Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.30 @ 00:12:03 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (178) 890 Value Destroyed (5163) 5163 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (708) 708 TOTAL SCORE: 10161 Bonus ------- High Alert Combat Kills 1295 Follower Combat Kills 577 Friendly Fire -1164 Cogmind --------- Core Integrity 50/700 Matter 204/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Spear > --- INVENTORY (20) --- Improved Flight Unit Improved VTOL Module Medium Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Weapon Cycler EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Autogun Enhanced Autogun Plasma Cutter Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Reflective Plating Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Powered Hammer > --- INVENTORY -------- Cooled Ion Engine Armored Huge Wheel Improved Flight Unit Improved VTOL Module Medium Storage Unit High-capacity Storage Unit Advanced Weight Redist. System Improved Utility Shielding Light Armor Plating Improved Medium Armor Plating Advanced Beam Rifle EM Pulse Cannon EM Pulse Cannon Heavy Ion Cannon Heavy Assault Rifle Enhanced Autogun Advanced EMP Blaster Advanced EMP Blaster Plasma Cutter [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Drone Bay Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Advanced EMP Blaster Impact Weapon Powered Hammer Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 4 . 2 Weapon . | . . . . . . . . Parts Attached 116 | 6 6 . 1 5 36 32 30 Power 11 | 1 1 . . . 4 2 3 Engine 6 | 1 1 . . . 1 1 2 Core 5 | . . . . . 3 1 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . . . 3 3 4 2 Treads 1 | . . . . 1 . . . Leg . | . . . . . . . . Wheel 11 | 2 . . . 2 2 3 2 Hover . | . . . . . . . . Flight 2 | . . . . . 1 1 . Utility 42 | 1 3 . 1 1 16 8 12 Device 10 | . . . . . 4 3 3 Storage 9 | 1 3 . 1 1 3 . . Processor 6 | . . . . . 5 . 1 Hackware 2 | . . . . . . 1 1 Protection 15 | . . . . . 4 4 7 Artifact . | . . . . . . . . Weapon 49 | 2 2 . . 1 13 18 13 Energy Gun 7 | 2 2 . . . . 2 1 Energy Cannon 7 | . . . . . 2 2 3 Ballistic Gun 14 | . . . . 1 7 4 2 Ballistic Cannon . | . . . . . . . . Launcher 19 | . . . . . 4 9 6 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 3 2 Parts Lost 33 | . 1 . . 1 9 5 17 Power 4 | . . . . . 1 1 2 Propulsion 2 | . . . . . 1 . 1 Utility 14 | . . . . . 4 1 9 Weapon 13 | . 1 . . 1 3 3 5 Highest Loss Streak 6 | . 1 . . 1 2 3 6 Average Slot Usage (%) 88 | . 94 100 100 95 75 88 86 Engine 7 | . 13 14 14 14 5 3 6 Core 1 | . . . . . 3 5 . Wheel 13 | . 28 28 28 23 8 8 6 Device 4 | . . . . . 3 2 11 Storage 19 | . 23 28 28 28 18 18 15 Processor 12 | . . . . . 16 23 16 Hackware 1 | . . . . . . 3 1 Protection 5 | . . . . . 4 5 10 Energy Gun 9 | . 28 28 28 26 . 2 1 Energy Cannon 1 | . . . . . 3 1 1 Ballistic Gun 3 | . . . . 1 9 3 . Launcher 2 | . . . . . 2 6 4 Impact Weapon 2 | . . . . . . 3 5 Naked Turns . | . . . . . . . . Heaviest Build 104 | 13 25 25 33 33 75 88 104 Greatest Support 28 | 26 26 26 26 28 28 28 28 Greatest Overweight (x) 21 | . . . 1 1 2 3 21 Average Overweight (x) 1 | . . . . 1 1 2 2 Largest Inventory Capacity 20 | 6 12 12 14 14 20 20 20 Average Capacity 17 | 4 9 12 13 14 15 20 20 Most Carried 20 | 4 10 10 11 14 20 20 20 Average Carried 15 | 3 6 10 10 11 15 19 18 Final Capacity 20 | 6 12 12 14 14 20 20 20 Final Carried 20 | 4 10 10 11 14 18 20 12 Class Distribution -------------------- 51% | Hauler-Mutant 46% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Matter Collected 2458 | 244 76 36 100 127 811 651 413 Remotely . | . . . . . . . . Salvage Created 7124 | . 275 22 . 48 1576 1961 3242 Parts 356 | . 21 3 . 2 77 89 164 Haulers Intercepted 11 | . 1 . . . 3 3 4 Recyclers Shooed 3 | . . