Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.11 @ 09:12:35 Player: skywing Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (3360) 3360 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (606) 606 TOTAL SCORE: 7991 Bonus ------- High Alert Combat Kills 86 Follower Combat Kills 20 Entered Garrisons 200 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Sensor Array IFF Parser Encrypted Comm Array Force Booster Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating Hacking Suite High-powered Tractor Beam > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Advanced Treads Large Matter Pod High-capacity Matter Pod Structural Scanner Subdweller Optics Matter Filter Improved Light Armor Plating Hacking Suite Plasma Cannon Plasma Cannon Improved Grenade Launcher Improved Grenade Launcher Improved Datajack Katana [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Seismic Detector Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Makeshift Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Slots Evolved 8 | . . . 4 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . 3 . 1 . . Weapon 1 | . . . 1 . . . . Parts Attached 111 | 8 7 7 37 4 28 9 11 Power 17 | 1 2 1 4 . 3 3 3 Engine 9 | 1 2 1 1 . 2 1 1 Core 8 | . . . 3 . 1 2 2 Reactor . | . . . . . . . . Propulsion 20 | 2 2 3 8 . 2 1 2 Treads 11 | 2 . 1 5 . 1 1 1 Leg . | . . . . . . . . Wheel 8 | . 2 2 3 . . . 1 Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 34 | 2 1 . 13 1 10 3 4 Device 16 | 1 . . 3 1 6 2 3 Storage 3 | 1 1 . 1 . . . . Processor 5 | . . . 3 . 1 1 . Hackware 3 | . . . 1 . 2 . . Protection 7 | . . . 5 . 1 . 1 Artifact . | . . . . . . . . Weapon 40 | 3 2 3 12 3 13 2 2 Energy Gun 9 | 2 . . 3 . 4 . . Energy Cannon 10 | . 1 . 1 . 7 . 1 Ballistic Gun 9 | 1 . . 5 . 1 2 . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . 1 . . 2 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 5 | . . 2 2 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 5 | . . . 4 . 1 . . Parts Lost 50 | . 2 5 7 1 15 8 12 Power 10 | . 1 1 1 . 2 3 2 Propulsion 11 | . . 2 3 . 3 2 1 Utility 17 | . . 1 3 1 6 1 5 Weapon 12 | . 1 1 . . 4 2 4 Highest Loss Streak 14 | . 2 5 2 1 14 6 8 To Critical Strikes 1 | . . . . . . . 1 Average Backups 16 | 3 13 24 21 14 14 4 4 Power 2 | . 1 5 3 1 . 1 . Propulsion 2 | 1 3 3 2 2 1 . . Utility 6 | . 4 7 8 6 7 3 2 Weapon 4 | . 3 7 6 4 4 . . Tool/Special . | . . . . . . . . Unused Backups 30 | . . 1 21 . 5 2 1 Power 6 | . . . 6 . . . . Propulsion 1 | . . . 1 . . . . Utility 16 | . . 1 7 . 5 2 1 Weapon 6 | . . . 6 . . . . Tool/Special 1 | . . . 1 . . . . Average Slot Usage (%) 90 | . 99 80 95 99 97 39 44 Engine 5 | . 13 13 . 9 6 1 1 Core 3 | . . . 8 . . 6 9 Treads 11 | . 14 8 12 9 14 2 4 Wheel 7 | . 13 14 5 9 6 . 4 Device 9 | . 14 7 4 8 20 . 5 Storage 8 | . 14 14 9 9 6 . . Processor 9 | . . . 16 9 7 6 7 Hackware 2 | . . . 2 9 1 4 . Protection 5 | . . . 9 9 6 . . Energy Gun 3 | . 9 . 3 . 3 3 . Energy Cannon 4 | . 3 7 . . 12 . 4 Ballistic Gun 7 | . 14 1 10 18 2 2 . Impact Weapon 1 | . . . 4 . . . . Slashing Weapon 4 | . . 11 8 . . . 4 Peak Build Rating 44 | 7 9 17 38 37 44 28 41 Average Rating 27 | 5 8 11 33 35 41 20 31 On Entrance 18 | . 7 9 17 37 36 21 22 Avg Prop Armor Cover (%) 12 | . 11 14 10 9 15 . 10 Naked Turns . | . . . . . . . . Heaviest Build 110 | 15 91 92 110 48 57 22 34 Greatest Support 46 | 40 40 20 46 12 12 22 30 Greatest Overweight (x) 10 | . 9 9 10 3 4 7 8 Average Overweight (x) 4 | . 