Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.07 @ 11:41:49 Player: Silfurdreki Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (49) 245 Value Destroyed (1441) 1441 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7206 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 42/300 Energy 99/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Machine Analyzer Improved Signal Interpreter Advanced Signal Interpreter Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Improved Sensor Array Advanced Sensor Array Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Transmission Jammer Hardened Light Armor Plating > --- WEAPON ----------- Gauss Rifle Katana > --- INVENTORY -------- Light Nuclear Core Trap Scanner Reaction Control System Improved Propulsion Shielding High-powered Shotgun [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Improved Linear Gravjet Flight Unit Flight Unit Utility Medium Storage Unit Device Field Recycling Unit Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Slots Evolved 12 | . . . 2 2 2 2 . 2 2 . Power 1 | . . . . . . 1 . . . . Propulsion 3 | . . . . 1 1 . . . 1 . Utility 8 | . . . 2 1 1 1 . 2 1 . Weapon . | . . . . . . . . . . . Parts Attached 61 | 7 4 1 8 19 16 . 1 . 2 3 Power 7 | 1 . . 2 3 1 . . . . . Engine 1 | 1 . . . . . . . . . . Core 6 | . . . 2 3 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 18 | 2 . . 2 5 6 . . . 1 2 Treads 9 | 2 . . 2 5 . . . . . . Leg . | . . . . . . . . . . . Wheel 2 | . . . . . . . . . . 2 Hover 1 | . . . . . . . . . 1 . Flight 6 | . . . . . 6 . . . . . Utility 21 | 1 3 1 2 5 6 . 1 . 1 1 Device 7 | . . 1 1 1 3 . . . . 1 Storage 3 | 1 2 . . . . . . . . . Processor 7 | . 1 . . 2 2 . 1 . 1 . Hackware . | . . . . . . . . . . . Protection 4 | . . . 1 2 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 15 | 3 1 . 2 6 3 . . . . . Energy Gun 3 | 1 . . . 2 . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . Ballistic Gun 9 | 2 1 . 2 2 2 . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . Parts Lost 31 | . . 2 2 13 3 . 1 2 5 3 Power 6 | . . . 1 2 1 . . . 1 1 Propulsion 11 | . . . 1 4 1 . 1 1 2 1 Utility 8 | . . 1 . 3 1 . . 1 2 . Weapon 6 | . . 1 . 4 . . . . . 1 Highest Loss Streak 6 | . . 1 1 6 2 . 1 2 3 1 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 7 | 2 7 8 8 9 5 5 5 5 5 4 Power 1 | . 1 2 1 2 1 1 1 1 1 . Propulsion 2 | 1 2 2 3 3 . . . . . . Utility 2 | . 2 2 2 2 3 3 3 3 3 4 Weapon 1 | . 1 1 1 1 1 1 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 6 | . 1 . 1 1 1 . 1 . . 1 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . 1 . . 1 . . . . . . Utility 3 | . . . . . 1 . 1 . . 1 Weapon . | . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 97 99 87 84 79 73 58 52 31 29 Engine 3 | . 14 14 . . . . . . . . Core 6 | . . . 10 7 7 6 6 5 2 2 Treads 17 | . 28 28 21 18 . . . . . . Flight 2 | . . . . . 24 20 15 11 2 . Device 9 | . . 4 12 13 10 13 . . . 4 Storage 8 | . 14 14 11 9 . . . . . . Processor 10 | . 11 9 . 13 17 20 20 23 23 15 Protection 4 | . . . 8 5 7 6 7 5 . . Energy Gun 1 | . . . . 5 . . . . . . Energy Cannon 1 | . . . . 3 . . . . . . Ballistic Gun 14 | . 28 28 22 7 2 . . . . . Peak Build Rating 41 | 6 8 8 15 27 41 36 36 33 36 38 Average Rating 17 | 4 7 7 12 21 27 36 29 32 24 27 On Entrance 18 | . 6 8 8 15 25 36 36 33 24 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 104 | 13 88 20 33 104 19 15 15 10 6 8 Greatest Support 63 | 40 40 40 40 63 19 15 15 11 10 56 Greatest Overweight (x) 9 | 4 2 . . 9 . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 10 10 25 10 5 5 5 5 5 Average Capacity 9 | 7 10 10 10 10 5 5 5 5 5 5 Most Carried 10 | 4 10 9 10 10 9 5 5 5 5 5 Average Carried 7 | 2 7 8 8 9 5 5 4 4 4 4 Final Capacity 10 | 8 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 9 7 8 10 5 5 5 5 5 4 Class Distribution -------------------- 53% | Scavenger-Mutant 38% | Mutant 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Ninja | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Matter Collected 1316 | 185 177 176 385 332 50 . 4 . . 7 Remotely . | . . . . . . . . . . . Salvage Created 1841 | . 