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 109 | . 8 . . 3 28 23 47 Melee 3 | . . . . . . . 3 Guns 31 | . 8 . . 3 8 11 1 Cannons 13 | . . . . . 10 . 3 AOE 55 | . . . . . 10 12 33 Classes Destroyed 16 | . 4 1 . 1 7 1 2 Worker 17 | . . . . . 4 2 11 Builder 10 | . . . . . . 2 8 Tunneler 2 | . . 1 . . 1 . . Hauler 11 | . 1 . . . 3 3 4 Recycler 12 | . . . . . 3 6 3 Mechanic 2 | . . . . . 1 . 1 Operator 3 | . . . . . 1 1 1 Drone 4 | . . . . . . . 4 Watcher 6 | . 1 . . . 1 2 2 Swarmer 22 | . 6 . . 1 3 3 9 Grunt 59 | . 2 . . . 12 16 29 Brawler 2 | . . . . . 1 . 1 Duelist 7 | . . . . . 3 . 4 Sentry 14 | . . . . . 9 4 1 Programmer 3 | . . . . . . . 3 Assembled 2 | . . . . 2 . . . Thug 2 | . . . . . . 1 1 Best Kill Streak 15 | . 5 1 . 1 10 5 15 Combat Bots Only 7 | . 5 . . 1 6 4 7 Max Kills in Single Turn 5 | . 1 1 . 1 4 5 5 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 2 2 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Damage Taken 6122 | . 187 38 . 68 1689 1179 2961 Core 1139 | . 39 . . 10 336 104 650 Absorbed by Shields 30 | . . . . . 30 . . Core Remaining (%) 66 | 100 . . . 80 . 20 . Volleys Fired 372 | . 20 1 . 9 146 97 99 Largest 2 | . 2 2 . 2 2 2 2 Hottest 86 | . 80 80 . 80 65 84 86 Shots Fired 494 | . 38 2 . 18 203 128 105 Gun 286 | . 38 2 . 18 119 90 19 Cannon 92 | . . . . . 58 2 32 Launcher 116 | . . . . . 26 36 54 Special . | . . . . . . . . Kinetic 178 | . . . . 3 115 52 8 Thermal 136 | . . . . . 58 40 38 Explosive 26 | . . . . . 26 . . Electromagnetic 154 | . 38 2 . 15 4 36 59 Robot Hit Streak 21 | . 6 1 . 7 21 13 15 Robot Miss Streak 5 | . 3 1 . 3 5 5 3 Penetration Max . | . . . . . . . . Secondary Targets 3 | . . . . . 2 1 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 348 | . 21 1 . 10 148 88 80 Core Hits 262 | . 14 1 . 6 78 60 103 Critical Hits 1 | . . . . . 1 . . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 32 | . . . . . . 15 17 Impact 28 | . . . . . . 15 13 Slashing . | . . . . . . . . Piercing 4 | . . . . . . . 4 Sneak Attacks 3 | . . . . . . 2 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14603 | . 238 63 . 109 4017 3662 6514 Guns 2692 | . 238 28 . 109 1087 994 236 Cannons 2034 | . . . . . 1218 27 789 Explosions 9228 | . . 35 . . 1712 2420 5061 Melee 641 | . . . . . . 221 420 Ramming 8 | . . . . . . . 8 Kinetic 1658 | . . . . 6 1047 498 107 Thermal 3536 | . . 35 . . 1317 732 1452 Explosive 2216 | . . . . . 1613 281 322 Electromagnetic 6544 | . 238 28 . 103 40 1930 4205 Impact 567 | . . . . . . 221 346 Slashing . | . . . . . . . . Piercing 74 | . . . . . . . 74 Highest Corruption 2 | . 1 1 1 1 . 2 1 Average Corruption 1 | . 1 1 1 1 . 2 1 Corruption Purged . | . . . . . . . . Effects 37 | . 1 3 3 2 . 22 6 Message Errors 10 | . . 1 1 1 . 6 1 Heat Flow Errors 2 | . . . . . . 2 . Energy Discharges 8 | . . 1 1 1 . 3 2 Data Loss (minor) 9 | . . 1 1 . . 6 1 Targeting Errors 7 | . 1 . . . . 5 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 421 | . . . . . 71 171 179 Projectiles 49 | . . . . . 23 . 26 Explosions 267 | . . . . . 48 106 113 Melee 105 | . . . . . . 65 40 Knockbacks 2 | . . . . . . . 2 Impact 2 | . . . . . . . 2 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 346 | . . 38 . . 52 134 122 Shots 16 | . . 1 . . 2 6 7 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 231 | . 104 30 . 36 231 210 96 Average Temperature 48 | . 40 20 . 17 52 61 28 Received Heat Transfer 1916 | . 39 . . . 605 432 840 Siege Activations . | . . . . . . . . Robots Corrupted 12 | . . . . . . 1 11 Combat Hostiles 7 | . . . . . . . 7 Parts Fried 35 | . . . . . . 11 24 Impact Corruptions 6 | . . . . . . 3 3 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . . 1 1 2 Heat Transferred 4813 | . . 50 . . 1765 1175 1823 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 20 | . . 1 . . 