Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.22 @ 00:23:35 Player: Chris Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (2523) 2523 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-131) -131 TOTAL SCORE: 4817 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 25 Friendly Fire -167 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Improved Propulsion Shielding Ion Cannon Light Assault Rifle Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Improved Signal Interpreter Decoy Drone Bay > --- WEAPON ----------- Ion Cannon Light Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Light Armor Plating Light Assault Rifle [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility Improved Targeting Computer Device High-powered Tractor Beam Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 1 | . . . . 1 . Weapon 1 | . . . . 1 . Parts Attached 71 | 7 5 . 18 41 . Power 19 | 1 . . 8 10 . Engine 12 | 1 . . 6 5 . Core 7 | . . . 2 5 . Reactor . | . . . . . . Propulsion 15 | 2 . . 5 8 . Treads 7 | 2 . . 5 . . Leg 8 | . . . . 8 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | 1 3 . 1 13 . Device 5 | . 1 . 1 3 . Storage 1 | 1 . . . . . Processor 6 | . 2 . . 4 . Hackware . | . . . . . . Protection 6 | . . . . 6 . Artifact . | . . . . . . Weapon 19 | 3 2 . 4 10 . Energy Gun 1 | 1 . . . . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 8 | 2 . . 1 5 . Ballistic Cannon 5 | . 2 . 3 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 37 | . . . 3 26 8 Power 11 | . . . 2 7 2 Propulsion 11 | . . . 1 8 2 Utility 8 | . . . . 6 2 Weapon 7 | . . . . 5 2 Highest Loss Streak 9 | . . . 2 9 6 To Critical Strikes 1 | . . . . 1 . Average Slot Usage (%) 91 | . 99 100 96 81 67 Engine 10 | . 14 14 11 7 16 Core 7 | . . . 9 8 . Treads 19 | . 28 28 31 3 . Leg 6 | . . . . 18 8 Device 10 | . 13 14 11 7 9 Processor 9 | . 14 14 11 5 . Protection 3 | . . . . 8 16 Energy Cannon 2 | . . . . 5 . Ballistic Gun 6 | . 1 . 5 10 . Ballistic Cannon 12 | . 26 28 16 . . Launcher 1 | . . . . 2 7 Slashing Weapon 1 | . . . . 3 9 Naked Turns . | . . . . . . Heaviest Build 40 | 11 12 12 18 40 22 Greatest Support 66 | 40 40 40 66 66 25 Greatest Overweight (x) 11 | 2 . . . 11 7 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 4 4 4 3 5 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 Class Distribution -------------------- 65% | Mutant 16% | Scavenger-Mutant 7% | Scavenger-Gunner 3% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 1830 | 256 273 . 651 607 43 Remotely 769 | . 273 . 496 . . Salvage Created 2437 | . 121 . 871 1354 91 Parts 168 | . 17 . 58 88 5 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 69 | . 9 . 29 29 2 Melee 11 | . . . . 11 . Guns 11 | . . . 2 9 . Cannons 45 | . 9 . 27 9 . AOE 2 | . . . . . 2 Classes Destroyed 9 | . 3 . 3 3 . Worker 1 | . . . . 1 . Builder 3 | . . . 1 2 . Drone 1 | . . . . 1 . Watcher 8 | . 2 . 1 5 . Swarmer 24 | . 6 . 7 11 . Grunt 27 | . 3 . 12 11 1 Brawler 1 | . . . 1 . . Sentry 15 | . . . 9 6 . Hunter 2 | . . . . 1 1 Best Kill Streak 6 | . 4 . 6 5 1 Combat Bots Only 4 | . 3 . 4 4 1 Max Kills in Single Turn 2 | . 1 . 1 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 4958 | . 274 . 1228 2816 640 Core 852 | . 35 . 262 362 193 Absorbed by Shields 255 | . . . 133 122 . Regen/Repaired (Parts) 168 | . . . 168 . . Core Remaining (%) 73 | 100 . 86 34 . . Volleys Fired 179 | . 27 . 80 69 3 Largest 3 | . 2 . 2 3 1 Hottest 119 | . 78 . 78 119 36 Shots Fired 383 | . 54 . 144 182 3 Gun 133 | . . . 33 100 . Cannon 243 | . 54 . 111 78 . Launcher 7 | . . . . 4 3 Special . | . . . . . . Kinetic 311 | . 54 . 144 113 . Thermal 65 | . . . . 65 . Explosive . | . . . . . . Electromagnetic 7 | . . . . 4 3 Robot Hit Streak 11 | . 11 . 