Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.16 @ 14:55:48 Player: StaticNoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3230) 3230 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (310) 310 TOTAL SCORE: 6525 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 148/150 System Corruption 8% Temperature Warm (183) Movement Rolling (145) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Improved Targeting Computer Energy Filter > --- WEAPON (4) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Medium Matter Pod (100) Seismic Detector Weapon Cycler Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [NC] (35) Relay Coupler [Swarmer] (32) Relay Coupler [Grunt] (38) Relay Coupler [Grunt] (36) Relay Coupler [Sentry] (31) Shock Rifle EM Pulse Cannon Mini Grenade Launcher Improved Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Medium Matter Pod Energy Filter Weapon Cycler Improved Light Armor Plating Shock Rifle Heavy Assault Rifle Shock Bomb Launcher Mini Grenade Launcher Improved Datajack Powered Hammer [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . . . 2 . Weapon 2 | . . . . . 2 . Parts Attached 75 | 7 11 . . 3 46 8 Power 8 | 1 1 . . 1 4 1 Engine 4 | 1 1 . . 1 1 . Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 20 | 2 5 . . . 12 1 Treads 9 | 2 2 . . . 5 . Leg 2 | . 2 . . . . . Wheel 9 | . 1 . . . 7 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 4 . . . 12 3 Device 9 | 1 1 . . . 6 1 Storage 5 | 1 2 . . . 2 . Processor 3 | . . . . . 3 . Hackware . | . . . . . . . Protection 4 | . 1 . . . 1 2 Artifact . | . . . . . . . Weapon 26 | 2 1 . . 2 18 3 Energy Gun 6 | . . . . . 5 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | 2 1 . . 2 10 . Ballistic Cannon 1 | . . . . . 1 . Launcher 2 | . . . . . 1 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . 2 . Parts Lost 35 | . 5 1 . 4 18 7 Power 6 | . . . . 2 3 1 Propulsion 8 | . 2 . . . 3 3 Utility 8 | . 2 1 . . 4 1 Weapon 13 | . 1 . . 2 8 2 Highest Loss Streak 8 | . 2 1 . 3 8 3 To Critical Strikes 1 | . . . . 1 . . Average Backups 10 | 1 6 9 10 6 12 19 Power 1 | . 1 2 2 . 1 2 Propulsion . | . . . . . 1 1 Utility 3 | . . 2 2 2 4 9 Weapon 4 | . 3 4 5 3 4 5 Tool/Special . | . . . . . . . Unused Backups 20 | . . . . . 4 16 Power 2 | . . . . . . 2 Propulsion 2 | . . . . . 1 1 Utility 10 | . . . . . . 10 Weapon 5 | . . . . . 2 3 Tool/Special 1 | . . . . . 1 . Average Slot Usage (%) 97 | . 95 100 100 100 97 93 Engine 7 | . 14 14 14 14 2 . Core 3 | . . . . . 6 8 Treads 15 | . 17 28 28 28 8 . Leg 1 | . 5 . . . . . Wheel 5 | . 4 . . . 9 13 Device 12 | . 9 14 14 14 10 16 Storage 11 | . 14 14 14 14 9 9 Processor 6 | . . . . . 14 9 Energy Gun 8 | . . . . . 14 32 Ballistic Gun 19 | . 28 28 28 28 15 . Ballistic Cannon 1 | . . . . . 2 . Impact Weapon 1 | . . . . . 3 . Peak Build Rating 34 | 7 7 8 8 8 34 34 Average Rating 17 | 5 6 7 8 7 26 32 On Entrance 9 | . 7 7 8 8 7 32 Naked Turns . | . . . . . . . Heaviest Build 67 | 12 28 28 28 28 57 67 Greatest Support 43 | 40 40 40 40 40 43 32 Greatest Overweight (x) 4 | 3 2 . . . 4 4 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 15 | 7 12 15 15 15 17 20 Most Carried 20 | 2 9 10 10 10 18 20 Average Carried 10 | 1 6 9 10 6 12 19 Final Capacity 20 | 8 15 15 15 15 20 20 Final Carried 17 | 2 9 10 10 7 17 17 Class Distribution -------------------- 47% | Mutant 28% | Gunner 9% | Scavenger-Gunner 9% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Matter Collected 2367 | 162 296 202 . 187 1377 143 Remotely . | . . . . . . . Salvage Created 3510 | 80 479 60 . 126 1856 909 Parts 194 | 7 41 13 . 14 79 40 Haulers Intercepted 5 | . . . . . 5 . Recyclers Shooed 2 | 1 . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 83 | . 17 5 . 7 34 20 Guns 59 | . 17 5 . 7 24 6 Cannons 5 | . . . . . 5 . AOE 15 | . . . . . 4 11 Classes Destroyed 15 | 1 3 . . 1 8 2 Worker 3 | . . . . . 3 . Builder 1 | . . . . . 1 . Tunneler 4 | 3 . . . . 1 . Hauler 5 | . . . . . 5 . Recycler 1 | . . . . . 1 . Watcher 4 | . 1 . . . 3 . Swarmer 27 | . 8 5 . 6 4 4 Grunt 37 | . 9 . . . 