Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.29 @ 17:21:38 Player: JuustuToug Result: Destroyed by 6C-N7Z(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (602) 602 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (2300) 2300 TOTAL SCORE: 4257 Bonus ------- Delivered SUBCON Basin 2000 Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Treads Medium Treads > --- UTILITY (2) ------ Tech Extrapolator > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Light Armored Exoskeleton Light Armored Exoskeleton Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Powered Cannon > --- INVENTORY -------- SUBCON Basin [Rating: 39] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Tech Extrapolator Weapon Powered Cannon Energy Gun Medium Laser Energy Cannon Powered Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 7 8 8 2 3 Power 6 | 1 3 1 . 1 Engine 4 | 1 2 1 . . Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 7 | 2 . 3 1 1 Treads 5 | 2 . 1 1 1 Leg 1 | . . 1 . . Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 1 1 1 Device 2 | 1 . 1 . . Storage 3 | 1 1 . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 4 3 . . Energy Gun 3 | 1 2 . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . 2 . . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . . To Critical Strikes . | . . . . . Average Backups 10 | 1 11 12 5 11 Power . | . . . . 1 Propulsion 3 | . 3 4 . 3 Utility 3 | . 3 3 2 2 Weapon 3 | . 3 3 2 3 Tool/Special . | . . . . . Unused Backups 37 | . 4 13 3 17 Power 4 | . 1 . 1 2 Propulsion 10 | . 1 4 . 5 Utility 10 | . 2 4 1 3 Weapon 12 | . . 5 1 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 91 | . 99 90 87 86 Engine 16 | . 9 16 25 17 Core 2 | . 4 . . 6 Treads 24 | . 27 20 24 25 Wheel 1 | . . 3 . . Device 8 | . 14 11 3 . Storage 12 | . 14 13 12 11 Processor 4 | . . . 8 12 Energy Gun 5 | . 14 4 . . Energy Cannon 6 | . . 5 12 11 Ballistic Gun 6 | . 14 7 . . Peak Build Rating 39 | 7 10 38 39 36 Average Rating 20 | 5 8 17 31 34 On Entrance 16 | . 7 8 38 31 Avg Prop Armor Cover (%) 6 | . . 5 7 41 Naked Turns . | . . . . . Heaviest Build 39 | 14 30 36 36 39 Greatest Support 51 | 40 40 40 43 51 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 14 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 1 11 14 10 14 Final Capacity 15 | 8 15 15 15 5 Final Carried 15 | 3 15 15 15 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Resources | -11 -10 -10 -7 -7 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 889 | 283 379 193 14 20 Remotely . | . . . . . Salvage Created 865 | 135 524 206 . . Parts 76 | 15 43 18 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 25 | . 16 9 . . Guns 19 | . 16 3 . . Cannons 5 | . . 5 . . Classes Destroyed 10 | 3 5 2 . . Worker 1 | 1 . . . . Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Swarmer 16 | . 9 7 . . Grunt 7 | . 7 . . . Subdweller 2 | . . 2 . . Best Kill Streak 4 | 3 4 4 . . Combat Bots Only 4 | . 4 3 . . Max Kills in Single Turn 2 | 1 2 2 . . Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 168 | . 85 61 . 22 Missed 53 | . 23 21 . 9 Hits 115 | . 62 40 . 13 Melee 5 | . . . . 5 Projectile 110 | . 62 40 . 8 AOE 4 | . . 4 . . Damage Taken 1384 | . 622 570 . 192 Core 255 | . 70 110 . 75 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 210 | . 210 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 161 | 13 88 44 13 3 Largest 2 | 2 2 2 1 1 Hottest 70 | 70 70 70 40 40 Shots Fired 272 | 26 174 56 13 3 Gun 216 | 26 174 16 . . Cannon 56 | . . 40 13 3 Launcher . | . . . . . Special . | . . . . . Kinetic 119 | 13 86 20 . . Thermal 151 | 13 86 36 13 3 Explosive . | . . . . . Electromagnetic 2 | . 2 . . . Robot Hit Streak 16 | 4 10 16 . 2 Robot Miss Streak 5 | 3 5 3 1 1 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 142 | 12 105 23 . 2 Core Hits 59 | 9 37 12 . 1 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . 5 2 . . Burn 5 | . 5 . . . Meltdown 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2243 | 122 1223 723 54 121 Guns 1468 | 122 1202 144 . . Cannons 687 | . . 579 . 108 Explosions . | . . . . . Melee . | . . . . . Ramming 88 | . 21 . 54 13 Kinetic 778 | 45 504 229 . . Thermal 1377 | 77 698 494 . 108 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 39 | . . 24 . 15 Projectiles 39 | . . 24 . 15 Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 6 | . . . . 6 Shots . | . . . . . Rammed 16 | . 6 . 6 4 Targets Rammed 16 | . 6 . 6 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 230 | 140 230 16 60 68 Average Temperature 71 | 62 80 6 25 35 Received Heat Transfer 294 | . 180 78 . 36 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 6 | 3 3 . . . Heat Transferred 2738 | 222 2442 74 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | 10 130 . 