Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.19 @ 23:44:39 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (154) 770 Value Destroyed (4548) 4548 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (844) 844 TOTAL SCORE: 11782 Bonus ------- High Alert Combat Kills 224 Follower Combat Kills 20 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 271/850 Matter 288/300 Energy 84/100 System Corruption 6% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (5) ---- High-capacity Storage Unit Seismic Detector Thermal Shield Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Angular-Deuterium Engine > --- PROPULSION ------- Flying Scrap-Carbon Exoskeleton Wheel > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Medium Armor Plating Shield Generator > --- WEAPON ----------- Rocket Launcher Rocket Launcher Directed Construct/G > --- INVENTORY -------- Light Nuclear Core VTOL Module High-capacity Storage Unit Seismic Detector Improved Targeting Computer Hacking Suite Lightning Gun Light Assault Rifle Light Assault Rifle Heavy Machine Gun Field Lobotomy Kit Great Axe [Rating: 53] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 . . 4 . . . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . Utility 3 | . . . . . . . 1 . . 2 . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 74 | 7 1 . 15 3 . 4 3 4 10 13 7 3 . 4 Power 6 | 1 . . 1 1 . . . 1 1 1 . . . . Engine 5 | 1 . . 1 1 . . . 1 1 . . . . . Core 1 | . . . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 20 | 2 . . 7 1 . 1 1 . 7 . 1 . . . Treads 18 | 2 . . 7 1 . 1 1 . 6 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 . . . Utility 17 | 2 . . 2 . . 1 1 3 1 3 3 1 . . Device 7 | 1 . . . . . . 1 2 1 1 1 . . . Storage 3 | 1 . . 2 . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 1 1 . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection 4 | . . . . . . 1 . 1 . 2 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 1 . 5 1 . 2 1 . 1 9 3 2 . 4 Energy Gun 5 | 1 . . . . . . . . . 1 . . . 3 Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 1 . 5 1 . 2 1 . 1 2 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . . . . . . . . . 3 1 2 . . Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . 3 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . . . . . Parts Lost 29 | . . . 2 3 . 1 . 1 4 9 2 6 . 1 Power 6 | . . . 1 1 . . . . 1 2 . 1 . . Propulsion 10 | . . . 1 1 . . . . 2 3 2 1 . . Utility 5 | . . . . . . . . 1 . 2 . 1 . 1 Weapon 8 | . . . . 1 . 1 . . 1 2 . 3 . . Highest Loss Streak 9 | . . . 1 3 . 1 . 1 4 9 2 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 68 | . 100 100 97 98 100 99 99 95 72 47 35 43 26 26 Engine 7 | . 14 14 10 10 11 11 9 9 8 5 4 5 . . Treads 17 | . 28 28 30 32 33 33 36 36 25 . . . . . Flight 1 | . . . . . . . . . 2 4 4 . . . Device 9 | . 14 14 11 11 11 6 8 12 11 6 6 6 6 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 4 . . . Processor 1 | . . . . . . . . . . . 1 9 13 13 Hackware 1 | . . . . . . . . . . . 1 6 6 6 Protection 1 | . . . . . . 4 9 2 . 5 . . . . Energy Gun 1 | . 13 . . . . . . . . . 4 2 . 1 Energy Cannon 1 | . . . . . . . . . . 5 . 3 . . Ballistic Gun 12 | . 14 28 32 32 33 32 27 27 10 . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 4 5 . . Peak Build Rating 53 | 7 7 7 14 14 14 20 25 28 43 53 43 49 29 38 Average Rating 28 | 5 6 7 11 12 13 15 23 25 31 46 36 42 29 28 On Entrance 19 | . 7 7 7 14 13 14 20 25 28 35 32 39 29 29 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 64 | 13 13 12 55 55 55 62 64 64 62 61 64 17 1 5 Greatest Support 82 | 40 40 40 60 60 60 62 82 82 82 33 15 9 3 3 Greatest Overweight (x) 21 | . . . . . . 1 . . 4 6 21 5 . 1 Average Overweight (x) 1 | . . . . . . . . . 1 5 6 4 . