Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 22:07:42

Player: Cwaftwer

Result: Destroyed by RA-YEZ(R) with Subdweller Shrapnel Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (6)       30
Value Destroyed (192)      192
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 622

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     138/300
Energy                     198/200
System Corruption          0%
Temperature                Cool (0)
Movement                   Rolling (105)
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY (2) ------
       Large Storage Unit
             Signal Interpreter
>            --- WEAPON (2) -------
             Battle Cannon
>            --- INVENTORY (15) ---
             Ion Engine
             Wheel
     Compact Wheel
             Heat Sink
             Heat Sink
       Large Storage Unit
             Signal Interpreter
             Signal Interpreter
             Signal Interpreter
  Subdweller Machine Gun
             Grenade Launcher
             Mining Claw

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
     Compact Wheel
  Subdweller Monowheel
>            --- UTILITY ----------
       Large Storage Unit
             Signal Interpreter
>            --- WEAPON -----------
             Battle Cannon
>            --- INVENTORY --------
             Ion Engine
             Wheel
     Compact Wheel
             Heat Sink
             Heat Sink
       Large Storage Unit
             Signal Interpreter
             Signal Interpreter
             Signal Interpreter
  Subdweller Machine Gun
             Grenade Launcher
             Mining Claw
[Rating: 10]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Compact Wheel
  Treads                   Light Treads
  Wheel                    Compact Wheel
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
Weapon                     EM Pulse Gun
  Energy Gun               EM Pulse Gun
  Ballistic Cannon         Battle Cannon
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             22   | 6   2   14  
  Power                    3    | 1   .   2   
    Engine                 3    | 1   .   2   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   .   5   
    Treads                 2    | .   .   2   
    Leg                    .    | .   .   .   
    Wheel                  5    | 2   .   3   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   9    | 2   .   7   
    Energy Gun             4    | 2   .   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          .    | .   .   .   
    Ballistic Cannon       2    | .   .   2   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        3    | .   .   3   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    2    | .   .   2   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      3    | .   .   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     91   | .   96  86  
  Engine                   13   | .   14  13  
  Treads                   3    | .   .   5   
  Wheel                    21   | .   28  16  
  Storage                  14   | .   14  14  
  Processor                12   | .   10  14  
  Energy Gun               16   | .   28  7   
  Ballistic Cannon         5    | .   .   10  
  Slashing Weapon          1    | .   .   3   
Naked Turns                .    | .   .   .   
Heaviest Build             30   | 12  27  30  
  Greatest Support         40   | 26  26  40  
  Greatest Overweight (x)  1    | .   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 6   14  15  
  Most Carried             14   | 4   14  14  
  Average Carried          11   | 2   11  12  
  Final Capacity           15   | 8   15  15  
  Final Carried            14   | 3   14  12  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           368  | 153 24  191 
  Remotely                 .    | .   .   .   
Salvage Created            137  | .   36  101 
  Parts                    8    | .   2   6   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  4    | .   .   4   
  Guns                     1    | .   .   1   
  Cannons                  3    | .   .   3   
Classes Destroyed          3    | .   2   1   
  Operator                 1    | .   1   .   
  Watcher                  1    | .   1   .   
  Subdweller               4    | .   .   4   
Best Kill Streak           2    | .   1   2   
  Combat Bots Only         2    | .   .   2   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        49   | .    .    49   
  Missed                   13   | .    .    13   
Damage Taken               1115 | .    .    1115 
  Core                     274  | .    .    274  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              37   | .    5    32   
  Largest                  2    | .    2    2    
  Hottest                  99   | .    80   99   
Shots Fired                51   | .    10   41   
  Gun                      21   | .    10   11   
  Cannon                   30   | .    .    30   
  Launcher                 .    | .    .    .    
  Special                  .    | .    .    .    
  Kinetic                  30   | .    .    30   
  Thermal                  7    | .    .    7    
  Explosive                .    | .    .    .    
  Electromagnetic          14   | .    10   4    
  Robot Hit Streak         10   | .    2    10   
  Robot Miss Streak        2    | .    2    2    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           34   | .    4    30   
  Core Hits                9    | .    1    8    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         1    | .    .    1    
    Blast                  1    | .    .    1    
Melee Attacks              1    | .    .    1    
  Impact                   .    | .    .    .    
  Slashing                 1    | .    .    1    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           746  | .    95   651  
  Guns                     203  | .    62   141  
  Cannons                  510  | .    .    510  
  Explosions               33   | .    33   .    
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  510  | .    .    510  
  Thermal                  140  | .    33   107  
  Explosive                .    | .    .    .    
  Electromagnetic          96   | .    62   34   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            23   | .    23   .    
  Projectiles              .    | .    .    .    
  Explosions               23   | .    23   .    
  Melee                    .    | .    .    .    
Knockbacks                 6    | .    .    6    
  Impact                   .    | .    .    .    
  Kinetic                  6    | .    .    6    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      .    | .    .    .    
  Shots                    .    | .    .    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        36   | .    36   2    
  Average Temperature      14   | .    15   2    
  Received Heat Transfer   126  | .    .    126  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         175  | .    50   125  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      1    | .    1    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             77   | .   77  .   
  Initial                  .    | .   .   .   
  Average                  19   | .   20  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          1    | .   1   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              11   | .   4   7   
  Peak Tracking Total      2    | .   1   2   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            2    | .   .   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                1    | .   1   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          2    | .   1   1   
  Terminals                1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                5    | .   2   3   
  Successful               3    | .   .   3   
  Failed                   2    | .   2   .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             3    | .   .   3   
  Record                   3    | .   .   3   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       1    | .   1   .   
  Used                     .    | .   .   .   
Hacking Detections         1    | .   1   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               2186 | 58   998  1130 
Spaces Moved               1074 | 53   245  776  
  Core                     10   | 10   .    .    
  Treads                   167  | .    .    167  
  Legs                     .    | .    .    .    
  Wheels                   897  | 43   245  609  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   90   90   
  Average Speed            119  | 82   103  126  
  Slowest Speed            240  | 90   105  240  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       35   | 3    54   50   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          5    | .    5    .    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      5    | .    5    .    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Total                      1924 | 67  978 879 
  Wait                     763  | .   713 50  
  Move                     1072 | 52  244 776 
  Hop                      .    | .   .   .   
  Pick Up                  27   | 9   13  5   
  Fast Attach              .    | .   .   .   
  Attach                   15   | 6   1   8   
  Detach                   1    | .   .   1   
  Swap                     7    | .   1   6   
  Drop                     1    | .   1   .   
  Fire                     37   | .   5   32  
  Melee                    1    | .   .   1   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: *Mat / *Sub)
-10/Subcaves

