Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 21:50:50 Player: IDRpheonix Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (25) 125 Value Destroyed (989) 989 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5294 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 215/300 Energy 130/290 System Corruption 1% Temperature Cool (48) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (5) ------- Heavy Phase Cannon Neutron Cannon > --- INVENTORY (5) ---- Kinecellerator EM Shield Recalibrator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Small Storage Unit Weight Redist. System Core Shielding Core Shielding Core Shielding > --- WEAPON ----------- Advanced Beam Rifle Light EM Pulse Cannon Heavy Particle Cannon Gauss Rifle > --- INVENTORY -------- Flight Unit Improved Medium Laser Flak Gun Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Improved Shield Generator Device Improved Shield Generator Storage Small Storage Unit Processor Salvage Targeting Computer Protection Core Shielding Weapon Flail Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Special Weapon Flamer Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . 1 . . . . . 1 Utility 4 | . . 1 1 1 . . 1 . Weapon 3 | . . . 1 1 . . . 1 Parts Attached 75 | 6 5 4 20 10 13 1 6 10 Power 9 | 1 1 . 2 . 1 . . 4 Engine 5 | 1 1 . 1 . . . . 2 Core 4 | . . . 1 . 1 . . 2 Reactor . | . . . . . . . . . Propulsion 20 | 2 2 2 8 2 4 . . . Treads 7 | . . . 6 . 1 . . . Leg 3 | . . . . 2 1 . . . Wheel 4 | 2 . . 2 . . . . . Hover . | . . . . . . . . . Flight 6 | . 2 2 . . 2 . . . Utility 23 | 1 2 1 3 4 6 1 4 1 Device 10 | . . 1 1 2 2 . 4 . Storage 4 | 1 1 . . . 2 . . . Processor 2 | . 1 . . . 1 . . . Hackware . | . . . . . . . . . Protection 7 | . . . 2 2 1 1 . 1 Artifact . | . . . . . . . . . Weapon 23 | 2 . 1 7 4 2 . 2 5 Energy Gun 10 | 1 . . 3 1 1 . 1 3 Energy Cannon 4 | . . . 1 1 . . . 2 Ballistic Gun 6 | 1 . 1 3 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes 4 | . . . 3 . . . . 1 Parts Lost 57 | . 1 5 5 16 10 . 11 9 Power 7 | . 1 . 1 1 1 . . 3 Propulsion 15 | . . 3 3 3 4 . 2 . Utility 17 | . . 1 . 6 2 . 5 3 Weapon 18 | . . 1 1 6 3 . 4 3 Highest Loss Streak 7 | . 1 3 2 5 6 . 7 5 To Critical Strikes 3 | . . . . 3 . . . . Average Backups 4 | . 4 5 6 3 3 7 2 2 Power . | . . . . . . . . . Propulsion 1 | . 2 2 . 1 1 . . . Utility 1 | . . 1 . . 1 4 2 2 Weapon 1 | . . . 3 1 . 3 . . Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . . . . . . 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 1 | . . . . . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 61 | . 93 95 93 67 60 38 26 7 Engine 2 | . 13 11 6 . . . . 1 Treads 4 | . . . 5 17 2 7 1 . Leg 1 | . . . . . 2 . . . Wheel 2 | . 9 . 15 . . . . . Flight 11 | . 18 30 1 . 17 7 2 . Device 8 | . . 11 11 4 12 . 3 1 Storage 6 | . 16 11 12 4 4 7 5 . Processor 2 | . 5 10 . . 1 7 2 . Protection 3 | . . . 10 14 . 7 1 1 Energy Gun 5 | . 14 11 12 5 2 . 1 1 Energy Cannon 1 | . . . 2 8 . . . . Ballistic Gun 6 | . 14 10 10 5 6 . 1 . Impact Weapon 3 | . . . . . 6 . 1 . Peak Build Rating 34 | 6 7 11 32 34 33 14 26 20 Average Rating 18 | 4 6 9 22 23 22 14 9 6 On Entrance 11 | . 6 7 8 32 16 11 14 9 Avg Prop Armor Cover (%) 4 | . . . 2 . 5 3 2 . Naked Turns 77 | . . . . . . . 34 43 Heaviest Build 29 | 10 15 11 29 29 25 13 26 19 Greatest Support 90 | 26 26 18 90 90 56 28 28 3 Greatest Overweight (x) 6 | . 1 1 2 6 3 . 4 6 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 5 Average Capacity 7 | 7 8 8 8 7 6 10 9 5 Most Carried 9 | . 7 7 8 5 9 7 6 3 Average Carried 4 | . 4 5 6 3 3 7 2 2 Final Capacity 10 | 8 8 8 8 5 10 10 5 5 Final Carried 8 | . 7 7 6 4 8 7 2 3 Class Distribution -------------------- 31% | Mutant 24% | Sprinter 21% | Derelict-Mutant 11% | Tank 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Sprinter | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 1547 | 232 102 . 