Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.22 @ 23:30:04 // Winter2019/RPGLIKE Player: H3-RMN Result: Destroyed by 3M-OP7(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (373) 1865 Value Destroyed (16442) 16442 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (10657) 10657 TOTAL SCORE: 36304 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6033 Follower Combat Kills 2643 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 Friendly Fire -619 Cogmind --------- Core Integrity 0/1000 Matter 249/300 Energy 0/1028 System Corruption 3% Temperature Cool (88) Movement Treading (67) Location -5/Warlord Parts ------- > --- POWER (2) -------- Compressor-Nuclear Core > --- PROPULSION (4) --- Treaded Armored-Aluminum Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Zionite Biocell Experimental Targeting Computer Tactical Coordination Suite Improved Armor Integrity Analyzer Improved Powered Armor Experimental EM Disruption Field Improved Force Field > --- WEAPON (3) ------- Hyp. Kinetic Gauss Construct/C Rapid Ballistic Particle Construct/C Hpw. Thermal Storm Construct/G > --- INVENTORY (7) ---- Protomatter-76 Protomatter-50 Advanced Terrain Scanner Advanced System Restoration Module Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Compressor-Nuclear Core > --- PROPULSION ------- Makeshift Leg Treaded Armored-Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Zionite Biocell Advanced Terrain Scanner Experimental Targeting Computer Tactical Coordination Suite Improved Armor Integrity Analyzer Particle Accelerator Heavy Reflective Plating Improved Force Field > --- WEAPON ----------- Hyp. Kinetic Gauss Construct/C Rapid Ballistic Particle Construct/C Hpw. Thermal Storm Construct/G > --- INVENTORY -------- Protomatter Protomatter Improved Powered Armor Improved Powered Armor Experimental EM Disruption Field Advanced System Restoration Module Improved Plasma Cutter [Rating: 114] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage Zionite Biocell Processor Experimental Targeting Computer Hackware Authchip [R/Combat] Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Autogun Launcher Rocket Launcher Special Weapon Multitool Build | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Slots Evolved 16 | 3 2 . 2 3 1 . 1 . 1 1 . 1 . . . . . . 1 . Power 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . 1 . . . . . 1 . . . . . . . . . . Utility 10 | 1 2 . 1 1 1 . 1 . 1 . . 1 . . . . . . 1 . Weapon 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Parts Attached 137 | 7 13 6 10 6 19 9 8 13 2 14 . 7 3 2 . 1 8 2 4 3 Power 1 | 1 . . . . . . . . . . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | 2 1 . . 1 . . . . . . . . . . . . 2 . 1 . Treads 4 | 1 1 . . 1 . . . . . . . . . . . . 1 . . . Leg 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 96 | 2 6 1 5 4 13 9 8 12 2 8 . 6 3 2 . 1 6 2 3 3 Device 59 | 2 1 1 2 4 9 6 4 5 2 4 . 4 3 2 . 1 5 1 2 1 Storage 4 | . . . . . . . . . . . . 2 . . . . 1 . 1 . Processor 7 | . . . . . . . . 5 . 2 . . . . . . . . . . Hackware 2 | . . . . . 2 . . . . . . . . . . . . . . . Protection 24 | . 5 . 3 . 2 3 4 2 . 2 . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 6 5 5 1 6 . . 1 . 6 . 1 . . . . . . . . Energy Gun 1 | . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . . . . 1 . . . . . . . . . . Ballistic Gun 13 | 2 4 2 4 . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . 2 3 . 1 3 . . 1 . 4 . 1 . . . . . . . . Special Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 1 . 1 . 1 7 . 4 . 3 . . . . 1 1 . . Corrupted Parts 2 | . . . . . 2 . . . . . . . . . . . . . . . System Corruption 6 | . . . . . 6 . . . . . . . . . . . . . . . Parts Lost 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 79 | . 99 100 96 75 72 73 73 74 75 69 66 64 68 68 68 68 68 68 69 70 Engine 3 | . 12 11 9 7 1 . . . . . . . . . . . . . . . Core 3 | . . . . . 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 Treads 9 | . 19 22 18 18 10 . . . . 1 5 5 5 5 5 5 5 5 5 5 Leg 1 | . . . . . 1 6 6 6 6 3 . . . . . . . . . . Device 22 | . 18 22 28 19 21 26 26 24 18 17 22 21 21 21 21 21 20 21 23 24 Processor 4 | . . . . . . . . 6 12 16 11 10 10 10 10 10 10 10 10 10 Protection 10 | . 18 22 13 7 10 13 12 12 12 5 5 5 5 5 5 5 5 5 5 5 Energy Gun 2 | . . . . . . . . 1 6 5 5 5 5 5 5 5 5 5 5 5 Energy Cannon 3 | . . . . . . 6 6 6 6 5 5 5 10 10 10 10 10 10 10 10 Ballistic Gun 9 | . 24 21 22 19 10 . . . . . . . . . . . . . . . Launcher 3 | . . . 3 1 6 6 6 5 6 4 5 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 11 19 20 35 39 56 45 63 53 52 67 56 56 56 55 55 57 58 57 60 71 Greatest Support 96 | 20 40 40 40 54 56 53 53 53 53 69 69 69 69 69 69 69 96 69 69 69 Greatest Overweight (x) 1 | . 1 . . 1 1 . 1 . . 1 . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 7 | 2 3 3 4 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Capacity 5 | 1 2 3 3 4 4 5 6 6 7 7 7 7 7 7 7 7 7 7 7 7 Most Carried 7 | 2 3 3 4 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 Average Carried 5 | 1 2 3 3 3 3 5 5 6 6 6 6 6 7 7 7 6 6 7 6 6 Final Capacity 7 | 2 3 3 4 4 4 6 6 7 7 7 7 7 7 7 7 7 7 7 7 7 Final Carried 7 | 2 3 3 4 4 4 6 6 7 6 6 7 7 7 7 7 7 7 7 7 5 Scrap Engine Consumption 156 | . . . . 36 52 2 . 3 4 23 14 7 . . . 2 12 1 . . Constructs Created 5 | . . . . 3 1 . . . . . . 1 . . . . . . . . Constructs Modified 33 | . . . . 8 22 . . 1 . 2 . . . . . . . . . . Class Distribution -------------------- 29% | Hacker-Construct 26% | Construct 13% | Mutant 8% | Tank 5% | Commander-Construct 5% | Derelict-Skirmisher 5% | Commander-Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -10/Subcaves Commander-Tank | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Hacker-Construct | -6/Factory Hacker-Construct | -6/Garrison Hacker-Construct | -6/Factory Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Lower Caves Hacker-Construct | -6/Data Miner Hacker-Construct | -5/Proximity Caves Hacker-Construct | -5/Factory Hacker-Construct | -5/Upper Caves Commander-Construct | -5/Upper Caves Commander-Construct | -5/Warlord Resources | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Matter Collected 6178 | 318 510 250 537 153 1215 296 323 34 157 565 354 188 77 75 . 