7 7 5 3 3 . . Largest Inventory Capacity 25 | 8 25 25 25 15 15 5 5 Average Capacity 18 | 7 24 25 21 15 14 5 5 Most Carried 25 | 5 24 25 25 15 15 5 5 Average Carried 16 | 3 13 24 21 14 14 4 4 Final Capacity 25 | 8 25 25 15 15 5 5 5 Final Carried 25 | 5 24 25 15 15 5 4 5 Class Distribution -------------------- 46% | Mutant 37% | Gunner 10% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Scavenger-Mutant | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -10 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Matter Collected 2841 | 355 366 151 857 424 514 84 90 Remotely 757 | . . . . 422 335 . . Salvage Created 3625 | 190 643 111 1278 525 720 75 83 Parts 228 | 20 50 6 67 28 49 4 4 Haulers Intercepted 6 | . 1 . 2 . 3 . . Recyclers Shooed 2 | . 2 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 4 | . . . . . . . 4 Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Combat Hostiles Destroyed 74 | . 15 2 21 21 9 3 3 Melee 11 | . . 2 9 . . . . Guns 23 | . 3 . 9 5 2 3 1 Cannons 12 | . 4 . . . 6 . 2 AOE 27 | . 8 . 2 16 1 . . Classes Destroyed 18 | 2 7 2 5 1 1 . . Worker 5 | . 1 . 3 . 1 . . Builder 3 | . 2 . 1 . . . . Tunneler 7 | 6 . . . . 1 . . Hauler 6 | . 1 . 2 . 3 . . Recycler 3 | 1 1 . 1 . . . . Mechanic 2 | . 1 . 1 . . . . Operator 3 | . . . 1 . 2 . . Watcher 2 | . 1 . . . 1 . . Swarmer 19 | . 6 . . 7 . 3 3 Grunt 36 | . 9 . 13 10 4 . . Brawler 1 | . . . 1 . . . . Duelist 3 | . . . . 2 1 . . Sentry 5 | . . . 2 2 1 . . Specialist 5 | . . . 4 . 1 . . Programmer 2 | . . . . . 2 . . Heavy 1 | . . . 1 . . . . Artisan 1 | . . 1 . . . . . Subdweller 2 | . . 2 . . . . . Best Kill Streak 9 | 2 6 1 4 9 4 2 2 Combat Bots Only 9 | . 5 1 4 9 3 2 2 Max Kills in Single Turn 4 | 1 3 1 1 4 2 1 1 Gunslinging . | . . . . . . . . Exploded 4 | . 3 . 1 4 1 . . Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Hostile Shots Fired 729 | . 58 30 156 36 210 66 173 Missed 205 | . 15 4 40 13 60 19 54 Hits 524 | . 43 26 116 23 150 47 119 Projectile 524 | . 43 26 116 23 150 47 119 Critical Strikes 20 | . . 1 6 3 5 3 2 Damage Taken 8768 | . 499 524 1934 595 2586 765 1865 Core 1948 | . 39 193 295 133 410 151 727 Absorbed by Shields 28 | . . . . 28 . . . Ignored by Resistances 50 | . . . 50 . . . . Regen/Repaired (Parts) 63 | . . . 63 . . . . Core Remaining (%) 42 | 100 . 7 . 22 41 . . Volleys Fired 202 | 26 42 14 33 25 38 13 11 Largest 3 | 2 2 2 3 3 3 1 2 Hottest 240 | 90 80 100 160 97 240 50 85 Shots Fired 441 | 52 82 16 84 74 107 13 13 Gun 307 | 52 66 2 79 51 36 13 8 Cannon 100 | . 12 12 . 1 70 . 5 Launcher 32 | . 4 . 5 22 1 . . Special 2 | . . 2 . . . . . Kinetic 197 | 25 42 2 43 52 19 6 8 Thermal 163 | 26 19 14 36 . 63 . 5 Explosive 32 | . 4 . 5 22 1 . . Electromagnetic 49 | 1 17 . . . 24 7 . Robot Hit Streak 20 | 5 10 3 20 19 10 5 6 Robot Miss Streak 4 | 4 3 1 2 2 4 2 4 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 315 | 27 43 21 92 40 64 10 18 Core Hits 169 | 8 31 2 47 36 32 6 7 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 10 | . 1 . 6 . 2 . 1 Burn 4 | . 1 . 3 . . . . Blast 2 | . . . . . 2 . . Smash 1 | . . . 1 . . . . Sever 3 | . . . 2 . . . 1 Melee Attacks 86 | . . 19 43 . 10 2 12 Impact 6 | . . . 6 . . . . Slashing 73 | . . 19 37 . 5 . 12 Piercing . | . . . . . . . . Sneak Attacks 14 | . . 1 7 . 5 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . . . 6 . . . . Damage Inflicted 8535 | 397 954 510 2442 1801 1791 142 498 Guns 2693 | 397 419 . 969 454 271 142 41 Cannons 1480 | . 142 89 . . 1096 . 153 Explosions 2439 | . 393 . 395 1347 304 . . Melee 1920 | . . 421 1078 . 120 . 301 Ramming 3 | . . . . . . . 3 Kinetic 1738 | 195 224 . 555 454 190 79 41 Thermal 2194 | 202 311 89 414 . 1025 . 153 Explosive 2308 | . 262 . 395 1347 304 . . Electromagnetic 372 | . 157 . . . 152 63 . Impact 181 | . . . 181 . . . . Slashing 1739 | . . 421 897 . 120 . 