157 227 628 779 50 . . . . . Parts 87 | . 9 7 39 32 . . . . . . Haulers Intercepted 3 | . 2 . . . 1 . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . Parts Field Recycled 3 | . . . 3 . . . . . . . Retrieved Matter 9 | . . . 9 . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Combat Hostiles Destroyed 39 | . 1 5 12 21 . . . . . . Guns 28 | . 1 5 12 10 . . . . . . Cannons 10 | . . . . 10 . . . . . . Classes Destroyed 8 | . 3 . 2 3 . . . . . . Worker 3 | . . . 2 1 . . . . . . Builder 1 | . . . . 1 . . . . . . Hauler 3 | . 2 . . . 1 . . . . . Operator 3 | . 1 . 2 . . . . . . . Swarmer 10 | . . . . 10 . . . . . . Grunt 19 | . 1 5 7 6 . . . . . . Sentry 9 | . . . 5 4 . . . . . . Hunter 1 | . . . . 1 . . . . . . Best Kill Streak 6 | . 1 2 6 4 1 . . . . . Combat Bots Only 6 | . 1 2 6 4 . . . . . . Max Kills in Single Turn 2 | . 1 1 1 2 1 . . . . . Gunslinging 1 | . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Hostile Shots Fired 519 | . 14 36 74 189 49 . 3 3 85 66 Missed 174 | . 5 9 18 45 27 . 1 1 46 22 Hits 345 | . 9 27 56 144 22 . 2 2 39 44 Projectile 345 | . 9 27 56 144 22 . 2 2 39 44 Critical Strikes 13 | . . 1 2 3 . . . . 4 3 Damage Taken 5437 | . 100 380 782 1768 214 . 105 102 887 1099 Core 1879 | . . 107 176 351 59 . . 21 586 579 Absorbed by Shields 50 | . . . . . . . . . . 50 Redirected to Shielding 141 | . . . . . 21 . 68 52 . . Core Remaining (%) 76 | 100 . 57 56 36 91 . 100 97 . . Volleys Fired 171 | . 9 24 64 74 . . . . . . Largest 2 | . 2 2 2 2 . . . . . . Hottest 138 | . 40 40 46 138 . . . . . . Shots Fired 328 | . 18 48 128 134 . . . . . . Gun 283 | . 18 48 128 89 . . . . . . Cannon 45 | . . . . 45 . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 234 | . 18 48 128 40 . . . . . . Thermal 94 | . . . . 94 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | . 4 16 12 8 . . . . . . Robot Miss Streak 5 | . 1 3 4 5 . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . 1 3 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 . . . . . . Shots Hit Robots 227 | . 12 33 95 84 3 . . . . . Core Hits 84 | . 7 13 33 31 . . . . . . Critical Kills 1 | . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 4 | . . . 2 2 . . . . . . Burn 2 | . . . . 2 . . . . . . Destroy 2 | . . . 2 . . . . . . . Melee Attacks 18 | . . . . 1 7 . . . 9 1 Impact 7 | . . . . 1 6 . . . . . Slashing 11 | . . . . . 1 . . . 9 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3723 | . 131 395 1255 1726 206 . . . . 10 Guns 2675 | . 129 395 1225 926 . . . . . . Cannons 800 | . . . . 800 . . . . . . Explosions . | . . . . . . . . . . . Melee 206 | . . . . . 206 . . . . . Ramming 42 | . 2 . 30 . . . . . . 10 Kinetic 2170 | . 129 395 1225 421 . . . . . . Thermal 1305 | . . . . 1305 . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Impact 206 | . . . . . 206 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . 6 6 . 2 . . . . 4 4 Average Corruption 3 | . 2 6 . 2 . . . . 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . 9 11 . 18 . . . . 1 8 Message Errors 8 | . 1 3 . 3 . . . . . 1 Matter Fused 16 | . 3 4 . 5 . . . . . 4 Heat Flow Errors 5 | . 2 2 . 1 . . . . . . Energy Discharges 8 | . 3 . . 4 . . . . . 1 Data Loss (minor) 5 | . . 1 . 2 . . . . 1 1 Misfires 3 | . . 1 . 2 . . . . . . Alerts 2 | . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 39 | . . . . . 39 . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 39 | . . . . . 39 . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . 4 Shots . | . . . . . . . . . . . Rammed 10 | . 1 . 5 . . . . . . 4 Targets Rammed 10 | . 1 . 5 . . . . . . 4 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 403 | . 257 234 26 403 3 . . . 6 323 Average Temperature 98 | . 112 51 6 125 3 . . . 6 175 Received Heat Transfer 2040 | . 54 234 339 603 90 . . . 205 515 Effects 2 | . . . . 2 . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . Interference 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Melted 7 | . . . . 7 . . . . . . Heat Transferred 2479 | . . . . 2479 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 164 | . 