Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.31 @ 17:31:32 Player: Runia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (15) 75 Value Destroyed (313) 313 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2188 Bonus ------- None Cogmind --------- Core Integrity 476/550 Matter 260/300 Energy 126/160 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Wheel Wheel Wheel > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Visual Processing Unit Improved Terrain Scanner > --- WEAPON (2) ------- Small Laser Gauss Rifle > --- INVENTORY (15) --- Cooling System Signal Interpreter Targeting Computer System Shield Assault Rifle Datajack Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Improved Terrain Scanner > --- WEAPON ----------- Small Laser Gauss Rifle > --- INVENTORY -------- Cooling System Signal Interpreter Targeting Computer System Shield Assault Rifle Datajack Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 23 | . 10 2 6 5 Power 2 | . 1 . . 1 Engine 1 | . 1 . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | . 3 1 3 . Treads 2 | . 2 . . . Leg 2 | . 1 1 . . Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 1 1 2 Device 3 | . 1 . . 2 Storage 1 | . 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 7 | . 3 . 2 2 Energy Gun 4 | . 2 . 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 . 1 1 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . 6 1 5 2 Power 2 | . 1 . . 1 Propulsion 5 | . 2 . 3 . Utility 2 | . 1 . 1 . Weapon 5 | . 2 1 1 1 Highest Loss Streak 5 | . 5 1 5 2 Average Slot Usage (%) 90 | . 95 87 86 87 Engine 11 | . 13 11 11 5 Treads 10 | . 6 22 15 . Leg 13 | . 20 11 7 . Wheel 3 | . . . 5 27 Device 3 | . . 11 . 18 Storage 12 | . 14 11 11 9 Processor 4 | . . . 10 9 Protection 7 | . 9 . 7 . Energy Gun 9 | . 14 10 3 3 Ballistic Gun 13 | . 14 11 13 15 Naked Turns . | . . . . . Heaviest Build 32 | 12 30 28 28 32 Greatest Support 40 | 20 40 40 40 30 Greatest Overweight (x) 7 | . 7 . 2 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 Average Capacity 14 | . 13 15 15 15 Most Carried 11 | . 11 11 10 8 Average Carried 8 | . 8 9 9 6 Final Capacity 15 | 8 15 15 15 15 Final Carried 10 | 6 10 10 9 7 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 461 | 200 107 34 71 49 Remotely . | . . . . . Salvage Created 483 | . 204 57 117 105 Parts 25 | . 16 2 3 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 15 | . 8 1 4 2 Guns 15 | . 8 1 4 2 Classes Destroyed 8 | . 3 1 3 1 Worker 1 | . . . 1 . Tunneler 1 | . . . 1 . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 3 | . 2 . . 1 Sentry 1 | . . 1 . . Hunter 1 | . . . . 1 Assembled 3 | . . . 3 . Best Kill Streak 3 | . 3 1 2 1 Combat Bots Only 3 | . 3 1 2 1 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed 1 | . . . 1 . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 1713 | . 680 402 351 280 Core 360 | . 127 97 62 74 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 49 . 60 . Volleys Fired 84 | . 42 9 20 13 Largest 2 | . 2 2 2 2 Hottest 60 | . 60 60 60 60 Shots Fired 159 | . 83 17 35 24 Gun 159 | . 83 17 35 24 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . 41 9 20 17 Thermal 72 | . 42 8 15 7 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 8 12 6 12 Robot Miss Streak 4 | . 4 2 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 . 1 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 107 | . 48 13 25 21 Core Hits 43 | . 19 2 16 6 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1012 | . 464 125 211 212 Guns 1012 | . 464 125 211 212 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 497 | . 186 45 122 144 Thermal 515 | . 278 80 89 68 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 203 | . 203 96 100 3 Average Temperature 62 | . 75 40 30 3 Received Heat Transfer 489 | . 183 174 60 72 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 1 . 1 Heat Transferred 1150 | . 625 175 200 150 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 251 | . 251 50 29 50 Initial 19 | . . . 19 . Average 42 | . 75 8 16 12 Maximum Alert Level 1 | . 1 . . . Low Security (%) 99 | . 98 100 100 100 Level 1 . | . 1 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 17 7 4 9 Peak Tracking Total 8 | . 4 8 2 7 Tactical Retreats 2 | . 2 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 6 | . 4 1 1 . Terminals 6 | . 4 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . 11 2 1 . Successful 8 | . 7 . 1 . Failed 6 | . 4 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . 2 2 . . Terminals 14 | . 11 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 7 . 1 . Branch Access Points 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Security Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 1 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 . Highest-Rated Group 40 | . . . 40 . Highest-Rated Ally 16 | . . . 16 . Total Orders . | . . . . . Ally Attacks 4 | . . . 4 . Total Damage 63 | . . . 63 . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 1427 | . 665 169 467 126 Spaces Moved 748 | 1 284 88 287 88 Core 1 | . 1 . . . Treads 343 | . 82 88 173 . Legs 202 | 1 201 . . . Wheels 202 | . . . 114 88 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 120 160 80 80 Average Speed 144 | 120 166 160 136 82 Slowest Speed 400 | 120 400 160 160 95 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 2 44 12 75 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 951 | . 401 101 331 118 Wait 73 | . 49 1 15 8 Move 744 | . 283 87 286 88 Hop . | . . . . . Pick Up 23 | . 14 2 4 3 Fast Attach . | . . . . . Attach 18 | . 7 2 5 4 Detach . | . . . . . Swap 5 | . 3 . 1 1 Drop 4 | . 3 . . 1 Fire 84 | . 42 9 20 13 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 493 | -10/Materials | Core integrity fell below 50% 525 | -10/Materials | Lost 5 parts (1p2n1u1w) 538 | -10/Materials | Identified exit to Mines 659 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Discovered new exit (range 6) 835 | -9/Materials | Entered Mines 987 | -9/Mines | Assembled infested the area 1149 | -9/Mines | Destroyed YI-UF0 1204 | -9/Mines | Lost 5 parts (3n1u1w) 1228 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1296 | -9/Mines | Discovered new exit (range 8) 1302 | -9/Mines | Entered Materials 1302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1428 | -8/Materials | Self-destructed Last Messages --------------- Acquired System Shield. Lgt. Ion Engine destroyed. Lgt. Assault Rifle destroyed. G-47 Trooper destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Atomic Centrifuge disabled. Slug penetrates Wall. W-25 Informer sends out distress signal. Penetrated by Slug. Slug penetrates Wall. Carbon-fiber Leg melted. H-55 Commando destroyed. R-06 Scavenger collects Lgt. Nuclear Core. Slug penetrates G-47 Trooper. Acquired Gauss Rifle. R-06 Scavenger collects Particle Gun. Acquired 49 matter. Acquired Lgt. Nuclear Core. 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