Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.29 @ 18:13:12 Player: youngster Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (705) 705 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-1962) -1962 TOTAL SCORE: 893 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 33 Friendly Fire -2012 Cogmind --------- Core Integrity 189/550 Matter 208/300 Energy 70/280 System Corruption 2% Temperature Cool (0) Movement Hovering (50) Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Cooled Gravmag System > --- UTILITY (3) ------ Improved Propulsion Shielding Improved Weapon Shielding Centrium Light Armor Plating > --- WEAPON (2) ------- Light Assault Rifle Improved Datajack > --- INVENTORY (4) ---- Light Treads Heat Sink Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Cooled Gravmag System > --- UTILITY ---------- Improved Propulsion Shielding Improved Weapon Shielding Centrium Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Improved Datajack > --- INVENTORY -------- Light Treads Heat Sink Hacking Suite [Rating: 29] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 3 | . . 2 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 36 | 7 4 5 13 7 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 . 3 4 1 Treads 5 | . . 1 4 . Leg . | . . . . . Wheel 4 | 2 . 2 . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 9 | 2 2 . 2 3 Device 1 | . . . 1 . Storage 4 | 2 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 4 | . . . 1 3 Artifact . | . . . . . Weapon 14 | 2 1 2 7 2 Energy Gun 1 | . . . 1 . Energy Cannon . | . . . . . Ballistic Gun 12 | 2 1 2 6 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 1 1 Parts Lost 12 | . 2 1 9 . Power 2 | . 1 . 1 . Propulsion 6 | . . 1 5 . Utility 1 | . . . 1 . Weapon 3 | . 1 . 2 . Highest Loss Streak 5 | . 1 1 5 . Average Slot Usage (%) 83 | . 100 98 87 18 Engine 8 | . 14 11 5 . Treads 6 | . . 11 16 . Wheel 23 | . 28 31 24 . Storage 19 | . 28 22 16 . Protection 2 | . . . 6 1 Ballistic Gun 20 | . 28 22 16 7 Special Melee Weapon 1 | . . . . 8 Naked Turns 49 | . . . 33 16 Heaviest Build 42 | 17 41 39 42 9 Greatest Support 42 | 26 26 42 42 17 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 16 | 8 16 16 16 4 Average Capacity 13 | 6 15 16 15 4 Most Carried 16 | 8 16 16 16 4 Average Carried 11 | 3 12 15 14 2 Final Capacity 16 | 8 16 16 4 4 Final Carried 16 | 8 15 16 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 962 | 278 212 85 215 172 Remotely . | . . . . . Salvage Created 1144 | 83 301 107 540 113 Parts 79 | 8 19 9 39 4 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 23 | . 8 2 13 . Melee 1 | . . . 1 . Guns 22 | . 8 2 12 . Classes Destroyed 8 | 2 4 1 1 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . . . 1 . Recycler 2 | 1 . . 1 . Operator 1 | . 1 . . . Swarmer 10 | . 3 . 7 . Grunt 7 | . 5 . 2 . Sentry 6 | . . 2 4 . Best Kill Streak 7 | 2 3 1 7 . Combat Bots Only 6 | . 3 1 6 . Max Kills in Single Turn 2 | 1 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed 1 | . . . . 1 01-MTF (-8/Storage) Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2045 | . 322 268 1453 2 Core 502 | . 63 78 361 . Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 74 80 . . Volleys Fired 162 | 5 27 10 41 79 Largest 2 | 2 2 2 2 1 Hottest 50 | 40 40 43 50 20 Shots Fired 244 | 10 53 20 82 79 Gun 244 | 10 53 20 82 79 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 244 | 10 53 20 82 79 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 9 12 17 18 12 Robot Miss Streak 7 | . 3 1 7 2 Penetration Max . | . . . . . Secondary Targets 5 | . . . 5 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 190 | 9 36 17 66 62 Core Hits 63 | 2 18 5 24 14 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2203 | 120 451 182 942 508 Guns 2124 | 120 403 182 915 504 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 79 | . 48 . 27 4 Kinetic 2124 | 120 403 182 915 504 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . 2 2 Average Corruption 1 | . 1 . 2 2 Corruption Purged . | . . . . . Effects 2 | . 1 . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 34 | . 22 . 10 2 Shots . | . . . . . Rammed 11 | . 5 . 5 1 Targets Rammed 11 | . 5 . 5 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 220 | . 2 7 220 . Average Temperature 41 | . 2 6 65 . Received Heat Transfer 519 | . 87 81 351 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 515 | 10 196 100 515 179 Initial 127 | . 6 20 42 127 Average 157 | 3 112 72 271 167 Maximum Alert Level 2 | . . . 2 . Low Security (%) 83 | 100 100 100 45 100 Level 1 8 | . . . 26 . Level 2 8 | . . . 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 . 1 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 17 2 23 3 Peak Tracking Total 8 | . 4 1 8 3 Tactical Retreats 4 | . 1 . 3 . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 2 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 11 | . 