185 715 96 130 . Remotely 495 | 95 60 . . . 254 . 30 34 . 22 . . . . . . . . . . Salvage Created 14928 | 128 692 448 468 275 1939 103 485 . 253 2310 2008 1226 145 333 . 1293 1901 218 703 . Parts 849 | 14 44 23 48 15 132 16 22 . 8 128 89 61 11 17 . 55 121 16 29 . Haulers Intercepted 11 | . 2 . . . 2 . 1 . . 2 . 2 . . . . 2 . . . Recyclers Shooed 6 | . . . . 4 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 224 | . . . 16 . . 13 22 . 19 . . . 13 17 . 65 . 21 38 . Prevented 4 | . . . . . . . . . 4 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Combat Hostiles Destroyed 321 | . 17 14 14 6 67 11 13 . 4 43 25 18 5 8 . 24 37 7 8 . Guns 148 | . 14 6 8 6 27 . . . 3 23 14 11 2 4 . 11 14 . 5 . Cannons 104 | . . . . . 10 7 10 . . 16 5 7 3 4 . 11 21 7 3 . AOE 67 | . 3 8 6 . 30 4 3 . 1 4 6 . . . . 1 1 . . . Classes Destroyed 27 | 2 5 . 4 1 5 2 . . . 6 . . . . . . . 2 . . Worker 16 | . 1 1 . . 6 . . . . 2 . 6 . . . . . . . . Builder 4 | . . . . . . . . . . 3 . . . . . . 1 . . . Tunneler 5 | 4 . . . . . . . . . . . . . . . . 1 . . . Hauler 11 | . 2 . . . 2 . 1 . . 2 . 2 . . . . 2 . . . Recycler 7 | 1 . 1 . . 4 . . . . 1 . . . . . . . . . . Minesweeper 5 | . . . . . . 1 2 . . . . . . . . . . . 2 . Mechanic 4 | . . . . . 2 . . . . 2 . . . . . . . . . . Turret 2 | . . . 2 . . . . . . . . . . . . . . . . . Watcher 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . Swarmer 61 | . 3 6 4 . 10 4 2 . . 6 5 3 4 2 . 3 4 4 1 . Cutter 1 | . . . . . . . . . . 1 . . . . . . . . . . Saboteur 3 | . . . . . . . . . . 1 . . . . . 1 1 . . . Grunt 146 | . 14 8 2 1 32 5 9 . 2 18 15 10 . 2 . 8 14 1 5 . Brawler 14 | . . . . . 5 . . . . 1 . 2 . . . 5 1 . . . Duelist 11 | . . . . . 3 . . . . 1 1 . . 2 . 4 . . . . Protector 3 | . . . . . 3 . . . . . . . . . . . . . . . Sentry 22 | . . . 1 2 4 . 1 . 1 3 3 2 . 1 . . 3 . 1 . Specialist 4 | . . . . . . . . . . 2 . . . . . . 2 . . . Hunter 17 | . . . . . 5 . 1 . 1 3 . . . . . 2 5 . . . Programmer 17 | . . . . 2 5 . . . . 5 . . 1 . . . 4 . . . Heavy 5 | . . . . . . . . . . 1 . 1 . . . . 3 . . . Behemoth 6 | . . . . . . . . . . 1 1 . . 1 . 1 . 1 1 . Artisan 2 | . . . 2 . . . . . . . . . . . . . . . . . Subdweller 9 | . . . 8 1 . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . Thief 2 | . . . . . . 2 . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 15 | 4 5 8 5 3 14 6 5 . 3 9 4 15 5 7 . 11 7 4 4 . Combat Bots Only 11 | . 4 7 4 3 8 6 5 . 3 9 4 6 5 7 . 11 6 4 4 . Max Kills in Single Turn 4 | 1 3 2 3 1 4 2 2 . 1 2 3 2 1 1 . 3 2 2 2 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . 3 2 3 . 3 2 2 . 1 1 3 . . . . 1 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Hostile Shots Fired 1572 | . 53 35 66 2 357 19 61 . 48 247 128 38 24 11 . 97 198 38 23 127 Missed 506 | . 19 10 19 . 112 5 25 . 19 84 47 19 9 4 . 32 61 12 10 19 Damage Taken 12114 | . 419 382 716 48 2983 247 399 . 353 1649 347 140 108 74 . 740 1475 202 130 1702 Core 7757 | . 260 268 492 19 1932 168 271 . 209 1115 202 92 61 41 . 461 950 121 82 1013 Absorbed by Shields 5575 | . . . . 6 853 75 111 . 184 1112 368 154 115 77 . 559 1383 210 136 232 Redirected to Core 6903 | . 239 210 413 19 1791 149 219 . 199 988 178 78 61 29 . 430 787 93 82 938 Ignored by Resistances 1728 | . . . . . . . . . . 342 177 93 . 24 . 223 339 35 37 458 Regen/Repaired (Parts) 180 | . . . . . 94 14 . . . 63 . . . . . . . . . 9 Core Remaining (%) 94 | 100 . . . 100 . . . . 76 . . . . . . 100 . . . . Volleys Fired 881 | 8 55 23 66 11 193 23 39 1 18 125 99 46 8 11 . 35 79 16 18 7 Largest 3 | 2 2 2 3 3 2 2 2 1 2 3 2 3 3 3 . 3 3 3 3 3 Hottest 163 | 40 46 46 103 118 99 93 93 67 93 163 93 157 157 157 . 157 157 157 157 157 Shots Fired 1803 | 16 108 40 109 30 325 42 76 1 33 240 173 100 24 33 . 105 230 46 54 18 Gun 970 | 16 106 34 92 30 242 . . . 17 119 94 46 8 11 . 35 79 16 18 7 Cannon 767 | . . . 8 . 53 38 74 1 15 115 73 54 16 22 . 70 151 30 36 11 Launcher 66 | . 2 6 9 . 30 4 2 . 1 6 6 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1271 | 16 106 34 92 30 287 38 74 1 15 115 73 54 16 22 . 70 151 30 36 11 Thermal 465 | . . . 8 . 8 . . . 17 118 94 46 8 11 . 35 79 16 18 7 Explosive 66 | . 2 6 9 . 30 4 2 . 1 6 6 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . . . . . . . . Robot Hit Streak 74 | 5 9 13 27 14 74 9 19 . 15 42 49 47 21 11 . 59 73 20 46 11 Robot Miss Streak 5 | 1 4 2 4 3 5 1 1 . 2 2 1 1 3 1 . 1 1 2 1 1 Penetration Max 2 | . . . . . 1 1 1 . . 1 1 1 . . . 2 1 1 1 . Secondary Targets 6 | . 1 1 2 . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . Shots Hit Robots 1429 | 10 72 31 70 18 266 31 64 . 28 207 137 85 14 24 . 87 190 33 46 16 Core Hits 711 | 6 33 21 35 13 181 15 29 . 9 90 62 39 5 12 . 45 77 13 22 4 Critical Kills 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Critical Parts Destroyed 10 | . . 1 . . 3 . . . 1 1 1 . . . . 1 1 1 . . Critical Strikes 12 | . . 1 . . 3 . . . 1 1 2 . . . . 1 1 1 1 . Destroy 12 | . . 1 . . 3 . . . 1 1 2 . . . . 1 1 1 1 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 56562 | 132 1196 1103 1775 447 9442 1382 1776 . 1106 9131 7791 4494 715 1167 . 3891 7205 1225 2023 561 Guns 27563 | 132 1062 413 1080 447 3252 . . . 713 5502 4748 2604 333 525 . 1621 3236 541 1034 320 Cannons 19320 | . . . 57 . 1183 812 1501 . 216 2769 2042 1774 382 642 . 2211 3817 684 989 241 Explosions 9679 | . 134 690 638 . 5007 570 275 . 177 860 1001 116 . . . 59 152 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 25498 | 132 1062 413 1080 447 4284 812 1501 . 