Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.12 @ 00:39:57 Player: Howard Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (291) 1455 Value Destroyed (18032) 18032 Prototype IDs (18) 360 Alien Tech Used (3) 600 Bonus (19211) 19211 TOTAL SCORE: 48358 Bonus ------- High Alert Combat Kills 1438 Follower Combat Kills 6086 Entered Garrisons 2000 Used RIF Installer 4500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -813 Cogmind --------- Core Integrity 523/1300 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Medium Treads Myomer Leg Myomer Leg Myomer Leg > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- Thunder Hammer > --- INVENTORY (4) ---- Light Antimatter Reactor Tiamat Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Improved Phase Shifter Heavy Armor Plating Improved Medium Armor Plating Point Defense Array Advanced System Shield Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] > --- WEAPON ----------- Railgun Improved Remote Datajack > --- INVENTORY -------- Particle Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Antigrav System High-capacity Storage Unit Long-range Sensor Array Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Enhanced Nova Cannon Coil Gun Gamma Bomb Array Gamma Bomb Array Gamma Bomb Array Improved Remote Datajack Plasma Sword [Rating: 110] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Advanced Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Improved Remote Shield Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Remote Datajack Energy Gun Lightning Gun Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Shock Bomb Launcher Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Slots Evolved 14 | . . . 2 . . 2 . . . 2 . . . 2 . . . 2 . . . 2 . . 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 11 | . . . 2 . . 2 . . . 1 . . . 2 . . . 2 . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 594 | 6 7 5 3 10 31 26 11 30 26 15 27 28 29 35 17 25 12 5 26 14 13 11 113 16 7 46 Power 37 | 1 . 1 . 2 1 2 . 3 1 . 2 1 . 2 1 1 . . 3 . 1 . 10 2 . 3 Engine 13 | 1 . 1 . 2 1 1 . 1 . . 1 1 . 2 . . . . 2 . . . . . . . Core 8 | . . . . . . 1 . 2 1 . 1 . . . . . . . 1 . . . 2 . . . Reactor 16 | . . . . . . . . . . . . . . . 1 1 . . . . 1 . 8 2 . 3 Propulsion 77 | 2 . 2 1 1 6 3 . 4 4 3 2 2 2 2 2 . 2 . 3 . . 1 13 2 2 18 Treads 29 | 1 . 1 . 1 1 3 . 3 1 2 1 . . . . . . . . . . . 7 1 . 7 Leg 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Wheel 35 | 1 . 1 1 . 5 . . 1 3 1 1 2 2 2 2 . 2 . 3 . . 1 3 . 2 2 Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Flight 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Utility 196 | 1 1 . 2 2 9 7 2 8 4 6 3 8 11 13 5 12 7 5 12 7 9 3 45 5 4 5 Device 41 | . . . . . . . . . . . . . . 3 . 5 2 1 . 1 2 . 24 1 . 2 Storage 12 | 1 1 . . . 1 1 . . . 1 . . 1 . . . . . 1 . . . 2 2 1 . Processor 13 | . . . . . 2 . . 3 2 . . . . . 1 1 . 1 . . . . 2 . 1 . Hackware 70 | . . . . . 1 2 1 1 2 4 3 . 8 5 3 6 4 3 6 5 4 2 7 2 1 . Protection 60 | . . . 2 2 5 4 1 4 . 1 . 8 2 5 1 . 1 . 5 1 3 1 10 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 284 | 2 6 2 . 5 15 14 9 15 17 6 20 17 16 18 9 12 3 . 8 7 3 7 45 7 1 20 Energy Gun 34 | 2 2 . . 2 1 . . . 1 1 2 6 6 3 . . . . . . . . . 2 1 5 Energy Cannon 54 | . . . . . . 4 3 7 6 . 5 . . 2 4 6 1 . 3 1 1 1 7 3 . . Ballistic Gun 8 | . 1 2 . 1 . 1 . . . . . . . . . . . . . . . . 2 1 . . Ballistic Cannon 24 | . . . . 2 6 . 2 2 2 1 3 . . 4 . . . . 1 . . . 1 . . . Launcher 61 | . 3 . . . 3 4 3 4 4 . 3 4 1 2 . 3 . . 1 . . 1 16 . . 9 Special Weapon 54 | . . . . . 2 . . . . 2 3 2 7 5 4 3 1 . 3 6 2 5 7 . . 2 Impact Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Slashing Weapon 35 | . . . . . 2 4 . 2 2 1 2 3 2 2 1 . 1 . . . . . 12 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 10 | . . . . . 1 1 1 . 2 1 2 2 . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 3 1 1 Parts Lost 127 | . 3 2 2 6 10 4 2 11 3 1 1 2 1 5 2 1 . . 3 . 1 . 31 7 . 29 Power 22 | . . 1 1 1 . 1 . 3 1 . 1 1 . 2 . . . . 1 . . . 5 . . 4 Propulsion 32 | . . 1 . 1 4 1 . 1 1 . . . . 1 . . . . . . . . 6 1 . 15 Utility 49 | . . . . 1 4 1 2 6 1 . . 1 . 1 2 . . . 1 . 1 . 17 4 . 7 Weapon 24 | . 3 . 1 3 2 1 . 1 . 1 . . 1 1 . 1 . . 1 . . . 3 2 . 3 Highest Loss Streak 10 | . 3 2 2 3 4 1 1 3 2 1 1 2 1 2 2 1 . . 2 . 1 . 10 7 . 8 Average Slot Usage (%) 86 | . 88 90 92 96 95 91 88 72 96 83 83 87 92 89 85 96 96 88 95 99 96 89 81 59 50 28 Engine 6 | . 14 10 8 10 10 4 9 1 7 . 5 12 15 12 9 6 6 5 7 5 4 . . . . . Core 2 | . . . . . . 4 . 5 1 7 6 2 . . . . . . 1 5 5 5 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 2 6 6 5 1 . . 5 5 6 9 2 Treads 3 | . 14 14 11 10 7 7 9 9 9 7 7 1 . . . . . . . . . . 3 3 4 3 Wheel 9 | . 14 13 11 11 14 10 9 8 8 6 7 7 12 11 6 13 12 11 11 11 11 10 3 2 8 1 Device 2 | . . . . . . . . . . . . . . 1 . 2 5 5 5 4 4 5 7 6 . 1 Storage 16 | . 27 28 22 22 22 18 18 18 18 15 15 15 15 20 20 20 20 17 17 17 17 15 11 7 9 2 Processor 4 | . . . . . 6 9 5 5 18 13 7 7 6 . 1 5 . . . . . . 4 5 4 5 Hackware 17 | . . . . . . 15 12 2 8 8 13 15 25 21 17 19 26 29 32 35 35 31 26 18 2 . Protection 7 | . . . 17 21 13 8 9 11 7 6 7 11 1 10 13 8 3 . 3 4 1 5 4 . 2 1 Energy Gun 1 | . 15 . . 3 . 2 . . . 1 3 6 2 3 . . . . . . . . . . 2 1 Energy Cannon 3 | . . . . . . 2 10 6 10 5 1 . . 1 8 9 . . 3 5 5 4 . 1 4 . Ballistic Cannon 1 | . . . . 6 18 . 1 . . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . 4 3 1 1 5 5 4 4 5 4 1 . . . Slashing Weapon 2 | . . . . . . 6 . 2 1 2 2 5 5 . 1 . 5 5 1 . . . 