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 5 5 5 Average Capacity 16 | 7 8 8 16 20 20 20 20 20 20 20 16 5 5 5 Most Carried 20 | 3 6 6 18 18 16 20 20 20 20 16 9 5 4 5 Average Carried 12 | 1 3 6 13 15 15 19 19 19 15 13 6 4 4 4 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 5 5 5 5 Final Carried 20 | 3 6 6 18 15 16 20 20 20 11 10 5 4 4 4 Scrap Engine Consumption 55 | . . . . . . . . . 30 11 8 5 . 1 Constructs Created 6 | . . . . . . . . . 3 . 2 1 . . Constructs Modified 16 | . . . . . . . . . 10 4 1 1 . . Class Distribution -------------------- 42% | Mutant 17% | Scavenger-Gunner 17% | Construct 14% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Matter Collected 3179 | 306 67 . 839 76 . 123 282 354 448 128 409 97 . 50 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6143 | 169 193 . 1791 111 . 117 686 645 1049 821 313 171 . 77 Parts 332 | 10 11 . 138 5 . 15 27 32 35 26 10 18 . 5 Haulers Intercepted 6 | . 1 . 4 . . . . 1 . . . . . . Recyclers Shooed 6 | . . . 3 . . . . . 3 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . 4 16 . 6 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 108 | . 5 . 34 3 . 5 8 10 6 22 4 8 . 3 Melee 1 | . . . . . . . . . . . . 1 . . Guns 69 | . 5 . 30 3 . 5 8 10 4 . 1 . . 3 Cannons 3 | . . . . . . . . . 2 1 . . . . AOE 29 | . . . 4 . . . . . . 15 3 7 . . Classes Destroyed 18 | 3 3 . 5 . . 1 . . 2 4 . . . . Worker 10 | 2 1 . 5 . . . . . . 2 . . . . Builder 4 | . . . 3 . . . . . 1 . . . . . Tunneler 2 | 1 . . 1 . . . . . . . . . . . Hauler 6 | . 1 . 4 . . . . 1 . . . . . . Recycler 18 | 1 . . 1 . . . 3 1 10 2 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Watcher 5 | . . . 4 . . . 1 . . . . . . . Swarmer 31 | . 3 . 6 . . 4 . . . 6 3 6 . 3 Grunt 36 | . 2 . 19 3 . . 6 5 . 1 . . . . Brawler 2 | . . . 1 . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . 1 . . . . Protector 1 | . . . . . . . . . . 1 . . . . Sentry 20 | . . . 7 . . . 2 5 3 2 1 . . . Specialist 1 | . . . . . . . . . . 1 . . . . Hunter 5 | . . . . . . 1 . . . 2 . 2 . . Programmer 7 | . . . . . . . . . . 7 . . . . Scientist 2 | . . . . . . . . . 2 . . . . . Scrapper 3 | . . . . . . . . . 3 . . . . . Packrat 2 | . . . . . . . . . . . 2 . . . Best Kill Streak 15 | 4 4 . 6 3 . 4 7 6 7 15 3 3 . 2 Combat Bots Only 12 | . 3 . 6 3 . 4 5 4 2 12 3 3 . 2 Max Kills in Single Turn 5 | 1 1 . 5 1 . 3 2 1 1 4 1 2 . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . 4 1 2 . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Hostile Shots Fired 558 | . 36 . 94 14 . 28 17 30 33 182 41 57 . 26 Missed 173 | . 11 . 25 1 . 8 5 8 4 68 15 17 . 11 Damage Taken 5582 | . 268 . 1004 184 . 240 150 258 626 1627 295 704 . 226 Core 840 | . 61 . 77 13 . 15 21 32 42 206 53 196 . 124 Absorbed by Shields 191 | . . . . . . . 55 96 . 40 . . . . Regen/Repaired (Parts) 124 | . . . . . . . . . 16 32 43 33 . . Core Remaining (%) 82 | 100 . 75 . . . 73 . . 82 . . . . . Volleys Fired 354 | 12 19 . 114 8 . 12 22 29 55 52 9 13 . 9 Largest 3 | 2 2 . 3 3 . 3 3 3 3 3 1 1 . 1 Hottest 105 | 70 70 . 66 69 . 69 76 76 76 105 68 68 . 80 Shots Fired 806 | 23 38 . 341 23 . 36 66 87 100 62 9 13 . 8 Gun 710 | 23 38 . 341 23 . 36 66 87 69 6 4 9 . 8 Cannon 71 | . . . . . . . . . 31 40 . . . . Launcher 25 | . . . . . . . . . . 16 5 4 . . Special . | . . . . . . . . . . . . . . . Kinetic 686 | 12 19 . 341 23 . 36 66 87 94 4 4 . . . Thermal 93 | 11 19 . . . . . . . 6 40 . 9 . 8 Explosive 25 | . . . . . . . . . . 16 5 4 . . Electromagnetic 2 | . . . . . . . . . . 2 . . . . Robot Hit Streak 25 | 4 6 . 13 8 . 4 25 13 14 14 3 4 . 2 Robot Miss Streak 7 | 3 4 . 5 1 . 7 6 4 4 5 4 5 . 4 Penetration Max 1 | . . . . . . . 1 1 1 . . . . . Secondary Targets 8 | . 2 . 3 1 . 1 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . . . . Shots Hit Robots 511 | 14 21 . 