216 2769 2042 1774 382 642 . 2211 3817 684 989 241 Thermal 22310 | . . . 57 . 749 . . . 713 5502 4748 2720 333 525 . 1680 3388 541 1034 320 Explosive 8754 | . 134 690 638 . 4409 570 275 . 177 860 1001 . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . 1 9 9 5 5 . 4 4 4 1 1 1 1 1 . . 3 Average Corruption 3 | . . . . 1 5 7 5 5 . 2 4 3 1 1 1 1 1 . . 3 Corruption Purged 9 | . . . . . . 4 . . . . . 4 . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 152 | . . . . 9 42 30 15 1 . 22 25 . 1 2 . 1 4 . . . Message Errors 31 | . . . . 2 7 8 . . . 7 5 . . . . 1 1 . . . Matter Fused 41 | . . . . 2 12 7 6 1 . 3 8 . 1 . . . 1 . . . Heat Flow Errors 17 | . . . . 2 3 4 1 . . 5 1 . . 1 . . . . . . Energy Discharges 15 | . . . . 1 4 4 . . . 2 3 . . . . . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 24 | . . . . 1 5 5 6 . . 3 2 . . 1 . . 1 . . . Data Loss (major) 6 | . . . . . 4 . 2 . . . . . . . . . . . . . Misfires 5 | . . . . 1 3 . . . . . 1 . . . . . . . . . Alerts 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Weapon Failures 7 | . . . . . 4 . . . . 2 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 834 | . . 51 . . 286 98 41 . 18 65 35 39 25 21 . 14 102 12 27 . Projectiles 440 | . . . . . 23 86 41 . 18 31 1 39 25 21 . 14 102 12 27 . Explosions 394 | . . 51 . . 263 12 . . . 34 34 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 136 | . . . . . 6 8 19 . 2 30 3 11 3 3 . 18 19 2 9 3 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 129 | . . . . . 6 8 17 . 2 26 3 11 3 3 . 18 18 2 9 3 Secondary 7 | . . . . . . . 2 . . 4 . . . . . . 1 . . . Self-Inflicted Damage 529 | . 32 82 8 . 96 103 32 . . . 81 . . . . 42 53 . . . Shots 17 | . 1 4 1 . 2 2 2 . . . 3 . . . . 1 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 386 | . 186 14 . 189 153 247 386 33 84 336 200 174 272 206 . 343 95 33 45 121 Average Temperature 55 | . 63 8 . 42 27 103 102 33 38 82 29 35 121 82 . 101 20 13 15 64 Received Heat Transfer 2932 | . 168 165 243 . 819 33 176 . 20 345 145 62 . 18 . 203 224 26 23 262 Effects 5 | . . . . . . . . . . . . . 3 . . 2 . . . . Interference 5 | . . . . . . . . . . . . . 3 . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 1 . . . Parts Melted 11 | . . 1 . . . . . . . 2 1 4 . . . . 3 . . . Heat Transferred 9099 | . . . 74 . 646 . . . 325 2350 1625 1000 100 150 . 725 1462 225 375 42 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . 1 1 . . . Alert | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Peak Influence 2358 | 25 563 337 . 528 1878 . . . . 1676 2358 1998 . . . . 2177 . . . Initial 1237 | . 16 . . 297 589 . . . . 42 1173 1237 . . . . 347 . . . Average 771 | 8 304 140 . 370 781 . . . . 835 1796 1506 . . . . 1139 . . . Maximum Alert Level 5 | . 2 1 . 2 5 . . . . 5 5 5 . . . . 5 . . . Low Security (%) 13 | 100 27 72 . 1 . . . . . 8 . . . . . . . . . . Level 1 16 | . 43 27 . 56 1 . . . . . . . . . . . 5 . . . Level 2 28 | . 28 . . 42 43 . . . . 36 . . . . . . 29 . . . Level 3 13 | . . . . . 35 . . . . 22 . . . . . . 16 . . . Level 4 17 | . . . . . 14 . . . . 26 38 78 . . . . 25 . . . Level 5 9 | . . . . . 2 . . . . 4 61 . . . . . 23 . . . High Security 1 | . . . . . 2 . . . . . . 21 . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 6 1 . . 21 . . . . 14 . 9 . . . 1 15 . . . Investigation 20 | . 5 . . . 9 . . . . 2 . . . . . . 4 . . . Extermination 8 | . . . . . 4 . . . . 3 . . . . . . 1 . . . Reinforcement 17 | . 1 . . . 2 . . . . 4 . 2 . . . . 8 . . . Assault 17 | . . 1 . . 5 . . . . 3 . 5 . . . 1 2 . . . Garrison 5 | . . . . . 1 . . . . 2 . 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . . . . 1 . 1 . . . . 2 . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Distress Signals 8 | . 1 . . . 3 . . . . 1 . 1 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 23 18 57 7 82 9 11 . 8 70 26 29 5 6 . 30 77 11 8 12 Peak Tracking Total 12 | . 4 7 6 4 6 3 5 . 6 7 6 8 4 5 . 11 11 4 5 12 Tactical Retreats 18 | . . . 4 . . . . . . 5 4 . . . . 1 3 1 . . Traps | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Traps Triggered 10 | . 3 . . . . . . . . 1 . . . . . . 6 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Triggered 5 | . . . . . . 1 1 . 1 1 . . 1 . . . . . . . Fabricated Traps 1 | . . . . . . . . . . 1 . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 1 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Machines Disabled 72 | . 1 3 3 . 13 . . . 1 7 8 16 . 1 . . 15 2 1 1 Max in Single Turn 12 | . 1 1 3 . 5 . . . 1 3 1 12 . 1 . . 1 1 1 1 Garrison Access 4 | . . . . . 1 . . . . 3 . . . . . . . . . . Garrison Relay 4 | . . . . . . . . . . . 4 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Machines Accessed 57 | . 9 . 1 9 14 1 . 1 1 9 1 1 1 . 3 . 4 . . 2 Terminals 22 | . 7 . . 5 7 . . . 1 1 1 . . . . . . . . . Fabricators 5 | . . . . . 1 . . . . 2 . . . . . . 2 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 10 | . 2 . . 4 3 . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . . . 1 . 1 . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . 3 . . . . . . 1 . . . Total Hacks 193 | . 36 . 2 38 36 1 . 3 7 19 2 6 1 . 22 . 12 . . 8 Successful 125 | . 22 . 2 20 15 1 . 3 7 15 1 6 1 . 22 . 2 . . 8 Failed 67 | . 13 . . 18 21 . . . . 4 1 . . . . . 10 . . . Catastrophic 13 | . 4 . . 3 5 . . . . 1 . . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 133 | . 23 . . 15 9 . . 4 . 29 7 26 . . . . 20 . . . Terminals 76 | . 30 . . 18 18 . . . 7 1 2 . . . . . . . . . Fabricators 15 | . . . . . 4 . . . . 4 . . . . . . 7 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 40 | . 6 . . 20 7 . . . . 7 . . . . . . . . . . Scanalyzers 15 | . . . . . 6 . . . . 2 . 6 . . . . 1 . . . Garrison Access 9 | . . . . . 1 . . . . 4 . . . . . . 4 . . . Terminal Hacks 64 | . 11 . 2 4 3 1 . 3 7 1 1 . 1 . 