Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 15:38:13 Player: Fangrelle Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (660) 660 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1425 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 172/300 Energy 96/100 System Corruption 2% Temperature Cool (6) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- Light Cannon > --- INVENTORY (5) ---- Signal Interpreter Hacking Suite Hacking Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Signal Interpreter ECM Suite Medium Armor Plating Medium Armor Plating Hacking Suite Hacking Suite EM Pulse Gun Light Cannon Light Cannon Grenade Launcher Grenade Launcher Grenade Launcher Datajack Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device ECM Suite Storage Large Storage Unit Protection Medium Armor Plating Weapon Light Cannon Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | . 17 1 9 Power 2 | . 2 . . Engine 2 | . 2 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | . 6 . 1 Treads 6 | . 6 . . Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | . 6 . 3 Device 1 | . 1 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection 7 | . 4 . 3 Artifact . | . . . . Weapon 9 | . 3 1 5 Energy Gun 2 | . 1 . 1 Energy Cannon . | . . . . Ballistic Gun 1 | . . . 1 Ballistic Cannon 4 | . 2 . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 2 . 10 Power 2 | . 1 . 1 Propulsion 3 | . . . 3 Utility 4 | . . . 4 Weapon 3 | . 1 . 2 Highest Loss Streak 6 | . 1 . 6 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 100 95 Engine 13 | . 13 14 13 Treads 22 | . 23 28 18 Leg 2 | . 3 . . Wheel 1 | . . . 7 Device 1 | . 2 . . Storage 13 | . 14 14 12 Protection 11 | . 9 14 14 Energy Gun 11 | . 14 . 1 Ballistic Gun 1 | . 1 . 1 Ballistic Cannon 14 | . 11 21 22 Peak Build Rating 12 | . 10 10 12 Average Rating 8 | . 7 10 9 On Entrance 8 | 6 6 10 10 Naked Turns . | . . . . Heaviest Build 38 | 13 38 38 38 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) 12 | . 12 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | . 15 15 15 Average Capacity 11 | . 10 15 14 Most Carried 14 | . 14 14 14 Average Carried 9 | . 8 14 12 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 6 14 14 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 640 | 200 215 . 225 Remotely . | . . . . Salvage Created 765 | . 549 15 201 Parts 57 | . 42 . 15 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 10 | . . . 10 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 23 | . 14 . 9 Guns 13 | . 12 . 1 Cannons 10 | . 2 . 8 Classes Destroyed 11 | . 8 . 3 Builder 1 | . 1 . . Tunneler 2 | . 1 1 . Hauler 1 | . 1 . . Recycler 1 | . 1 . . Operator 2 | . 2 . . Turret 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 12 | . 8 . 4 Grunt 6 | . 6 . . Sentry 1 | . . . 1 Subdweller 4 | . . . 4 Best Kill Streak 4 | . 4 1 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 281 | . 90 . 191 Missed 95 | . 20 . 75 Damage Taken 1875 | . 672 . 1203 Core 256 | . 66 . 190 Absorbed by Shields . | . . . . Redirected to Shielding 7 | . 7 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 134 | . 90 . 44 Largest 2 | . 2 . 2 Hottest 100 | . 100 . 70 Shots Fired 235 | . 163 . 72 Gun 176 | . 156 . 20 Cannon 59 | . 7 . 52 Launcher . | . . . . Special . | . . . . Kinetic 101 | . 41 . 60 Thermal 122 | . 122 . . Explosive . | . . . . Electromagnetic 12 | . . . 12 Robot Hit Streak 10 | . 10 . 7 Robot Miss Streak 7 | . 7 . 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 127 | . 76 1 50 Core Hits 45 | . 29 . 16 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 3 . 3 Burn 3 | . 3 . . Blast 2 | . . . 2 Corrupt 1 | . . . 1 Melee Attacks 5 | . . 3 2 Impact 5 | . . 3 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1807 | . 941 40 826 Guns 1057 | . 869 . 188 Cannons 694 | . 56 . 638 Explosions . | . . . . Melee 40 | . . 40 . Ramming 16 | . 16 . . Kinetic 908 | . 181 . 727 Thermal 744 | . 744 . . Explosive . | . . . . Electromagnetic 99 | . . . 99 Impact 40 | . . 40 . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 2 Average Corruption 2 | . 2 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 26 | . 16 1 9 Message Errors 6 | . 3 . 3 Matter Fused 8 | . 6 1 1 Heat Flow Errors 4 | . 4 . . Parts Fused 1 | . . . 1 Data Loss (minor) 5 | . 2 . 3 Misfires 2 | . 1 . 1 Overload Shots . | . . . . Overflow Damage 18 | . . 18 . Projectiles . | . . . . Explosions . | . . . . Melee 18 | . . 18 . Knockbacks 4 | . . . 4 Impact . | . . . . Kinetic 4 | . . . 4 Secondary . | . . . . Self-Inflicted Damage 58 | . 58 . . Shots 1 | . 1 . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 367 | . 367 . 16 Average Temperature 107 | . 110 . 7 Received Heat Transfer 759 | . 120 . 639 Effects 7 | . 7 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Interference 4 | . 4 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . 1 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 5 . 1 Heat Transferred 2368 | . 2368 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 219 | . 219 21 . Initial 16 | . . 16 . Average 61 | . 63 17 . Maximum Alert Level 1 | . 1 . . Low Security (%) 99 | . 99 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 25 . 21 Peak Tracking Total 6 | . 