208 19 . 16 41 61 60 51 8 6 . 6 Core Hits 332 | 5 10 . 92 5 . 7 23 25 44 99 6 11 . 5 Critical Kills 1 | . . . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . . . . 1 . . . . . Critical Strikes 5 | . 2 . 1 1 . . . . 1 . . . . . Burn 2 | . 2 . . . . . . . . . . . . . Destroy 3 | . . . 1 1 . . . . 1 . . . . . Melee Attacks 13 | . . . . . . . . . . 4 4 5 . . Impact . | . . . . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . 4 4 5 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11002 | 178 325 . 2875 266 . 213 910 993 1207 2852 538 534 . 111 Guns 6177 | 178 325 . 2400 266 . 213 896 993 592 55 64 84 . 111 Cannons 1529 | . . . . . . . . . 589 940 . . . . Explosions 2955 | . . . 475 . . . . . . 1857 221 402 . . Melee 301 | . . . . . . . . . . . 253 48 . . Ramming 40 | . . . . . . . 14 . 26 . . . . . Kinetic 6272 | 115 162 . 2400 266 . 213 896 993 1125 38 64 . . . Thermal 1892 | 63 163 . 475 . . . . . 56 940 . 84 . 111 Explosive 2480 | . . . . . . . . . . 1857 221 402 . . Electromagnetic 17 | . . . . . . . . . . 17 . . . . Impact . | . . . . . . . . . . . . . . . Slashing 301 | . . . . . . . . . . . 253 48 . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . 6 6 6 6 6 Average Corruption 5 | . . . . . . . . . . 3 6 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 82 | . . . . . . . . . . 4 41 32 2 3 Message Errors 28 | . . . . . . . . . . 1 12 14 . 1 Matter Fused 19 | . . . . . . . . . . . 9 7 2 1 Heat Flow Errors 8 | . . . . . . . . . . 1 2 5 . . Energy Discharges 8 | . . . . . . . . . . 1 5 2 . . Parts Rejected 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . . . . . . . 9 3 . . Data Loss (major) 3 | . . . . . . . . . . . 2 1 . . Alerts 2 | . . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 196 | . . . 63 . . . . . . 12 106 15 . . Projectiles 3 | . . . . . . . . . . 3 . . . . Explosions 89 | . . . 63 . . . . . . 9 2 15 . . Melee 104 | . . . . . . . . . . . 104 . . . Knockbacks 11 | . . . . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 11 . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . 97 . . . . . . 38 46 31 . . Shots 4 | . . . 1 . . . . . . 1 1 1 . . Rammed 4 | . . . 1 . . . 1 . 1 . 1 . . . Targets Rammed 4 | . . . 1 . . . 1 . 1 . 1 . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 266 | 36 219 . 60 36 . 30 85 71 155 256 209 266 . 31 Average Temperature 40 | 16 92 . 15 19 . 14 33 26 46 37 76 97 . 14 Received Heat Transfer 1224 | . 111 . 267 102 . . 74 150 436 42 42 . . . Effects 1 | . . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . 7 . . . . Combat Hostiles 6 | . . . . . . . . . . 6 . . . . Parts Melted 38 | . 1 . . . . . . . 3 31 . 2 . 1 Heat Transferred 7261 | 185 629 . 300 . . . . . 370 5328 . 200 . 249 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Peak Influence 845 | 20 188 73 845 369 . 110 303 348 80 469 . . . . Initial 329 | . 13 73 27 329 . . 42 50 75 71 . . . . Average 152 | 6 68 73 455 364 . 93 92 166 24 96 . . . . Maximum Alert Level 3 | . . . 3 1 . . 1 1 . 2 . . . . Low Security (%) 76 | 100 100 100 17 . . 100 94 61 100 91 . . . . Level 1 8 | . . . 15 100 . . 5 38 . 1 . . . . Level 2 12 | . . . 55 . . . . . . 7 . . . . Level 3 2 | . . . 11 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . 7 . . . . 1 . 6 . . . . Investigation 7 | . . . 7 . . . . . . . . . . . Extermination 2 | . . . . . . . . . . 2 . . . . Reinforcement 2 | . . . . . . . . 1 . 1 . . . . Assault . | . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Distress Signals 10 | . 2 . 3 . . . 4 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 147 | . 6 . 44 2 . 5 15 11 5 36 5 9 . 9 Peak Tracking Total 11 | . 3 . 5 2 . 4 7 4 4 11 3 3 . 5 Tactical Retreats 8 | . 1 . 