Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 20:38:50 Player: dohmmass Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (98) 490 Value Destroyed (3587) 3587 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 7437 Bonus ------- High Alert Combat Kills 660 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 240/240 System Corruption 49% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Melee Analysis Suite Core Analyzer > --- WEAPON (4) ------- Power Maul Axe > --- INVENTORY (5) ---- Aluminum Leg Improved Sensor Array Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Cryofiber Web Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Core Analyzer > --- WEAPON ----------- Greatsword Greatsword > --- INVENTORY -------- Improved Light Armor Plating Greatsword [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Core Analyzer Device Cryofiber Web Processor Core Analyzer Protection Hardened Heavy Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 3 | . . 1 2 . . . Weapon 2 | . . 1 . 1 . . Parts Attached 85 | 4 6 4 18 3 3 47 Power 16 | 1 1 . 2 1 . 11 Engine 6 | 1 1 . 1 . . 3 Core 10 | . . . 1 1 . 8 Reactor . | . . . . . . . Propulsion 19 | 2 1 1 6 . 1 8 Treads . | . . . . . . . Leg 4 | . . . . . . 4 Wheel 15 | 2 1 1 6 . 1 4 Hover . | . . . . . . . Flight . | . . . . . . . Utility 30 | . 2 2 6 2 2 16 Device 9 | . 1 1 2 1 1 3 Storage . | . . . . . . . Processor 12 | . . 1 2 . . 9 Hackware . | . . . . . . . Protection 9 | . 1 . 2 1 1 4 Artifact . | . . . . . . . Weapon 20 | 1 2 1 4 . . 12 Energy Gun 1 | 1 . . . . . . Energy Cannon 4 | . 2 1 1 . . . Ballistic Gun 1 | . . . 1 . . . Ballistic Cannon 1 | . . . 1 . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 5 | . . . . . . 5 Slashing Weapon 7 | . . . . . . 7 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 44 | . . 1 9 1 6 27 Power 10 | . . . 1 . . 9 Propulsion 8 | . . 1 2 . 2 3 Utility 15 | . . . 2 1 2 10 Weapon 11 | . . . 4 . 2 5 Highest Loss Streak 6 | . . 1 6 1 6 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 71 | . 84 98 85 87 30 68 Engine 3 | . 14 11 3 . . 1 Core 5 | . . . 4 10 3 7 Wheel 11 | . 28 22 11 15 4 8 Device 7 | . 8 15 8 13 5 5 Processor 16 | . . 4 27 15 5 19 Protection 7 | . 6 11 9 7 2 7 Energy Cannon 5 | . 20 33 12 . . . Ballistic Gun 1 | . . . 4 7 2 . Ballistic Cannon 1 | . . . 3 7 2 . Impact Weapon 2 | . . . . . . 4 Slashing Weapon 7 | . . . . . . 11 Naked Turns 234 | . . . . . 189 45 Heaviest Build 42 | 5 15 19 20 34 34 42 Greatest Support 32 | 26 26 26 32 20 20 28 Greatest Overweight (x) 8 | . . . 5 1 8 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 Average Carried 3 | . 2 3 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 4 5 5 3 Class Distribution -------------------- 33% | Gladiator 22% | Mutant 22% | Scavenger-Gladiator 10% | Scavenger-Gunner 6% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1656 | 240 60 35 444 76 . 801 Remotely . | . . . . . . . Salvage Created 4277 | . 411 217 710 132 . 2807 Parts 228 | . 17 14 39 9 . 149 Haulers Intercepted 5 | . 2 . . 1 . 2 Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 65 | . 5 3 14 3 . 40 Melee 35 | . . . . . . 35 Guns 6 | . 1 . 3 2 . . Cannons 18 | . 4 3 11 . . . AOE 1 | . . . . 1 . . Classes Destroyed 15 | . 5 1 3 . . 6 Worker 10 | . 1 . 1 . . 8 Builder 3 | . . . 1 . . 2 Tunneler 1 | . . . . . . 1 Hauler 5 | . 2 . . 1 . 2 Recycler 7 | . 1 1 1 . . 4 Mechanic 1 | . . . . . . 1 Watcher 6 | . 1 . 1 1 . 3 Swarmer 8 | . . . 3 3 . 2 Grunt 29 | . 5 1 6 . . 17 Brawler 2 | . . . . . . 2 Duelist 3 | . . . . . . 3 Sentry 9 | . . 2 3 . . 4 Specialist 6 | . . . . . . 6 Hunter 4 | . . . 2 . . 2 Programmer 4 | . . . . . . 4 Best Kill Streak 5 | . 3 2 5 3 . 5 Combat Bots Only 5 | . 3 1 5 3 . 5 Max Kills in Single Turn 2 | . 2 1 2 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 471 | . 15 16 115 12 5 308 Missed 122 | . 4 6 29 5 1 77 Damage Taken 5568 | . 134 131 1253 115 542 3393 Core 1231 | . 35 28 454 17 204 493 Absorbed by Shields . | . . . . . . . Redirected to Shielding 83 | . . 7 55 21 . . Core Remaining (%) 74 | 100 86 93 17 . . . Volleys Fired 116 | . 35 9 58 7 7 . Largest 3 | . 2 3 3 3 3 . Hottest 180 | . 120 180 180 102 102 . Shots Fired 242 | . 