18 10 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . 1 1 Sentry 10 | . . . . . 9 1 Demolisher 1 | . . . . 1 . . Hunter 1 | . . . . . 1 . Programmer 3 | . . . . . . 3 Heavy 1 | . . . . . 1 . Best Kill Streak 12 | 3 3 3 . 3 7 12 Combat Bots Only 12 | . 3 3 . 3 5 12 Max Kills in Single Turn 5 | 1 2 1 . 1 3 5 Gunslinging . | . . . . . . . Exploded 5 | . . . . . 3 5 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Hostile Shots Fired 435 | . 109 15 . 29 189 93 Missed 109 | . 29 5 . 3 46 26 Hits 326 | . 80 10 . 26 143 67 Projectile 326 | . 80 10 . 26 143 67 AOE 2 | . . . . 2 . . Critical Strikes 9 | . 1 . . 2 3 3 Damage Taken 4615 | . 759 73 . 254 2412 1117 Core 734 | . 127 23 . 27 335 222 Absorbed by Shields 84 | . . . . . 60 24 Redirected to Shielding 8 | . . . . . 8 . Core Remaining (%) 64 | 100 . . . 29 . . Volleys Fired 237 | 10 63 12 . 13 106 33 Largest 4 | 2 2 2 . 2 4 4 Hottest 244 | 40 40 40 . 40 244 244 Shots Fired 610 | 20 123 24 . 26 332 85 Gun 551 | 20 123 24 . 26 284 74 Cannon 46 | . . . . . 46 . Launcher 13 | . . . . . 2 11 Special . | . . . . . . . Kinetic 473 | 20 123 24 . 26 280 . Thermal 124 | . . . . . 50 74 Explosive 2 | . . . . . 2 . Electromagnetic 11 | . . . . . . 11 Robot Hit Streak 15 | 8 15 5 . 4 11 9 Robot Miss Streak 7 | 3 7 2 . 4 4 4 Penetration Max . | . . . . . . . Secondary Targets 12 | . 3 1 . 3 3 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 402 | 14 80 15 . 14 227 52 Core Hits 183 | 5 38 8 . 9 93 30 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 6 | . 1 . . . 5 . Critical Strikes 24 | . 1 . . . 15 8 Burn 16 | . . . . . 8 8 Destroy 5 | . 1 . . . 4 . Blast 1 | . . . . . 1 . Smash 2 | . . . . . 2 . Melee Attacks 10 | . . . . . 10 . Impact 10 | . . . . . 10 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 5 | . . . . . 5 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7003 | 150 792 122 . 155 4133 1651 Guns 4897 | 150 784 119 . 149 2685 1010 Cannons 697 | . . . . . 697 . Explosions 888 | . . . . . 247 641 Melee 499 | . . . . . 499 . Ramming 22 | . 8 3 . 6 5 . Kinetic 4079 | 150 784 119 . 149 2877 . Thermal 1612 | . . . . . 505 1107 Explosive 247 | . . . . . 247 . Electromagnetic 544 | . . . . . . 544 Impact 499 | . . . . . 499 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . 2 2 2 2 4 8 Average Corruption 2 | . 2 2 2 2 3 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 83 | . 11 11 4 13 34 10 Message Errors 15 | . 2 . 1 1 9 2 Matter Fused 22 | . 2 7 1 4 6 2 Heat Flow Errors 12 | . 1 2 . 2 6 1 Energy Discharges 8 | . 3 . 1 1 1 2 Parts Rejected 2 | . . . . . 2 . Parts Fused 2 | . 1 . . . 1 . Data Loss (minor) 8 | . . 2 1 . 4 1 Data Loss (major) 5 | . . . . 3 1 1 Misfires 4 | . . . . 1 3 . Weapon Failures 5 | . 2 . . 1 1 1 Overload Shots . | . . . . . . . Overflow Damage 252 | . . . . . 248 4 Projectiles . | . . . . . . . Explosions 50 | . . . . . 46 4 Melee 202 | . . . . . 202 . Knockbacks 10 | . . . . . 10 . Impact 2 | . . . . . 2 . Kinetic 8 | . . . . . 8 . Secondary . | . . . . . . . Self-Inflicted Damage 159 | . 4 . . . . 155 Shots 9 | . . . . . . 9 Rammed 5 | . 1 2 . 1 1 . Targets Rammed 6 | . 1 2 . 1 2 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 409 | . 91 262 . 271 291 409 Average Temperature 94 | . 10 126 . 128 69 170 Received Heat Transfer 1628 | . 252 . . . 995 381 Effects 7 | . . . . . 1 6 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . 1 1 Interference 2 | . . . . . . 2 Matter Decay 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . . 4 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 7 | . . . . . 6 1 Impact Corruptions 8 | . . . . . 8 . Robots Melted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Melted 18 | . . . . . 5 13 Heat Transferred 3948 | . . . . . 1554 2394 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Maximum Alert Level 2 | . 1 . . . 2 2 Low Security (%) 53 | 100 37 100 . 100 40 11 Level 1 43 | . 62 . . . 54 78 Level 2 3 | . . . . . 5 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 568 | 10 288 153 . 70 450 568 Initial 150 | . . 65 . . . 150 Average 158 | 1 181 44 . 