5 3 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 12 46 42 55 70 75 88 103 99 87 104 111 110 123 152 151 158 142 135 152 157 155 169 168 120 131 140 Greatest Support 80 | 10 10 20 12 20 26 24 20 40 44 42 22 28 28 28 28 24 24 24 24 24 24 24 80 75 75 75 Greatest Overweight (x) 13 | 1 4 4 5 4 6 7 8 8 8 10 11 8 7 10 11 6 5 5 6 6 6 7 13 6 4 6 Average Overweight (x) 4 | . 3 3 4 3 3 5 7 7 7 9 9 3 3 5 4 5 5 5 5 5 5 6 2 1 3 . Largest Inventory Capacity 34 | 6 14 14 14 14 20 26 20 20 20 20 20 20 28 28 28 28 28 28 34 28 28 28 28 20 20 20 Average Capacity 21 | 4 13 14 14 14 16 19 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 22 16 20 8 Most Carried 28 | 6 12 14 14 14 18 20 20 20 20 20 20 20 23 28 28 28 28 28 28 28 28 28 28 20 20 20 Average Carried 20 | 3 8 12 13 13 15 18 19 18 18 19 19 19 19 24 27 27 27 27 27 26 26 27 20 12 19 6 Final Capacity 28 | 6 14 14 14 14 18 20 20 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 20 20 20 4 Final Carried 28 | 4 10 14 14 14 16 20 20 20 20 17 20 20 23 28 28 28 28 28 28 25 28 25 20 20 20 3 Class Distribution -------------------- 55% | Botlord-Mutant 22% | Bothacker-Mutant 8% | Scavenger-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Armory Botlord-Mutant | -4/Lab Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Matter Collected 10349 | 227 147 105 36 310 824 342 160 468 411 208 554 402 671 503 314 453 360 145 441 179 236 205 1707 20 204 717 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12820 | . 411 146 102 466 1338 1046 542 1025 345 94 423 745 411 722 849 971 . . 385 . . 74 1833 . 204 688 Parts 695 | . 27 16 5 25 80 64 25 67 30 8 24 37 24 35 38 36 . . 13 . . 6 90 . 10 35 Haulers Intercepted 6 | . . . . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 1 . . 1 . 1 . . . . . 1 . 1 . 4 . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Combat Hostiles Destroyed 231 | . 13 5 2 4 28 19 12 17 16 2 8 13 2 14 10 13 . . 4 . . 1 35 . . 13 Melee 29 | . . 3 . . . 8 . 2 . 2 . 3 . . . . . . . . . . 11 . . . Guns 11 | . 2 2 2 . . . . . . . . 2 2 . . . . . . . . . 1 . . . Cannons 56 | . . . . 4 22 2 1 8 5 . 1 . . . 7 1 . . 2 . . . 3 . . . AOE 115 | . 11 . . . 4 8 10 6 10 . 7 7 . 11 1 11 . . 2 . . 1 17 . . 9 Classes Destroyed 18 | . 8 . 1 1 3 3 . . . . . . . . 1 1 . . . . . . . . . . Worker 16 | . 1 . . 1 . 4 . 5 . . . 1 . 1 . 1 . . . . . 1 . . 1 . Builder 14 | . 1 . . 1 . 1 . 1 . . . 2 . 4 . 4 . . . . . . . . . . Tunneler 5 | . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . . . 1 . Hauler 6 | . . . . 4 . 1 . 1 . . . . . . . . . . . . . . . . . . Recycler 10 | . 2 . . 1 . . . 1 . . . 2 . . . 3 . . . . . . . . 1 . Mechanic 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Swarmer 60 | . 4 3 . . 7 4 4 3 11 . 6 3 2 . . 2 . . . . . . 4 . . 7 Grunt 79 | . 9 2 1 1 6 8 6 6 3 . . 5 . 10 6 3 . . 4 . . . 7 . . 2 Brawler 5 | . . . . . 1 . . . . . . . . 1 1 2 . . . . . . . . . . Duelist 12 | . . . . . 6 . . . . . 1 . . . . 2 . . . . . . 3 . . . Protector 5 | . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Sentry 34 | . . . 1 3 6 5 2 7 2 . . 3 . 1 1 1 . . . . . . . . . 2 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hunter 15 | . . . . . . 1 . 1 . . 1 1 . 3 1 1 . . . . . . 4 . . 2 Programmer 20 | . . . . . . 1 . . . 2 . 1 . . 1 1 . . . . . 1 13 . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 17 | . 17 3 2 4 5 9 3 9 6 1 3 4 2 10 3 10 . . 3 . . 2 7 . 1 6 Combat Bots Only 10 | . 10 3 2 1 5 4 3 7 6 1 3 3 2 5 3 6 . . 3 . . 1 7 . . 6 Max Kills in Single Turn 8 | . 8 1 1 1 2 3 2 2 3 1 3 2 1 8 1 4 . . 1 . . 2 3 . 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 5 . . . 1 2 2 1 3 . 3 2 . 5 1 3 . . 1 . . 1 3 . . 4 Melee 1 | . . 1 . . . 1 . 1 . 1 . 1 . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Damage Taken 23052 | . 499 327 332 600 1583 897 589 1295 617 363 219 1025 382 1177 601 428 90 33 404 125 104 304 5702 926 . 4430 Core 3111 | . 97 62 29 125 208 230 31 113 124 10 22 101 49 110 56 63 43 9 43 15 . 35 629 130 . 777 Absorbed by Shields 1981 | . . . . . . . . . . . 31 . 33 411 246 198 16 10 216 15 19 90 576 13 . 107 Reduced by Siege Mode 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Core Remaining (%) 52 | 100 . 36 . . 9 . . . 9 . . . 74 . . . 68 . . . 93 . . 30 . . Volleys Fired 1063 | . 22 9 8 41 106 23 32 54 44 8 48 44 111 71 58 56 32 10 59 10 25 19 99 21 18 35 Largest 2 | . 2 2 2 2 1 2 2 2 2 1 1 1 1 2 2 2 1 1 1 1 1 1 2 1 2 1 Hottest 185 | . 90 40 40 60 57 126 126 126 126 30 80 55 55 110 150 90 35 30 75 40 75 46 120 120 185 80 Shots Fired 1129 | . 25 18 16 51 106 24 35 59 47 8 48 43 114 74 69 59 34 10 59 10 25 19 100 22 19 35 Gun 170 | . 12 18 16 21 . 3 . . . . 3 22 15 16 . . . . . . . . 10 9 13 12 Cannon 409 | . . . . 30 76 6 16 42 32 . 9 . . 27 56 35 3 . 18 3 4 1 33 12 6 . Launcher 185 | . 13 . . . 9 15 19 17 15 . 10 16 . 4 . 9 . . 4 . . 1 36 1 . 16 Special 365 | . . . . . 21 . . . . 8 26 5 99 27 13 15 31 10 37 7 21 17 21 . . 7 Kinetic 221 | . 8 18 16 49 76 1 5 2 19 . 3 . . 4 . . . . . . . . 11 9 . . Thermal 215 | . 4 . . 2 21 2 . . . . 21 . 68 . 14 12 3 . 14 3 . 1 32 12 6 . Explosive 94 | . 13 . . . 2 2 . 8 10 . 8 11 . 4 . 9 . . 4 . . 1 18 . . 4 Electromagnetic 359 | . . . . . 7 19 30 49 18 . 8 27 15 39 48 23 . . 16 . 4 . 18 1 13 24 Robot Hit Streak 26 | . 13 7 11 18 10 15 16 6 4 2 8 10 26 8 7 7 7 7 13 10 3 5 14 2 4 9 Robot Miss Streak 6 | . 3 1 1 3 5 1 3 6 4 1 2 1 2 2 1 4 1 1 2 . 6 1 5 5 4 5 Penetration Max 2 | . . . . 1 2 . . . 1 . . . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 804 | . 14 14 14 27 58 51 22 43 20 13 36 42 98 47 44 33 16 8 36 7 7 13 90 7 9 35 Core Hits 564 | . 35 15 5 15 48 35 19 32 22 2 17 26 26 38 19 43 . . 