284 193 652 43 41 . Remotely . | . . . . . . . . . Salvage Created 1212 | . 210 . 471 193 195 . 84 59 Parts 46 | . 13 . 24 1 5 . . 3 Haulers Intercepted 2 | . 1 . 1 . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 21 | . 6 . 7 4 1 . 2 1 Melee 1 | . . . . . 1 . . . Guns 14 | . 6 . 5 3 . . . . Cannons 3 | . . . 1 1 . . . 1 Classes Destroyed 10 | . 3 . 4 1 . . 1 1 Hauler 2 | . 1 . 1 . . . . . Mechanic 1 | . . . 1 . . . . . Watcher 1 | . . . 1 . . . . . Swarmer 3 | . 3 . . . . . . . Grunt 7 | . 3 . 1 2 . . 1 . Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . . . . . 1 Sentry 3 | . . . 3 . . . . . Hunter 4 | . . . 3 . 1 . . . Programmer 1 | . . . . . . . 1 . Best Kill Streak 4 | . 3 . 4 1 1 . 1 1 Combat Bots Only 3 | . 3 . 3 1 1 . 1 1 Max Kills in Single Turn 2 | . 1 . 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 755 | . 49 40 74 235 103 . 146 108 Missed 234 | . 14 23 21 75 35 . 42 24 Hits 521 | . 35 17 53 160 68 . 104 84 Melee 21 | . . . . 18 . . . 3 Projectile 500 | . 35 17 53 142 68 . 104 81 Critical Strikes 27 | . . . 3 10 . . 6 8 Actively Blocked 2 | . . . 1 1 . . . . Damage Taken 7606 | . 376 225 809 1880 1083 . 1432 1801 Core 2496 | . 75 49 103 313 308 . 647 1001 Absorbed by Shields 119 | . . . . . 94 . . 25 Redirected to Shielding 47 | . . . 19 28 . . . . Ignored by Resistances 27 | . . . . . . . 27 . Core Remaining (%) 62 | 100 70 87 81 . . 11 23 . Volleys Fired 122 | . 29 1 29 33 4 . 20 6 Largest 4 | . 2 2 3 4 2 . 1 1 Hottest 220 | . 60 60 164 220 84 . 100 90 Shots Fired 223 | . 58 2 85 40 12 . 20 6 Gun 189 | . 58 2 80 27 12 . 10 . Cannon 24 | . . . 5 13 . . . 6 Launcher . | . . . . . . . . . Special 10 | . . . . . . . 10 . Kinetic 110 | . 29 1 42 25 9 . 4 . Thermal 104 | . 29 1 43 12 3 . 10 6 Explosive . | . . . . . . . . . Electromagnetic 9 | . . . . 3 . . 6 . Robot Hit Streak 16 | . 16 . 5 8 2 . 7 3 Robot Miss Streak 10 | . 6 . 4 5 10 . 2 2 Penetration Max 1 | . . . 1 1 . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 152 | . 39 . 50 34 7 . 18 4 Core Hits 69 | . 12 . 21 20 3 . 10 3 Critical Kills 2 | . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . 1 . 2 . . . Critical Strikes 8 | . . . 4 2 2 . . . Burn 3 | . . . 2 1 . . . . Meltdown 1 | . . . 1 . . . . . Destroy 2 | . . . 1 1 . . . . Smash 2 | . . . . . 2 . . . Melee Attacks 19 | . . . . 1 12 . 6 . Impact 18 | . . . . . 12 . 6 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2916 | . 394 . 981 699 264 . 393 185 Guns 1983 | . 394 . 906 498 47 . 138 . Cannons 460 | . . . 75 200 . . . 185 Explosions . | . . . . . . . . . Melee 350 | . . . . . 217 . 133 . Ramming 29 | . . . . 1 . . 28 . Kinetic 1193 | . 156 . 475 458 31 . 73 . Thermal 1229 | . 238 . 506 190 16 . 94 185 Explosive . | . . . . . . . . . Electromagnetic 115 | . . . . 50 . . 65 . Impact 350 | . . . . . 217 . 133 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 28 | . . . . 28 28 28 2 1 Average Corruption 25 | . . . . 23 28 28 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 145 | . . . . 21 111 10 3 . Message Errors 34 | . . . . 4 25 3 2 . Matter Fused 31 | . . . . 5 21 5 . . Heat Flow Errors 19 | . . . . 2 17 . . . Energy Discharges 18 | . . . . . 17 1 . . Parts Rejected 3 | . . . . 1 2 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 16 | . . . . 4 12 . . . Data Loss (major) 6 | . . . . . 4 1 1 . Misfires 7 | . . . . . 7 . . . Alerts 3 | . . . . . 3 . . . Misdirections 5 | . . . . 3 2 . . . Weapon Failures 2 | . . . . 2 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 157 | . . . . . 148 . 9 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 157 | . . . . . 148 . 9 . Knockbacks 3 | . . . . . 1 . 2 . Impact 3 | . . . . . 1 . 2 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . 12 . Shots . | . . . . . . . . . Rammed 21 | . . . . 2 . . 19 . Targets Rammed 21 | . . . . 