Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.16 @ 23:00:19 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (1247) 1247 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 4074 Bonus ------- Follower Combat Kills 157 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 27/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Huge Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Targeting Computer Advanced Targeting Computer Matter Filter Microactuators Microactuators Microactuators Transmission Jammer Hacking Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit High-capacity Matter Pod Experimental Sensor Array Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON ----------- Field Laser Assault Cannon Mace > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Targeting Computer Improved Targeting Computer Advanced Targeting Computer Microactuators Microactuators Microactuators Improved Weapon Shielding Light Armor Plating Hardened Medium Armor Plating Hacking Suite High-powered Shotgun Shock Bomb Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Matter Pod Device Experimental Sensor Array Storage High-capacity Matter Pod Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 35 | 6 2 . 4 10 13 Power 4 | 1 . . . 2 1 Engine 4 | 1 . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 . . . 3 2 Treads 7 | 2 . . . 3 2 Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 2 . 4 1 6 Device 3 | . . . 1 1 1 Storage 5 | 1 2 . 1 . 1 Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 10 | 2 . . . 4 4 Energy Gun 5 | 2 . . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 1 | . . . . . 1 Ballistic Cannon 2 | . . . . 2 . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 26 | . . . 1 6 19 Power 4 | . . . . 2 2 Propulsion 7 | . . . . 2 5 Utility 8 | . . . 1 . 7 Weapon 7 | . . . . 2 5 Highest Loss Streak 10 | . . . 1 4 10 To Critical Strikes . | . . . . . . Average Backups 12 | 1 1 4 5 12 17 Power 1 | 1 1 1 1 1 . Propulsion . | . . . . . . Utility 8 | . . 2 2 6 13 Weapon 1 | . . . 1 3 1 Tool/Special . | . . . . . . Unused Backups 14 | . . . . 1 13 Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 13 | . . . . . 13 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 93 100 99 97 84 Engine 8 | . 14 14 11 8 6 Treads 24 | . 28 28 22 34 18 Device 4 | . . . 2 6 5 Storage 18 | . 21 28 22 18 14 Processor 9 | . . . 8 9 13 Protection 2 | . . . 10 2 . Energy Gun 12 | . 28 28 22 9 6 Ballistic Cannon 4 | . . . . 8 5 Impact Weapon 2 | . . . . . 6 Peak Build Rating 39 | 6 7 9 14 29 39 Average Rating 23 | 4 6 7 12 22 32 On Entrance 10 | . 6 7 9 13 29 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 108 | 13 32 32 100 103 108 Greatest Support 80 | 40 40 40 40 80 80 Greatest Overweight (x) 35 | 1 . . 2 1 35 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 22 | 7 14 15 18 25 24 Most Carried 19 | 6 3 6 8 18 19 Average Carried 12 | 1 1 4 5 12 17 Final Capacity 25 | 8 15 15 25 25 15 Final Carried 16 | 1 2 6 8 16 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1049 | 260 . 99 156 300 234 Remotely . | . . . . . . Salvage Created 1155 | 113 . . 55 537 450 Parts 65 | 3 . . 4 33 25 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 25 | . . . 1 11 13 Guns 8 | . . . 1 3 4 Cannons 14 | . . . . 8 6 AOE 3 | . . . . . 3 Classes Destroyed 10 | 2 . . 1 3 4 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 2 | 1 . . . 1 . Watcher 1 | . . . . 1 . Swarmer 3 | . . . . . 3 Grunt 12 | . . . 1 8 3 Brawler 1 | . . . . 1 . Sentry 3 | . . . . 2 1 Hunter 2 | . . . . . 2 Programmer 4 | . . . . . 4 Best Kill Streak 5 | 2 . . 1 3 5 Combat Bots Only 5 | . . . 1 3 5 Max Kills in Single Turn 1 | 1 . . 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 424 | . . . 