Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 21:29:47 Player: Cypher Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (182) 910 Value Destroyed (6854) 6854 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (2068) 2068 TOTAL SCORE: 16612 Bonus ------- High Alert Combat Kills 1178 Follower Combat Kills 553 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -263 Cogmind --------- Core Integrity 0/1150 Matter 111/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Advanced Medium Treads > --- UTILITY (9) ------ Advanced Coolant Injector Improved Target Analyzer Advanced Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Antimatter Reactor Chronowheel Smartbomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Improved Target Analyzer Advanced Armor Integrity Analyzer Precision Matter Filter Improved Phase Shifter Powered Armor > --- WEAPON ----------- Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Hypervelocity Mass Driver > --- INVENTORY -------- Antimatter Reactor Centrium Wheel Advanced Heat Sink Energy Well Layered Medium Armor Plating Reactive Plating Advanced Hacking Suite Corruption Screen Improved System Restoration Module Advanced Field Recycling Unit Chronowheel Tesla Rifle Variable Charge Gun Long-range Proton Cannon Heavy Phase Cannon Missile Launcher Smartbomb Launcher Improved Datajack Impact Mace [Rating: 123] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Shock Rifle Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Impact Mace Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . 1 Utility 7 | . . . . . . . 2 1 . . . . 2 1 1 Weapon 2 | . . . . . . . . 1 . . . . . 1 . Parts Attached 213 | 6 2 2 6 . 2 3 30 5 11 6 3 4 23 40 70 Power 9 | 1 1 . 1 . . . 2 . . . . 1 . . 3 Engine 6 | 1 1 . 1 . . . 2 . . . . 1 . . . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 3 Propulsion 38 | 2 . 2 2 . . 1 16 1 . 1 . . 3 5 5 Treads 25 | 1 . 1 1 . . 1 9 . . 1 . . 3 4 4 Leg 1 | . . . . . . . . . . . . . . 1 . Wheel 11 | 1 . 1 1 . . . 7 1 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 74 | 1 1 . 1 . 2 . 6 2 2 1 2 1 2 16 37 Device 40 | . . . . . . . 1 1 . 1 1 1 2 10 23 Storage 6 | 1 . . 1 . 2 . 2 . . . . . . . . Processor 6 | . 1 . . . . . 1 1 . . . . . . 3 Hackware . | . . . . . . . . . . . . . . . . Protection 22 | . . . . . . . 2 . 2 . 1 . . 6 11 Artifact . | . . . . . . . . . . . . . . . . Weapon 92 | 2 . . 2 . . 2 6 2 9 4 1 2 18 19 25 Energy Gun 22 | 2 . . . . . . 1 1 1 . 1 1 6 6 3 Energy Cannon 12 | . . . . . . . . . 2 2 . . 3 2 3 Ballistic Gun 2 | . . . . . . . . . 1 . . . . . 1 Ballistic Cannon 27 | . . . 2 . . 1 3 . 1 . . . 4 5 11 Launcher 19 | . . . . . . 1 1 . 4 2 . 1 2 4 4 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . 1 . . . . . 2 2 3 Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 2 . . . 2 . 3 3 . Parts Lost 28 | . . . . . . . 2 . 3 . 1 . 1 7 14 Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . . 2 4 Utility 9 | . . . . . . . . . 1 . . . . 1 7 Weapon 12 | . . . . . . . 1 . 2 . 1 . 1 4 3 Highest Loss Streak 6 | . . . . . . . 1 . 2 . 1 . 1 2 6 Average Slot Usage (%) 89 | . 93 100 99 100 100 100 98 96 91 92 92 92 80 87 77 Engine 6 | . 14 14 11 11 11 11 8 7 7 7 7 7 6 5 . Treads 15 | . 