taken 3926 | . 239 34 660 59 . 337 344 115 89 . . . 346 1703 Core 1367 | . 12 . 115 6 . 58 21 . . . . . . 1155 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 95 . . . 55 96 . . 100 100 . 100 . Volleys Fired 153 | . 20 19 50 2 . 23 33 3 3 . . . . . Largest 2 | . 2 1 2 1 . 2 2 2 1 . . . . . Hottest 89 | . 60 40 81 33 . 89 50 50 36 . . . . . Shots Fired 283 | . 40 19 100 2 . 46 67 6 3 . . . . . Gun 270 | . 40 15 100 . . 42 67 6 . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 13 | . . 4 . 2 . 4 . . 3 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 175 | . 20 . 50 . . 32 67 6 . . . . . . Thermal 95 | . 20 15 50 . . 10 . . . . . . . . Explosive 13 | . . 4 . 2 . 4 . . 3 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 10 | . 8 6 10 . . 7 5 4 . . . . . . Robot Miss Streak 5 | . 2 3 5 4 . 4 4 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 176 | . 24 13 63 . . 30 35 4 . . 1 . 1 5 Core Hits 80 | . 9 9 29 3 . 13 12 2 3 . . . . . Critical Kills 3 | . . . 2 . . . . 1 . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . . . . . 1 . 1 3 Critical Strikes 11 | . . . 4 . . 1 . 1 . . 1 . 1 3 Burn 2 | . . . 1 . . 1 . . . . . . . . Destroy 4 | . . . 3 . . . . 1 . . . . . . Smash 5 | . . . . . . . . . . . 1 . 1 3 Melee Attacks 24 | . . . . . . . . 2 . . 1 7 3 11 Impact 24 | . . . . . . . . 2 . . 1 7 3 11 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3754 | . 281 448 879 136 . 724 582 64 241 . 65 . 68 266 Guns 2392 | . 281 123 879 . . 469 576 64 . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 950 | . . 318 . 136 . 255 . . 241 . . . . . Melee 399 | . . . . . . . . . . . 65 . 68 266 Ramming 13 | . . 7 . . . . 6 . . . . . . . Kinetic 1600 | . 143 . 491 . . 326 576 64 . . . . . . Thermal 792 | . 138 123 388 . . 143 . . . . . . . . Explosive 950 | . . 318 . 136 . 255 . . 241 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 399 | . . . . . . . . . . . 65 . 68 266 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 . . . . . . 1 Average Corruption 2 | . . . . . . . 3 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 4 | . . . . . . . 4 . . . . . . . Message Errors 1 | . . . . . . . 1 . . . . . . . Matter Fused 2 | . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 361 | . . 37 . . . . . . 32 . 65 . 68 159 Projectiles . | . . . . . . . . . . . . . . . Explosions 69 | . . 37 . . . . . . 32 . . . . . Melee 292 | . . . . . . . . . . . 65 . 68 159 Knockbacks 3 | . . . . . . . . . . . 1 . . 2 Impact 3 | . . . . . . . . . . . 1 . . 2 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 35 | . . . . 26 . 9 . . . . . . . . Shots 2 | . . . . 1 . 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 . . . . . . . Kicked 2 | . . 1 . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 334 | . 72 . 17 . . 334 36 . 7 . . 4 3 . Average Temperature 48 | . 42 . 9 . . 106 7 . 4 . . 3 3 . Received Heat Transfer 957 | . 72 . 282 . . 198 216 30 9 . . . 45 105 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . 1 . 1 5 Impact Corruptions 13 | . . . . . . . . . . . 5 . 2 6 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . Heat Transferred 2040 | . 325 275 996 . . 444 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Peak Influence 339 | . 160 178 339 161 . 176 61 58 . . 83 44 98 90 Initial 68 | . . 62 68 46 . . . 27 . . 42 40 6 32 Average 72 | . 73 141 183 79 . 87 29 38 . . 76 27 36 24 Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . Low Security (%) 94 | 100 100 100 62 100 . 100 100 100 . . 100 100 100 100 Level 1 5 | . . . 37 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . . 2 . . . 1 1 . 4 Investigation 1 | . 1 . . . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 7 | . . . . . . . 2 . . . 1 1 . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Distress Signals 7 | . 2 . 2 . . . 1 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 106 | . 11 8 19 3 . 8 8 2 14 . 1 . 7 25 Peak Tracking Total 20 | . 4 4 5 3 . 3 3 2 10 . . . 5 20 Tactical Retreats 7 | . . . . . . 3 . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Traps Triggered 6 | . . . 1 . . . . . . . 2 1 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Machines Disabled 4 | . 1 . . 1 . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . 1 . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Machines Accessed 23 | . 2 . 4 1 1 . 