2 . . . 1 2 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Traps Triggered 5 | . . . 2 . . . . 1 . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Machines Disabled 13 | . . . 5 . . . . 2 4 2 . . . . Max in Single Turn 3 | . . . 3 . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Machines Accessed 26 | . 1 . 8 . 2 . 1 3 4 2 1 . 4 . Terminals 18 | . 1 . 7 . . . 1 3 3 2 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 82 | . 3 . 21 . 2 . 4 7 10 6 1 . 28 . Successful 53 | . 2 . 6 . 2 . 3 4 6 1 1 . 28 . Failed 29 | . 1 . 15 . . . 1 3 4 5 . . . . Catastrophic 12 | . . . 7 . . . . 1 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 47 | . 3 . 20 . 1 . 3 8 6 6 . . . . Terminals 49 | . 3 . 20 . . . 4 7 8 6 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 42 | . 1 . 2 . 2 . 1 2 4 1 1 . 28 . Record 13 | . . . . . 1 . . . . . 1 . 11 . Part Schematic 9 | . . . . . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . Prototype ID Bank 4 | . . . . . . . . . 1 . . . 3 . Open Door 1 | . . . . . . . . 1 . . . . . . Branch Access Points 4 | . 1 . 1 . . . . 1 . 1 . . . . Terminal Index 2 | . . . 1 . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Release Object 2 | . . . . . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 . 4 . . . 2 2 2 . . . . . Terminals 10 | . 1 . 3 . . . 2 2 2 . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . Botnet 9 | . 1 . 3 . . . 1 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 . 6 . . . 1 3 3 2 1 . . . Full Trace Events 8 | . . . 6 . . . . 1 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Total Allies 2 | . . . . . . . 1 . . . . . . 1 Largest Group 1 | . . . . . . . 1 . . . . . . 1 Highest-Rated Group 96 | . . . . . . . 10 . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . 10 . . . . . . 96 Total Orders 3 | . . . . . . . . 3 . . . . . . EXPLORE 3 | . . . . . . . . 3 . . . . . . Ally Attacks 1 | . . . . . . . . . . . . . . 1 Total Damage 46 | . . . . . . . . . . . . . . 46 Kills 1 | . . . . . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . 1 Drone Launches 4 | . . . . . . . . 4 . . . . . . Drone Recoveries 2 | . . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Turns Passed 10649 | 152 326 8 1517 182 417 269 452 436 2676 1164 1619 1261 41 129 Spaces Moved 4275 | 67 166 6 704 97 260 125 145 166 978 559 384 339 82 197 Core 753 | 2 . . . . . . . . . . 172 300 82 197 Treads 2396 | 65 166 6 704 97 260 125 145 166 662 . . . . . Legs . | . . . . . . . . . . . . . . . Wheels 819 | . . . . . . . . . 284 535 . . . . Hover . | . . . . . . . . . . . . . . . Flight 307 | . . . . . . . . . 32 24 212 39 . . Fastest Speed 50 | 50 160 160 160 160 160 155 156 156 140 140 217 50 50 50 Average Speed 182 | 156 160 160 160 160 160 174 156 156 151 162 409 264 50 51 Slowest Speed 1100 | 160 160 160 160 160 160 240 156 156 320 406 1100 300 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 6 32 6 68 34 59 31 17 36 94 15 69 59 75 38 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . . 1 . 1 . . . . . . . 1 1 Known Exits Taken 5 | . 1 . 1 . . . 1 1 . 1 . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . 1 . 1 1 1 . Scrap Searched 9 | . . . . . . 1 . . . . 3 5 . . Spaces Dug 6 | . . . . . . . . . . 3 . 3 . . Terrain Destroyed 165 | . . . 32 . . . 1 . . 73 27 32 . . Melee 6 | . . . . . . . . . . 3 . 3 . . Projectile 1 | . . . . . . . 1 . . . . . . . AOE 158 | . . . 32 . . . . . . 70 27 29 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Total 6557 | 88 189 5 875 107 262 150 330 287 2110 758 419 680 81 216 Wait 1703 | . 1 . 13 . . 5 146 78 1025 107 7 320 . 1 Move 4261 | 66 165 5 703 96 259 124 144 165 977 558 383 338 81 197 Hop . | . . . . . . . . . . . . . . . Pick Up 60 | 3 2 . 18 . 