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 15)
   59 | -11/Scrapyard | Entered Materials
  309 | -10/Materials | Discovered new exit (range 5)
  311 | -10/Materials | Build established: Mutant
  313 | -10/Materials | Identified exit to Materials
 1034 | -10/Materials | Discovered new exit (range 11)
 1056 | -10/Materials | Identified exit to Subcaves
 1057 | -10/Materials | Entered Subcaves
 1113 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Machine Gun
 1115 | -10/Subcaves  | Shifting Twisted Machinery released Battle Cannon
 1481 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 1901 | -10/Subcaves  | Core integrity fell below 50%
 2032 | -10/Subcaves  | Visited Clippyterm
 2039 | -10/Subcaves  | Learned Research machine intel
 2104 | -10/Subcaves  | Core integrity fell below 20%
 2128 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 2187 | -10/Subcaves  | Destroyed by RA-YEZ(R) with Subdweller Shrapnel Launcher

 Last Messages 
---------------
  two Terminals to improve your odds of success
  elsewhere.
IR-K7U(R) knocked back. <x2>
Sub. Laser destroyed.
Lgt. Treads destroyed.
Lgt. Ion Engine destroyed.
IR-K7U(R) knocked back.
Destroyed Scrap Shield.
IR-K7U(R) knocked back.
IR-K7U(R) destroyed.
Acquired 2 matter.
Acquired 5 matter.
Acquired 6 matter.
Acquired 4 matter.
Subatomizers dissect the Sub. Beam Cannon.
Acquired Sub. Monowheel.
Acquired Sub. Power Source.
Subatomizers dissect the Sub. Beam Cannon.
Acquired 3 matter.
Acquired 6 matter.

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            200
Matter Stores              212
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                42
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ThunderChromaticArchive
  Manual?         0
Play Time         00:13:43
  Cumulative      35.3 hours
  Start           2024.04.26 @ 21:56:58
  End             2024.04.26 @ 22:07:42
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           51
  Adventurer      1
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             34
Gallery%          38
Achievement%      31
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x40
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 83561cab-3641-46d9-86a7-d8510bef4c48