Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 13:57:56 Player: Aaron Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (588) 588 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 3447 Bonus ------- Aligned with FarCom 300 Friendly Fire -146 Cogmind --------- Core Integrity 380/550 Matter 176/300 Energy 52/100 System Corruption 0% Temperature Cool (0) Movement Flying (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (4) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Improved Ion Engine Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Compact Matter Pod (0) Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Targeting Computer Shield Generator > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Reinforced Deuterium Engine Reinforced Deuterium Engine Compact Matter Pod Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Datajack [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon . | . . . . . . Parts Attached 26 | 7 . . 1 10 8 Power 4 | 1 . . . 2 1 Engine 4 | 1 . . . 2 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . . . 1 1 Treads 1 | . . . . 1 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 6 | 2 . . 1 . 3 Device 3 | 1 . . . . 2 Storage 2 | 1 . . 1 . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 2 . . . 7 3 Energy Gun 5 | 2 . . . 3 . Energy Cannon 2 | . . . . . 2 Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . 4 5 Power 2 | . . . . 1 1 Propulsion 1 | . . . . 1 . Utility 2 | . . . . . 2 Weapon 4 | . . . . 2 2 Highest Loss Streak 3 | . . . . 3 3 Average Slot Usage (%) 88 | . 100 100 100 90 68 Engine 11 | . 14 14 14 12 8 Wheel 17 | . 28 28 28 21 . Flight 2 | . . . . . 8 Device 14 | . 14 14 14 14 17 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 8 Energy Gun 17 | . 28 28 28 17 . Energy Cannon 3 | . . . . . 11 Launcher 1 | . . . . 3 4 Slashing Weapon 1 | . . . . 4 1 Naked Turns . | . . . . . . Heaviest Build 52 | 12 12 12 40 45 52 Greatest Support 72 | 32 32 32 32 32 72 Greatest Overweight (x) 14 | . . . 1 14 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 12 | 6 6 6 12 12 12 Average Capacity 10 | 5 6 6 9 12 12 Most Carried 11 | 2 3 3 10 11 11 Average Carried 7 | . 2 3 6 9 8 Final Capacity 12 | 6 6 6 12 12 12 Final Carried 11 | 1 3 3 10 11 9 Class Distribution -------------------- 52% | Mutant 30% | Scout 9% | Skirmisher 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scout | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 523 | 270 . . . 120 133 Remotely . | . . . . . . Salvage Created 889 | 191 62 . . 339 297 Parts 54 | 17 6 . . 11 20 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 15 | . 1 . . 9 5 Melee 4 | . . . . 3 1 Guns 2 | . 1 . . 1 . Cannons 2 | . . . . . 2 AOE 7 | . . . . 5 2 Classes Destroyed 11 | 2 2 . . 3 4 Worker 3 | . . . . 1 2 Builder 1 | . . . . . 1 Tunneler 5 | 5 . . . . . Recycler 1 | 1 . . . . . Operator 1 | . 1 . . . . Watcher 2 | . . . . . 2 Grunt 5 | . 1 . . 3 1 Duelist 1 | . . . . 1 . Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Assembled 5 | . . . . 5 . Thug 1 | . . . . 1 . Best Kill Streak 4 | 4 1 . . 3 4 Combat Bots Only 3 | . 1 . . 3 1 Max Kills in Single Turn 3 | 1 1 . . 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1425 | . . . . 590 835 Core 370 | . . . . 200 170 Absorbed by Shields 133 | . . . . . 133 Core Remaining (%) 60 | 100 . . . 20 . Volleys Fired 64 | 12 4 7 3 20 18 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 80 80 80 80 80 138 Shots Fired 110 | 24 8 14 6 31 27 Gun 80 | 24 8 14 6 28 . Cannon 10 | . . . . . 10 Launcher 20 | . . . . 3 17 Special . | . . . . . . Kinetic . | . . . . . . Thermal 4 | . . . . . 4 Explosive 20 | . . . . 3 17 Electromagnetic 86 | 24 8 14 6 28 6 Robot Hit Streak 14 | 14 2 3 . 8 8 Robot Miss Streak 2 | 1 2 1 . 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 75 | 19 3 7 . 23 23 Core Hits 40 | 6 3 . . 15 16 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 22 | . . . . 8 14 Impact . | . . . . . . Slashing 20 | . . . . 6 14 Piercing . | . . . . . . Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2050 | 262 40 32 . 