Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.12 @ 17:51:26 Player: VoodooWoodoo Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (6) 30 Value Destroyed (112) 112 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3222 Bonus ------- None Cogmind --------- Core Integrity 611/850 Matter 225/300 Energy 21/250 System Corruption 0% Temperature Cool (6) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module Improved Flight Unit > --- UTILITY (7) ------ Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Visual Processing Unit Improved Sensor Array Improved ECM Suite Improved Maneuvering Thrusters Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Ion Engine VTOL Module VTOL Module Visual Processing Unit Improved Sensor Array Improved ECM Suite Improved Maneuvering Thrusters Improved Light Armor Plating [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion VTOL Module Treads Light Treads Flight Unit VTOL Module Utility Improved Sensor Array Device Improved Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Power Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 . 1 . Utility 5 | . . 1 2 1 1 Weapon . | . . . . . . Parts Attached 26 | 6 6 5 2 . 7 Power 3 | 1 . . . . 2 Engine 3 | 1 . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 2 2 1 . 3 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 2 2 1 . 3 Utility 10 | 1 3 3 1 . 2 Device 4 | . 1 . 1 . 2 Storage 2 | 1 . 1 . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 3 | 2 1 . . . . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . 1 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 2 | . . . . 1 1 Highest Loss Streak 4 | . . . . 1 4 Average Slot Usage (%) 85 | . 97 97 90 71 70 Engine 9 | . 14 11 9 7 6 Treads 7 | . 23 . . . . Flight 19 | . 4 33 27 23 23 Device 8 | . 2 9 9 7 16 Storage 7 | . 11 . 9 7 6 Processor 11 | . 2 20 18 15 13 Protection 3 | . 9 . . . . Energy Gun 7 | . 14 11 9 2 . Ballistic Gun 9 | . 14 11 9 7 3 Naked Turns . | . . . . . . Heaviest Build 22 | 13 14 16 17 17 22 Greatest Support 40 | 40 40 16 17 17 22 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 8 Average Capacity 6 | 5 5 4 8 8 8 Most Carried 8 | 2 6 5 8 8 8 Average Carried 5 | . 3 3 5 8 7 Final Capacity 8 | 6 4 8 8 8 8 Final Carried 8 | 2 4 5 8 8 5 Class Distribution -------------------- 46% | Mutant 39% | Scout 14% | Infiltrator-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Infiltrator-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 381 | 218 138 . . . 25 Remotely . | . . . . . . Salvage Created 172 | . 172 . . . . Parts 11 | . 11 . . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 5 | . 5 . . . . Guns 4 | . 4 . . . . AOE 1 | . 1 . . . . Classes Destroyed 3 | . 3 . . . . Worker 1 | . 1 . . . . Swarmer 3 | . 3 . . . . Grunt 2 | . 2 . . . . Best Kill Streak 3 | . 3 . . . . Combat Bots Only 3 | . 3 . . . . Max Kills in Single Turn 1 | . 1 . . . . Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 815 | . 134 100 . 34 547 Core 278 | . 18 6 . 15 239 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 92 98 100 97 . Volleys Fired 12 | . 12 . . . . Largest 2 | . 2 . . . . Hottest 60 | . 60 . . . . Shots Fired 24 | . 24 . . . . Gun 24 | . 24 . . . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 12 | . 12 . . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 12 | . 12 . . . . Robot Hit Streak 7 | . 7 . . . . Robot Miss Streak 3 | . 3 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 15 | . 15 . . . . Core Hits 8 | . 8 . . . . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 246 | . 246 . . . . Guns 201 | . 201 . . . . Cannons . | . . . . . . Explosions 45 | . 45 . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 90 | . 90 . . . . Thermal 45 | . 45 . . . . Explosive . | . . . . . . Electromagnetic 111 | . 111 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 2 | . . 2 . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . 31 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 39 | . 39 . . . 11 Average Temperature 23 | . 24 . . . 9 Received Heat Transfer 231 | . 39 18 . 9 165 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . 50 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 212 | . 180 212 110 119 122 Average Influence 89 | . 92 143 93 63 88 Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 87 100 100 100 Level 1 1 | . . 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 . 1 1 2 Investigation 2 | . 1 . . 1 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 55 | . 10 11 5 8 21 Peak Tracking Total 12 | . 5 5 4 3 12 Tactical Retreats 11 | . . 4 . 3 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 11 | . 