Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.03 @ 21:13:38 Player: Inomamais Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (246) 1230 Value Destroyed (10137) 10137 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (913) 913 TOTAL SCORE: 18960 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 176 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -610 Cogmind --------- Core Integrity 0/1150 Matter 228/300 Energy 170/170 System Corruption 40% Temperature Cool (0) Movement Rolling (150) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- Centrium Wheel Combat Airjet > --- UTILITY (8) ------ Advanced Heat Sink Advanced Cooling System Large Storage Unit Improved Targeting Computer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Core Analyzer > --- WEAPON (5) ------- Gatling Laser Heavy Phase Cannon Power Sword > --- INVENTORY (15) --- Advanced VSS Leg Combat Airjet Combat Airjet Combat Airjet Impulse Thruster Advanced Coolant Injector Advanced Coolant Injector Advanced Coolant Injector Improved Force Field Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cryofiber Web Advanced Heat Sink Large Storage Unit Advanced Signal Interpreter Core Analyzer Improved Phase Shifter Improved Medium Armor Plating > --- WEAPON ----------- Phase Gun Disruptor Cannon Matter Neutralizer Heavy Flail > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Myomer Leg Advanced Cryofiber Web Advanced Cryofiber Web Medium Storage Unit Reaction Control System Heavy Missile Launcher [Rating: 103] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Wheel Hover Unit Combat Airjet Utility Advanced Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Reflective Plating Weapon Greatsword Energy Gun Improved Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Impact Weapon Maul Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 . 2 . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . . . . . . . . Utility 6 | . . . . 1 . 1 . . . 2 . . . . . . . 2 Weapon 3 | . . . 2 . . . . . . . . . 1 . . . . . Parts Attached 299 | 6 6 . 15 16 30 13 1 2 9 28 8 5 39 5 4 . 15 97 Power 42 | 1 . . 2 . 3 . . . 1 2 1 . 10 1 . . 1 20 Engine 10 | 1 . . 2 . 1 . . . 1 2 1 . 2 . . . . . Core 19 | . . . . . 2 . . . . . . . 8 1 . . . 8 Reactor 13 | . . . . . . . . . . . . . . . . . 1 12 Propulsion 49 | 2 1 . 2 4 4 1 . . 2 5 . 1 5 . . . 1 21 Treads 9 | . 1 . . 3 4 1 . . . . . . . . . . . . Leg 34 | . . . 2 1 . . . . . 5 . 1 5 . . . 1 19 Wheel 5 | 2 . . . . . . . . 2 . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . Utility 101 | 1 2 . 4 5 7 8 . 1 2 14 4 2 12 2 2 . 5 30 Device 63 | . 1 . 4 3 2 5 . . 2 9 4 2 8 1 1 . 3 18 Storage 6 | 1 1 . . . . 1 . . . . . . 1 . 1 . . 1 Processor 9 | . . . . . . 1 . . . 1 . . 1 1 . . . 5 Hackware 1 | . . . . . . . . . . 1 . . . . . . . . Protection 22 | . . . . 2 5 1 . 1 . 3 . . 2 . . . 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 3 . 7 7 16 4 1 1 4 7 3 2 12 2 2 . 8 26 Energy Gun 28 | 2 2 . 1 2 1 . . . . . . . 5 . . . 1 14 Energy Cannon 12 | . . . . . . . . . . 1 1 2 4 . . . 1 3 Ballistic Gun 22 | . . . 4 2 8 1 . . . 3 1 . . . . . . 3 Ballistic Cannon 10 | . 1 . . . 2 1 . 1 2 3 . . . . . . . . Launcher 10 | . . . 1 1 2 . 1 . 1 . . . . 1 1 . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . . 1 2 3 2 . . 1 . 1 . 1 . 1 . 1 . Slashing Weapon 12 | . . . . . . . . . . . . . 2 1 . . 3 6 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . 1 . . . 1 . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 7 | . . . . . . . . . . . . . . . . . . 7 Parts Lost 120 | . 1 . 1 . 17 2 . 2 9 4 . . 6 1 1 . 9 67 Power 21 | . . . 1 . 2 . . . 1 1 . . 2 . . . 1 13 Propulsion 25 | . 1 . . . 4 . . 1 4 . . . 1 . . . . 14 Utility 31 | . . . . . 4 1 . . 1 2 . . 1 . 1 . 4 17 Weapon 43 | . . . . . 