30 . Initial 7 | . . . 7 . Average 36 | 1 64 . 2 . Influence Increases 865 | 25 539 220 81 . Destroy 0b10 Robot/C 500 | . 320 180 . . Destroy 0b10 Robot/NC 40 | 25 15 . . . Destroy Leader 82 | . 72 10 . . Successful Hack 39 | . 27 . 12 . Select Force Hacks 120 | . 60 . 60 . Destroy Structure 9 | . . . 9 . Lose Combat Pursuer 75 | . 45 30 . . Influence Decreases 865 | 25 523 221 96 . Entered New Map 16 | . . 8 8 . Time Decay 847 | 25 523 211 88 . Lost Part 2 | . . 2 . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 28 12 . 8 Peak Tracking Total 11 | . 4 4 . 11 Tactical Retreats 4 | . 3 1 . . Traps | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -7 -7 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . . 2 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 20 | . 9 4 7 . Terminals 11 | . 6 . 5 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 38 8 13 . Successful 33 | . 20 8 5 . Failed 26 | . 18 . 8 . Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 40 | . 31 . 9 . Terminals 39 | . 28 . 11 . Fabricators . | . . . . . Repair Stations 7 | . 7 . . . Recycling Units 5 | . 3 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 6 8 . . Record 5 | . . 5 . . Prototype ID Bank 5 | . 5 . . . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Proto ID Catalog 1 | . . 1 . . Release Object 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 5 . . . Scan Component 3 | . 3 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 14 | . 9 . 5 . Terminals 10 | . 7 . 3 . Assimilate 1 | . 1 . . . Botnet 2 | . 1 . 1 . Skim 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 8 . 5 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 10 | . . . 3 7 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -7 -7 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -7 -7 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -7 -7 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 3971 | 15 1955 1544 457 . Structural 890 | . . 433 457 . Seismic 3081 | 15 1955 1111 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -7 -7 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 6451 | 140 1955 1767 1485 1104 Spaces Moved 3115 | 58 731 787 861 678 Core 6 | 1 . . . 5 Treads 3109 | 57 731 787 861 673 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 167 | 158 160 188 161 159 Slowest Speed 240 | 160 160 240 240 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 5 | . . 5 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 4 81 31 97 71 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 5 | . 3 . 2 . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched 6 | . . 1 . 5 Spaces Dug 17 | . . 9 8 . Terrain Destroyed 36 | . . 22 13 1 Melee . | . . . . . Projectile 36 | . . 22 13 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -7 -7 --------- Run | Yrd Mat Sub Rec Scr Total 4114 | 80 1353 1025 949 707 Wait 669 | . 485 151 32 1 Move 3111 | 57 730 786 860 678 Hop . | . . . . . Pick Up 60 | 3 20 8 23 6 Fast Attach 15 | 7 3 3 1 1 Attach 2 | . . 2 . . Detach 2 | . . . . 2 Swap 20 | . 9 8 1 2 Drop 58 | . 12 23 13 10 Fire 161 | 13 88 44 13 3 Melee . | . . . . . Ram 4 | . . . . 4 Kick . | . . . . . Crush 12 | . 6 . 6 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Rec / [*Scr]) -7/Recycling (discovered 2 exits: *Fac / [*Scr]) -7/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Discovered new exit (range 16) 942 | -10/Materials | Repaired Lgt. Treads 970 | -10/Materials | Repaired Lgt. Treads 1085 | -10/Materials | Discovered new exit (range 16) 1746 | -10/Materials | Learned location of 1 exit from Storage 1806 | -10/Materials | Learned location of Mines (-9) 1898 | -10/Materials | Learned location of 1 exit from Recycling 1944 | -10/Materials | Learned 4 Subcaves zone layouts 2007 | -10/Materials | Identified exit to Materials 2007 | -10/Materials | Identified exit to Subcaves 2096 | -10/Materials | Entered Subcaves 2097 | -10/Subcaves | Approached by a straggling Scientist 2097 | -10/Subcaves | Identified exit to Recycling 2119 | -10/Subcaves | Learned Materials terminal intel 2178 | -10/Subcaves | Visited Clippyterm 2183 | -10/Subcaves | Learned 40 Factory zone layouts 2281 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2417 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2443 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2591 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2597 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3004 | -10/Subcaves | Core integrity fell below 50% 3024 | -10/Subcaves | Visited 4L-MR0's lab 3046 | -10/Subcaves | Found Prototype Energy Cannon 3046 | -10/Subcaves | Identified