Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 10:15:14 Player: C0GU55Y Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (250) 1250 Value Destroyed (14420) 14420 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (12949) 12949 TOTAL SCORE: 38779 Bonus ------- High Alert Combat Kills 2847 Follower Combat Kills 4288 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1600 Matter 212/300 Energy 88/100 System Corruption 19% Temperature Cool (0) Movement Hovering (66) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY (14) ----- Advanced System Shield Relay Coupler [Proto] (9) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (250) Gamma Rifle Long-range Proton Cannon Enhanced Hardcell Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Linear Gravjet Improved Linear Gravjet Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Improved Phase Shifter Improved Thermal Shield Hacking Suite Hacking Suite Hacking Suite Advanced System Shield Advanced System Shield Relay Coupler [Grunt] Relay Coupler [Heavy] Drone Bay > --- WEAPON ----------- Hypervelocity Railgun Advanced Remote Datajack Enhanced Force Lance > --- INVENTORY -------- Light Quantum Reactor High-density Centrium Wheel Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet Matter Compressor Relay Coupler [Proto] Relay Coupler [Proto] Long-range Proton Cannon Matter Neutralizer Long-range Phase Cannon Enhanced Hardcell Cannon Micro-nuke Launcher Advanced Datajack Kinetic Spear [Rating: 161] Favorites ----------- Power Hybrid Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Hybrid Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Improved VSS Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Linear Accelerator Energy Gun Improved Arc Projector Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Blade Saw Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . Utility 12 | . . . . . 2 . . . 2 . . . 1 . . . 2 . 1 . . . 2 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 7 6 . 1 8 24 11 . 10 9 14 3 20 7 . . 8 5 38 3 21 19 2 22 35 Power 27 | 1 . . . 1 1 4 . 1 2 3 1 1 . . . . . 2 . 2 2 . 2 4 Engine 11 | 1 . . . 1 1 3 . 1 1 1 1 . . . . . . 1 . . . . . . Core 3 | . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . 1 . 1 . . . . . 1 . 2 2 . 2 4 Propulsion 66 | 2 . . . 2 5 1 . 3 1 . . 5 5 . . 3 2 10 1 2 2 2 4 16 Treads 19 | 1 . . . 1 1 1 . 2 . . . 3 4 . . 3 . 3 . . . . . . Leg 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Wheel 13 | 1 . . . 1 4 . . 1 1 . . 1 1 . . . 2 . . . . . 1 . Hover 32 | . . . . . . . . . . . . . . . . . . 6 1 2 2 2 3 16 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 110 | 2 4 . . 2 9 1 . 2 3 4 1 6 2 . . 3 2 21 1 14 9 . 13 11 Device 40 | 1 1 . . . 3 . . . 1 2 . 5 1 . . 2 1 4 1 2 4 . 6 6 Storage 11 | 1 3 . . . 2 . . . . . . . . . . . . 3 . . 1 . 1 . Processor 9 | . . . . . 3 . . . 1 . . 1 . . . . . . . 2 2 . . . Hackware 34 | . . . . . . . . . . . . . . . . . . 12 . 10 2 . 6 4 Protection 16 | . . . . 2 1 1 . 2 1 2 1 . 1 . . 1 1 2 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 70 | 2 2 . 1 3 9 5 . 4 3 7 1 8 . . . 2 1 5 1 3 6 . 3 4 Energy Gun 16 | 1 1 . 1 2 1 2 . . . 2 . 1 . . . 2 . . 1 1 . . . 1 Energy Cannon 4 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 2 . Ballistic Gun 21 | 1 . . . . 4 2 . 2 2 4 1 2 . . . . . 1 . . 2 . . . Ballistic Cannon 11 | . . . . . 1 1 . . 1 1 . 3 . . . . . 3 . 1 . . . . Launcher 6 | . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . 1 Special Weapon 5 | . 1 . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . . . . . 2 . . . 1 1 1 1 . . . . . . . . 5 . 5 . Parts Lost 92 | . . . . 6 1 1 . 7 . 1 . 8 . . . 1 . 10 . 1 1 7 1 47 Power 10 | . . . . 1 . . . 1 . . . 1 . . . . . . . . . 1 . 6 Propulsion 30 | . . . . 2 . . . 2 . . . 3 . . . . . 2 . . . 3 1 17 Utility 31 | . . . . . 1 . . 1 . . . 2 . . . 1 . 5 . . 1 2 . 18 Weapon 21 | . . . . 3 . 1 . 3 . 1 . 2 . . . . . 3 . 1 . 1 . 6 Highest Loss Streak 20 | . . . . 6 1 1 . 3 . 1 . 4 . . . 1 . 6 . 1 1 7 1 20 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 10 | 3 9 11 11 9 8 8 9 8 8 8 8 8 7 8 8 8 9 13 14 14 14 14 14 13 Power 1 | . 1 1 1 . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 2 2 . Propulsion 1 | 1 3 4 3 1 1 1 1 . . . . . . . . . . 2 2 4 3 3 2 3 Utility 3 | . . 1 2 3 4 4 4 4 2 3 3 3 3 3 3 3 3 5 6 6 5 4 4 3 Weapon 3 | . 4 5 4 2 1 2 3 1 4 3 3 3 4 4 4 4 4 3 2 1 3 4 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 . 2 . 6 1 . 1 . 2 1 . 1 . . 1 . 3 2 1 2 . 3 5 Power 10 | . . . . . 2 1 . . . . . . 1 . . 1 . . 2 1 . . 1 1 Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Utility 6 | . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . 1 Weapon 10 | . . . . . 1 . . 1 . 2 . . . . . . . 3 . . . . 1 2 Tool/Special 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 Average Slot Usage (%) 86 | . 99 100 100 96 89 90 90 87 90 92 92 85 87 82 80 79 76 66 88 93 93 92 90 85 Engine 3 | . 14 14 14 13 9 6 . . 7 5 . . . . . . . 2 . . . . . . Core 1 | . . . . . . 2 9 8 . . 7 2 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 1 . 3 6 6 6 6 5 2 5 5 8 8 6 7 Treads 5 | . 14 14 14 8 8 9 9 8 3 . . 5 20 8 6 12 5 6 . . . . . . Wheel 7 | . 14 14 14 19 10 9 9 9 10 15 15 7 . 6 6 6 10 6 . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . 4 19 21 22 22 21 22 Device 8 | . 13 14 14 . 12 3 9 . 12 7 7 12 14 13 13 6 10 7 3 4 8 12 10 11 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 6 5 5 5 5 4 4 4 3 Processor 12 | . . . . . 9 18 18 18 22 23 23 22 20 20 20 20 17 7 5 6 7 4 4 3 Hackware 7 | . . . . . . . . . . . . . . . . . . 3 36 34 24 23 30 27 Protection 3 | . . . . 13 4 5 . 5 1 7 7 2 2 6 6 6 6 1 . . . . . . Energy Gun 3 | . 14 14 14 19 5 4 9 2 . 2 . . . . . 3 3 2 1 3 4 3 . 1 Ballistic Gun 6 | . 