301 Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots 3 | . . . . . 3 . . Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Overflow Damage 222 | . . 46 128 42 . . 6 Projectiles 6 | . . . . . . . 6 Explosions 42 | . . . . 42 . . . Melee 174 | . . 46 128 . . . . Knockbacks 2 | . . . 1 . 1 . . Impact 1 | . . . 1 . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 221 | . 60 . 4 126 31 . . Shots 14 | . 5 . 2 6 1 . . Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 392 | 81 120 . 392 195 310 34 285 Average Temperature 61 | 22 33 . 85 59 89 15 92 Received Heat Transfer 2124 | . 165 144 783 130 291 193 418 Effects 2 | . . . 2 . . . . Shutdowns 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 2 . 1 1 . Impact Corruptions 3 | . . . 3 . . . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 4 | . 2 . . . 2 . . Heat Transferred 3969 | 592 631 185 1162 . 1214 . 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Maximum Alert Level 3 | . . . . 3 2 . . Low Security (%) 71 | 100 100 . 100 15 13 100 . Level 1 22 | . . . . 23 85 . . Level 2 2 | . . . . 22 1 . . Level 3 3 | . . . . 38 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 775 | 5 178 . 190 775 406 85 . Initial 406 | . . . . 70 406 79 . Average 157 | . 83 . 84 486 263 50 . Influence Increases 2416 | 35 427 . 659 715 389 106 85 Destroy 0b10 Robot/C 1460 | . 300 . 420 420 180 80 60 Destroy 0b10 Robot/NC 155 | 35 35 . 45 . 40 . . Destroy Leader 256 | . 64 . 94 30 48 10 10 Allied During Kill 1 | . . . . . . 1 . Successful Hack 28 | . . . 14 . 14 . . Disable Machine 120 | . . . 30 15 60 15 . Anti-Garrison Action 100 | . . . . 100 . . . Destroy Structure 206 | . 28 . 41 120 17 . . Lose Combat Pursuer 90 | . . . 15 30 30 . 15 Influence Decreases 2416 | 35 282 145 550 49 1001 264 90 Entered New Map 565 | . . 70 . 39 369 84 3 Time Decay 1479 | 35 262 75 480 . 482 80 65 Lost Part 352 | . 20 . 70 10 150 80 22 Lost Ally 20 | . . . . . . 20 . Squads Dispatched 12 | . 2 . 6 . 4 . . Investigation 4 | . 1 . 2 . 1 . . Extermination 2 | . . . . . 2 . . Reinforcement 6 | . 1 . 4 . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Distress Signals 6 | . 3 . 3 . . . . Communications Jammed 35 | . . . . . 35 . . Distress Signals 35 | . . . . . 35 . . Times Spotted 108 | . 22 2 25 20 26 8 5 Peak Tracking Total 12 | . 5 1 4 6 12 4 3 Tactical Retreats 5 | . . . 1 1 2 . 1 Traps | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Traps Triggered 9 | . 1 . . 6 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Machines Disabled 11 | . 2 . 2 2 4 1 . Max in Single Turn 1 | . 1 . 1 1 1 1 . Garrison Relay 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Machines Accessed 17 | . 3 . 10 1 2 1 . Terminals 11 | . 3 . 5 1 1 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . 1 . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 35 | . 8 . 18 3 5 1 . Successful 13 | . 2 . 10 . 1 . . Failed 20 | . 5 . 7 3 4 1 . Catastrophic 4 | . . . 2 . 1 1 . Database Lockouts 2 | . 1 . 1 . . . . Manual 23 | . 7 . 12 . 3 1 . Terminals 26 | . 8 . 11 3 3 1 . Fabricators . | . . . . . . . . Repair Stations 6 | . . . 4 . 2 . . Recycling Units 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Terminal Hacks 5 | . 2 . 3 . . . . Part Schematic 2 | . 2 . . . . . . Robot Analysis 2 | . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 2 | . . . 2 . . . . Report Inventory 1 | . . . 1 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Unlock Access 1 | . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 2 . 7 1 2 1 . Full Trace Events 6 | . 2 . 2 1 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Gar Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 2 | . . . . . 