14 19 21 22 22 22 19 15 15 15 15 15 13 16 12 Wheel 7 | . 14 8 22 22 22 22 16 13 7 7 7 7 6 . . Device 10 | . . . . . . . . 5 7 7 7 7 13 19 16 Storage 12 | . 14 14 11 11 11 11 18 15 15 15 15 15 13 11 8 Processor 7 | . 7 14 11 11 11 11 12 7 7 7 7 7 6 5 9 Protection 4 | . . . . . . . 4 7 7 7 7 7 . 3 6 Energy Gun 4 | . 28 28 1 . . . 1 12 6 . . 7 8 8 1 Energy Cannon 5 | . . . . . . . . . 1 14 15 15 4 1 5 Ballistic Gun 2 | . . . . . . . . . 6 7 6 . . . . Ballistic Cannon 7 | . . . 20 22 22 21 16 7 5 . . . 5 6 9 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 157 | 10 12 12 24 24 48 48 88 91 91 91 91 98 112 124 157 Greatest Support 178 | 20 16 40 40 32 32 32 84 56 56 28 28 56 58 140 178 Greatest Overweight (x) 5 | 2 . . . . 1 2 5 3 3 3 3 3 3 4 . Average Overweight (x) 1 | . . . . . . 1 2 2 2 3 3 2 2 . . Largest Inventory Capacity 20 | 6 6 6 8 8 12 12 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 6 6 7 8 9 12 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 5 5 8 8 12 12 20 20 19 20 20 20 20 20 20 Average Carried 17 | 1 4 5 6 7 8 11 18 18 17 18 19 19 19 18 16 Final Capacity 20 | 6 6 6 8 8 12 12 20 20 20 20 20 20 20 20 4 Final Carried 20 | 4 5 5 8 8 12 12 20 19 17 20 19 20 20 20 4 Class Distribution -------------------- 40% | Hauler-Gunner 26% | Hauler-Mutant 13% | Mutant 6% | Hauler-Skirmisher 5% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Zion Hauler-Gunner | -6/Proximity Caves Hauler-Skirmisher | -6/Factory Hauler-Mutant | -5/Factory Hauler-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Matter Collected 5678 | 150 . 113 161 24 . 82 720 125 227 165 66 106 1563 1191 985 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7059 | 51 . 80 163 10 . 4 844 74 351 128 . 138 1597 1948 1671 Parts 282 | 1 . 3 13 3 . 1 29 2 23 6 . 9 45 69 78 Haulers Intercepted 5 | . . . . . . . 4 . . . . . 1 . . Recyclers Shooed 6 | . . . . . . . . . . . . . 3 1 2 Parts Field Recycled 72 | . . . . . . . . . . . . . . 49 23 Retrieved Matter 1226 | . . . . . . . . . . . . . . 883 343 Parts Self-Destructed 39 | . . . . . . . . . 18 5 2 14 . . . Prevented 6 | . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Combat Hostiles Destroyed 130 | . . 2 7 . . 2 17 . 13 4 . 3 9 29 44 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 10 | . . 2 . . . . . . 2 . . . . 5 1 Cannons 75 | . . . 7 . . 1 16 . 2 3 . 2 6 13 25 AOE 44 | . . . . . . 1 1 . 9 1 . 1 3 11 17 Classes Destroyed 16 | 1 . 1 2 1 . . 4 . . 1 . 1 1 2 2 Worker 14 | . . . . . . . 1 1 . . . . 4 5 3 Builder 2 | . . . . . . . . . . . . . . 1 1 Tunneler 3 | . . . . 1 . . . . . . . . 1 . 1 Hauler 5 | . . . . . . . 4 . . . . . 1 . . Recycler 17 | 1 . . . . . . 2 1 . . . . 8 4 1 Operator 4 | . . . . . . . . . . . . . 1 1 2 Watcher 6 | . . . . . . . 1 . . . . . 2 2 1 Swarmer 35 | . . . 3 . . 2 2 . 7 . . . . 5 16 Saboteur 2 | . . . . . . . . . . . . . . . 2 Grunt 48 | . . 2 3 . . . 11 . 6 2 . . 7 12 5 Brawler 6 | . . . . . . . 1 . 1 1 . 1 . . 2 Duelist 3 | . . . . . . . . . . . . . . 1 2 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 14 | . . . 1 . . . 3 . . . . . 1 3 6 Hunter 5 | . . . . . . . . . . . . 1 . 2 2 Programmer 17 | . . . . . . . . . . 1 . 1 1 6 8 Best Kill Streak 12 | 1 . 2 4 1 . 1 5 1 6 3 . 