Powered Cannon 3048 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 3565 | -10/Subcaves | Found SUBCON Basin 3863 | -10/Subcaves | Entered Recycling 3864 | -7/Recycling | Identified exit to Factory 4086 | -7/Recycling | Scanned before Scraplab entrance 4104 | -7/Recycling | Discovered new exit (range 11) 4109 | -7/Recycling | Entered Scraplab 4198 | -7/Recycling | Found SUBCON Basin 4412 | -7/Recycling | Tech Extrapolator generated special schematic: Deep Structural Scanner 5348 | -7/Recycling | Entered Scraptown 5589 | -7/Scraptown | Visited CR-KLE's Repair Center 5617 | -7/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 5819 | -7/Scraptown | Discovered exit to Factory (range 11) 5966 | -7/Scraptown | Visited Shadow of the Wyrm 5981 | -7/Scraptown | Visited Cyclists 6003 | -7/Scraptown | Visited Fellowship of the Rings 6053 | -7/Scraptown | Visited Symbiants 6085 | -7/Scraptown | Visited TADAMA 6122 | -7/Scraptown | Visited UFD Registry 6122 | -7/Scraptown | Registered with UFD as "Chainrigger" 6162 | -7/Scraptown | Visited LU-1G1's Boring Crew 6187 | -7/Scraptown | Visited Botcube Research 6340 | -7/Scraptown | Visited Junk Repository 6398 | -7/Scraptown | Visited Derelict Rescue Squad 6435 | -7/Scraptown | Visited Science Testing Area 6441 | -7/Scraptown | Attacked by Scraptown defenders 6452 | -7/Scraptown | Destroyed by 6C-N7Z(j) with Overtuned Pulse Rifle Last Messages --------------- spread the help around. 06429_ Tech Extrapolator generates new schematic "Mak. Targeting Computer". Influences: Targeting Computer, Imp. Targeting Computer, Adv. Targeting Computer. 06435_ LOCAL NARROWCAST: Science Testing Area. NO EXPLOSIVES TESTING ALLOWED. 06438_ Destroyed Gauss Rifle. 06441_ ANNOUNCEMENT: Intruder alert! Defend Scraptown! 06444_ Dropped Lrg. Storage Unit. 06445_ Discarded Powered Cannon. 06446_ Temporary Power slot lost. 06446_ Slammed into F3-J5M(r). 06448_ Slammed into TD-N35(r). 06449_ Slammed into 64-0UL(r). 06449_ Slug penetrates Machine. 06449_ Machine disabled. 06450_ Bolt penetrates Machine. 06452_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????EE??????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #????" ???????????????? | | ????????????????????????# #####" ???????????????? | | ????????????????????????# #"""""????????????????? | | ????????????????????????# # [ [?????????????????? | | ????????????????????????; # ?????????????????? | | ????????????????????????# # ??????????????????? | | ????????????????????????# ## #??????????????????? | | ?????????????????## ##### ## ############???????? | | ??????????????""""" """""@ " "## #???????? | | ??????????? c "## #???????? | | ??????????? "## #???????? | | ??????????? r "##=* #???????? | | ???????????? j r "##][ #???????? | | ???????????? c r|!!!/ #???????? | | ?????????????"""""""""""" "##*! #???????? | | ??????????????""""""""""" "##] #???????? | | ?????????????????######"" ## #???????? | | ??????????????????????#"" "######"#######????? | | ??????????????????????#"" "## """"""""#????? | | ??????????????????????#"" "## " " " "#????? | | ????????????????????###"" z"## ""#????? | | ?????????????######## #""h "## & "#????? | | ???????????? h &"#????? | | ??????????? "## "#????? | | ????? ????????###### #"" "## " " " "#????? | | ???? ????????????###"" "## """"""""#????? | | ????" ""?????????????#"" "##############????? | | ???? ?????????????#"" "## ]! #??????????? | | ???? ??????????????#"" "## [[#??????????? | | ##### ################"" "## ####??????????? | | """"""""""""""""""""""""" "## =#??????????? | | """"""""""""""""""""""""" //#??????????? | | "## [#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Deep Structural Scanner | -7/Recycling | Extrapolated Mak. Leg | -7/Recycling | Extrapolated Mak. Spear | -7/Recycling | Extrapolated Mak. Coolant Network | -7/Scraptown | Extrapolated Machine Rigger | -7/Scraptown | Extrapolated Mak. Light Armor Plating | -7/Scraptown | Extrapolated Spk. Treads | -7/Scraptown | Extrapolated Spk. Medium Treads | -7/Scraptown | Extrapolated Beamcaster | -7/Scraptown | Extrapolated Mak. Targeting Computer | -7/Scraptown | Extrapolated Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 22% | -10/Materials Lgt. Treads | 27% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Inventory Pressure Scientist At Large Challenges ------------ None Game ------ Seed SensorBiomechanicalUnit Manual? 0 Play Time 00:34:51 Cumulative 455.6 hours Start 2026.04.29 @ 16:47:41 End 2026.04.29 @ 17:21:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type - Total 19 Types 9/1/4/2/1/0/0/2/0/0 Lore% 94 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82627f2b-1f57-424e-9662-1c95bc1888e8