15 . . 3 91 2 7 49 Critical Hits 78 | . . . . 13 30 1 . 2 7 . 5 . 12 1 3 . . . 3 . . . . 1 . . Critical Kills 35 | . . . . 6 15 . . 1 2 . 3 . 4 . 2 . . . 2 . . . . . . . Critical Parts Destroyed 39 | . . . . 6 14 1 . 1 5 . 1 . 7 1 1 . . . 1 . . . . 1 . . Melee Attacks 242 | . . . . . 4 43 4 15 10 10 12 28 4 5 1 . 4 1 2 . . . 56 26 . 17 Impact 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Slashing 198 | . . . . . 4 43 . 15 5 8 4 20 4 5 1 . 4 1 2 . . . 56 26 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 35 | . . . . . . 6 1 2 1 1 8 8 . 1 . . . . . . . . 7 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Damage Inflicted 33504 | . 1805 132 103 591 2070 2714 1179 1979 1302 162 878 2196 827 3507 1324 2983 . . 986 . . 224 6046 308 209 1979 Guns 1728 | . 102 101 103 118 . 36 . . . . . 354 113 254 . . . . . . . . 287 37 139 84 Cannons 6558 | . . . . 473 1103 150 185 772 296 . 75 . . 446 1127 780 . . 277 . . . 679 152 43 . Explosions 18660 | . 1703 . . . 749 1104 994 812 901 . 621 1457 . 2702 132 2203 . . 575 . . 224 2912 . . 1571 Melee 5135 | . . . . . . 1421 . 395 105 162 . 385 23 105 . . . . . . . . 2131 105 . 303 Ramming 134 | . . 31 . . 1 3 . . . . . . . . . . . . . . . . 37 14 27 21 Kinetic 2569 | . 56 101 103 581 1103 20 . 30 183 . . . . 68 . . . . . . . . 287 37 . . Thermal 6625 | . 806 . . 10 260 220 185 44 . . 222 356 691 1476 338 572 . . 198 . . 138 771 152 43 143 Explosive 10191 | . 943 . . . 339 311 . 467 795 . 513 931 . 1115 . 1916 . . 511 . . 86 1667 . . 597 Electromagnetic 8850 | . . . . . 367 739 994 1043 219 . 143 524 113 743 986 495 . . 277 . . . 1153 . 139 915 Impact 303 | . . . . . . . . . . . . . . . . . . . . . . . . . . 303 Slashing 4832 | . . . . . . 1421 . 395 105 162 . 385 23 105 . . . . . . . . 2131 105 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 44 | . . . . . . . . 1 3 2 2 5 5 1 7 8 8 . . . . 1 35 44 . . Average Corruption 7 | . . . . . . . . 1 1 1 2 3 5 1 5 7 8 . . . . 1 19 38 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 434 | . . . . . . . . 4 10 1 16 27 56 3 37 38 46 . . . . 1 137 58 . . Message Errors 80 | . . . . . . . . 1 2 . 4 5 11 1 9 6 12 . . . . . 23 6 . . Matter Fused 67 | . . . . . . . . . 1 . . 5 11 . 9 9 8 . . . . . 15 9 . . Heat Flow Errors 44 | . . . . . . . . . 1 . 2 1 11 . 2 2 6 . . . . . 16 3 . . Energy Discharges 53 | . . . . . . . . 1 1 1 4 6 5 1 5 4 9 . . . . . 11 5 . . Parts Rejected 7 | . . . . . . . . . . . . 1 . . . 1 1 . . . . . 4 . . . Data Loss (minor) 48 | . . . . . . . . . 3 . 4 5 7 1 5 3 4 . . . . 1 13 2 . . Data Loss (major) 15 | . . . . . . . . . . . . 1 3 . 2 4 2 . . . . . 2 1 . . Misfires 12 | . . . . . . . . . . . . . 3 . 2 2 2 . . . . . 1 2 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Misdirections 35 | . . . . . . . . . . . . . . . . . . . . . . . 20 15 . . Targeting Errors 62 | . . . . . . . . 2 2 . 2 2 5 . 3 6 2 . . . . . 25 13 . . Weapon Failures 8 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 5 1 . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1730 | . 90 . . 9 18 189 42 35 127 9 7 254 4 281 13 94 . . 10 . . . 455 . . 93 Projectiles 183 | . . . . 9 . . 9 11 9 . . . 4 22 13 49 . . . . . . 57 . . . Explosions 773 | . 90 . . . 18 52 33 24 58 . 7 193 . 184 . 45 . . 10 . . . 8 . . 51 Melee 774 | . . . . . . 137 . . 60 9 . 61 . 75 . . . . . . . . 390 . . 42 Knockbacks 14 | . . . . 3 4 . . . 5 . . . . 1 . . . . . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 12 | . . . . 3 4 . . . 4 . . . . 1 . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1081 | . 43 . . . 130 . 72 81 132 . 7 13 . 44 54 2 . . 35 . . . 211 28 . 229 Shots 64 | . 1 . . . 6 . 6 5 7 . 1 1 . 2 1 1 . . 2 . . . 7 3 . 21 Rammed 28 | . . 12 . . 2 1 . . . . . . . . . . . . . . . . 1 3 3 6 Targets Rammed 28 | . . 12 . . 2 1 . . . . . . . . . . . . . . . . 1 3 3 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 59 12 25 156 244 63 188 236 177 26 257 272 250 266 369 252 267 14 168 22 36 60 334 273 241 13 Average Temperature 70 | . 26 8 11 45 63 20 42 69 48 13 57 87 77 66 103 82 79 7 30 11 14 23 94 95 71 4 Received Heat Transfer 3046 | . 252 60 114 78 279 252 207 351 90 63 9 180 81 162 108 71 28 6 91 25 9 22 88 . . 420 Effects 6 | . . . . . . . . . . . . 1 2 . . . . . . . . . 2 1 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . . 1 2 . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robots Corrupted 21 | . . . . . 2 1 1 3 1 . . 1 . 3 2 1 . . . . . . 3 . . 3 Combat Hostiles 19 | . . . . . 2 1 1 1 1 . . 1 . 3 2 1 . . . . . . 3 . . 3 Parts Fried 52 | . . . . . 3 2 7 8 2 . . 3 . 3 8 3 . . . . . . 6 . 1 6 Impact Corruptions 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . . 1 . . . . . . . . 2 2 . . . 2 . . . 2 . . . Heat Transferred 9086 | . 712 . . 25 740 287 250 50 . . 642 250 2331 1050 450 560 . . 494 . . 100 861 147 37 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 30 | . . . . . 4 2 7 3 . . 1 1 . 3 1 2 . . 1 . . . 3 . . 2 Missiles Intercepted 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Peak Influence 1348 | . 457 242 180 508 1047 738 795 554 882 462 658 569 579 1063 1348 743 1040 878 890 639 470 290 386 . 58 862 Initial 730 | . . 127 94 71 154 510 206 387 167 462 191 345 351 303 730 707 425 546 486 466 403 212 29 . . . Average 476 | . 347 193 141 311 616 361 553 294 531 360 429 378 420 475 1083 616 755 615 765 410 382 185 133 . 24 468 Maximum Alert Level 4 | . 2 1 . 2 3 3 3 2 3 2 2 2 2 3 4 3 3 3 3 2 2 1 1 . . 3 Low Security (%) 14 | 100 15 79 100 13 6 12 . 20 17 3 9 . . 8 . . . . . 7 . 25 79 . 