4 2 1 3 1 Terminals 11 | . 4 2 1 3 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 37 | . 15 9 3 8 2 Successful 19 | . 7 5 2 4 1 Failed 18 | . 8 4 1 4 1 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 22 | . 7 5 2 6 2 Terminals 37 | . 15 9 3 8 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 3 3 . 3 . Record 1 | . . . . 1 . Prototype ID Bank 2 | . 1 1 . . . Alert Level 2 | . . 1 . 1 . Zone Layout 4 | . 2 1 . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 24 | . 8 4 4 5 3 Terminals 10 | . 4 2 2 1 1 Assimilate 2 | . . 1 1 . . Botnet 8 | . 4 1 1 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 2 1 3 1 Full Trace Events 4 | . 2 1 . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1114 | 59 349 174 63 202 267 Spaces Moved 1788 | 33 278 413 114 392 558 Core 3 | 3 . . . . . Treads 169 | 30 139 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1616 | . 139 413 114 392 558 Fastest Speed 28 | 50 37 32 30 30 28 Average Speed 43 | 150 98 35 30 30 28 Slowest Speed 160 | 160 160 37 30 30 32 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 41 | . . 2 4 4 31 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 39 40 27 17 16 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . 3 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . 3 . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2049 | 40 329 438 138 471 633 Wait 232 | . 17 15 21 84 95 Move 1708 | 32 277 408 105 383 503 Hop 34 | . . 2 4 4 24 Pick Up 23 | 2 9 4 5 . 3 Fast Attach 12 | 6 2 3 . . 1 Attach 8 | . . 1 1 . 6 Detach 1 | . . 1 . . . Swap 6 | . 4 1 1 . . Drop 13 | . 8 3 1 . 1 Fire 12 | . 12 . . . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 14) 404 | -10/Materials | Discovered new exit (range 12) 409 | -10/Materials | Identified exit to Materials 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 447 | -9/Materials | Discovered new exit (range 12) 451 | -9/Materials | Identified exit to Mines 476 | -9/Materials | Discovered exit to Mines (range 16) 578 | -9/Materials | Discovered new exit (range 16) 583 | -9/Materials | Identified exit to Materials 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Utility x2 635 | -8/Materials | Discovered new exit (range 18) 646 | -8/Materials | Identified exit to Factory 646 | -8/Materials | Entered Factory 646 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 817 | -7/Factory | Build established: Scout 837 | -7/Factory | Discovered new exit (range 19) 847 | -7/Factory | Identified exit to Factory 848 | -7/Factory | Entered another Factory area 848 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1044 | -6/Factory | Lost 4 parts (1p1n1u1w) 1115 | -6/Factory | Self-destructed Last Messages --------------- 00994_ Imp. ECM Suite destroyed. 01009_ Slug penetrates Wall. 01009_ Penetrated by Slug. 01009_ Slug penetrates Wall. 01009_ Lgt. Angular Momentum Engine destroyed. 01013_ VTOL Module destroyed. 01045_ Slug penetrates Wall. 01074_ Imp. Flight Unit destroyed. 01074_ Penetrated by Slug. 01076_ VTOL Module destroyed. 01077_ Penetrated by Slug. 01081_ Slug penetrates Wall. 01086_ Slug penetrates K-01 Serf. 01086_ K-01 Serf destroyed. 01088_ Acquired 25 matter. 01089_ K-01 Serf collects debris. 01090_ U-05 Engineer lays Concrete. 01109_ Transmission Jammer destroyed. 01115_ Slug penetrates Wall. 01115_ Penetrated by Slug. 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""""" | | ????????????# =+ S"" ""?????# # * ?? | | ????????????# # "" """????#!= ###########?? | | ????????????# #?? ??#! ]#???????????? | | ????????????# #????#######??# #???????????? | | ????????????# #############?# """ #???????????? | | ????????????# # ""G"" ? ?# """ #???????????? | | ????????????# # "" "" """ ?# """ !#???????????? | | ????????????/ # """ ## #???????????? | | ????????????# ^ # """ ## """ #???????????? | | ????????????# # ## ??? #???????????? | | ????????????# # """ """ ## ??? #???????????? | | ????????????# # """ """ ##????? #???????????? | | ????????????# # """ """ #??????##???????????? | | ????????????# # #?##########????????? | | #???????????# + #?# #????????? | | #???????????# # #?# """ #????????? | | #???????????# # #?# """ #????????? | | #??????????## ######+#####+#?# """ #????????? | | ############ ##### ##### ### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Power Shielding 33 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassHardlightGun Manual? 0 Play Time 00:30:20 Cumulative 46.2 hours Start 2020.03.12 @ 17:22:49 End 2020.03.12 @ 17:51:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0 Lore% 41 Gallery% 39 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9db91211-b311-45fc-b686-54b781a11b5e