12 198 303 Influence Increases 2527 | 15 632 148 . 197 1057 478 Destroy 0b10 Robot/C 1700 | . 340 120 . 160 680 400 Destroy 0b10 Robot/NC 90 | 15 5 . . . 70 . Destroy Leader 318 | . 82 20 . 20 186 10 Allied During Kill 10 | . . 8 . 2 . . Successful Hack 83 | . 28 . . . 39 16 Select Force Hacks 60 | . 60 . . . . . Disable Machine 90 | . 45 . . 15 30 . Anti-Garrison Action 50 | . . . . . . 50 Destroy Structure 81 | . 42 . . . 37 2 Lose Combat Pursuer 45 | . 30 . . . 15 . Influence Decreases 1969 | 15 464 316 . 197 825 152 Entered New Map 185 | . . 103 . . . 82 Time Decay 1319 | 15 414 213 . 151 526 . Lost Part 295 | . 50 . . 26 149 70 Lost Ally 20 | . . . . 20 . . Purge Threat 150 | . . . . . 150 . Squads Dispatched 9 | . 5 . . . 4 . Investigation 3 | . 3 . . . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . . 4 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Distress Signals 4 | . . . . . 4 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 115 | . 32 5 . 8 47 23 Peak Tracking Total 8 | . 6 3 . 4 5 8 Tactical Retreats 3 | . 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Traps Triggered 8 | . 2 . . . 3 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Machines Disabled 7 | . 3 . . 1 2 1 Max in Single Turn 2 | . 2 . . . 1 1 Garrison Relay 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Machines Accessed 20 | . 9 . . . 9 2 Terminals 16 | . 7 . . . 7 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 54 | . 24 . . . 26 4 Successful 28 | . 14 . . . 13 1 Failed 25 | . 9 . . . 13 3 Catastrophic 2 | . . . . . 1 1 Database Lockouts 1 | . 1 . . . . . Manual 33 | . 17 . . . 15 1 Terminals 48 | . 20 . . . 24 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 4 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . 1 . Terminal Hacks 10 | . 5 . . . 4 1 Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 5 | . 2 . . . 3 . Terminal Index 1 | . 1 . . . . . Unreport Threat 1 | . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . Security Stations 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 1 | . . . . . 1 . Insert Component 1 | . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks 15 | . 8 . . . 7 . Terminals 13 | . 6 . . . 7 . Botnet 2 | . 1 . . . 1 . Skim 11 | . 5 . . . 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 2 . . . . . Tunnel 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 6 . . . 7 2 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 7 | . 7 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 5 | . . . . . . 5 Machine Destruction 5 | . . . . . . 5 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Total Allies 6 | . . 2 . 4 . . Largest Group 3 | . . 2 2 3 1 . Highest-Rated Group 45 | . . 45 45 40 16 . Highest-Rated Ally 31 | . . 31 31 31 16 . Total Orders . | . . . . . . . Ally Attacks 20 | . . 5 . 10 5 . Total Damage 196 | . . 43 . 73 80 . Kills 4 | . . 1 . 3 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Active Infowar (turns) 1886 | 9 115 . . . 1316 446 Optics 363 | . . . . . 363 . Sensors 512 | . . . . . 512 . Seismic 1011 | 9 115 . . . 441 446 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Turns Passed 5827 | 91 1067 779 300 678 2362 550 Spaces Moved 2852 | 35 561 458 188 393 908 309 Core 17 | 17 . . . . . . Treads 1774 | 18 251 458 188 393 466 . Legs 112 | . 112 . . . . . Wheels 949 | . 198 . . . 442 309 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 160 160 160 95 115 Average Speed 151 | 148 150 160 160 160 150 126 Slowest Speed 260 | 200 260 160 160 160 245 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 4 90 87 39 85 76 51 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 2 . . 1 3 . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 70 | . 43 . . . 25 2 Melee . | . . . . . . . Projectile 11 | . . . . . 11 . AOE 59 | . 43 . . . 14 2 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Total 3904 | 53 679 483 187 418 1673 411 Wait 627 | . 32 8 . 7 545 35 Move 2846 | 34 560 457 187 392 907 309 Hop . | . . . . . . . Pick Up 43 | 2 7 1 . 1 22 10 Fast Attach 43 | 7 9 2 . . 24 1 Attach 25 | . 1 . . 