100 13 Level 1 29 | . 26 20 . 64 22 63 20 51 6 51 34 65 47 43 . . . . . 23 63 74 20 . . 24 Level 2 35 | . 58 . . 21 35 19 42 28 64 44 55 34 52 31 . 55 39 92 27 68 36 . . . . 45 Level 3 17 | . . . . . 35 4 37 . 11 . . . . 16 47 44 60 7 72 . . . . . . 16 Level 4 2 | . . . . . . . . . . . . . . . 52 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 4 . 1 3 . 2 . 3 . 4 . 4 . 10 . 6 . 2 . 5 . 2 8 . . . Investigation 12 | . 3 . 1 1 . 1 . 1 . . . 1 . 1 . . . . . 3 . . . . . . Extermination 12 | . . . . . . . . . . 2 . 1 . 2 . 1 . 1 . . . . 5 . . . Reinforcement 23 | . 1 . . 2 . 1 . 2 . 1 . 2 . 3 . 4 . 1 . 1 . 2 3 . . . Assault 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . . . 1 . . . 3 . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . 1 . 1 . 2 . 2 . 1 . . . 1 . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Alert ID Control Effect 58 | . . . . . . . . . . . . . . . . . . . . . 21 19 18 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Distress Signals 18 | . 2 . 1 3 . . . 3 . 1 . . . 1 . . . . . 1 . 1 5 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 618 | . 16 5 5 22 39 29 24 26 31 21 17 21 31 48 26 31 27 7 22 17 27 27 66 1 1 31 Peak Tracking Total 11 | . 5 3 3 5 7 5 7 4 6 7 6 3 7 7 4 10 6 4 6 3 6 8 8 1 . 11 Tactical Retreats 59 | . 1 . . 1 7 2 10 2 7 . 1 4 . 2 5 . 1 . 1 . . . 5 . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Traps Triggered 106 | . 1 . . 2 10 1 10 1 10 . 13 6 11 2 8 . 11 2 9 . 4 . 3 . . 2 Indirectly 3 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . 1 . 2 . 2 . . . . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Machines Disabled 97 | . 7 . . 2 4 1 2 1 5 . 5 4 5 23 8 1 4 . 4 3 4 3 6 3 1 1 Max in Single Turn 13 | . 6 . . 1 1 1 1 1 1 . 1 2 1 13 1 1 1 . 1 . 1 2 1 1 1 1 Garrison Relay 35 | . . . . . 4 . 2 . 3 . 4 . 5 . 4 . 4 . 4 . 4 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Machines Accessed 65 | . 3 . 1 9 . 7 . 8 . 3 . 5 . 8 . 7 . 1 . 8 . . 1 1 3 . Terminals 51 | . 3 . 1 8 . 6 . 7 . 1 . 4 . 7 . 6 . . . 6 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Garrison Access 11 | . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Total Hacks 188 | . 9 . 4 24 . 26 . 21 . 4 . 10 . 23 . 12 . 1 . 29 . . 3 18 4 . Successful 115 | . 2 . 3 18 . 14 . 14 . 2 . 5 . 10 . 7 . 1 . 17 . . 1 18 3 . Failed 73 | . 7 . 1 6 . 12 . 7 . 2 . 5 . 13 . 5 . . . 12 . . 2 . 1 . Catastrophic 17 | . 3 . . 1 . 2 . 1 . 1 . 1 . 4 . 2 . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 113 | . 5 . 4 13 . 21 . 19 . . . 6 . 19 . 7 . . . 15 . . 2 . 2 . Terminals 146 | . 9 . 4 23 . 23 . 20 . 2 . 9 . 22 . 11 . . . 18 . . 3 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 1 . Garrison Access 14 | . . . . 1 . 3 . 1 . 2 . 1 . 1 . 1 . 1 . 2 . . . . 1 . Terminal Hacks 59 | . 2 . 2 12 . 7 . 7 . . . 2 . 3 . 3 . . . 2 . . 1 18 . . Record 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 9 | . 1 . . 1 . 1 . 1 . . . 1 . 1 . 1 . . . 1 . . 1 . . . Garrison Index 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Alert Level 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . . . 1 . 4 . 3 . . . . . . . 1 . . . 1 . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . 3 . 1 . 2 . . . . . 1 . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . . . . . . . . . . . . . 9 . . . . 1 . Insert Component 6 | . . . . . . . . . . . . . . . . . . . . 5 . . . . 1 . Analyze 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Garrison Access Hacks 11 | . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Unlock Access 11 | . . . . 1 . 1 . 1 . 2 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Unauthorized Hacks 35 | . . . 1 5 . 6 . 6 . . . 2 . 6 . 3 . . . 5 . . . . 1 . Terminals 32 | . . . 1 5 . 4 . 6 . . . 2 . 6 . 3 . . . 4 . . . . 1 . Track 4 | . . . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . . Botnet 28 | . . . 1 4 . 4 . 6 . . . 2 . 5 . 2 . . . 3 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . Restock 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 3 . 1 6 . 6 . 7 . 3 . 5 . 7 . 6 . . . 8 . . 1 . 3 . Full Trace Events 8 | . 2 . 1 . . 1 . . . . . 1 . 1 . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Used RIF Installer 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Cloak 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 145 | . . . . . . . 2 . 3 5 4 7 22 14 7 13 11 5 11 6 11 14 10 . . . Non-combat 15 | . . . . . . . . . . . . 5 . 3 . 3 . 2 . . . 2 . . . . Combat 130 | . . . . . . . 2 . 3 5 4 2 22 11 7 10 11 3 11 6 11 12 10 . . . Autoassimilated 33 | . . . . . . . . . . . . 1 5 2 2 4 5 . 1 . 6 4 3 . . . Robot Hacks Applied 113 | . . . . . . . 2 . 3 5 4 6 17 12 5 9 6 6 10 6 5 10 7 . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ignore_parts 9 | . . . . . . . . . . . . 3 . . . 2 . 3 . . . 1 . . . . mark_security 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . reboot_system 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 14 | . . . . . . . . . . 1 . . 5 2 . 2 . . 2 . 1 1 . . . . streamctrl_low 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . formatsys_high 80 | . . . . . . . 1 . 2 4 4 1 12 7 5 4 6 3 8 6 4 6 7 . . . Relay Couplers Released 144 | . . . . . 16 3 9 . 12 . 16 . 20 . 15 . 16 . 16 . 17 . . . . 4 Machine Destruction 141 | . . . . . 16 . 9 . 12 . 16 . 20 . 15 . 16 . 16 . 17 . . . . 4 Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Attached 63 | . . . . . 1 . 1 . 2 4 3 . 8 5 3 5 4 2 6 4 4 2 7 2 . . Robots Rewired 40 | . . . . . 6 . . . . . 6 . 3 2 . . 3 . . 1 1 . 9 . . 9 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Total Allies 205 | . . . . 