22 . . . . 8 Record 23 | . . . 2 . . . . . 7 . . . . . 6 . . . . 8 Part Schematic 17 | . . . . 3 1 . . 3 . . . . . . 10 . . . . . Robot Schematic 4 | . . . . 1 . . . . . . . . . . 3 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 3 . . . . . . . . . . . . . 3 . . . . . Open Door 3 | . . . . . . 1 . . . . 1 . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . 4 . . . . 3 . . . . . . 1 . . . Load Schematic 4 | . . . . . 2 . . . . 1 . . . . . . 1 . . . Build 4 | . . . . . 2 . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 17 | . 4 . . 7 4 . . . . 2 . . . . . . . . . . Report Inventory 9 | . 2 . . 4 2 . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . 1 . . 3 2 . . . . 1 . . . . . . . . . . Scanalyzer 9 | . . . . . 1 . . . . 2 . 6 . . . . . . . . Insert Component 5 | . . . . . 1 . . . . 1 . 3 . . . . . . . . Analyze 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . 2 . . . . . . 1 . . . Unlock Access 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Unauthorized Hacks 23 | . 7 . . 9 2 . . . . 5 . . . . . . . . . . Terminals 7 | . 5 . . 1 1 . . . . . . . . . . . . . . . Track 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Botnet 3 | . 2 . . 1 . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 13 | . 2 . . 8 . . . . . 3 . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . Reject 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Mask 3 | . . . . 2 . . . . . 1 . . . . . . . . . . Tunnel 5 | . 2 . . 3 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 8 . . 8 10 . . . 1 4 . . . . . . 4 . . . Full Trace Events 21 | . 6 . . 5 8 . . . . 1 . . . . . . 1 . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . 1 . . . 3 . 5 . . . . 3 . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 187 | . . . . . . . . . . 187 . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . Part Schematics Acquired 70 | . . . . 3 8 . . 18 . 1 15 15 . . 10 . . . . . Parts Built 4 | . . . . . 4 . . . . . . . . . . . . . . . Authchips 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 146 | . . . . . 146 . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . 12 . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 38 | . 3 . . 16 16 . . . . 3 . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 1 . . . . 1 . 3 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 1 . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 1 6 . . . . . . . . . Machine Destruction 7 | . . . . . . . . . . 1 6 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 27 | . . . . 15 . . . . . . 3 . . 2 . 2 . 4 1 . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Total Allies 67 | . . 4 9 15 . . . 8 . 5 4 5 . 2 . 2 8 4 1 . Largest Group 16 | . . 3 7 16 15 . . 8 8 6 3 4 . 2 2 4 6 4 5 5 Highest-Rated Group 309 | . . 40 133 267 257 . . 257 257 201 87 238 . 49 49 127 309 124 153 153 Highest-Rated Ally 85 | . . 31 19 27 27 . . 41 41 85 29 70 . 29 29 49 85 70 31 31 Zionite Dispatches 9 | . . . . . . . . . . 2 . 3 . . . . 4 . . . Heavy 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Light 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . Explosive Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . 1 . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Orders 8 | . . . . 6 . . . . . 1 . 1 . . . . . . . . DROP 2 | . . . . . . . . . . 1 . 1 . . . . . . . . PICKUP 1 | . . . . 1 . . . . . . . . . . . . . . . . COLLECT 5 | . . . . 5 . . . . . . . . . . . . . . . . Ally Attacks 446 | . . 18 15 71 14 . . . 24 41 45 53 . . . 38 86 24 8 9 Total Damage 11225 | . . 212 235 1377 204 . . . 559 1337 531 967 . . . 640 4430 467 104 162 Kills 97 | . . 2 3 19 2 . . . 9 8 6 5 . . . 5 32 3 2 1 Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 1 . . 2 1 . 2 . . . 1 1 . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . 4 1 4 . . . . 2 . . . Main Access 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . 1 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . 1 . . . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . 1 . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . 1 . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Turns Passed 20686 | 112 1273 1117 3794 1509 2651 873 626 1012 917 1488 903 617 320 482 77 445 1325 425 562 158 Spaces Moved 15793 | 52 688 615 2050 597 1343 961 616 1218 953 1398 818 594 348 497 84 355 1316 397 701 192 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . Treads 10326 | 41 427 615 2050 597 806 . . . . 488 818 594 348 497 84 355 1316 397 701 192 Legs 5195 | . . . . . 537 961 616 1218 953 910 . . . . . . . . . . Wheels 268 | 7 261 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 160 160 135 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 67 Average Speed 95 | 140 135 160 160 173 136 67 68 67 67 67 67 67 67 67 67 67 67 67 67 68 Slowest Speed 240 | 160 160 160 160 240 210 67 137 67 67 137 67 67 67 67 67 67 118 67 67 137 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 98 99 96 87 33 91 71 92 92 40 89 21 56 78 71 65 44 67 86 47 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 18 | . 2 . 1 3 . . 1 1 1 . . 6 . . 1 . . . 2 . Known Exits Taken 7 | . 1 . . . 1 . . 1 1 1 . 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 . 1 1 . . . . . 1 1 1 . 1 1 1 . Scrap Searched 36 | . . 2 8 . . 2 4 1 2 . . . 3 4 . 3 . 2 5 . Spaces Dug 30 | . . . . . . . . . 2 22 5 . . . . . 1 . . . Terrain Destroyed 768 | . 7 54 67 1 207 36 21 . 13 72 54 45 17 19 . 47 53 25 28 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 276 | . . . . 1 5 6 13 . 4 19 15 26 17 19 . 46 50 25 28 2 AOE 492 | . 7 54 67 . 202 30 8 . 9 53 39 19 . . . 1 3 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Total 19823 | 71 931 714 2473 1050 1855 1157 767 1415 1208 1740 1015 727 415 623 104 487 1589 522 756 204 Wait 2206 | 3 148 55 294 309 187 140 56 165 229 103 32 59 52 101 21 45 113 74 18 2 Move 15773 | 51 687 614 2049 596 1342 960 615 1217 952 1397 817 593 347 496 83 354 1315 396 700 192 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 55 | 2 4 1 9 6 4 2 6 3 . 