68 23 119 15 17 . Gun 52 | . 14 . 26 7 5 . Cannon 180 | . 54 23 89 7 7 . Launcher 10 | . . . 4 1 5 . Special . | . . . . . . . Kinetic 64 | . . . 38 14 12 . Thermal 154 | . 54 23 77 . . . Explosive 10 | . . . 4 1 5 . Electromagnetic 14 | . 14 . . . . . Robot Hit Streak 14 | . 6 9 12 14 . . Robot Miss Streak 3 | . 3 2 3 1 . . Penetration Max 1 | . . . 1 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 256 | . 41 14 75 4 . 122 Core Hits 103 | . 12 6 28 6 . 51 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . . . . . . 6 Critical Strikes 23 | . 1 . . . . 22 Corrupt 1 | . 1 . . . . . Smash 7 | . . . . . . 7 Sever 15 | . . . . . . 15 Melee Attacks 174 | . . . . . . 174 Impact 47 | . . . . . . 47 Slashing 127 | . . . . . . 127 Piercing . | . . . . . . . Sneak Attacks 21 | . . . . . . 21 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 17 | . . . . . . 17 Damage Inflicted 9400 | . 780 265 1487 176 . 6692 Guns 680 | . 170 . 381 129 . . Cannons 1894 | . 564 265 1065 . . . Explosions 134 | . 46 . 41 47 . . Melee 6692 | . . . . . . 6692 Ramming . | . . . . . . . Kinetic 681 | . . . 552 129 . . Thermal 1769 | . 610 265 894 . . . Explosive 88 | . . . 41 47 . . Electromagnetic 170 | . 170 . . . . . Impact 1500 | . . . . . . 1500 Slashing 5192 | . . . . . . 5192 Piercing . | . . . . . . . Highest Corruption 49 | . . . . . 30 49 Average Corruption 30 | . . . . . 19 32 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 130 | . . . . . 17 113 Message Errors 30 | . . . . . 3 27 Matter Fused 34 | . . . . . 4 30 Heat Flow Errors 14 | . . . . . 1 13 Energy Discharges 14 | . . . . . 1 13 Parts Rejected 4 | . . . . . 2 2 Parts Fused 3 | . . . . . . 3 Data Loss (minor) 11 | . . . . . 1 10 Data Loss (major) 5 | . . . . . . 5 Alerts 4 | . . . . . 1 3 Misdirections 11 | . . . . . 4 7 Overload Shots . | . . . . . . . Overflow Damage 1054 | . 14 . 38 . . 1002 Projectiles 52 | . 14 . 38 . . . Explosions . | . . . . . . . Melee 1002 | . . . . . . 1002 Knockbacks 7 | . . . . . . 7 Impact 7 | . . . . . . 7 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 33 | . . . . . 33 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 610 | . 290 247 610 . 162 280 Average Temperature 148 | . 93 125 272 . 69 88 Received Heat Transfer 1473 | . 93 57 504 . . 819 Effects 23 | . . 3 19 . . 1 Shutdowns 2 | . . . 2 . . . Energy Bleed 2 | . . . 1 . . 1 Interference 7 | . . 3 4 . . . Matter Decay 4 | . . . 4 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 3 | . . . 3 . . . Damage (major) 1 | . . . 1 . . . Damage (core) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . 1 . . . . 11 Impact Corruptions 14 | . . . . . . 14 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . 4 2 5 . . . Heat Transferred 3626 | . 1184 555 1887 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Peak Influence 1123 | . 214 220 541 258 134 1123 Initial 169 | . . 90 92 169 90 51 Average 396 | . 110 152 309 229 89 547 Maximum Alert Level 4 | . 1 1 2 1 . 4 Low Security (%) 33 | 100 84 78 25 11 100 15 Level 1 26 | . 15 21 54 88 . 21 Level 2 16 | . . . 20 . . 23 Level 3 22 | . . . . . . 39 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 25 | . 2 1 2 2 . 18 Investigation 3 | . . . 1 1 . 1 Extermination 3 | . . . . . . 3 Reinforcement 13 | . 2 1 1 1 . 8 Assault 6 | . . . . . . 6 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 7 | . . . 2 . . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 9 5 21 5 9 63 Peak Tracking Total 5 | . 2 2 4 3 5 5 Tactical Retreats 10 | . . . 1 . 1 8 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 7 | . . . 4 . . 3 Max in Single Turn 1 | . . . 1 . . 1 Garrison Access 3 | . . . . . . 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 4 | . . . 2 . . 2 Terminals 2 | . . . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 12 | . . . 6 . . 6 Successful 7 | . . . 5 . . 2 Failed 5 | . . . 1 . . 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 2 | . . . 2 . . . Terminals 4 | . . . 2 . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . . 4 Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . 1 . . 2 Record 2 | . . . 1 . . 1 Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . 1 . . 2 Full Trace Events 2 | . . . 