2 . . 19 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 655 | . 138 26 407 655 266 . 54 117 Average Temperature 125 | . 66 16 127 352 87 . 17 46 Received Heat Transfer 1485 | . 132 108 90 552 48 . 201 354 Effects 14 | . . . 1 13 . . . . Shutdowns 3 | . . . 1 2 . . . . Energy Bleed 2 | . . . . 2 . . . . Interference 3 | . . . . 3 . . . . Matter Decay 4 | . . . . 4 . . . . Damage (minor) 1 | . . . . 1 . . . . Damage (major) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried . | . . . . . . . . . Impact Corruptions 7 | . . . . . 5 . 2 . Robots Melted 3 | . . . 1 . . . 2 . Combat Hostiles 3 | . . . 1 . . . 2 . Parts Melted 7 | . 1 . 1 2 . . 3 . Heat Transferred 2670 | . 550 . 1073 370 37 . 640 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 160 | . 90 50 160 58 . . 30 60 Initial 58 | . . 7 10 58 . . . 2 Average 28 | . 45 13 60 14 . . 5 16 Influence Increases 987 | . 177 90 296 152 55 . 65 152 Destroy 0b10 Robot/C 420 | . 120 . 140 80 20 . 40 20 Destroy 0b10 Robot/NC 30 | . 5 . 15 . 10 . . . Destroy Leader 126 | . 22 . 64 10 10 . 10 10 Disable Machine 75 | . . . 75 . . . . . Destroy Structure 6 | . . . 2 2 . . . 2 Partial Spotted 15 | . . 15 . . . . . . Lose Combat Pursuer 315 | . 30 75 . 60 15 . 15 120 Influence Decreases 935 | . 160 82 193 251 84 . 60 105 Entered New Map 109 | . . 10 15 70 11 . . 3 Time Decay 690 | . 150 32 168 145 63 . 60 72 Lost Part 136 | . 10 40 10 36 10 . . 30 Squads Dispatched 10 | . . 1 1 4 . . 1 3 Investigation . | . . . . . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 6 | . . 1 1 . . . 1 3 Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 5 | . 1 . 3 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 13 16 18 8 8 . 5 22 Peak Tracking Total 12 | . 4 12 5 3 4 . 3 8 Tactical Retreats 13 | . 1 2 . 3 2 . 1 4 ECM-based Alert Blocks 2 | . . . . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 5 | . . . 5 . . . . . Max in Single Turn 2 | . . . 2 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 3 | . 2 1 . . . . . . Terminals 3 | . 2 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . 2 2 . . . . . . Successful 1 | . . 1 . . . . . . Failed 3 | . 2 1 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 2 | . 1 1 . . . . . . Terminals 4 | . 2 2 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . 1 . . . . . . Record 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . 1 . . . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . Non-combat . | . . . . . . . . . Combat 1 | . . . . 1 . . . . Robot Hacks Applied 1 | . . . . 1 . . . . parse_system 1 | . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 146 | . . . . . 146 . . . Highest-Rated Ally 146 | . . . . . 146 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 340 | . . . 168 22 150 . . . Traps 168 | . . . 168 . . . . . ECM 172 | . . . . 22 150 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 4691 | 53 371 109 514 507 2268 200 393 276 Spaces Moved 3414 | 50 260 270 320 337 1578 122 201 276 Core 569 | 3 . . 1 126 . . 163 276 Treads 643 | . . . 89 186 208 122 38 . Legs 198 | . . . . 25 173 . . . Wheels 382 | 47 105 . 230 . . . . . Hover . | . . . . . . . . . Flight 1622 | . 155 270 . . 1197 . . . Fastest Speed 32 | 50 37 34 90 50 32 160 50 50 Average Speed 82 | 86 105 36 112 117 59 160 134 87 Slowest Speed 350 | 90 117 120 160 350 275 160 250 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . 8 . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 45 34 37 8 96 15 4 9 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 7 | . . . . . 6 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 3 | . . . 1 1 . . . 1 Melee . | . . . . . . . . . Projectile 3 | . . . 1 1 . . . 1 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5019 | 56 302 269 407 404 2888 127 267 299 Wait 1307 | 1 1 . 14 16 1252 5 14 4 Move 3390 | 49 259 253 319 336 1577 121 200 276 Hop 8 | . . 