2 . . find_chute 1 | . . . . . 1 . . find_recycling 1 | . . . . . 1 . . Relay Couplers Released 4 | . . . . 4 . . . Machine Destruction 4 | . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 29 | . . . . . . 29 . Highest-Rated Ally 29 | . . . . . . 29 . Initial Warlord ECA Mod 2 | . . . . . 2 1 1 Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 39 | . . . . . . 39 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Active Infowar (turns) 2425 | 22 831 323 29 . 1162 16 42 Optics 29 | . . . 29 . . . . IFF 49 | . . . . . . 7 42 Structural 49 | . . . . . . 16 33 Seismic 2116 | 22 831 323 . . 940 . . Jamming 1162 | . . . . . 1162 . . Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Turns Passed 6218 | 287 831 650 2208 470 1249 170 353 Spaces Moved 2875 | 127 328 250 868 275 690 99 238 Core 118 | 9 . . . . 53 2 54 Treads 461 | 118 13 . 301 . . 27 2 Legs . | . . . . . . . . Wheels 2215 | . 315 250 567 275 626 . 182 Hover 81 | . . . . . 11 70 . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 150 120 135 50 120 50 Average Speed 170 | 152 202 196 211 135 135 131 112 Slowest Speed 450 | 160 215 215 330 135 150 400 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 6 52 17 75 41 17 2 41 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . Scrap Searched 6 | . . 4 . . . . 2 Spaces Dug 14 | . . . . 14 . . . Terrain Destroyed 215 | . 31 . 44 124 16 . . Melee . | . . . . . . . . Projectile 1 | . . . . . 1 . . AOE 214 | . 31 . 44 124 15 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Gar Fac Fac Low Total 3754 | 165 409 371 1146 335 918 127 283 Wait 265 | . 12 72 72 6 100 . 3 Move 2869 | 126 327 249 868 274 689 98 238 Hop . | . . . . . . . . Pick Up 81 | 5 16 5 36 1 15 3 . Fast Attach 54 | 7 2 4 14 . 11 7 9 Attach 22 | . 1 1 7 1 8 2 2 Detach 10 | . 1 . 1 . 5 . 3 Swap 63 | 1 8 2 30 6 16 . . Drop 86 | . . 5 51 . 26 2 2 Fire 202 | 26 42 14 33 25 38 13 11 Melee 77 | . . 19 34 . 10 2 12 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 22 | . . . . 22 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 288 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 446 | -10/Materials | Central database locked down 486 | -10/Materials | Discovered new exit (range 7) 1087 | -10/Materials | Discovered new exit (range 10) 1094 | -10/Materials | Discovered new exit (range 4) 1119 | -10/Materials | Entered Subcaves 1120 | -10/Subcaves | Approached by a straggling Scientist 1394 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1439 | -10/Subcaves | Core integrity fell below 50% 1465 | -10/Subcaves | Core integrity fell below 20% 1491 | -10/Subcaves | Lost 5 parts (1p2n1u1w) 1677 | -10/Subcaves | Discovered new exit (range 15) 1720 | -10/Subcaves | Disturbed a concealed Subdweller 1769 | -10/Subcaves | Entered Materials 1769 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2183 | -8/Materials | Repaired Grenade Launcher 2400 | -8/Materials | Repaired Imp. Heat Sink 2540 | -8/Materials | Met 7R-MNS 2922 | -8/Materials | Central database locked down 2985 | -8/Materials | Discovered new exit (range 5) 3142 | -8/Materials | Core integrity fell below 50% 3585 | -8/Materials | Build established: Gunner 3724 | -8/Materials | Discovered new exit (range 5) 3977 | -8/Materials | Identified exit to Garrison 3977 | -8/Materials | Entered Garrison 4179 | -8/Garrison | Triggered checkpoint 4184 | -8/Garrison | Triggered checkpoint 4222 | -8/Garrison | Destroyed 9 combat bots 4222 | -8/Garrison | Triggered checkpoint 4309 | -8/Garrison | Discovered new exit (range 15) 4368 | -8/Garrison | Garrison Relay disabled 4447 | -8/Garrison | Entered Factory 4447 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4623 | -7/Factory | Allied Derelicts emerged from ambush trap array 4745 | -7/Factory | P-60 Hacker assimilated allied PU-0HH(g) 5346 | -7/Factory | Discovered new exit (range 5) 5614 | -7/Factory | Cargo convoy interrupted 5649 | -7/Factory | Core integrity fell below 50% 5683 | -7/Factory | Lost 14 parts (2p3n6u3w) 5696 | -7/Factory | Entered another Factory area 5696 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5764 | -6/Factory | Discovered new exit (range 13) 5846 | -6/Factory | Identified exit to Lower Caves 5846 | -6/Factory | Lost 6 parts (2p1n1u2w) 5866 | -6/Factory | Entered Lower Caves 5929 | -6/Lower Caves | Spotted B-75 Beast 5932 | -6/Lower Caves | Found DCF Scrap (13 items) 5939 | -6/Lower Caves | Core integrity fell below 50% 5965 | -6/Lower Caves | Lost 8 parts (2p1n3u2w) 6016 | -6/Lower Caves | Met a Warlord Commander 6017 | -6/Lower Caves | Learned location of Warlord (-5) 6018 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6022 | -6/Lower Caves | Found Encrypted Comm Array 6187 | -6/Lower Caves | Core integrity fell below 20% 6219 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06021_ G4-SZX(g) slips back into the shadows. 06022_ Acquired Encrypted Comm Array. 06107_ Searching scrap... 06107_ Found EM Shield. 06107_ Found 37 Matter. 06108_ Acquired 37 matter. 06109_ Acquired EM Shield. 06165_ Knocked back. 06168_ Acquired 1 matter. 06176_ Knocked back. 06177_ B-75 Beast Imp. Medium Treads severed. 06181_ Arm. Huge Wheel destroyed. 06181_ Knocked back. 06186_ Phase Cannon destroyed. 06186_ EM Shield destroyed. 06203_ Katana destroyed. 06203_ Fission Core destroyed. 06205_ Dropped Imp. Medium Treads. 06209_ Critical hit (Meltdown: +310). 06209_ Dropped Fission Core. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#############????????#######????###???????????? | | ???#"" % ## #???????## #???## ####???????? | | ?### #???????# #???# % ###?????? | | ## ##??????## ####??#% ##???## | | # ##???##### #### #???# ##??# | | # ##???## ##?# ##??# #?## | | "#??## ##??# ##??# ### | | ## % #??# ##??# #### ## | | ?## "#??# @#???# ## ### | | ####### "#?## ##?## ##### | | ##??#" ###; ### % % #### | | #???# % #;; | | # #???#"% % * "" | | ####???## = ##### """" ######## | | #?????## = #???## "" # ##??????? | | #?????# ## ##????#### #######???????? | | ######## ### ####????????# #????????????? | | ##?###???????????# ####????????????? | | ##???????????????## ##???????????????? | | ###"######????????????????# ##????????????????? | | #?#?????????????????????### ####??????????????? | | #??????????????????????## ##?????????????? | | #?????????????????????## #?????????$ | | #?????????????????#### #???????? | | ???????????????## #???????? | | ??????????????# ## #??????? | | ?????????????## #### #? #???????? | | ## #?????????????# #??## ##?????????#?? | | ##?##????????????## #???# ####????????????? | | #????????????????# #???? #???????????????? | | ????????????????# #???? #??????????????? | | ????????????????# #???? #?????????????? | | ?????????????????# #????## ????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: EM 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 2 Particle Charging 20 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 43% | -8/Materials Imp. Heat Sink | 27% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Resistances Are Futile Challenges ------------ None Game ------ Seed ScanAlloySpoofer Manual? 0 Play Time 01:03:04 Cumulative 15.1 hours Start 2025.11.11 @ 08:09:12 End 2025.11.11 @ 09:12:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 28/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 71cef25f-abdd-4f10-9310-b60717522e67