3 5 . 1 2 . 1 3 Terminals 15 | . 2 . 4 . . . 2 3 . . 1 . 1 2 Fabricators 2 | . . . . . . . . 1 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Total Hacks 41 | . 4 . 6 1 1 . 6 12 . 1 4 . 2 4 Successful 18 | . . . 3 1 1 . 2 3 . 1 4 . 1 2 Failed 23 | . 4 . 3 . . . 4 9 . . . . 1 2 Catastrophic 6 | . 1 . 1 . . . 1 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . 4 . 2 . 1 . 3 7 . . . . 2 2 Terminals 28 | . 4 . 6 . . . 3 7 . . 3 . 2 3 Fabricators 4 | . . . . . . . . 3 . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Scanalyzers 3 | . . . . . . . 3 . . . . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . Terminal Hacks 12 | . . . 3 1 1 . . 1 . 1 3 . 1 1 Record 1 | . . . . . . . . . . . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . 1 . . . Open Door 2 | . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . 1 . . . Network Status 2 | . . . . . . . . 1 . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . 1 . Hacking Detections 16 | . 2 . 3 . . . 2 4 . . 1 . 1 3 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Turns Passed 6128 | 68 254 259 832 491 396 598 644 484 176 30 204 658 336 698 Spaces Moved 4504 | 49 140 167 366 251 208 248 311 731 347 101 251 369 465 500 Core 76 | 3 . . . . . 4 . . . . . . . 69 Treads . | . . . . . . . . . . . . . . . Legs 1828 | 46 140 167 366 251 208 244 311 95 . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2600 | . . . . . . . . 636 347 101 251 369 465 431 Fastest Speed 26 | 50 120 120 120 190 190 190 120 29 29 29 26 26 26 29 Average Speed 84 | 115 120 120 161 190 190 210 120 40 38 29 26 26 27 57 Slowest Speed 600 | 120 120 120 190 190 190 600 120 120 114 29 28 26 192 275 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 8 . . . 5 4 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 36 46 32 77 60 59 35 20 59 18 11 13 30 10 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 1 1 1 . 1 . . Scrap Searched 8 | . . 1 . 4 . 1 . . 1 1 . . . . Spaces Dug 12 | . . . . . . . . 2 . . . 7 1 2 Terrain Destroyed 107 | . . 45 . 18 . 29 . 2 3 . . 7 1 2 Melee 12 | . . . . . . . . 2 . . . 7 1 2 Projectile . | . . . . . . . . . . . . . . . AOE 95 | . . 45 . 18 . 29 . . 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Ext Fac Total 6485 | 57 188 207 508 263 209 285 530 904 387 100 384 908 665 890 Wait 1638 | . 15 12 57 10 . 6 163 148 35 . 126 526 190 350 Move 4457 | 48 139 166 365 250 207 247 310 716 346 100 250 358 457 498 Hop 15 | . . . . . . . . 6 . . . 5 3 1 Pick Up 35 | 3 7 3 7 . . 1 8 3 . . 1 1 . 1 Fast Attach 37 | 6 1 1 7 . 1 2 3 1 . . 5 8 . 2 Attach 21 | . . . 1 . . 1 3 7 2 . 1 . 1 5 Detach 5 | . . . 1 . . . . . 1 . . 1 . 2 Swap 24 | . 2 1 9 1 . 3 2 5 . . . . . 1 Drop 45 | . 4 4 11 . 1 2 7 13 . . . 2 . 1 Fire 153 | . 20 19 50 2 . 23 33 3 3 . . . . . Melee 24 | . . . . . . . . 2 . . 1 7 3 11 Ram . | . . . . . . . . . . . . . . . Kick 2 | . . 1 . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . 11 18 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac x2) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 323 | -10/Materials | Entered Mines 330 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 539 | -10/Mines | Assembled infested the area 572 | -10/Mines | Discovered new exit (range 8) 582 | -10/Mines | Entered Materials 582 | -9/Materials | Evolved 2 slots: Utility x2 879 | -9/Materials | Build established: Scavenger-Mutant 1078 | -9/Materials | Identified exit to Mines 1078 | -9/Materials | Identified exit to Storage 1260 | -9/Materials | Discovered new exit (range 5) 1414 | -9/Materials | Entered Mines 1607 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1631 | -9/Mines | Discovered new exit (range 14) 1805 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1897 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1897 | -9/Mines | Discovered new exit (range 5) 1905 | -9/Mines | Entered Exiles 1951 | -9/Exiles | Met 8R-AWN 1987 | -9/Exiles | Met EX-HEX 2044 | -9/Exiles | Met EX-BIN 2065 | -9/Exiles | Aligned with FarCom system 2067 | -9/Exiles | Given EX-Vault access code 2111 | -9/Exiles | Opened EX-Vault 2123 | -9/Exiles | Found Modified TNC 2160 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2190 | -9/Exiles | Exiles lab attacked by MAIN.C 2280 | -9/Exiles | Discovered new exit (range 14) 2301 | -9/Exiles | Left Exiles lab with Modified