10 6 3 2 . 2 5 10 3 22 13 7 10 17 3 14 14 15 12 21 7 . 9 Largest Group 15 | . . . . 10 6 3 3 1 2 3 5 3 5 4 5 4 7 8 9 15 15 7 8 7 . 8 Highest-Rated Group 562 | . . . . 88 90 48 48 16 31 66 102 58 109 119 165 118 239 281 285 562 514 311 385 99 . 342 Highest-Rated Ally 81 | . . . . 16 15 16 16 16 16 32 32 30 32 41 47 47 38 49 49 81 81 64 64 60 . 56 Total Orders 114 | . . . . . . . . . . . 6 2 11 4 3 1 14 2 16 2 17 2 17 1 . 16 STAY 60 | . . . . . . . . . . . 4 1 6 1 2 1 7 1 8 1 8 1 8 1 . 10 FOLLOW 48 | . . . . . . . . . . . 2 . 5 2 1 . 7 1 8 1 9 1 5 . . 6 DROP 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 1236 | . . . . 81 17 . 21 5 10 40 35 12 59 69 47 42 80 45 93 135 133 115 94 44 . 59 Total Damage 28238 | . . . . 826 339 . 263 71 167 764 1072 364 954 1671 1039 728 2109 1405 2231 2217 3187 3000 3302 1157 . 1372 Kills 218 | . . . . 17 5 . 4 . 3 6 7 1 11 21 5 4 22 8 12 18 26 23 19 . . 6 Allies Corrupted 8 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 2 3 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Turns Passed 31587 | 66 540 204 189 1166 1932 1054 997 1121 1590 894 1960 1436 2065 1701 1518 950 1634 475 2103 947 1599 491 2442 787 463 1263 Spaces Moved 17300 | 66 175 113 117 624 1154 507 484 565 871 463 919 885 1201 979 811 523 938 281 1239 556 891 259 1086 459 286 848 Core 542 | 3 . . . . . . . . . . . . . . . . . . . . . . 11 . . 528 Treads 1306 | . . 5 . 183 94 89 11 19 16 2 16 . . . . . . . . . . . 489 217 13 152 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15174 | 63 175 108 117 441 1060 418 473 546 855 461 903 885 1201 979 811 523 938 281 1239 556 891 259 489 103 273 126 Hover 97 | . . . . . . . . . . . . . . . . . . . . . . . 97 . . . Flight 181 | . . . . . . . . . . . . . . . . . . . . . . . . 139 . 42 Fastest Speed 40 | 50 90 110 120 120 110 110 150 150 150 160 160 130 120 140 140 140 140 140 140 140 140 150 56 45 130 40 Average Speed 143 | 78 114 122 127 155 132 157 168 157 157 174 176 135 123 142 147 145 140 140 143 148 149 152 162 121 136 92 Slowest Speed 260 | 90 120 180 130 220 220 220 250 210 205 197 225 170 160 190 200 150 140 140 150 150 150 160 260 165 165 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 4 35 35 15 74 89 44 67 62 96 17 93 32 96 32 93 25 95 13 96 24 99 14 76 99 5 38 Regions Visited 26 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 42 | . . . . 1 1 . . 7 2 . . 8 . 4 . . . 1 . 3 . . 10 3 1 1 Terrain Destroyed 1058 | . 74 . . 12 22 11 10 96 45 . 88 114 . 127 5 70 2 1 32 3 . 34 182 7 4 119 Melee 28 | . . . . . 1 . . 6 2 . . 8 . 4 . . . 1 . . . . 4 1 . 1 Projectile 45 | . . . . 12 1 . 1 1 . . . . . 2 . 3 2 . . 3 . . 10 6 4 . AOE 985 | . 74 . . . 20 11 9 89 43 . 88 106 . 121 5 67 . . 32 . . 34 168 . . 118 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Arm Lab Res Gar Total 22496 | 77 490 154 145 773 1420 665 627 711 1022 529 1182 1033 1615 1214 1070 656 1239 355 1514 671 1148 348 1586 642 337 1273 Wait 1975 | . 277 9 15 85 19 44 54 27 19 22 46 29 103 92 94 35 161 37 81 72 166 49 117 65 16 241 Move 17277 | 65 174 112 116 623 1153 506 483 565 870 463 918 885 1200 978 810 523 937 281 1238 555 890 258 1085 456 285 848 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Pick Up 288 | 6 8 5 2 8 23 10 3 12 7 5 13 9 18 14 15 6 12 2 16 6 13 4 35 19 6 11 Fast Attach 160 | 4 1 3 . 5 7 8 . 6 . 1 2 12 7 6 3 6 3 3 5 1 1 1 43 9 3 20 Attach 186 | 2 4 1 2 5 9 4 2 8 3 2 8 8 5 15 7 7 5 2 9 2 5 5 31 7 4 24 Detach 99 | . 2 1 . 1 3 3 2 2 . 1 5 1 5 10 2 6 2 1 1 1 1 . 23 11 . 15 Swap 252 | . 2 1 1 . 15 14 9 16 23 12 17 8 17 14 7 12 4 . 12 11 7 5 39 1 . 5 Drop 214 | . . 1 1 5 14 9 1 6 2 5 9 9 14 4 12 4 10 1 18 8 5 7 26 26 2 15 Fire 1063 | . 22 9 8 41 106 23 32 54 44 8 48 44 111 71 58 56 32 10 59 10 25 19 99 21 18 35 Melee 234 | . . . . . 4 43 4 15 10 10 12 28 4 5 1 . 4 1 2 . . . 51 23 . 17 Ram 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 26 | . . 12 . . . 1 . . . . . . . . . . . . . . . . 1 3 3 6 Escape Stasis 478 | . . . . . 25 . 37 . 42 . 50 . 80 . 58 . 64 16 72 . 32 . . . . 2 Rewire 241 | . . . . . 40 . . . 2 . 54 . 51 5 3 1 5 1 1 5 3 . 36 . . 34 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / Gar / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / [*Low] / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research -3/Garrison (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Identified exit to Mines 173 | -10/Materials | Destroyed 10 combat bots 308 | -10/Materials | Build established: Mutant 607 | -10/Materials | Entered Mines 608 | -10/Mines | Lost 3 parts (3w) 623 | -10/Mines | Core integrity fell below 50% 662 | -10/Mines | Met a Derelict bent on vengeance 710 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 797 | -10/Mines | Discovered new exit (range 12) 811 | -10/Mines | Entered Materials 811 | -9/Materials | Evolved 2 slots: Utility x2 812 | -9/Materials | Identified exit to Storage 1000 | -9/Materials | Entered Storage 1021 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1242 | -9/Storage | Identified exit to Garrison 1522 | -9/Storage | Build established: Scavenger-Mutant 1591 | -9/Storage | Lost 3 parts (1p1u1w) 1849 | -9/Storage | Build established: Mutant 2166 | -9/Storage | Entered Garrison 2177 | -9/Garrison | Installed Relay Interface Framework 2252 | -9/Garrison | Triggered checkpoint 2284 | -9/Garrison | Garrison Relay disabled 2378 | -9/Garrison | Triggered checkpoint 2390 | -9/Garrison | Triggered checkpoint 2546 | -9/Garrison | Discovered new exit (range 12) 2562 | -9/Garrison | Triggered checkpoint 2590 | -9/Garrison | Garrison Relay disabled 2600 | -9/Garrison | Triggered checkpoint 2651 | -9/Garrison | Triggered checkpoint 2757 | -9/Garrison | Discovered new exit (range 13) 2832 | -9/Garrison | Triggered checkpoint 2850 | -9/Garrison | Core integrity fell below 50% 2913 | -9/Garrison | Garrison Relay disabled 3397 | -9/Garrison | Garrison Relay disabled 3514 | -9/Garrison | Triggered checkpoint 3520 | -9/Garrison | Triggered checkpoint 3557 | -9/Garrison | Triggered checkpoint 3745 | -9/Garrison | Discovered new exit (range 15) 3789 | -9/Garrison | Core integrity fell below 20% 3819 | -9/Garrison | Lost 4 parts (2n1u1w) 3830 | -9/Garrison | Build established: Scavenger-Mutant 4098 | -9/Garrison | Entered Materials 4098 | -8/Materials | Evolved 2 slots: Utility x2 5127 | -8/Materials | Build established: Bothacker-Mutant 5150 | -8/Materials | Identified exit to Garrison 5152 | -8/Materials | Entered Garrison 5152 | -8/Garrison | Accompanied by 3 allies 5188 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Garrison Relay disabled 5274 | -8/Garrison | Triggered checkpoint 5540 | -8/Garrison | Discovered new exit (range 8) 5642 | -8/Garrison | Triggered checkpoint 5762 | -8/Garrison | Triggered checkpoint 5785 | -8/Garrison | Discovered new exit (range 13) 5938 | -8/Garrison | Discovered new exit (range 8) 5959 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5996 | -8/Garrison | Triggered checkpoint 6079 | -8/Garrison | Garrison Relay disabled 6149 | -8/Garrison | Entered Materials 6149 | -8/Materials | Accompanied by 1 ally 6295 | -8/Materials | Discovered new exit (range 17) 6351 | -8/Materials | Lost 3 parts (1p2u) 6563 | -8/Materials | Core integrity fell below 50% 6762 | -8/Materials | Lost 3 parts (2u1w) 6787 | -8/Materials | Destroyed 7 combat bots 7080 | -8/Materials | Discovered new exit (range 15) 7270 | -8/Materials | Identified exit to Garrison 7270 | -8/Materials | Entered Garrison 7343 | -8/Garrison | Triggered checkpoint 7457 | -8/Garrison | Discovered new exit (range 10) 7522 | -8/Garrison | Triggered checkpoint 7594 | -8/Garrison | Triggered checkpoint 7606 | -8/Garrison | Core integrity fell below 20% 7780 | -8/Garrison | Triggered checkpoint 7832 | -8/Garrison | Discovered new exit (range 15) 8001 | -8/Garrison | Discovered new exit (range 12) 8026 | -8/Garrison | Expanded RIF knowledge: Structural Interface 8327 | -8/Garrison | Triggered checkpoint 8360 | -8/Garrison | Garrison Relay disabled 8509 | -8/Garrison | Garrison Relay disabled 8688 | -8/Garrison | Triggered checkpoint 8724 | -8/Garrison | Garrison Relay disabled 8860 | -8/Garrison | Entered Factory 8860 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8925 | -7/Factory | Discovered new exit (range 6) 9256 | -7/Factory | Identified exit to Garrison 9691 | -7/Factory | Garrison activated, responded to threat 9754 | -7/Factory | Identified exit to Garrison 9754 | -7/Factory | Entered Garrison 9754 | -7/Garrison | Accompanied by 1 ally 9930 | -7/Garrison | Triggered checkpoint 10015 | -7/Garrison | Discovered new exit (range 8) 10037 | -7/Garrison | Expanded RIF knowledge: Autoassimilate 10075 | -7/Garrison | Triggered checkpoint 10183 | -7/Garrison | Triggered checkpoint 10510 | -7/Garrison | Triggered checkpoint 10510 | -7/Garrison | Discovered new exit (range 6) 10624 | -7/Garrison | Garrison Relay disabled 10743 | -7/Garrison | Garrison Relay disabled 10976 | -7/Garrison | Triggered checkpoint 11086 | -7/Garrison | Discovered new exit (range 11) 11205 | -7/Garrison | Garrison Relay disabled 11332 | -7/Garrison | Garrison Relay disabled 11636 | -7/Garrison | Build established: Botlord-Mutant 11714 | -7/Garrison | Entered Factory 11714 | -7/Factory | Accompanied by 3 allies 12343 | -7/Factory | Discovered new exit (range 5) 13150 | -7/Factory | Identified exit to Garrison 13150 | -7/Factory | Entered Garrison 13157 | -7/Garrison | Expanded RIF knowledge: Program Shield 13249 | -7/Garrison | Garrison Relay disabled 13394 | -7/Garrison | Triggered checkpoint 13452 | -7/Garrison | Triggered checkpoint 13554 | -7/Garrison | Discovered new exit (range 14) 13887 | -7/Garrison | Build established: Bothacker-Mutant 14023 | -7/Garrison | Discovered new exit (range 13) 14181 | -7/Garrison | Triggered checkpoint 14217 | -7/Garrison | Garrison Relay disabled 14356 | -7/Garrison | Triggered checkpoint 14388 | -7/Garrison | Garrison Relay disabled 14530 | -7/Garrison | Build established: Botlord-Mutant 14896 | -7/Garrison | Triggered checkpoint 14973 | -7/Garrison | Garrison Relay disabled 15005 | -7/Garrison | Discovered new exit (range 11) 15155 | -7/Garrison | Garrison Relay disabled 15215 | -7/Garrison | Entered Factory 15215 | -6/Factory | Accompanied by 2 allies 15215 | -6/Factory | Evolved 2 slots: Utility x2 15614 | -6/Factory | Spotted B-75 Beast 16123 | -6/Factory | Found Prototype Processor 16127 | -6/Factory | Found Prototype Processor 16318 | -6/Factory | Discovered new exit (range 4) 16615 | -6/Factory | First assault squad dispatched 16668 | -6/Factory | Discovered new exit (range 7) 16812 | -6/Factory | Garrison activated, responded to threat 16825 | -6/Factory | Garrison activated, responded to threat 16840 | -6/Factory | Identified exit to Garrison 16916 | -6/Factory | Entered Garrison 17041 | -6/Garrison | Triggered checkpoint 17075 | -6/Garrison | Garrison Relay disabled 17140 | -6/Garrison | Triggered checkpoint 17230 | -6/Garrison | Spotted B-75 Beast 17239 | -6/Garrison | Triggered checkpoint 17259 | -6/Garrison | Destroyed B-75 Beast 