1 . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 6 | . . . . . . 6 Machine Destruction 6 | . . . . . . 6 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 3533 | 31 312 188 435 194 303 2070 Spaces Moved 2427 | 31 228 167 232 173 241 1355 Core 288 | 12 . . 34 . 152 90 Treads . | . . . . . . . Legs 79 | . . . . . . 79 Wheels 2060 | 19 228 167 198 173 89 1186 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 50 50 Average Speed 94 | 74 80 81 98 93 68 103 Slowest Speed 450 | 90 90 90 300 95 450 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . Exploration Rate (%) 34 | 4 45 19 32 6 93 42 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 67 | . . . . . 50 17 Terrain Destroyed 96 | . 6 . 23 . 50 17 Melee 17 | . . . . . . 17 Projectile 15 | . . . 2 . 13 . AOE 63 | . 6 . 20 . 37 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3172 | 38 286 201 337 193 365 1752 Wait 269 | . 7 17 9 . 111 125 Move 2421 | 30 227 166 231 173 239 1355 Hop . | . . . . . . . Pick Up 95 | 4 9 4 16 6 3 53 Fast Attach . | . . . . . . . Attach 69 | 4 3 3 12 2 2 43 Detach . | . . . . . . . Swap 16 | . 3 1 6 1 1 4 Drop 30 | . 2 1 5 4 1 17 Fire 116 | . 35 9 58 7 7 . Melee 139 | . . . . . . 139 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 17 | . . . . . 1 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 1 exit: *Sto) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 32 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 12) 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 525 | -9/Materials | Discovered new exit (range 8) 532 | -9/Materials | Entered another Materials area 532 | -8/Materials | Evolved 2 slots: Utility x2 719 | -8/Materials | Core integrity fell below 50% 753 | -8/Materials | Lost 6 parts (1p1n1u3w) 860 | -8/Materials | Core integrity fell below 20% 955 | -8/Materials | Discovered new exit (range 16) 967 | -8/Materials | Entered Factory 967 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1161 | -7/Factory | Sucked down chute 1161 | -7/Factory | Entered Waste 1176 | -7/Waste | EMP discharged 1183 | -7/Waste | Spotted C-40 Crusher 1199 | -7/Waste | Build established: Scavenger-Gunner 1211 | -7/Waste | Spotted C-40 Crusher 1216 | -7/Waste | Spotted C-40 Crusher 1231 | -7/Waste | Spotted C-40 Crusher 1257 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1264 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1272 | -7/Waste | Crushed by falling debris 1273 | -7/Waste | System corruption reached 10% 1273 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1276 | -7/Waste | EMP discharged 1304 | -7/Waste | Lost 6 parts (2n2u2w) 1376 | -7/Waste | EMP discharged 1376 | -7/Waste | System corruption reached 30% 1396 | -7/Waste | Spotted C-40 Crusher 1412 | -7/Waste | Spotted C-40 Crusher 1444 | -7/Waste | Discovered new exit (range 12) 1464 | -7/Waste | Entered Factory 1570 | -7/Factory | Build established: Mutant 1886 | -7/Factory | Build established: Gladiator 2405 | -7/Factory | Lost 4 parts (1p1n2u) 2664 | -7/Factory | First assault squad dispatched 2675 | -7/Factory | Discovered new exit (range 4) 2678 | -7/Factory | Identified exit to Storage 2755 | -7/Factory | Build established: Scavenger-Gladiator 2775 | -7/Factory | Cargo convoy interrupted 2808 | -7/Factory | Core integrity fell below 50% 3130 | -7/Factory | Lost 4 parts (2p2w) 3343 | -7/Factory | Core integrity fell below 20% 3534 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03520_ Axe destroyed. 03520_ Critical hit (Burn: +37). 03522_ Axe follow-up attack on B-48 Gladiator. 03523_ Imp. Melee Analysis Suite destroyed. 03523_ Core Analyzer destroyed. 03523_ System corrupted by crushing effect (+1). 03523_ System corrupted by crushing effect (+5). 03525_ System corrupted: Energy discharge (-90). 03525_ B-48 Gladiator suffers critical hit (Smash). 03525_ Destroyed Lgt. Treads. 03525_ B-48 Gladiator system corrupted by crushing effect. 03525_ Lgt. Nuclear Core destroyed. 03525_ System corrupted by crushing effect (+2). 03525_ Knocked back. 03533_ Target Analyzer destroyed. 03533_ Imp. Melee Analysis Suite destroyed. 03533_ System corrupted by crushing effect (+2). 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