9 92 323 Missed 137 | . . . 3 30 104 Hits 287 | . . . 6 62 219 Melee 1 | . . . . 1 . Projectile 286 | . . . 6 61 219 Critical Strikes 9 | . . . 1 4 4 Damage Taken 3792 | 12 . . 95 995 2690 Core 796 | 6 . . 14 74 702 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Core Remaining (%) 94 | 97 . 97 96 86 . Volleys Fired 105 | 9 . . 7 42 47 Largest 2 | 2 . . 2 2 2 Hottest 100 | 80 . . 80 77 100 Shots Fired 203 | 18 . . 14 82 89 Gun 124 | 18 . . 14 38 54 Cannon 74 | . . . . 44 30 Launcher 5 | . . . . . 5 Special . | . . . . . . Kinetic 86 | . . . . 44 42 Thermal 84 | 9 . . 7 26 42 Explosive . | . . . . . . Electromagnetic 33 | 9 . . 7 12 5 Robot Hit Streak 11 | 9 . . 7 9 11 Robot Miss Streak 5 | 2 . . 2 5 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 140 | 13 . . 10 53 64 Core Hits 57 | 3 . . 2 25 27 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . . . 1 2 Burn 1 | . . . . . 1 Blast 1 | . . . . 1 . Smash 1 | . . . . . 1 Melee Attacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2917 | 239 . . 112 978 1588 Guns 1265 | 159 . . 112 296 698 Cannons 1298 | . . . . 682 616 Explosions 290 | 80 . . . . 210 Melee 64 | . . . . . 64 Ramming . | . . . . . . Kinetic 1467 | . . . . 682 785 Thermal 951 | 148 . . 54 220 529 Explosive 36 | . . . . . 36 Electromagnetic 399 | 91 . . 58 76 174 Impact 64 | . . . . . 64 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 1 . . 7 Average Corruption 3 | . 1 1 . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . . 2 . . 26 Message Errors 5 | . . 1 . . 4 Matter Fused 5 | . . . . . 5 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 3 | . . . . . 3 Data Loss (minor) 5 | . . . . . 5 Data Loss (major) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 1 | . . 1 . . . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 151 | 28 . . . . 123 Projectiles 25 | . . . . . 25 Explosions 62 | 28 . . . . 34 Melee 64 | . . . . . 64 Knockbacks 14 | . . . . 5 9 Impact . | . . . . . . Kinetic 13 | . . . . 4 9 Secondary 1 | . . . . 1 . Self-Inflicted Damage 126 | 12 . . . . 114 Shots 6 | 1 . . . . 5 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 367 | 174 . . 123 195 367 Average Temperature 98 | 93 . . 49 53 139 Received Heat Transfer 840 | . . . 54 504 282 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 2022 | 250 . . 125 500 1147 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 92 | 5 3 . 66 71 92 Initial 8 | . 3 . . 8 3 Average 16 | 1 . . 23 19 20 Influence Increases 935 | 10 . . 187 306 432 Destroy 0b10 Robot/C 600 | . . . 120 220 260 Destroy 0b10 Robot/NC 30 | 10 . . 5 10 5 Destroy Leader 192 | . . . 50 52 90 Allied During Kill 11 | . . . 11 . . Successful Hack 17 | . . . . 17 . Disable Machine 30 | . . . . . 30 Destroy Structure 25 | . . . 1 7 17 Lose Combat Pursuer 30 | . . . . . 30 Influence Decreases 878 | 5 5 . 167 318 383 Entered New Map 19 | . 2 . . 12 5 Time Decay 610 | 5 3 . 146 248 208 Lost Part 200 | . . . 10 20 170 Purge Threat 49 | . . . 11 38 . Squads Dispatched 7 | . . . . 1 6 Investigation 3 | . . . . 1 2 Extermination 4 | . . . . . 4 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 1 . 5 13 18 Peak Tracking Total 4 | . 1 . 2 4 4 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 1 . . 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . . 2 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 1 1 4 . Terminals 5 | . 1 . 1 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 15 | . 2 1 2 10 . Successful 6 | . . 1 1 4 . Failed 9 | . 2 . 1 6 . Catastrophic 4 | . 1 . . 3 . Database Lockouts . | . . . . . . Manual 8 | . 1 . . 7 . Terminals 13 | . 2 . 2 9 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 5 | . . 1 1 3 . Open Door 1 | . . 