2 4 8 4 8 9 1 . . 1 Fast Attach 17 | 7 1 . 1 . . . . 2 1 1 1 1 . 2 Attach 38 | . . . 4 3 . 1 2 . 9 9 6 2 . 2 Detach 22 | . 1 . . . . . . . 12 3 3 1 . 2 Swap 19 | . . . 10 . . 3 1 2 . 3 . . . . Drop 57 | . . . 11 . 1 1 6 6 22 4 4 . . 2 Fire 354 | 12 19 . 114 8 . 12 22 29 55 52 9 13 . 9 Melee 13 | . . . . . . . . . . 4 4 5 . . Ram 1 | . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . 1 . 1 . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . Rewire 1 | . . . . . . . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 12) 479 | -10/Materials | Entered Mines 479 | -10/Mines | Discovered new exit (range 6) 487 | -10/Mines | Entered Materials 487 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 640 | -9/Materials | Discovered new exit (range 13) 1058 | -9/Materials | Build established: Scavenger-Gunner 1183 | -9/Materials | Discovered new exit (range 3) 1646 | -9/Materials | Discovered new exit (range 15) 1861 | -9/Materials | Identified exit to Mines 2004 | -9/Materials | Entered Mines 2010 | -9/Mines | Met a Derelict bent on vengeance 2049 | -9/Mines | Lost 3 parts (1p1n1w) 2072 | -9/Mines | Learned 2 Materials zone layouts 2090 | -9/Mines | Discovered new exit (range 10) 2135 | -9/Mines | Discovered new exit (range 5) 2136 | -9/Mines | Learned 8 Materials zone layouts 2180 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2180 | -9/Mines | Discovered new exit (range 5) 2186 | -9/Mines | Entered Exiles 2225 | -9/Exiles | Met 8R-AWN 2252 | -9/Exiles | Met EX-HEX 2295 | -9/Exiles | Met EX-BIN 2318 | -9/Exiles | Aligned with FarCom system 2319 | -9/Exiles | Given EX-Vault access code 2361 | -9/Exiles | Opened EX-Vault 2370 | -9/Exiles | Found Field Lobotomy Kit 2408 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2456 | -9/Exiles | Met EX-DEC 2463 | -9/Exiles | Learned location of Zion (-7) 2515 | -9/Exiles | Discovered new exit (range 15) 2603 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2603 | -9/Exiles | Entered Mines 2860 | -8/Mines | Discovered new exit (range 5) 2872 | -8/Mines | Entered Materials 2872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -8/Materials | Identified exit to Factory 2873 | -8/Materials | Identified exit to Storage 3201 | -8/Materials | Build established: Scavenger-Tank 3324 | -8/Materials | Entered Storage 3362 | -8/Storage | Identified exit to Recycling 3754 | -8/Storage | Used back door to open Recycling access 3760 | -8/Storage | Entered Recycling 3761 | -8/Recycling | Met a Zionite searching for Scraptown 3808 | -8/Recycling | Build established: Scavenger-Skirmisher 3929 | -8/Recycling | Scanned before Scraplab entrance 3991 | -8/Recycling | Discovered new exit (range 5) 4604 | -8/Recycling | Entered Scraplab 4609 | -8/Recycling | Angered Scraplab inhabitants 4610 | -8/Recycling | Found Prototype Device 4610 | -8/Recycling | Identified Scrap Engine 4715 | -8/Recycling | Lost 4 parts (1p2n1w) 5020 | -8/Recycling | Build established: Mutant 5989 | -8/Recycling | Build established: Construct 6436 | -8/Recycling | Entered Factory 6436 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7194 | -6/Factory | Discovered new exit (range 14) 7341 | -6/Factory | Garrison activated, responded to threat 7452 | -6/Factory | Identified exit to Lower Caves 7499 | -6/Factory | Cargo convoy interrupted 7549 | -6/Factory | Destroyed 12 combat bots 7600 | -6/Factory | Entered Lower Caves 7623 | -6/Lower Caves | Lost 9 parts (2p3n2u2w) 7889 | -6/Lower Caves | Build established: Mutant 9087 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9210 | -6/Lower Caves | Discovered new exit (range 3) 9219 | -6/Lower Caves | Entered another Lower Caves area 9430 | -6/Lower Caves | Encountered a Warlord checkpoint 10465 | -6/Lower