11 14 14 6 15 16 16 9 16 14 10 1 . 4 6 . . 1 . 2 1 1 1 1 Ballistic Cannon 3 | . . . . . 3 2 . 1 1 2 8 10 6 6 6 6 5 6 4 4 2 . . . Piercing Weapon 1 | . . . . . . . . 3 . 2 2 2 . . . . . . . . . 2 4 3 Peak Build Rating 161 | 7 8 8 13 15 43 46 42 46 53 60 60 65 80 76 72 76 83 122 110 127 144 142 148 161 Average Rating 75 | 5 7 8 10 13 38 41 42 41 50 56 58 60 72 73 72 73 80 101 103 115 134 137 130 133 On Entrance 60 | . 7 8 8 13 14 42 43 42 44 53 58 60 63 76 72 72 74 83 93 107 123 137 73 148 Avg Prop Armor Cover (%) 9 | 13 12 12 12 12 9 9 9 8 8 . . 7 6 7 6 7 8 8 . . . . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 144 | 15 30 30 30 32 43 48 40 49 52 56 60 76 76 76 72 84 92 144 60 65 81 81 70 82 Greatest Support 112 | 16 16 16 16 40 44 28 28 28 40 40 40 40 112 28 28 28 48 54 66 68 81 81 79 82 Greatest Overweight (x) 14 | . 1 1 1 1 1 1 1 2 1 1 1 3 2 2 2 2 3 14 . . . . 1 1 Average Overweight (x) 1 | . . 1 1 . . 1 1 1 1 1 1 1 . 2 2 2 2 9 . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 12 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 11 13 14 14 14 14 14 14 14 14 14 14 15 15 14 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 11 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 15 5 Class Distribution -------------------- 19% | Mutant 18% | Gunner 17% | Scavenger-Gunner 8% | Botlord-Skirmisher 7% | Scavenger-Mutant 6% | Bothacker-Mutant 4% | Bothacker-Skirmisher 4% | Skirmisher 3% | Hacker-Mutant 3% | Botlord-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Skirmisher | -4/Garrison Botlord-Skirmisher | -3/Research Botlord-Mutant | -3/Garrison Bothacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Matter Collected 10706 | 282 434 10 . 178 874 877 . 478 406 909 153 1655 127 . . 750 204 1100 68 554 308 324 586 429 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11626 | 111 377 . . 278 988 1287 . 780 296 1305 159 891 166 . . 892 101 751 . 317 . 92 754 2081 Parts 557 | 4 17 . . 14 55 68 . 49 15 47 8 57 8 . . 41 3 20 . 19 . 4 27 101 Haulers Intercepted 17 | . 2 . . . 3 . . . 2 . 2 . . . . . 1 . . . . . 3 4 Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Combat Hostiles Destroyed 196 | . 3 . . 7 17 32 . 20 5 20 1 28 4 . . 21 . 16 . 6 . 1 . 15 Melee 15 | . . . . 1 . . . 3 . . . . . . . . . . . . . 1 . 10 Guns 81 | . 3 . . 5 13 20 . 2 3 19 1 2 . . . 4 . 3 . 2 . . . 4 Cannons 61 | . . . . . 4 1 . 2 . 1 . 20 4 . . 15 . 9 . 4 . . . 1 AOE 33 | . . . . 1 . 11 . 11 2 . . 6 . . . . . 2 . . . . . . Classes Destroyed 20 | 2 4 . . 5 2 . . 1 1 . . 3 . . . 1 . 1 . . . . . . Worker 7 | . . . . 2 1 . . . . . . . . . . . . . . . . . . 4 Builder 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . 2 . Tunneler 5 | 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 Hauler 17 | . 2 . . . 3 . . . 2 . 2 . . . . . 1 . . . . . 3 4 Recycler 9 | 1 1 . . . . . . . . . . . . . . . . . . . . . 2 5 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Watcher 12 | . 3 . . . 2 . . . . . . 2 . . . . . . . . . . 2 3 Swarmer 43 | . 1 . . . 3 10 . 6 3 7 . 7 1 . . 2 . . . . . . . 3 Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 61 | . 2 . . 2 9 16 . 5 . 5 . 8 1 . . 7 . 6 . . . . . . Brawler 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Duelist 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . Sentry 33 | . . . . . 4 4 . 5 . 4 1 5 1 . . 2 . 6 . . . 1 . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Specialist 7 | . . . . . . . . . . . . 2 . . . 3 . . . 2 . . . . Hunter 15 | . . . . . 1 2 . 1 1 1 . 1 . . . 6 . 1 . . . . . 1 Programmer 26 | . . . . . . . . 3 1 3 . 3 . . . 1 . 1 . 3 . . . 11 Behemoth 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 3 . . 3 4 12 . 5 5 3 1 8 4 . . 4 1 5 . 2 . 1 3 7 Combat Bots Only 12 | . 2 . . 3 4 12 . 5 4 3 1 8 4 . . 4 . 5 . 2 . 1 . 6 Max Kills in Single Turn 4 | 1 1 . . 1 3 4 . 4 2 2 1 2 1 . . 1 1 1 . 1 . 1 1 2 Gunslinging 1 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 4 . 4 2 . . 2 . . . . . 1 . . . . . . Melee 1 | . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Hostile Shots Fired 1581 | . 14 . . 63 61 82 . 95 9 145 18 220 15 1 . 94 23 190 . 35 30 60 19 407 Missed 537 | . 2 . . 12 14 21 . 20 4 55 8 73 5 . . 25 8 62 . 12 15 29 10 162 Hits 1044 | . 12 . . 51 47 61 . 75 5 90 10 147 10 1 . 69 15 128 . 23 15 31 9 245 Melee 34 | . . . . 6 . 2 . . . . . . . 1 . 4 6 1 . . . 14 . . Projectile 1010 | . 12 . . 45 47 59 . 75 5 90 10 147 10 . . 65 9 127 . 23 15 17 9 245 AOE 9 | . . . . 1 . . . . . . . . . . . 2 2 . . . . 1 . 3 Critical Strikes 50 | . . . . 5 1 1 . 4 . . . 1 . 1 . 3 1 4 . 1 . 6 . 22 Actively Blocked 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Disruptions 8 | . . . . 2 . . . . . . . . . . . 1 . . . 1 . . . 4 Damage Taken 18851 | . 144 . . 793 683 942 . 1348 77 1095 123 1832 94 42 . 1111 309 2629 . 453 302 844 282 5748 Core 3390 | . 47 . . 126 43 134 . 291 . 95 22 198 13 . . 35 75 324 . 50 21 198 104 1614 Absorbed by Shields 596 | . . . . . . . . 5 . 4 . 143 34 15 . 34 100 196 . 36 . 29 . . Redirected to Shielding 130 | . . . . 30 . . . . . . . . . . . . . . . . . . . 100 Ignored by Resistances 16 | . . . . . . . . . . . . . . . . . . . . . . . . 16 Core Remaining (%) 69 | 100 . . . 30 . . . 14 . . . 55 . . . 94 . 60 . 95 . 83 92 . Volleys Fired 709 | 4 31 . . 26 53 75 . 25 10 86 10 85 4 . . 55 13 73 4 43 23 9 51 29 Largest 3 | 2 2 . . 2 3 3 . 3 3 3 3 3 2 . . 2 2 2 1 2 2 1 1 2 Hottest 151 | 70 100 . . 100 127 129 . 129 98 150 113 151 151 . . 151 135 135 7 119 119 65 81 121 Shots Fired 1274 | 8 59 . . 52 147 177 . 46 29 157 22 162 8 . 1 92 17 106 4 63 28 9 52 35 Gun 819 | 8 57 . . 52 127 152 . 24 25 148 14 29 . . . 27 5 54 . 33 5 1 35 23 Cannon 345 | . . . . . 20 10 . 10 2 8 8 116 8 . 1 65 8 40 . 20 6 . 15 8 Launcher 64 | . . . . . . 15 . 