Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.12 @ 22:58:28 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (493) 493 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-899) -899 TOTAL SCORE: 1064 Bonus ------- Friendly Fire -899 Cogmind --------- Core Integrity 329/400 Matter 290/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink Small Storage Unit Weapon Shielding > --- WEAPON (2) ------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY (8) ---- Carbon-fiber Leg YI-UF0's Bottomless Matter Pit (226) Reflective Plating Shock Absorption System Beamcaster Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Weapon Shielding Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Carbon-fiber Leg YI-UF0's Bottomless Matter Pit Reflective Plating Shock Absorption System Beamcaster Grenade Launcher Improved Grenade Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 29 | 6 3 10 6 4 Power 7 | 1 2 2 2 . Engine 7 | 1 2 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . 3 . . Treads 3 | 2 . 1 . . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 3 2 . Device 1 | . . . 1 . Storage 3 | 1 . 2 . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 1 . Artifact . | . . . . . Weapon 10 | 2 . 2 2 4 Energy Gun 5 | 2 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 1 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 4 | . 2 . 1 1 Power 1 | . . . 1 . Propulsion 1 | . 1 . . . Utility 1 | . . . . 1 Weapon 1 | . 1 . . . Highest Loss Streak 1 | . 1 . 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 80 99 77 88 Engine 12 | . 14 14 8 11 Treads 11 | . 27 15 . . Leg 13 | . . 12 22 22 Device 2 | . . . . 11 Storage 12 | . 14 14 11 11 Protection 11 | . 2 14 15 11 Energy Gun 13 | . 22 14 8 10 Ballistic Gun 9 | . . 14 11 3 Launcher 1 | . . . . 7 Naked Turns . | . . . . . Heaviest Build 19 | 11 11 18 19 16 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 3 | . . 3 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 1 8 8 8 7 Average Carried 6 | . 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 8 8 7 7 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 803 | 228 52 246 144 133 Remotely . | . . . . . Salvage Created 724 | . 212 269 125 118 Parts 52 | . 16 16 10 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 21 | . 8 5 2 6 Guns 16 | . 8 5 2 1 AOE 5 | . . . . 5 Classes Destroyed 5 | . 3 . 2 . Worker 3 | . 1 1 1 . Operator 1 | . . . 1 . Swarmer 12 | . 6 3 . 3 Grunt 7 | . 2 2 . 3 Sentry 2 | . . . 2 . Best Kill Streak 6 | . 4 3 2 6 Combat Bots Only 6 | . 3 3 1 6 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1090 | . 345 257 224 264 Core 119 | . 31 17 17 54 Absorbed by Shields . | . . . . . Redirected to Shielding 39 | . . 14 16 9 Core Remaining (%) 90 | 100 . 80 . . Volleys Fired 76 | . 17 28 23 8 Largest 2 | . 2 2 2 2 Hottest 86 | . 80 60 60 86 Shots Fired 146 | . 28 56 46 16 Gun 142 | . 28 56 46 12 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 58 | . . 28 23 7 Thermal 73 | . 17 28 23 5 Explosive 4 | . . . . 4 Electromagnetic 11 | . 11 . . . Robot Hit Streak 22 | . 3 14 16 22 Robot Miss Streak 7 | . 7 3 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 95 | . 10 39 35 11 Core Hits 47 | . 10 18 10 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Burn 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1351 | . 157 387 340 467 Guns 988 | . 157 387 340 104 Cannons . | . . . . . Explosions 363 | . . . . 363 Melee . | . . . . . Ramming . | . . . . . Kinetic 412 | . . 179 145 88 Thermal 517 | . 98 208 195 16 Explosive 363 | . . . . 363 Electromagnetic 59 | . 59 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 69 | . . . . 69 Shots 4 | . . . . 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 174 | . 90 174 60 1 Average Temperature 46 | . 50 60 25 1 Received Heat Transfer 300 | . . 129 72 99 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 1261 | . 225 475 450 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 256 | . 235 142 117 256 Initial 87 | . . 87 27 45 Average 128 | . 139 97 90 245 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 75 | 100 61 100 100 8 Level 1 24 | . 38 . . 91 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 26 | . 11 5 4 6 Peak Tracking Total 5 | . 5 3 1 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 2 | . 1 1 . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 2 1 . . Successful 1 | . . 1 . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1708 | 69 288 778 246 327 Spaces Moved 874 | 39 135 488 124 88 Core 4 | 2 . 2 . . Treads 380 | 37 135 208 . . Legs 490 | . . 278 124 88 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 120 Average Speed 137 | 154 160 137 120 120 Slowest Speed 200 | 160 160 200 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 32 92 8 28 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 31 | . . . . 31 Melee . | . . . . . Projectile . | . . . . . AOE 31 | . . . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1246 | 45 180 550 180 291 Wait 231 | . 15 . 25 191 Move 870 | 38 134 487 123 88 Hop . | . . . . . Pick Up 19 | 1 8 10 . . Fast Attach 15 | 6 1 5 3 . Attach 3 | . . 2 1 . Detach . | . . . . . Swap 11 | . 2 3 2 4 Drop 21 | . 3 15 3 . Fire 76 | . 17 28 23 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 11) 333 | -10/Materials | Build established: Mutant 358 | -10/Materials | Entered Mines 376 | -10/Mines | Learned Materials non-interactive machine intel 627 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 750 | -10/Mines | Destroyed YI-UF0 763 | -10/Mines | Found Prototype Storage 763 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 799 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1124 | -10/Mines | Discovered new exit (range 11) 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Evolved 2 slots: Utility x2 1137 | -9/Materials | Loaded intel: 32 non-interactive machine locations 1181 | -9/Materials | Discovered new exit (range 15) 1382 | -9/Materials | Entered Mines 1479 | -9/Mines | Met a Derelict bent on vengeance 1582 | -9/Mines | Build established: Scavenger-Mutant 1612 | -9/Mines | Excavation squad dispatched 1612 | -9/Mines | A large section of the Mines collapsed 1709 | -9/Mines | Self-destructed Last Messages --------------- 01478_ The unstable cave ceiling collapses. 01479_ U-05 Engineer lays Concrete. 01488_ R-06 Scavenger collects Lgt. Ion Engine. 01490_ U-05 Engineer lays Concrete. 01496_ R-06 Scavenger collects Aluminum Leg. 01498_ U-05 Engineer builds a Wall. 01505_ U-05 Engineer lays Concrete. 01507_ U-05 Engineer builds a Wall. 01511_ Acquired 8 matter. 01511_ U-05 Engineer lays Concrete. 01512_ Acquired 33 matter. 01512_ U-05 Engineer lays Concrete. 01519_ Acquired 2 matter. 01520_ U-05 Engineer builds a Wall. 01520_ Acquired 82 matter. 01522_ Acquired 8 matter. 01532_ U-05 Engineer lays Concrete. 01551_ K-01 Serf collects debris. 01612_ ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????####????? | | ??????????????????????????????## ##???? | | ????????????????####?????????## ###?? | | ?????????????#### ??????### #?? | | ?????????????? ????## #? | | ???????????????# ????# ### #? | | ????????????????# ???# #?# #? | | ?????????????????# #?## ##?# ##? | | ??????????????????# ### ##??#####?? | | ???????????????????# #@# ##?????????? | | ???????????????????## ### ##?????????? | | ????????????????????## ####??????? | | ?????????????????????# ###????? | | ????????????????????# ##???? | | ????????????????????# ### #???? | | ????????????????????# ##?## #???? | | ????????????????????## #????# #???? | | ?????????????????????###????## #???? | | ???????????????????????????## ##??? | | ??????????????????????????## ##?? | | ??????????????????????????# #?? | | ?????????????????????????## #?? | | ????????????????????????## ##?? | | ????????????????????????# ## ##??? | | ???????????????????####?# #### #???? | | ???????????????????? #?# #??? #???? | | ????????????????????# ### #???# #???? | | ??????????????????### ## #????###???? | | ?????????????????## ##??????????? | | ????????????????## ##???????????? | | ????????????????# ##????????????? | | ????????????????# ##?????????????? | | ????????????????## ##??????????????? | | ?????????????????### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellWeldingStorm Manual? 0 Play Time 00:07:57 Cumulative 326.3 hours Start 2022.06.12 @ 20:48:25 End 2022.06.12 @ 22:58:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 578 Rogue 423 Adventurer 148 Explorer 7 Win Type - Total 11 Types 9/0/1/1/0/0/0/0/0 Lore% 74 Gallery% 87 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 199f77d8-c767-4221-b103-90b0d38a410f