5 3 3 . 1 . 1 3 . 2 . Fast Attach 69 | 7 3 . 4 2 7 4 4 13 . 8 . 5 . 2 . 1 4 2 3 . Attach 15 | . . . 1 2 2 . 1 . 2 3 . 1 . . . . . . 1 2 Detach 1 | . . . . . . . . . 1 . . . . . . . . . . . Swap 53 | . 10 6 5 2 10 5 3 . . 3 . 1 3 . . . 4 . . 1 Drop 112 | . 9 2 11 10 12 4 8 16 . 13 2 8 . 3 . 2 6 2 4 . Fire 881 | 8 55 23 66 11 193 23 39 1 18 125 99 46 8 11 . 35 79 16 18 7 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . . . . . . . . . Rewire 167 | . . . . 106 . . . . . 2 29 . . 2 . 13 . 13 2 . Trap 2 | . . . . . . . 1 . . 1 . . . . . . . . . . Miscellaneous 484 | . 15 13 34 6 98 19 34 . 6 75 33 11 5 7 . 36 65 19 8 . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / Sub) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -6/Proximity Caves -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / [*Upp x2] / Gar) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 9 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 9 | -11/Scrapyard | Upgraded with Utility slot (x1) 9 | -11/Scrapyard | Upgraded with Weapon slot (x1) 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Central database locked down 142 | -10/Materials | Identified exit to Mines 243 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 417 | -10/Materials | Reached level 2 509 | -10/Materials | Upgraded with Utility slot (x1) 533 | -10/Materials | Discovered new exit (range 17) 783 | -10/Materials | Reached level 3 809 | -10/Materials | Upgraded with Utility slot (x1) 1222 | -10/Materials | Discovered new exit (range 16) 1238 | -10/Materials | Discovered new exit (range 8) 1386 | -10/Materials | Entered Mines 1409 | -10/Mines | Discovered new exit (range 5) 1497 | -10/Mines | Learned 4 Materials zone layouts 1546 | -10/Mines | Discovered new exit (range 11) 1555 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1677 | -10/Mines | Discovered new exit (range 14) 1702 | -10/Mines | Met a Derelict testing a Signal Generator 1768 | -10/Mines | Reached level 4 1797 | -10/Mines | Destroyed 7 combat bots 1827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1864 | -10/Mines | Discovered new exit (range 16) 1944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2503 | -10/Mines | Entered Subcaves 2503 | -10/Subcaves | Accompanied by 1 ally 2505 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2505 | -10/Subcaves | Reached level 5 2523 | -10/Subcaves | Upgraded with Utility slot (x1) 2523 | -10/Subcaves | Upgraded with Weapon slot (x1) 2542 | -10/Subcaves | Visited Clippyterm 3010 | -10/Subcaves | Build established: Tank 3096 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3099 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3424 | -10/Subcaves | Discovered new exit (range 16) 3566 | -10/Subcaves | Ambushed by Subdweller buried in earth 3593 | -10/Subcaves | Discovered new exit (range 13) 3767 | -10/Subcaves | Visited triangular shrine 3777 | -10/Subcaves | Found Prototype Device 3777 | -10/Subcaves | Identified V3-11A's Pendant 3782 | -10/Subcaves | Befriended Subdweller 3897 | -10/Subcaves | Befriended Subdweller 3931 | -10/Subcaves | Build established: Skirmisher 4012 | -10/Subcaves | Befriended Subdweller 4025 | -10/Subcaves | Discovered new exit (range 12) 4113 | -10/Subcaves | Disturbed a concealed Subdweller 4117 | -10/Subcaves | Befriended Subdweller 4176 | -10/Subcaves | Learned location of Zion (-7) 4176 | -10/Subcaves | Met a Zionite searching for "candidates" 4353 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4416 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 4417 | -10/Subcaves | Befriended Subdweller 4714 | -10/Subcaves | Build established: Tank 4740 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4742 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4982 | -10/Subcaves | Befriended Subdweller 4987 | -10/Subcaves | Befriended Subdweller 5011 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 5012 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 5017 | -10/Subcaves | Befriended Subdweller 5017 | -10/Subcaves | Befriended Subdweller 5393 | -10/Subcaves | Learned Materials garrison access intel 5451 | -10/Subcaves | Build established: Derelict-Skirmisher 5966 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6297 | -10/Subcaves | Entered Recycling 6297 | -9/Recycling | Accompanied by 6 allies 6299 | -9/Recycling | Reached level 6 6308 | -9/Recycling | Found Scrap Engine 6606 | -9/Recycling | Build established: Mutant 6723 | -9/Recycling | Reached level 7 6980 | -9/Recycling | Upgraded with Power slot (x1) 6980 | -9/Recycling | Upgraded with Propulsion slot (x1) 6980 | -9/Recycling | Upgraded with Utility slot (x1) 6993 | -9/Recycling | Lost 4 allies 6997 | -9/Recycling | Reached level 8 7239 | -9/Recycling | Discovered new exit (range 17) 7263 | -9/Recycling | P-60 Hacker assimilated allied ZY-N5X(R) 7795 | -9/Recycling | Build established: Commander-Tank 7806 | -9/Recycling | Entered Factory 7806 | -7/Factory | Accompanied by 15 allies 7808 | -7/Factory | Reached level 9 7831 | -7/Factory | Reached level 10 8206 | -7/Factory | Search patrols dispatched 8502 | -7/Factory | Lost 3 allies 8538 | -7/Factory | Build established: Commander-Construct 8577 | -7/Factory | Lost 3 allies 8637 | -7/Factory | Reached level 11 8773 | -7/Factory | Upgraded with Utility slot (x1) 9006 | -7/Factory | First assault squad dispatched 9118 | -7/Factory | Fabricated Adv. Assault Cannon? 