12 2 1 . 17 . . . . 4 10 . . . . . 3 Special 46 | . 2 . . . . . . . . . . . . . . . . 2 4 10 17 8 2 1 Kinetic 827 | 4 28 . . 7 131 132 . 27 27 126 22 126 4 . 1 43 8 56 . 31 6 . 35 13 Thermal 141 | 4 15 . . 16 16 30 . 7 . 4 . . . . . 27 . . . 6 5 1 . 10 Explosive 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 259 | . 16 . . 29 . 15 . 12 2 27 . 36 4 . . 22 9 48 . 16 . . 15 8 Robot Hit Streak 24 | 7 4 . . 7 17 21 . 9 10 24 7 13 8 . . 14 5 16 5 9 8 7 11 15 Robot Miss Streak 7 | . 7 . . 4 4 2 . 2 2 4 5 3 1 . 1 4 1 3 . 3 3 1 3 3 Penetration Max 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 2 Secondary Targets 8 | . . . . 2 . 2 . . . 4 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 874 | 7 30 . . 27 99 113 . 50 22 105 10 91 7 . . 69 12 61 4 34 15 10 45 63 Core Hits 469 | 3 15 . . 18 46 64 . 25 12 79 4 51 6 . . 46 7 29 . 10 . 2 17 35 Critical Kills 13 | . . . . . . 1 . 3 . 3 . . . . . . . . . . . . 2 4 Critical Parts Destroyed 23 | . . . . . 2 1 . 6 1 2 . . . . . . . 1 . 1 . . 8 1 Critical Strikes 77 | . . . . 2 4 3 . 13 1 6 . 11 . . . 6 2 6 . 3 . . 10 10 Burn 6 | . . . . 1 2 1 . 2 . . . . . . . . . . . . . . . . Destroy 35 | . . . . . 2 2 . 7 1 5 . 1 . . . . . 1 . 1 . . 10 5 Blast 24 | . . . . . . . . . . . . 10 . . . 5 2 5 . 2 . . . . Corrupt 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Smash 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Impale 8 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . 5 Melee Attacks 297 | . . . . 3 4 14 . 63 4 52 . 28 2 . . . . . 1 . . 3 16 107 Impact 59 | . . . . . 1 14 . 44 . . . . . . . . . . . . . . . . Slashing 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . . . Piercing 231 | . . . . . . . . 19 4 52 . 28 2 . . . . . 1 . . 3 16 106 Sneak Attacks 22 | . . . . . . . . 1 . . . . . . . . . . . . . 1 4 16 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage Inflicted 29609 | 88 379 . . 541 1759 2436 . 2065 482 3052 231 4336 339 . . 3034 1121 3533 . 1028 158 192 1239 3596 Guns 9060 | 88 379 . . 349 1445 1734 . 321 342 1841 174 453 . . . 613 34 389 . 346 32 . 284 236 Cannons 11399 | . . . . . 314 106 . 249 25 99 57 3294 339 . . 2421 606 2469 . 682 126 . 435 177 Explosions 3771 | . . . . 109 . 596 . 531 115 196 . 589 . . . . 481 675 . . . . 75 404 Melee 5315 | . . . . 83 . . . 964 . 916 . . . . . . . . . . . 128 445 2779 Ramming 64 | . . . . . . . . . . . . . . . . . . . . . . 64 . . Kinetic 16941 | 38 176 . . 61 1642 1565 . 464 367 1666 231 3637 288 . . 2155 606 2670 . 822 126 . 284 143 Thermal 2222 | 50 86 . . 185 117 375 . 147 . 101 . 150 . . . 613 121 . . 77 32 . 75 93 Explosive 554 | . . . . . . . . . . 150 . . . . . . . . . . . . . 404 Electromagnetic 4513 | . 117 . . 212 . 496 . 490 115 219 . 549 51 . . 266 394 863 . 129 . . 435 177 Impact 541 | . . . . . . . . 541 . . . . . . . . . . . . . . . . Slashing 83 | . . . . 83 . . . . . . . . . . . . . . . . . . . . Piercing 4691 | . . . . . . . . 423 . 916 . . . . . . . . . . . 128 445 2779 Highest Corruption 19 | . . . . 4 3 3 3 6 2 3 3 6 . 17 17 17 . 2 . . 7 5 1 19 Average Corruption 4 | . . . . 4 2 3 3 5 1 2 3 5 . 11 17 17 . 1 . . 4 3 1 8 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . 5 . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 331 | . . . . 6 19 18 1 24 6 23 9 74 . 6 4 55 . 34 . . 5 2 6 39 Message Errors 82 | . . . . 1 7 4 . 7 1 6 2 15 . 2 1 16 . 8 . . 1 . . 11 Matter Fused 75 | . . . . 2 4 5 . 6 . 5 3 18 . 1 . 7 . 10 . . 2 . 3 9 Heat Flow Errors 32 | . . . . . . 1 . 1 3 4 1 9 . . 1 6 . 1 . . 1 1 . 3 Energy Discharges 39 | . . . . 1 3 . 1 2 . . 3 12 . 1 1 7 . 4 . . . . 1 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 40 | . . . . 1 3 1 . 1 . 5 . 6 . 1 . 8 . 8 . . . 1 1 4 Data Loss (major) 18 | . . . . 1 1 3 . 2 1 . . 4 . . . 1 . 2 . . 1 . . 2 Misfires 17 | . . . . . 1 1 . 1 . 2 . 5 . . 1 3 . 1 . . . . 1 1 Alerts 9 | . . . . . . 1 . 3 . . . 3 . 1 . 1 . . . . . . . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 9 | . . . . . . 1 . 1 . 1 . 2 . . . 4 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1543 | . . . . . . 7 . 144 . 74 . 86 . . . 241 50 37 . 30 16 25 130 703 Projectiles 492 | . . . . . . . . 21 . . . 86 . . . 241 50 34 . 30 16 . 7 7 Explosions 59 | . . . . . . 7 . 26 . 4 . . . . . . . 3 . . . . . 19 Melee 992 | . . . . . . . . 97 . 70 . . . . . . . . . . . 25 123 677 Knockbacks 44 | . . . . . 4 2 . 6 . . . 3 . . . 8 3 5 . 11 2 . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 40 | . . . . . 4 1 . 5 . . . 3 . . . 8 3 5 . 9 2 . . . Secondary 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . Self-Inflicted Damage 405 | . . . . 37 . 47 . 80 12 85 . . . . . . . 31 . . . 31 82 . Shots 14 | . . . . 1 . 3 . 5 1 2 . . . . . . . 1 . . . . 1 . Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 445 | 27 54 . . 176 202 238 . 301 149 240 173 445 . . 211 305 . 328 . 206 264 92 302 253 Average Temperature 58 | 12 20 . . 45 60 69 . 152 55 86 90 78 . . 113 40 . 73 . 58 97 39 31 61 Received Heat Transfer 3165 | . 69 . . 642 261 306 . 216 . 210 24 338 18 . . 170 21 738 . 58 9 31 . 54 Effects 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Corrupted 9 | . . . . . . . . 2 . 1 . . . . . 2 . 2 . . . . 2 . Combat Hostiles 6 | . . . . . . . . 2 . . . . . . . 2 . 2 . . . . . . Parts Fried 23 | . 1 . . . . 2 . 6 1 3 . . . . . 2 . 3 . . . . 4 1 Impact Corruptions 5 | . . . . . . . . 4 . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . 1 3 . . . . . . . . . 2 . . . . . . . . Heat Transferred 4936 | 148 259 . . 396 464 1077 . 420 . 150 . 250 . . . 1350 150 . . 74 37 . 50 111 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . 2 . 3 . 2 1 1 . 2 . . . . 1 1 . . . . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Maximum Alert Level 5 | . . . . . 