7 1 . 1 3 1 . . 2 1 . . 4 23 Highest Loss Streak 15 | . 1 . 1 . 15 1 . 2 9 2 . . 2 1 1 . 4 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 96 100 99 99 98 94 100 94 54 73 99 100 96 82 83 88 87 85 Engine 3 | . 14 14 10 9 6 7 7 7 4 5 6 6 1 . . . . . Core 4 | . . . . . 1 . . . . . . . 8 11 11 11 8 4 Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 Treads 5 | . 7 14 10 25 26 25 30 27 12 . . . . . . . . . Leg 15 | . . . . . . . . . . 23 26 26 22 23 23 23 23 18 Wheel 1 | . 20 14 10 . . . . . . . . . . . . . . . Device 14 | . 11 14 11 9 8 15 15 12 6 15 25 26 20 10 11 11 8 13 Storage 4 | . 14 14 11 9 9 7 7 7 4 . . . 2 5 5 5 5 5 Processor 7 | . . . . . . 1 7 7 5 3 6 6 6 11 11 11 11 17 Protection 4 | . . . . 9 9 5 . 1 3 2 6 6 3 5 5 5 7 3 Energy Gun 3 | . 19 14 13 10 5 . . . . . . . 7 . . . . 4 Energy Cannon 3 | . . . . . . . . . . 3 6 13 10 . . . . 3 Ballistic Gun 4 | . . . 20 24 21 7 7 4 . 5 12 6 . . . . . . Ballistic Cannon 4 | . 8 14 9 . 5 19 15 20 11 8 6 6 . . . . . . Impact Weapon 2 | . . . . 1 3 2 . . 4 . . . 4 . 1 5 2 1 Slashing Weapon 4 | . . . . . . . . . . . . . 2 10 11 11 12 6 Naked Turns 299 | . . . . . . . . . 165 134 . . . . . . . . Heaviest Build 82 | 14 31 31 34 43 52 82 75 79 82 64 59 57 74 47 53 53 70 79 Greatest Support 81 | 26 26 10 20 60 62 80 80 80 60 64 64 64 64 63 63 63 73 81 Greatest Overweight (x) 5 | 4 3 3 3 1 1 1 . 1 5 . . . 1 . . . . 3 Average Overweight (x) . | . 1 3 2 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 20 20 20 5 5 5 10 10 15 15 15 15 Average Capacity 11 | 7 10 15 15 15 15 18 20 20 13 5 5 5 7 10 14 15 15 15 Most Carried 20 | 6 10 10 15 15 15 20 20 20 20 5 5 5 10 10 13 15 15 15 Average Carried 10 | 2 8 10 13 14 13 17 20 19 13 4 4 4 7 9 11 13 14 13 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 5 5 5 5 10 10 15 15 15 15 Final Carried 20 | 6 10 10 15 15 15 20 20 20 5 5 5 5 10 10 13 15 12 10 Class Distribution -------------------- 29% | Scavenger-Mutant 14% | Tank 11% | Scavenger-Tank 11% | Mutant 7% | Scavenger-Gladiator 7% | Skirmisher 5% | Scavenger-Gunner 4% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 6126 | 241 52 . 533 216 1083 383 . 64 365 747 263 151 455 200 75 16 159 1123 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9775 | . 203 . 500 212 1132 239 . 68 266 812 177 105 2087 282 72 . 261 3359 Parts 454 | . 10 . 28 12 62 5 . 6 11 32 4 4 93 12 12 . 15 148 Haulers Intercepted 6 | . . . . . 5 . . . . . . . 1 . . . . . Recyclers Shooed 5 | . . . . 1 1 . . . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . 7 . . 4 . 12 10 . 10 . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 194 | . 9 . 18 4 26 7 . 2 7 21 4 2 26 5 5 . 9 49 Melee 30 | . . . . . . . . . 2 . . . 3 5 . . 2 18 Guns 63 | . 6 . 8 4 12 2 . . . 1 1 1 6 . . . . 22 Cannons 65 | . 3 . 6 . 9 5 . 2 . 18 3 1 14 . . . . 4 AOE 28 | . . . 4 . 5 . . . 5 2 . . 1 . 5 . 6 . Classes Destroyed 19 | . 2 . 2 1 7 1 . 1 . 1 . . 1 . . . 1 2 Worker 9 | . . . . . . . . . . 2 . . 7 . . . . . Builder 8 | . . . . . 1 1 . . . 1 . . 1 . . . . 4 Tunneler 1 | . . . . . . . . . . . . . . . . . . 1 Hauler 6 | . . . . . 5 . . . . . . . 1 . . . . . Recycler 7 | . . . . . 1 . . . . 1 . . 5 . . . . . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . 1 Operator 4 | . . . . . 3 . . . . 1 . . . . . . . . Watcher 10 | . . . 2 . . . . . . 1 . . 5 . . . . 2 Swarmer 51 | . 6 . 9 . 3 . . . 1 8 . . 10 1 5 . 4 4 Grunt 55 | . 3 . 7 2 12 2 . . 2 8 . 2 2 2 . . 4 9 Brawler 3 | . . . . . 1 . . . 2 . . . . . . . . . Duelist 5 | . . . . 1 2 . . . 1 . . . . . . . . 1 Protector 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 25 | . . . 2 1 6 4 . . 1 2 . . . 1 . . . 8 Demolisher 4 | . . . . . 4 . . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . 4 Hunter 8 | . . . . . . . . . . . . . . . . . 1 7 Programmer 35 | . . . . . . 1 . . . 3 . . 14 1 . . . 16 Zionite 2 | . . . . . . . . 2 . . . . . . . . . . Thug 4 | . . . . . . . . . . . 4 . . . . . . . Butcher 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 3 . 8 3 6 1 . 2 5 8 3 2 7 2 5 . 4 8 Combat Bots Only 8 | . 3 . 8 3 6 1 . 1 5 8 3 2 7 2 5 . 4 5 Max Kills in Single Turn 6 | . 1 . 2 1 4 1 . 2 3 2 1 1 6 1 5 . 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . 2 . 2 . . . 3 2 . . 1 . 5 . 2 . Melee 1 | . . . . . . . . . 1 . . . 1 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . . . . . . . . 1C-UTU (-7/Zion) Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Damage Taken 21551 | . 378 . 350 370 3796 429 . 206 1782 1877 242 67 1825 291 103 127 1485 8223 Core 3056 | . 101 . 41 49 353 50 . . 609 224 11 . 183 37 24 . 217 1157 Absorbed by Shields 1203 | . . . . . . . . . . . 141 28 707 111 36 47 133 . Regen/Repaired (Parts) 28 | . . . . . . . . . . . . . . . . 28 . . Core Remaining (%) 57 | 100 . 59 89 . 26 . . . 5 . . 72 . . . . 53 . Volleys Fired 389 | . 33 . 30 10 44 13 . 11 10 60 8 3 56 1 1 . 6 103 Largest 4 | . 2 . 4 4 4 4 . 4 1 4 4 4 4 1 1 . 1 4 Hottest 335 | . 100 . 145 136 146 155 . 159 48 226 203 242 335 39 39 . 39 284 Shots Fired 1071 | . 61 . 106 40 152 50 . 43 10 117 33 11 163 1 1 . 6 277 Gun 645 | . 48 . 78 40 112 18 . 10 . 19 16 3 61 . . . . 240 Cannon 406 | . 13 . 24 . 35 32 . 33 7 98 17 8 102 . . . . 37 Launcher 20 | . . . 4 . 5 . . . 3 . . . . 1 1 . 6 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 541 | . 13 . 83 21 143 50 . 43 7 87 25 6 . . . . . 63 Thermal 432 | . 48 . 14 9 2 . . . . 30 8 3 158 . . . . 160 Explosive 20 | . . . 4 . 5 . . . 3 . . . . 1 1 . 6 . Electromagnetic 78 | . . . 5 10 2 . . . . . . 2 5 . . . . 54 Robot Hit Streak 19 | . 5 . 19 12 19 9 . 7 10 9 7 7 11 . 4 . 4 14 Robot Miss Streak 7 | . 6 . 4 3 6 3 . 5 1 5 2 1 6 . . . 1 7 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . . . 1 . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . 1 Shots Hit Robots 817 | . 35 . 60 30 97 41 . 34 15 84 22 9 107 12 1 . 17 253 Core Hits 530 | . 13 . 26 15 82 40 . 24 11 92 16 8 54 5 5 . 19 120 Critical Kills 4 | . . . . . 1 . . . . . . . 2 . . . . 1 Critical Parts Destroyed 10 | . . . . . 1 2 . . . . . . 4 . . . 2 1 Critical Strikes 54 | . 6 . 3 . 2 2 . 1 . . . . 7 2 . . 4 27 Burn 20 | . 6 . 2 . . . . . . . . . 1 . . . . 11 Meltdown 2 | . . . . . . . . . . . . . 2 . . . . . Destroy 4 | . . . . . 1 1 . . . . . . . . . . . 2 Blast 2 | . . . 1 . . . . 1 . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 Smash 8 | . . . . . 1 1 . . . . . . 4 . . . 2 . Sever 16 | . . . . . . . . . . . . . . 2 . . 2 12 Melee Attacks 250 | . . . 5 4 8 9 . . 8 . 2 . 53 21 1 . 23 116 Thermal 2 | . . . . . . . . . . . . . . . . . 2 . Impact 75 | . . . 5 4 8 9 . . 8 . 2 . 27 . . . 8 4 Slashing 173 | . . . . . . . . . . . . . 26 21 1 . 13 112 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 5 1 . . . . . . 8 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . 3 . . . . . Follow-up Attacks 16 | . . . . . . . . . . . . . 1 3 . . 3 9 Damage Inflicted 25632 | . 471 . 1126 292 3040 931 . 664 869 2528 684 236 4870 603 335 . 1581 7402 Guns 7815 | . 362 . 515 292 1174 205 . 66 . 238 329 59 1031 . . . . 3544 Cannons 6935 | . 109 . 284 . 442 638 . 598 148 1715 355 177 1929 . . . . 540 Explosions 4706 | . . . 327 . 975 . . . 510 528 . . 730 . 335 . 985 316 Melee 6113 | . . . . . 449 88 . . 211 . . . 1180 603 . . 596 2986 Ramming 63 | . . . . . . . . . . 47 . . . . . . . 16 Kinetic 7126 | . 109 . 620 124 1600 843 . 664 148 1339 588 111 . . . . . 980 Thermal 7670 | . 362 . 111 89 . . . . . 1127 96 66 3446 . . . . 2373 Explosive 3336 | . . . 327 . 975 . . . 510 . . . 204 . 335 . 