17356 | -6/Garrison | Discovered new exit (range 12) 17383 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 17432 | -6/Garrison | Triggered checkpoint 17448 | -6/Garrison | Garrison Relay disabled 17630 | -6/Garrison | Triggered checkpoint 17673 | -6/Garrison | Garrison Relay disabled 17720 | -6/Garrison | Discovered new exit (range 14) 17845 | -6/Garrison | Triggered checkpoint 17935 | -6/Garrison | Discovered new exit (range 13) 18050 | -6/Garrison | Triggered checkpoint 18110 | -6/Garrison | Garrison Relay disabled 18434 | -6/Garrison | Entered Factory 18434 | -6/Factory | Accompanied by 1 ally 18792 | -6/Factory | Discovered new exit (range 5) 19134 | -6/Factory | First assault squad dispatched 19384 | -6/Factory | Identified exit to Garrison 19384 | -6/Factory | Entered Garrison 19392 | -6/Garrison | Expanded RIF knowledge: Command Fork 19498 | -6/Garrison | Garrison Relay disabled 19653 | -6/Garrison | Triggered checkpoint 19713 | -6/Garrison | Triggered checkpoint 19743 | -6/Garrison | Discovered new exit (range 14) 19936 | -6/Garrison | Triggered checkpoint 19951 | -6/Garrison | Triggered checkpoint 19979 | -6/Garrison | Triggered checkpoint 20146 | -6/Garrison | Garrison Relay disabled 20217 | -6/Garrison | Triggered checkpoint 20315 | -6/Garrison | Triggered checkpoint 20399 | -6/Garrison | Discovered new exit (range 12) 20466 | -6/Garrison | Triggered checkpoint 20496 | -6/Garrison | Garrison Relay disabled 20530 | -6/Garrison | Triggered checkpoint 20896 | -6/Garrison | Discovered new exit (range 9) 20919 | -6/Garrison | Triggered checkpoint 20961 | -6/Garrison | Garrison Relay disabled 21018 | -6/Garrison | Entered Factory 21018 | -5/Factory | Accompanied by 5 allies 21018 | -5/Factory | Evolved 2 slots: Utility x2 21483 | -5/Factory | Identified exit to Garrison 21493 | -5/Factory | Entered Garrison 21493 | -5/Garrison | Accompanied by 8 allies 21513 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 21525 | -5/Garrison | Triggered checkpoint 21665 | -5/Garrison | Triggered checkpoint 21707 | -5/Garrison | Garrison Relay disabled 21927 | -5/Garrison | Spotted B-75 Beast 21930 | -5/Garrison | Triggered checkpoint 22006 | -5/Garrison | Allies destroyed B-75 Beast 22058 | -5/Garrison | Triggered checkpoint 22097 | -5/Garrison | Discovered new exit (range 14) 22171 | -5/Garrison | Garrison Relay disabled 22243 | -5/Garrison | Triggered checkpoint 22309 | -5/Garrison | Discovered new exit (range 14) 22428 | -5/Garrison | Triggered checkpoint 22464 | -5/Garrison | Garrison Relay disabled 22505 | -5/Garrison | Triggered checkpoint 22569 | -5/Garrison | Discovered new exit (range 14) 22606 | -5/Garrison | Triggered checkpoint 22636 | -5/Garrison | Garrison Relay disabled 23596 | -5/Garrison | Entered Factory 23596 | -5/Factory | Accompanied by 6 allies 23653 | -5/Factory | Discovered new exit (range 16) 23715 | -5/Factory | Allied Derelicts emerged from ambush trap array 24046 | -5/Factory | Identified exit to Garrison 24052 | -5/Factory | Discovered new exit (range 21) 24052 | -5/Factory | Identified exit to Factory 24265 | -5/Factory | Spotted B-75 Beast 24277 | -5/Factory | Rewired B-75 Beast 24414 | -5/Factory | Identified Exp. Signal Interpreter (x2) 24519 | -5/Factory | Garrison activated, responded to threat 24543 | -5/Factory | Entered Garrison 24543 | -5/Garrison | Accompanied by 11 allies 24550 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 24705 | -5/Garrison | Garrison Relay disabled 24732 | -5/Garrison | Triggered checkpoint 24740 | -5/Garrison | Triggered checkpoint 24986 | -5/Garrison | Triggered checkpoint 25052 | -5/Garrison | Discovered exit to Factory (range 14) 25129 | -5/Garrison | Garrison Relay disabled 25224 | -5/Garrison | Triggered checkpoint 25342 | -5/Garrison | Triggered checkpoint 25437 | -5/Garrison | Discovered exit to Factory (range 9) 25474 | -5/Garrison | Garrison Relay disabled 25536 | -5/Garrison | Triggered checkpoint 25748 | -5/Garrison | Discovered exit to Factory (range 10) 25811 | -5/Garrison | Triggered checkpoint 25838 | -5/Garrison | Garrison Relay disabled 26142 | -5/Garrison | Entered Factory 26142 | -4/Factory | Accompanied by 6 allies 26142 | -4/Factory | Evolved 2 slots: Utility x2 26526 | -4/Factory | Discovered new exit (range 15) 26633 | -4/Factory | Entered Armory 26633 | -4/Armory | Accompanied by 4 allies 27502 | -4/Armory | System corruption reached 10% 27534 | -4/Armory | Destroyed 7 combat bots 27640 | -4/Armory | Lost 10 parts (2p2n3u3w) 27762 | -4/Armory | Found Gamma Bomb Array 27765 | -4/Armory | Found Gamma Bomb Array 27767 | -4/Armory | Lost 4 parts (1p1n2u) 27768 | -4/Armory | Found Gamma Bomb Array 27959 | -4/Armory | Discovered new exit (range 5) 28241 | -4/Armory | Lost 5 parts (5u) 28253 | -4/Armory | Found Gamma Bomb Array 28256 | -4/Armory | Found Gamma Bomb Array 28432 | -4/Armory | Core integrity fell below 50% 28484 | -4/Armory | Discovered new exit (range 4) 28565 | -4/Armory | Found Prototype Launcher 28565 | -4/Armory | Identified Com. Tesla Bomb Launcher 28646 | -4/Armory | System corruption reached 30% 28984 | -4/Armory | Discovered new exit (range 14) 29072 | -4/Armory | Lost 3 parts (1n2u) 29075 | -4/Armory | Entered Lab 29075 | -4/Lab | Accompanied by 1 ally 29075 | -4/Lab | Discovered new exit (range 9) 29144 | -4/Lab | Unable to decrypt terminal 29360 | -4/Lab | Detected for breach 29366 | -4/Lab | Confronted by A5 29431 | -4/Lab | Lost 7 parts (1n4u2w) 29477 | -4/Lab | Gained access to the hidden lab's interior 29524 | -4/Lab | Found Prototype Special Weapon 29551 | -4/Lab | Unable to decrypt terminal 29572 | -4/Lab | Found Prototype Energy Gun 29572 | -4/Lab | Identified Tachyon Dispersion Ray 29580 | -4/Lab | Found Prototype Energy Gun 29580 | -4/Lab | Identified Hyp. EM Gauss Rifle 29585 | -4/Lab | Found Prototype Protection 29590 | -4/Lab | Found Prototype Hackware 29715 | -4/Lab | Found Alien Artifact 29715 | -4/Lab | Identified Core Reset Matrix 29715 | -4/Lab | Used Core Reset Matrix 29719 | -4/Lab | Emitted hypermatrix ping 29719 | -4/Lab | Sensed 3 artifacts in vicinity 29724 | -4/Lab | Assembled emerged from beneath the floor 29743 | -4/Lab | Found Transdimensional Reconstructor 29753 | -4/Lab | Found Integrated Dissipator 29761 | -4/Lab | Found Core Expander 29793 | -4/Lab | Discovered new exit (range 8) 29862 | -4/Lab | Entered Research 29862 | -3/Research | Evolved 2 slots: Propulsion x2 30091 | -3/Research | Identified Deep Network Scanner 30091 | -3/Research | Identified Hvy. Regenerative Plating 30172 | -3/Research | Identified exit to Garrison 30325 | -3/Research | Entered Garrison 30370 | -3/Garrison | Spotted B-86 Titan 30390 | -3/Garrison | Build established: Hacker-Mutant 30442 | -3/Garrison | Installed Core Expander, added new Propulsion slot 30443 | -3/Garrison | Installed Integrated Dissipator, increased core heat dissipation (+20) 30485 | -3/Garrison | Triggered checkpoint 30545 | -3/Garrison | Lost 5 parts (2n1u2w) 30606 | -3/Garrison | Triggered checkpoint 30610 | -3/Garrison | Lost 8 parts (3p4n1u) 30662 | -3/Garrison | Lost 4 parts (3n1u) 31049 | -3/Garrison | Build established: Scavenger-Mutant 31102 | -3/Garrison | Lost 5 parts (1p2n1u1w) 31128 | -3/Garrison | Core integrity fell below 50% 31165 | -3/Garrison | Lost 6 parts (3n3u) 31200 | -3/Garrison | Garrison Relay disabled 31546 | -3/Garrison | Triggered checkpoint 31548 | -3/Garrison | Discovered new exit (range 6) 31553 | -3/Garrison | Attempted to install RIF, but system incompatible 31588 | -3/Garrison | Self-destructed Last Messages --------------- 31472_ L-61 Swordsman sneak attacks. 31472_ Champion 8b destroyed. 31473_ Acquired 73 matter. 31474_ Destroyed Unknown Device. 31474_ L-61 Swordsman system corrupted by crushing effect. 31475_ L-61 Swordsman system terminally corrupted. 31477_ Acquired 39 matter. 31479_ Acquired 13 matter. 31485_ Acquired 10 matter. 31500_ ALERT: Garrison interior compromised. 31547_ Penetrated by Slug. 31548_ EXIT=FOUND 31553_ Initiating installation procedure... 31553_ Relay Interface Framework incompatible with system. 31557_ Slug penetrates Assassin 8a. 31557_ Assassin 8a suffers critical hit. 31557_ Assassin 8a destroyed. 31559_ Slug penetrates Wall. 31560_ Slug penetrates Assassin 8c. 31579_ Acquired 10 matter. Map ----- +----------------------------------------------------+ | # ############ #??????????? | | # #??????????# #??????????? | | # #??????????# ########+###""""## #??????????? | | # ##?????????# #???????????????????????????????? | | ! #?????????# #???????????????????????????????? | | # ##?????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | # #??????????# #???????????????????????????????? | | #*#??????????# "???????????????????????????????? | | #%##?????????# "???????????????????????????????? | | =!%#?????????# "??????? ???????????????????????? | | #*##?????????# #??????? ???????????????????????? | | # #??????????# #??????? ???????????????????????? | | # #??????????# #??????? ???????????????????????? | | # #??????????# #??????# #??????????????????????? | | # ##?????????# #??????| !??????????????????????? | | *%%#?????????# ??????| !??????????????????????? | | #/##?????????# ?????? !??????????????????????? | | # #??????????# ??????! !??????????????????????? | | # #??????????# #??????! !??????????????????????? | | # #??????????# #??????# #??????????????????????? | | # ##?????????# #??????# #??????????????????????? | | ! #?????????# #??????# #??????????????????????? | | #=##?????????# ###????# #??????????????????????? | | # #??????????# [###### #??????????????????????? | | #=#??????????#^^ %;[ @#??????????????????????? | | #%#??????????# [###### #??????????????????????? | | #=############= ###????# #??????????????????????? | | *" [%* #??????# #??????????????????????? | | # "###########= #??????# #??????????????????????? | | ####?????????# #??????# #??????????????????????? | | ?????????????# #?????? "??????????????????????? | | ??????######## #?????? ??????????????????????? | | ??????#""""# #?????? ??????????????????????? | | ??????#" < #?????? ??????????????????????? | | ??????#""""# #??????"""??????????????????????? | | ??????############??????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 52 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Power Amplification 40 Armor Coverage 1200 Resistance: TH 15 Weapon Shielding 66 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Armor Integrity Analysis 66 Recoil Reduction 2 Offensive Hacking 25 Defensive Hacking 14 Relay Coupler Types 140 Relay Coupler Value 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Reset Matrix Core Expander Integrated Dissipator Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed DeliveryChipSabre Manual? 0 Play Time 05:35:16 Cumulative 139.7 hours Start 2021.10.15 @ 23:30:33 End 2021.11.12 @ 00:39:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 94 Adventurer 2 Explorer 0 Win Type - Total 6 Types 3/0/1/2/0/0/0/0/0 Lore% 74 Gallery% 79 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 386aef33-122f-4575-8ec3-ca4b0b01b80f