810 906 Guns 502 | 262 40 32 . 168 . Cannons 164 | . . . . . 164 Explosions 867 | . . . . 442 425 Melee 517 | . . . . 200 317 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 423 | . . . . 300 123 Explosive 494 | . . . . 142 352 Electromagnetic 616 | 262 40 32 . 168 114 Impact . | . . . . . . Slashing 517 | . . . . 200 317 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . . . 40 17 Projectiles . | . . . . . . Explosions 40 | . . . . 40 . Melee 17 | . . . . . 17 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 116 | . . . . 61 55 Shots 3 | . . . . 2 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 168 | 90 36 108 36 87 168 Average Temperature 37 | 32 16 50 17 29 48 Received Heat Transfer 449 | . . . . 353 96 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | 3 . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . 1 . Heat Transferred 424 | . . . . 300 124 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 2 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 276 | 30 84 32 . 110 276 Average Influence 82 | 11 61 32 . 55 119 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 91 | 100 100 100 . 100 82 Level 1 8 | . . . . . 17 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 2 | . 1 . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 2 4 . 24 16 Peak Tracking Total 14 | . . 3 . 14 5 Tactical Retreats 6 | . . 1 . 2 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . . . 6 Reused 1 | . . . . . 1 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 5 | . 1 . 1 1 2 Max in Single Turn 2 | . 1 . 1 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 11 | . . . 5 . 6 Terminals 6 | . . . . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 70 | . . . 49 . 21 Successful 61 | . . . 49 . 12 Failed 9 | . . . . . 9 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 2 | . . . 2 . . Terminals 21 | . . . . . 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 61 | . . . 49 . 12 Record 52 | . . . 48 . 4 Prototype ID Bank 3 | . . . . . 3 Scanalyzer Index 1 | . . . . . 1 Reprogram Traps 1 | . . . . . 1 Dispatch Records 1 | . . . . . 1 Reinforcement Status 1 | . . . . . 1 Recall Reinforcements 1 | . . . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . . . 6 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . 2 . Non-combat 1 | . . . . 1 . Combat 1 | . . . . 1 . Robot Hacks Applied 2 | . . . . 2 . parse_system 1 | . . . . 1 . no_distress 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 2818 | 131 108 117 1110 502 850 Spaces Moved 1850 | 85 58 66 1028 325 288 Core 13 | 12 . . . 1 . Treads 32 | . . . . 32 . Legs . | . . . . . . Wheels 1517 | 73 58 66 1028 292 . Hover . | . . . . . . Flight 288 | . . . . . 288 Fastest Speed 50 | 50 100 100 100 110 50 Average Speed 99 | 92 100 100 106 122 50 Slowest Speed 750 | 100 100 100 110 750 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 5 16 17 93 60 19 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 13 | . . . . 13 . Terrain Destroyed 96 | . . . . 45 51 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 95 | . . . . 45 50 Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 2688 | 113 100 103 1039 387 946 Wait 690 | . 37 31 3 12 607 Move 1845 | 84 57 65 1027 324 288 Hop . | . . . . . . Pick Up 31 | 9 2 . 4 9 7 Fast Attach . | . . . . . . Attach 18 | 7 . . . 5 6 Detach . | . . . . . . Swap 8 | . . . 1 5 2 Drop 10 | 1 . . 1 4 4 Fire 64 | 12 4 7 3 20 18 Melee 22 | . . . . 