30 50 164 111 108 42 42 21 82 32 Initial 42 | . . . 8 . 25 42 22 21 . 32 Average 28 | . 2 13 40 36 50 41 26 17 19 6 Influence Increases 1572 | . 58 145 359 635 188 . 30 . 127 30 Destroy 0b10 Robot/C 780 | . 20 100 240 420 . . . . . . Destroy 0b10 Robot/NC 50 | . 15 . 20 10 5 . . . . . Destroy Leader 226 | . 14 30 90 90 2 . . . . . Successful Hack 37 | . 9 . 9 11 . . . . 8 . Disable Machine 45 | . . . . . 15 . . . 15 15 Destroy Structure 29 | . . . . 14 1 . . . 14 . Partial Spotted 60 | . . . . . 30 . . . 30 . Lose Combat Pursuer 345 | . . 15 . 90 135 . 30 . 60 15 Influence Decreases 1572 | . 58 123 381 579 156 56 20 42 60 97 Entered New Map 157 | . . . 14 . 31 46 10 21 . 35 Time Decay 1124 | . 58 113 351 385 100 10 . 10 35 62 Lost Part 217 | . . 10 16 120 25 . 10 11 25 . Purge Threat 74 | . . . . 74 . . . . . . Squads Dispatched 11 | . 3 . 3 1 2 . . . 1 1 Investigation 3 | . 1 . 1 . 1 . . . . . Extermination 3 | . . . . . 1 . . . 1 1 Reinforcement 5 | . 2 . 2 1 . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Distress Signals 9 | . 1 . 2 5 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 114 | . 9 7 18 44 10 . 2 4 15 5 Peak Tracking Total 15 | . 3 2 4 9 4 . 1 7 15 6 Tactical Retreats 12 | . . 1 . 3 4 . 2 . 1 1 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Traps Triggered 6 | . 3 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Machines Disabled 4 | . . . . . 1 . . . 2 1 Max in Single Turn 1 | . . . . . 1 . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Machines Accessed 19 | . 3 . 4 5 3 1 . 1 2 . Terminals 19 | . 3 . 4 5 3 1 . 1 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 45 | . 8 . 12 12 7 1 . 1 4 . Successful 19 | . 4 . 3 6 2 1 . . 3 . Failed 26 | . 4 . 9 6 5 . . 1 1 . Catastrophic 7 | . 1 . 3 1 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 4 . 10 5 5 . . 1 1 . Terminals 45 | . 8 . 12 12 7 1 . 1 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 11 | . 2 . 1 4 1 1 . . 2 . Record 1 | . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . Alert Level 4 | . 1 . . 1 1 . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 8 | . 2 . 2 2 1 . . . 1 . Terminals 8 | . 2 . 2 2 1 . . . 1 . Botnet 8 | . 2 . 2 2 1 . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 . 4 5 3 . . 1 . . Full Trace Events 3 | . 1 . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Active Infowar (turns) 3257 | . . 130 1211 1061 278 20 103 27 126 301 Optics 69 | . . . . . . . . . 69 . Sensors 1523 | . . 130 1211 150 12 20 . . . . Structural 262 | . . . . . 262 . . . . . Machine Analysis 1766 | . . . . 911 278 20 103 27 126 301 Jamming 301 | . . . . . 123 20 2 . . 156 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Turns Passed 4498 | 73 531 405 1211 1423 278 20 103 27 126 301 Spaces Moved 3027 | 39 292 199 440 607 603 65 258 75 219 230 Core 231 | 15 . . . 1 . . . . 83 132 Treads 1561 | 24 292 199 440 606 . . . . . . Legs . | . . . . . . . . . . . Wheels 98 | . . . . . . . . . . 98 Hover 2 | . . . . . . . . . 2 . Flight 1135 | . . . . . 603 65 258 75 134 . Fastest Speed 28 | 50 160 160 160 160 28 30 30 34 40 50 Average Speed 108 | 152 163 160 160 180 31 30 32 34 44 95 Slowest Speed 500 | 250 320 160 160 500 32 30 34 40 100 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . 2 . . . 2 . Potential Cave-ins 1 | . . . . . . . . . 1 . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 32 | 4 59 63 37 53 20 2 92 3 7 19 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . 1 . 1 1 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 10 | . . . . 2 1 . . . 7 . Terrain Destroyed 22 | . . . . 14 1 . . . 7 . Melee 9 | . . . . 1 1 . . . 7 . Projectile 13 | . . . . 13 . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Fac Arm Total 3886 | 50 330 241 824 802 682 64 277 76 231 309 Wait 487 | . 16 17 297 67 30 . 13 . 2 45 Move 3009 | 38 291 198 439 606 598 64 257 74 214 230 Hop 4 | . . . . . 2 . . . 2 . Pick Up 28 | 4 5 . 4 12 1 . 1 . 1 . Fast Attach 39 | 6 2 . 2 12 11 . 1 . 2 3 Attach 27 | 1 1 2 3 9 7 . 1 . 1 2 Detach 17 | 1 2 . . 5 6 . 1 1 . 1 Swap 14 | . 1 . 5 4 4 . . . . . Drop 40 | . 2 . 