2 6 7 12 Combat Bots Only 9 | . . 2 4 . . 1 4 . 6 3 . 2 4 6 9 Max Kills in Single Turn 5 | 1 . 1 1 1 . 1 2 1 3 1 . 1 3 3 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 1 1 . 2 1 . 1 2 2 5 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Damage Taken 11916 | . 62 78 142 25 . 49 1023 54 608 199 . 280 713 2666 6017 Core 1823 | . 26 . 16 15 . . 105 11 66 15 . 20 166 224 1159 Absorbed by Shields . | . . . . . . . . . . . . . . . . Reduced by Siege Mode 258 | . . . . . . . . . . . . . . 58 200 Core Remaining (%) 86 | 100 . 89 . . . 92 80 . . . . 84 80 77 . Volleys Fired 311 | 1 . 5 10 1 . 4 67 3 16 7 . 10 57 62 68 Largest 4 | 2 . 2 2 2 . 2 2 2 3 3 . 3 3 4 4 Hottest 457 | 90 . 90 78 78 . 78 94 110 149 145 . 170 170 284 457 Shots Fired 782 | 2 . 10 20 2 . 7 134 5 27 17 . 30 132 178 218 Gun 232 | 2 . 10 . . . . 1 4 7 7 . 8 77 89 27 Cannon 505 | . . . 20 2 . 6 132 1 7 6 . 20 51 78 182 Launcher 45 | . . . . . . 1 1 . 13 4 . 2 4 11 9 Special . | . . . . . . . . . . . . . . . . Kinetic 403 | . . . 20 2 . 6 132 1 8 7 . . 26 60 141 Thermal 195 | 2 . 10 . . . . 1 4 6 6 . 20 55 55 36 Explosive 45 | . . . . . . 1 1 . 13 4 . 2 4 11 9 Electromagnetic 139 | . . . . . . . . . . . . 8 47 52 32 Robot Hit Streak 31 | 2 . 9 14 16 . 3 26 6 16 7 . 4 17 18 31 Robot Miss Streak 6 | . . 1 1 . . 1 3 . 1 2 . 2 3 6 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 570 | 2 . 8 14 2 . 4 100 7 16 11 . 18 103 128 157 Core Hits 322 | 2 . 5 7 1 . 2 43 2 21 8 . 11 52 79 89 Critical Hits 29 | . . . . . . . 3 . 1 . . . 1 2 22 Critical Kills 11 | . . . . . . . 1 . 1 . . . 1 . 8 Critical Parts Destroyed 16 | . . . . . . . 2 . . . . . . 1 13 Melee Attacks 46 | . . . . . . . 3 3 . . . . 7 26 7 Impact 39 | . . . . . . . 3 . . . . . 3 26 7 Slashing 4 | . . . . . . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 3 . . . . 1 7 . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 21988 | 24 . 97 337 44 . 201 2190 78 1031 434 . 512 3425 6180 7435 Guns 3632 | 24 . 97 . . . . 22 55 160 34 . 104 1120 1369 647 Cannons 10057 | . . . 337 44 . 96 2090 23 94 126 . 193 1259 1563 4232 Explosions 6801 | . . . . . . 105 78 . 777 274 . 215 844 2181 2327 Melee 1248 | . . . . . . . . . . . . . 202 1046 . Ramming 250 | . . . . . . . . . . . . . . 21 229 Kinetic 7767 | . . . 337 44 . 96 2090 23 167 34 . . 756 1140 3080 Thermal 4747 | 24 . 97 . . . . 22 55 87 126 . 193 1182 1807 1154 Explosive 5605 | . . . . . . 105 78 . 777 274 . 215 596 1334 2226 Electromagnetic 2371 | . . . . . . . . . . . . 104 689 832 746 Impact 1215 | . . . . . . . . . . . . . 169 1046 . Slashing 33 | . . . . . . . . . . . . . 33 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . 1 1 1 . 19 6 Average Corruption 8 | . . . . . . . . . . 1 1 1 . 13 3 Corruption Purged 19 | . . . . . . . . . . . . . . 11 8 Effects 175 | . . . . . . . . . . 3 2 6 . 146 18 Message Errors 28 | . . . . . . . . . . . . 5 . 20 3 Matter Fused 26 | . . . . . . . . . . . . . . 25 1 Heat Flow Errors 19 | . . . . . . . . . . . . . . 17 2 Energy Discharges 15 | . . . . . . . . . . 3 2 . . 10 . Parts Rejected 2 | . . . . . . . . . . . . . . 2 . Data Loss (minor) 18 | . . . . . . . . . . . . 1 . 14 3 Data Loss (major) 3 | . . . . . . . . . . . . . . 