9170 | -7/Factory | Reached level 12 9226 | -7/Factory | Build established: Construct 9377 | -7/Factory | Reached level 13 9398 | -7/Factory | Destroyed 7 combat bots 9883 | -7/Factory | Discovered new exit (range 6) 9918 | -7/Factory | Reached level 14 9948 | -7/Factory | Destroyed 8 combat bots 10133 | -7/Factory | Fabricated Spread Laser (x2) 10241 | -7/Factory | Identified exit to Lower Caves 10278 | -7/Factory | Reached level 15 10335 | -7/Factory | Destroyed 8 combat bots 10341 | -7/Factory | Core integrity fell below 50% 10389 | -7/Factory | High security lockdown imminent 10436 | -7/Factory | Garrison activated, responded to threat 10457 | -7/Factory | Entered Lower Caves 10673 | -7/Lower Caves | Learned 4 Factory zone layouts 10843 | -7/Lower Caves | Discovered new exit (range 7) 10844 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11077 | -7/Lower Caves | Reached level 16 11145 | -7/Lower Caves | Spotted B-75 Beast 11158 | -7/Lower Caves | Learned Factory trap positions 11330 | -7/Lower Caves | Entered another Lower Caves area 11332 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11379 | -7/Lower Caves | Discovered new exit (range 16) 11718 | -7/Lower Caves | Discovered new exit (range 9) 11859 | -7/Lower Caves | Found Imp. Powered Armor 11862 | -7/Lower Caves | Found Imp. Powered Armor 11878 | -7/Lower Caves | Upgraded with Utility slot (x1) 11956 | -7/Lower Caves | Entered Zion 11983 | -7/Zion | Discovered new exit (range 13) 12002 | -7/Zion | System corruption cleaned by Quarantine Array 12081 | -7/Zion | Found Prototype Device 12081 | -7/Zion | Identified Bomb Factory No. 2 12201 | -7/Zion | Learned location of Armory (-4) 12242 | -7/Zion | Gained Derelict followers 12265 | -7/Zion | Received a hallucinogenic algorithm 12285 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12361 | -7/Zion | Opened final containment barrier to the Deep Caves 12372 | -7/Zion | Discovered new exit (range 3) 12372 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 12400 | -7/Zion | Given the Hacking Drone Bay 12402 | -7/Zion | Found Prototype Device 12402 | -7/Zion | Identified Hacking Drone Bay 12437 | -7/Zion | Found Prototype Processor 12437 | -7/Zion | Identified Exp. Melee Analysis Suite 12440 | -7/Zion | Found Prototype Processor 12440 | -7/Zion | Identified Exp. Target Analyzer 12443 | -7/Zion | Found Prototype Processor 12443 | -7/Zion | Identified Exp. Targeting Computer 12446 | -7/Zion | Found Prototype Processor 12446 | -7/Zion | Identified Exp. Signal Interpreter 12448 | -7/Zion | Found Prototype Processor 12448 | -7/Zion | Identified Spectral Analyzer 12703 | -7/Zion | Imprinted 12705 | -7/Zion | Declared Zion's savior 12819 | -7/Zion | Identified exit to Proximity Caves 12968 | -7/Zion | Entered Proximity Caves 12968 | -6/Proximity Caves | Accompanied by 8 allies 12970 | -6/Proximity Caves | Reached level 17 13335 | -6/Proximity Caves | Attracted the attention of an 0b10 base 13336 | -6/Proximity Caves | Reached level 18 13358 | -6/Proximity Caves | Learned 6 Lower Caves zone layouts 13358 | -6/Proximity Caves | Learned Factory stockpile data 13358 | -6/Proximity Caves | Learned Extension stockpile data 13769 | -6/Proximity Caves | Learned Factory emergency access door positions 13806 | -6/Proximity Caves | Discovered new exit (range 17) 13862 | -6/Proximity Caves | Identified exit to Factory 13882 | -6/Proximity Caves | Upgraded with Utility slot (x1) 13885 | -6/Proximity Caves | Entered Factory 13885 | -6/Factory | Accompanied by 6 allies 13886 | -6/Factory | Identified exit to Lower Caves 13888 | -6/Factory | Loaded intel: 110 trap records 14003 | -6/Factory | Garrison activated, responded to threat 14014 | -6/Factory | Reached level 19 14092 | -6/Factory | Found Hvy. Reflective Plating 14121 | -6/Factory | Retrieved Zion intel report: Trap Installations 14122 | -6/Factory | Zion Infowar Resupply teleported in 14265 | -6/Factory | Lost 3 allies 14320 | -6/Factory | Build established: Hacker-Construct 14438 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14468 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 14469 | -6/Factory | Zion Heavy squad teleported in 14684 | -6/Factory | Garrison activated, responded to threat 14708 | -6/Factory | Cargo convoy interrupted 14714 | -6/Factory | Reached level 20 14754 | -6/Factory | Found Prototype Device 14754 | -6/Factory | Identified Exp. EM Disruption Field 14789 | -6/Factory | Upgraded with Propulsion slot (x1) 14842 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 14935 | -6/Factory | First assault squad dispatched 15053 | -6/Factory | Destroyed 9 combat bots 15158 | -6/Factory | Fabricated E-15 Imp? 15295 | -6/Factory | Spotted B-75 Beast 15324 | -6/Factory | Terminal network hard line cut 15337 | -6/Factory | Destroyed B-75 Beast 15370 | -6/Factory | Identified exit to Garrison 15373 | -6/Factory | Entered Garrison 15426 | -6/Garrison | Triggered checkpoint 15457 | -6/Garrison | Garrison Relay disabled 15478 | -6/Garrison | Spotted B-75 Beast 15507 | -6/Garrison | Reached level 21 15507 | -6/Garrison | Destroyed B-75 Beast 15514 | -6/Garrison | Triggered checkpoint 15560 | -6/Garrison | Discovered new exit (range 11) 15642 | -6/Garrison | Garrison Relay disabled 15646 | -6/Garrison | Triggered checkpoint 15717 | -6/Garrison | Garrison Relay disabled 15732 | -6/Garrison | Triggered checkpoint 15783 | -6/Garrison | Garrison Relay disabled 15812 | -6/Garrison | Discovered new exit (range 12) 15816 | -6/Garrison | Triggered checkpoint 15838 | -6/Garrison | Triggered checkpoint 15996 | -6/Garrison | Discovered new exit (range 12) 16017 | -6/Garrison | Retrieved Zion intel report: Component Schematics 16022 | -6/Garrison | Triggered checkpoint 16044 | -6/Garrison | Rescued a captive Derelict 16070 | -6/Garrison | Attempted to install RIF, but system incompatible 16276 | -6/Garrison | Entered Factory 16276 | -6/Factory | Accompanied by 3 allies 16572 | -6/Factory | Retrieved Zion intel report: Active Terminals 