Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.30 @ 02:30:37 Player: f_ Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1987) 1987 TOTAL SCORE: 6747 Bonus ------- Pacifist 1987 Cogmind --------- Core Integrity 327/1000 Matter 151/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Reaction Control System Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Makeshift ECM Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Weight Redist. System Trap Scanner Advanced Sensor Array Improved Reaction Control System Improved Cloaking Device [Rating: 25] Favorites ----------- Power Fusion Compressor Engine Light Ion Engine Power Core Fusion Compressor Propulsion VTOL Module Hover Unit Improved Airjet Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Processor Improved Signal Interpreter Weapon None Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . 2 . 2 2 . . 2 . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 16 | 1 . 3 . . 5 . . 4 . . 3 Power 4 | 1 . . . . . . . 1 . . 2 Engine 2 | 1 . . . . . . . . . . 1 Core 2 | . . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 8 | . . 2 . . 4 . . 1 . . 1 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . Flight 7 | . . 2 . . 3 . . 1 . . 1 Utility 4 | . . 1 . . 1 . . 2 . . . Device 3 | . . 1 . . 1 . . 1 . . . Storage . | . . . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . Parts Lost 8 | . . 1 . 1 1 . . . . 3 2 Power 2 | . . 1 . . . . . . . . 1 Propulsion 4 | . . . . 1 1 . . . . 1 1 Utility 2 | . . . . . . . . . . 2 . Weapon . | . . . . . . . . . . . . Highest Loss Streak 2 | . . 1 . 1 2 . . . . 2 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 25 | . 14 19 33 27 26 30 30 36 46 35 7 Core 1 | . . . . . . . . 3 6 6 . Flight 10 | . . 11 22 18 15 15 15 13 13 9 . Device 9 | . . 2 11 9 11 15 15 15 20 13 . Processor 2 | . . . . . . . . 4 6 6 5 Naked Turns . | . . . . . . . . . . . . Heaviest Build 14 | 3 3 3 . . 1 1 1 14 14 14 7 Greatest Support 19 | 3 3 17 8 8 8 8 8 19 19 19 12 Greatest Overweight (x) 2 | . . . . . . . . 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 . 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . 1 5 5 3 4 5 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 4 5 5 5 5 5 2 Class Distribution -------------------- 58% | Mutant 41% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Matter Collected 229 | . . . . . . 31 31 . . 1 166 Remotely . | . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . Parts . | . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Hostile Shots Fired 200 | . 15 18 9 5 18 6 . 3 . 40 86 Missed 93 | . 7 11 5 4 9 2 . . . 17 38 Damage Taken 1524 | . 70 64 44 15 67 69 . 54 . 383 758 Core 1155 | . 35 39 20 . 44 52 . 17 . 275 673 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 87 | 100 86 . 85 100 . . 86 . . 65 . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6 | . . . . . . . . . . 6 . Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 6 | . . . . . . . . . . 6 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 7 7 . Average Corruption 7 | . . . . . . . . . 7 7 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . . . . . 3 . Shots . | . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . Received Heat Transfer 237 | . . 9 24 9 18 . . . . 84 93 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Peak Influence 216 | . 15 5 . 35 46 . . 33 41 96 216 Initial 46 | . . 5 . . 11 . . 13 11 28 46 Average 50 | . 4 2 . 10 26 . . 20 22 51 134 Maximum Alert Level 1 | . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 100 77 Level 1 6 | . . . . . . . . . . . 22 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 6 | . 1 . . 1 1 . . . . 1 2 Investigation 3 | . . . . 1 . . . . . . 2 Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . . . 1 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Distress Signals 2 | . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 79 | . 4 8 6 5 3 1 . 2 4 27 19 Peak Tracking Total 11 | . 4 8 6 6 2 1 . 1 4 11 11 Tactical Retreats 7 | . . . . . . . . . . 4 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Traps Triggered 2 | . . . . . . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Machines Accessed 8 | . . 1 . 2 . 1 . 1 . 1 2 Terminals 7 | . . 1 . 2 . 1 . 1 . 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 16 | . . 2 . 4 . 1 . 1 . 1 7 Successful 9 | . . 1 . 2 . 1 . 1 . 1 3 Failed 7 | . . 1 . 2 . . . . . . 4 Catastrophic 1 | . . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 12 | . . 2 . 4 . 1 . 1 . 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 4 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . . 1 . 2 . 1 . 1 . 1 1 Record 1 | . . . . . . 1 . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . . 1 Level Access Points 1 | . . . . . . . . . . 1 . Transport Status 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 Retrieve Matter 2 | . . . . . . . . . . . 2 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . 1 . 1 . 1 . . . 1 2 Full Trace Events 3 | . . . . 1 . . . . . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Total Allies 1 | . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . 1 . . Highest-Rated Group 31 | . . . . . . . . . 31 . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . . Total Damage 126 | . . . . . . . . . 126 . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Turns Passed 784 | 11 31 42 91 35 46 73 18 134 25 93 185 Spaces Moved 1960 | 19 62 80 285 105 118 224 58 355 68 236 350 Core 479 | 19 62 30 . . . . . . . 23 345 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1481 | . . 50 285 105 118 224 58 355 68 213 5 Fastest Speed 32 | 50 50 32 32 32 32 32 32 32 34 34 50 Average Speed 37 | 50 50 38 32 32 32 32 32 34 34 35 51 Slowest Speed 150 | 50 50 50 32 35 35 32 32 114 34 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 22 17 88 10 6 41 10 13 78 11 11 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 1 . . 1 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Fac Total 1999 | 20 61 90 284 106 124 224 59 367 69 241 354 Wait 5 | . . . . . . . . 2 . 3 . Move 1942 | 18 61 79 284 104 117 223 57 355 67 227 350 Hop 4 | . . . . . . . . . . 4 . Pick Up 22 | 1 . 8 . 1 2 1 1 4 1 3 . Fast Attach . | . . . . . . . . . . . . Attach 13 | 1 . 3 . . 3 . . 3 . . 3 Detach . | . . . . . . . . . . . . Swap 3 | . . . . . 2 . . 1 . . . Drop 9 | . . . . 1 . . 1 2 1 3 1 Fire . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 36 | -10/Materials | Discovered new exit (range 16) 43 | -10/Materials | Entered another Materials area 43 | -9/Materials | Evolved 2 slots: Utility x2 84 | -9/Materials | Discovered new exit (range 6) 85 | -9/Materials | Entered Mines 108 | -9/Mines | Learned location of Zion (-7) 173 | -9/Mines | Discovered new exit (range 11) 176 | -9/Mines | Entered Materials 176 | -8/Materials | Evolved 2 slots: Utility x2 207 | -8/Materials | Discovered new exit (range 13) 211 | -8/Materials | Entered Factory 211 | -7/Factory | Evolved 2 slots: Utility x2 256 | -7/Factory | Discovered new exit (range 5) 257 | -7/Factory | Entered Lower Caves 271 | -7/Lower Caves | Learned Factory non-interactive machine intel 325 | -7/Lower Caves | Discovered new exit (range 15) 330 | -7/Lower Caves | Spotted B-75 Beast 330 | -7/Lower Caves | Entered another Lower Caves area 339 | -7/Lower Caves | Discovered new exit (range 8) 348 | -7/Lower Caves | Entered Factory 348 | -6/Factory | Evolved 2 slots: Utility x2 349 | -6/Factory | Loaded intel: 214 non-interactive machine locations 368 | -6/Factory | Build established: Sprinter 482 | -6/Factory | Sucked down chute 482 | -6/Factory | Entered Waste 483 | -6/Waste | Met a frightened Derelict 487 | -6/Waste | Spotted C-40 Crusher 490 | -6/Waste | Spotted C-40 Crusher 492 | -6/Waste | Spotted C-40 Crusher 497 | -6/Waste | EMP discharged 497 | -6/Waste | Spotted C-40 Crusher 503 | -6/Waste | Discovered new exit (range 12) 504 | -6/Waste | Spotted C-40 Crusher 506 | -6/Waste | Identified exit to Factory 507 | -6/Waste | Entered Factory 527 | -6/Factory | Identified exit to Factory 600 | -6/Factory | Entered another Factory area 600 | -5/Factory | Evolved 2 slots: Utility x2 682 | -5/Factory | Build established: Mutant 775 | -5/Factory | Core integrity fell below 50% 785 | -5/Factory | Self-destructed Last Messages --------------- 00622_ Fusion Compressor severed. 00622_ Adv. Weight Redist. System severed. 00633_ Connecting with Terminal... 00658_ Connecting with DSF Access... 00658_ ALERT: Suspicious activity at Terminal F023. Dispatching Investigation squad. 00690_ Connecting with Recycling Unit... 00690_ ALERT: Suspicious activity at Recycling Unit F004. Dispatching Investigation squad. 00718_ W-25 Informer sends out distress signal. 00721_ Slug penetrates Wall. 00723_ Penetrated by Slug. 00759_ Manufacturing Mainframe disabled. 00760_ Acquired 166 matter. 00762_ Identified Lgt. Angular Momentum Engine. 00763_ Dropped Lgt. Angular Momentum Engine. 00770_ Xenon Bombardment Thruster destroyed. 00773_ Lgt. Fission Core destroyed. 00779_ Slug penetrates Wall. 00784_ Penetrated by Slug. 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"""" ### # #???????????# ????? | | ??????# """ + # #???????????####????? | | ??????# # # #???????????????????? | | ??????# / + #???????????????????? | | ??????# # # #???????????????????? | | ??????########### ###############??????????????? | | ???????????????# s # [ *! #??????????????? | | ???????????????# # """ *! #??????????????? | | ???????????????# ss """ ! #??????????????? | | ???????????????# # """ #??????????????? | | ???????????????# # ! @ Y #?????????????? | | ???????????????### #################?????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? =??????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 160 Matter Stores 151 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseSensorWarhead Manual? 0 Play Time 00:30:31 Cumulative 102.4 hours Start 2024.03.30 @ 01:59:45 End 2024.03.30 @ 02:30:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 90 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 60x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8088b5cb-ed56-48c7-872c-72003e7c1466