4 1 5 1 Terminals 11 | . 4 1 5 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 7 1 7 1 Successful 6 | . 1 . 4 1 Failed 10 | . 6 1 3 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 6 | . 2 . 4 . Terminals 16 | . 7 1 7 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 . 4 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 1 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 1 | . . . . 1 Non-combat . | . . . . . Combat 1 | . . . . 1 Robot Hacks Applied 3 | . . . . 3 parse_system 3 | . . . . 3 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 99 | . . . . 99 Highest-Rated Ally 99 | . . . . 99 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage 38 | . . . . 38 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1373 | 82 518 166 420 187 Spaces Moved 892 | 55 413 125 244 55 Core 101 | 1 . . 61 39 Treads 34 | . . . 34 . Legs . | . . . . . Wheels 741 | 54 413 125 149 . Hover 16 | . . . . 16 Flight . | . . . . . Fastest Speed 50 | 50 90 93 50 50 Average Speed 93 | 89 99 94 93 51 Slowest Speed 200 | 100 100 96 200 100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 74 17 35 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1194 | 74 467 153 354 146 Wait 65 | . 8 12 45 . Move 888 | 54 412 124 243 55 Hop . | . . . . . Pick Up 23 | 8 9 2 3 1 Fast Attach 16 | 7 . . 4 5 Attach 12 | . 2 3 5 2 Detach . | . . . . . Swap 8 | . 2 2 4 . Drop 6 | . 2 . 4 . Fire 162 | 5 27 10 41 79 Melee 3 | . . . . 3 Ram 9 | . 5 . 3 1 Kick . | . . . . . Crush 2 | . . . 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 8) 251 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 11) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x2 759 | -9/Materials | Discovered new exit (range 10) 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 778 | -8/Materials | Identified exit to Storage 1076 | -8/Materials | Lost 3 parts (1p1n1u) 1152 | -8/Materials | Released all parts (7) 1158 | -8/Materials | Core integrity fell below 50% 1176 | -8/Materials | Lost 5 parts (4n1w) 1187 | -8/Materials | Entered Storage 1205 | -8/Storage | Met 01-MTF 1352 | -8/Storage | Destroyed 01-MTF 1374 | -8/Storage | Self-destructed Last Messages --------------- and you can take anything you want. It's probably not here anyway, but may as well explore a bit." 01307_ Destroyed Mak. Cloaking Device. 01352_ 01-MTF destroyed. 01354_ Acquired 113 matter. 01355_ Acquired Imp. Weapon Shielding. 01358_ Acquired Cld. Gravmag System. 01360_ Acquired Imp. Propulsion Shielding. 01361_ K-01 Serf collects debris. 01362_ Acquired Centrium Light Armor Plating. 01363_ K-01 Serf collects debris. 01364_ Slammed into K-01 Serf. 01366_ Acquired Heat Sink. 01366_ K-01 Serf cleans the Heavy Doors. 01368_ Acquired 59 matter. 01372_ Connecting with Door Terminal... >>Open Sealed Heavy Doors opened. 01373_ Acquired Prototype Engine. 01373_ Identified Hvy. Ion Engine. Map ----- +----------------------------------------------------+ | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# #???????????????????????????????????? | | ??# ###########?????????????????????????? | | ??# ## ?#????????????????????????? | | ?## ## """" #????????????????????????? | | ?# # """" #????????????????????????? | | ?# # """" #????????????????????????? | | ?# ] + """" #????????????????????????? | | ?# # #????????????????????????? | | ?# # #????????????????????????? | | ?####### #????????????????????????? | | ???????#####/#####????????????????????????? | | ????? ????# ###T###### ####??????????????? | | ????! """ # ?????????????? | | ????! """ + ?????????????? | | ???? """ # ?????????????? | | ????? ?# ###########/#??????????????? | | ???? ??# #??????????????????????????? | | ??? ????# #??????????????????????????? | | ?? "T"?????# #??????????????????????????? | | ???##??????# ######?????????????????????? | | ???????????# + **#?????????????????????? | | ???######??# # @*#?????????????????????? | | ???#] ] #### # **#?????????????????????? | | ???# ]] #T## #T####?????????????????????? | | ???# " + ###????????????????????????? | | ???#] ## ##??????????????????????????? | | ???# ] " ## #???????????????????????????? | | ???#]] !# ## #???????????????????????????? | | ???########## #???????????????????????????? | | ????????????# #???????????????????????????? | | ???????????? ???????????????????????????? | | ????????????#/#???????????????????????????? | | ???????????? ????????????????????????????? | | ????????????"Y????????????????????????????? | | ????????????""????????????????????????????? | | ????????????? ????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleWardroneReactor Manual? 1 Play Time 00:15:42 Cumulative 120.2 hours Start 2021.10.28 @ 22:43:03 End 2021.10.29 @ 18:13:12 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a888265b-ba13-469d-a9e0-b99c0ac14c0c