1 4 2 3 2 5 3 5 3 1 . 3 2 5 4 5 3 2 . 2 Low Security (%) 25 | 100 100 100 . 100 97 17 . . . . . . . . 100 10 . . . . . . 100 56 Level 1 9 | . . . . . 2 1 . . 24 15 . . . 100 . 30 . . . . . 55 . 42 Level 2 15 | . . . . . . 29 100 36 75 14 . 8 . . . 47 100 16 . 4 6 44 . 1 Level 3 22 | . . . . . . 34 . 63 . 18 100 6 100 . . 11 . 22 46 48 93 . . . Level 4 17 | . . . . . . 16 . . . 25 . 62 . . . . . 35 53 34 . . . . Level 5 9 | . . . . . . . . . . 26 . 21 . . . . . 24 . 12 . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2288 | 5 60 9 . 59 207 1330 648 1007 528 1917 1005 1921 1020 320 168 928 609 2288 1201 1698 954 465 198 401 Initial 1201 | . . 9 . . . 129 648 401 528 286 1005 557 1008 320 168 90 487 391 1201 667 954 370 198 19 Average 734 | 1 12 1 . 6 82 689 637 744 432 1114 888 1323 974 281 151 476 491 1237 1083 1112 848 398 70 207 Influence Increases 13189 | 10 175 . . 109 538 1251 . 676 167 1701 134 1484 123 . 1 888 212 2437 2 1101 336 222 286 1336 Destroy 0b10 Robot/C 5620 | . 60 . . 60 340 660 . 400 100 840 20 720 80 . . 540 80 820 . 380 160 60 . 300 Destroy 0b10 Robot/NC 330 | 10 30 . . 20 40 . . 5 15 20 10 10 . . . 5 10 10 . . 5 . 55 85 Destroy Leader 634 | . 30 . . 20 100 40 . 30 34 40 14 40 10 . . 40 32 60 . 30 30 . 10 74 Allied During Kill 1191 | . . . . . . 11 . . . 216 5 66 . . . 91 60 310 . 291 93 35 3 10 Successful Hack 312 | . 10 . . . 8 14 . 14 12 14 20 14 32 . . 23 . 14 . . . . 71 66 Disable Machine 240 | . 15 . . . . 15 . 30 . . 30 15 . . . 15 15 . . 30 30 . 15 30 Anti-Garrison Action 2650 | . . . . . . 350 . 50 . 350 . 450 . . . 100 . 1000 . 300 . 50 . . Destroy Structure 1087 | . . . . 9 5 71 . 87 6 221 35 139 1 . 1 59 . 73 2 40 18 2 57 261 Partial Spotted 120 | . . . . . . . . . . . . . . . . . . . . . . . 45 75 Lose Combat Pursuer 1005 | . 30 . . . 45 90 . 60 . . . 30 . . . 15 15 150 . 30 . 75 30 435 Influence Decreases 12973 | 10 149 26 . 109 339 120 712 287 765 193 1254 360 1127 677 112 89 581 708 1337 356 1540 364 606 1152 Entered New Map 7378 | . . 17 . . . 70 682 217 479 123 912 240 913 597 72 39 441 168 1087 286 744 124 154 13 Time Decay 3035 | 10 149 9 . 109 329 . 30 . 286 . 302 . 214 80 40 . 100 . 100 . 286 . 422 569 Lost Part 860 | . . . . . 10 10 . 70 . 10 . 80 . . . 10 . 100 . 10 10 70 10 470 Lost Ally 1250 | . . . . . . 40 . . . 60 40 40 . . . 40 40 440 . 60 200 170 20 100 Purge Threat 450 | . . . . . . . . . . . . . . . . . . . 150 . 300 . . . Squads Dispatched 24 | . 2 . . . 1 . . . 3 . 1 . 4 . . . 2 . . . 3 . 3 5 Investigation 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . . . . 2 . 1 . 1 . . . . . . . 1 . 2 5 Reinforcement 5 | . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . 1 . Assault 4 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . . Garrison 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 20 | . . . . . . . . . . . . . . . . . . . . 6 5 6 3 . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Distress Signals 11 | . . . . . 3 . . . . . . 1 . . . . . 2 . . 2 . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 434 | . 7 . . 26 25 38 2 19 6 41 3 36 4 4 . 30 8 50 . 29 13 28 11 54 Peak Tracking Total 14 | . 3 . . 9 4 6 2 6 3 4 1 6 3 6 . 5 6 13 . 5 7 14 4 10 Tactical Retreats 44 | . 1 . . 1 3 5 . 1 . . . 1 . 2 . 1 1 6 . 1 . 2 2 17 ECM-based Alert Blocks 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Traps Triggered 75 | . 1 . . . 2 5 . 11 1 12 1 9 2 . . 9 1 7 . 9 2 . 1 2 Indirectly 5 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . . . . 2 2 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Machines Disabled 44 | . 1 . . . . 9 . 3 . 3 2 2 . . . 3 1 4 . 10 2 1 1 2 Max in Single Turn 4 | . 1 . . . . 4 . 1 . 2 1 1 . . . 2 1 1 . 1 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Garrison Relay 21 | . . . . . . 6 . 1 . 1 . 1 . . . . . 4 . 6 . 2 . . Phase Generator 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Machines Accessed 75 | . 4 . 2 . 8 4 1 1 6 5 6 1 1 . 1 3 2 1 3 1 7 1 10 7 Terminals 49 | . 4 . . . 6 4 . 1 3 5 3 1 1 . . 3 . 1 1 1 5 1 5 4 Fabricators 5 | . . . . . . . . . 2 . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . 1 . 1 1 Garrison Access 11 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 2 Total Hacks 170 | . 7 . 5 . 23 7 1 1 16 8 12 1 4 . 1 4 2 1 8 2 10 1 32 24 Successful 87 | . 2 . 5 . 9 2 1 1 6 2 6 1 2 . 1 2 2 1 3 1 5 1 19 15 Failed 81 | . 5 . . . 14 5 . . 10 6 5 . 2 . . 2 . . 5 1 5 . 12 9 Catastrophic 17 | . 4 . . . 4 1 . . 1 . . . . . . . . . 1 . 2 . 1 3 Database Lockouts 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Manual 56 | . 3 . 1 . 14 . . . 9 . 6 . . . . . . . . . 1 . 12 10 Terminals 122 | . 7 . . . 21 7 . 1 9 8 8 1 4 . . 4 . 1 3 2 8 1 21 16 Fabricators 9 | . . . . . . . . . 4 . . . . . . . . . . . . . 5 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 12 | . . . . . 1 . . . . . 2 . . . . . 1 . 4 . 1 . 2 1 Garrison Access 21 | . . . . . 1 . 1 . 3 . 1 . . . 1 . 1 . 1 . 1 . 4 7 Terminal Hacks 45 | . 2 . 5 . 3 2 . 1 2 2 1 1 2 . . 2 . 1 1 1 4 1 8 6 Record 8 | . . . 4 . . . . . . . . . . . . . . . . . . . 1 3 Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Open Door 4 | . . . . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Emergency Access Points 4 | . . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Index 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Locate Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Security Status 3 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Registry 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . 1 1 Retrieve Study 6 | . . . . . 1 . . . . . 1 . . . . . 1 . 1 . . . 