3 . Misfires 5 | . . . . . . . . . . . . . . 4 1 Alerts 6 | . . . . . . . . . . . . . . 6 . Misdirections 8 | . . . . . . . . . . . . . . 8 . Targeting Errors 38 | . . . . . . . . . . . . . . 30 8 Weapon Failures 7 | . . . . . . . . . . . . . . 7 . Overload Shots 1 | . . . . . . . . . . . . . . . 1 Overflow Damage 1039 | . . . 9 . . 6 3 . 29 1 . 6 262 532 191 Projectiles 281 | . . . 9 . . 6 3 . 12 . . . 53 118 80 Explosions 302 | . . . . . . . . . 17 1 . 6 95 72 111 Melee 456 | . . . . . . . . . . . . . 114 342 . Knockbacks 76 | . . . 1 1 . 1 26 . 1 . . . 3 19 24 Impact 11 | . . . . . . . . . . . . . 1 8 2 Kinetic 58 | . . . 1 1 . 1 21 . 1 . . . 2 10 21 Secondary 7 | . . . . . . . 5 . . . . . . 1 1 Self-Inflicted Damage 414 | . . . . . . . . . 74 . . . 141 186 13 Shots 9 | . . . . . . . . . 2 . . . 2 5 . Rammed 22 | . . . . . . . . . . . . . . 3 19 Targets Rammed 24 | . . . . . . . . . . . . . . 3 21 Kicked . | . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . 2 Highest Temperature 382 | 30 . 195 66 12 . 24 279 32 135 24 . 191 93 327 382 Average Temperature 85 | 17 . 101 27 8 . 9 71 15 64 16 . 103 26 107 123 Received Heat Transfer 2271 | . 36 45 33 15 . . 450 18 180 90 . 63 129 399 813 Effects 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . Siege Activations 13 | . . . . . . . . . . . . . . 5 8 Total Turns 241 | . . . . . . . . . . . . . . 85 156 Longest Duration 62 | . . . . . . . . . . . . . . 41 62 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 16 | . . . . . . . . . . . . . 2 14 . Impact Corruptions 17 | . . . . . . . . . . . . . 4 13 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . . . . . . 1 . 1 2 Heat Transferred 5790 | 62 . 260 . . . . 37 111 148 185 . 296 1791 1660 1240 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . 3 3 . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Peak Influence 1745 | 5 53 50 115 122 . 167 361 420 . . . . 206 1040 1745 Initial 492 | . 3 . . 44 . . 65 163 . . . . 49 100 492 Average 345 | . 10 13 38 108 . 113 210 368 . . . . 95 325 836 Maximum Alert Level 5 | . . . . . . . 1 2 . . . . 1 3 5 Low Security (%) 55 | 100 100 100 100 100 . 100 55 15 . . . . 99 53 . Level 1 8 | . . . . . . . 44 25 . . . . . 5 . Level 2 19 | . . . . . . . . 58 . . . . . 19 54 Level 3 12 | . . . . . . . . . . . . . . 21 22 Level 4 3 | . . . . . . . . . . . . . . . 17 Level 5 1 | . . . . . . . . . . . . . . . 5 High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 30 | . . . 2 . . . 3 1 . . . . 2 9 13 Investigation 7 | . . . 1 . . . 2 1 . . . . . 1 2 Extermination 9 | . . . . . . . . . . . . . 1 4 4 Reinforcement 10 | . . . 1 . . . 1 . . . . . 1 3 4 Assault 4 | . . . . . . . . . . . . . . 1 3 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Distress Signals 17 | . . . . . . . 5 . . . . . 2 4 6 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 235 | . 4 2 8 2 . 7 35 1 13 6 . 10 18 51 78 Peak Tracking Total 22 | . 4 2 4 2 . 4 6 1 4 4 . 4 5 7 22 Tactical Retreats 18 | . . . . . . . 2 . . 2 . 1 2 3 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Traps Triggered 6 | . . . . . . . 1 . . . . . . 2 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 Exploded 1 | . . . . . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Disabled 28 | . . . . . . . 3 . . . . . 2 11 12 Max in Single Turn 2 | . . . . . . . 1 . . . . . 1 2 2 Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Machines Accessed 37 | . 4 1 4 . 1 . 8 1 . 1 1 . 3 7 6 Terminals 23 | . 4 1 3 . . . 5 . . . . . 2 4 4 Fabricators 2 | . . . . . . . . . . . . . . 1 1 Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . 1 . . . . . . . . . . 1 1 Scanalyzers 3 | . . . . . . . 2 . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Total Hacks 96 | . 15 3 10 . 1 . 29 2 . 1 4 . 8 14 9 Successful 48 | . 7 1 4 . 1 . 22 1 . 1 4 . 3 4 . Failed 48 | . 8 2 6 . . . 7 1 . . . . 5 10 9 Catastrophic 7 | . 1 . . . . . . . . . . . . 2 4 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 58 | . 12 3 6 . 1 . 15 2 . . 1 . 6 7 5 Terminals 67 | . 15 3 9 . . . 19 . . . . . 6 8 7 Fabricators 2 | . . . . . . . . . . . . . . 1 1 Repair Stations 2 | . . . . . . . 2 . . . . . . . . Recycling Units 4 | . . . 1 . . . . . . . . . . 2 1 Scanalyzers 10 | . . . . . . . 8 . . . . . 2 . . Garrison Access 5 | . . . . . . . . 2 . . . . . 3 . Terminal Hacks 24 | . 6 1 2 . 1 . 8 . . 1 4 . . 1 . Record 1 | . . . . . . . 1 . . . . . . . . Part Schematic 4 | . . . . . . . . . . . 4 . . . . Robot Analysis 6 | . 3 . . . . . 3 . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . 1 1 1 . . . . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . Report Inventory 1 | . . . . . . . . . . . . . . 1 . Scanalyzer 10 | . . . . . . . 8 . . . . . 2 . . Insert Component 5 | . . . . . . . 4 . . . . . 1 . . Analyze 5 | . . . . . . . 4 . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 2 . . . 4 1 . . . . 1 1 . Terminals 7 | . 1 . 1 . . . 4 . . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . Botnet 6 | . 1 . 1 . . . 3 . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . 1 . Jam 2 | . . . . . . . . 1 . . . . . 1 . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . Hacking Detections 31 | . 4 1 3 . . . 6 1 . . . . 3 7 6 Full Trace Events 3 | . 1 . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 4 . . . 4 . 1 . . Parts Built 2 | . . . . . . . . . . . . . . 2 . Matter 256 | . . . . . . . . . . . . . . 256 . Time 42 | . . . . . . . . . . . . . . 42 . Total Part Build Rating 16 | . . . . . . . . . . . . . . 16 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . . . 4 . . . . . 1 . . Part Schematics Acquired 5 | . . . . . . . 4 . . . . . 1 . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . 2 . . . . . . . Non-combat 2 | . . . . . . . . 2 . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . 2 . . . . . . . find_chute 2 | . . . . . . . . 2 . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . Robots Rewired 1 | . . . . . . . . 1 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total Allies 11 | . . . . 3 . . 1 1 . . 5 . . 1 . Largest Group 5 | . . . . 3 3 3 3 1 1 . 5 5 2 1 . Highest-Rated Group 155 | . . . . 40 40 40 40 16 16 . 155 155 62 99 . Highest-Rated Ally 99 | . . . . 16 16 16 16 16 16 . 42 42 31 99 . Total Orders 1 | . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 152 | . . . . 14 . 16 14 6 9 . . 62 28 3 . Total Damage 2505 | . . . . 181 . 123 137 73 74 . . 1265 302 350 . Kills 20 | . . . . 