8 . . . . . . Pick Up 35 | . 7 3 9 1 14 . . 1 Fast Attach 46 | 6 2 1 10 8 6 . 3 10 Attach 35 | . 1 3 9 5 10 1 5 1 Detach 8 | . 1 . . 2 4 . . 1 Swap 12 | . 2 . 6 . 4 . . . Drop 16 | . . . 11 . 5 . . . Fire 122 | . 29 1 29 33 4 . 20 6 Melee 19 | . . . . 1 12 . 6 . Ram 19 | . . . . . . . 19 . Kick . | . . . . . . . . . Crush 2 | . . . . 2 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 11) 425 | -10/Materials | Entered another Materials area 425 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Discovered new exit (range 16) 534 | -9/Materials | Entered another Materials area 534 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 557 | -8/Materials | Lost 3 parts (2n1u) 924 | -8/Materials | Discovered new exit (range 15) 1048 | -8/Materials | Entered Factory 1048 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1241 | -7/Factory | System corruption reached 10% 1279 | -7/Factory | Lost 4 parts (1p1u2w) 1279 | -7/Factory | Garrison activated, responded to threat 1365 | -7/Factory | Lost 5 parts (2u3w) 1424 | -7/Factory | Lost 3 parts (1n2u) 1487 | -7/Factory | Lost 4 parts (2n1u1w) 1533 | -7/Factory | Discovered new exit (range 13) 1555 | -7/Factory | Entered Lower Caves 1708 | -7/Lower Caves | Encountered a Warlord checkpoint 1730 | -7/Lower Caves | Learned Factory terminal intel 1752 | -7/Lower Caves | Learned 4 Factory zone layouts 1763 | -7/Lower Caves | Core integrity fell below 50% 1829 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 2164 | -7/Lower Caves | Build established: Sprinter 2798 | -7/Lower Caves | Spotted B-75 Beast 3394 | -7/Lower Caves | Build established: Derelict-Mutant 3790 | -7/Lower Caves | Discovered new exit (range 14) 3804 | -7/Lower Caves | Core integrity fell below 20% 3823 | -7/Lower Caves | Entered another Lower Caves area 3824 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3944 | -7/Lower Caves | Discovered new exit (range 11) 3959 | -7/Lower Caves | Encountered a Warlord checkpoint 4023 | -7/Lower Caves | Entered Factory 4023 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4024 | -6/Factory | Identified exit to Factory 4024 | -6/Factory | Identified exit to Lower Caves 4025 | -6/Factory | Loaded intel: 26 terminal locations 4189 | -6/Factory | Lost 7 parts (2n2u3w) 4374 | -6/Factory | Core integrity fell below 50% 4416 | -6/Factory | Entered another Factory area 4416 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4437 | -5/Factory | Build established: Mutant 4605 | -5/Factory | Core integrity fell below 50% 4639 | -5/Factory | Lost 5 parts (2p1u2w) 4678 | -5/Factory | Core integrity fell below 20% 4692 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- SECURING TERMINAL." 04619_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 04631_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04635_ Acquired Hpw. Shock Rifle. 04637_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F018. 04659_ Penetrated by Slug. 04660_ Critical hit (Burn: +37). 04665_ Hpw. Shock Rifle destroyed. 04668_ Acquired Prototype Energy Cannon. 04668_ Identified Neutron Cannon. 04674_ L-41 Fighter destroyed. 04678_ Acquired Imp. Deuterium Engine. 04679_ K-01 Serf collects debris. 04684_ C-30 ARC bursts open, deploying its payload. 04684_ P-70 Sage unfolds itself. 04688_ Critical hit (Burn: +37). 04692_ Acquired Hvy. Phase Cannon. 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""###??????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 65 Energy Generation 19 Energy Capacity 315 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Challenges ------------ None Game ------ Seed InterceptTachyonSource Manual? 0 Play Time 01:00:37 Cumulative 10.0 hours Start 2026.03.12 @ 20:48:11 End 2026.03.12 @ 21:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecb422b1-5e62-4c80-bf3d-f5943fc21a5a