1 1 Garrison Access Hacks 14 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 2 4 Unlock Access 8 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . Seal Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Coupler Status 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Unauthorized Hacks 21 | . . . . . 4 . . . 3 . 3 . . . . . . . . . . . 7 4 Terminals 13 | . . . . . 4 . . . 2 . 3 . . . . . . . . . . . 2 2 Botnet 10 | . . . . . 4 . . . 2 . 3 . . . . . . . . . . . . 1 Operators 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 Fabricators 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 4 . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabnet 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 Restock 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacking Detections 56 | . 4 . . . 6 3 . . 6 3 6 1 1 . 1 2 . 1 2 1 6 . 6 7 Full Trace Events 5 | . 2 . . . . 1 . . . 1 . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . . . . 1 . . . . . 1 . 1 . . . 1 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Used RIF Installer 8 | . . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . Zone Cloak 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 38 | . . . . . . . . . . . . . . . . 1 . 3 2 9 7 7 1 8 Non-combat 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Combat 35 | . . . . . . . . . . . . . . . . 1 . 3 1 9 5 7 1 8 Autoassimilated 5 | . . . . . . . . . . . . . . . . . . . . 3 1 1 . . Robot Hacks Applied 29 | . . . . . . . . . . . . . . . . . . 2 4 7 8 6 1 1 parse_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . find_fabricator 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . locate_stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . go_dormant 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 formatsys_high 17 | . . . . . . . . . . . . . . . . . . 2 . 5 5 4 1 . Relay Couplers Released 91 | . . . . . . 23 . 5 . 3 . 4 . . . . . 22 . 24 . 7 2 1 Machine Destruction 87 | . . . . . . 23 . 5 . 3 . 4 . . . . . 18 . 24 . 7 2 1 Programmers 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Attached 25 | . . . . . . . . . . . . . . . . . . 10 . 10 . . 2 3 Fabnet Peak Effective % 9 | . . . . . . . . . . . . . 3 3 3 3 1 1 . . . . . 9 Autooverrided 9 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 7 Robots Rewired 11 | . . . . . . . . . . 5 . . . . . 4 . 1 . 1 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Total Allies 59 | . . . . 3 . 2 . . . 7 . 2 . . . 6 . 5 . 11 6 8 1 8 Largest Group 8 | . . . . 3 . 2 . . . 5 2 2 . . . 3 2 4 2 8 8 8 1 1 Highest-Rated Group 616 | . . . . 40 . 70 . . . 252 48 142 . . . 227 160 174 91 611 616 489 183 219 Highest-Rated Ally 219 | . . . . 16 . 39 . . . 95 28 80 . . . 99 80 62 62 142 140 95 183 219 Total Orders 8 | . . . . . . . . . . . . . . . . . . 3 . 2 . . 1 2 STAY 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . AID 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . Ally Attacks 681 | . . . . 53 . 18 . . . 78 5 35 . . . 38 13 247 . 83 45 30 10 26 Total Damage 16318 | . . . . 542 . 145 . . . 2256 95 989 . . . 781 525 3695 . 3448 1780 1077 453 532 Kills 125 | . . . . 9 . 1 . . . 23 . 8 . . . 6 4 29 . 19 15 8 3 . Allies Corrupted 8 | . . . . . . . . . . . . . . . . 1 . 2 . . 5 . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Active Infowar (turns) 2952 | 14 581 92 267 26 1284 2 61 2 489 . . 2 64 . . . . . . . 1 . . 67 Sensors 718 | . 333 92 267 26 . . . . . . . . . . . . . . . . . . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Terrain 1838 | . . . . . 1284 2 61 2 489 . . . . . . . . . . . . . . . Structural 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Seismic 262 | 14 248 . . . . . . . . . . . . . . . . . . . . . . . Spoofing 66 | . . . . . . . . . . . . 2 64 . . . . . . . . . . . ECM 66 | . . . . . . . . . . . . . . . . . . . . . . . . 66 Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches 63 | . . . . . . . . . . . . . . . . . . 58 . . . . . 5 Drone Recoveries 31 | . . . . . . . . . . . . . . . . . . 28 . . . . . 3 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Turns Passed 20791 | 88 601 92 267 707 1296 1197 61 956 635 2046 669 2304 441 173 83 1093 214 2979 207 960 621 282 1031 1788 Spaces Moved 15619 | 61 424 80 229 504 800 749 49 513 472 1236 583 1265 230 137 69 654 132 1153 281 1041 847 392 1413 2305 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . Treads 412 | . . . . 1 . . . 9 . . . 203 199 . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 8800 | 59 424 80 229 503 800 749 49 504 472 1236 583 1062 31 137 69 654 132 1027 . . . . . . Hover 6405 | . . . . . . . . . . . . . . . . . . 126 281 1041 847 392 1413 2305 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 100 115 115 100 90 115 115 115 110 110 105 105 120 120 120 120 98 58 53 53 48 48 43 40 Average Speed 98 | 98 111 115 115 108 111 115 115 118 112 110 106 143 173 120 120 120 118 215 53 53 48 48 50 47 Slowest Speed 400 | 100 115 115 115 160 115 115 115 320 115 110 110 400 320 120 120 120 135 290 58 53 53 66 150 139 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 74 18 64 68 55 73 6 64 13 98 18 92 7 90 3 84 5 99 7 97 25 45 35 43 Regions Visited 24 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 96 | . . . . . 1 7 . 22 2 11 . 8 1 . . 1 . . 1 . . . 5 37 Terrain Destroyed 440 | . . . . 9 3 14 . 28 6 96 42 23 1 . 1 91 . 9 1 3 2 . 13 98 Melee 92 | . . . . . 1 7 . 22 2 8 . 8 1 . . . . . 1 . . . 5 37 Projectile 50 | . . . . . 2 . . 1 . 11 1 11 . . 1 14 . 4 . 3 2 . . . AOE 296 | . . . . 9 . 7 . 5 4 77 41 4 . . . 77 . 5 . . . . 6 61 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Gar Res Gar Res Acc Total 19357 | 77 491 80 233 605 1116 959 53 693 547 1687 615 1528 260 145 69 843 166 1528 334 1390 1049 477 1656 2756 Wait 1526 | . 13 . . 46 185 57 . 29 18 151 9 53 4 8 . 