2 . 4 3 1 . . . 7 1 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Robot Analysis Total 6 | . 3 . . . . . 3 . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . 1 1 1 1 . . . Drone Launches 1 | . . . . . . . . . . . . . . 1 . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Turns Passed 13079 | 73 146 59 291 328 358 303 1137 192 862 678 2266 650 1185 2849 1702 Spaces Moved 7782 | 57 144 38 229 303 344 240 674 129 523 413 1071 464 632 1439 1082 Core 436 | 8 . . . . . . . . . . . . . . 428 Treads 3391 | 4 . 3 2 . . 28 9 3 243 109 961 12 185 1236 596 Legs . | . . . . . . . . . . . . . . . . Wheels 3897 | 45 144 35 227 303 344 212 665 126 280 304 110 452 447 203 . Hover 58 | . . . . . . . . . . . . . . . 58 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 100 100 100 100 100 110 120 120 120 130 130 130 130 130 40 Average Speed 143 | 98 100 104 100 100 101 118 121 122 153 153 210 131 145 165 110 Slowest Speed 220 | 160 100 160 160 100 110 185 220 180 180 220 220 180 220 193 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 3 35 18 26 65 72 51 51 3 73 64 84 66 16 35 40 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 4 | . . . 1 . . . . . . . 2 1 . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . 1 . . . . . . . Unknown Exits Taken 8 | 1 . . . . . . 1 . 1 1 1 1 1 1 . Scrap Searched 10 | . . 1 . 1 . 2 . . 1 2 2 1 . . . Spaces Dug 47 | . . . . . . . 2 . 27 . . . 3 8 7 Terrain Destroyed 496 | . . . . . . 5 14 . 86 30 . 28 67 123 143 Melee 19 | . . . . . . . 2 . . . . . 3 8 6 Projectile 51 | . . . . . . . 5 . . . . 3 4 13 26 AOE 426 | . . . . . . 5 7 . 86 30 . 25 60 102 111 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Fac Total 8993 | 68 145 46 271 326 356 251 855 156 555 437 1082 482 777 1753 1433 Wait 411 | 1 . 2 16 18 3 . 34 12 1 9 1 . 43 156 115 Move 7761 | 56 143 37 228 302 343 239 673 128 522 406 1070 463 631 1438 1082 Hop 3 | . . . . . . . . . . 3 . . . . . Pick Up 87 | 4 . . 5 1 5 2 24 2 2 3 3 2 6 10 18 Fast Attach 57 | 6 1 . 3 . . . 6 1 . 1 . 1 3 10 25 Attach 48 | . . . 2 . . . 4 2 3 . 1 . 4 14 18 Detach 22 | . . . 2 . . . 1 . . . . . 2 6 11 Swap 110 | . 1 2 1 . 2 3 21 2 8 5 3 3 16 16 27 Drop 104 | . . . 4 1 3 3 22 3 . 3 3 3 8 10 41 Fire 311 | 1 . 5 10 1 . 4 67 3 16 7 . 10 57 62 68 Melee 46 | . . . . . . . 3 3 . . . . 7 26 7 Ram 7 | . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush 17 | . . . . . . . . . . . . . . 3 14 Escape Stasis 2 | . . . . . . . . . . . . . . 2 . Rewire 7 | . . . . 3 . . . . 3 . 1 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 7) 219 | -10/Materials | Identified exit to Mines 220 | -10/Materials | Entered Mines 265 | -10/Mines | Discovered new exit (range 15) 278 | -10/Mines | Identified exit to Materials 279 | -10/Mines | Entered Materials 279 | -9/Materials | Evolved 2 slots: Propulsion x2 322 | -9/Materials | Build established: Mutant 543 | -9/Materials | Discovered new exit (range 12) 569 | -9/Materials | Identified exit to Mines 570 | -9/Materials | Entered Mines 573 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 739 | -9/Mines | Learned Materials emergency access door positions 742 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -9/Mines | Discovered new