TNC 2301 | -9/Exiles | Entered Mines 2354 | -8/Mines | Lost 3 parts (2n1w) 2432 | -8/Mines | Build established: Scavenger-Skirmisher 2859 | -8/Mines | Discovered new exit (range 16) 2899 | -8/Mines | Entered Materials 2899 | -8/Materials | Evolved 2 slots: Propulsion x2 3258 | -8/Materials | Build established: Scavenger-Mutant 3503 | -8/Materials | Discovered new exit (range 16) 3543 | -8/Materials | Entered Factory 3543 | -7/Factory | Evolved 2 slots: Utility x2 3571 | -7/Factory | Build established: Scavenger-Skirmisher 3983 | -7/Factory | Discovered new exit (range 15) 4027 | -7/Factory | Entered Lower Caves 4079 | -7/Lower Caves | Learned location of 1 exit from Factory 4080 | -7/Lower Caves | Attacked by a faux Warlord 4167 | -7/Lower Caves | Learned Factory stockpile data 4197 | -7/Lower Caves | Discovered new exit (range 8) 4203 | -7/Lower Caves | Entered another Lower Caves area 4205 | -7/Lower Caves | Discovered new exit (range 8) 4208 | -7/Lower Caves | Learned Factory emergency access door positions 4233 | -7/Lower Caves | Entered Factory 4233 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4234 | -6/Factory | Identified exit to Factory 4428 | -6/Factory | Discovered exit to Factory (range 16) 4437 | -6/Factory | Entered another Factory area 4437 | -5/Factory | Evolved 2 slots: Utility x2 4534 | -5/Factory | Build established: Hacker-Scout 4650 | -5/Factory | Discovered new exit (range 10) 4864 | -5/Factory | Discovered new exit (range 14) 5095 | -5/Factory | Entered Extension 5196 | -5/Extension | Spotted B-75 Beast 5393 | -5/Extension | Identified exit to Factory 5419 | -5/Extension | Spotted B-75 Beast 5431 | -5/Extension | Entered Factory 5431 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5456 | -4/Factory | Lost 4 parts (4n) 5745 | -4/Factory | Lost 5 parts (1p4u) 5746 | -4/Factory | Discovered new exit (range 12) 5771 | -4/Factory | Discovered new exit (range 6) 6105 | -4/Factory | Core integrity fell below 50% 6113 | -4/Factory | Core integrity fell below 20% 6129 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06080_ Cesium-ion Thruster destroyed. 06083_ Critical hit (Burn: +37). 06083_ Penetrated by Slug. 06089_ Imp. Terrain Scanner destroyed. 06090_ Slug penetrates Wall. 06093_ Penetrated by Slug. 06093_ VTOL Module destroyed. 06095_ Lgt. Antimatter Reactor destroyed. 06100_ Hacking Suite destroyed. 06100_ System corrupted by crushing effect (+1). 06100_ Knocked back. 06101_ Imp. Hacking Suite destroyed. 06101_ Knocked back. 06101_ System Shield destroyed. 06104_ Slug penetrates Wall. 06104_ Adv. Terrain Scan Processor destroyed. 06104_ Critical hit (Blast). 06104_ Knocked back. 06114_ Imp. Hacking Suite severed. 06127_ Hacking Suite severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???#??#?#???##?##???##??######?#??#?#???#?#????#?? | | ?##?####?#######?###?????#??##??####??????##???#?? | | ??#?###### #??#?###???????###??##?#???????#?#? | | ##?## #######?#?#?##????#???????#??#??### | | ##### < ##???#######???#######??####### | | + ### ##??## ##### #?##?# | | ##### ### ### ###### s s ###### | | #??## #########?# @ sc ss sss sc < | | ###?#+#########?# ###### s s###### | | #?#?# """" ### ####?# ##### ! ####?# | | | ##??# """" # #??###################### ### | | #?### """" # T" ]#?#????##### ### ##? | | #???# """" + " ####???##### ] ### ### | | ###??# # ####???##### # | | ?#???# # #?##??###### # | | #?##?# ## ############# + | | ??? + ## ##Y#?######## # | | ??#??############ # ? # # | | #?##?#?##?#?###?# # ? ""# # # | | ##??##??##?##?#?# # ? ""# # # | | ?#?#?############ # ? T"# # # | | ###### ## # ""# # / | | + ## + ""# # # | | # """ !! ## # #"""""""""## # | | # """ ! ## #############"" # # | | # """ ## ## ! # # | | # ## ## """ # # | | ?# # | ## ## """"" ! " # | | ## # ## ## """"" # # | | ## #####+###### ## = + # | | # """ # # | | # """"" " # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 285 Armor Coverage 300 Utility Shielding 66 Evasion (%) 72 Targeting Accuracy 6 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemRegenerativeSabre Manual? 0 Play Time 01:04:41 Cumulative 24.8 hours Start 2024.05.04 @ 14:13:23 End 2024.05.04 @ 19:41:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 5% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2044214c-d33f-45de-89b8-1e11fcb3ecdf