985 . Electromagnetic 1324 | . . . 68 79 16 . . . . 15 . 59 40 . . . . 1047 Impact 1634 | . . . . . 449 88 . . 211 . . . 699 . . . 187 . Slashing 4479 | . . . . . . . . . . . . . 481 603 . . 409 2986 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 40 | . . . . . . 2 2 2 2 3 3 3 15 16 16 16 . 40 Average Corruption 11 | . . . . . . 1 2 2 2 2 3 3 8 15 16 16 . 18 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 . . Effects 320 | . . . . . . 6 . 3 5 2 18 5 76 66 15 2 . 122 Message Errors 74 | . . . . . . 2 . . 2 . 2 2 19 12 5 1 . 29 Matter Fused 69 | . . . . . . 3 . . 1 . 3 . 14 21 2 . . 25 Heat Flow Errors 36 | . . . . . . . . . . 1 5 . 8 6 3 . . 13 Energy Discharges 43 | . . . . . . 1 . 1 1 . . 3 12 7 2 1 . 15 Parts Rejected 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Parts Fused 2 | . . . . . . . . . . . . . . 1 . . . 1 Data Loss (minor) 43 | . . . . . . . . . 1 1 5 . 11 9 1 . . 15 Data Loss (major) 22 | . . . . . . . . . . . 1 . 5 8 2 . . 6 Misfires 10 | . . . . . . . . 1 . . 1 . 2 . . . . 6 Alerts 6 | . . . . . . . . . . . 1 . . 2 . . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . 3 Weapon Failures 7 | . . . . . . . . . . . . . 3 . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1450 | . . . 18 . 318 88 . . . 133 . . 567 16 1 . 198 111 Projectiles 125 | . . . 4 . . . . . . 25 . . 96 . . . . . Explosions 263 | . . . 14 . 9 . . . . 108 . . 97 . 1 . 29 5 Melee 1062 | . . . . . 309 88 . . . . . . 374 16 . . 169 106 Knockbacks 91 | . 1 . 3 . 13 3 . 18 . 42 6 1 4 . . . . . Impact 7 | . . . . . 1 1 . . . 1 . . 4 . . . . . Kinetic 79 | . 1 . 3 . 11 2 . 18 . 37 6 1 . . . . . . Secondary 5 | . . . . . 1 . . . . 4 . . . . . . . . Self-Inflicted Damage 1326 | . . . 37 . 155 . . . 150 156 . . 293 . 60 . 280 195 Shots 25 | . . . 1 . 5 . . . 3 2 . . 4 . 1 . 5 4 Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . 3 . . . . . . . 2 Kicked 5 | . . . . . . . . . . 3 . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 302 . 217 210 364 63 . 6 . 319 265 170 351 266 173 300 68 394 Average Temperature 103 | . 144 . 55 81 102 26 . 3 . 77 124 75 126 87 80 153 22 114 Received Heat Transfer 3331 | . 75 . 33 108 477 72 . . 294 540 123 39 35 72 . 12 172 1279 Effects 6 | . 2 . . . . . . . . . . . 3 . . . . 1 Energy Bleed 2 | . . . . . . . . . . . . . 2 . . . . . Interference 3 | . 2 . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fried 22 | . . . . . 6 3 . . . . . . 6 . . . . 7 Impact Corruptions 20 | . . . . . 6 3 . . . . . . 9 . . . 2 . Robots Melted 6 | . . . . . . . . . . . . . 2 . . . . 4 Combat Hostiles 6 | . . . . . . . . . . . . . 2 . . . . 4 Parts Melted 57 | . 8 . 2 . . . . . . . . . 25 . . . . 22 Heat Transferred 13256 | . 1506 . 481 222 . . . . . 1250 150 100 4344 . . . . 5203 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Peak Influence 694 | . 271 33 423 250 297 197 . . . 413 . . 694 . . . . 487 Initial 178 | . . 33 12 178 . 93 . . . 46 . . . . . . . 53 Average 224 | . 147 33 173 169 120 76 . . . 234 . . 275 . . . . 312 Maximum Alert Level 2 | . 1 . 2 1 1 . . . . 2 . . 2 . . . . 2 Low Security (%) 51 | 100 57 100 75 81 82 100 . . . 37 . . 49 . . . . 14 Level 1 33 | . 42 . 9 18 17 . . . . 50 . . 21 . . . . 63 Level 2 15 | . . . 14 . . . . . . 11 . . 28 . . . . 21 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 45 | . 1 . 2 . 5 2 . . 1 7 . . 7 . . . . 20 Investigation 4 | . 1 . 1 . . . . . . 1 . . . . . . . 1 Extermination 17 | . . . . . . 1 . . . 3 . . 6 . . . . 7 Reinforcement 16 | . . . 1 . 3 . . . . 3 . . 1 . . . . 8 Assault 4 | . . . . . 2 . . . 1 . . . . . . . . 1 Garrison 4 | . . . . . . 1 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . 1 . . . . . . . 3 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 11 | . 1 . . . 2 . . . . 1 . . 