1 5 13 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Peak Influence 1327 | . 272 116 . 62 666 1106 1327 Initial 502 | . . 105 . . . 207 502 Average 452 | . 180 87 . 1 357 676 699 Maximum Alert Level 4 | . 1 . . . 2 4 4 Low Security (%) 31 | 100 55 100 . 100 32 . . Level 1 14 | . 44 . . . 4 19 23 Level 2 31 | . . . . . 63 35 35 Level 3 14 | . . . . . . 39 18 Level 4 8 | . . . . . . 4 23 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . . . . 2 7 8 15 Investigation 10 | . . . . 1 3 2 4 Extermination 2 | . . . . . . . 2 Reinforcement 10 | . . . . . 2 2 6 Assault 6 | . . . . 1 1 1 3 Garrison 4 | . . . . . 1 3 . Intercept . | . . . . . . . . Construction Impeded 5 | . . . . . 1 . 4 Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Distress Signals 6 | . . . . . 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 192 | . 11 . . 6 50 44 81 Peak Tracking Total 11 | . 3 . . 2 6 4 11 Tactical Retreats 9 | . 1 . . . 2 2 4 Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Traps Triggered 9 | . 1 . . . . 4 4 Indirectly 7 | . . . . . . 3 4 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Disabled 34 | . 1 . . . 7 9 17 Max in Single Turn 4 | . 1 . . . 3 2 4 Garrison Access 3 | . . . . . 1 . 2 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Machines Accessed 50 | . 3 1 4 2 11 12 17 Terminals 35 | . 3 1 . 1 9 10 11 Fabricators . | . . . . . . . . Repair Stations 5 | . . . . . 1 2 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 5 | . . . . . 1 . 4 Total Hacks 151 | . 8 4 4 6 38 38 53 Successful 86 | . 6 2 4 4 20 23 27 Failed 64 | . 2 2 . 2 18 14 26 Catastrophic 10 | . . . . . 1 2 7 Database Lockouts 1 | . . . . . . 1 . Manual 83 | . 6 4 1 5 26 22 19 Terminals 124 | . 8 4 . 5 35 32 40 Fabricators . | . . . . . . . . Repair Stations 14 | . . . . . 2 6 6 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 8 | . . . . . 1 . 7 Terminal Hacks 47 | . 2 2 4 4 13 9 13 Record 4 | . . . 4 . . . . Part Schematic 1 | . . . . . . . 1 Robot Analysis 3 | . 1 . . . 1 . 1 Prototype ID Bank 13 | . . 2 . 3 2 4 2 Open Door 3 | . . . . 1 . 2 . Branch Access Points 1 | . . . . . 1 . . Terminal Index 2 | . . . . . 1 . 1 Alert Level 3 | . . . . . 2 . 1 Unreport Threat 4 | . . . . . 2 . 2 Locate Traps 8 | . 1 . . . 1 2 4 Recall Reinforcements 1 | . . . . . 1 . . Recall Assault 1 | . . . . . . 1 . Hauler Manifests 2 | . . . . . 1 . 1 Registered Components 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 9 | . . . . . . 6 3 Scan Component 6 | . . . . . . 3 3 Repair 3 | . . . . . . 3 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 Seal Access 3 | . . . . . 1 . 2 Unauthorized Hacks 27 | . 4 . . . 6 8 9 Terminals 27 | . 4 . . . 6 8 9 Track 5 | . 1 . . . 1 2 1 Assimilate 2 | . . . . . . . 2 Botnet 16 | . 2 . . . 4 5 5 Operators 4 | . 1 . . . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 38 | . 2 1 . 1 10 9 15 Full Trace Events 9 | . 1 . . . 4 1 3 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . . . . 3 . Time 148 | . . . . . . 148 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 Machine Destruction 2 | . . . . . . . 2 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Total Allies 9 | . . 3 . 1 . 3 2 Largest Group 3 | . . 3 3 3 3 3 3 Highest-Rated Group 93 | . . 40 40 63 63 93 88 Highest-Rated Ally 31 | . . 16 16 31 31 31 31 Total Orders 2 | . . . . . . 2 . EXPLORE 1 | . . . . . . 1 . RETURN 1 | . . . . . . 1 . Ally Attacks 134 | . . . . 16 29 49 40 Total Damage 1699 | . . . . 133 382 664 520 Kills 22 | . . . . 3 2 11 6 Allies Corrupted 4 | . . . . . . . 4 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Robot Analysis Total 3 | . 1 . . . 1 . 1 Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches 14 | . . . . . . 14 . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Turns Passed 8962 | 45 332 511 457 1368 1703 1877 2669 Spaces Moved 5871 | 40 278 538 459 537 1045 1205 1769 Core 12 | 11 . . . . . . 1 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 5859 | 29 278 538 459 537 1045 1205 1768 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 90 90 100 110 120 120 Average Speed 114 | 79 90 90 98 105 114 120 129 Slowest Speed 1100 | 100 90 90 100 110 120 130 1100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 67 | 3 46 98 90 98 64 90 48 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . Known Exits Taken 2 | . . . . 1 1 . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 7 | . . . . . . 4 3 Terrain Destroyed 319 | . . 6 . . 153 51 109 Melee 7 | . . . . . . 4 3 Projectile 12 | . . . . . 12 . . AOE 300 | . . 6 . . 141 47 106 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Total 7598 | 51 321 562 464 1322 1377 1487 2014 Wait 1063 | . 6 24 4 753 105 92 79 Move 5864 | 39 277 537 458 536 1044 1204 1769 Hop . | . . . . . . . . Pick Up 85 | 6 11 . 1 10 25 21 11 Fast Attach 21 | 4 . . . . 9 5 3 Attach 45 | 2 4 . . 2 13 9 15 Detach 5 | . . . . . 3 2 . Swap 50 | . 2 . 1 3 14 18 12 Drop 53 | . 1 . . 9 18 17 8 Fire 372 | . 20 1 . 9 146 97 99 Melee 32 | . . . . . . 15 17 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 7 | . . . . . . 7 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 46 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 6) 378 | -10/Materials | Entered Mines 379 | -10/Mines | Learned location of Storage (-8) 382 | -10/Mines | Learned Materials stockpile data 439 | -10/Mines | Discovered new exit (range 5) 508 | -10/Mines | Learned Materials interactive machine intel 554 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 554 | -10/Mines | Discovered new exit (range 5) 671 | -10/Mines | Learned location of Zion (-7) 740 | -10/Mines | Discovered new exit (range 7) 752 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 889 | -10/Mines | Entered Exiles 889 | -10/Exiles | Found Exiles lab abandoned 889 | -10/Exiles | Accompanied by 3 allies 1332 | -10/Exiles | Discovered new exit (range 10) 1346 | -10/Exiles | Entered Mines 1346 | -9/Mines | Accompanied by 3 allies 1363 | -9/Mines | Assembled infested the area 2214 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2316 | -9/Mines | Identified exit to Materials 2323 | -9/Mines | Met a Derelict shopkeep closing up shop 2518 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2520 | -9/Mines | Found Prototype Device 2571 | -9/Mines | Discovered exit to Materials (range 5) 2659 | -9/Mines | Met a Derelict testing a Signal Generator 2714 | -9/Mines | Entered Materials 2714 | -8/Materials | Accompanied by 3 allies 2714 | -8/Materials | Evolved 4 slots: Utility x4 2716 | -8/Materials | Loaded intel: 19 interactive machine locations 3226 | -8/Materials | Garrison activated, responded to threat 3402 | -8/Materials | Discovered new exit (range 13) 3422 | -8/Materials | Identified exit to Storage 3609 | -8/Materials | Discovered new exit (range 5) 3914 | -8/Materials | First assault squad dispatched 4046 | -8/Materials | Core integrity fell below 50% 4417 | -8/Materials | Entered Storage 4431 | -8/Storage | Identified Exp. Sensor Array 4668 | -8/Storage | Build established: Hauler-Mutant 4812 | -8/Storage | Lost 3 parts (1p1u1w) 5357 | -8/Storage | Garrison activated, responded to threat 5452 | -8/Storage | Allied Derelicts emerged from ambush trap array 5606 | -8/Storage | Central database locked down 5617 | -8/Storage | First assault squad dispatched 5709 | -8/Storage | Repaired Arm. Huge Wheel? 5794 | -8/Storage | Repaired Hvy. Ion Cannon? 5863 | -8/Storage | Repaired Enh. Autogun? 