8 14 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 5) 219 | -10/Materials | Met 8R-AWN 240 | -10/Materials | Entered Mines 241 | -10/Mines | Followed 8R-AWN into the Mines 265 | -10/Mines | Discovered new exit (range 8) 304 | -10/Mines | Build established: Mutant 341 | -10/Mines | Discovered new exit (range 10) 353 | -10/Mines | Discovered new exit (range 5) 357 | -10/Mines | Entered Exiles 414 | -10/Exiles | Discovered new exit (range 14) 439 | -10/Exiles | Welcomed by 8R-AWN 455 | -10/Exiles | Met EX-HEX 489 | -10/Exiles | Learned about 8R-AWN's background 541 | -10/Exiles | Met EX-DEC 565 | -10/Exiles | Visited The Gauntlet 690 | -10/Exiles | Learned location of Zion (-7) 719 | -10/Exiles | Discovered new exit (range 14) 842 | -10/Exiles | Met EX-BIN 1183 | -10/Exiles | Aligned with FarCom system 1184 | -10/Exiles | Given EX-Vault access code 1211 | -10/Exiles | Opened EX-Vault 1221 | -10/Exiles | Found Flying Fortress v7 1245 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1467 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1467 | -10/Exiles | Entered Mines 1549 | -9/Mines | Met a Derelict bent on vengeance 1551 | -9/Mines | Discovered new exit (range 12) 1715 | -9/Mines | Found a hidden stash of uninstalled traps 1773 | -9/Mines | Assembled infested the area 1778 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1834 | -9/Mines | Core integrity fell below 50% 1838 | -9/Mines | Lost 3 parts (1n2w) 1851 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1952 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1969 | -9/Mines | Entered Materials 1969 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2276 | -8/Materials | Build established: Scout 2819 | -8/Materials | Self-destructed Last Messages --------------- 02762_ U-05 Engineer builds a Wall. 02767_ U-05 Engineer lays Concrete. 02768_ U-05 Engineer builds a Wall. 02773_ U-05 Engineer lays Concrete. 02774_ R-06 Scavenger collects Carbon-fiber Leg. 02786_ U-05 Engineer lays Concrete. 02788_ EM Pulse Cannon destroyed. 02789_ U-05 Engineer lays Concrete. 02790_ Lgt. Deuterium Engine destroyed. 02791_ U-05 Engineer lays Concrete. 02800_ U-05 Engineer builds a Wall. 02800_ U-05 Engineer lays Concrete. 02802_ U-05 Engineer builds a Wall. 02810_ U-05 Engineer lays Concrete. 02812_ U-05 Engineer builds a Wall. 02813_ U-05 Engineer lays Concrete. 02814_ Imp. Sensor Array destroyed. 02814_ U-05 Engineer builds a Wall. 02817_ U-05 Engineer lays Concrete. 02818_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????#s????????????????????????? | | ??????????????????????## #???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? g g??????????????????????? | | ??????????????????????? g ???????????????????????? | | ??????????????????###??# #???????????????????????? | | ?????????????????? ??#%####????????????????????? | | ????????????????# """?+ # ######???????????????? | | ????????????????# """ #%#"""#####???????????????? | | ????????????????#! """ # # u###??????????????? | | ????????######### #="%* u# #??????????????? | | ????????# ## ! "% =u # #??????????????? | | ????????#"" #########[+ * # #??????????????? | | ????????#"T ## # # = u; #??????????????? | | ????????#"" ## T #u#s ; #??????????????? | | ????????# ]/ ## = # @;;;#"""##???????????? ? | | ######### ^ =## #u# #?????????#?????? | | ###+##### #w##########??????????????? | | # #?# ! # #??# #??????????????? | | """ """ # #######+## #### #????????????? | | """ """ + ######?????????? | | """ """ # ##+############= # #?######### | | # # #?????????# # !!#?# | | ####### #?????????## ## ! ### ! | | #?????# ############^^^## ## | | #########?????# ## """ ! #^^^## ## | | ??????????????# ## "T" + ## # | | ??????????????# * ## # ## # | | ??????????????# ## ! # #? # | | ??????????????################ ##? # # | | ????????????????????????????# ###+# | | ????????????????????????????# | | ????????????????????????????# T | | ????????????????????????????# | | ????????????????????????????# ####### ## | | ??????????????????????????#?#######???# | | ??????????????????????????????????????## ### | | ???????????????????????????????????????# #?? | | ???????????????????????????????????????# """ #?? | | ???????????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 60 Targeting Accuracy 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Survived The Infestation Librarian Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed HoverDimensionalAutocannon Manual? 0 Play Time 01:01:19 Cumulative 3.8 hours Start 2019.11.17 @ 09:16:45 End 2019.11.17 @ 13:57:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82dd0ea2-1783-47d5-88a6-a7145bb4100f