4 15 5 Detach 1 | . . . . . 1 . Swap 22 | . 1 . . . 17 4 Drop 36 | . 5 1 . . 24 6 Fire 237 | 10 63 12 . 13 106 33 Melee 10 | . . . . . 10 . Ram 1 | . 1 . . . . . Kick . | . . . . . . . Crush 5 | . . 2 . 1 2 . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 27 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 481 | -10/Materials | Central database locked down 513 | -10/Materials | Discovered new exit (range 5) 626 | -10/Materials | Discovered new exit (range 16) 754 | -10/Materials | Core integrity fell below 50% 807 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Discovered new exit (range 16) 1159 | -10/Materials | Entered Mines 1207 | -10/Mines | Discovered new exit (range 9) 1217 | -10/Mines | Met a Derelict bent on vengeance 1389 | -10/Mines | Learned location of 1 exit from Materials 1421 | -10/Mines | Found a hidden stash of uninstalled traps 1623 | -10/Mines | Discovered new exit (range 9) 1658 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1686 | -10/Mines | Found Prototype Device 1686 | -10/Mines | Identified Exp. Sensor Array 1928 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1930 | -10/Mines | Discovered new exit (range 5) 1938 | -10/Mines | Entered Exiles 1938 | -10/Exiles | Found Exiles lab abandoned 1938 | -10/Exiles | Accompanied by 2 allies 1968 | -10/Exiles | Led the pair of lost Derelicts to a safe place 2217 | -10/Exiles | Discovered new exit (range 14) 2238 | -10/Exiles | Entered Mines 2241 | -9/Mines | Received a Mining Laser from a helpful Derelict 2328 | -9/Mines | Lost 3 parts (2p1w) 2379 | -9/Mines | Learned location of Storage (-7) 2706 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2745 | -9/Mines | Assembled infested the area 2889 | -9/Mines | Discovered new exit (range 10) 2916 | -9/Mines | Entered Materials 2916 | -8/Materials | Accompanied by 1 ally 2916 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2917 | -8/Materials | Identified exit to Factory 3385 | -8/Materials | Build established: Scavenger-Skirmisher 3920 | -8/Materials | Discovered exit to Factory (range 16) 4158 | -8/Materials | Core integrity fell below 50% 4200 | -8/Materials | Lost 8 parts (2p2n1u3w) 4296 | -8/Materials | Discovered exit to Factory (range 17) 4454 | -8/Materials | Identified exit to Garrison 4478 | -8/Materials | Build established: Scavenger-Gunner 4754 | -8/Materials | Learned location of Zion (-6) 4799 | -8/Materials | Build established: Gunner 4830 | -8/Materials | Learned location of 1 exit from Recycling 4894 | -8/Materials | Learned 2 Lower Caves zone layouts 4947 | -8/Materials | Learned location of 2 exits from Factory 5053 | -8/Materials | Learned location of 1 exit from Recycling 5137 | -8/Materials | Learned location of 2 exits from Factory 5194 | -8/Materials | Learned location of Lower Caves (-7) 5278 | -8/Materials | Entered Garrison 5312 | -8/Garrison | Triggered checkpoint 5339 | -8/Garrison | Garrison Relay disabled 5432 | -8/Garrison | Triggered checkpoint 5485 | -8/Garrison | Learned Factory security intel 5518 | -8/Garrison | Triggered checkpoint 5581 | -8/Garrison | Core integrity fell below 20% 5614 | -8/Garrison | Lost 3 parts (1p1n1w) 5758 | -8/Garrison | Triggered checkpoint 5764 | -8/Garrison | Triggered checkpoint 5768 | -8/Garrison | Triggered checkpoint 5819 | -8/Garrison | Destroyed 12 combat bots 5828 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05771_ Imp. Heat Sink fried. 05771_ G-47 Trooper destroyed. 05775_ Chain reaction triggered in Corrupted Lgt. Nuclear Core. 05775_ S-10 Pest destroyed. 05775_ G-47 Trooper destroyed. 05779_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 05779_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 05780_ System corrupted: Component data lost. 05790_ Com. Wheel destroyed. 05791_ G-47 Trooper destroyed. 05805_ Acquired 15 matter. 05809_ System corrupted: Matter fused (-7). 05821_ Triggered Stasis Trap. 05821_ A bubble of rippling energy engulfs the area. 05821_ Field strength at 90. 05822_ Shock Bomb Launcher destroyed. 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