exit (range 5) 892 | -9/Mines | Identified exit to Exiles 898 | -9/Mines | Entered Exiles 898 | -9/Exiles | Accompanied by 3 allies 927 | -9/Exiles | Met 8R-AWN 941 | -9/Exiles | Met EX-HEX 1013 | -9/Exiles | Met EX-BIN 1025 | -9/Exiles | Aligned with FarCom system 1026 | -9/Exiles | Given EX-Vault access code 1051 | -9/Exiles | Opened EX-Vault 1058 | -9/Exiles | Found Chronowheel 1081 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1108 | -9/Exiles | Met EX-DEC 1239 | -9/Exiles | Discovered new exit (range 10) 1247 | -9/Exiles | Identified exit to Mines 1256 | -9/Exiles | Left Exiles lab with Chronowheel 1256 | -9/Exiles | Entered Mines 1256 | -8/Mines | Accompanied by 3 allies 1538 | -8/Mines | Discovered new exit (range 11) 1551 | -8/Mines | Identified exit to Materials 1559 | -8/Mines | Entered Materials 1559 | -8/Materials | Accompanied by 3 allies 1559 | -8/Materials | Evolved 2 slots: Utility x2 1851 | -8/Materials | Build established: Hauler-Mutant 2368 | -8/Materials | Repaired Hrd. Medium Armor Plating 2622 | -8/Materials | Discovered new exit (range 6) 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2804 | -7/Factory | Discovered new exit (range 3) 2888 | -7/Factory | Identified exit to Lower Caves 2888 | -7/Factory | Entered Lower Caves 2888 | -7/Lower Caves | Accompanied by 1 ally 3135 | -7/Lower Caves | Learned Factory stockpile data 3676 | -7/Lower Caves | Discovered new exit (range 7) 3750 | -7/Lower Caves | Entered another Lower Caves area 3940 | -7/Lower Caves | Build established: Hauler-Gunner 4129 | -7/Lower Caves | Encountered a Warlord checkpoint 4161 | -7/Lower Caves | Learned Factory interactive machine intel 4192 | -7/Lower Caves | Found Prototype Device 4294 | -7/Lower Caves | Discovered new exit (range 4) 4428 | -7/Lower Caves | Entered Zion 4534 | -7/Zion | System corruption cleaned by Quarantine Array 4686 | -7/Zion | Discovered new exit (range 12) 5294 | -7/Zion | Learned Factory garrison access intel 5382 | -7/Zion | Given A8's code to call for help 5483 | -7/Zion | Rebuked by Imprinter 5637 | -7/Zion | Learned location of Armory (-3) 5754 | -7/Zion | Given the Hacking Drone Bay 5763 | -7/Zion | Found Prototype Device 5958 | -7/Zion | Gained Derelict followers 6114 | -7/Zion | Received a hallucinogenic algorithm 6655 | -7/Zion | Identified Hacking Drone Bay 6694 | -7/Zion | Entered Proximity Caves 6694 | -6/Proximity Caves | Accompanied by 5 allies 7309 | -6/Proximity Caves | Discovered new exit (range 8) 7322 | -6/Proximity Caves | Learned location of Extension (-5) 7344 | -6/Proximity Caves | Entered Factory 7344 | -6/Factory | Accompanied by 2 allies 7344 | -6/Factory | Evolved 2 slots: Utility x2 7346 | -6/Factory | Loaded intel: 45 interactive machine locations 7347 | -6/Factory | Loaded intel: 3 garrison access locations 7434 | -6/Factory | Identified Heart of Steel 7753 | -6/Factory | Build established: Hauler-Skirmisher 7988 | -6/Factory | Discovered new exit (range 12) 8464 | -6/Factory | Spotted B-75 Beast 8529 | -6/Factory | Entered another Factory area 8529 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 8755 | -5/Factory | Spotted B-75 Beast 8966 | -5/Factory | Fabricated Linear Accelerator (x2) 9180 | -5/Factory | Crushed by falling debris 9180 | -5/Factory | System corruption reached 10% 9484 | -5/Factory | Build established: Hauler-Mutant 9680 | -5/Factory | Heart of Steel transformed into Warbot 10471 | -5/Factory | Build established: Scavenger-Mutant 10629 | -5/Factory | First assault squad dispatched 10636 | -5/Factory | Found Imp. Powered Armor 11287 | -5/Factory | Build established: Hauler-Gunner 11342 | -5/Factory | Discovered new exit (range 5) 11378 | -5/Factory | Entered another Factory area 11378 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11673 | -4/Factory | First assault squad dispatched 11948 | -4/Factory | Lost 3 parts (2u1w) 12325 | -4/Factory | Destroyed 9 combat bots 12358 | -4/Factory | Found Powered Armor 12845 | -4/Factory | Lost 6 parts (2n3u1w) 12940 | -4/Factory | Spotted B-86 Titan 13005 | -4/Factory | Core integrity fell below 50% 13071 | -4/Factory | Core integrity fell below 20% 13080 | -4/Factory | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 13004_ Assembly Bed disabled. 13006_ K-01 Serf collects debris. 13007_ Linear Gravjet destroyed. 13011_ W-44 Eye sends out distress signal. 13057_ Connecting with Fabricator... 13061_ Penetrated by Slug. 13066_ C-30 ARC bursts open, deploying its payload. 13066_ S-27 Virus unfolds itself. 13066_ K-01 Serf destroyed. 13066_ K-01 Serf collects debris. 13067_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 13069_ K-01 Serf collects debris. 13071_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 13073_ Triggered Alarm Trap. 13073_ An alarm sounds. 13073_ ALERT: Alarm triggered, dispatching investigation squad. 13073_ U-05 Engineer lays Concrete. 13076_ Acquired Adv. Medium Treads. 13078_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ???#########+###?# % ?????# ! | # # | | ?????????????????# ################ # | | ?????????????????# =% # | | ?????????????????# = ##+### | | ?????????????????# #?? | | ?????????????????# #?? | | ?????????????????# #?? | | ??????????????????????### #?? | | ????????????????????????# ### | | ????????????????????????# | | ????????????????????????# g | | ????????????????????????# | | ????????????????????????# g | | ????????????????????????# u | | ????????????????????????# u #################### | | ????????????????????????# # #????????# | | ????????????????????????# # #????????# | | ????????????????????????# + #????????# | | ????????????????????????#s # """"" #????????# | | ????????????????????????# s # """""???????????# | | ??????????????###########s #? 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Grenade Launcher | -8/Materials | Scanalyzed Lgt. Fission Core | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Med. Treads | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Ripper | -7/Zion | Free Flamer | -7/Zion | Free Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainCryofiberDissipator Manual? 0 Play Time 02:26:05 Cumulative 202.2 hours Start 2021.07.25 @ 22:00:35 End 2021.07.30 @ 21:29:47 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 199 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 73 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 901bb416-7013-4ef9-95c9-7776c727c7f4