4 . 6 Tactical Retreats 4 | . 1 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 7 | . 7 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 22 . . Successful 9 | . 9 . . Failed 13 | . 13 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Robot Analysis 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Assimilate 1 | . 1 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2134 | . 1569 42 523 Spaces Moved 1101 | 1 801 21 278 Core 3 | . 3 . . Treads 867 | . 723 21 123 Legs 76 | 1 75 . . Wheels 155 | . . . 155 Hover . | . . . . Flight . | . . . . Fastest Speed 110 | 120 120 160 110 Average Speed 153 | 120 158 160 139 Slowest Speed 650 | 120 650 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 2 95 12 15 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 31 | . 31 . . Melee . | . . . . Projectile . | . . . . AOE 31 | . 31 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1308 | . 949 24 335 Wait 10 | . 10 . . Move 1098 | . 800 20 278 Hop . | . . . . Pick Up 17 | . 16 . 1 Fast Attach 11 | . 9 . 2 Attach 7 | . 4 . 3 Detach 1 | . 1 . . Swap 9 | . 4 1 4 Drop 15 | . 14 . 1 Fire 134 | . 90 . 44 Melee 5 | . . 3 2 Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 14) 309 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 1108 | -10/Materials | Discovered new exit (range 12) 1312 | -10/Materials | Discovered new exit (range 16) 1570 | -10/Materials | Entered Mines 1609 | -10/Mines | Discovered new exit (range 3) 1612 | -10/Mines | Entered Subcaves 1849 | -10/Subcaves | Core integrity fell below 50% 2060 | -10/Subcaves | Discovered new exit (range 16) 2104 | -10/Subcaves | Core integrity fell below 20% 2135 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 02080_ Lgt. Ion Engine fries itself beyond repair. 02082_ Flight Unit fries itself beyond repair. 02084_ Dropped Lrg. Storage Unit. 02086_ Acquired Med. Armor Plating. 02087_ Flight Unit fries itself beyond repair. 02088_ Lgt. Assault Rifle fries itself beyond repair. 02092_ Acquired 10 matter. 02093_ Flight Unit fries itself beyond repair. 02097_ Lgt. Ion Engine fries itself beyond repair. 02099_ Subatomizers dissect the Flight Unit, destroying it. 02103_ Machine disabled. 02113_ System corrupted: Med. Armor Plating fused. 02119_ Med. Armor Plating destroyed. 02121_ Ion Engine destroyed. 02123_ EM Pulse Gun destroyed. 02124_ Autobeam Turret system terminally corrupted. 02125_ Med. Armor Plating destroyed. 02129_ Hvy. Assault Rifle destroyed. 02132_ Autobeam Turret knocked back. 02133_ Sub. Monowheel destroyed. Map ----- +----------------------------------------------------+ | ????????# ## #??????????????????????????? | | ????????# ## ##??????????????????????????? | | ????????# #???????????????????????????? | | ????????## ## #???????????????????????????? | | ?????????## #?##???????????????????????????? | | ??????????# ######?????????????????????????? | | ?????????## ##????????????????????????? | | ?????????# ######???????????????????? | | ?????????# ## #???????????????????? | | ?????????## ###### #???????????????????? | | ??????????# ##????#### ###???????????????????? | | ?????????## #?###????# #?????????????????????? | | ?????????# ## #????# ###???????????????????? | | ?????????## ###### ]]##??????????????????? | | ??????????## ### / !]#??????????????????? | | ??????????## ## !/]##??????????????????? | | ??????????# ###???????????????????? | | ??????????# %% % ##?????????????????????? | | ?????????## ### #??????????????????????? | | ?????????# ##?### % #??????????????????????? | | ?????????# ##????## #??????????????????????? | | ?????????## #??????## #??????????????????????? | | ?????????## #??####?## #??????????????????????? | | ?????????# ### #??# #??????????????????????? | | ?????????# ### #??# #??????????????????????? | | ?????????# ### #???# @#??????????????????????? | | ####?????# ## ##" ?????????????????????? | | ##????# ## #???????????????????? | | ##???## # % % #???????????????????? | | #??### ## "#???????????????????? | | #?## ### t" " #???????????????????? | | ### #?#"""" " ""#???????????????????? | | ### #######<#####???????????????????? | | ## #######????????????????????????? | | ## ### #??????????????????????????? | | ### ##?# #?????????????????????????? | | ## ## ### ##### #????????????????????????? | | #" ### #????? ##????????????????????????? | | # #?## #??????#?????????????????????????? | | # #??# #????????????????????????????????? | | ## &&#??# ##????????????????????????????????? | | ### ###?# ####?????????????????????????????????? | | "%%=" ### ##????????????????????????????????????? | | = """ #?????????????????????????????????????? | | "" " #?????????????????????????????????????? | | "" ### ## #?????????????????????????????????????? | | #####?######?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Power Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UltimateImprinterRail Manual? 0 Play Time 00:13:36 Cumulative 133.9 hours Start 2024.11.24 @ 15:27:32 End 2024.11.24 @ 15:38:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 256 Rogue 256 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 41 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c32dc20-9478-4924-81f1-d2b4da5c3075