4 . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 307 | . 15 . 27 4 43 11 . 4 25 28 4 2 40 6 5 18 11 64 Peak Tracking Total 13 | . 3 . 6 3 13 2 . 2 10 4 4 2 8 3 5 12 4 7 Tactical Retreats 23 | . 1 . 1 . 1 1 . 1 2 3 . . 6 . . . 1 6 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 10 | . 1 . 1 . . 2 . . . 2 . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . 6 . . . . 4 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . 1 . . 16 . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 29 | . . . . . 4 . . . . 6 . . 12 . . . 1 6 Max in Single Turn 6 | . . . . . 1 . . . . 2 . . 6 . . . 1 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 34 | . 3 . 3 2 6 4 . . . 5 1 1 5 . . . . 4 Terminals 28 | . 3 . 2 2 5 3 . . . 4 . . 5 . . . . 4 Fabricators 2 | . . . . . . 1 . . . 1 . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 81 | . 8 . 10 10 15 10 . . . 8 1 1 11 . . . . 7 Successful 23 | . 3 . 2 2 6 4 . . . 3 1 1 . . . . . 1 Failed 58 | . 5 . 8 8 9 6 . . . 5 . . 11 . . . . 6 Catastrophic 19 | . 3 . 1 1 5 1 . . . 2 . . 5 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 30 | . 5 . 5 6 7 1 . . . 1 . . 3 . . . . 2 Terminals 69 | . 8 . 7 10 12 8 . . . 6 . . 11 . . . . 7 Fabricators 4 | . . . . . . 2 . . . 2 . . . . . . . . Repair Stations 6 | . . . 3 . 3 . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . 3 . 1 2 6 3 . . . 1 1 1 . . . . . 1 Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . . . . . . . . Open Door 3 | . . . . . 1 . . . . . 1 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . 1 2 . . . . . . . . . . . . . Locate Traps 4 | . 1 . . 1 1 . . . . . . . . . . . . 1 Reprogram Traps 2 | . . . . . 1 . . . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . . . 2 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 3 . 3 2 6 4 . . . 5 . . 5 . . . . 4 Full Trace Events 2 | . . . 1 . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Total Allies 16 | . . 3 . . 12 . . . . . . . . . . . . 1 Largest Group 11 | . . 3 3 . 11 . . . . . . . . . . . . 1 Highest-Rated Group 219 | . . 40 40 . 219 . . . . . . . . . . . . 56 Highest-Rated Ally 56 | . . 16 16 . 31 . . . . . . . . . . . . 56 Total Orders 10 | . . . . . . . . . . 4 2 3 1 . . . . . EXPLORE 8 | . . . . . . . . . . 3 2 2 1 . . . . . RETURN 2 | . . . . . . . . . . 1 . 1 . . . . . . Ally Attacks 84 | . . . 15 . 67 . . . . . . . . . . . . 2 Total Damage 1112 | . . . 195 . 873 . . . . . . . . . . . . 44 Kills 10 | . . . 2 . 8 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Robot Analysis Total 3 | . 1 . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 . 1 . . 2 . . 2 . Drone Launches 10 | . . . . . . . . . . 4 2 2 2 . . . . . Drone Recoveries 6 | . . . . . . . . . . 4 . 2 . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 18246 | 88 422 59 693 426 1443 1256 7 192 626 1460 706 415 3062 1713 506 1078 792 3302 Spaces Moved 9696 | 69 279 48 400 173 681 493 4 78 480 843 343 252 1428 1206 411 362 572 1574 Core 570 | 20 . . . . . . . . 333 217 . . . . . . . . Treads 1555 | . 2 . . 167 681 493 4 78 130 . . . . . . . . . Legs 6608 | . . . 14 6 . . . . . 626 343 252 1428 1206 411 362 572 1388 Wheels 963 | 49 277 48 386 . . . . . 17 . . . . . . . . 186 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 125 110 170 161 165 165 165 50 50 120 120 120 120 120 120 120 110 Average Speed 133 | 106 106 125 125 171 168 202 165 188 104 101 120 120 159 120 120 120 120 126 Slowest Speed 250 | 250 160 125 190 250 250 246 165 243 243 120 120 120 190 120 120 120 120 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 45 | 4 53 18 42 16 94 13 5 9 81 17 91 62 35 93 61 50 78 36 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 2 | . . . . . 1 . . . . . . . . 1 . . . . Known Exits Taken 8 | . . . . . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . . . . . Scrap Searched 15 | . . . . . . . . . 3 . 3 3 . 2 2 . 2 . Spaces Dug 92 | . . . 5 2 11 8 . . . . 2 . 25 4 . . 1 34 Terrain Destroyed 449 | . . . 44 2 25 8 . 2 25 82 8 . 102 23 13 . 39 76 Melee 79 | . . . 5 2 . 8 . . . . 2 . 25 4 . . 1 32 Projectile 61 | . . . . . . . . 2 1 11 6 . 27 . . . . 14 AOE 307 | . . . 39 . 25 . . . 24 71 . . 50 19 13 . 38 28 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Mat Sto Fac Low Zio Pro Fac Low Low Fac Upp Upp War Pro Fac Total 13812 | 80 344 47 521 277 896 703 4 97 581 1347 613 357 1993 1433 420 1007 633 2459 Wait 2928 | . 20 . 53 55 90 163 . 4 58 395 244 94 375 202 . 636 16 523 Move 9678 | 68 278 47 399 172 680 492 3 77 479 842 342 251 1427 1205 410 361 571 1574 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 156 | 6 4 . 12 6 25 10 . 2 3 10 4 1 20 2 3 6 5 37 Fast Attach 93 | 6 2 . 1 3 7 1 . . 4 18 1 1 6 . 1 . 2 40 Attach 95 | . 1 . 3 2 14 3 . 1 5 6 1 . 10 2 2 . 8 37 Detach 12 | . . . . 3 . . . . 3 1 . . . 1 1 . 1 2 Swap 111 | . 3 . 11 11 9 9 1 1 . 4 6 4 23 3 1 . 5 20 Drop 122 | . 3 . 7 11 17 3 . 1 11 8 5 3 28 . . 4 1 20 Fire 389 | . 33 . 30 10 44 13 . 11 10 60 8 3 56 1 1 . 6 103 Melee 217 | . . . 5 4 8 9 . . 8 . 2 . 47 17 1 . 18 98 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . . . . . 3 . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 6 | . . . . . 2 . . . . . . . 1 . . . . 3 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x3) History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 89 | -11/Junkyard | Entered Materials 316 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 6) 333 | -10/Materials | Discovered new exit (range 13) 511 | -10/Materials | Entered Mines 513 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 558 | -10/Mines | Discovered new exit (range 12) 570 | -10/Mines | Entered Materials 570 | -9/Materials | Accompanied by 3 allies 570 | -9/Materials | Evolved 2 slots: Weapon x2 811 | -9/Materials | Identified exit to Mines 1128 | -9/Materials | Destroyed 8 combat bots 1215 | -9/Materials | Discovered new exit (range 8) 1263 | -9/Materials | Entered another Materials area 1263 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -8/Materials | Discovered new exit (range 6) 1570 | -8/Materials | Build established: Scavenger-Tank 1689 | -8/Materials | Entered Storage 1785 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1804 | -8/Storage | Identified exit to Recycling 2010 | -8/Storage | Learned location of Armory (-3) 2083 | -8/Storage | Build established: Commander-Tank 2246 | -8/Storage | Met a pair of Derelict thieves 2358 | -8/Storage | Core integrity fell below 50% 2422 | -8/Storage | Lost 15 parts (2p4n3u6w) 2645 | -8/Storage | Found Prototype Processor 3051 | -8/Storage | Build established: Tank 3085 | -8/Storage | Discovered new exit (range 13) 3132 | -8/Storage | Entered Factory 3132 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4320 | -7/Factory | Discovered new exit (range 10) 4348 | -7/Factory | Garrison activated, responded to threat 4388 | -7/Factory | Entered Lower Caves 4389 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4395 | -7/Lower Caves | Entered Zion 4428 | -7/Zion | Build established: Skirmisher 4443 | -7/Zion | Attacked by Zionites 4494 | -7/Zion | 1C-UTU came to Zion's defense 4527 | -7/Zion | Destroyed 1C-UTU 4550 | -7/Zion | Discovered new exit (range 16) 4587 | -7/Zion | Entered Proximity Caves 4877 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4985 | -6/Proximity Caves | Lost 9 parts (1p4n1u3w) 4998 | -6/Proximity Caves | Build established: Mutant 5091 | -6/Proximity Caves | Learned Factory security intel 5179 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5180 | -6/Proximity Caves | Spotted B-75 Beast 5182 | -6/Proximity Caves | Core integrity fell below 50% 5201 | -6/Proximity Caves | Core integrity fell below 20% 5209 | -6/Proximity Caves | Discovered new exit (range 8) 5213 | -6/Proximity Caves | Entered Factory 5213 | -6/Factory | Evolved 2 slots: Utility x2 5511 | -6/Factory | Destroyed 8 combat bots 6118 | -6/Factory | Build established: Gunner 6217 | -6/Factory | Discovered new exit (range 8) 6426 | -6/Factory | Identified exit to Lower Caves 6621 | -6/Factory | Fabricated Grenade Launcher? 