37 9 156 37 181 128 59 118 228 Move 15603 | 60 423 79 228 503 800 748 49 512 472 1235 583 1264 230 136 69 653 132 1152 280 1040 847 391 1412 2305 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 6 8 1 1 8 17 4 1 7 9 4 2 8 2 . . 6 1 23 4 3 5 3 8 14 Fast Attach 171 | 7 1 . . 1 8 8 . 3 10 9 2 13 7 . . 6 5 26 1 9 12 1 22 20 Attach 91 | . 1 . . 7 8 2 . 6 2 2 1 6 1 . . 1 1 14 2 2 5 3 4 23 Detach 25 | . 1 . . 1 2 . . . . . . 2 . . . . . 4 . . 3 . 4 8 Swap 150 | . 7 . 1 8 14 14 2 12 5 13 2 14 2 1 . 5 2 7 2 16 7 1 7 8 Drop 225 | . 6 . 3 2 25 13 1 4 17 17 6 15 8 . . 10 3 30 2 16 17 2 14 14 Fire 709 | 4 31 . . 26 53 75 . 25 10 86 10 85 4 . . 55 13 73 4 43 23 9 51 29 Melee 293 | . . . . 3 4 14 . 63 4 52 . 28 2 . . . . . 1 . . 3 16 103 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 319 | . . . . . . 24 . 32 . 72 . 40 . . . 40 . 40 . 71 . . . . Rewire 96 | . . . . . . . . . . 46 . . . . . 30 . 3 1 9 2 1 . 4 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: Low x2 / Ext x2) -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 9) 618 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Entered Mines 711 | -10/Mines | Met a Derelict bent on vengeance 728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 728 | -10/Mines | Discovered new exit (range 5) 782 | -10/Mines | Entered Exiles 811 | -10/Exiles | Met 8R-AWN 832 | -10/Exiles | Met EX-HEX 865 | -10/Exiles | Met EX-BIN 878 | -10/Exiles | Aligned with FarCom system 879 | -10/Exiles | Given EX-Vault access code 908 | -10/Exiles | Opened EX-Vault 918 | -10/Exiles | Found Army-in-a-Box 942 | -10/Exiles | Warned to stay clear of 0b10 Research branches 973 | -10/Exiles | Met EX-DEC 998 | -10/Exiles | Learned location of Zion (-7) 1035 | -10/Exiles | Discovered new exit (range 14) 1049 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1049 | -10/Exiles | Entered Mines 1117 | -9/Mines | Found a hidden stash of uninstalled traps 1174 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1269 | -9/Mines | Assembled infested the area 1274 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1281 | -9/Mines | Learned Materials emergency access door positions 1453 | -9/Mines | Core integrity fell below 50% 1485 | -9/Mines | Lost 6 parts (1p2n3w) 1488 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1490 | -9/Mines | Found Prototype Device 1749 | -9/Mines | Discovered new exit (range 3) 1756 | -9/Mines | Entered Materials 1756 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2642 | -8/Materials | Build established: Skirmisher 2822 | -8/Materials | Discovered new exit (range 16) 3052 | -8/Materials | Identified exit to Garrison 3052 | -8/Materials | Entered Garrison 3054 | -8/Garrison | Triggered checkpoint 3163 | -8/Garrison | Triggered checkpoint 3213 | -8/Garrison | Garrison Relay disabled 3263 | -8/Garrison | Triggered checkpoint 3327 | -8/Garrison | Destroyed 12 combat bots 3350 | -8/Garrison | Build established: Gunner 3423 | -8/Garrison | Installed Relay Interface Framework 3585 | -8/Garrison | Discovered new exit (range 12) 3640 | -8/Garrison | Garrison Relay disabled 3663 | -8/Garrison | Rescued a captive Derelict 3673 | -8/Garrison | Rescued a captive Derelict 3802 | -8/Garrison | Triggered checkpoint 3824 | -8/Garrison | Triggered checkpoint 3862 | -8/Garrison | Destroyed 8 combat bots 3918 | -8/Garrison | Triggered checkpoint 3947 | -8/Garrison | Discovered new exit (range 8) 3972 | -8/Garrison | Discovered new exit (range 54) 3972 | -8/Garrison | Discovered new exit (range 48) 3972 | -8/Garrison | Discovered new exit (range 14) 4034 | -8/Garrison | Garrison Relay disabled 4249 | -8/Garrison | Entered Materials 4252 | -8/Materials | Discovered new exit (range 8) 4310 | -8/Materials | Identified exit to Garrison 4310 | -8/Materials | Entered Garrison 4420 | -8/Garrison | Triggered checkpoint 4431 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 4446 | -8/Garrison | Garrison Relay disabled 4604 | -8/Garrison | Lost 3 parts (3w) 4672 | -8/Garrison | Triggered checkpoint 4754 | -8/Garrison | Discovered new exit (range 15) 4797 | -8/Garrison | Core integrity fell below 50% 4825 | -8/Garrison | Build established: Mutant 4910 | -8/Garrison | Triggered checkpoint 5074 | -8/Garrison | Discovered new exit (range 18) 5074 | -8/Garrison | Discovered new exit (range 34) 5074 | -8/Garrison | Discovered new exit (range 48) 5094 | -8/Garrison | Triggered checkpoint 5212 | -8/Garrison | Core integrity fell below 20% 5266 | -8/Garrison | Entered Factory 5266 | -7/Factory | Evolved 2 slots: Utility x2 5621 | -7/Factory | Build established: Gunner 5803 | -7/Factory | Discovered new exit (range 15) 5901 | -7/Factory | Identified exit to Garrison 5901 | -7/Factory | Entered Garrison 6088 | -7/Garrison | Triggered checkpoint 6249 | -7/Garrison | Triggered checkpoint 6294 | -7/Garrison | Found embedded Infiltrators 6297 | -7/Garrison | Discovered new exit (range 12) 6361 | -7/Garrison | Triggered checkpoint 6501 | -7/Garrison | Triggered checkpoint 6552 | -7/Garrison | Triggered checkpoint 6625 | -7/Garrison | Triggered checkpoint 6739 | -7/Garrison | Discovered new exit (range 12) 6796 | -7/Garrison | Expanded RIF knowledge: Program Shield 6836 | -7/Garrison | Build established: Scavenger-Gunner 6847 | -7/Garrison | Triggered checkpoint 6885 | -7/Garrison | Triggered checkpoint 6963 | -7/Garrison | P-60 Hacker assimilated allied 15-X48(x) 7271 | -7/Garrison | Discovered new exit (range 11) 7401 | -7/Garrison | Triggered checkpoint 7617 | -7/Garrison | Triggered checkpoint 7719 | -7/Garrison | Phase Generator disabled 7741 | -7/Garrison | Build established: Mutant 7947 | -7/Garrison | Entered Factory 7947 | -7/Factory | Accompanied by 2 allies 8127 | -7/Factory | Central database locked down 8478 | -7/Factory | Build established: Gunner 8530 | -7/Factory | Discovered new exit (range 6) 8616 | -7/Factory | Identified exit to Garrison 8616 | -7/Factory | Entered Garrison 8642 | -7/Garrison | Found embedded Infiltrators 8700 | -7/Garrison | Triggered checkpoint 8827 | -7/Garrison | Triggered checkpoint 8862 | -7/Garrison | Triggered checkpoint 8862 | -7/Garrison | Triggered checkpoint 8915 | -7/Garrison | Destroyed 8 combat bots 9060 | -7/Garrison | Discovered new exit (range 15) 9200 | -7/Garrison | Triggered checkpoint 9278 | -7/Garrison | Discovered new exit (range 10) 9359 | -7/Garrison | Spotted B-75 Beast 9413 | -7/Garrison | Destroyed B-75 Beast 9424 | -7/Garrison | Lost 4 parts (1n2u1w) 10191 | -7/Garrison | Discovered new exit (range 12) 10255 | -7/Garrison | Triggered checkpoint 10369 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 10421 | -7/Garrison | Build established: Scavenger-Gunner 10816 | -7/Garrison | Triggered checkpoint 10920 | -7/Garrison | Entered Factory 10920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11014 | -6/Factory | Identified exit to Lower Caves 11014 | -6/Factory | Identified exit to Extension 11270 | -6/Factory | First assault squad dispatched 11361 | -6/Factory | Sucked down chute 11361 | -6/Factory | Entered Waste 11371 | -6/Waste | Spotted C-40 Crusher 11376 | -6/Waste | EMP discharged 11402 | -6/Waste | Spotted C-40 Crusher 11411 | -6/Waste | Spotted C-40 Crusher 11412 | -6/Waste | Spotted C-40 Crusher 11414 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 11476 | -6/Waste | EMP discharged 11476 | -6/Waste | System corruption reached 10% 11521 | -6/Waste | Discovered new exit (range 12) 11534 | -6/Waste | Entered Factory 11617 | -6/Factory | Identified exit to Garrison 11617 | -6/Factory | Entered Garrison 11737 | -6/Garrison | Phase Generator disabled 11837 | -6/Garrison | Triggered checkpoint 11924 | -6/Garrison | Build established: Gunner 11963 | -6/Garrison | Triggered checkpoint 12027 | -6/Garrison | Triggered checkpoint 12159 | -6/Garrison | Rescued a captive Derelict 12164 | -6/Garrison | Discovered new exit (range 10) 12215 | -6/Garrison | Triggered checkpoint 12249 | -6/Garrison | Triggered checkpoint 12307 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 12329 | -6/Garrison | Discovered new exit (range 11) 12355 | -6/Garrison | Triggered checkpoint 12373 | -6/Garrison | Learned Factory security intel 12415 | -6/Garrison | Rewired Striker 12418 | -6/Garrison | Rewired Striker 12443 | -6/Garrison | Build established: Scavenger-Gunner 12519 | -6/Garrison | Triggered checkpoint 12573 | -6/Garrison | Discovered new exit (range 12) 12585 | -6/Garrison | Triggered checkpoint 12682 | -6/Garrison | Found Relay Coupler [Proto] 12710 | -6/Garrison | Entered Factory 12710 | -5/Factory | Accompanied by 2 allies 12710 | -5/Factory | Evolved 2 slots: Utility x2 12831 | -5/Factory | Garrison activated, responded to threat 12875 | -5/Factory | Assembled infested ambush trap array 12924 | -5/Factory | Identified exit to Garrison 12924 | -5/Factory | Entered Garrison 13045 | -5/Garrison | Triggered checkpoint 13265 | -5/Garrison | Spotted B-75 Beast 13322 | -5/Garrison | Destroyed B-75 Beast 13373 | -5/Garrison | Lost 6 parts (2n2u2w) 13518 | -5/Garrison | Triggered checkpoint 13545 | -5/Garrison | Lost 9 allies 13684 | -5/Garrison | Triggered checkpoint 13716 | -5/Garrison | Triggered checkpoint 13802 | -5/Garrison | Lost 3 allies 13806 | -5/Garrison | Build established: Scavenger-Mutant 14002 | -5/Garrison | Expanded RIF knowledge: Structural Interface 14044 | -5/Garrison | Triggered checkpoint 14092 | -5/Garrison | Lost 5 allies 14117 | -5/Garrison | Garrison Relay disabled 14176 | -5/Garrison | Discovered new exit (range 2) 14692 | -5/Garrison | Garrison Relay disabled 14706 | -5/Garrison | Triggered checkpoint 14952 | -5/Garrison | Discovered new exit (range 2) 15075 | -5/Garrison | Build established: Bothacker-Skirmisher 15222 | -5/Garrison | Found embedded Infiltrators 15236 | -5/Garrison | Discovered new exit (range 14) 15558 | -5/Garrison | Triggered checkpoint 15560 | -5/Garrison | Triggered checkpoint 15623 | -5/Garrison | Lost 5 allies 15709 | -5/Garrison | Garrison Relay disabled 15742 | -5/Garrison | Garrison Relay disabled 15859 | -5/Garrison | Found Relay Coupler [Proto] 15903 | -5/Garrison | Entered Factory 15903 | -4/Factory | Accompanied by 2 allies 15903 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15947 | -4/Factory | Discovered new exit (range 16) 16107 | -4/Factory | Identified exit to Garrison 16110 | -4/Factory | Entered Garrison 16156 | -4/Garrison | Garrison Relay disabled 16166 | -4/Garrison | Triggered checkpoint 16282 | -4/Garrison | Triggered checkpoint 16290 | -4/Garrison | Triggered checkpoint 16299 | -4/Garrison | Expanded RIF knowledge: Zone Cloak 16311 | -4/Garrison | Discovered new exit (range 5) 16312 | -4/Garrison | Heavy support dispatched to Research 16317 | -4/Garrison | Build established: Botlord-Skirmisher 16445 | -4/Garrison | Found embedded Infiltrators 16455 | -4/Garrison | Garrison Relay disabled 16456 | -4/Garrison | Triggered checkpoint 16475 | -4/Garrison | Rewired Executioner 16618 | -4/Garrison | Garrison Relay disabled 16634 | -4/Garrison | Triggered checkpoint 16647 | -4/Garrison | Discovered new exit (range 2) 16654 | -4/Garrison | Garrison Relay disabled 16731 | -4/Garrison | Spotted B-86 Titan 16761 | -4/Garrison | Discovered new exit (range 11) 16884 | -4/Garrison | Triggered checkpoint 16948 | -4/Garrison | Garrison Relay disabled 16952 | -4/Garrison | Garrison Relay disabled 17070 | -4/Garrison | Entered Research 17070 | -3/Research | Accompanied by 8 allies 17070 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17264 | -3/Research | Lost 4 allies 17373 | -3/Research | Found Prototype Processor 17373 | -3/Research | Identified Exp. Core Analyzer 17515 | -3/Research | Found Prototype Launcher 17515 | -3/Research | Identified Mni. Smartbomb Launcher 17522 | -3/Research | Found Prototype Launcher 17522 | -3/Research | Identified Adv. Micro-nuke Launcher 17570 | -3/Research | First assault squad dispatched 17691 | -3/Research | Identified exit to Garrison 17691 | -3/Research | Entered Garrison 17691 | -3/Garrison | Accompanied by 2 allies 17703 | -3/Garrison | Found embedded Infiltrators 17719 | -3/Garrison | Triggered checkpoint 17735 | -3/Garrison | Garrison Relay disabled 17818 | -3/Garrison | Rescued a captive Derelict 17921 | -3/Garrison | Spotted B-86 Titan 17923 | -3/Garrison | Triggered checkpoint 17926 | -3/Garrison | Triggered checkpoint 17940 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 17965 | -3/Garrison | Discovered new exit (range 10) 17973 | -3/Garrison | Lost 5 allies 17973 | -3/Garrison | Entered Research 17973 | -2/Research | Evolved 2 slots: Utility x2 17999 | -2/Research | Lost 7 parts (1p3n2u1w) 18100 | -2/Research | Build established: Botlord-Mutant 18491 | -2/Research | Identified exit to Testing 18491 | -2/Research | Identified exit to Access 18562 | -2/Research | Build established: Bothacker-Mutant 18743 | -2/Research | Central database locked down 19004 | -2/Research | Entered Access 19004 | -1/Access | Evolved 2 slots: Utility x2 19769 | -1/Access | Build established: Wizard-Mutant 19946 | -1/Access | Local machine network offline 19963 | -1/Access | System corruption reached 10% 20025 | -1/Access | Spotted B-99 Colossus 20028 | -1/Access | Lost 11 parts (2p3n4u2w) 20291 | -1/Access | Build established: Hacker-Mutant 20320 | -1/Access | Lost 3 parts (1p2n) 20599 | -1/Access | Lost 6 parts (1p4n1w) 20612 | -1/Access | Spotted B-99 Colossus 20622 | -1/Access | Watched by a mysterious "MATRIX" hacker 20649 | -1/Access | Spotted B-99 Colossus 20677 | -1/Access | Core integrity fell below 50% 20756 | -1/Access | Lost 20 parts (1p6n10u3w) 20779 | -1/Access | Core integrity fell below 20% 20792 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 20716_ Acquired Adv. Remote Datajack. 20716_ Penetrated by Slug. 20719_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9A. 20725_ Adv. Remote Datajack destroyed. 20747_ RIF reveals location of hidden door. 20756_ System corrupted: Matter fused (-10). 20768_ RIF reveals location of hidden door. 20778_ Hacking Suite destroyed. 20778_ Knocked back. 20782_ ZH LPY,AVXPI0I|JTYHMYGB N 20783_ Hacking Suite destroyed. 20784_ Fabnet algorithm triggers S-43 Plague IFF filter rewrite. 20788_ S-43 Plague destroyed. 20789_ Rnf. Quantum Reactor destroyed. 20790_ Imp. Gyrokinetic Inverter destroyed. 20792_ Relay Coupler [Behemoth] destroyed. 20792_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ?????????????????????# + """ #??########### | | ?????????????????????# # " #????# | | ?????????????????????# % # #????# | | ?????????????????????# # #????# | | #######??????????????# ########+##????# | | ! #??????????????# % #??????# ####### | | #??????????????# #??????# + | | #??????????????# % #??????######### | | = #??????????????# #??????????????# | | ! #??????????????# #??????????????# | | #??????????????# % #??????????????######### | | "T"" #??????????????# #??????????????????????# | | """" #??????????????# #??????????????????????# | | ###??????????????????# #??????????????????????# | | ?????????????????????# #??????????????????????# | | ?????????????????????# #??????????????????????# | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ???????????????????### ###????????????????????? | | ???????????????????# #????????????????????? | | ?????????????####### #????????????????????? | | ?+???????? H #????????????????????? | | #???????????####### #????????????????????? | | #?????????????????# ss #????????????????????? | | #?????????????????# %= @ #????????????????????? | | #?????????????????# s % #????????????????????? | | ##?????????????????# #????????????????????? | | +???????????????w??## ##????????????????????? | | #???????????????????# #?????????????????????? | | #?????????????????? #?????????????????????? | | #????????????????? R #?????????????????????? | | #????????????????# #?????????????????????? | | #????????????????+ ==! ?????????????????????? | | #????????????????# =!! #?????????????????????? | | #????????????????# =!R #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????? ??????????????????????? | | ?????????????????????+#+###??????????????????????? | | ?????????????????????????l??g????????????????????? | | ????????????????????????????g????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 50 Energy Capacity 1100 Matter Stores 362 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Corruption Containment 12 Armor Coverage 825 Resistance: TH 25 Core Shielding 20 Utility Shielding 66 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 38 Relay Coupler Types 6 Relay Coupler Value 183 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Imp. Arc Projector | -5/Factory | Hacked Imp. Antigrav System | -4/Factory | Hacked Lrn. Proton Cannon | -2/Research | Hacked Hyp. Railgun | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Ew, Corruption Hackathon Hackerman I Laugh At Your Crits May I Have Another? Mindtrick Oppo Buddy Prolific Hacker That Tickles Versatile Challenges ------------ None Game ------ Seed DecoderLinkedTrap Manual? 0 Play Time 05:28:01 Cumulative 141.8 hours Start 2026.09.08 @ 13:22:20 End 2026.09.09 @ 10:15:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 53 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09cf1cd1-912b-4f71-bdc9-7d810f4ae653