6117 | -8/Storage | Discovered new exit (range 28) 6294 | -8/Storage | Entered Factory 6294 | -7/Factory | Accompanied by 14 allies 6294 | -7/Factory | Evolved 2 slots: Utility x2 6718 | -7/Factory | Crushed by falling debris 6934 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 7109 | -7/Factory | Discovered new exit (range 10) 7703 | -7/Factory | Destroyed 7 combat bots 7818 | -7/Factory | Lost 3 parts (2u1w) 7894 | -7/Factory | First assault squad dispatched 8301 | -7/Factory | Identified exit to Factory 8814 | -7/Factory | Core integrity fell below 50% 8913 | -7/Factory | Discovered exit to Factory (range 16) 8957 | -7/Factory | Core integrity fell below 20% 8963 | -7/Factory | Self-destructed Last Messages --------------- 08901_ G-47 Trooper destroyed. 08902_ G-50 Soldier system terminally corrupted. 08902_ Adv. Heat Sink fried. 08902_ G-47 Trooper system terminally corrupted. 08902_ Lgt. Nuclear Core fried. 08902_ Aluminum Leg fried. 08902_ Adv. EMP Blaster destroyed. 08906_ U-05 Engineer lays Concrete. 08913_ EXIT=FOUND: FACTORY 08913_ U-05 Engineer lays Concrete. 08915_ Cld. Deuterium Engine destroyed. 08915_ U-05 Engineer lays Concrete. 08926_ Connecting with Garrison Access... 08926_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 08934_ W-25 Informer sends out distress signal. 08944_ Imp. Medium Armor Plating destroyed. 08945_ Imp. Utility Shielding destroyed. 08947_ Adv. EMP Blaster destroyed. 08952_ Arm. Huge Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????# "" #? "???? ?????????????????? | | /############# """ ## ???] #????????????????? | | %!% "F # """ #????????????????? | | %%= """ # """ #????????????????? | | %* = "" # """ #????????????????? | | # #????????????????? | | # !#????????????????? | | /##### ########### # #????????????????? | | ?????# #?????????# # ! #????????????????? | | ?????# #?????????# # " =#????????????????? | | ?????#+#?????????# # "" #????????????????? | | ????? ??????????# + G #????????????????? | | ????? ??????????# # "" #????????????????? | | ????? ??????????# # " ! #????????????????? | | ????? ??????????# # #????????????????? | | ????? ?????????## ###+#+#####???????????????? | | ???? ?????????# #???????????????? | | ???? ?????????# Y #???????????????? | | ????? ??????? ??# ""Yg g #???????????????? | | ?????????????" # " """ """ +???????????????? | | ??????????????? + "F g """ """ #???????????????? | | ????????????????# ""ggg""" """ #???????????????? | | ????????????????# #???????????????? | | ????????????????#u ] #???????????????? | | ????????????????# #???????????????? | | ????????????????# @ #???????????????? | | ????????????????# ########+#???????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ????????????????# #????????????????????????? | | ?? ????????????# #????????????????????????? | | ? ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ?????????# #????????????????????????? | | ??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | #??????????+ +????????????????????????? | | #??????????# #????????????????????????? | | #??????????# #????????????????????????? | | ###????????# #????????????????????????? | | #########??? #????????????????????????? | | = | = %= ???? ?????????????????????????? | | !%%=== ??????????????????????????????????? | | %[! ??????????????????????????????????? | | % %=%=% ?????????????????????????????????? | | ?????????????????????????????????? | | % =% ?????????????????????????????????? | | % ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 24 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ArcSmartbombLoader Manual? 0 Play Time 02:06:32 Cumulative 170.8 hours Start 2020.10.29 @ 22:03:55 End 2020.10.30 @ 00:12:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 66 Adventurer 4 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 68 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a178895a-ce7c-4e0c-8769-1591d0c8deec