Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.07 @ 12:41:51 Player: Hechtic Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (626) 626 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2541 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Signal Interpreter Improved Salvage Targeting Computer Kinecellerator Power Shielding Light Armor Plating Scrap Shield Particle Gun High-powered Shotgun Datajack Peak State ------------ > --- POWER ------------ Ion Engine Subdweller Power Source > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array ECM Suite Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Light Cannon Rocket Launcher > --- INVENTORY -------- Signal Interpreter Improved Salvage Targeting Computer Kinecellerator Power Shielding Light Armor Plating Scrap Shield Particle Gun High-powered Shotgun Datajack [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Protection Power Shielding Weapon Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . . 1 Parts Attached 23 | 6 7 2 8 Power 5 | 1 1 2 1 Engine 5 | 1 1 2 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 8 | 2 4 . 2 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 4 | 2 2 . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . . 10 Power 2 | . . . 2 Propulsion 2 | . . . 2 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 10 | . . . 10 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 95 100 93 Engine 14 | . 14 14 16 Treads 22 | . 28 28 2 Leg 3 | . . . 14 Device 3 | . . . 16 Storage 12 | . 14 14 9 Protection 11 | . 9 14 8 Energy Cannon 1 | . . . 4 Ballistic Gun 15 | . 24 14 3 Ballistic Cannon 8 | . 3 14 8 Launcher 1 | . . . 7 Peak Build Rating 23 | 6 9 10 23 Average Rating 10 | 4 7 9 19 On Entrance 6 | . 6 9 9 Naked Turns . | . . . . Heaviest Build 39 | 14 22 22 39 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 4 10 10 10 Average Carried 8 | 2 6 9 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 4 10 10 10 Class Distribution -------------------- 81% | Mutant 18% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 638 | 209 211 125 93 Remotely . | . . . . Salvage Created 538 | . 236 101 201 Parts 37 | . 17 9 11 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . 4 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 13 | . 5 3 5 Guns 8 | . 5 3 . Cannons 1 | . . . 1 AOE 4 | . . . 4 Classes Destroyed 9 | . 5 1 3 Builder 1 | . 1 . . Hauler 1 | . . . 1 Recycler 1 | . 1 . . Watcher 3 | . 1 . 2 Swarmer 3 | . 3 . . Grunt 3 | . 2 . 1 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Subdweller 3 | . . 3 . Best Kill Streak 4 | . 4 1 3 Combat Bots Only 3 | . 3 1 3 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging 1 | . 1 . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 161 | . 21 18 122 Missed 50 | . 4 7 39 Damage Taken 1887 | . 172 337 1378 Core 619 | . 37 26 556 Absorbed by Shields . | . . . . Redirected to Shielding 20 | . . 20 . Core Remaining (%) 87 | 100 . 74 . Volleys Fired 48 | . 16 14 18 Largest 3 | . 2 2 3 Hottest 143 | . 58 58 143 Shots Fired 107 | . 32 28 47 Gun 50 | . 31 14 5 Cannon 46 | . 1 14 31 Launcher 11 | . . . 11 Special . | . . . . Kinetic 83 | . 32 28 23 Thermal 13 | . . . 13 Explosive 11 | . . . 11 Electromagnetic . | . . . . Robot Hit Streak 10 | . 10 6 7 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 65 | . 22 19 24 Core Hits 37 | . 10 5 22 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 3 | . 1 1 1 Destroy 1 | . 1 . . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1583 | . 295 322 966 Guns 478 | . 295 137 46 Cannons 474 | . . 185 289 Explosions 631 | . . . 631 Melee . | . . . . Ramming . | . . . . Kinetic 827 | . 295 322 210 Thermal 125 | . . . 125 Explosive 631 | . . . 631 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks 4 | . . 4 . Impact . | . . . . Kinetic 4 | . . 4 . Secondary . | . . . . Self-Inflicted Damage 42 | . . . 42 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 444 | . . . 444 Average Temperature 154 | . . . 154 Received Heat Transfer 642 | . 60 96 486 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 185 | . . . 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 379 | . 189 . 379 Initial . | . . . . Average 110 | . 108 . 158 Maximum Alert Level 1 | . . . 1 Low Security (%) 85 | 100 100 . 58 Level 1 14 | . . . 41 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 5 15 Peak Tracking Total 5 | . 3 2 5 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 5 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 16 9 . Successful 16 | . 7 9 . Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 9 | . 9 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 4 9 . Record 8 | . . 8 . Branch Access Points 1 | . 1 . . Alert Level 1 | . 1 . . Hauler Manifests 1 | . 1 . . Zone Layout 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 122 | . 122 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1267 | 110 403 491 263 Spaces Moved 612 | 55 200 253 104 Core 1 | 1 . . . Treads 529 | 54 200 253 22 Legs 82 | . . . 82 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 159 | 158 160 160 159 Slowest Speed 190 | 160 160 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 6 38 15 8 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . . . 61 Melee . | . . . . Projectile 6 | . . . 6 AOE 55 | . . . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 799 | 76 250 311 162 Wait 85 | 10 14 36 25 Move 609 | 54 199 252 104 Hop . | . . . . Pick Up 22 | 6 9 3 4 Fast Attach 9 | 4 2 . 3 Attach 6 | 2 . . 4 Detach . | . . . . Swap 8 | . 5 2 1 Drop 12 | . 5 4 3 Fire 48 | . 16 14 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Min x2 / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 492 | -10/Materials | Discovered new exit (range 12) 514 | -10/Materials | Entered Subcaves 618 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 642 | -10/Subcaves | Visited 4L-MR0's lab 738 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 970 | -10/Subcaves | Discovered new exit (range 8) 1005 | -10/Subcaves | Entered Materials 1005 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 1260 | -8/Materials | Core integrity fell below 50% 1266 | -8/Materials | Core integrity fell below 20% 1268 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01255_ K-01 Serf collects debris. 01255_ U-05 Engineer builds a Wall. 01255_ M-28 Smith repairs Aluminum Leg. 01256_ Penetrated by Slug. 01256_ Imp. Carbon-fiber Leg destroyed. 01259_ K-01 Serf collects debris. 01259_ Penetrated by Slug. 01259_ Lgt. Armor Plating destroyed. 01259_ Penetrated by Slug. 01259_ Sub. Power Source destroyed. 01259_ Sensor Array destroyed. 01260_ U-05 Engineer builds a Wall. 01260_ U-05 Engineer lays Concrete. 01262_ Penetrated by Slug. 01262_ U-05 Engineer builds a Wall. 01262_ K-01 Serf collects debris. 01265_ Penetrated by Slug. 01267_ U-05 Engineer lays Concrete. 01268_ Penetrated by Slug. 01268_ K-01 Serf collects debris. 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""?????????????? ##??# #???????????? | | ???????????? ??????????????????#???# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????# #???????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerVariableCore Manual? 0 Play Time 00:26:29 Cumulative 18.8 hours Start 2024.08.07 @ 12:10:59 End 2024.08.07 @ 12:41:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08f9e1f-4a09-4053-a45e-3906663adcb2