11 9 2 Robot Miss Streak 10 | . 6 . 4 10 1 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 240 | . 32 . 93 113 2 Core Hits 115 | . 10 . 40 57 8 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 15 | . 2 . 7 6 . Meltdown 1 | . . . . 1 . Destroy 1 | . . . . 1 . Blast 9 | . 2 . 7 . . Sever 4 | . . . . 4 . Melee Attacks 50 | . . . . 50 . Impact . | . . . . . . Slashing 50 | . . . . 50 . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5382 | . 666 . 1716 2703 297 Guns 892 | . . . 151 741 . Cannons 2972 | . 666 . 1561 745 . Explosions 437 | . . . . 168 269 Melee 1049 | . . . . 1049 . Ramming 32 | . . . 4 . 28 Kinetic 3201 | . 666 . 1712 823 . Thermal 802 | . . . . 663 139 Explosive . | . . . . . . Electromagnetic 298 | . . . . 168 130 Impact . | . . . . . . Slashing 1049 | . . . . 1049 . Piercing . | . . . . . . Highest Corruption 5 | . . . . . 5 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 63 | . 2 . 24 37 . Projectiles 26 | . 2 . 24 . . Explosions . | . . . . . . Melee 37 | . . . . 37 . Knockbacks 16 | . 5 . 8 3 . Impact . | . . . . . . Kinetic 14 | . 4 . 7 3 . Secondary 2 | . 1 . 1 . . Self-Inflicted Damage 49 | . . . . . 49 Shots 2 | . . . . . 2 Rammed 17 | . . . 2 . 15 Targets Rammed 17 | . . . 2 . 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 436 | . 96 . 436 382 10 Average Temperature 106 | . 33 . 101 131 4 Received Heat Transfer 1873 | . 72 . 406 1161 234 Effects 16 | . . . 7 9 . Shutdowns 8 | . . . 4 4 . Energy Bleed 2 | . . . . 2 . Interference 1 | . . . 1 . . Matter Decay 1 | . . . . 1 . Short Circuit 2 | . . . 1 1 . Damage (minor) 2 | . . . 1 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 1 3 . Heat Transferred 1223 | . . . . 1073 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 411 | . 283 52 411 281 316 Initial 173 | . . 52 20 173 100 Average 163 | . 106 52 198 165 278 Maximum Alert Level 2 | . 1 . 2 1 1 Low Security (%) 60 | 100 77 100 46 63 11 Level 1 38 | . 22 . 51 36 88 Level 2 . | . . . 2 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 1 2 2 Investigation 2 | . . . 1 1 . Extermination . | . . . . . . Reinforcement 3 | . 1 . . 1 1 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 7 | . 1 . 2 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 109 | . 14 . 35 53 7 Peak Tracking Total 6 | . 4 . 6 6 4 Tactical Retreats 12 | . 4 . . 7 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 3 | . . . 1 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 9 | . 1 . 2 3 3 Max in Single Turn 3 | . 1 . 1 1 3 Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 15 | . 2 1 7 5 . Terminals 9 | . 1 . 4 4 . Fabricators . | . . . . . . Repair Stations 3 | . . . 2 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 27 | . 2 1 17 7 . Successful 19 | . 2 1 13 3 . Failed 8 | . . . 4 4 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 12 | . 1 . 6 5 . Fabricators . | . . . . . . Repair Stations 11 | . . . 9 2 . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 1 1 4 1 . Record 4 | . 1 . 2 1 . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 8 2 . Scan Component 5 | . . . 4 1 . Repair 5 | . . . 4 1 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 . 2 3 . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 4 . . Time 172 | . . . 134 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 41 | . . 41 41 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 14 | . . . 14 . . Total Damage 186 | . . . 186 . . Kills 4 | . . . 4 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 16 | . . . . 16 . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 5882 | 110 939 282 2283 2118 150 Spaces Moved 2889 | 72 430 159 1176 985 67 Core 36 | 21 . . . 2 13 Treads 1995 | 51 430 159 1176 179 . Legs 858 | . . . . 