Caves | Lost 3 parts (1p1n1w) 10470 | -6/Lower Caves | Discovered new exit (range 10) 10480 | -6/Lower Caves | Core integrity fell below 50% 10480 | -6/Lower Caves | Entered Data Miner 10480 | -6/Data Miner | Discovered new exit (range 6) 10487 | -6/Data Miner | Met Data Miner 10504 | -6/Data Miner | Learned location of Section 7 (-2) 10504 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10505 | -6/Data Miner | Lost 3 parts (1u2w) 10509 | -6/Data Miner | Received God Mode back door access code from Data Miner 10521 | -6/Data Miner | Entered Proximity Caves 10523 | -5/Proximity Caves | Spotter reported a threat 10528 | -5/Proximity Caves | Spotted B-75 Beast 10548 | -5/Proximity Caves | Learned location of Warlord (-5) 10639 | -5/Proximity Caves | Spotter reported a threat 10645 | -5/Proximity Caves | Escorted by Enhanced Grunt 10650 | -5/Proximity Caves | Self-destructed Last Messages --------------- 10610_ VTOL Module fries itself beyond repair. 10612_ Dropped Gatling Laser. 10612_ Acquired Hvy. Laser. 10615_ Acquired Gatling Laser. 10618_ Dropped Gatling Laser. 10622_ Lgt. Nuclear Core fries itself beyond repair. 10623_ Scrap Engine consumes Gatling Laser. 10628_ Acquired 22 matter. 10638_ Scrap Engine destroyed. 10639_ ALERT: Unidentified potential threat approaching Complex 0b10. 10641_ System corrupted: Hvy. Laser failed to cycle. 10642_ S-27 Virus destroyed. 10645_ Enhanced Grunt: "Protecting LRC-V3." 10646_ Lgt. Nuclear Core fries itself beyond repair. 10647_ System corrupted: Matter fused (-7). 10649_ Acquired 28 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????? ??????????? ???????????????????????? | | ????????????? ?????????## ???????????????????????? | | ????????????? ????????? ???????????????????????? | | ????????????? ????????# #???????????????????????? | | ????????????? ????????# #?????#?????????????????? | | ??????????### ??###???# #???? #?????????????????? | | ?????????## ??# ???# #???? #?????????????????? | | ?????????# ### ??# #?### ##????????????????? | | ?????????# ?## ### ?????????????????? | | ??????????# ## ??????????????????? | | ??????##### #???????????????????? | | ??????# ## ## #####???????????????? | | ??????# % g #???????????????? | | ??????# #?# =@ ### ####???????? | | ??????# #?## ####### +### #???????? | | ??????# #??# #"" "" T"" | | ??????# #??# ## ""# | | ?????## #### ## "# ## | | ????## # ## ## # # ##???? | | ????# # "# # ##????????? | | ???## + "#? ? ##?????????? | | ??## %+ " #? ? #??????????? | | ### # # " + #?? #??????????? | | % ## ##### " + ##???#??????????? | | ### #???# "" # #???????????????? | | #### ####?# # #? #???????????????? | | #### ##????# # """#??????????????????? | | ## ##????? # # "?????????????????????? | | # #??????# # # # ????????????????????? | | ## #??????# ######+ ###???????????????????? | | ### #??????# ????? ?????????????????????? | | ### #??????# ???? ????????????????????? | | #??????### ??? ###???????????????????? | | #?????????#??? ##?????????????????????? | | ######???????????? ## #??????????????????????? | | ##????????????? #?? #??????????????????????? | | #?????????????# ???# ??????????????????????? | | ####??????????# ???# ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Resistance: TH 20 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. System Guard | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermicSwordMicrothruster Manual? 0 Play Time 00:48:26 Cumulative 277.1 hours Start 2025.02.19 @ 22:52:24 End 2025.02.19 @ 23:44:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 220 Rogue 220 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/1/3/2/0/0/1/1/0 Lore% 81 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 04f9d17c-b75c-496a-9abc-8aa1001f8912