5 12 16 . 3 1 . 1 Fire 171 | . 9 24 64 74 . . . . . . Melee 18 | . . . . 1 7 . . . 9 1 Ram 4 | . . . . . . . . . . 4 Kick . | . . . . . . . . . . . Crush 6 | . 1 . 5 . . . . . . . Escape Stasis 22 | . . . . . . . . . . 22 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/DSF -5/Factory -4/Factory (discovered 2 exits: [Res] / *Arm) -4/Armory History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Met a group of wandering Federalists 261 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 505 | -10/Materials | Discovered new exit (range 9) 605 | -10/Materials | Entered Mines 941 | -10/Mines | Identified exit to Materials 951 | -10/Mines | Discovered exit to Materials (range 13) 1010 | -10/Mines | Entered Materials 1010 | -9/Materials | Evolved 2 slots: Utility x2 1183 | -9/Materials | Discovered new exit (range 12) 1508 | -9/Materials | Build established: Scavenger-Mutant 2167 | -9/Materials | Discovered new exit (range 14) 2221 | -9/Materials | Entered another Materials area 2221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2787 | -8/Materials | Discovered new exit (range 16) 2928 | -8/Materials | Lost 6 parts (3n1u2w) 3058 | -8/Materials | Core integrity fell below 50% 3115 | -8/Materials | Lost 3 parts (1p1n1w) 3428 | -8/Materials | Discovered new exit (range 3) 3432 | -8/Materials | Identified exit to Factory 3644 | -8/Materials | Entered Factory 3644 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3894 | -7/Factory | Discovered new exit (range 15) 3922 | -7/Factory | Identified exit to Factory 3922 | -7/Factory | Entered another Factory area 3922 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3942 | -6/Factory | Identified exit to DSF 3942 | -6/Factory | Entered DSF 3974 | -6/DSF | Discovered new exit (range 13) 3986 | -6/DSF | Additional patrols routed to DSF 4044 | -6/DSF | Identified exit to Factory 4045 | -6/DSF | Entered Factory 4045 | -5/Factory | Evolved 2 slots: Utility x2 4066 | -5/Factory | Discovered new exit (range 13) 4071 | -5/Factory | Identified exit to Factory 4072 | -5/Factory | Entered another Factory area 4072 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4072 | -4/Factory | Discovered new exit (range 13) 4165 | -4/Factory | Lost 3 parts (1p2n) 4184 | -4/Factory | Crushed by falling debris 4195 | -4/Factory | Discovered new exit (range 6) 4198 | -4/Factory | Core integrity fell below 50% 4198 | -4/Factory | Identified exit to Armory 4198 | -4/Factory | Entered Armory 4271 | -4/Armory | Build established: Mutant 4403 | -4/Armory | Spotted B-86 Titan 4418 | -4/Armory | Core integrity fell below 20% 4499 | -4/Armory | Destroyed by B-86 Titan with Railgun Last Messages --------------- 04453_ >> Machine Analyzer network decryption results: 04453_ Repair Station x1 04467_ System corrupted: Energy discharge (-13). 04481_ Penetrated by Slug. 04481_ Critical hit (Destroy). 04481_ Arm. Huge Wheel destroyed. 04481_ Transfer Shaft disabled. 04481_ Slug penetrates Wall. 04481_ Transfer Shaft disabled. 04489_ >> Machine Analyzer network decryption results: 04489_ Repair Station x1 04494_ Penetrated by Slug. 04496_ Slammed into Y-64 Sentinel. 04496_ Penetrated by Slug. 04497_ Slammed into Y-64 Sentinel. 04497_ Destabilizing: Core damaged (-23). 04498_ System corrupted: IFF burst signal emitted. 04498_ Slammed into Y-64 Sentinel. 04499_ Penetrated by Slug. 04499_ Slug penetrates Wall. 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R" #??????? | | ????????????????# """ """ ##!! # """ #??????? | | ????????????????# ##! # #??????? | | ????????????????# """ """ ## ########??????? | | ????????????????# """ """ ## #?????????????? | | ????????????????# """ """ #######?????????????? | | ????????????????# #???????????????????? | | ????????????????# #???????????????????? | | ????????????????##############???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniSchematicFilter Manual? 0 Play Time 00:47:15 Cumulative 41.6 hours Start 2025.08.07 @ 10:53:37 End 2025.08.07 @ 11:41:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1da16962-adf3-47e2-9d10-cf468125f35e