16589 | -6/Factory | Retrieved Zion intel report: Component Schematics 16626 | -6/Factory | First assault squad dispatched 16627 | -6/Factory | Retrieved Zion intel report: Main Access 16627 | -6/Factory | Identified exit to Factory 16628 | -6/Factory | Zion Explosive Resupply teleported in 16689 | -6/Factory | Zion Heavy Resupply teleported in 16716 | -6/Factory | Garrison activated, responded to threat 16732 | -6/Factory | Discovered exit to Lower Caves (range 13) 16735 | -6/Factory | Zion Light squad teleported in 16760 | -6/Factory | High security lockdown imminent 16797 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 16823 | -6/Factory | Reached level 22 16826 | -6/Factory | Upgraded with Utility slot (x1) 16840 | -6/Factory | High security lockdown engaged 16845 | -6/Factory | Lost 3 allies 16893 | -6/Factory | Entered Lower Caves 17075 | -6/Lower Caves | Discovered new exit (range 16) 17213 | -6/Lower Caves | Entered another Lower Caves area 17312 | -6/Lower Caves | Spotted B-75 Beast 17315 | -6/Lower Caves | Destroyed B-75 Beast 17340 | -6/Lower Caves | Discovered exit to Factory (range 15) 17446 | -6/Lower Caves | Destroyed 7 combat bots 17496 | -6/Lower Caves | Encountered a Warlord checkpoint 17539 | -6/Lower Caves | Discovered new exit (range 11) 17695 | -6/Lower Caves | Entered Data Miner 17695 | -6/Data Miner | Accompanied by 2 allies 17695 | -6/Data Miner | Discovered new exit (range 6) 17708 | -6/Data Miner | Met Data Miner 17721 | -6/Data Miner | Learned location of Section 7 (-2) 17721 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17731 | -6/Data Miner | Received God Mode back door access code from Data Miner 17772 | -6/Data Miner | Entered Proximity Caves 17772 | -5/Proximity Caves | Accompanied by 2 allies 17938 | -5/Proximity Caves | Spotted B-75 Beast 17953 | -5/Proximity Caves | Destroyed B-75 Beast 18026 | -5/Proximity Caves | Learned 4 Factory zone layouts 18030 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 18067 | -5/Proximity Caves | Reached level 23 18097 | -5/Proximity Caves | Destroyed 11 combat bots 18184 | -5/Proximity Caves | Discovered exit to Factory (range 12) 18217 | -5/Proximity Caves | Entered Factory 18217 | -5/Factory | Accompanied by 4 allies 18340 | -5/Factory | Identified exit to Garrison 18379 | -5/Factory | Retrieved Zion intel report: Active Terminals 18465 | -5/Factory | Retrieved Zion intel report: Main Access 18465 | -5/Factory | Identified exit to Factory 18466 | -5/Factory | Zion Demo squad teleported in 18664 | -5/Factory | Zion Heavy squad teleported in 18856 | -5/Factory | Reached level 24 18986 | -5/Factory | Cargo convoy interrupted 19023 | -5/Factory | Lost 3 allies 19083 | -5/Factory | Zion Hacking Resupply teleported in 19417 | -5/Factory | First assault squad dispatched 19510 | -5/Factory | Zion Light squad teleported in 19526 | -5/Factory | Discovered new exit (range 7) 19542 | -5/Factory | Discovered new exit (range 18) 19542 | -5/Factory | Entered Upper Caves 19542 | -5/Upper Caves | Accompanied by 1 ally 19543 | -5/Upper Caves | Encountered a Warlord checkpoint 19734 | -5/Upper Caves | Spotted B-75 Beast 19749 | -5/Upper Caves | Destroyed B-75 Beast 19840 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19852 | -5/Upper Caves | Found Prototype Protection 19852 | -5/Upper Caves | Identified Zio. Weapon Casing 19899 | -5/Upper Caves | Discovered new exit (range 9) 19967 | -5/Upper Caves | Entered another Upper Caves area 19967 | -5/Upper Caves | Accompanied by 4 allies 19967 | -5/Upper Caves | Discovered exit to Factory (range 13) 20114 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 20128 | -5/Upper Caves | Reached level 25 20152 | -5/Upper Caves | Upgraded with Utility slot (x1) 20165 | -5/Upper Caves | Spotted B-75 Beast 20174 | -5/Upper Caves | Destroyed B-75 Beast 20432 | -5/Upper Caves | Discovered new exit (range 15) 20439 | -5/Upper Caves | Build established: Commander-Construct 20529 | -5/Upper Caves | Entered Warlord 20529 | -5/Warlord | Accompanied by 5 allies 20653 | -5/Warlord | Rebuked by Warlord 20665 | -5/Warlord | Attacked by Warlord forces 20670 | -5/Warlord | Spotted 0A-M1L(K) 20670 | -5/Warlord | Spotted V7-H5P(K) 20679 | -5/Warlord | Core integrity fell below 50% 20685 | -5/Warlord | Core integrity fell below 20% 20687 | -5/Warlord | Destroyed by 3M-OP7(g) with Heavy Beamcaster Last Messages --------------- 20678_ Upgraded: Core Integrity (+100) 20678_ Upgraded: TH Resistance % (+15) 20678_ Slug penetrates Warlord. 20678_ Penetrated by HV Slug. 20678_ Critical hit (Burn: +37). 20678_ TP-3K3(m) repairs VP-EM1(g). 20679_ Arm. Scrap Engine reinforces its armored shell (+9). 20681_ Penetrated by HV Slug. 20681_ Slug penetrates Warlord. 20683_ Imp. Powered Armor severed. 20683_ Hvy. Reflective Plating destroyed. 20684_ Penetrated by HV Slug. 20685_ Slug penetrates JY-XD1(g). 20685_ JY-XD1(g) destroyed. 20685_ 0A-M1L(K) knocked back. 20685_ Penetrated by Slug. 20685_ Critical hit (Destroy). 20685_ 3M-OP7(g) knocked back. 20685_ Slug penetrates Warlord. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????#?????##????????????????????????????????????? | | ????##???##?#?###????????????????????????????????? | | ??#??#?###?#?#??????????#????????????????????????? | | #?#?#?##?####??#?????????????????????????????????? | | ???#??#?# ? #??##??#??????#?????????????????????? | | #####????? ? ?#?#????????????????????????????????? | | #??## ?? ?##??#??????#???????????????????????? | | + ? ? ? #?##?#??#?#?#???????????????????????? | | ###?##?# ??#??#??##??#??#????????????????????? | | ##?##### ?????########??????#????????????????? | | ###?###? ?#?#?# X# ???????????????????????? | | ######## #????# "? ?? ??????????????????? | | ## # #?#??# "? ??????????????????????? | | ?# # #??#?