1 . . . Level Access Points 1 | . . . . 1 . Unreport Threat 2 | . . . 1 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Retrieve Study 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 1 3 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 21 | . . . 18 3 . Total Damage 337 | . . . 273 64 . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1922 | . . . 79 749 1094 Sensors 1843 | . . . . 749 1094 Traps 79 | . . . 79 . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3857 | 74 272 345 438 975 1753 Spaces Moved 1464 | 34 167 214 194 336 519 Core 40 | 19 . . . . 21 Treads 1424 | 15 167 214 194 336 498 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 200 100 Average Speed 220 | 105 160 160 204 238 266 Slowest Speed 1800 | 160 160 160 320 240 1800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 19 68 20 33 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 23 | . . . . 8 15 Melee . | . . . . . . Projectile 8 | . . . . 8 . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1889 | 54 172 217 223 428 795 Wait 228 | . . . 12 17 199 Move 1459 | 33 166 213 193 335 519 Hop . | . . . . . . Pick Up 49 | 6 3 4 6 18 12 Fast Attach 1 | 1 . . . . . Attach 31 | 5 1 . 3 8 14 Detach 1 | . . . . 1 . Swap 8 | . 1 . 1 4 2 Drop 6 | . 1 . 1 3 1 Fire 105 | 9 . . 7 42 47 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 9) 347 | -10/Materials | Entered Mines 430 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 504 | -10/Mines | Learned Materials emergency access door positions 555 | -10/Mines | Assembled infested the area 560 | -10/Mines | Assisted by a Guerilla fighting off Assembled 624 | -10/Mines | Learned location of Recycling (-8) 675 | -10/Mines | Discovered new exit (range 8) 676 | -10/Mines | Escorted by a lone wolf Derelict 678 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 682 | -10/Mines | Found Prototype Device 692 | -10/Mines | Entered Materials 692 | -9/Materials | Accompanied by 1 ally 692 | -9/Materials | Evolved 2 slots: Utility x2 1047 | -9/Materials | Discovered new exit (range 3) 1130 | -9/Materials | Entered another Materials area 1130 | -8/Materials | Accompanied by 1 ally 1130 | -8/Materials | Evolved 2 slots: Propulsion x2 1356 | -8/Materials | Identified Exp. Sensor Array 1361 | -8/Materials | Identified exit to Factory 1947 | -8/Materials | Lost 4 parts (1p2n1w) 2105 | -8/Materials | Entered Factory 2105 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2926 | -7/Factory | Lost 3 parts (2n1u) 3760 | -7/Factory | Lost 10 parts (2p1n5u2w) 3825 | -7/Factory | Core integrity fell below 50% 3848 | -7/Factory | Core integrity fell below 20% 3858 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- U-05 Engineer repairs door. U-05 Engineer lays Concrete. System corrupted: Substantial component data lost. U-05 Engineer lays Concrete. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7V. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+210). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Shock Bomb Launcher destroyed. Dropped Huge Storage Unit. System corrupted: Component data lost. Acquired Huge Storage Unit. U-05 Engineer destroyed. Mace destroyed. Acquired 5 matter. Acquired Shock Rifle. 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" | | ??????????????????????????????????#+##/## | | ????????????????????????????????????????###### | | ???????????????????????????????????????????#####+# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 13 Melee Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingBurstMiniperforator Manual? 0 Play Time 00:24:32 Cumulative 26.9 hours Start 2026.02.16 @ 22:32:03 End 2026.02.16 @ 23:00:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b10f371a-c012-4061-9cac-a65dac58f2cf