6673 | -6/Factory | Entered Lower Caves 6683 | -6/Lower Caves | Ambushed by wild Derelicts 6949 | -6/Lower Caves | Discovered new exit (range 142) 6988 | -6/Lower Caves | Learned Factory trap positions 7232 | -6/Lower Caves | Encountered a Warlord checkpoint 7378 | -6/Lower Caves | Identified exit to Lower Caves 7379 | -6/Lower Caves | Entered another Lower Caves area 7474 | -6/Lower Caves | Encountered a Warlord checkpoint 7609 | -6/Lower Caves | Discovered new exit (range 71) 7793 | -6/Lower Caves | Identified exit to Factory 7794 | -6/Lower Caves | Entered Factory 7794 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7795 | -5/Factory | Loaded intel: 116 trap records 8090 | -5/Factory | Build established: Scavenger-Tank 9606 | -5/Factory | Build established: Scavenger-Skirmisher 9898 | -5/Factory | System corruption reached 10% 10132 | -5/Factory | Destroyed 7 combat bots 10601 | -5/Factory | Build established: Scavenger-Mutant 10651 | -5/Factory | Discovered new exit (range 13) 10664 | -5/Factory | Identified exit to Extension 10680 | -5/Factory | Discovered new exit (range 13) 10694 | -5/Factory | Identified exit to Upper Caves 10856 | -5/Factory | Entered Upper Caves 10903 | -5/Upper Caves | Learned Factory stockpile data 11280 | -5/Upper Caves | Learned location of Warlord (-5) 12319 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12500 | -5/Upper Caves | Discovered new exit (range 9) 12507 | -5/Upper Caves | Identified exit to Upper Caves 12569 | -5/Upper Caves | Entered another Upper Caves area 12622 | -5/Upper Caves | Discovered new exit (range 3) 12625 | -5/Upper Caves | Identified exit to Factory 13057 | -5/Upper Caves | Discovered new exit (range 16) 13074 | -5/Upper Caves | Identified exit to Warlord 13075 | -5/Upper Caves | Entered Warlord 13116 | -5/Warlord | System corruption cleaned by Quarantine Array 13215 | -5/Warlord | Met Warlord 13240 | -5/Warlord | Warlord's base attacked by MAIN.C 13590 | -5/Warlord | Warlord forces counterattacked 13915 | -5/Warlord | Warlord base infiltrated, sounded retreat 13916 | -5/Warlord | Enhanced Grunt warped into view 13916 | -5/Warlord | Enhanced Grunt warped into view 13916 | -5/Warlord | Enhanced Grunt warped into view 13916 | -5/Warlord | Enhanced Demolisher warped into view 13916 | -5/Warlord | Enhanced Demolisher warped into view 13916 | -5/Warlord | Enhanced Demolisher warped into view 13923 | -5/Warlord | Spotted Striker 14060 | -5/Warlord | Spotted Striker 14079 | -5/Warlord | Spotted Striker 14110 | -5/Warlord | Discovered new exit (range 15) 14140 | -5/Warlord | Spotted Striker 14150 | -5/Warlord | Identified exit to Proximity Caves 14153 | -5/Warlord | Entered Proximity Caves 14675 | -4/Proximity Caves | Lost 4 parts (1p2u1w) 14684 | -4/Proximity Caves | Spotted B-86 Titan 14855 | -4/Proximity Caves | Lost 4 parts (2u2w) 14921 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14928 | -4/Proximity Caves | Learned Research emergency access door positions 14945 | -4/Proximity Caves | Entered Factory 14945 | -4/Factory | Evolved 2 slots: Utility x2 15210 | -4/Factory | Lost 3 parts (1p2u) 15244 | -4/Factory | Garrison activated, responded to threat 15430 | -4/Factory | Lost 8 parts (1p4n3u) 15527 | -4/Factory | Lost 3 parts (1u2w) 15662 | -4/Factory | Build established: Scavenger-Gunner 15724 | -4/Factory | Discovered new exit (range 14) 15792 | -4/Factory | Lost 3 parts (1p1n1u) 15855 | -4/Factory | System corruption reached 10% 15899 | -4/Factory | Lost 3 parts (1u2w) 16087 | -4/Factory | Identified exit to Research 16173 | -4/Factory | Build established: Scavenger-Mutant 16533 | -4/Factory | Discovered exit to Research (range 12) 16727 | -4/Factory | Spotted B-86 Titan 16749 | -4/Factory | Build established: Scavenger-Gladiator 17385 | -4/Factory | Lost 3 parts (1n1u1w) 17708 | -4/Factory | Lost 4 parts (1n1u2w) 17757 | -4/Factory | System corruption reached 30% 17794 | -4/Factory | Lost 4 parts (2p1n1w) 17858 | -4/Factory | Core integrity fell below 50% 17876 | -4/Factory | Crushed by falling debris 17881 | -4/Factory | Crushed by falling debris 17912 | -4/Factory | Lost 14 parts (3p4n4u3w) 17995 | -4/Factory | Discovered exit to Research (range 7) 18031 | -4/Factory | Lost 4 parts (1p1u2w) 18038 | -4/Factory | Core integrity fell below 20% 18195 | -4/Factory | First assault squad dispatched 18247 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 18220_ Penetrated by Slug. 18220_ U-05 Engineer lays Concrete. 18232_ Slug penetrates Pressure Siphon. 18232_ Pressure Siphon disabled. 18232_ Slug penetrates Pressure Siphon. 18234_ System corrupted: Matter fused (-7). 18235_ Penetrated by Slug. 18235_ Mic. Fission Core destroyed. 18237_ Acquired Cmb. Airjet. 18237_ Slug penetrates Pressure Siphon. 18238_ Matter Pump disabled. 18240_ Acquired Cmb. Airjet. 18241_ Penetrated by Slug. 18241_ Gatling Laser destroyed. 18241_ Penetrated by Slug. 18242_ Acquired Cmb. Airjet. 18245_ Penetrated by Slug. 18245_ Slug penetrates Wall. 18245_ Acquired Cmb. Airjet. 18247_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??!?????????????????????????????????? | | ????????????????????????????????????? | | ?????????????????????????? ?????? | | ???????????????????????? #????? | | ???????????????????????? #????? | | ???????????????????????? #????? | | ??????????????????????? #????? | | ????????????????????? !!= +????? | | ??????????????? ? """" !== #????? | | ??????????????? """"u !=h #????? | | ?????????????? """" h #????? | | ?????????????? #????? | | ????????????# """ ""%%% #####? | | ????????????# """ ""%% #? | | ############# """ "%%%% #? | | + % #? | | #??# """ #? | | #??# ""% == #? | | #??# """ @ #? | | #??# #? | | #??# #? | | #??# = #? | | #??# ###+###? | | #### #??????? | | + u #??????? | | #### #??????? | | #??# #??????? | | ############??# ###;##+#??????? | | ??????????????####+###### ?????????? | | ###???????????# # ?????????? | | #???????????# """" # ????????? | | #???????????# """" # ????????? | | #???????????# """" # " "???????? | | #???????????# """" # "R"???????? | | #???????????# # """ ??????? | | ! #???????????# # ??????? | | ###???????????# ###?#???????? | | ??????????????###########???????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 65 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Base Temperature (-) 200 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Phase Shifting 10 Evasion (%) 69 Targeting Accuracy 6 Melee Accuracy 16 Target Analysis 6 Core Analysis 6 Recoil Reduction 8 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Grenade Launcher | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend Deadly Force Explorer Challenges ------------ None Game ------ Seed CannonHelicalReactor Manual? 0 Play Time 03:42:48 Cumulative 49.7 hours Start 2024.02.03 @ 17:01:44 End 2024.02.03 @ 21:13:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 26 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e19ef6f6-4100-4dbf-acf0-d92ebbb995db