# "????????????????????????? | | ??## # ###?## #??? ?????#?#????????????? | | ###?## # ##?#?# #########?????#?+?????????? | | ###### / #?#### """""" "#?#??????? ???????? | | # # ##??## [ "#?#?? ??"?"??###??? | | + # ###### GG=g % ##????? ?? ?##????? | | ###### # + GG=gK "####??? ????????? | | ###### / + =%=[[@W "##?#???????????#?? | | ###### # + *%!%%K "#?###??"?"?"#????# | | ###### # #### *%%=g "#?##???#?#?####??# | | #?#### # #### gm g "##????#?#?????#??# | | ############ ####""""""""""""##?#???#?????##??# | | #####??##### #?################??#??#?????#??## | | ##?#?##?#### #####?#########################??# | | ?######?#### ###?#### #?#"""""#?### | | ## ##### ##???## ###"""""#???# | | ## ###?#### ! ! ###"" ""#??## | | # ######## ! ! ###"X X"##### | | # #? ! ! #?#"" ""## | | # ##+########### #? ? #### ### | | ####### ##### ######+####+########+### | | #?##### ##### | | ###??## + | | #####?# # | | ##?##### + """ | | ? ??? # ######+############# """ # | | ???? ?# %% #?# ??#??###?# """ # | | ?? ?# ### ?#???##?# """ # | | ? # #?# #?##?#??# """ #### | | ? ?? ?##########?# #????#### | | ? ?????# ????? ?# #???? ? | | ???? ??? ? ? ## !! #??? ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 50 Energy Generation 44 Energy Capacity 1028 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 12 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1025 Resistance: TH 25 Resistance: EM 75 Weapon Cycling 15 Evasion (%) 61 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Spread Laser | -9/Recycling | Hacked Autogun | -9/Recycling | Hacked Minigun | -9/Recycling | Hacked Adv. Assault Cannon | -7/Factory | Hacked Com. Battery | -7/Factory | Extracted Weight Redist. System | -7/Factory | Extracted Imp. Ion Engine | -7/Factory | Extracted Hvy. Missile Launcher | -7/Factory | Extracted Wheel | -7/Factory | Extracted System Shield | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Flamer | -7/Zion | Free Mak. Hacking Suite | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Armor Integrity Analyzer | -6/Factory | Scanalyzed Arm. Wheel | -6/Garrison | Z-intel Imp. VSS Leg | -6/Garrison | Z-intel Imp. Actuator Array | -6/Garrison | Z-intel Phase Shifter | -6/Garrison | Z-intel Propulsion Shielding | -6/Garrison | Z-intel Phase Cannon | -6/Garrison | Z-intel Lgt. Fission Core | -6/Garrison | Z-intel Energy Filter | -6/Garrison | Z-intel Recalibrator | -6/Garrison | Z-intel Gatling Laser | -6/Garrison | Z-intel Recoil Stabilizer | -6/Garrison | Z-intel System Guard | -6/Garrison | Z-intel Armor Integrity Analyzer | -6/Garrison | Z-intel Weapon Cycler | -6/Garrison | Z-intel Adv. Sensor Array | -6/Garrison | Z-intel Imp. Powered Armor | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Scanalyzed Adv. Power Amplifier | -6/Factory | Scanalyzed Shock Absorption System | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Flail | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Imp. Terrain Scan Processor | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Imp. Deuterium Engine | -6/Factory | Z-intel Lrn. Missile Launcher | -6/Factory | Z-intel Imp. Hacking Suite | -6/Factory | Z-intel Great Axe | -6/Factory | Z-intel Imp. Heat Sink | -6/Factory | Z-intel Lyr. Medium Armor Plating | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Recycling | Hacked B-36 Bruiser | -7/Zion | Archive K-01 Serf | -7/Zion | Archive H-88 Terminator | -7/Zion | Archive R-06 Scavenger | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel L-41 Fighter | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Authchip Spread Laser | x2 | -7/Factory E-15 Imp | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Zio Pro Fac Gar Fac Low Low Dat Pro Fac Upp Upp War Levels Raised 24 | . 2 1 1 3 7 1 . . 2 2 1 1 . . . 1 1 . 1 . XP Earned 39183 | 3000 3107 2734 1594 4140 10413 672 616 270 2475 3701 983 811 122 150 73 1453 2248 248 289 84 XP Spent 38915 | 2890 2875 . 3200 3000 6000 2750 2630 1750 3275 2740 . 2900 . . . 475 . . 3200 1230 Upgrades 64 | 10 8 . 3 3 8 2 4 1 7 8 . 1 . . . 3 . . 1 5 Power Slot 1 | . . . . 1 . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . 1 . . . . . 1 . . . . . . . . . . Utility Slot 10 | 1 2 . 1 1 1 . 1 . 1 . . 1 . . . . . . 1 . Weapon Slot 2 | 1 . . 1 . . . . . . . . . . . . . . . . . Core Integrity 8 | . 3 . . . . . . . . 2 . . . . . 1 . . . 2 Heat Dissipation 9 | . 2 . . . . . 3 . . 2 . . . . . 2 . . . . Energy Generation 1 | . . . . . . . . . . 1 . . . . . . . . . . Mass Support 1 | . . . . . 1 . . . . . . . . . . . . . . . Inventory Capacity 7 | 2 1 . 1 . . 2 . 1 . . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . . . . . . . . . Sensor Range 6 | . . . . . . . . . 6 . . . . . . . . . . . Terrain Scan Density 2 | 2 . . . . . . . . . . . . . . . . . . . . Ranged Accuracy 6 | . . . . . 6 . . . . . . . . . . . . . . . Hack Attack % 2 | 1 . . . . . . . . . 1 . . . . . . . . . . Hack Defense % 2 | 1 . . . . . . . . . 1 . . . . . . . . . . TH Resistance % 3 | . . . . . . . . . . . . . . . . . . . . 3 Protomatter Created 4976 | . 183 40 238 33 888 173 260 . 46 670 427 337 28 180 . 410 809 150 104 . Integrity Restored 9548 | . 284 301 710 74 1891 402 755 . 93 1539 620 141 77 105 . 749 1281 359 167 . Core 6744 | . 227 301 492 19 1442 402 527 . 30 1163 333 92 61 41 . 461 845 200 108 . Parts 2804 | . 57 . 218 55 449 . 228 . 63 376 287 49 16 64 . 288 436 159 59 . Protomatter Decayed 2355 | . 45 . 103 406 127 . . . 72 64 193 318 . 136 . 182 483 91 94 41 Game ------ Seed PoweredStorageSpecial Manual? 0 Play Time 03:58:57 Cumulative 639.6 hours Start 2024.03.22 @ 06:19:58 End 2024.03.22 @ 23:30:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 247 Rogue 223 Adventurer 3 Explorer 21 Win Type - Total 14 Types 9/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1601968a-2c71-46d0-b1ac-6825fd60962e