804 54 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 145 120 120 Average Speed 153 | 137 160 160 149 152 172 Slowest Speed 600 | 160 160 160 160 600 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 4 63 41 71 79 11 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 30 | . . . 7 16 7 Melee . | . . . . . . Projectile 23 | . . . 7 16 . AOE 7 | . . . . . 7 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 3924 | 81 629 188 1560 1381 85 Wait 676 | . 160 27 272 217 . Move 2884 | 71 429 158 1175 984 67 Hop . | . . . . . . Pick Up 13 | 2 2 1 2 6 . Fast Attach 49 | 6 5 . 11 27 . Attach 13 | 1 . . 2 10 . Detach 16 | 1 4 . 2 9 . Swap 9 | . . . 5 4 . Drop 18 | . 2 2 9 5 . Fire 179 | . 27 . 80 69 3 Melee 50 | . . . . 50 . Ram 15 | . . . . . 15 Kick . | . . . . . . Crush 2 | . . . 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 6) 730 | -10/Materials | Discovered new exit (range 16) 1004 | -10/Materials | Discovered new exit (range 12) 1050 | -10/Materials | Entered Mines 1249 | -10/Mines | Discovered new exit (range 15) 1284 | -10/Mines | Found the Drone Emporium 1301 | -10/Mines | Found Prototype Device 1332 | -10/Mines | Entered Materials 1332 | -9/Materials | Accompanied by 2 allies 1332 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1337 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1472 | -9/Materials | Repaired Imp. Light Cannon 1510 | -9/Materials | Repaired Lgt. Nuclear Core 1662 | -9/Materials | Repaired Imp. Light Cannon 1695 | -9/Materials | Repaired Imp. Light Cannon 1776 | -9/Materials | Discovered new exit (range 13) 2402 | -9/Materials | Discovered new exit (range 12) 2502 | -9/Materials | Core integrity fell below 50% 2874 | -9/Materials | Discovered new exit (range 13) 3156 | -9/Materials | Discovered new exit (range 15) 3489 | -9/Materials | Identified Decoy Drone Bay 3615 | -9/Materials | Entered another Materials area 3615 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3855 | -8/Materials | Lost 5 parts (1p1n2u1w) 4419 | -8/Materials | Build established: Scavenger-Gunner 4686 | -8/Materials | Discovered new exit (range 70) 4695 | -8/Materials | Discovered new exit (range 73) 4703 | -8/Materials | Discovered new exit (range 52) 4763 | -8/Materials | Lost 3 parts (1u2w) 4964 | -8/Materials | Core integrity fell below 50% 4996 | -8/Materials | Lost 9 parts (4p2n2u1w) 5160 | -8/Materials | Lost 3 parts (2n1w) 5273 | -8/Materials | Discovered new exit (range 16) 5514 | -8/Materials | Build established: Scavenger-Mutant 5733 | -8/Materials | Entered Storage 5853 | -8/Storage | Core integrity fell below 20% 5883 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05847_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 05848_ Slammed into G-47 Trooper. 05852_ Destabilizing: Core damaged (-27). 05854_ R-06 Scavenger collects Imp. Heat Sink. 05857_ R-06 Scavenger collects Lgt. Nuclear Core. 05860_ Shock Bomb Launcher destroyed. 05863_ Slammed into G-50 Soldier. 05869_ Imp. Light Armor Plating destroyed. 05869_ Slammed into G-50 Soldier. 05873_ Reflective Plating destroyed. 05874_ Slammed into G-50 Soldier. 05874_ Destabilizing: Core damaged (-16). 05875_ Lgt. Ion Engine destroyed. 05876_ Slammed into G-50 Soldier. 05877_ Destabilizing: Core damaged (-5). 05878_ Slammed into G-50 Soldier. 05882_ Scythe destroyed. 05882_ System corrupted by crushing effect (+4). 05883_ Slammed into G-50 Soldier. 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Challenges ------------ None Game ------ Seed AlertLightDisintegrator Manual? 0 Play Time 00:57:59 Cumulative 14.0 hours Start 2023.01.21 @ 23:20:48 End 2023.01.22 @ 00:23:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 872c3200-d21d-4c63-8cea-0c16dcf84727